DimDoors/StevenDimDoors/mod_pocketDim/blocks
SenseiKiwi a0454351d5 Cleaned Up Code
Deleted PlayerRespawnTracker and removed all references to it - we
weren't going to use it anymore anyway. Renamed IDDoorLogic to IDimDoor
- abbreviating the "Dim" as D next to the standard I for Interface is
confusing. Renamed DDoorBase to BaseDimDoor and made it into an abstract
class - that's effectively what it was supposed to be. We should be
declaring methods as abstract rather than using empty ones. I renamed
the class because the convention for naming abstract classes is to start
the name with Base. Cleaned up code in other files.
2013-09-06 20:57:00 -04:00
..
BaseDimDoor.java Cleaned Up Code 2013-09-06 20:57:00 -04:00
BlockDimWall.java Merge remote-tracking branch 'upstream/master' 2013-07-19 07:24:35 -04:00
BlockDimWallPerm.java Moved DDTeleporter 2013-09-05 16:31:32 -04:00
BlockLimbo.java Flipped a Table 2013-08-29 02:14:24 -04:00
BlockRift.java Reorganized and Renamed Classes 2013-08-31 16:43:18 -04:00
DimensionalDoor.java Cleaned Up Code 2013-09-06 20:57:00 -04:00
dimHatch.java Flipped a Table 2013-08-29 02:14:24 -04:00
IDimDoor.java Cleaned Up Code 2013-09-06 20:57:00 -04:00
TransientDoor.java Cleaned Up Code 2013-09-06 20:57:00 -04:00
UnstableDoor.java Cleaned Up Code 2013-09-06 20:57:00 -04:00
WarpDoor.java Cleaned Up Code 2013-09-06 20:57:00 -04:00