Fixed some misc render glitches in NEI

This commit is contained in:
TheDarkDnKTv 2021-03-13 07:09:46 +02:00
parent 1b5af9e44b
commit 9bcfcfa3dd

View file

@ -48,7 +48,7 @@ public class GT_MetaGenerated_Item_Renderer implements IItemRenderer {
GT_MetaGenerated_Item item = (GT_MetaGenerated_Item) aStack.getItem();
int meta = aStack.getItemDamage();
GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
GL11.glPushAttrib(GL11.GL_ENABLE_BIT | GL11.GL_COLOR_BUFFER_BIT);
GL11.glPushMatrix();
{
GL11.glDisable(GL11.GL_LIGHTING);
@ -175,6 +175,8 @@ public class GT_MetaGenerated_Item_Renderer implements IItemRenderer {
* Render enchant glith in GUI slot
*/
protected void renderEnchantGUI() {
GL11.glDepthFunc(GL11.GL_EQUAL);
GL11.glDepthMask(false);
manager.bindTexture(ENCHANT_GLITH);