fix 'nother typo
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1 changed files with 1 additions and 1 deletions
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@ -460,7 +460,7 @@
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"hexcasting.page.meta3": "Remove a list of patterns from the stack, then cast them sequentially, as if I had drawn them myself with my $(item)Staff/$.$(br)Costs about one $(item)Amethyst Shard/$.",
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"hexcasting.page.meta3": "Remove a list of patterns from the stack, then cast them sequentially, as if I had drawn them myself with my $(item)Staff/$.$(br)Costs about one $(item)Amethyst Shard/$.",
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"hexcasting.page.meta4": "This can be $(italic)very/$ powerful in tandem with $(l:items/focus)$(item)Foci/$.$(br2)It also makes the bureaucracy of Nature a \"Turing-complete\" system, according to one esoteric scroll I found.$(br2)However, it seems there's a limit to how many times a _Hex can cast itself-- Nature doesn't look kindly on runaway spells!$(br2)In addition, with the energies of the patterns occuring without me to guide them, any mishap will cause the remaining actions to become too unstable and immediately unravel.",
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"hexcasting.page.meta4": "This can be $(italic)very/$ powerful in tandem with $(l:items/focus)$(item)Foci/$.$(br2)It also makes the bureaucracy of Nature a \"Turing-complete\" system, according to one esoteric scroll I found.$(br2)However, it seems there's a limit to how many times a _Hex can cast itself-- Nature doesn't look kindly on runaway spells!$(br2)In addition, with the energies of the patterns occuring without me to guide them, any mishap will cause the remaining actions to become too unstable and immediately unravel.",
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"hexcasting.page.meta5": "Remove a list of patterns and a list from the stack, then cast the given pattern over each element of the second list.$(br)Costs about one $(item)Charged Amethyst/$.",
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"hexcasting.page.meta5": "Remove a list of patterns and a list from the stack, then cast the given pattern over each element of the second list.$(br)Costs about one $(item)Charged Amethyst/$.",
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"hexcasting.page.meta6": "More specifically, for each element in the second list, it will:$(li)Creates a new stack, with everything on the current stack plus that element$(li)Draw all the patterns in the first list$(li)Save all the iotas remaining on the stack to a list$(br)Then, after all is said and done, pushes the list of saved iotas onto the main stack.$(br2)No wonder all the practitioners of this art go mad.",
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"hexcasting.page.meta6": "More specifically, for each element in the second list, it will:$(li)Create a new stack, with everything on the current stack plus that element$(li)Draw all the patterns in the first list$(li)Save all the iotas remaining on the stack to a list$(br)Then, after all is said and done, pushes the list of saved iotas onto the main stack.$(br2)No wonder all the practitioners of this art go mad.",
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"hexcasting.entry.numbers": "Numbers",
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"hexcasting.entry.numbers": "Numbers",
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"hexcasting.page.numbers1header": "Numerical Reflection",
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"hexcasting.page.numbers1header": "Numerical Reflection",
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