Close #110
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@ -55,7 +55,7 @@ object OpTeleport : SpellAction {
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}
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}
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if (teleportee is ServerPlayer) {
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if (teleportee is ServerPlayer && teleportee == ctx.caster) {
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// Drop items conditionally, based on distance teleported.
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// MOST IMPORTANT: Never drop main hand item, since if it's a trinket, it will get duplicated later.
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