Update teleport.json

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Jeuv 2022-02-05 16:35:02 +01:00 committed by GitHub
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@ -13,11 +13,11 @@
"input": "entity, vector",
"output": "",
"hex_size": 8,
"text": "Far more powerful than $(l:patterns/spells/basic#OpBlink)$(action)Blink/$, this spell lets me teleport nearly anywhere in the entire world! There does seem to be a limit, but it is $(italic)much/$ greater than the normal radius of influence I am used to."
"text": "hexcasting.page.teleport1"
},
{
"type": "patchouli:text",
"text": "The entity will be teleported by the given vector, which is an offset from its given position. No matter the distance, it always seems to cost about ten $(item)Charged Crystal/$s.$(br2)The transference is not perfect, and it seems when teleporting something as complex as a player, their inventory doesn't $(italic)quite/$ stay attached."
"text": "hexcasting.page.teleport2"
}
]
}