bring formatting of rank in line with others

This commit is contained in:
yrsegal@gmail.com 2022-05-31 23:05:27 -04:00
parent 3ee9d8cd94
commit 4ab69d18f4
4 changed files with 14 additions and 7 deletions

View file

@ -82,9 +82,11 @@ public class BrainsweepProcessor implements IComponentProcessor {
}
case "minLevel" -> {
var minLevel = this.recipe.villagerIn().minLevel();
if (minLevel == 5)
if (minLevel >= 5)
return IVariable.wrap(I18n.get("hexcasting.tooltip.brainsweep.level",
I18n.get("merchant.level." + minLevel)));
else if (minLevel <= 1)
return IVariable.wrap(I18n.get("hexcasting.tooltip.brainsweep.level.any"));
else
return IVariable.wrap(I18n.get("hexcasting.tooltip.brainsweep.min_level",
I18n.get("merchant.level." + minLevel)));

View file

@ -123,11 +123,12 @@
"hexcasting.tooltip.lens.akashic.record.count": "%s iotas stored",
"hexcasting.tooltip.lens.akashic.record.count.single": "%s iota stored",
"hexcasting.tooltip.brainsweep.profession": "Profession: %s",
"hexcasting.tooltip.brainsweep.profession.any": "Any Profession",
"hexcasting.tooltip.brainsweep.profession.any": "Any profession",
"hexcasting.tooltip.brainsweep.biome": "Biome: %s",
"hexcasting.tooltip.brainsweep.biome.any": "Any Biome",
"hexcasting.tooltip.brainsweep.min_level": "%s rank or higher",
"hexcasting.tooltip.brainsweep.level": "%s rank",
"hexcasting.tooltip.brainsweep.biome.any": "Any biome",
"hexcasting.tooltip.brainsweep.min_level": "Rank: %s or higher",
"hexcasting.tooltip.brainsweep.level": "Rank: %s",
"hexcasting.tooltip.brainsweep.level.any": "Any rank",
"hexcasting.spelldata.onitem": "Contains: %s",
"hexcasting.spelldata.anything": "Anything",
"hexcasting.spelldata.entity.whoknows": "An Entity (this should only show up if this was stored before the 0.5.0 update, use Scribe's Reflection, Scribe's Gambit to fix)",

View file

@ -97,9 +97,11 @@ public class VillagerWidget extends Widget {
}
var minLevel = villager.minLevel();
if (minLevel == 5)
if (minLevel >= 5)
tooltip.add(new TranslatableComponent("hexcasting.tooltip.brainsweep.level",
new TranslatableComponent("merchant.level." + minLevel)));
else if (minLevel <= 1)
tooltip.add(new TranslatableComponent("hexcasting.tooltip.brainsweep.level.any"));
else
tooltip.add(new TranslatableComponent("hexcasting.tooltip.brainsweep.min_level",
new TranslatableComponent("merchant.level." + minLevel)));

View file

@ -95,9 +95,11 @@ public class BrainsweepRecipeCategory implements IRecipeCategory<BrainsweepRecip
}
var minLevel = recipe.villagerIn().minLevel();
if (minLevel == 5)
if (minLevel >= 5)
tooltip.add(new TranslatableComponent("hexcasting.tooltip.brainsweep.level",
new TranslatableComponent("merchant.level." + minLevel)));
else if (minLevel <= 1)
tooltip.add(new TranslatableComponent("hexcasting.tooltip.brainsweep.level.any"));
else
tooltip.add(new TranslatableComponent("hexcasting.tooltip.brainsweep.min_level",
new TranslatableComponent("merchant.level." + minLevel)));