potentialy fix flight and add a bunch of colorizers

This commit is contained in:
gamma-delta 2022-02-07 17:33:20 -06:00
parent f573b461a2
commit 587cc9c522
2 changed files with 53 additions and 11 deletions

View file

@ -5,15 +5,12 @@
# Also we use UUID keys, this way we can just store the UUID with a block.
# https://gameplay.tools/minecraft/uuid
# == Devs ==
# petra_the_kat
["a2ce9382-2518-4752-87b2-c6a5c97f173e"]
# colorizer = [0xebad1c, 0xc7c7bd, 0x7c2e94, 0x2e060f]
colorizer = [15445276, 13092797, 8137012, 3016207]
# Hudeler
["23978392-a78c-49cf-9f52-35a151fd4083"]
#colorizer = [0x825ec2]
colorizer = [8543938]
colorizer = [15445276, 13092797, 8138388, 3016207]
# AmyMialee
["2793cdc6-7710-4e7e-9d81-cf918e067729"]
@ -30,13 +27,52 @@ colorizer = [3352547]
#colorizer = [0x92a1ff, 0x6b7fff]
colorizer = [9609727, 7045119]
# Hubry
["b0a26f6b-d951-4b65-b824-b164b9bc4b90"]
colorizer = [1107984, 15302143, 3407871]
# Dev (the forge dummy player)
["380df991-f603-344c-a090-369bad2a924a"]
# 0xff0000 0x00ff00 0x0000ff
# For testing purposes
colorizer = [16711680, 65280, 255]
# Todo:
# Jane (also get her IGN)
# Falkory
# == Cool People ==
# Hudeler
["23978392-a78c-49cf-9f52-35a151fd4083"]
#colorizer = [0x825ec2]
colorizer = [8543938]
# nbyzantine
["e055cae1-dd93-42b7-abad-8f2dc758a9f2"]
# dfe0e8 f2da00 e66910 383138
colorizer = [14672104, 15915520, 15100176, 3682616]
# Dev
["380df991-f603-344c-a090-369bad2a924a"]
# 0xff0000 0x00ff00 0x0000ff
# For testing purposes
colorizer = [16711680, 65280, 255]
# Todo:
# wiresegal
# SleepyEmber
# == Quote Contest Winners ==
# Ical92
["d682d4df-e2eb-4b62-b41e-23becc7e01e5"]
# cf0a8a
colorizer = [13568650]
# Goldgamesav
["b34b707a-8429-4dbd-a7a2-a208cf2268b8"]
# ff3939 ffd543 fffc43 ffffe3
colorizer = [16726329, 16766275, 16776259, 16777187]
# WildOats
["968e572c-a6c1-4963-8399-0c64abd3820e"]
colorizer = [6230410, 4267448]
# Todo:
# taswin
# MacyMacerator

View file

@ -56,6 +56,12 @@ object OpFlight : SpellOperator {
cap.flightTime = time
cap.radius = radius
cap.origin = origin
target.abilities.mayfly = true
target.abilities.flying = true
// Launch the player into the air to really emphasize the flight
HexMessages.getNetwork()
.send(PacketDistributor.PLAYER.with { target }, MsgAddMotionAck(Vec3(0.0, 1.0, 0.0)))
}
}