potentialy fix flight and add a bunch of colorizers
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f573b461a2
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2 changed files with 53 additions and 11 deletions
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@ -5,15 +5,12 @@
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# Also we use UUID keys, this way we can just store the UUID with a block.
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# https://gameplay.tools/minecraft/uuid
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# == Devs ==
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# petra_the_kat
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["a2ce9382-2518-4752-87b2-c6a5c97f173e"]
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# colorizer = [0xebad1c, 0xc7c7bd, 0x7c2e94, 0x2e060f]
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colorizer = [15445276, 13092797, 8137012, 3016207]
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# Hudeler
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["23978392-a78c-49cf-9f52-35a151fd4083"]
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#colorizer = [0x825ec2]
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colorizer = [8543938]
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colorizer = [15445276, 13092797, 8138388, 3016207]
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# AmyMialee
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["2793cdc6-7710-4e7e-9d81-cf918e067729"]
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@ -30,13 +27,52 @@ colorizer = [3352547]
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#colorizer = [0x92a1ff, 0x6b7fff]
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colorizer = [9609727, 7045119]
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# Hubry
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["b0a26f6b-d951-4b65-b824-b164b9bc4b90"]
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colorizer = [1107984, 15302143, 3407871]
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# Dev (the forge dummy player)
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["380df991-f603-344c-a090-369bad2a924a"]
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# 0xff0000 0x00ff00 0x0000ff
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# For testing purposes
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colorizer = [16711680, 65280, 255]
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# Todo:
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# Jane (also get her IGN)
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# Falkory
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# == Cool People ==
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# Hudeler
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["23978392-a78c-49cf-9f52-35a151fd4083"]
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#colorizer = [0x825ec2]
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colorizer = [8543938]
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# nbyzantine
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["e055cae1-dd93-42b7-abad-8f2dc758a9f2"]
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# dfe0e8 f2da00 e66910 383138
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colorizer = [14672104, 15915520, 15100176, 3682616]
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# Dev
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["380df991-f603-344c-a090-369bad2a924a"]
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# 0xff0000 0x00ff00 0x0000ff
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# For testing purposes
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colorizer = [16711680, 65280, 255]
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# Todo:
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# wiresegal
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# SleepyEmber
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# == Quote Contest Winners ==
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# Ical92
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["d682d4df-e2eb-4b62-b41e-23becc7e01e5"]
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# cf0a8a
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colorizer = [13568650]
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# Goldgamesav
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["b34b707a-8429-4dbd-a7a2-a208cf2268b8"]
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# ff3939 ffd543 fffc43 ffffe3
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colorizer = [16726329, 16766275, 16776259, 16777187]
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# WildOats
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["968e572c-a6c1-4963-8399-0c64abd3820e"]
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colorizer = [6230410, 4267448]
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# Todo:
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# taswin
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# MacyMacerator
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@ -56,6 +56,12 @@ object OpFlight : SpellOperator {
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cap.flightTime = time
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cap.radius = radius
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cap.origin = origin
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target.abilities.mayfly = true
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target.abilities.flying = true
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// Launch the player into the air to really emphasize the flight
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HexMessages.getNetwork()
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.send(PacketDistributor.PLAYER.with { target }, MsgAddMotionAck(Vec3(0.0, 1.0, 0.0)))
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}
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}
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