From 6af8d45c73a797fc15a00892d136907bfaf138f3 Mon Sep 17 00:00:00 2001 From: "petrak@" Date: Sat, 18 Feb 2023 17:17:13 -0600 Subject: [PATCH] notes --- original_ideas_doc.txt | 21 ----------- slushfile.txt | 83 ------------------------------------------ todo.txt | 4 ++ 3 files changed, 4 insertions(+), 104 deletions(-) delete mode 100644 original_ideas_doc.txt delete mode 100644 slushfile.txt create mode 100644 todo.txt diff --git a/original_ideas_doc.txt b/original_ideas_doc.txt deleted file mode 100644 index d12f56dd..00000000 --- a/original_ideas_doc.txt +++ /dev/null @@ -1,21 +0,0 @@ -PieceTrickBlaze.java -PieceTrickBreakLoop.java -PieceTrickChangeSlot.java -PieceTrickDebug.java -PieceTrickDebugSpamless.java -PieceTrickDelay.java -PieceTrickDetonate.java -PieceTrickDie.java -PieceTrickEidosAnchor.java -PieceTrickEidosReversal.java -PieceTrickEvaluate.java -PieceTrickExplode.java -PieceTrickOvergrow.java -PieceTrickParticleTrail.java -PieceTrickPlaySound.java -PieceTrickRussianRoulette.java -PieceTrickSaveVector.java -PieceTrickSmite.java -PieceTrickSpinChamber.java -PieceTrickSwitchTargetSlot.java -PieceTrickTorrent.java \ No newline at end of file diff --git a/slushfile.txt b/slushfile.txt deleted file mode 100644 index d0d7badb..00000000 --- a/slushfile.txt +++ /dev/null @@ -1,83 +0,0 @@ -Mana -- Mana is mental energy/thought -- Mana can be generated by: - = natural growth of amethyst crystals - = lightning? - = XP? - = organics -> corpses, shrubs? (anything edible + anything compostable?) -- Mana generation turns amethyst into perfect crystals, recharges batteries - -Amethyst -- Amethyst stores mana -- Amethyst comes in dust, crystals, perfect crystals -- Each type is worth X mana; must consume an entire item; use up mana producing items least->greatest -- Later-game create rechargeable mana batteries? - -Wandless Spellcasting -- do away with trinkets -- cyphers start with X mana crystals inside and cannot replace them -- artifacts can replace the mana crystals inside as they break -- these are special in that they can partially consume crystals - -Per-world patterns -- all spells are like this? -- only great spells are like this? -- find the patterns on scrolls in chests - -CastException -- Tiers of spell mishaps: - = puff of smoke, drop your wand - = consume a lot of mana, drop all your items - = just kill you, something apt for a great spell -- Mishap based on the type of exception -- item that gives you more detail on the precise manner of the exception - -Great Spells -- require some kind of answer to a question to cast successfully - (see young wizards calculating oxygen amounts to teleport to the moon) -- https://www.dandwiki.com/wiki/SRD:Epic_Spells_and_Powers -- greater teleport: - = total items in inventory? (see chronometer fablehaven not taking your clothes with you) - = some irritating math question about the specific vector involved? - = review eragon's teleportation spell, D&D teleport, oathgates -- flight - = you must be on the ground within X seconds or you take infinite fall damage -- quarry region -- power word kill - -Great Work -- Way to generate infinite mana - = recharge wands/batteries upon touching them? -- borrow from FMA and require the death of 100+ entities at once? (And if not, it gets the caster?) -- nigredo albedo citrinas rubedo? - > Nigredo is the dissolution of the false self; the burning of the old to ashes - > Albedo is the "raising" of the remains to the heavenly sphere in gaseous form; take the ashes and make them reborn - > Citrinas is an optional step but it boils down to some form of "aging" or "wisdom" (which comes with age); - take the newborn (true) self and temper it with time and/or knowledge - > Rubedo is the final distillation; you take the results from albedo/citrinas and you compress them down to a usable - form, the stone - -- alwinfy -- instructions in the form of an emerald-tablet-esque riddle - = include one line on each spell scroll - = assemble the poem, crack the riddle, &c -- possible workflow: - = Cast the first half of the spell, requiring an enumeration of your sins: - + numbers of villagers killed? - + number of passives killed? - + total damage dealt? - You must have no items and no XP (caveat for keepInventory players: under 1 level of XP) - = Timer starts (Witness-esque music track?) - = Nigredo: endure 10 seconds of Wither and 10 seconds of constant fire without picking up any items. - = Albedo: - + teleport 64 blocks in the air and survive the fall? - + gain levitation for X seconds; by the time you hit the floor you must have done Y? - + cure a zombie villager? - = Citrinitas: - + Fight a bunch of mobs? - + Must have 30+ XP levels to cast the second half? - = Cast the second half of the spell, requiring an enumeration of your accomplishments: - + diamonds mined? - + raids won? - + spells cast? - + undead slain? - = Rubedo: Attain the Great Work. \ No newline at end of file diff --git a/todo.txt b/todo.txt new file mode 100644 index 00000000..6e97503e --- /dev/null +++ b/todo.txt @@ -0,0 +1,4 @@ +[ ] Spell to breed animals, speed up babies, excite allays +[ ] Sleep: +- make players sleep till the next sun/moonrise +- clears AI tasks of mobs (temporarily) \ No newline at end of file