Update meta.json

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Jeuv 2022-02-05 17:55:14 +01:00 committed by GitHub
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@ -1,5 +1,5 @@
{
"name": "Meta-evaluation",
"name": "hexcasting.entry.meta",
"category": "hexcasting:patterns",
"icon": "minecraft:shulker_box",
"sortnum": 6,
@ -12,7 +12,7 @@
"anchor": "hexcasting:write",
"input": "any",
"output": "",
"text": "Remove the top iota from the stack and save it into the $(item)Focus/$ or $(item)Spellbook/$ in my other hand."
"text": "hexcasting.page.meta1"
},
{
"type": "hexcasting:pattern",
@ -20,7 +20,7 @@
"anchor": "hexcasting:read",
"input": "",
"output": "any",
"text": "Copy the iota stored in the $(item)Focus/$ or $(item)Spellbook/$ in my other hand, and add it to the stack."
"text": "hexcasting.page.meta2"
},
{
"type": "hexcasting:pattern",
@ -28,11 +28,11 @@
"anchor": "hexcasting:eval",
"input": "list of patterns",
"output": "many",
"text": "Remove a list of patterns from the stack, then cast them sequentially, as if I had drawn them myself with my $(item)Staff/$.$(br)Costs about one $(item)Amethyst Shard/$."
"text": "hexcasting.page.meta3"
},
{
"type": "patchouli:text",
"text": "This can be $(italic)very/$ powerful in tandem with $(l:items/focus)$(item)Foci/$.$(br2)It also makes the bureaucracy of Nature a \"Turing-complete\" system, according to one esoteric scroll I found.$(br2)However, it seems there's a limit to how many times a _Hex can cast itself-- Nature doesn't look kindly on runaway spells!$(br2)In addition, with the energies swirling as wildly as they are, any mishap will cause the evaluation to become too unstable and immediately exit."
"text": "hexcasting.page.meta4"
},
{
"type": "hexcasting:pattern",
@ -40,11 +40,11 @@
"anchor": "hexcasting:for_each",
"input": "list of patterns, list",
"output": "many",
"text": "Remove a list of patterns and a list from the stack, then cast the given pattern over each element of the second list.$(br)Costs about one $(item)Charged Amethyst/$."
"text": "hexcasting.page.meta5"
},
{
"type": "patchouli:text",
"text": "More specifically, for each element in the second list, it will:$(li)Creates a new stack, with everything on the current stack plus that element$(li)Draw all the patterns in the first list$(li)Save all the iotas remaining on the stack to a list$(br)Then, after all is said and done, pushes the list of saved iotas onto the main stack.$(br2)No wonder all the practitioners of this art go mad."
"text": "hexcasting.page.meta6"
}
]
}