Update entities.json
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1 changed files with 18 additions and 18 deletions
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@ -1,5 +1,5 @@
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{
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"name": "Entities",
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"name": "hexcasting.entry.entities",
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"category": "hexcasting:patterns",
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"icon": "minecraft:pig_spawn_egg",
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"sortnum": 4,
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@ -12,7 +12,7 @@
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"anchor": "hexcasting:get_entity",
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"input": "vector",
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"output": "entity or null",
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"text": "Transform the position on the stack into the entity at that location (or null if there isn't one)."
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"text": "hexcasting.page.entities1"
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},
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{
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"type": "hexcasting:pattern",
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@ -20,7 +20,7 @@
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"anchor": "hexcasting:get_entity/animal",
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"input": "vector",
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"output": "entity or null",
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"text": "Transform the position on the stack into the animal at that location (or null if there isn't one)."
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"text": "hexcasting.page.entities2"
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},
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{
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"type": "hexcasting:pattern",
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@ -28,7 +28,7 @@
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"anchor": "hexcasting:get_entity/monster",
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"input": "vector",
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"output": "entity or null",
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"text": "Transform the position on the stack into the monster at that location (or null if there isn't one)."
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"text": "hexcasting.page.entities3"
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},
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{
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"type": "hexcasting:pattern",
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@ -36,7 +36,7 @@
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"anchor": "hexcasting:get_entity/item",
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"input": "vector",
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"output": "entity or null",
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"text": "Transform the position on the stack into the dropped item at that location (or null if there isn't one)."
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"text": "hexcasting.page.entities4"
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},
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{
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"type": "hexcasting:pattern",
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@ -44,7 +44,7 @@
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"anchor": "hexcasting:get_entity/player",
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"input": "vector",
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"output": "entity or null",
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"text": "Transform the position on the stack into the player at that location (or null if there isn't one)."
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"text": "hexcasting.page.entities5"
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},
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{
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"type": "hexcasting:pattern",
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@ -52,7 +52,7 @@
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"anchor": "hexcasting:get_entity/living",
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"input": "vector",
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"output": "entity or null",
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"text": "Transform the position on the stack into the living creature at that location (or null if there isn't one)."
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"text": "hexcasting.page.entities6"
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},
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{
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"type": "hexcasting:pattern",
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@ -60,7 +60,7 @@
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"anchor": "hexcasting:zone_entity/animal",
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"input": "vector, number",
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"output": "list of entities",
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"text": "$(br)Take a position and maximum distance on the stack, and combine them into a list of animals near the position."
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"text": "hexcasting.page.entities7"
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},
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{
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"type": "hexcasting:pattern",
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@ -68,7 +68,7 @@
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"anchor": "hexcasting:zone_entity/not_animal",
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"input": "vector, number",
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"output": "list of entities",
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"text": "$(br)Take a position and maximum distance on the stack, and combine them into a list of non-animal entities near the position."
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"text": "hexcasting.page.entities8"
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},
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{
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"type": "hexcasting:pattern",
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@ -76,7 +76,7 @@
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"anchor": "hexcasting:zone_entity/monster",
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"input": "vector, number",
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"output": "list of entities",
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"text": "$(br)Take a position and maximum distance on the stack, and combine them into a list of monsters near the position."
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"text": "hexcasting.page.entities9"
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},
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{
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"type": "hexcasting:pattern",
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@ -84,7 +84,7 @@
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"anchor": "hexcasting:zone_entity/not_monster",
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"input": "vector, number",
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"output": "list of entities",
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"text": "$(br)Take a position and maximum distance on the stack, and combine them into a list of non-monster entities near the position."
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"text": "hexcasting.page.entities10"
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},
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{
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"type": "hexcasting:pattern",
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@ -92,7 +92,7 @@
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"anchor": "hexcasting:zone_entity/item",
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"input": "vector, number",
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"output": "list of entities",
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"text": "$(br)Take a position and maximum distance on the stack, and combine them into a list of dropped items near the position."
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"text": "hexcasting.page.entities11"
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},
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{
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"type": "hexcasting:pattern",
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@ -100,7 +100,7 @@
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"anchor": "hexcasting:zone_entity/not_item",
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"input": "vector, number",
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"output": "list of entities",
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"text": "$(br)Take a position and maximum distance on the stack, and combine them into a list of non-dropped-item entities near the position."
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"text": "hexcasting.page.entities12"
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},
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{
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"type": "hexcasting:pattern",
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@ -108,7 +108,7 @@
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"anchor": "hexcasting:zone_entity/player",
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"input": "vector, number",
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"output": "list of entities",
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"text": "$(br)Take a position and maximum distance on the stack, and combine them into a list of players near the position."
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"text": "hexcasting.page.entities13"
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},
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{
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"type": "hexcasting:pattern",
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@ -116,7 +116,7 @@
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"anchor": "hexcasting:zone_entity/not_player",
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"input": "vector, number",
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"output": "list of entities",
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"text": "$(br)Take a position and maximum distance on the stack, and combine them into a list of non-player characters near the position."
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"text": "hexcasting.page.entities14"
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},
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{
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"type": "hexcasting:pattern",
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@ -124,7 +124,7 @@
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"anchor": "hexcasting:zone_entity/living",
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"input": "vector, number",
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"output": "list of entities",
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"text": "$(br)Take a position and maximum distance on the stack, and combine them into a list of living creatures near the position."
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"text": "hexcasting.page.entities15"
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},
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{
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"type": "hexcasting:pattern",
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@ -132,7 +132,7 @@
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"anchor": "hexcasting:zone_entity/not_living",
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"input": "vector, number",
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"output": "list of entities",
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"text": "$(br)Take a position and maximum distance on the stack, and combine them into a list of non-living entities near the position."
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"text": "hexcasting.page.entities16"
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},
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{
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"type": "hexcasting:pattern",
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@ -140,7 +140,7 @@
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"anchor": "hexcasting:zone_entity",
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"input": "vector, number",
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"output": "list of entities",
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"text": "$(br)Take a position and maximum distance on the stack, and combine them into a list of all entities near the position."
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"text": "hexcasting.page.entities17"
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}
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]
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}
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