make it do a LITTLE damage
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1 changed files with 1 additions and 1 deletions
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@ -16,7 +16,7 @@ class MishapBadBlock(val pos: BlockPos, val expected: Component) : Mishap() {
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dyeColor(DyeColor.LIME)
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override fun execute(ctx: CastingContext, errorCtx: Context, stack: MutableList<SpellDatum<*>>) {
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ctx.world.explode(null, pos.x + 0.5, pos.y + 0.5, pos.z + 0.5, 0.1f, Explosion.BlockInteraction.NONE)
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ctx.world.explode(null, pos.x + 0.5, pos.y + 0.5, pos.z + 0.5, 0.25f, Explosion.BlockInteraction.NONE)
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}
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override fun particleSpray(ctx: CastingContext): ParticleSpray {
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