Commit graph

42 commits

Author SHA1 Message Date
gamma-delta
135dd291d8 wade thru integration hell with kotlinforforge 2022-01-19 22:23:19 -06:00
gamma-delta
8fd7487152 i did not figure out loot modifiers 2022-01-19 19:50:10 -06:00
gamma-delta
0b1cb1c521 continue to not understand how loot modifiers work 2022-01-19 19:47:31 -06:00
gamma-delta
1391daf8bc i do not understand loot modifiers 2022-01-19 18:31:33 -06:00
gamma-delta
2d00a0aa16 more bugfixes and patchi cleanups 2022-01-19 17:13:57 -06:00
Alwinfy
26b2d3266d Fix hexagon centering and ring coord bug 2022-01-19 16:05:42 -06:00
gamma-delta
10ef7b7e8a final bugfixes before release 2022-01-19 15:48:11 -06:00
Alwinfy
f33d6d07d3 Book proofread pass 2022-01-18 21:54:08 -06:00
gamma-delta
eed97963b3 me reading my git add output to remember what to put in my commit message [gigachad] 2022-01-18 00:33:29 -06:00
gamma-delta
37c02552e5 add more advancements and some stats 2022-01-17 11:36:04 -06:00
gamma-delta
8fb63beda9 make vectors also don't NaN 2022-01-17 09:07:01 -06:00
gamma-delta
f9ec735085 gitignore didnt catch a vim session file 2022-01-16 22:56:54 -06:00
gamma-delta
349a2e77ef Patchi RD done, minus some stuff @Alwinfy said they would do 2022-01-16 22:54:37 -06:00
gamma-delta
66d30f16d9 a LOT more patchi 2022-01-16 15:58:32 -06:00
gamma-delta
278caa4dec quick commit in case i mess up my sed 2022-01-14 18:35:16 +00:00
gamma-delta
fb019eb4ff more patchi 2022-01-12 18:25:30 -06:00
gamma-delta
be964cdb1c i hate rendering code i hate rendering code 2022-01-11 21:53:41 -06:00
gamma-delta
d20ac6e8f6 trying to add patchi and doing a bad job 2022-01-11 17:28:40 -06:00
gamma-delta
a01f9b15b8 add some quick recipes 2022-01-08 16:15:49 -06:00
gamma-delta
d5697a3e23 add many new spells, some of which even dont have any bugs 2022-01-02 23:15:20 -06:00
gamma-delta
ce9855d5fe add some spells for working with lists, none of which probably work 2022-01-02 10:18:18 -06:00
gamma-delta
9d3a8422d5 mana is now taken directly from amethyst crystals 2022-01-01 18:33:05 -06:00
gamma-delta
88a415c88c add casting items and multiply all mana costs by 1000 2021-12-31 00:02:38 -06:00
gamma-delta
73ac3b4f8d make rendered spells no longer spell data because that was a dumb idea 2021-12-30 19:54:32 -06:00
gamma-delta
9da0470090 some bugfixes, very untested 2021-12-30 18:22:21 -06:00
gamma-delta
11042f3008 3 new spells and fix a bunch of bugs, closes #1 2021-12-30 16:01:38 -06:00
gamma-delta
1a3faecae9 make things actually cost mana 2021-12-29 22:49:20 -06:00
gamma-delta
717516776e get that working 2021-12-29 18:07:01 -06:00
gamma-delta
d2ddf6861d trying to make a better api, pushing for help with subscribe events 2021-12-29 17:12:00 -06:00
gamma-delta
db850be39f fudge OpEntityPos to eye height when cast on a player and fix spellbook in offhand only scrolling in empty mainhand 2021-12-29 01:16:18 -06:00
gamma-delta
ed7bfc5450 make spellcasting happen on a consistent grid 2021-12-29 00:49:16 -06:00
gamma-delta
a60006c10b add a bunch of math operators and make AddMotion actually work 2021-12-28 19:30:51 -06:00
Alwinfy
41f68813d8 Implement a vertex-based lightning effect on nodes TODO: write a shader to make it look fancier 2021-12-28 11:59:46 -06:00
gamma-delta
fd5f1087fd can now save and cast spells from spellbooks! 2021-12-28 01:49:28 -06:00
gamma-delta
57b3b2854c some resources and encapsulating patterns themselves as spelldata 2021-12-28 00:32:35 -06:00
gamma-delta
19467a18bb some reorganizing, add item models, add more operators 2021-12-27 17:08:57 -06:00
gamma-delta
e84858c95a aaaaaaaaaa 2021-12-26 21:24:14 -06:00
gamma-delta
6101ef7fd4 i hate all graphics code 2021-12-26 19:35:37 -06:00
gamma-delta
7794eab704 more like open good luck 2021-12-26 17:35:55 -06:00
gamma-delta
c5c38f7cd8 push for rendering help 2021-12-26 17:09:56 -06:00
gamma-delta
f52880e527 push to get help with matrix-based look->screen calcs 2021-12-25 12:41:07 -06:00
gamma-delta
ef5fd6aa46 original commit 2021-12-25 10:58:16 -06:00