Talia-12
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e88e1b553d
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Merge remote-tracking branch 'petra_origin/1.20' into 1.20.1
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2023-07-11 21:36:47 +10:00 |
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Talia-12
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3f3b899ecb
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fix more int->long stuff
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2023-07-11 16:34:03 +10:00 |
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Talia-12
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c8004cc7a4
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fix AltioraLayer addLayer by removing mixin.
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2023-07-10 21:40:34 +10:00 |
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petrak@
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4eb5bb846d
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augh. actually do git properly and actually be on 1.20.1
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2023-07-08 15:57:42 -05:00 |
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Talia-12
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47fc2532d0
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actually launching on fabric
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2023-07-08 23:38:13 +10:00 |
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Talia-12
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25402313e7
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rename ctx to env in places.
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2023-07-08 21:32:17 +10:00 |
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Talia-12
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0bdfa15aa2
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fix sentinel, remove broken test and unused method it was testing
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2023-07-03 17:19:45 +10:00 |
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Talia-12
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0d810ec34f
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fix null player issues on isBreakingAllowed and isPlacingAllowed
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2023-06-29 20:35:42 +10:00 |
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Talia-12
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0fd9ca94d8
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fixed some mixins
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2023-06-29 02:03:12 +10:00 |
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Talia-12
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81b6958960
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running forge datagen
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2023-06-29 01:26:36 +10:00 |
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Talia-12
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0bffbaaa99
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fixed forge datagen (JANK MIXINS)
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2023-06-29 01:25:21 +10:00 |
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Talia-12
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8501c4ce34
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fixed up the registry nonsense and got forge actually able to get into the world!!!!!!
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2023-06-29 00:00:04 +10:00 |
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Talia-12
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31ff708d80
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successfully building!! fixed a bunch of EMI stuff
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2023-06-24 00:40:56 +10:00 |
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Talia-12
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28f74a8287
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get rid of reach attributes since its unused
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2023-06-23 16:24:31 +10:00 |
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Talia-12
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2ccb3c47e3
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fix amethyst loot table inject
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2023-06-23 16:16:32 +10:00 |
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Talia-12
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96abc3df0e
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fixed some forge renderer stuff
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2023-06-23 16:05:04 +10:00 |
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Talia-12
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63042fd9d8
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fix patchouli stuff now that snapshot is available
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2023-06-23 15:43:04 +10:00 |
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Talia-12
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e5e7fa18d4
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fix creative tabs
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2023-06-23 15:15:19 +10:00 |
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Talia-12
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f060a83c32
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maybe fix how forge registries work?
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2023-06-23 13:55:47 +10:00 |
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Talia-12
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487818cae2
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mucking around with how to actually register the hex-registries on forge, committing this so I don't lose it in case I want to come back to it
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2023-06-22 01:51:26 +10:00 |
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Talia-12
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33db54e979
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fixed the damage types stuff, and HexItemModels.
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2023-06-22 00:45:00 +10:00 |
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Talia-12
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ef12c71e92
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fixed datagen for loottables and advancements.
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2023-06-22 00:11:15 +10:00 |
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Talia-12
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9d8bf7c568
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start fixing up AkashicTreeGrower to datagen the ConfiguredFeatures, and fix some other datagen stuff.
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2023-06-21 18:43:15 +10:00 |
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Talia-12
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36b631eadb
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added BlockSetType for edified wood, fixed HexAxtionTagProvider
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2023-06-21 17:01:36 +10:00 |
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petrak@
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99b8dd186b
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probably making great spells random again (amend because i forgot to regen xplat datagen)
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2023-06-20 14:09:53 -05:00 |
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Talia-12
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eacbdb4014
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changing all the things that were easy to change
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2023-06-20 23:53:32 +10:00 |
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Talia-12
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139357b679
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actually add these
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2023-06-20 22:55:10 +10:00 |
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Talia-12
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32559dc94d
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fix some datagen
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2023-06-20 22:14:16 +10:00 |
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Talia-12
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a97545246f
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all the Common kotlin stuff is now compiling apparently
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2023-06-20 22:04:49 +10:00 |
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Talia-12
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80386c4262
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fixed dependencies to point at 1.20 version where those are available, haven't yet tried to build/launch at all
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2023-06-15 16:51:26 +10:00 |
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Talia-12
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473376943a
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started updating things to 1.20, halted by patchouli (and presumably others) not being done for 1.20 yet
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2023-06-15 15:34:35 +10:00 |
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Talia-12
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4e4d34a315
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java is evil; why does this fix referencing-LocalPlayer on server issues
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2023-06-15 01:47:47 +10:00 |
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Talia-12
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99e8228610
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renamed Colorizers to Pigments everywhere that wouldn't be tedious (i.e. not in ids, or lang files).
(cherry picked from commit d311390281213bd45165af6f504d7436fb989c44)
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2023-06-15 01:05:03 +10:00 |
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Talia-12
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0236a1f6fb
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fixed a bunchhh of lang file stuff, and fixed Mason Directrix's model textures rendering both directions glowy.
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2023-06-10 17:02:09 +10:00 |
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Talia-12
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c51b49f62a
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added even bigger phial visuals
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2023-06-06 15:25:57 +10:00 |
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Talia-12
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3be1da94d4
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added a bunchh more decoration blocks; the way that I've extended the BlockEntityQuenchedAllayRenderer is kinda hacky
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2023-06-04 22:34:19 +10:00 |
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Talia-12
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31b7577605
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added a pattern to cycle the offhand item's variant, haven't documented it since I'm not sure if it should be a temp-dev thing or the actual way of making variants.
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2023-06-02 15:00:38 +10:00 |
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Talia-12
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0f78ac17a1
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rename operators package to actions to avoid confusion now that there's a *separate* thing called operators.
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2023-06-02 14:31:00 +10:00 |
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Talia-12
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2a4d156a78
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Added in Item variants for foci, spellbooks, cyphers, trinkets, and artifacts. Haven't added a way to get different variants in game yet. Also, some of the variants have weird z-fighting that I haven't fixed yet
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2023-06-02 14:26:18 +10:00 |
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Talia-12
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578c4fdab5
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fixed bug from #440 implementation, implemented #439 (casting items now store the caster's pigment when created).
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2023-06-01 21:41:37 +10:00 |
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Talia-12
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27abbadfd5
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Fixed #464, quenched shards aren't a media source
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2023-06-01 18:42:32 +10:00 |
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Talia-12
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99a1ad6528
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made a proper registry for the Arithmetics, made it so media flow can enter/exit from the bottom of slates
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2023-05-31 22:03:38 +10:00 |
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petrak@
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92a8510c4d
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today in things that are not circles
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2023-05-23 13:36:26 -05:00 |
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petrak@
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f428f3fd21
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to at least some level get all the extant circle components a-working
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2023-05-23 12:56:37 -05:00 |
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petrak@
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0be178c088
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today in 'petra does things'
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2023-05-16 15:04:03 -05:00 |
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petrak@
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2ccede6a5e
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wahoo! at least get forg working
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2023-05-10 13:52:09 -05:00 |
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petrak@
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5f4360e197
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move scrying lens to being an attribute, and add some potion effects just for fun
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2023-05-10 13:20:45 -05:00 |
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petrak@
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4a729ef2d8
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i will be doing many things not 'armor' in the armor branch
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2023-05-03 14:21:03 -05:00 |
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petrak@
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5065475877
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rename the packet names from syn/ack to C2S/S2C
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2023-04-27 21:36:56 -05:00 |
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petrak@
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e7d4cc5260
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add new default pigment
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2023-04-27 15:30:24 -05:00 |
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