Commit graph

281 commits

Author SHA1 Message Date
object-Object
7b910897f2 Addon fixes 2023-08-24 00:30:22 -04:00
object-Object
b91b37b70a Run datagen 2023-08-06 19:27:43 -04:00
Talia-12
1d30fb84c9 updated things to get the latest patchouli version, now works on servers! 2023-07-25 18:23:44 +10:00
Talia-12
4a1e4c3269 added registry for ContinuationFrame types! 2023-07-20 22:38:21 +10:00
Talia-12
d25682902d got boolean directrix textured and modelled properly. 2023-07-20 15:40:03 +10:00
Talia-12
88f86d96f4 pulled in all the code from #493 to render patterns around the player while casting, fixed it up to actually work in multiplayer (can't test it cause of the patchouli server bug but I'm fairly sure it'll work). 2023-07-13 20:42:20 +10:00
Talia-12
e88e1b553d Merge remote-tracking branch 'petra_origin/1.20' into 1.20.1 2023-07-11 21:36:47 +10:00
Talia-12
3f3b899ecb fix more int->long stuff 2023-07-11 16:34:03 +10:00
Talia-12
c8004cc7a4 fix AltioraLayer addLayer by removing mixin. 2023-07-10 21:40:34 +10:00
petrak@
4eb5bb846d augh. actually do git properly and actually be on 1.20.1 2023-07-08 15:57:42 -05:00
Talia-12
47fc2532d0 actually launching on fabric 2023-07-08 23:38:13 +10:00
Talia-12
25402313e7 rename ctx to env in places. 2023-07-08 21:32:17 +10:00
Talia-12
0bdfa15aa2 fix sentinel, remove broken test and unused method it was testing 2023-07-03 17:19:45 +10:00
Talia-12
0d810ec34f fix null player issues on isBreakingAllowed and isPlacingAllowed 2023-06-29 20:35:42 +10:00
Talia-12
0fd9ca94d8 fixed some mixins 2023-06-29 02:03:12 +10:00
Talia-12
81b6958960 running forge datagen 2023-06-29 01:26:36 +10:00
Talia-12
0bffbaaa99 fixed forge datagen (JANK MIXINS) 2023-06-29 01:25:21 +10:00
Talia-12
8501c4ce34 fixed up the registry nonsense and got forge actually able to get into the world!!!!!! 2023-06-29 00:00:04 +10:00
Talia-12
31ff708d80 successfully building!! fixed a bunch of EMI stuff 2023-06-24 00:40:56 +10:00
Talia-12
28f74a8287 get rid of reach attributes since its unused 2023-06-23 16:24:31 +10:00
Talia-12
2ccb3c47e3 fix amethyst loot table inject 2023-06-23 16:16:32 +10:00
Talia-12
96abc3df0e fixed some forge renderer stuff 2023-06-23 16:05:04 +10:00
Talia-12
63042fd9d8 fix patchouli stuff now that snapshot is available 2023-06-23 15:43:04 +10:00
Talia-12
e5e7fa18d4 fix creative tabs 2023-06-23 15:15:19 +10:00
Talia-12
f060a83c32 maybe fix how forge registries work? 2023-06-23 13:55:47 +10:00
Talia-12
487818cae2 mucking around with how to actually register the hex-registries on forge, committing this so I don't lose it in case I want to come back to it 2023-06-22 01:51:26 +10:00
Talia-12
33db54e979 fixed the damage types stuff, and HexItemModels. 2023-06-22 00:45:00 +10:00
Talia-12
ef12c71e92 fixed datagen for loottables and advancements. 2023-06-22 00:11:15 +10:00
Talia-12
9d8bf7c568 start fixing up AkashicTreeGrower to datagen the ConfiguredFeatures, and fix some other datagen stuff. 2023-06-21 18:43:15 +10:00
Talia-12
36b631eadb added BlockSetType for edified wood, fixed HexAxtionTagProvider 2023-06-21 17:01:36 +10:00
petrak@
99b8dd186b probably making great spells random again (amend because i forgot to regen xplat datagen) 2023-06-20 14:09:53 -05:00
Talia-12
eacbdb4014 changing all the things that were easy to change 2023-06-20 23:53:32 +10:00
Talia-12
139357b679 actually add these 2023-06-20 22:55:10 +10:00
Talia-12
32559dc94d fix some datagen 2023-06-20 22:14:16 +10:00
Talia-12
a97545246f all the Common kotlin stuff is now compiling apparently 2023-06-20 22:04:49 +10:00
Talia-12
80386c4262 fixed dependencies to point at 1.20 version where those are available, haven't yet tried to build/launch at all 2023-06-15 16:51:26 +10:00
Talia-12
473376943a started updating things to 1.20, halted by patchouli (and presumably others) not being done for 1.20 yet 2023-06-15 15:34:35 +10:00
Talia-12
4e4d34a315 java is evil; why does this fix referencing-LocalPlayer on server issues 2023-06-15 01:47:47 +10:00
Talia-12
99e8228610 renamed Colorizers to Pigments everywhere that wouldn't be tedious (i.e. not in ids, or lang files).
(cherry picked from commit d311390281213bd45165af6f504d7436fb989c44)
2023-06-15 01:05:03 +10:00
Talia-12
0236a1f6fb fixed a bunchhh of lang file stuff, and fixed Mason Directrix's model textures rendering both directions glowy. 2023-06-10 17:02:09 +10:00
Talia-12
c51b49f62a added even bigger phial visuals 2023-06-06 15:25:57 +10:00
Talia-12
3be1da94d4 added a bunchh more decoration blocks; the way that I've extended the BlockEntityQuenchedAllayRenderer is kinda hacky 2023-06-04 22:34:19 +10:00
Talia-12
31b7577605 added a pattern to cycle the offhand item's variant, haven't documented it since I'm not sure if it should be a temp-dev thing or the actual way of making variants. 2023-06-02 15:00:38 +10:00
Talia-12
0f78ac17a1 rename operators package to actions to avoid confusion now that there's a *separate* thing called operators. 2023-06-02 14:31:00 +10:00
Talia-12
2a4d156a78 Added in Item variants for foci, spellbooks, cyphers, trinkets, and artifacts. Haven't added a way to get different variants in game yet. Also, some of the variants have weird z-fighting that I haven't fixed yet 2023-06-02 14:26:18 +10:00
Talia-12
578c4fdab5 fixed bug from #440 implementation, implemented #439 (casting items now store the caster's pigment when created). 2023-06-01 21:41:37 +10:00
Talia-12
27abbadfd5 Fixed #464, quenched shards aren't a media source 2023-06-01 18:42:32 +10:00
Talia-12
99a1ad6528 made a proper registry for the Arithmetics, made it so media flow can enter/exit from the bottom of slates 2023-05-31 22:03:38 +10:00
petrak@
92a8510c4d today in things that are not circles 2023-05-23 13:36:26 -05:00
petrak@
f428f3fd21 to at least some level get all the extant circle components a-working 2023-05-23 12:56:37 -05:00