Commit graph

301 commits

Author SHA1 Message Date
object-Object
3e2afd13a3 Update docgen to 0.11, mostly 2023-08-06 19:27:52 -04:00
object-Object
b91b37b70a Run datagen 2023-08-06 19:27:43 -04:00
Talia-12
c391df8507 fix fabricLanguageKotlinVersion and fabric.mod.json version dependencies 2023-07-30 16:12:06 +10:00
falkory
22d74df67e BC23 Commit 2023-07-29 03:24:25 +01:00
Talia-12
4a1e4c3269 added registry for ContinuationFrame types! 2023-07-20 22:38:21 +10:00
Talia-12
a1cb9f7fab add CreativeTab to fabric. 2023-07-20 19:25:54 +10:00
Talia-12
127b035bbb updated gradle since apparently that was necessary(???). Got fabric booting and a world loading successfully! 2023-07-19 01:06:28 +10:00
Talia-12
88f86d96f4 pulled in all the code from #493 to render patterns around the player while casting, fixed it up to actually work in multiplayer (can't test it cause of the patchouli server bug but I'm fairly sure it'll work). 2023-07-13 20:42:20 +10:00
Talia-12
717dd3e5ad fixed stuff from the merge from petra, and fixed raycasts to work without a player. 2023-07-12 18:26:19 +10:00
Talia-12
e88e1b553d Merge remote-tracking branch 'petra_origin/1.20' into 1.20.1 2023-07-11 21:36:47 +10:00
Talia-12
3f3b899ecb fix more int->long stuff 2023-07-11 16:34:03 +10:00
Talia-12
c8004cc7a4 fix AltioraLayer addLayer by removing mixin. 2023-07-10 21:40:34 +10:00
petrak@
4eb5bb846d augh. actually do git properly and actually be on 1.20.1 2023-07-08 15:57:42 -05:00
petrak@
bc20923933 fix merge conflict 2023-07-08 15:53:36 -05:00
petrak@
60c55d86b1 datagen is still incredibly broken but it doesn't matter because we 1.20 now 2023-07-08 15:23:22 -05:00
Talia-12
47fc2532d0 actually launching on fabric 2023-07-08 23:38:13 +10:00
Talia-12
0bdfa15aa2 fix sentinel, remove broken test and unused method it was testing 2023-07-03 17:19:45 +10:00
Talia-12
0d810ec34f fix null player issues on isBreakingAllowed and isPlacingAllowed 2023-06-29 20:35:42 +10:00
Talia-12
bb188a0a6c ran fabric datagen 2023-06-29 01:45:48 +10:00
Talia-12
ea072d9e64 fixed fabric datagen 2023-06-29 01:45:14 +10:00
Talia-12
31ff708d80 successfully building!! fixed a bunch of EMI stuff 2023-06-24 00:40:56 +10:00
Talia-12
e70d2edb22 fixxyfixxyfixxy 2023-06-24 00:03:54 +10:00
Talia-12
228f68bad9 delete gravity API interop since gravity API is quilt-only now 2023-06-23 16:25:02 +10:00
Talia-12
28f74a8287 get rid of reach attributes since its unused 2023-06-23 16:24:31 +10:00
Talia-12
96abc3df0e fixed some forge renderer stuff 2023-06-23 16:05:04 +10:00
Talia-12
63042fd9d8 fix patchouli stuff now that snapshot is available 2023-06-23 15:43:04 +10:00
Talia-12
e5e7fa18d4 fix creative tabs 2023-06-23 15:15:19 +10:00
Talia-12
487818cae2 mucking around with how to actually register the hex-registries on forge, committing this so I don't lose it in case I want to come back to it 2023-06-22 01:51:26 +10:00
Talia-12
33db54e979 fixed the damage types stuff, and HexItemModels. 2023-06-22 00:45:00 +10:00
Talia-12
ef12c71e92 fixed datagen for loottables and advancements. 2023-06-22 00:11:15 +10:00
Talia-12
9d8bf7c568 start fixing up AkashicTreeGrower to datagen the ConfiguredFeatures, and fix some other datagen stuff. 2023-06-21 18:43:15 +10:00
Talia-12
36b631eadb added BlockSetType for edified wood, fixed HexAxtionTagProvider 2023-06-21 17:01:36 +10:00
petrak@
a4a49fd411 running into an issue in TagManager.getTagDir; pushing so i can check if it's fixed in 1.20 2023-06-20 14:49:46 -05:00
petrak@
99b8dd186b probably making great spells random again (amend because i forgot to regen xplat datagen) 2023-06-20 14:09:53 -05:00
petrak@
26193d9352 start making the docs usable 2023-06-20 10:47:09 -05:00
Talia-12
76ba2f5f8a fixed fabric not having cardinal-components properly registered. 2023-06-21 00:41:31 +10:00
Talia-12
eacbdb4014 changing all the things that were easy to change 2023-06-20 23:53:32 +10:00
Talia-12
e745ff6773 vague more attempts at Datagen fixes 2023-06-20 18:50:29 +10:00
Talia-12
67a32a6267 some progress; BlockPos(vec) is now BlockPos.containing(vec). Materials are gone, so block properties seem to be mostly made by copying from other blocks and changing relevant things. Data generation seems to have changed, and recipes need a recipe category. 2023-06-19 23:01:33 +10:00
Talia-12
80386c4262 fixed dependencies to point at 1.20 version where those are available, haven't yet tried to build/launch at all 2023-06-15 16:51:26 +10:00
Talia-12
473376943a started updating things to 1.20, halted by patchouli (and presumably others) not being done for 1.20 yet 2023-06-15 15:34:35 +10:00
Talia-12
541a0b365a Fix recipe issues, not grabbing all code properly for the circle colours, and fix #478 (VillagerIngredient's weren't adding their type to the buffer, fixed by moving the type-adding code into BrainsweepeeIngredient.) 2023-06-15 15:26:15 +10:00
Talia-12
99e8228610 renamed Colorizers to Pigments everywhere that wouldn't be tedious (i.e. not in ids, or lang files).
(cherry picked from commit d311390281213bd45165af6f504d7436fb989c44)
2023-06-15 01:05:03 +10:00
petrak@
9c3bccedd3
Merge pull request #468 from Talia-12/main
Implementing Alwinfy's ArithmeticEngine
2023-06-14 00:58:25 -04:00
petrak@
8b2995d2c4 i forget what this code is doing 2023-06-05 21:54:24 -05:00
Talia-12
3be1da94d4 added a bunchh more decoration blocks; the way that I've extended the BlockEntityQuenchedAllayRenderer is kinda hacky 2023-06-04 22:34:19 +10:00
Talia-12
31b7577605 added a pattern to cycle the offhand item's variant, haven't documented it since I'm not sure if it should be a temp-dev thing or the actual way of making variants. 2023-06-02 15:00:38 +10:00
Talia-12
0f78ac17a1 rename operators package to actions to avoid confusion now that there's a *separate* thing called operators. 2023-06-02 14:31:00 +10:00
Talia-12
578c4fdab5 fixed bug from #440 implementation, implemented #439 (casting items now store the caster's pigment when created). 2023-06-01 21:41:37 +10:00
Talia-12
27abbadfd5 Fixed #464, quenched shards aren't a media source 2023-06-01 18:42:32 +10:00