gamma-delta
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11042f3008
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3 new spells and fix a bunch of bugs, closes #1
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2021-12-30 16:01:38 -06:00 |
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gamma-delta
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1a3faecae9
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make things actually cost mana
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2021-12-29 22:49:20 -06:00 |
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gamma-delta
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717516776e
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get that working
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2021-12-29 18:07:01 -06:00 |
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gamma-delta
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d2ddf6861d
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trying to make a better api, pushing for help with subscribe events
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2021-12-29 17:12:00 -06:00 |
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gamma-delta
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db850be39f
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fudge OpEntityPos to eye height when cast on a player and fix spellbook in offhand only scrolling in empty mainhand
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2021-12-29 01:16:18 -06:00 |
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gamma-delta
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ed7bfc5450
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make spellcasting happen on a consistent grid
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2021-12-29 00:49:16 -06:00 |
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gamma-delta
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a60006c10b
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add a bunch of math operators and make AddMotion actually work
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2021-12-28 19:30:51 -06:00 |
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Alwinfy
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41f68813d8
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Implement a vertex-based lightning effect on nodes TODO: write a shader to make it look fancier
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2021-12-28 11:59:46 -06:00 |
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gamma-delta
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fd5f1087fd
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can now save and cast spells from spellbooks!
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2021-12-28 01:49:28 -06:00 |
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gamma-delta
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57b3b2854c
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some resources and encapsulating patterns themselves as spelldata
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2021-12-28 00:32:35 -06:00 |
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gamma-delta
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19467a18bb
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some reorganizing, add item models, add more operators
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2021-12-27 17:08:57 -06:00 |
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gamma-delta
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e84858c95a
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aaaaaaaaaa
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2021-12-26 21:24:14 -06:00 |
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gamma-delta
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6101ef7fd4
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i hate all graphics code
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2021-12-26 19:35:37 -06:00 |
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gamma-delta
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7794eab704
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more like open good luck
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2021-12-26 17:35:55 -06:00 |
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gamma-delta
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c5c38f7cd8
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push for rendering help
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2021-12-26 17:09:56 -06:00 |
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gamma-delta
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f52880e527
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push to get help with matrix-based look->screen calcs
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2021-12-25 12:41:07 -06:00 |
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gamma-delta
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ef5fd6aa46
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original commit
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2021-12-25 10:58:16 -06:00 |
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