HEXCASTING IS NOW CROSS-PLATFORM! You can play it on Fabric and Quilt!
Besides that:
- Added Jeweler's Hammer, an iron pick which can only break non-full
blocks to help in harvesting amethyst
- Added the Ravenmind, a sort of implicit focus that lets you store a
single iota apart from your stack
- Scrolls now come in 3 different sizes
- You can now rename and seal each page of a spellbook individually
- Retexture of the pigments! And added some new pride pigments
- Patterns are now less chaotic on the grid, and escaped patterns
(inside intro/retro or after consideration) are a different color
- The grid now attempts to display a constant area, so you can't cheese
it by making the MC window tall and thin, and ultrawide monitors
aren't shrifted
- The root advancement now triggers on picking up an amethyst item
instead of hackily trying to detect if you're in a geode
- @Alwinfy rewrote the evaluator again, and it works on continuations
now. This means things like Thoth's Gambit will take place more
sensibly temporally; for example, raycasting then breaking a block
will break a whole line of blocks instead of selecting the block a
bunch then breaking the same spot a bunch
- Empty lists are now falsey
- Added a creative-only item that provides infinite media and can be
eaten to unlock all the advancements
- Changed costs of a lot of actions to make cyphers more worth it in the
early game
- Added MANY new actions:
- Muninn's Reflection and Huginn's Gambit, for reading/writing to the
ravenmind
- Speaker's Distillation and Decomposition
- Charon's Gambit, which immediately cancels one "layer" of Hermes or
Thoth execution
- Modulo
- Cross-mod compatibility with:
- JEI, REI, EMI
- Pehkui
- Fusion's Gravity API
- Fix a zillion bugs, such as
- You can actually write to scrolls now lmao
- Edified wood rotates like vanilla wood
- Probably a lot of other changes too