Commit graph

855 commits

Author SHA1 Message Date
Talia-12
8501c4ce34 fixed up the registry nonsense and got forge actually able to get into the world!!!!!! 2023-06-29 00:00:04 +10:00
Talia-12
31ff708d80 successfully building!! fixed a bunch of EMI stuff 2023-06-24 00:40:56 +10:00
Talia-12
e70d2edb22 fixxyfixxyfixxy 2023-06-24 00:03:54 +10:00
Talia-12
28f74a8287 get rid of reach attributes since its unused 2023-06-23 16:24:31 +10:00
Talia-12
96abc3df0e fixed some forge renderer stuff 2023-06-23 16:05:04 +10:00
Talia-12
63042fd9d8 fix patchouli stuff now that snapshot is available 2023-06-23 15:43:04 +10:00
Talia-12
afa7684023 add quenched stuff to phial recipes. 2023-06-23 15:16:31 +10:00
Talia-12
e5e7fa18d4 fix creative tabs 2023-06-23 15:15:19 +10:00
Talia-12
487818cae2 mucking around with how to actually register the hex-registries on forge, committing this so I don't lose it in case I want to come back to it 2023-06-22 01:51:26 +10:00
Talia-12
33db54e979 fixed the damage types stuff, and HexItemModels. 2023-06-22 00:45:00 +10:00
Talia-12
9d8bf7c568 start fixing up AkashicTreeGrower to datagen the ConfiguredFeatures, and fix some other datagen stuff. 2023-06-21 18:43:15 +10:00
Talia-12
36b631eadb added BlockSetType for edified wood, fixed HexAxtionTagProvider 2023-06-21 17:01:36 +10:00
petrak@
99b8dd186b probably making great spells random again (amend because i forgot to regen xplat datagen) 2023-06-20 14:09:53 -05:00
petrak@
f9a608a06a fix merge conflict 2023-06-20 11:35:13 -05:00
petrak@
430ca3582e you can now actually get enlightened. lol lmao 2023-06-20 11:34:02 -05:00
petrak@
26193d9352 start making the docs usable 2023-06-20 10:47:09 -05:00
Talia-12
eacbdb4014 changing all the things that were easy to change 2023-06-20 23:53:32 +10:00
Talia-12
05be814a8e fix some recipes, make some rendering fixes more idiomatic, do some more rendering fixes 2023-06-20 22:54:52 +10:00
Talia-12
32559dc94d fix some datagen 2023-06-20 22:14:16 +10:00
Talia-12
a97545246f all the Common kotlin stuff is now compiling apparently 2023-06-20 22:04:49 +10:00
Talia-12
7d611c0220 add some maths helpers for no-longer-present methods, add a tag for which blocks can be removed by OpDestroyFluid. 2023-06-20 19:26:26 +10:00
Talia-12
cb7255a5ed fixed some more actions 2023-06-20 18:58:02 +10:00
Talia-12
e745ff6773 vague more attempts at Datagen fixes 2023-06-20 18:50:29 +10:00
Talia-12
488cc3ea74 fixed up Hexplat Recipes 2023-06-19 23:11:21 +10:00
Talia-12
67a32a6267 some progress; BlockPos(vec) is now BlockPos.containing(vec). Materials are gone, so block properties seem to be mostly made by copying from other blocks and changing relevant things. Data generation seems to have changed, and recipes need a recipe category. 2023-06-19 23:01:33 +10:00
Talia-12
1342c8cbef started working top to bottom fixing things. 2023-06-15 23:11:45 +10:00
Talia-12
80386c4262 fixed dependencies to point at 1.20 version where those are available, haven't yet tried to build/launch at all 2023-06-15 16:51:26 +10:00
object-Object
ac43647b28 Friendship ended with pyserde, now Dacite is my best friend 2023-06-15 02:51:04 -04:00
Talia-12
473376943a started updating things to 1.20, halted by patchouli (and presumably others) not being done for 1.20 yet 2023-06-15 15:34:35 +10:00
Talia-12
541a0b365a Fix recipe issues, not grabbing all code properly for the circle colours, and fix #478 (VillagerIngredient's weren't adding their type to the buffer, fixed by moving the type-adding code into BrainsweepeeIngredient.) 2023-06-15 15:26:15 +10:00
Talia-12
99e8228610 renamed Colorizers to Pigments everywhere that wouldn't be tedious (i.e. not in ids, or lang files).
(cherry picked from commit d311390281213bd45165af6f504d7436fb989c44)
2023-06-15 01:05:03 +10:00
Talia-12
75b4eb7a4b circles can now store their own pigments. 2023-06-15 01:04:55 +10:00
Talia-12
4d4262aeff fixed some doc stuff
(cherry picked from commit b09e7a1ff45fbf7e43f10551cd9e99ff4bbc1059)
2023-06-15 01:03:36 +10:00
Talia-12
ab7cc7257b added colours for ACHILLEAN pigment, waiting on a texture 2023-06-14 15:33:26 +10:00
Talia-12
045618fbc0 made impeti display messages when they print #473. Fixed some lang stuff. 2023-06-13 01:48:00 +10:00
Talia-12
0236a1f6fb fixed a bunchhh of lang file stuff, and fixed Mason Directrix's model textures rendering both directions glowy. 2023-06-10 17:02:09 +10:00
Talia-12
c51b49f62a added even bigger phial visuals 2023-06-06 15:25:57 +10:00
Talia-12
a051f85396 casting sounds are back for casting items! 2023-06-04 22:49:28 +10:00
Talia-12
3be1da94d4 added a bunchh more decoration blocks; the way that I've extended the BlockEntityQuenchedAllayRenderer is kinda hacky 2023-06-04 22:34:19 +10:00
Talia-12
e50f233176 made Evanition interact properly with unescaped and escaped introspection/retrospections. 2023-06-04 17:17:33 +10:00
Talia-12
798bb79acb added documentation for Evanition. 2023-06-04 16:23:39 +10:00
Talia-12
70aaf42d8f add bounds checks to arccos and arcsin 2023-06-04 16:16:11 +10:00
Talia-12
9b13e218ba Made ContinuationIotas not serialise if they're too big. 2023-06-02 22:47:30 +10:00
Talia-12
5d90b58219 Add in Alwinfy's Iris' Gambit 2023-06-02 22:35:30 +10:00
Talia-12
9157ef5dcb reset ops used after each slate when circles are casting. 2023-06-02 20:50:13 +10:00
Talia-12
31b7577605 added a pattern to cycle the offhand item's variant, haven't documented it since I'm not sure if it should be a temp-dev thing or the actual way of making variants. 2023-06-02 15:00:38 +10:00
Talia-12
0f78ac17a1 rename operators package to actions to avoid confusion now that there's a *separate* thing called operators. 2023-06-02 14:31:00 +10:00
Talia-12
2a4d156a78 Added in Item variants for foci, spellbooks, cyphers, trinkets, and artifacts. Haven't added a way to get different variants in game yet. Also, some of the variants have weird z-fighting that I haven't fixed yet 2023-06-02 14:26:18 +10:00
Talia-12
343338d66d change everything to use | for type unions and [X] for list of X 2023-06-02 00:42:38 +10:00
Talia-12
208ffce914 make operation counter reset after each pattern is drawn. 2023-06-02 00:26:04 +10:00
Talia-12
cf3624692e Fixed #381 (see the issue for details on why this works). 2023-06-02 00:10:35 +10:00
Talia-12
0446a53959 Fixed some from #385 (renamed GTP to teleport/great, renamed hexcasting:conjured to hexcasting:conjured_light), fixed casting.json using old staff id. 2023-06-01 23:28:41 +10:00
Talia-12
72d7845178 Fixed a number of the issues in #391 (type signature stuff, cost of break block & place block being inconsistent). 2023-06-01 23:22:06 +10:00
Talia-12
a9c859f56d Implemented #463 (pressing ESC in the casting GUI while in the middle of drawing a pattern erases the in-progress pattern rather than closing the screen). 2023-06-01 22:32:17 +10:00
Talia-12
a10b096402 implemented "Undo in parenthised" mentioned in #441. The *way* I did this is kinda hacky, particularly in GuiSpellcasting. 2023-06-01 22:23:48 +10:00
Talia-12
0daecb38e4 Fix #439 2023-06-01 21:44:49 +10:00
Talia-12
578c4fdab5 fixed bug from #440 implementation, implemented #439 (casting items now store the caster's pigment when created). 2023-06-01 21:41:37 +10:00
Talia-12
c4c2825f3d did #440, SerDer of Vec3Iotas as CompoundTags. 2023-06-01 21:15:21 +10:00
Talia-12
d51fe053e3 Reimplemented divide by 0 mishaps in DoubleArithmetic, fixed mishaps not being able to alter the stack (accepting mutable copy of immutable list, changes to copy not changing original) 2023-06-01 20:50:40 +10:00
Talia-12
7c6b6e530d Rename .java to .kt 2023-06-01 20:50:39 +10:00
Talia-12
13bfc65583 Fix #461 (iotas added to ravenmind not serialised properly), and make it so staff cast data only gets reset when both stack and ravenmind are clear. Also made it so writing null to the ravenmind clears it. 2023-06-01 19:48:24 +10:00
Talia-12
27abbadfd5 Fixed #464, quenched shards aren't a media source 2023-06-01 18:42:32 +10:00
Talia-12
be38658478 todo 2023-06-01 17:46:05 +10:00
Talia-12
d7b2946f55 added a bunch of comments to all the out-facing parts of the Arithmetic system. 2023-06-01 17:44:56 +10:00
Talia-12
67fd933397 made all the maths stuff operators. 2023-06-01 17:08:29 +10:00
Talia-12
9ef5a8d15f Fix #465, tooltips for lists, null iotas, and patterns not being setup properly. 2023-05-31 23:22:55 +10:00
Talia-12
6fdee9e541 made bools and sets Arithmetic as well, did the documentation 2023-05-31 23:09:42 +10:00
Talia-12
99a1ad6528 made a proper registry for the Arithmetics, made it so media flow can enter/exit from the bottom of slates 2023-05-31 22:03:38 +10:00
Talia-12
9c830ef082 renamed some things to be more general, got the book working again 2023-05-31 21:15:43 +10:00
Talia-12
e62816eff5 list arithmetic fully implemented 2023-05-31 20:38:19 +10:00
Talia-12
a7f89b0776 Rename .java to .kt 2023-05-31 20:38:18 +10:00
Talia-12
07cc518719 partway through getting a bunch of list stuff converted to Operators. 2023-05-31 20:17:04 +10:00
Talia-12
e67c61a23e started making list ops, about to come up with new patterns for things 2023-05-31 18:40:44 +10:00
Talia-12
24dcfb414b swapped ArithmeticEngine access to a new castable called OperationAction so that they can use the existing systems for rendering patterns in the patchouli book. 2023-05-31 18:11:37 +10:00
Talia-12
cf91914f52 make ArithmeticEngine take a list 2023-05-31 18:01:29 +10:00
Talia-12
6f5c652554 ArithmeticEngine successfully working! 2023-05-31 17:49:22 +10:00
Talia-12
c276d4c600 delete StringArithmetic since base hex casting has no strings 2023-05-31 15:43:56 +10:00
Talia-12
7e4ca87a91 started porting all the things from https://github.com/Alwinfy/ArithmeticDemo 2023-05-31 15:43:41 +10:00
petrak@
3c73a7da98 fix #398 apparently 2023-05-23 13:43:19 -05:00
petrak@
92a8510c4d today in things that are not circles 2023-05-23 13:36:26 -05:00
petrak@
f428f3fd21 to at least some level get all the extant circle components a-working 2023-05-23 12:56:37 -05:00
petrak@
0be178c088 today in 'petra does things' 2023-05-16 15:04:03 -05:00
petrak@
4b8c915054 get error posting working 2023-05-16 11:42:45 -05:00
petrak@
35e6b3f766 spell circle error handling is a bit sus 2023-05-15 12:19:53 -05:00
petrak@
ac2a938119 edit a little bit of the lore because i feel kind of bad about it 2023-05-15 11:54:51 -05:00
petrak@
2ccede6a5e wahoo! at least get forg working 2023-05-10 13:52:09 -05:00
petrak@
5f4360e197 move scrying lens to being an attribute, and add some potion effects just for fun 2023-05-10 13:20:45 -05:00
petrak@
4a729ef2d8 i will be doing many things not 'armor' in the armor branch 2023-05-03 14:21:03 -05:00
petrak@
1c1db918fe armor?! 2023-05-01 13:33:36 -05:00
petrak@
5065475877 rename the packet names from syn/ack to C2S/S2C 2023-04-27 21:36:56 -05:00
petrak@
4bdeacd450 uhh something 2023-04-27 20:46:07 -05:00
petrak@
e7d4cc5260 add new default pigment 2023-04-27 15:30:24 -05:00
petrak@
697450dd66 woot woot! fix bad maven deps and improve perf on colorizers 2023-04-27 14:26:15 -05:00
petrak@
c6612c547a kind of fix sounds but not really again 2023-04-24 21:45:36 -05:00
petrak@
7f73db1786 bang on langfile, half-fix sounds 2023-04-24 21:18:24 -05:00
petrak@
92860e463d it compiles! now to bang on things until they break 2023-04-24 19:23:50 -05:00
petrak@
17439c48bf stop accidentally uploading things to modrinth 2023-04-24 18:26:17 -05:00
petrak@
ac1c16c2e7 i wish all javadoc a very die 2023-04-24 13:38:26 -05:00
petrak@
efa986f3c3 it compiles! and finally fix the gravi api problem 2023-04-24 13:34:11 -05:00
petrak@
846ef5b58a ok THERE's the merges 2023-04-24 12:13:41 -05:00