We're putting 1.18.2 on long-term support. This is solely a bugfix
update:
- Fix spellcasting GUI crashing on Fabric when config corrupts
- Fix pigments often not working
- Lots of other issues that I can't be bothered to sift thru for
0.9.2 had some problems with building on Forge. This release should be
identical to the 0.9.2 one on both platforms except Forge won't
immediately crash on startup.
It's a doozy:
- Flight is no longer able to be cast for free
- Create Crushing recipes now include Hex amethyst
- Edified logs can be stripped on Farmer's Delight cutting boards
- Drawing patterns too fast no longer causes visual errors
- Edified button is no longer solid
- Identity Purification once again acts as documented
- Thoth's Gambit now properly increases evaluation depth
- Scroll direction is now configurable
- Overgrow, Greater Sentinels, and Swindler's Gambit have had their costs
updated
- Casting items can affect themselves with Erase and Recharge
- Raycasting outside your range is not possible
- Clipping through the world border is not possible
- Casting now respects chunk claims and adventure mode
- Changed pigment recipes
- Reworked Greater Teleport with regards to teleporting entity stacks and
dropping player items for players other than the caster. It also now
respects Curse of Binding.
- The lens sees the bees. And also rails
- Fixed an exploit that let you overcast for free
- Fix Craft Phial occasionally being generated as a number literal
- Weather patterns now properly change the weather timer, making it take
the normal amount of time before the next rainfall
- Excisor's Distillation no longer acts like Flock's Disintegration if
passed an out-of-bounds index.
- Ignite Block now works on Create empty Blaze Burners
- JEI/REI/EMI integration for Craft Phial and Edify Sapling
- Vector Projection is now mathematically correct
- Phials now always show their media amount in dust
- Fluid creation hexes can partially insert into tanks, and Destroy Liquid
can empty tanks
- Fixed some mod armors blocking overcast damage
- Make some advancements clearer in what they require and have you do
Thank you for being patient with me.
- Hermes' Gambit now can execute single patterns, and update the docs on
it
- Jeweler's Hammer now drops full amethyst loot. Also, add a bunch of
other picks from various mods to the tag because everyone forgets.
Also, you get a little bit of dust with the wrong tool anyways.
- Add config to change how far you have to move the mouse when casting
with a staff to commit to a dot
- Fixed some bugs with Place Block
- Fix looking at a cleric impetus crashing sometimes
HEXCASTING IS NOW CROSS-PLATFORM! You can play it on Fabric and Quilt!
Besides that:
- Added Jeweler's Hammer, an iron pick which can only break non-full
blocks to help in harvesting amethyst
- Added the Ravenmind, a sort of implicit focus that lets you store a
single iota apart from your stack
- Scrolls now come in 3 different sizes
- You can now rename and seal each page of a spellbook individually
- Retexture of the pigments! And added some new pride pigments
- Patterns are now less chaotic on the grid, and escaped patterns
(inside intro/retro or after consideration) are a different color
- The grid now attempts to display a constant area, so you can't cheese
it by making the MC window tall and thin, and ultrawide monitors
aren't shrifted
- The root advancement now triggers on picking up an amethyst item
instead of hackily trying to detect if you're in a geode
- @Alwinfy rewrote the evaluator again, and it works on continuations
now. This means things like Thoth's Gambit will take place more
sensibly temporally; for example, raycasting then breaking a block
will break a whole line of blocks instead of selecting the block a
bunch then breaking the same spot a bunch
- Empty lists are now falsey
- Added a creative-only item that provides infinite media and can be
eaten to unlock all the advancements
- Changed costs of a lot of actions to make cyphers more worth it in the
early game
- Added MANY new actions:
- Muninn's Reflection and Huginn's Gambit, for reading/writing to the
ravenmind
- Speaker's Distillation and Decomposition
- Charon's Gambit, which immediately cancels one "layer" of Hermes or
Thoth execution
- Modulo
- Cross-mod compatibility with:
- JEI, REI, EMI
- Pehkui
- Fusion's Gravity API
- Fix a zillion bugs, such as
- You can actually write to scrolls now lmao
- Edified wood rotates like vanilla wood
- Probably a lot of other changes too
Lukewarmfix a few bugs, including
- being unable to craft cyphers/trinkets/artifacts
- entity velocity not working on players
- amethyst shard reducer not actually working
Changelog:
- Akashic libraries, a post-enlightenment key-value store accessible
from anywhere in the world
- Edified Trees, which you can forcefully grow out of any sapling. The
wood is used in Akashic libraries and some new decorative blocks
- Mishaps are now much prettier and more informative
- Many new actions, including trig operators, entity velocity, and beep
- The staff now keeps its patterns and state forever, even after closing
the UI (you can manually clear it by shift-right-clicking).
- Scrying lens has more uses
- Spellbooks now can have each individual page rnamed in an anvil and
sealed/unsealed, and now shows the type of iota stored with a color
like foci
- Cyphers are now not completely useless; they are multi-use but just
can't be recharged
- For modders: an actual, useful API!
- Casting sounds pan from ear to ear as you move the mouse
- Recharging itens is less lossy
- Tons and tons of bugfixes
A big thanks to @yrsegal for their help during this update and for being
a wonderful person in general~~
Changelog:
- Akashic libraries, a post-enlightenment key-value store accessible
from anywhere in the world
- Edified Trees, which you can forcefully grow out of any sapling. The
wood is used in Akashic libraries and some new decorative blocks
- Mishaps are now much prettier and more informative
- Many new actions, including trig operators, entity velocity, and beep
- The staff now keeps its patterns and state forever, even after closing
the UI (you can manually clear it by shift-right-clicking).
- Scrying lens has more uses
- Spellbooks now can have each individual page rnamed in an anvil and
sealed/unsealed, and now shows the type of iota stored with a color
like foci
- Cyphers are now not completely useless; they are multi-use but just
can't be recharged
- For modders: an actual, useful API!
- Casting sounds pan from ear to ear as you move the mouse
- Recharging itens is less lossy
- Tons and tons of bugfixes
A big thanks to @yrsegal for their help during this update and for being
a wonderful person in general~~