Talia-12
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c391df8507
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fix fabricLanguageKotlinVersion and fabric.mod.json version dependencies
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2023-07-30 16:12:06 +10:00 |
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falkory
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22d74df67e
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BC23 Commit
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2023-07-29 03:24:25 +01:00 |
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Talia-12
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4a1e4c3269
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added registry for ContinuationFrame types!
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2023-07-20 22:38:21 +10:00 |
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Talia-12
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a1cb9f7fab
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add CreativeTab to fabric.
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2023-07-20 19:25:54 +10:00 |
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Talia-12
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127b035bbb
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updated gradle since apparently that was necessary(???). Got fabric booting and a world loading successfully!
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2023-07-19 01:06:28 +10:00 |
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Talia-12
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88f86d96f4
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pulled in all the code from #493 to render patterns around the player while casting, fixed it up to actually work in multiplayer (can't test it cause of the patchouli server bug but I'm fairly sure it'll work).
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2023-07-13 20:42:20 +10:00 |
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Talia-12
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717dd3e5ad
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fixed stuff from the merge from petra, and fixed raycasts to work without a player.
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2023-07-12 18:26:19 +10:00 |
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Talia-12
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e88e1b553d
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Merge remote-tracking branch 'petra_origin/1.20' into 1.20.1
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2023-07-11 21:36:47 +10:00 |
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Talia-12
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3f3b899ecb
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fix more int->long stuff
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2023-07-11 16:34:03 +10:00 |
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Talia-12
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c8004cc7a4
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fix AltioraLayer addLayer by removing mixin.
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2023-07-10 21:40:34 +10:00 |
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petrak@
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4eb5bb846d
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augh. actually do git properly and actually be on 1.20.1
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2023-07-08 15:57:42 -05:00 |
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petrak@
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bc20923933
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fix merge conflict
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2023-07-08 15:53:36 -05:00 |
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petrak@
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60c55d86b1
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datagen is still incredibly broken but it doesn't matter because we 1.20 now
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2023-07-08 15:23:22 -05:00 |
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Talia-12
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47fc2532d0
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actually launching on fabric
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2023-07-08 23:38:13 +10:00 |
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Talia-12
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0bdfa15aa2
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fix sentinel, remove broken test and unused method it was testing
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2023-07-03 17:19:45 +10:00 |
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Talia-12
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0d810ec34f
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fix null player issues on isBreakingAllowed and isPlacingAllowed
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2023-06-29 20:35:42 +10:00 |
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Talia-12
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bb188a0a6c
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ran fabric datagen
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2023-06-29 01:45:48 +10:00 |
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Talia-12
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ea072d9e64
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fixed fabric datagen
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2023-06-29 01:45:14 +10:00 |
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Talia-12
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31ff708d80
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successfully building!! fixed a bunch of EMI stuff
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2023-06-24 00:40:56 +10:00 |
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Talia-12
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e70d2edb22
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fixxyfixxyfixxy
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2023-06-24 00:03:54 +10:00 |
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Talia-12
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228f68bad9
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delete gravity API interop since gravity API is quilt-only now
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2023-06-23 16:25:02 +10:00 |
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Talia-12
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28f74a8287
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get rid of reach attributes since its unused
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2023-06-23 16:24:31 +10:00 |
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Talia-12
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96abc3df0e
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fixed some forge renderer stuff
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2023-06-23 16:05:04 +10:00 |
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Talia-12
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63042fd9d8
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fix patchouli stuff now that snapshot is available
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2023-06-23 15:43:04 +10:00 |
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Talia-12
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e5e7fa18d4
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fix creative tabs
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2023-06-23 15:15:19 +10:00 |
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Talia-12
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487818cae2
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mucking around with how to actually register the hex-registries on forge, committing this so I don't lose it in case I want to come back to it
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2023-06-22 01:51:26 +10:00 |
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Talia-12
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33db54e979
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fixed the damage types stuff, and HexItemModels.
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2023-06-22 00:45:00 +10:00 |
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Talia-12
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ef12c71e92
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fixed datagen for loottables and advancements.
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2023-06-22 00:11:15 +10:00 |
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Talia-12
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9d8bf7c568
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start fixing up AkashicTreeGrower to datagen the ConfiguredFeatures, and fix some other datagen stuff.
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2023-06-21 18:43:15 +10:00 |
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Talia-12
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36b631eadb
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added BlockSetType for edified wood, fixed HexAxtionTagProvider
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2023-06-21 17:01:36 +10:00 |
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petrak@
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a4a49fd411
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running into an issue in TagManager.getTagDir; pushing so i can check if it's fixed in 1.20
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2023-06-20 14:49:46 -05:00 |
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petrak@
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99b8dd186b
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probably making great spells random again (amend because i forgot to regen xplat datagen)
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2023-06-20 14:09:53 -05:00 |
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petrak@
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26193d9352
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start making the docs usable
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2023-06-20 10:47:09 -05:00 |
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Talia-12
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76ba2f5f8a
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fixed fabric not having cardinal-components properly registered.
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2023-06-21 00:41:31 +10:00 |
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Talia-12
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eacbdb4014
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changing all the things that were easy to change
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2023-06-20 23:53:32 +10:00 |
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Talia-12
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e745ff6773
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vague more attempts at Datagen fixes
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2023-06-20 18:50:29 +10:00 |
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Talia-12
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67a32a6267
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some progress; BlockPos(vec) is now BlockPos.containing(vec). Materials are gone, so block properties seem to be mostly made by copying from other blocks and changing relevant things. Data generation seems to have changed, and recipes need a recipe category.
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2023-06-19 23:01:33 +10:00 |
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Talia-12
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80386c4262
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fixed dependencies to point at 1.20 version where those are available, haven't yet tried to build/launch at all
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2023-06-15 16:51:26 +10:00 |
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Talia-12
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473376943a
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started updating things to 1.20, halted by patchouli (and presumably others) not being done for 1.20 yet
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2023-06-15 15:34:35 +10:00 |
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Talia-12
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541a0b365a
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Fix recipe issues, not grabbing all code properly for the circle colours, and fix #478 (VillagerIngredient's weren't adding their type to the buffer, fixed by moving the type-adding code into BrainsweepeeIngredient.)
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2023-06-15 15:26:15 +10:00 |
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Talia-12
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99e8228610
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renamed Colorizers to Pigments everywhere that wouldn't be tedious (i.e. not in ids, or lang files).
(cherry picked from commit d311390281213bd45165af6f504d7436fb989c44)
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2023-06-15 01:05:03 +10:00 |
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petrak@
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9c3bccedd3
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Merge pull request #468 from Talia-12/main
Implementing Alwinfy's ArithmeticEngine
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2023-06-14 00:58:25 -04:00 |
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petrak@
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8b2995d2c4
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i forget what this code is doing
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2023-06-05 21:54:24 -05:00 |
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Talia-12
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3be1da94d4
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added a bunchh more decoration blocks; the way that I've extended the BlockEntityQuenchedAllayRenderer is kinda hacky
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2023-06-04 22:34:19 +10:00 |
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Talia-12
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31b7577605
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added a pattern to cycle the offhand item's variant, haven't documented it since I'm not sure if it should be a temp-dev thing or the actual way of making variants.
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2023-06-02 15:00:38 +10:00 |
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Talia-12
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0f78ac17a1
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rename operators package to actions to avoid confusion now that there's a *separate* thing called operators.
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2023-06-02 14:31:00 +10:00 |
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Talia-12
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578c4fdab5
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fixed bug from #440 implementation, implemented #439 (casting items now store the caster's pigment when created).
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2023-06-01 21:41:37 +10:00 |
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Talia-12
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27abbadfd5
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Fixed #464, quenched shards aren't a media source
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2023-06-01 18:42:32 +10:00 |
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Talia-12
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99a1ad6528
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made a proper registry for the Arithmetics, made it so media flow can enter/exit from the bottom of slates
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2023-05-31 22:03:38 +10:00 |
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petrak@
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3c73a7da98
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fix #398 apparently
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2023-05-23 13:43:19 -05:00 |
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