object-Object
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7b910897f2
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Addon fixes
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2023-08-24 00:30:22 -04:00 |
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object-Object
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b91b37b70a
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Run datagen
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2023-08-06 19:27:43 -04:00 |
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Talia-12
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1d30fb84c9
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updated things to get the latest patchouli version, now works on servers!
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2023-07-25 18:23:44 +10:00 |
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Talia-12
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4a1e4c3269
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added registry for ContinuationFrame types!
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2023-07-20 22:38:21 +10:00 |
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Talia-12
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d25682902d
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got boolean directrix textured and modelled properly.
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2023-07-20 15:40:03 +10:00 |
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Talia-12
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88f86d96f4
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pulled in all the code from #493 to render patterns around the player while casting, fixed it up to actually work in multiplayer (can't test it cause of the patchouli server bug but I'm fairly sure it'll work).
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2023-07-13 20:42:20 +10:00 |
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Talia-12
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e88e1b553d
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Merge remote-tracking branch 'petra_origin/1.20' into 1.20.1
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2023-07-11 21:36:47 +10:00 |
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Talia-12
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3f3b899ecb
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fix more int->long stuff
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2023-07-11 16:34:03 +10:00 |
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Talia-12
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c8004cc7a4
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fix AltioraLayer addLayer by removing mixin.
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2023-07-10 21:40:34 +10:00 |
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petrak@
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4eb5bb846d
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augh. actually do git properly and actually be on 1.20.1
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2023-07-08 15:57:42 -05:00 |
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Talia-12
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47fc2532d0
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actually launching on fabric
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2023-07-08 23:38:13 +10:00 |
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Talia-12
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25402313e7
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rename ctx to env in places.
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2023-07-08 21:32:17 +10:00 |
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Talia-12
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0bdfa15aa2
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fix sentinel, remove broken test and unused method it was testing
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2023-07-03 17:19:45 +10:00 |
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Talia-12
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0d810ec34f
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fix null player issues on isBreakingAllowed and isPlacingAllowed
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2023-06-29 20:35:42 +10:00 |
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Talia-12
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0fd9ca94d8
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fixed some mixins
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2023-06-29 02:03:12 +10:00 |
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Talia-12
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81b6958960
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running forge datagen
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2023-06-29 01:26:36 +10:00 |
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Talia-12
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0bffbaaa99
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fixed forge datagen (JANK MIXINS)
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2023-06-29 01:25:21 +10:00 |
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Talia-12
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8501c4ce34
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fixed up the registry nonsense and got forge actually able to get into the world!!!!!!
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2023-06-29 00:00:04 +10:00 |
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Talia-12
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31ff708d80
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successfully building!! fixed a bunch of EMI stuff
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2023-06-24 00:40:56 +10:00 |
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Talia-12
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28f74a8287
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get rid of reach attributes since its unused
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2023-06-23 16:24:31 +10:00 |
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Talia-12
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2ccb3c47e3
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fix amethyst loot table inject
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2023-06-23 16:16:32 +10:00 |
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Talia-12
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96abc3df0e
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fixed some forge renderer stuff
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2023-06-23 16:05:04 +10:00 |
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Talia-12
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63042fd9d8
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fix patchouli stuff now that snapshot is available
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2023-06-23 15:43:04 +10:00 |
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Talia-12
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e5e7fa18d4
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fix creative tabs
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2023-06-23 15:15:19 +10:00 |
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Talia-12
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f060a83c32
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maybe fix how forge registries work?
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2023-06-23 13:55:47 +10:00 |
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Talia-12
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487818cae2
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mucking around with how to actually register the hex-registries on forge, committing this so I don't lose it in case I want to come back to it
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2023-06-22 01:51:26 +10:00 |
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Talia-12
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33db54e979
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fixed the damage types stuff, and HexItemModels.
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2023-06-22 00:45:00 +10:00 |
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Talia-12
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ef12c71e92
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fixed datagen for loottables and advancements.
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2023-06-22 00:11:15 +10:00 |
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Talia-12
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9d8bf7c568
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start fixing up AkashicTreeGrower to datagen the ConfiguredFeatures, and fix some other datagen stuff.
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2023-06-21 18:43:15 +10:00 |
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Talia-12
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36b631eadb
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added BlockSetType for edified wood, fixed HexAxtionTagProvider
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2023-06-21 17:01:36 +10:00 |
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petrak@
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99b8dd186b
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probably making great spells random again (amend because i forgot to regen xplat datagen)
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2023-06-20 14:09:53 -05:00 |
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Talia-12
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eacbdb4014
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changing all the things that were easy to change
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2023-06-20 23:53:32 +10:00 |
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Talia-12
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139357b679
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actually add these
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2023-06-20 22:55:10 +10:00 |
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Talia-12
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32559dc94d
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fix some datagen
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2023-06-20 22:14:16 +10:00 |
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Talia-12
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a97545246f
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all the Common kotlin stuff is now compiling apparently
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2023-06-20 22:04:49 +10:00 |
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Talia-12
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80386c4262
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fixed dependencies to point at 1.20 version where those are available, haven't yet tried to build/launch at all
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2023-06-15 16:51:26 +10:00 |
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Talia-12
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473376943a
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started updating things to 1.20, halted by patchouli (and presumably others) not being done for 1.20 yet
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2023-06-15 15:34:35 +10:00 |
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Talia-12
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4e4d34a315
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java is evil; why does this fix referencing-LocalPlayer on server issues
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2023-06-15 01:47:47 +10:00 |
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Talia-12
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99e8228610
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renamed Colorizers to Pigments everywhere that wouldn't be tedious (i.e. not in ids, or lang files).
(cherry picked from commit d311390281213bd45165af6f504d7436fb989c44)
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2023-06-15 01:05:03 +10:00 |
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Talia-12
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0236a1f6fb
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fixed a bunchhh of lang file stuff, and fixed Mason Directrix's model textures rendering both directions glowy.
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2023-06-10 17:02:09 +10:00 |
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Talia-12
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c51b49f62a
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added even bigger phial visuals
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2023-06-06 15:25:57 +10:00 |
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Talia-12
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3be1da94d4
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added a bunchh more decoration blocks; the way that I've extended the BlockEntityQuenchedAllayRenderer is kinda hacky
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2023-06-04 22:34:19 +10:00 |
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Talia-12
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31b7577605
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added a pattern to cycle the offhand item's variant, haven't documented it since I'm not sure if it should be a temp-dev thing or the actual way of making variants.
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2023-06-02 15:00:38 +10:00 |
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Talia-12
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0f78ac17a1
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rename operators package to actions to avoid confusion now that there's a *separate* thing called operators.
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2023-06-02 14:31:00 +10:00 |
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Talia-12
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2a4d156a78
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Added in Item variants for foci, spellbooks, cyphers, trinkets, and artifacts. Haven't added a way to get different variants in game yet. Also, some of the variants have weird z-fighting that I haven't fixed yet
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2023-06-02 14:26:18 +10:00 |
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Talia-12
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578c4fdab5
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fixed bug from #440 implementation, implemented #439 (casting items now store the caster's pigment when created).
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2023-06-01 21:41:37 +10:00 |
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Talia-12
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27abbadfd5
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Fixed #464, quenched shards aren't a media source
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2023-06-01 18:42:32 +10:00 |
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Talia-12
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99a1ad6528
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made a proper registry for the Arithmetics, made it so media flow can enter/exit from the bottom of slates
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2023-05-31 22:03:38 +10:00 |
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petrak@
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92a8510c4d
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today in things that are not circles
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2023-05-23 13:36:26 -05:00 |
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petrak@
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f428f3fd21
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to at least some level get all the extant circle components a-working
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2023-05-23 12:56:37 -05:00 |
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