Commit graph

10 commits

Author SHA1 Message Date
Nito f5a76ed0cd render patterns via textures to boost fps 2023-07-29 21:24:14 +02:00
petrak@ e44892389c this isn't working 2023-02-17 20:56:39 -06:00
petrak@ a43ead40d6 wall scrolls don't look like they were drawn with tank treads anymore 2022-11-21 11:17:16 -06:00
gamma-delta 03dd09c6de amethyst dust now makes scrolls have the offset marks 2022-11-14 20:35:48 -06:00
gamma-delta b0beb23ba8 properly fix #164 2022-11-08 16:07:56 +00:00
yrsegal@gmail.com f281d4d561 fix #211 2022-08-06 11:00:52 -04:00
gamma-delta 772d94cd9e add multiple scroll sizes 2022-06-02 00:51:29 -05:00
gamma-delta 00e9340851 close #95 (it would have happened on both sides) 2022-05-30 15:31:46 -05:00
gamma-delta 69e1649037 holy shit we are disturbingly close to compiling 2022-05-09 20:23:22 -05:00
gamma-delta 7f71e146c5 nothing works, almost! 2022-04-25 09:40:32 -05:00
Renamed from src/main/java/at/petrak/hexcasting/client/entity/WallScrollRenderer.java (Browse further)