Mana - Mana is mental energy/thought - Mana can be generated by: = natural growth of amethyst crystals = lightning? = XP? = organics -> corpses, shrubs? (anything edible + anything compostable?) - Mana generation turns amethyst into perfect crystals, recharges batteries Amethyst - Amethyst stores mana - Amethyst comes in dust, crystals, perfect crystals - Each type is worth X mana; must consume an entire item; use up mana producing items least->greatest - Later-game create rechargeable mana batteries? Wandless Spellcasting - do away with trinkets - cyphers start with X mana crystals inside and cannot replace them - artifacts can replace the mana crystals inside as they break - these are special in that they can partially consume crystals Per-world patterns - all spells are like this? - only great spells are like this? - find the patterns on scrolls in chests CastException - Tiers of spell mishaps: = puff of smoke, drop your wand = consume a lot of mana, drop all your items = just kill you, something apt for a great spell - Mishap based on the type of exception - item that gives you more detail on the precise manner of the exception Great Spells - require some kind of answer to a question to cast successfully (see young wizards calculating oxygen amounts to teleport to the moon) - https://www.dandwiki.com/wiki/SRD:Epic_Spells_and_Powers - greater teleport: = total items in inventory? (see chronometer fablehaven not taking your clothes with you) = some irritating math question about the specific vector involved? = review eragon's teleportation spell, D&D teleport, oathgates - flight = you must be on the ground within X seconds or you take infinite fall damage - quarry region - power word kill Great Work - Way to generate infinite mana = recharge wands/batteries upon touching them? - borrow from FMA and require the death of 100+ entities at once? (And if not, it gets the caster?) - nigredo albedo citrinas rubedo? > Nigredo is the dissolution of the false self; the burning of the old to ashes > Albedo is the "raising" of the remains to the heavenly sphere in gaseous form; take the ashes and make them reborn > Citrinas is an optional step but it boils down to some form of "aging" or "wisdom" (which comes with age); take the newborn (true) self and temper it with time and/or knowledge > Rubedo is the final distillation; you take the results from albedo/citrinas and you compress them down to a usable form, the stone -- alwinfy - instructions in the form of an emerald-tablet-esque riddle = include one line on each spell scroll = assemble the poem, crack the riddle, &c - possible workflow: = Cast the first half of the spell, requiring an enumeration of your sins: + numbers of villagers killed? + number of passives killed? + total damage dealt? You must have no items and no XP (caveat for keepInventory players: under 1 level of XP) = Timer starts (Witness-esque music track?) = Nigredo: endure 10 seconds of Wither and 10 seconds of constant fire without picking up any items. = Albedo: + teleport 64 blocks in the air and survive the fall? + gain levitation for X seconds; by the time you hit the floor you must have done Y? + cure a zombie villager? = Citrinitas: + Fight a bunch of mobs? + Must have 30+ XP levels to cast the second half? = Cast the second half of the spell, requiring an enumeration of your accomplishments: + diamonds mined? + raids won? + spells cast? + undead slain? = Rubedo: Attain the Great Work.