HexCasting/Common/src/main/java/at/petrak/hexcasting/api/misc/FrozenColorizer.java
2022-11-06 20:35:44 -05:00

79 lines
2.7 KiB
Java

package at.petrak.hexcasting.api.misc;
import at.petrak.hexcasting.api.addldata.ADColorizer;
import at.petrak.hexcasting.common.lib.HexItems;
import at.petrak.hexcasting.xplat.IXplatAbstractions;
import net.minecraft.Util;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.util.FastColor;
import net.minecraft.world.item.DyeColor;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.phys.Vec3;
import java.util.UUID;
import java.util.function.Supplier;
/**
* A colorizer item and the player who owned it at the time of making the color.
*/
public record FrozenColorizer(ItemStack item, UUID owner) {
private static final int[] MINIMUM_LUMINANCE_COLOR_WHEEL = {
0xFF200000, 0xFF202000, 0xFF002000, 0xFF002020, 0xFF000020, 0xFF200020
};
public static final String TAG_STACK = "stack";
public static final String TAG_OWNER = "owner";
public static final Supplier<FrozenColorizer> DEFAULT =
() -> new FrozenColorizer(new ItemStack(HexItems.DYE_COLORIZERS.get(DyeColor.WHITE)), Util.NIL_UUID);
public CompoundTag serializeToNBT() {
var out = new CompoundTag();
out.put(TAG_STACK, this.item.save(new CompoundTag()));
out.putUUID(TAG_OWNER, this.owner);
return out;
}
public static FrozenColorizer fromNBT(CompoundTag tag) {
if (tag.isEmpty()) {
return FrozenColorizer.DEFAULT.get();
}
try {
CompoundTag stackTag = tag.getCompound(TAG_STACK);
var stack = ItemStack.of(stackTag);
var uuid = tag.getUUID(TAG_OWNER);
return new FrozenColorizer(stack, uuid);
} catch (NullPointerException exn) {
return FrozenColorizer.DEFAULT.get();
}
}
/**
* Gets a color with a minimum luminance applied.
*
* @param time absolute world time in ticks
* @param position a position for the icosahedron, a randomish number for particles.
* @return an AARRGGBB color.
*/
public int getColor(float time, Vec3 position) {
int raw = IXplatAbstractions.INSTANCE.getRawColor(this, time, position);
var r = FastColor.ARGB32.red(raw);
var g = FastColor.ARGB32.green(raw);
var b = FastColor.ARGB32.blue(raw);
double luminance = (0.2126 * r + 0.7152 * g + 0.0722 * b) / 0xFF; // Standard relative luminance calculation
if (luminance < 0.05) {
int rawMod = ADColorizer.morphBetweenColors(MINIMUM_LUMINANCE_COLOR_WHEEL, new Vec3(0.1, 0.1, 0.1),
time / 20 / 20, position);
r += FastColor.ARGB32.red(rawMod);
g += FastColor.ARGB32.green(rawMod);
b += FastColor.ARGB32.blue(rawMod);
}
return 0xff_000000 | (r << 16) | (g << 8) | b;
}
}