Removed live system
This commit is contained in:
parent
cc4af040a1
commit
246f5e9312
3 changed files with 0 additions and 75 deletions
|
@ -1591,21 +1591,6 @@
|
|||
"included"
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "nolives",
|
||||
"file": {
|
||||
"installer": "internal.dir:mods",
|
||||
"artifact": "curse.maven:281229:2807969",
|
||||
"repository": "curse"
|
||||
},
|
||||
"type": "mod",
|
||||
"options": [
|
||||
"required",
|
||||
"client",
|
||||
"server",
|
||||
"included"
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "349214",
|
||||
"file": {
|
||||
|
|
|
@ -1,54 +0,0 @@
|
|||
# Configuration file
|
||||
|
||||
general {
|
||||
# If true, on a server the player who ran out of lives will be kicked and banned from the world
|
||||
# On single player, the player will be kicked and the world will be deleted
|
||||
# If false, the player will be put into spectator mode
|
||||
B:banOnOutOfLives=true
|
||||
|
||||
# Whether you can use silk touch to pickup the Heart block
|
||||
B:canSilkHarvestBlock=true
|
||||
|
||||
# The amount of lives a new player will start with
|
||||
# Min: 1
|
||||
# Max: 2147483647
|
||||
I:defaultLives=5
|
||||
|
||||
# Set to true to drop Heart items from the block, or false to just give the player who broke it the lives directly
|
||||
# The amount of items/lives is set by livesFromHeartBlock
|
||||
B:dropItemsFromBlock=false
|
||||
|
||||
# Whether this mod is enabled
|
||||
# Disabling will completely disable everything in this mod, but the item and block will still exist
|
||||
B:enabled=true
|
||||
|
||||
# The amount of lives that will be given when a Heart block is broken by a player
|
||||
# Min: 1
|
||||
# Max: 2147483647
|
||||
I:livesFromHeartBlock=5
|
||||
|
||||
# The amount of lives that will be given when a Heart item is used by a player
|
||||
# Min: 1
|
||||
# Max: 2147483647
|
||||
I:livesFromHeartItem=1
|
||||
|
||||
# The maximum number of lives a player can have - only limits gaining through Heart items or blocks (no limit for commands)
|
||||
# This value can be smaller than the defaultLives config
|
||||
# A value of 0 will mean there is no limit
|
||||
# Min: 0
|
||||
# Max: 2147483647
|
||||
I:maxLives=20
|
||||
|
||||
# The max amount of lives a player can gain from the regeneration (see the regenSeconds config)
|
||||
# Min: 1
|
||||
# Max: 2147483647
|
||||
I:regenMaxLives=5
|
||||
|
||||
# The frequency at which players will regenerate lives (in seconds), up until the regenMaxLives config
|
||||
# If set to 0, then players will not regen lives at all
|
||||
# Min: 0
|
||||
# Max: 2147483647
|
||||
I:regenSeconds=3600
|
||||
}
|
||||
|
||||
|
|
@ -1,6 +0,0 @@
|
|||
recipes.addShaped(<nolives:heart>, [[<minecraft:redstone>, <minecraft:redstone>, <minecraft:redstone>],[<minecraft:redstone>, <nyx:fallen_star>, <minecraft:redstone>], [<minecraft:redstone>, <minecraft:redstone>, <minecraft:redstone>]]);
|
||||
mods.projecte.WorldTransmutation.add(<nolives:heart_block>, <nyx:star_block>);
|
||||
mods.extrautils2.Resonator.add(<nolives:heart>, <draconicevolution:dragon_heart>, 50);
|
||||
mods.extrautils2.Resonator.add(<nolives:heart>, <iceandfire:fire_dragon_heart>, 50);
|
||||
mods.extrautils2.Resonator.add(<nolives:heart>, <iceandfire:ice_dragon_heart>, 50);
|
||||
mods.extrautils2.Resonator.add(<nolives:heart>, <iceandfire:hydra_heart>, 50);
|
Loading…
Reference in a new issue