Removed live system

This commit is contained in:
Timo Ley 2020-08-19 16:34:48 +02:00
parent cc4af040a1
commit 246f5e9312
3 changed files with 0 additions and 75 deletions

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@ -1591,21 +1591,6 @@
"included"
]
},
{
"id": "nolives",
"file": {
"installer": "internal.dir:mods",
"artifact": "curse.maven:281229:2807969",
"repository": "curse"
},
"type": "mod",
"options": [
"required",
"client",
"server",
"included"
]
},
{
"id": "349214",
"file": {

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@ -1,54 +0,0 @@
# Configuration file
general {
# If true, on a server the player who ran out of lives will be kicked and banned from the world
# On single player, the player will be kicked and the world will be deleted
# If false, the player will be put into spectator mode
B:banOnOutOfLives=true
# Whether you can use silk touch to pickup the Heart block
B:canSilkHarvestBlock=true
# The amount of lives a new player will start with
# Min: 1
# Max: 2147483647
I:defaultLives=5
# Set to true to drop Heart items from the block, or false to just give the player who broke it the lives directly
# The amount of items/lives is set by livesFromHeartBlock
B:dropItemsFromBlock=false
# Whether this mod is enabled
# Disabling will completely disable everything in this mod, but the item and block will still exist
B:enabled=true
# The amount of lives that will be given when a Heart block is broken by a player
# Min: 1
# Max: 2147483647
I:livesFromHeartBlock=5
# The amount of lives that will be given when a Heart item is used by a player
# Min: 1
# Max: 2147483647
I:livesFromHeartItem=1
# The maximum number of lives a player can have - only limits gaining through Heart items or blocks (no limit for commands)
# This value can be smaller than the defaultLives config
# A value of 0 will mean there is no limit
# Min: 0
# Max: 2147483647
I:maxLives=20
# The max amount of lives a player can gain from the regeneration (see the regenSeconds config)
# Min: 1
# Max: 2147483647
I:regenMaxLives=5
# The frequency at which players will regenerate lives (in seconds), up until the regenMaxLives config
# If set to 0, then players will not regen lives at all
# Min: 0
# Max: 2147483647
I:regenSeconds=3600
}

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@ -1,6 +0,0 @@
recipes.addShaped(<nolives:heart>, [[<minecraft:redstone>, <minecraft:redstone>, <minecraft:redstone>],[<minecraft:redstone>, <nyx:fallen_star>, <minecraft:redstone>], [<minecraft:redstone>, <minecraft:redstone>, <minecraft:redstone>]]);
mods.projecte.WorldTransmutation.add(<nolives:heart_block>, <nyx:star_block>);
mods.extrautils2.Resonator.add(<nolives:heart>, <draconicevolution:dragon_heart>, 50);
mods.extrautils2.Resonator.add(<nolives:heart>, <iceandfire:fire_dragon_heart>, 50);
mods.extrautils2.Resonator.add(<nolives:heart>, <iceandfire:ice_dragon_heart>, 50);
mods.extrautils2.Resonator.add(<nolives:heart>, <iceandfire:hydra_heart>, 50);