Mobs-Dimensions2/src/overrides/config/gregtech.cfg
Timo Ley f9979a3e53 Update:
-Updated Mods
-Added new machines
-Added Jens mob and Smava Creeper
-Changed some configs
-Added some recipes
2020-08-02 19:22:01 +02:00

123 lines
4.9 KiB
INI

# Configuration file
general {
# Chance of generating abandoned base in chunk = 1 / THIS_VALUE. 0 disables abandoned base generation
I:abandonedBaseRarity=0
# Setting this to false causes GTCE to not register additional methane recipes for foods in the centrifuge.
B:addFoodMethaneRecipes=true
# Specifies additional random amount of veins in section
I:additionalVeinsInSection=2
# Whether to enable more verbose logging. Default: false
B:debug=false
# Whether to disable rubber tree world generation. Default is false.
B:disableRubberTreeGeneration=false
# Whether to disable vanilla ores generation in world. Default is false.
B:disableVanillaOres=false
# Whether machines should explode when overloaded with power. Default: true
B:doExplosions=true
# If true, powered zero loss wires will damage the player. Default: false.
B:doLosslessWiresDamage=false
# Energy use multiplier for electric items. Default: 100
I:energyUsageMultiplier=100
# Chance with which flint and steel will create fire. Default: 50
# Min: 0
# Max: 100
I:flintChanceToCreateFire=50
# Sets the bonus EU output of Gas Turbines.
I:gasTurbineBonusOutput=6144
# Whether veins should be generated in center of chunk. Default is false.
B:generateVeinsInCenterOfChunk=false
# Recipes for machine hulls use more materials. Default: false
B:harderMachineHulls=false
# Whether to hide facades of all blocks in JEI and creative search menu. Default is true.
B:hideFacadesInJEI=true
# Whether to hide filled cells in JEI and creative search menu. Default is true.
B:hideFilledCellsInJEI=true
# Whether to hide filled tanks in JEI and creative search menu. Default is true.
B:hideFilledTanksInJEI=true
# Setting this to true makes GTCE ignore error and invalid recipes that would otherwise cause crash. Default to true.
B:ignoreErrorOrInvalidRecipes=true
# Whether to increase number of rolls for dungeon chests. Increases dungeon loot drastically.
B:increaseDungeonLoot=true
# If true, insufficient energy supply will reset recipe progress to zero. If false, progress will slowly go back (with 2x speed)
B:insufficientEnergySupplyWipesRecipeProgress=false
# Specifies min amount of veins in section
I:minVeinsInSection=0
# Specifies priorities of mods in ore dictionary item registration. First ModID has highest priority, last - lowest. Unspecified ModIDs follow standard sorting, but always have lower priority than last specified ModID.
S:modPriorities <
gregtech
>
# Sets the bonus EU output of Plasma Turbines.
I:plasmaTurbineBonusOutput=6144
# Sets the bonus EU output of Steam Turbines.
I:steamTurbineBonusOutput=6144
# Whether to use modPriorities setting in config for prioritizing ore dictionary item registrations. By default, GTCE will sort ore dictionary registrations alphabetically comparing their owner ModIDs.
B:useCustomModPriorities=false
##########################################################################################################
# vanillarecipes
#--------------------------------------------------------------------------------------------------------#
# Category that contains configs for changing vanilla recipes
##########################################################################################################
vanillarecipes {
# Require a knife for bowl crafting instead of only plank? Default is true.
B:bowlRequireKnife=false
# Whether to make iron bucket recipe harder by requiring hammer and plates. Default is true.
B:bucketRequirePlatesAndHammer=false
# Whether to make flint and steel recipe require steel nugget instead of iron one. Default is true
B:flintAndSteelRequireSteel=false
# Recipes for items like iron doors, trapdors, pressure plates, cauldron, hopper and iron bars require iron plates and hammer. Default is true
B:ironConsumingCraftingRecipesRequirePlates=false
# Whether to nerf paper crafting recipe. Default is true.
B:nerfPaperCrafting=false
# Whether to nerf wood crafting to 2 sticks from 2 planks. Default is false.
B:nerfStickCrafting=false
# Whether to nerf wood crafting to 2 planks from 1 log. Default is false.
B:nerfWoodCrafting=false
}
##########################################################################################################
# machinespecific
#--------------------------------------------------------------------------------------------------------#
# Category that contains configs for machines with specific behavior
##########################################################################################################
machinespecific {
# Array of blacklisted dimension IDs in which Air Collector does not work.
I:airCollectorDimensionBlacklist <
>
}
}