ModTweaker/mcp/methods.csv

8551 lines
472 KiB
Text
Raw Normal View History

2016-07-16 22:21:21 +02:00
searge,name,side,desc
func_100011_g,getIsPotionDurationMax,0,
func_100012_b,setPotionDurationMax,0,Toggle the isPotionDurationMax field.
func_100015_a,isKeyDown,0,Returns whether the specified key binding is currently being pressed.
func_104002_bU,isNoDespawnRequired,2,
func_104055_i,setForceGamemode,1,
func_104056_am,getForceGamemode,2,
func_104112_b,saveExtraData,2,"Save extra data not associated with any Chunk. Not saved during autosave, only during world unload. Currently unimplemented."
func_104140_m,saveChunkData,2,saves chunk data - currently only called during execution of the Save All command
func_110121_a,isNullOrEmpty,0,
func_110124_au,getUniqueID,2,
func_110128_b,onBroken,2,Called when this entity is broken. Entity parameter may be null.
func_110131_b,removeFrameFromMap,2,Removes the dot representing this frame's position from the map when the item frame is broken.
func_110132_b,removeInventoryChangeListener,2,removes the specified IInvBasic from receiving further change notices
func_110133_a,setCustomName,2,Sets the name of this inventory. This is displayed to the client on opening.
func_110134_a,addInventoryChangeListener,2,Add a listener that will be notified when any item in this inventory is modified.
func_110138_aP,getMaxHealth,2,
func_110139_bj,getAbsorptionAmount,2,
func_110140_aT,getAttributeMap,2,
func_110142_aN,getCombatTracker,2,1.8.9
func_110143_aJ,getHealth,2,
func_110144_aD,getLastAttacker,2,
func_110145_l,dismountEntity,2,Moves the entity to a position out of the way of its mount.
func_110146_f,updateDistance,2,
func_110147_ax,applyEntityAttributes,2,
func_110148_a,getEntityAttribute,2,
func_110149_m,setAbsorptionAmount,2,
func_110159_bB,updateLeashedState,2,"Applies logic related to leashes, for example dragging the entity or breaking the leash."
func_110160_i,clearLeashed,2,Removes the leash from this entity
func_110162_b,setLeashedToEntity,2,Sets the entity to be leashed to.
func_110163_bv,enablePersistence,2,Enable the Entity persistence
func_110165_bF,recreateLeash,2,
func_110166_bE,getLeashedToEntity,2,
func_110167_bD,getLeashed,2,
func_110173_bK,isWithinHomeDistanceCurrentPosition,2,
func_110174_bM,getMaximumHomeDistance,2,
func_110175_bO,hasHome,2,Returns whether a home area is defined for this entity.
func_110177_bN,detachHome,2,
func_110182_bF,isAttacking,0,
func_110195_a,addGrowth,2,"""Adds the value of the parameter times 20 to the age of this entity. If the entity is an adult (if the entity's age is greater than 0), it will have no effect."""
func_110198_t,increaseTemper,2,
func_110199_f,openGUI,2,
func_110200_cJ,canMate,2,"Return true if the horse entity ready to mate. (no rider, not riding, tame, adult, not steril...)"
func_110201_q,getMouthOpennessAngle,0,
func_110202_bQ,getHorseVariant,2,
func_110203_cN,getModifiedMovementSpeed,2,Returns randomized movement speed
func_110204_cc,isEatingHaystack,2,
func_110205_ce,isBreeding,2,
func_110206_u,setJumpPower,0,
func_110207_m,setChested,2,
func_110208_b,setHorseWatchableBoolean,2,
func_110209_cd,isRearing,2,
func_110210_cH,moveTail,2,
func_110212_cp,getVariantTexturePaths,0,
func_110215_cj,getHorseJumpStrength,2,
func_110216_r,spawnHorseParticles,0,"""Spawns particles for the horse entity. par1 tells whether to spawn hearts. If it is false, it spawns smoke."""
func_110218_cm,getMaxTemper,2,
func_110219_q,setRearing,2,
func_110220_cK,makeHorseRear,2,
func_110221_n,setHasReproduced,2,
func_110223_p,getRearingAmount,0,
func_110224_ci,dropChests,2,
func_110225_cC,getChestSize,2,Returns number of slots depending horse type
func_110226_cD,initHorseChest,2,
func_110227_p,setEatingHaystack,2,
func_110228_bR,isAdultHorse,2,
func_110230_cF,resetTexturePrefix,2,
func_110231_cz,makeHorseRearWithSound,2,
func_110232_cE,updateHorseSlots,2,Updates the items in the saddle and armor slots of the horse's inventory.
func_110233_w,getHorseWatchableBoolean,2,
func_110234_j,setHorseTamed,2,
func_110235_q,setHorseVariant,2,
func_110237_h,mountTo,2,
func_110238_s,setTemper,2,
func_110239_cn,hasLayeredTextures,0,
func_110240_a,dropItemsInChest,2,
func_110242_l,setBreeding,2,
func_110243_cf,getHasReproduced,2,
func_110244_cA,dropChestItems,2,
func_110245_cM,getModifiedJumpStrength,2,Returns randomized jump strength
func_110246_bZ,isHorseJumping,2,
func_110247_cG,setHorseTexturePaths,0,
func_110248_bS,isTame,2,
func_110249_cI,openHorseMouth,2,
func_110250_a,getClosestHorse,2,
func_110251_o,setHorseSaddled,2,
func_110252_cg,getTemper,2,
func_110253_bW,isRidable,2,
func_110254_bY,getHorseSize,2,
func_110255_k,setHorseJumping,2,
func_110257_ck,isHorseSaddled,2,
func_110258_o,getGrassEatingAmount,0,
func_110261_ca,isChested,2,
func_110262_ch,prepareChunkForSpawn,2,
func_110263_g,setTamedBy,2,
func_110264_co,getHorseTexture,0,
func_110266_cB,eatingHorse,2,
func_110267_cL,getModifiedMaxHealth,2,Returns randomized max health
func_110297_a_,verifySellingItem,2,"Notifies the merchant of a possible merchantrecipe being fulfilled or not. Usually, this is just a sound byte being played depending if the suggested itemstack is not null."
func_110303_q,getLocationCape,0,
func_110304_a,getDownloadImageSkin,0,
func_110306_p,getLocationSkin,0,Returns true if the player instance has an associated skin.
func_110311_f,getLocationSkin,0,Returns true if the username has an associated skin.
func_110317_t,isRidingHorse,0,
func_110318_g,sendHorseJump,0,
func_110319_bJ,getHorseJumpPower,0,
func_110326_a,setRecordPlaying,0,
func_110430_a,setEntityActionState,2,
func_110432_I,getSession,0,
func_110434_K,getTextureManager,0,
func_110436_a,refreshResources,0,
func_110437_J,getProxy,0,
func_110438_M,getResourcePackRepository,0,
func_110441_Q,updateDisplayMode,0,
func_110442_L,getResourceManager,0,
func_110454_ao,getServerProxy,2,
func_110455_j,getOpPermissionLevel,2,
func_110462_b,getPackFormat,0,
func_110468_c,getFrameIndex,0,
func_110469_d,getFrameTime,0,
func_110470_b,frameHasTime,0,
func_110471_a,getFrameHeight,0,
func_110472_a,getFrameTimeSingle,0,
func_110473_c,getFrameCount,0,
func_110474_b,getFrameWidth,0,
func_110479_a,getTextureBlur,0,
func_110480_b,getTextureClamp,0,
func_110483_a,getSectionName,0,The name of this section type as it appears in JSON.
func_110492_a,parseAnimationFrame,0,
func_110495_a,hasNoTime,0,
func_110496_c,getFrameIndex,0,
func_110497_b,getFrameTime,0,
func_110503_a,parseMetadataSection,0,
func_110504_a,registerMetadataSectionType,0,
func_110505_a,getGson,0,Returns a Gson instance with type adapters registered for metadata sections.
func_110514_c,getResourcePack,0,
func_110515_d,getResourcePackName,0,
func_110516_a,updateResourcePack,0,
func_110517_b,closeResourcePack,0,
func_110518_a,bindTexturePackIcon,0,
func_110519_e,getTexturePackDescription,0,
func_110526_a,getMetadata,0,
func_110527_b,getInputStream,0,
func_110528_c,hasMetadata,0,
func_110536_a,getResource,0,
func_110537_b,getLocationMcmeta,0,
func_110538_a,addResourcePack,0,
func_110541_a,reloadResources,0,
func_110542_a,registerReloadListener,0,
func_110543_a,clearResources,0,
func_110544_b,notifyReloadListeners,0,
func_110545_a,reloadResourcePack,0,
func_110549_a,onResourceManagerReload,0,
func_110550_d,tick,0,
func_110551_a,loadTexture,0,
func_110552_b,getGlTextureId,0,
func_110564_a,updateDynamicTexture,0,
func_110565_c,getTextureData,0,
func_110569_e,initMissingImage,0,
func_110571_b,loadTextureAtlas,0,
func_110572_b,getAtlasSprite,0,
func_110577_a,bindTexture,0,
func_110578_a,getDynamicTextureLocation,0,
func_110579_a,loadTexture,0,
func_110580_a,loadTickableTexture,0,
func_110581_b,getTexture,0,
func_110586_a,getPackImage,0,
func_110587_b,getResourceDomains,0,
func_110589_b,resourceExists,0,
func_110590_a,getInputStream,0,
func_110591_a,getInputStreamByName,0,
func_110592_c,locationToName,0,
func_110593_b,hasResourceName,0,
func_110594_c,logNameNotLowercase,0,
func_110595_a,getRelativeName,0,
func_110596_a,readMetadata,0,
func_110599_c,getResourcePackZipFile,0,
func_110605_c,getResourceStream,0,
func_110609_b,getRepositoryEntriesAll,0,
func_110611_a,updateRepositoryEntriesAll,0,
func_110612_e,getDirResourcepacks,0,
func_110613_c,getRepositoryEntries,0,
func_110614_g,getResourcePackFiles,0,
func_110616_f,fixDirResourcepacks,0,
func_110623_a,getResourcePath,2,
func_110624_b,getResourceDomain,2,
func_110646_a,getTextWithoutFormattingCodes,2,"Returns a copy of the given string, with formatting codes stripped away."
func_110647_a,getOSType,0,
func_110667_a,getNumberOfTeams,2,
func_110668_a,spreadPositions,2,
func_110669_a,spread,2,
func_110670_a,createInitialPositions,2,
func_110671_a,setPlayerPositions,2,
func_110682_a,setBoxRotation,0,Sets the rotations for a ModelRenderer in the ModelHorse class.
func_110683_a,updateHorseRotation,0,Fixes and offsets a rotation in the ModelHorse class.
func_110738_j,isRidingHorse,0,"Checks if the player is riding a horse, used to chose the GUI to open"
func_110775_a,getEntityTexture,0,Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.
func_110776_a,bindTexture,0,
func_110827_b,renderLeash,0,
func_110828_a,interpolateValue,0,Gets the value between start and end according to pct
func_110934_a,addSprite,0,
func_110935_a,getCurrentWidth,0,
func_110936_b,getCurrentHeight,0,
func_110966_b,setIconWidth,0,
func_110967_i,getOriginY,0,"Returns the Y position of this icon on its texture sheet, in pixels."
func_110968_a,setFramesTextureData,0,
func_110969_c,setIconHeight,0,
func_110970_k,getFrameCount,0,
func_110971_a,initSprite,0,
func_110985_a,updateAnaglyph,0,
func_110986_a,readImageData,0,
func_110987_a,uploadTextureImage,0,
func_110988_a,uploadTexture,0,
func_110989_a,uploadTextureImageAllocate,0,
func_110990_a,copyToBuffer,0,
func_110991_a,allocateTexture,0,
func_110993_a,uploadTextureImageSubImpl,0,
func_110994_a,copyToBufferPos,0,
func_110995_a,uploadTextureImageSub,0,
func_110996_a,glGenTextures,0,
func_110997_a,setTextureClamped,0,
func_111092_a,getSpawnY,2,
func_111093_a,clamp,2,
func_111094_b,moveAway,2,
func_111095_a,normalize,2,
func_111096_b,getLength,2,
func_111097_a,randomize,2,
func_111098_b,isSafe,2,
func_111099_a,dist,2,
func_111104_a,setRandomEffect,2,
func_111108_a,getAttributeUnlocalizedName,2,
func_111109_a,clampValue,2,
func_111110_b,getDefaultValue,2,
func_111111_c,getShouldWatch,2,
func_111112_a,setShouldWatch,2,
func_111116_f,getDescription,2,
func_111117_a,setDescription,2,
func_111121_a,applyModifier,2,
func_111122_c,getModifiers,2,
func_111123_a,getAttribute,2,Get the Attribute this is an instance of
func_111124_b,removeModifier,2,
func_111125_b,getBaseValue,2,
func_111126_e,getAttributeValue,2,
func_111127_a,getModifier,2,"Returns attribute modifier, if any, by the given UUID"
func_111128_a,setBaseValue,2,
func_111129_g,computeValue,2,
func_111130_a,getModifiersByOperation,2,
func_111131_f,flagForUpdate,2,
func_111146_a,getAllAttributes,2,
func_111147_b,applyAttributeModifiers,2,
func_111148_a,removeAttributeModifiers,2,
func_111150_b,registerAttribute,2,"Registers an attribute with this AttributeMap, returns a modifiable AttributeInstance associated with this map"
func_111151_a,getAttributeInstance,2,
func_111152_a,getAttributeInstanceByName,2,
func_111160_c,getWatchedAttributes,2,
func_111161_b,getAttributeInstanceSet,2,
func_111164_d,getAmount,2,
func_111165_e,isSaved,2,@see #isSaved
func_111166_b,getName,2,
func_111167_a,getID,2,
func_111168_a,setSaved,2,@see #isSaved
func_111169_c,getOperation,2,
func_111175_f,getTargetDistance,2,
func_111183_a,getAttributeModifierAmount,2,
func_111184_a,registerPotionAttributeModifier,2,Used by potions to register the attribute they modify.
func_111185_a,applyAttributesModifiersToEntity,2,
func_111186_k,getAttributeModifierMap,0,
func_111187_a,removeAttributesModifiersFromEntity,2,
func_111190_b,sendMetadataToAllAssociatedPlayers,2,"Sends the entity metadata (DataWatcher) and attributes to all players tracking this entity, including the entity itself if a player."
func_111205_h,getItemAttributeModifiers,2,"Gets a map of item attribute modifiers, used by ItemSword to increase hit damage."
func_111206_d,getByNameOrId,2,"Tries to get an Item by it's name (e.g. minecraft:apple) or a String representation of a numerical ID. If both fail, null is returned."
func_111207_a,itemInteractionForEntity,2,"Returns true if the item can be used on the given entity, e.g. shears on sheep."
func_111225_m,getRelevantEnchantmentTypes,0,Returns the enchantment types relevant to this tab
func_111226_a,hasRelevantEnchantmentType,0,
func_111229_a,setRelevantEnchantmentTypes,2,Sets the enchantment types for populating this tab with enchanting books
func_111238_b,canBeHovered,0,"Actualy only call when we want to render the white square effect over the slots. Return always True, except for the armor slot of the Donkey/Mule (we can't interact with the Undead and Skeleton horses)"
func_111257_a,writeBaseAttributeMapToNBT,2,"Creates an NBTTagList from a BaseAttributeMap, including all its AttributeInstances"
func_111258_a,applyModifiersToAttributeInstance,2,
func_111259_a,readAttributeModifierFromNBT,2,Creates an AttributeModifier from an NBTTagCompound
func_111261_a,writeAttributeInstanceToNBT,2,"Creates an NBTTagCompound from an AttributeInstance, including its AttributeModifiers"
func_111262_a,writeAttributeModifierToNBT,2,Creates an NBTTagCompound from an AttributeModifier
func_111269_d,getPathSearchRange,2,Gets the maximum distance that the path finding will search in.
func_111270_a,union,2,
func_111271_a,getUnicodePageLocation,0,
func_111272_d,readFontTexture,0,
func_111282_a,interactWithEntity,2,
func_111283_C,getAttributeModifiers,2,Gets the attribute modifiers for this ItemStack.\nWill check for an NBT tag list containing modifiers for the stack.
func_111285_a,getUsername,0,
func_111286_b,getSessionID,0,
func_120011_ar,setGuiEnabled,1,
func_120016_a,createServerGui,1,Creates the server GUI and sets it visible for the user.
func_120018_d,getLogComponent,1,
func_120019_b,getStatsComponent,1,Generates new StatsComponent and returns it.
func_120020_c,getPlayerListComponent,1,Generates new PlayerListComponent and returns it.
func_120034_a,tick,1,
func_120035_a,mean,1,
func_130001_d,getCurrentMoonPhaseFactor,2,"gets the current fullness of the moon expressed as a float between 1.0 and 0.0, in steps of .25"
func_130010_a,getOriginX,0,"Returns the X position of this icon on its texture sheet, in pixels."
func_130011_c,setLastAttacker,2,
func_130014_f_,getEntityWorld,2,"Get the world, if available. <b>{@code null} is not allowed!</b> If you are not an entity in the world, return the overworld"
func_130071_aq,getCurrentTimeMillis,2,
func_130072_d,getAnimationFrame,0,
func_130073_e,getFrameIndexSet,0,
func_130077_b,getPackName,0,
func_130098_m,hasAnimationMetadata,0,
func_130099_d,allocateFrameTextureData,0,
func_130102_n,resetSprite,0,
func_130103_l,clearFramesTextureData,0,
func_130105_g,getMinecraftStartTimeMillis,2,Returns the saved value of System#currentTimeMillis when the game started
func_135016_M,getLanguageManager,0,
func_135018_a,getLanguages,0,
func_135021_a,loadLocaleData,0,
func_135022_a,loadLocaleDataFiles,0,"For each domain $D and language $L, attempts to load the resource $D:lang/$L.lang"
func_135023_a,formatMessage,0,"Calls String.format(translateKey(key), params)"
func_135024_b,checkUnicode,0,
func_135025_a,isUnicode,0,
func_135026_c,translateKeyPrivate,0,"Returns the translation, or the key itself if the key could not be translated."
func_135028_a,loadLocaleData,0,Loads the locale data for the list of resources.
func_135034_a,getLanguageCode,0,
func_135035_b,isBidirectional,0,
func_135040_d,getLanguages,0,
func_135041_c,getCurrentLanguage,0,
func_135042_a,isCurrentLocaleUnicode,0,
func_135043_a,parseLanguageMetadata,0,
func_135044_b,isCurrentLanguageBidirectional,0,
func_135045_a,setCurrentLanguage,0,
func_135051_a,setLocale,0,
func_135052_a,format,0,"Translates the given string and then formats it. Equivilant to String.format(translate(key), parameters)."
func_135055_a,getResourceDomains,0,
func_135056_b,getAllResources,0,
func_135058_a,getPackMetadata,0,
func_135063_a,replaceWith,0,Replaces all the current instance's translations with the ones that are passed in.
func_135064_c,tryTranslateKey,2,Tries to look up a translation for the given key; spits back the key if no result was found.
func_135074_t,clearCustomName,2,Clear any custom name set for this ItemStack
func_140005_i,switchToRealms,0,
func_142008_O,shouldSetPosAfterLoading,2,
func_142013_aG,getLastAttackerTime,2,
func_142015_aE,getRevengeTimer,2,
func_142017_o,onLeashDistance,2,
func_142018_a,shouldAttackEntity,2,
func_142021_k,getServerBrand,0,"Gets the brand of the currently connected server. May be null if the server hasn't yet sent brand information. Server brand information is sent over the {@code MC|Brand} plugin channel, and is used to identify modded servers in crash reports."
func_142049_d,removeAllModifiers,0,
func_142053_d,formatString,2,
func_142054_a,isSameTeam,2,Same as ==
func_143004_u,markPlayerActive,2,
func_143006_e,setPlayerIdleTimeout,2,
func_143007_ar,getMaxPlayerIdleMinutes,2,
func_143009_a,readStructureBaseNBT,2,"Reads and sets structure base data (boundingbox, {@link net.minecraft.world.gen.structure.StructureComponent#coordBaseMode coordBase} and {@link net.minecraft.world.gen.structure.StructureComponent#componentType componentType})"
func_143010_b,createStructureBaseNBT,2,"Writes structure base data (id, boundingbox, {@link net.minecraft.world.gen.structure.StructureComponent#coordBaseMode coordBase} and {@link net.minecraft.world.gen.structure.StructureComponent#componentType componentType}) to new NBTTagCompound and returns it."
func_143011_b,readStructureFromNBT,2,(abstract) Helper method to read subclass data from NBT
func_143012_a,writeStructureToNBT,2,(abstract) Helper method to write subclass data to NBT
func_143016_a,registerVillagePieces,2,
func_143017_b,readFromNBT,2,
func_143018_f,getChunkPosZ,2,
func_143019_e,getChunkPosX,2,
func_143020_a,readStructureComponentsFromNBT,2,
func_143021_a,writeStructureComponentsToNBT,2,
func_143022_a,writeToNBT,2,
func_143025_a,getStructureName,2,
func_143026_a,setStructureStart,2,
func_143027_a,initializeStructureData,2,
func_143031_a,registerStructureComponent,2,
func_143032_b,getStructureComponent,2,
func_143033_a,getStructureStartName,2,
func_143034_b,registerStructure,2,
func_143035_a,getStructureStart,2,
func_143036_a,getStructureComponentName,2,
func_143041_a,getTagCompound,2,
func_143042_b,formatChunkCoords,2,
func_143043_a,writeInstance,2,"Writes the NBT tag of an instance of this structure type to the internal NBT tag, using the chunkcoordinates as the key"
func_143045_a,registerScatteredFeaturePieces,2,
func_143046_a,registerStrongholdPieces,2,
func_143048_a,registerStructurePieces,2,
func_143049_a,registerNetherFortressPieces,2,
func_145747_a,addChatMessage,2,Send a chat message to the CommandSender
func_145748_c_,getDisplayName,2,Get the formatted ChatComponent that will be used for the sender's username in chat
func_145749_h,getLastOutput,2,Returns the lastOutput.
func_145750_b,setLastOutput,2,
func_145751_f,getCommandBlockType,0,"Currently this returns 0 for the traditional command block, and 1 for the minecart command block"
func_145752_a,setCommand,2,Sets the command.
func_145753_i,getCommand,2,Returns the command of the command block.
func_145754_b,setName,2,
func_145755_a,trigger,2,
func_145756_e,updateCommand,2,
func_145757_a,fillInInfo,0,"Fills in information about the command block for the packet. X/Y/Z for the minecart version, and entityId for the traditional version"
func_145759_b,readDataFromNBT,2,Reads NBT formatting and stored data into variables.
func_145760_g,getSuccessCount,2,returns the successCount int.
func_145769_d,setEntityId,2,
func_145770_h,isInRangeToRender3d,0,
func_145771_j,pushOutOfBlocks,2,
func_145773_az,doesEntityNotTriggerPressurePlate,2,Return whether this entity should NOT trigger a pressure plate or a tripwire.
func_145775_I,doBlockCollisions,2,
func_145778_a,dropItemWithOffset,2,
func_145779_a,dropItem,2,
func_145782_y,getEntityId,2,
func_145797_a,setOwner,2,
func_145798_i,getOwner,2,
func_145799_b,setThrower,2,
func_145800_j,getThrower,2,
func_145806_a,setHurtEntities,2,
func_145807_e,getWorldObj,0,
func_145818_k_,hasCustomName,2,Returns true if this thing is named
func_145822_e,getCommandBlockLogic,2,
func_145826_a,addMapping,2,Adds a new two-way mapping between the class and its string name in both hashmaps.
func_145828_a,addInfoToCrashReport,2,
func_145829_t,validate,2,validates a tile entity
func_145830_o,hasWorldObj,2,Returns true if the worldObj isn't null.
func_145831_w,getWorld,2,Returns the worldObj for this tileEntity.
func_145832_p,getBlockMetadata,2,
func_145833_n,getMaxRenderDistanceSquared,0,
func_145834_a,setWorldObj,2,Sets the worldObj for this tileEntity.
func_145835_a,getDistanceSq,0,Returns the square of the distance between this entity and the passed in coordinates.
func_145836_u,updateContainingBlockInfo,2,
func_145837_r,isInvalid,2,
func_145838_q,getBlockType,2,Gets the block type at the location of this entity (client-only).
func_145839_a,readFromNBT,2,
func_145842_c,receiveClientEvent,2,
func_145843_s,invalidate,2,invalidates a tile entity
func_145856_a,getRecord,2,
func_145857_a,setRecord,2,
func_145860_a,getProgress,0,Get interpolated progress value (between lastProgress and progress) given the fractional time between ticks as an argument
func_145866_f,clearPistonTileEntity,2,"removes a piston's tile entity (and if the piston is moving, stops it)"
func_145867_d,shouldPistonHeadBeRendered,0,
func_145868_b,isExtending,2,Returns true if a piston is extending
func_145877_a,changePitch,2,change pitch by -> (currentPitch + 1) % 25
func_145881_a,getSpawnerBaseLogic,2,
func_145883_k,transferItemsOut,2,
func_145884_b,getHopperInventory,2,Returns the IInventory for the specified hopper
func_145886_a,setCustomName,2,
func_145887_i,updateHopper,2,
func_145888_j,isOnTransferCooldown,2,
func_145891_a,captureDroppedItems,2,
func_145893_b,getInventoryAtPosition,2,Returns the IInventory (if applicable) of the TileEntity at the specified position
func_145894_a,canCombine,2,
func_145895_l,getInventoryForHopperTransfer,2,Returns the IInventory that this hopper is pointing into
func_145896_c,setTransferCooldown,2,
func_145898_a,putDropInInventoryAllSlots,2,Attempts to place the passed EntityItem's stack into the inventory using as many slots as possible. Returns false if the stackSize of the drop was not depleted.
func_145903_a,setSkullRotation,2,
func_145904_a,getSkullType,2,
func_145906_b,getSkullRotation,0,
func_145911_b,getPlayer,2,
func_145912_a,setPlayer,2,
func_145913_a,setEditable,0,Sets the sign's isEditable flag to the specified parameter.
func_145914_a,getIsEditable,2,
func_145920_a,setCustomName,2,
func_145934_k,canBrew,2,
func_145937_a,setName,2,
func_145940_l,brewPotions,2,
func_145948_k,canSmelt,2,"Returns true if the furnace can smelt an item, i.e. has a source item, destination stack isn't full, etc."
func_145949_j,smeltItem,2,Turn one item from the furnace source stack into the appropriate smelted item in the furnace result stack
func_145950_i,isBurning,2,Furnace isBurning
func_145951_a,setCustomInventoryName,2,
func_145952_a,getItemBurnTime,2,"Returns the number of ticks that the supplied fuel item will keep the furnace burning, or 0 if the item isn't fuel"
func_145954_b,isItemFuel,2,
func_145964_a,setFlowerPotData,2,
func_145965_a,getFlowerPotItem,2,
func_145966_b,getFlowerPotData,2,
func_145969_a,openChest,2,
func_145970_b,closeChest,2,
func_145971_a,canBeUsed,2,
func_145976_a,setCustomName,2,
func_145979_i,checkForAdjacentChests,2,Performs the check for adjacent chests to determine if this chest is double or not.
func_145980_j,getChestType,2,
func_145993_a,getCommandBlockLogic,2,
func_145995_a,setOutputSignal,2,
func_145996_a,getOutputSignal,2,
func_145999_a,setName,2,
func_146000_x,addEffectsToPlayers,2,
func_146002_i,shouldBeamRender,0,
func_146003_y,updateSegmentColors,2,
func_146017_i,getDispenseSlot,2,
func_146018_a,setCustomName,2,
func_146019_a,addItemStack,2,Add the given ItemStack to this Dispenser. Return the Slot the Item was placed in or -1 if no free slot is available.
func_146031_a,setChestTileEntity,2,
func_146034_e,handleHookRetraction,2,
func_146035_c,handleHookCasting,2,
func_146065_b,dropItemOrSelf,2,
func_146066_aG,canDropLoot,2,Entity won't drop items or experience points if this returns false
func_146068_u,getDropItem,2,
func_146069_a,multiplySize,2,Multiplies the height and width by the provided float.
func_146070_a,setBreakDoorsAItask,2,Sets or removes EntityAIBreakDoor task
func_146071_k,setChildSize,2,sets the size of the entity to be half of its current size if true.
func_146072_bX,isBreakDoorsTaskSet,2,
func_146077_cc,explode,2,Creates an explosion as determined by this creeper's power and explosion radius.
func_146078_ca,hasIgnited,2,
func_146079_cb,ignite,2,
func_146082_f,setInLove,2,
func_146083_cb,getPlayerInLove,2,
func_146086_d,setHorseArmorStack,2,Set horse armor stack (for example: new ItemStack(Items.iron_horse_armor))
func_146094_a,getUUID,2,Gets a players UUID given their GameProfie
func_146097_a,dropItem,2,
func_146103_bH,getGameProfile,2,Returns the GameProfile for this player
func_146105_b,addChatComponentMessage,2,
func_146107_m,getStatFileWriter,0,
func_146110_a,drawModalRectWithCustomSizedTexture,0,"Draws a textured rectangle at z = 0. Args: x, y, u, v, width, height, textureWidth, textureHeight"
func_146111_b,drawButtonForegroundLayer,0,
func_146112_a,drawButton,0,Draws this button to the screen.
func_146113_a,playPressSound,0,
func_146114_a,getHoverState,0,"Returns 0 if the button is disabled, 1 if the mouse is NOT hovering over this button and 2 if it IS hovering over this button."
func_146115_a,isMouseOver,0,Whether the mouse cursor is currently over the button.
func_146116_c,mousePressed,0,Returns true if the mouse has been pressed on this control. Equivalent of MouseListener.mousePressed(MouseEvent e).
func_146117_b,getButtonWidth,0,
func_146118_a,mouseReleased,0,Fired when the mouse button is released. Equivalent of MouseListener.mouseReleased(MouseEvent e).
func_146119_b,mouseDragged,0,Fired when the mouse button is dragged. Equivalent of MouseListener.mouseDragged(MouseEvent e).
func_146136_c,returnEnumOptions,0,
func_146140_b,setSelected,0,
func_146141_c,isSelected,0,
func_146158_b,getChatGUI,0,"returns a pointer to the persistant Chat GUI, containing all previous chat messages and such"
func_146159_a,drawLabel,0,
func_146160_b,drawLabelBackground,0,
func_146175_b,deleteFromCursor,0,"Deletes the given number of characters from the current cursor's position, unless there is currently a selection, in which case the selection is deleted instead."
func_146176_q,getVisible,0,returns true if this textbox is visible
func_146177_a,deleteWords,0,"Deletes the given number of words from the current cursor's position, unless there is currently a selection, in which case the selection is deleted instead."
func_146178_a,updateCursorCounter,0,Increments the cursor counter
func_146179_b,getText,0,Returns the contents of the textbox
func_146180_a,setText,0,"Sets the text of the textbox, and moves the cursor to the end."
func_146181_i,getEnableBackgroundDrawing,0,Gets whether the background and outline of this text box should be drawn (true if so).
func_146182_d,moveCursorBy,0,Moves the text cursor by a specified number of characters and clears the selection
func_146183_a,getNthWordFromPos,0,Gets the starting index of the word at a distance of the specified number of words away from the given position.
func_146184_c,setEnabled,0,Sets whether this text box is enabled. Disabled text boxes cannot be typed in.
func_146185_a,setEnableBackgroundDrawing,0,Sets whether or not the background and outline of this text box should be drawn.
func_146186_n,getSelectionEnd,0,"the side of the selection that is not the cursor, may be the same as the cursor"
func_146187_c,getNthWordFromCursor,0,Gets the starting index of the word at the specified number of words away from the cursor position.
func_146188_c,drawCursorVertical,0,Draws the current selection and a vertical line cursor in the text box.
func_146189_e,setVisible,0,Sets whether or not this textbox is visible
func_146190_e,setCursorPosition,0,Sets the current position of the cursor.
func_146191_b,writeText,0,"Adds the given text after the cursor, or replaces the currently selected text if there is a selection."
func_146192_a,mouseClicked,0,"Called when mouse is clicked, regardless as to whether it is over this button or not."
func_146193_g,setTextColor,0,Sets the color to use when drawing this text box's text. A different color is used if this text box is disabled.
func_146194_f,drawTextBox,0,Draws the textbox
func_146195_b,setFocused,0,Sets focus to this gui element
func_146196_d,setCursorPositionZero,0,Moves the cursor to the very start of this text box.
func_146197_a,getNthWordFromPosWS,0,"Like getNthWordFromPos (which wraps this), but adds option for skipping consecutive spaces"
func_146198_h,getCursorPosition,0,returns the current position of the cursor
func_146199_i,setSelectionPos,0,"Sets the position of the selection anchor (the selection anchor and the cursor position mark the edges of the selection). If the anchor is set beyond the bounds of the current text, it will be put back inside."
func_146200_o,getWidth,0,returns the width of the textbox depending on if background drawing is enabled
func_146201_a,textboxKeyTyped,0,Call this method from your GuiScreen to process the keys into the textbox
func_146202_e,setCursorPositionEnd,0,Moves the cursor to the very end of this text box.
func_146203_f,setMaxStringLength,0,"Sets the maximum length for the text in this text box. If the current text is longer than this length, the current text will be trimmed."
func_146204_h,setDisabledTextColour,0,Sets the color to use for text in this text box when this text box is disabled.
func_146205_d,setCanLoseFocus,0,Sets whether this text box loses focus when something other than it is clicked.
func_146206_l,isFocused,0,Getter for the focused field
func_146207_c,getSelectedText,0,returns the text between the cursor and selectionEnd
func_146208_g,getMaxStringLength,0,returns the maximum number of character that can be contained in this textbox
func_146227_a,printChatMessage,0,
func_146228_f,getChatWidth,0,
func_146229_b,scroll,0,Scrolls the chat by the given number of lines.
func_146230_a,drawChat,0,
func_146231_a,clearChatMessages,0,Clears the chat.
func_146232_i,getLineCount,0,
func_146233_a,calculateChatboxWidth,0,
func_146234_a,printChatMessageWithOptionalDeletion,0,"prints the ChatComponent to Chat. If the ID is not 0, deletes an existing Chat Line of that ID from the GUI"
func_146236_a,getChatComponent,0,Gets the chat component under the mouse
func_146237_a,setChatLine,0,
func_146238_c,getSentMessages,0,Gets the list of messages previously sent through the chat GUI
func_146239_a,addToSentMessages,0,"Adds this string to the list of sent messages, for recall using the up/down arrow keys"
func_146240_d,resetScroll,0,"Resets the chat scroll (executed when the GUI is closed, among others)"
func_146241_e,getChatOpen,0,Returns true if the chat GUI is open
func_146242_c,deleteChatLine,0,finds and deletes a Chat line by ID
func_146243_b,calculateChatboxHeight,0,
func_146244_h,getChatScale,0,Returns the chatscale from mc.gameSettings.chatScale
func_146245_b,refreshChat,0,
func_146246_g,getChatHeight,0,
func_146254_a,updateAchievementWindow,0,
func_146255_b,displayUnformattedAchievement,0,
func_146256_a,displayAchievement,0,
func_146257_b,clearAchievements,0,
func_146258_c,updateAchievementWindowScale,0,
func_146269_k,handleInput,0,Delegates mouse and keyboard input.
func_146270_b,drawWorldBackground,0,
func_146271_m,isCtrlKeyDown,0,Returns true if either windows ctrl key is down or if either mac meta key is down
func_146272_n,isShiftKeyDown,0,Returns true if either shift key is down
func_146273_a,mouseClickMove,0,"Called when a mouse button is pressed and the mouse is moved around. Parameters are : mouseX, mouseY, lastButtonClicked & timeSinceMouseClick."
func_146274_d,handleMouseInput,0,Handles mouse input.
func_146275_d,setClipboardString,0,Stores the given string in the system clipboard
func_146276_q_,drawDefaultBackground,0,Draws either a gradient over the background screen (when it exists) or a flat gradient over background.png
func_146277_j,getClipboardString,0,Returns a string stored in the system clipboard.
func_146278_c,drawBackground,0,Draws the background (i is always 0 as of 1.2.2)
func_146279_a,drawCreativeTabHoveringText,0,"Draws the text when mouse is over creative inventory tab. Params: current creative tab to be checked, current mouse x position, current mouse y position."
func_146280_a,setWorldAndResolution,0,Causes the screen to lay out its subcomponents again. This is the equivalent of the Java call Container.validate()
func_146281_b,onGuiClosed,0,Called when the screen is unloaded. Used to disable keyboard repeat events
func_146282_l,handleKeyboardInput,0,Handles keyboard input.
func_146283_a,drawHoveringText,0,Draws a List of strings as a tooltip. Every entry is drawn on a seperate line.
func_146284_a,actionPerformed,0,Called by the controls from the buttonList when activated. (Mouse pressed for buttons)
func_146285_a,renderToolTip,0,
func_146286_b,mouseReleased,0,Called when a mouse button is released.
func_146314_g,calcSaveDirName,0,Determine a save-directory name from the world name
func_146315_i,toggleMoreWorldOptions,0,"Toggles between initial world-creation display, and ""more options"" display.\nCalled when user clicks ""More World Options..."" or ""Done"" (same button, different labels depending on current display)."
func_146316_a,showMoreWorldOptions,0,"Shows additional world-creation options if toggle is true, otherwise shows main world-creation elements"
func_146317_a,getUncollidingSaveDirName,0,"Ensures that a proposed directory name doesn't collide with existing names.\nReturns the name, possibly modified to avoid collisions."
func_146318_a,recreateFromExistingWorld,0,"Set the initial values of a new world to create, from the values from an existing world.\n \nCalled after construction when a user selects the ""Recreate"" button."
func_146319_h,updateDisplayState,0,Sets displayed GUI elements according to the current settings state
func_146350_a,setButtonDelay,0,Sets the number of ticks to wait before enabling the buttons.
func_146358_g,disableSecurityWarning,0,
func_146359_e,copyLinkToClipboard,0,Copies the link to the system clipboard.
func_146367_a,connect,0,
func_146375_g,onLayersChanged,0,"Would update whether or not the edit and remove buttons are enabled, but is currently disabled and always disables the buttons (which are invisible anyways)"
func_146382_i,hasSelectedLayer,0,Returns whether there is a valid layer selection
func_146383_a,setPreset,0,Sets the superflat preset. Invalid or null values will result in the default superflat preset being used.
func_146384_e,getPreset,0,Gets the superflat preset in the text format described on the Superflat article on the Minecraft Wiki
func_146402_a,getSentHistory,0,"input is relative and is applied directly to the sentHistoryCursor so -1 is the previous message, 1 is the next message from the current cursor position"
func_146418_g,wakeFromSleep,0,
func_146421_a,registerPreset,0,
func_146425_a,registerPreset,0,
func_146426_g,updateButtonValidity,0,
func_146430_p,hasValidSelection,0,
func_146456_p,pageGetCurrent,0,Returns the entire text of the current page as determined by currPage
func_146457_a,pageSetCurrent,0,Sets the text of the current page as determined by currPage
func_146459_b,pageInsertIntoCurrent,0,"Processes any text getting inserted into the current page, enforcing the page size limit"
func_146460_c,keyTypedInTitle,0,Processes keystrokes when editing the title of a book
func_146461_i,addNewPage,0,
func_146462_a,sendBookToServer,0,
func_146463_b,keyTypedInBook,0,Processes keystrokes when editing the text of a book
func_146464_h,updateButtons,0,
func_146509_g,doneLoading,0,
func_146521_a,drawStatsScreen,0,
func_146527_c,drawSprite,0,Draws a sprite from assets/textures/gui/container/stats_icons.png
func_146531_b,drawButtonBackground,0,Draws a gray box that serves as a button background.
func_146541_h,createButtons,0,
func_146552_b,drawAchievementScreen,0,
func_146553_h,drawTitle,0,
func_146574_g,sendRespawnPacket,0,
func_146575_b,drawWinGameScreen,0,
func_146586_a,setDoneWorking,0,
func_146595_g,updateDisplayNames,0,
func_146789_i,getOldServerPinger,0,
func_146790_a,selectServer,0,
func_146791_a,connectToServer,0,
func_146792_q,refreshServerList,0,
func_146793_a,setHoveringText,0,
func_146794_g,createButtons,0,
func_146795_p,getServerList,0,
func_146796_h,connectToSelected,0,
func_146961_a,hasResourcePackEntry,0,
func_146962_b,getListContaining,0,"Returns the list containing the resource pack entry, returns the selected list if it is selected, otherwise returns the available list"
func_146963_h,getSelectedResourcePacks,0,Returns a list containing the selected resource packs
func_146964_g,getAvailableResourcePacks,0,Returns a list containing the available resource packs
func_146975_c,getSlotAtPosition,0,Returns the slot at the given coordinates or null if there is none.
func_146976_a,drawGuiContainerBackgroundLayer,0,Draws the background layer of this container (behind the items).
func_146977_a,drawSlot,0,"Draws the given slot: any item in it, the slot's background, the hovered highlight, etc."
func_146978_c,isPointInRegion,0,"Test if the 2D point is in a rectangle (relative to the GUI). Args : rectX, rectY, rectWidth, rectHeight, pointX, pointY"
func_146979_b,drawGuiContainerForegroundLayer,0,Draw the foreground layer for the GuiContainer (everything in front of the items)
func_146980_g,updateDragSplitting,0,
func_146981_a,isMouseOverSlot,0,Returns whether the mouse is over the given slot.
func_146982_a,drawItemStack,0,"Draws an ItemStack.\n \nThe z index is increased by 32 (and not decreased afterwards), and the item is then rendered at z=200."
func_146983_a,checkHotbarKeys,0,"Checks whether a hotbar key (to swap the hovered item with an item in the hotbar) has been pressed. If so, it swaps the given items.\nReturns true if a hotbar key was pressed."
func_147035_g,getMerchant,0,
func_147044_g,drawActivePotionEffects,0,Display the potion effects list
func_147046_a,drawEntityOnScreen,0,Draws an entity on the screen looking toward the cursor.
func_147049_a,isMouseOverTab,0,Checks if the mouse is over the given tab. Returns true if so.
func_147050_b,setCurrentCreativeTab,0,"Sets the current creative tab, restructuring the GUI as needed."
func_147051_a,drawTab,0,"Draws the given tab and its background, deciding whether to highlight the tab or not based off of the selected index."
func_147052_b,renderCreativeInventoryHoveringText,0,"Renders the creative inventory hovering text if mouse is over it. Returns true if did render or false otherwise. Params: current creative tab to be checked, current mouse x position, current mouse y position."
func_147053_i,updateCreativeSearch,0,
func_147055_p,needsScrollBars,0,returns (if you are not on the inventoryTab) and (the flag isn't set) and (you have more than 1 page of items)
func_147056_g,getSelectedTabIndex,0,Returns the index of the currently selected tab.
func_147068_g,tickBook,0,
func_147090_g,renameItem,0,
func_147096_v,getChatVisibility,2,
func_147097_b,sendTileEntityUpdate,2,
func_147098_j,updateBiomesExplored,2,Updates all biomes that have been explored by this player and triggers Adventuring Time if player qualifies.
func_147099_x,getStatFile,2,Gets the stats file for reading achievements
func_147100_a,handleClientSettings,2,
func_147104_D,getCurrentServerData,0,
func_147107_h,isFramerateLimitBelowMax,0,
func_147108_a,displayGuiScreen,0,Sets the argument GuiScreen as the main (topmost visible) screen.
func_147109_W,getAmbientMusicType,0,
func_147110_a,getFramebuffer,0,
func_147111_S,isJava64bit,0,
func_147112_ai,middleClickMouse,0,Called when user clicked he's mouse middle button (pick block)
func_147113_T,isGamePaused,0,
func_147114_u,getConnection,0,
func_147115_a,sendClickBlockToController,0,
func_147116_af,clickMouse,0,
func_147117_R,getTextureMapBlocks,0,
func_147118_V,getSoundHandler,0,
func_147119_ah,updateFramebufferSize,0,
func_147121_ag,rightClickMouse,0,Called when user clicked he's mouse right button (place)
func_147122_X,isJvm64bit,0,
func_147130_as,getMinecraftSessionService,2,
func_147132_au,refreshStatusNextTick,2,
func_147133_T,getResourcePackUrl,2,
func_147134_at,getServerStatusResponse,2,
func_147135_j,getDifficulty,2,Get the server's difficulty
func_147136_ar,isAnnouncingPlayerAchievements,2,
func_147137_ag,getNetworkSystem,2,
func_147139_a,setDifficultyForAllWorlds,2,
func_147149_a,saveToFile,2,Saves this CrashReport to the given file and returns a value indicating whether we were successful at doing so.
func_147152_a,getStackTrace,2,
func_147176_a,getChatComponentFromNthArg,2,
func_147178_a,getChatComponentFromNthArg,2,
func_147179_f,getItemByText,2,"Gets the Item specified by the given text string. First checks the item registry, then tries by parsing the string as an integer ID (deprecated). Warns the sender if we matched by parsing the ID. Throws if the item wasn't found. Returns the item if it was found."
func_147180_g,getBlockByText,2,"Gets the Block specified by the given text string. First checks the block registry, then tries by parsing the string as an integer ID (deprecated). Warns the sender if we matched by parsing the ID. Throws if the block wasn't found. Returns the block if it was found."
func_147203_d,getWittyComment,2,Get a random witty comment
func_147223_a,pingPendingNetworks,0,
func_147224_a,ping,0,
func_147225_b,tryCompatibilityPing,0,
func_147226_b,clearPendingNetworks,0,
func_147231_a,onDisconnect,2,"Invoked when disconnecting, the parameter is a ChatComponent describing the reason for termination"
func_147234_a,handleBlockChange,2,Updates the block and metadata and generates a blockupdate (and notify the clients)
func_147235_a,handleSpawnObject,2,Spawns an instance of the objecttype indicated by the packet and sets its position and momentum
func_147236_a,handleEntityStatus,2,"Invokes the entities' handleUpdateHealth method which is implemented in LivingBase (hurt/death), MinecartMobSpawner (spawn delay), FireworkRocket & MinecartTNT (explosion), IronGolem (throwing,...), Witch (spawn particles), Zombie (villager transformation), Animal (breeding mode particles), Horse (breeding/smoke particles), Sheep (...), Tameable (...), Villager (particles for breeding mode, angry and happy), Wolf (...)"
func_147237_a,handleSpawnPlayer,2,"Handles the creation of a nearby player entity, sets the position and held item"
func_147238_a,handleDestroyEntities,2,"Locally eliminates the entities. Invoked by the server when the items are in fact destroyed, or the player is no longer registered as required to monitor them. The latter happens when distance between the player and item increases beyond a certain treshold (typically the viewing distance)"
func_147239_a,handleConfirmTransaction,2,Verifies that the server and client are synchronized with respect to the inventory/container opened by the player and confirms if it is the case.
func_147240_a,handleCustomPayload,2,"Handles packets that have room for a channel specification. Vanilla implemented channels are ""MC|TrList"" to acquire a MerchantRecipeList trades for a villager merchant, ""MC|Brand"" which sets the server brand? on the player instance and finally ""MC|RPack"" which the server uses to communicate the identifier of the default server resourcepack for the client to load."
func_147241_a,handleWindowItems,2,Handles the placement of a specified ItemStack in a specified container/inventory slot
func_147242_a,handleEntityEquipment,2,
func_147243_a,handleEntityAttach,2,
func_147244_a,handleEntityVelocity,2,Sets the velocity of the specified entity to the specified value
func_147245_a,handleWindowProperty,2,Sets the progressbar of the opened window to the specified value
func_147246_a,handleCollectItem,2,
func_147247_a,handleTeams,2,"Updates a team managed by the scoreboard: Create/Remove the team registration, Register/Remove the player-team-memberships, Set team displayname/prefix/suffix and/or whether friendly fire is enabled"
func_147249_a,handleUpdateHealth,2,
func_147250_a,handleUpdateScore,2,Either updates the score with a specified value or removes the score for an objective
func_147251_a,handleChat,2,Prints a chatmessage in the chat GUI
func_147252_a,handleChangeGameState,2,
func_147253_a,handleDisconnect,2,Closes the network channel
func_147254_a,handleDisplayObjective,2,"Removes or sets the ScoreObjective to be displayed at a particular scoreboard position (list, sidebar, below name)"
func_147256_a,handlePlayerListItem,2,
func_147257_a,handleHeldItemChange,2,Updates which hotbar slot of the player is currently selected
func_147259_a,handleEntityMovement,2,"Updates the specified entity's position by the specified relative moment and absolute rotation. Note that subclassing of the packet allows for the specification of a subset of this data (e.g. only rel. position, abs. rotation or both)."
func_147260_a,handleEntityEffect,2,
func_147261_a,handleBlockAction,2,"Triggers Block.onBlockEventReceived, which is implemented in BlockPistonBase for extension/retraction, BlockNote for setting the instrument (including audiovisual feedback) and in BlockContainer to set the number of players accessing a (Ender)Chest"
func_147262_a,handleRemoveEntityEffect,2,
func_147263_a,handleChunkData,2,"Updates the specified chunk with the supplied data, marks it for re-rendering and lighting recalculation"
func_147264_a,handleMaps,2,Updates the worlds MapStorage with the specified MapData for the specified map-identifier and invokes a MapItemRenderer for it
func_147265_a,handleOpenWindow,2,"Displays a GUI by ID. In order starting from id 0: Chest, Workbench, Furnace, Dispenser, Enchanting table, Brewing stand, Villager merchant, Beacon, Anvil, Hopper, Dropper, Horse"
func_147266_a,handleSetSlot,2,Handles pickin up an ItemStack or dropping one in your inventory or an open (non-creative) container
func_147267_a,handleEntityHeadLook,2,"Updates the direction in which the specified entity is looking, normally this head rotation is independent of the rotation of the entity itself"
func_147268_a,handleSignEditorOpen,2,Creates a sign in the specified location if it didn't exist and opens the GUI to edit its text
func_147270_a,handlePlayerAbilities,2,
func_147271_a,handleSpawnPosition,2,
func_147272_a,handleKeepAlive,2,
func_147273_a,handleUpdateTileEntity,2,"Updates the NBTTagCompound metadata of instances of the following entitytypes: Mob spawners, command blocks, beacons, skulls, flowerpot"
func_147274_a,handleTabComplete,2,Displays the available command-completion options the server knows of
func_147275_a,handleEntityTeleport,2,Updates an entity's position and rotation as specified by the packet
func_147276_a,handleCloseWindow,2,Resets the ItemStack held in hand and closes the window that is opened
func_147277_a,handleEffect,2,
func_147278_a,handleUseBed,2,"Retrieves the player identified by the packet, puts him to sleep if possible (and flags whether all players are asleep)"
func_147279_a,handleAnimation,2,"Renders a specified animation: Waking up a player, a living entity swinging its currently held item, being hurt or receiving a critical hit by normal or magical means"
func_147280_a,handleRespawn,2,
func_147281_a,handleSpawnMob,2,"Spawns the mob entity at the specified location, with the specified rotation, momentum and type. Updates the entities Datawatchers with the entity metadata specified in the packet"
func_147282_a,handleJoinGame,2,"Registers some server properties (gametype,hardcore-mode,terraintype,difficulty,player limit), creates a new WorldClient and sets the player initial dimension"
func_147283_a,handleExplosion,2,"Initiates a new explosion (sound, particles, drop spawn) for the affected blocks indicated by the packet."
func_147284_a,handleEntityMetadata,2,Invoked when the server registers new proximate objects in your watchlist or when objects in your watchlist have changed -> Registers any changes locally
func_147285_a,handleTimeUpdate,2,
func_147286_a,handleSpawnExperienceOrb,2,Spawns an experience orb and sets its value (amount of XP)
func_147287_a,handleMultiBlockChange,2,"Received from the servers PlayerManager if between 1 and 64 blocks in a chunk are changed. If only one block requires an update, the server sends S23PacketBlockChange and if 64 or more blocks are changed, the server sends S21PacketChunkData"
func_147288_a,handleSpawnPainting,2,Handles the spawning of a painting object
func_147289_a,handleParticles,2,Spawns a specified number of particles at the specified location with a randomized displacement according to specified bounds
func_147290_a,handleEntityProperties,2,"Updates en entity's attributes and their respective modifiers, which are used for speed bonusses (player sprinting, animals fleeing, baby speed), weapon/tool attackDamage, hostiles followRange randomization, zombie maxHealth and knockback resistance as well as reinforcement spawning chance."
func_147291_a,handleScoreboardObjective,2,"May create a scoreboard objective, remove an objective from the scoreboard or update an objectives' displayname"
func_147292_a,handleSpawnGlobalEntity,2,Handles globally visible entities. Used in vanilla for lightning bolts
func_147293_a,handleStatistics,2,Updates the players statistics or achievements
func_147294_a,handleBlockBreakAnim,2,Updates all registered IWorldAccess instances with destroyBlockInWorldPartially
func_147295_a,handleSetExperience,2,
func_147296_c,cleanup,0,Clears the WorldClient instance associated with this NetHandlerPlayClient
func_147297_a,sendPacket,0,
func_147298_b,getNetworkManager,0,Returns this the NetworkManager instance registered with this NetworkHandlerPlayClient
func_147311_a,processPing,2,
func_147312_a,processServerQuery,2,
func_147315_a,processEncryptionResponse,2,
func_147316_a,processLoginStart,2,
func_147317_d,getConnectionInfo,2,
func_147322_a,closeConnection,2,
func_147326_c,tryAcceptPlayer,2,
func_147338_a,processEnchantItem,2,"Enchants the item identified by the packet given some convoluted conditions (matching window, which should/shouldn't be in use?)"
func_147339_a,processConfirmTransaction,2,Received in response to the server requesting to confirm that the client-side open container matches the servers' after a mismatched container-slot manipulation. It will unlock the player's ability to manipulate the container contents
func_147340_a,processUseEntity,2,"Processes interactions ((un)leashing, opening command block GUI) and attacks on an entity with players currently equipped item"
func_147341_a,processTabComplete,2,Retrieves possible tab completions for the requested command string and sends them to the client
func_147342_a,processClientStatus,2,"Processes the client status updates: respawn attempt from player, opening statistics or achievements, or acquiring 'open inventory' achievement"
func_147343_a,processUpdateSign,2,
func_147344_a,processCreativeInventoryAction,2,Update the server with an ItemStack in a slot.
func_147345_a,processPlayerDigging,2,"Processes the player initiating/stopping digging on a particular spot, as well as a player dropping items?. (0: initiated, 1: reinitiated, 2? , 3-4 drop item (respectively without or with player control), 5: stopped; x,y,z, side clicked on;)"
func_147346_a,processPlayerBlockPlacement,2,"Processes block placement and block activation (anvil, furnace, etc.)"
func_147347_a,processPlayer,2,Processes clients perspective on player positioning and/or orientation
func_147348_a,processPlayerAbilities,2,Processes a player starting/stopping flying
func_147349_a,processCustomPayload,2,Synchronizes serverside and clientside book contents and signing
func_147351_a,processClickWindow,2,Executes a container/inventory slot manipulation as indicated by the packet. Sends the serverside result if they didn't match the indicated result and prevents further manipulation by the player until he confirms that it has the same open container/inventory
func_147352_a,processClientSettings,2,"Updates serverside copy of client settings: language, render distance, chat visibility, chat colours, difficulty, and whether to show the cape"
func_147353_a,processKeepAlive,2,Updates a players' ping statistics
func_147354_a,processChatMessage,2,Process chat messages (broadcast back to clients) and commands (executes)
func_147355_a,processHeldItemChange,2,Updates which quickbar slot is selected
func_147356_a,processCloseWindow,2,Processes the client closing windows (container)
func_147357_a,processEntityAction,2,"Processes a range of action-types: sneaking, sprinting, waking from sleep, opening the inventory or setting jump height of the horse the player is riding"
func_147358_a,processInput,2,"Processes player movement input. Includes walking, strafing, jumping, sneaking; excludes riding and toggling flying/sprinting"
func_147359_a,sendPacket,2,
func_147360_c,kickPlayerFromServer,2,Kick a player from the server with a reason
func_147361_d,handleSlashCommand,2,Handle commands that start with a /
func_147362_b,getNetworkManager,2,
func_147363_d,currentTimeMillis,2,
func_147364_a,setPlayerLocation,2,
func_147383_a,processHandshake,2,"There are two recognized intentions for initiating a handshake: logging in and acquiring server status. The NetworkManager's protocol will be reconfigured according to the specified intention, although a login-intention must pass a versioncheck or receive a disconnect otherwise"
func_147388_a,handleDisconnect,2,
func_147389_a,handleEncryptionRequest,2,
func_147390_a,handleLoginSuccess,2,
func_147391_c,getSessionService,0,
func_147397_a,handleServerInfo,2,
func_147398_a,handlePong,2,
func_147407_a,setBase64EncodedIconData,0,
func_147409_e,getBase64EncodedIconData,0,"Returns the base-64 encoded representation of the server's icon, or null if not available"
func_147413_a,set,0,
func_147414_b,saveSingleServer,0,
func_147442_i,setThunderStrength,0,Sets the strength of the thunder.
func_147447_a,rayTraceBlocks,2,"Performs a raycast against all blocks in the world. Args : Vec1, Vec2, stopOnLiquid, ignoreBlockWithoutBoundingBox, returnLastUncollidableBlock"
func_147448_a,addTileEntities,2,
func_147456_g,updateBlocks,2,
func_147457_a,markTileEntityForRemoval,2,Adds the specified TileEntity to the pending removal list.
func_147458_c,markBlockRangeForRenderUpdate,2,Notifies all listening IWorldEventListeners of an update within the given bounds.
func_147461_a,getCollisionBoxes,2,
func_147467_a,playMoodSoundAndCheckLight,0,
func_147470_e,isFlammableWithin,2,
func_147485_a,fireBlockEvent,2,
func_147488_Z,sendQueuedBlockEvents,2,
func_147497_a,setRendererDispatcher,0,
func_147498_b,getFontRenderer,0,
func_147499_a,bindTexture,0,
func_147517_a,renderMob,0,Render the mob inside the mob spawner.
func_147525_a,getBuffer,0,
func_147543_a,setWorld,0,
func_147546_a,getSpecialRendererByClass,0,
func_147547_b,getSpecialRenderer,0,
func_147548_a,getFontRenderer,0,
func_147549_a,renderTileEntityAt,0,Render this TileEntity at a given set of coordinates
func_147585_a,markBlockRangeForRenderUpdate,2,"On the client, re-renders all blocks in this range, inclusive. On the server, does nothing."
func_147604_a,setFramebufferColor,0,
func_147605_b,createFramebuffer,0,
func_147606_d,unbindFramebufferTexture,0,
func_147607_a,setFramebufferFilter,0,
func_147608_a,deleteFramebuffer,0,
func_147609_e,unbindFramebuffer,0,
func_147610_a,bindFramebuffer,0,
func_147611_b,checkFramebufferComplete,0,
func_147612_c,bindFramebufferTexture,0,
func_147613_a,createBindFramebuffer,0,
func_147614_f,framebufferClear,0,
func_147615_c,framebufferRender,0,
func_147631_c,deleteGlTexture,0,
func_147633_a,setMipmapLevels,0,
func_147640_e,checkTextureUploaded,0,
func_147641_a,setBufferedImage,0,
func_147645_c,deleteTexture,0,
func_147647_b,bidiReorder,0,Apply Unicode Bidirectional Algorithm to string and return a new possibly reordered string for visual rendering.
func_147649_g,getXPosF,0,
func_147650_b,getSoundLocation,0,
func_147651_i,getZPosF,0,
func_147652_d,getRepeatDelay,0,
func_147653_e,getVolume,0,
func_147654_h,getYPosF,0,
func_147655_f,getPitch,0,
func_147656_j,getAttenuationType,0,
func_147657_c,canRepeat,0,
func_147667_k,isDonePlaying,0,
func_147681_a,playDelayedSound,0,Plays the sound in n ticks
func_147682_a,playSound,0,Play a sound
func_147683_b,stopSound,0,
func_147685_d,unloadSounds,0,
func_147687_e,resumeSounds,0,
func_147689_b,pauseSounds,0,
func_147690_c,stopSounds,0,
func_147691_a,setListener,0,
func_147692_c,isSoundPlaying,0,
func_147693_a,loadSoundResource,0,
func_147701_i,getMapItemRenderer,0,
func_147702_a,isShaderActive,0,
func_147704_a,updateShaderGroupSize,0,
func_147706_e,getShaderGroup,0,
func_147778_a,getAoBrightness,0,Get ambient occlusion brightness
func_147906_a,renderLivingLabel,0,Renders an entity's name above its head
func_147942_a,deleteTexture,0,
func_147943_a,blendColors,0,
func_147944_a,blendColorComponent,0,
func_147947_a,uploadTextureSub,0,
func_147949_a,generateMipmapData,0,
func_147951_b,setTextureBlurred,0,
func_147953_a,processPixelValues,0,
func_147954_b,setTextureBlurMipmap,0,
func_147955_a,uploadTextureMipmap,0,
func_147962_a,getFrameTextureData,0,
func_147963_d,generateMipmaps,0,
func_147965_a,getFrameTextureData,0,
func_147969_b,getMipmapDimension,0,
func_147984_b,getShaderUniformOrDefault,0,"gets a shader uniform for the name given. if not found, returns a default not-null value"
func_147985_d,markDirty,0,
func_147986_h,getProgram,0,
func_147987_b,parseUniform,0,
func_147988_a,deleteShader,0,
func_147989_e,getVertexShaderLoader,0,
func_147990_i,setupUniforms,0,goes through the parsed uniforms and samplers and connects them to their GL counterparts.
func_147991_a,getShaderUniform,0,gets a shader uniform for the name given. null if not found.
func_147992_a,addSamplerTexture,0,"adds a shader sampler texture. if it already exists, replaces it."
func_147993_b,endShader,0,
func_147994_f,getFragmentShaderLoader,0,
func_147995_c,useShader,0,
func_147996_a,parseSampler,0,
func_148017_a,getFramebuffer,0,
func_148018_a,loadShaderGroup,0,
func_148020_a,addFramebuffer,0,
func_148021_a,deleteShaderGroup,0,
func_148022_b,getShaderGroupName,0,
func_148023_a,addShader,0,
func_148024_c,resetProjectionMatrix,0,
func_148026_a,createBindFramebuffers,0,
func_148027_a,initTarget,0,
func_148028_c,initUniform,0,
func_148040_d,preLoadShader,0,
func_148041_a,addAuxFramebuffer,0,
func_148042_a,loadShader,0,
func_148043_c,getShaderManager,0,
func_148044_b,deleteShader,0,
func_148045_a,setProjectionMatrix,0,
func_148054_b,deleteShader,0,
func_148055_a,getShaderFilename,0,
func_148056_a,attachShader,0,
func_148057_a,loadShader,0,
func_148062_a,getShaderName,0,
func_148063_b,getShaderExtension,0,
func_148064_d,getLoadedShaders,0,gets a map of loaded shaders for the ShaderType.
func_148065_c,getShaderMode,0,
func_148074_b,getStaticShaderLinkHelper,0,
func_148075_b,linkProgram,0,
func_148076_a,setNewStaticShaderLinkHelper,0,
func_148077_a,deleteShader,0,
func_148078_c,createProgram,0,
func_148081_a,set,0,
func_148082_k,uploadFloatMatrix,0,
func_148083_a,set,0,
func_148084_b,setUniformLocation,0,
func_148085_a,parseType,0,
func_148086_a,getShaderName,0,
func_148087_a,set,0,
func_148088_a,set,0,
func_148089_j,uploadFloat,0,
func_148090_a,set,0,
func_148091_i,uploadInt,0,
func_148092_b,setSafe,0,
func_148093_b,upload,0,
func_148094_a,set,0,
func_148095_a,set,0,
func_148096_h,markDirty,0,
func_148097_a,set,0,
func_148107_b,stringToBlendFactor,0,
func_148108_a,stringToBlendFunction,0,
func_148109_a,apply,0,
func_148110_a,parseBlendNode,0,
func_148111_b,isOpaque,0,
func_148120_b,drawSelectionBox,0,Draws the selection box around the selected slot element.
func_148121_k,bindAmountScrolled,0,Stop the thing from scrolling out of bounds
func_148122_a,setDimensions,0,
func_148123_a,drawBackground,0,
func_148124_c,getSlotIndexFromScreenCoords,0,
func_148125_i,getEnabled,0,
func_148127_b,getSize,0,
func_148128_a,drawScreen,0,
func_148129_a,drawListHeader,0,Handles drawing a list's header row.
func_148130_a,setShowSelectionBox,0,
func_148131_a,isSelected,0,Returns true if the element passed in is currently selected
func_148132_a,clickedHeader,0,
func_148133_a,setHasListHeader,0,"Sets hasListHeader and headerHeight. Params: hasListHeader, headerHeight. If hasListHeader is false headerHeight is set to 0."
func_148134_d,registerScrollButtons,0,Registers the IDs that can be used for the scrollbar's up/down buttons.
func_148135_f,getMaxScroll,0,
func_148136_c,overlayBackground,0,Overlays the background to hide scrolled items
func_148137_d,getScrollBarX,0,
func_148138_e,getContentHeight,0,Return the height of the content being scrolled
func_148139_c,getListWidth,0,Gets the width of the list
func_148140_g,setSlotXBoundsFromLeft,0,"Sets the left and right bounds of the slot. Param is the left bound, right is calculated as left + width."
func_148141_e,isMouseYWithinSlotBounds,0,
func_148142_b,renderDecorations,0,
func_148143_b,setEnabled,0,
func_148144_a,elementClicked,0,"The element in the slot that was clicked, boolean for whether it was double clicked or not"
func_148145_f,scrollBy,0,"Scrolls the slot by the given amount. A positive value scrolls down, and a negative value scrolls up."
func_148146_j,getSlotHeight,0,
func_148147_a,actionPerformed,0,
func_148148_g,getAmountScrolled,0,Returns the amountScrolled field as an integer.
func_148171_c,blitSlotIcon,0,
func_148173_e,blitSlotBg,0,
func_148179_a,mouseClicked,0,
func_148180_b,getListEntry,0,Gets the IGuiListEntry object for the given index
func_148181_b,mouseReleased,0,
func_148182_a,createButton,0,
func_148192_c,setSelectedSlotIndex,0,
func_148193_k,getSelected,0,
func_148194_a,updateNetworkServers,0,
func_148195_a,updateOnlineServers,0,
func_148201_l,getList,0,
func_148202_k,getListHeader,0,
func_148209_a,renderStat,0,
func_148210_b,getHeaderDescriptionId,0,
func_148211_c,getSlotStat,0,
func_148212_h,sortByColumn,0,
func_148213_a,renderMouseHoverToolTip,0,
func_148224_c,drawItemBackground,0,"Draws the background icon for an item, using a texture from stats.png with the given coords"
func_148225_a,drawItem,0,Draws an item with a background at the given coordinates. The item and its background are 20 pixels tall/wide (though only the inner 18x18 is actually drawn on)
func_148226_e,drawItemBackground,0,"Draws the background icon for an item, with the indented texture from stats.png"
func_148236_a,updateMapTexture,0,Updates a map {@link net.minecraft.client.gui.MapItemRenderer.Instance#mapTexture texture}
func_148237_a,render,0,Renders map and players to it
func_148246_a,updateMapTexture,0,Updates a map texture
func_148248_b,getMapRendererInstance,0,Returns {@link net.minecraft.client.gui.MapItemRenderer.Instance MapItemRenderer.Instance} with given map data
func_148249_a,clearLoadedMaps,0,Clears the currently loaded maps and removes their corresponding textures
func_148250_a,renderMap,0,
func_148254_d,getToken,0,
func_148255_b,getPlayerID,0,
func_148256_e,getProfile,0,
func_148259_a,saveScreenshot,0,Saves a screenshot in the game directory with the given file name (or null to generate a time-stamped name).\nReturns an ITextComponent indicating the success/failure of the saving.
func_148260_a,saveScreenshot,0,Saves a screenshot in the game directory with a time-stamped filename.\nReturns an ITextComponent indicating the success/failure of the saving.
func_148262_d,denormalizeValue,0,
func_148263_a,setValueMax,0,
func_148264_f,snapToStep,0,
func_148266_c,normalizeValue,0,
func_148267_f,getValueMax,0,
func_148268_e,snapToStepClamp,0,
func_148277_b,mouseReleased,0,"Fired when the mouse button is released. Arguments: index, x, y, mouseEvent, relativeX, relativeY"
func_148278_a,mousePressed,0,Called when the mouse is clicked within this entry. Returning true means that something within this entry was clicked and the list should not be dragged.
func_148296_a,getServerData,0,
func_148297_b,prepareServerIcon,0,
func_148307_h,canMoveDown,0,
func_148308_f,canMoveLeft,0,
func_148309_e,canMoveRight,0,
func_148310_d,showHoverOverlay,0,
func_148311_a,getResourcePackDescription,0,
func_148312_b,getResourcePackName,0,
func_148313_c,bindResourcePackIcon,0,
func_148314_g,canMoveUp,0,
func_148318_i,getResourcePackEntry,0,
func_148328_e,canScroll,0,
func_148329_a,scrollTo,0,Updates the gui slots ItemStack's based on scroll position.
func_148334_a,generateNewRandomName,0,Randomly generates a new name built up of 3 or 4 randomly selected words.
func_148335_a,reseedRandomGenerator,0,Resets the underlying random number generator using a given seed.
func_148527_a,setRepositories,0,
func_148529_f,clearResourcePack,0,
func_148530_e,getResourcePackInstance,0,Getter for the IResourcePack instance associated with this ResourcePackRepository
func_148537_a,sendPacketToAllPlayersInDimension,2,
func_148539_a,sendChatMsg,2,Sends the given string to every player as chat message.
func_148540_a,sendPacketToAllPlayers,2,
func_148542_a,allowUserToConnect,2,"checks ban-lists, then white-lists, then space for the server. Returns null on success, or an error message"
func_148543_a,sendToAllNearExcept,2,"params: srcPlayer,x,y,z,r,dimension. The packet is not sent to the srcPlayer, but all other players within the search radius"
func_148544_a,sendChatMsgImpl,2,
func_148545_a,createPlayerForUser,2,also checks for multiple logins across servers
func_148574_b,canReplaceExisting,0,
func_148586_a,getTypeInt,0,
func_148596_a,reloadSoundSystem,0,
func_148597_a,isSoundPlaying,0,Returns true if the sound is playing or still within time
func_148599_a,playDelayedSound,0,Adds a sound to play in n tick
func_148602_b,stopSound,0,
func_148604_f,resumeAllSounds,0,Resumes playing all currently playing sounds (after pauseAllSounds)
func_148605_d,updateAllSounds,0,
func_148608_i,loadSoundSystem,0,"Tries to add the paulscode library and the relevant codecs. If it fails, the master volume will be set to zero."
func_148610_e,pauseAllSounds,0,Pauses all currently playing sounds
func_148611_c,playSound,0,
func_148612_a,getURLForSoundResource,0,
func_148613_b,unloadSoundSystem,0,Cleans up the Sound System
func_148614_c,stopAllSounds,0,Stops all currently playing sounds
func_148615_a,setListener,0,Sets the listener of sounds
func_148633_c,getMaxDelay,0,Returns the maximum delay between playing music of this type.
func_148634_b,getMinDelay,0,Returns the minimum delay between playing music of this type.
func_148720_g,cloneEntry,0,
func_148721_a,getWeight,0,
func_148740_a,createUnderlyingMap,2,Creates the Map we will use to map keys to their registered values.
func_148741_d,containsKey,2,Does this registry contain an entry for the given key?
func_148742_b,getKeys,2,Gets all the keys recognized by this registry.
func_148745_a,getByValue,2,
func_148746_a,put,2,
func_148747_b,get,2,
func_148754_a,getObjectById,2,Gets the object identified by the given ID.
func_148757_b,getIDForObject,2,Gets the integer ID we use to identify the given object.
func_148763_c,clearMap,0,Reset the underlying sound map (Called on resource manager reload)
func_148821_a,glBlendFunc,0,
func_148822_b,isFramebufferEnabled,0,
func_148833_a,processPacket,2,Passes this Packet on to the NetHandler for processing.
func_148837_a,readPacketData,2,Reads the raw packet data from the data stream.
func_148840_b,writePacketData,2,Writes the raw packet data to the data stream.
func_148845_c,getBreakerId,0,
func_148846_g,getProgress,0,
func_148853_f,getTileEntityType,0,
func_148857_g,getNbtCompound,0,
func_148864_h,getData2,0,pitch data for noteblocks
func_148868_c,getBlockType,0,
func_148869_g,getData1,0,instrument data for noteblocks
func_148888_e,wasAccepted,0,
func_148889_c,getWindowId,0,
func_148890_d,getActionNumber,0,
func_148897_h,getEntityId,0,
func_148898_f,getSlotCount,0,
func_148900_g,hasSlots,0,
func_148901_c,getWindowId,0,
func_148902_e,getGuiId,0,
func_148910_d,getItemStacks,0,
func_148911_c,getWindowId,0,
func_148915_c,getChatComponent,0,
func_148916_d,isSystem,2,"This method returns true if the type is SYSTEM or ABOVE_HOTBAR, and false if CHAT"
func_148928_d,getY,0,
func_148930_g,getPitch,0,
func_148931_f,getYaw,0,
func_148932_c,getX,0,
func_148933_e,getZ,0,
func_148941_i,getYaw,0,
func_148943_d,getEntityID,0,
func_148944_c,getDataManagerEntries,0,
func_148945_j,getPitch,0,
func_148961_h,getTitle,0,
func_148965_c,getEntityID,0,
func_148974_c,getStatisticMap,0,
func_148977_d,getAnimationType,0,
func_148978_c,getEntityID,0,
func_148985_c,getEntityID,0,
func_148986_g,getXPValue,0,
func_148993_l,getType,0,
func_148999_i,getSpeedZ,0,
func_149000_e,setSpeedY,2,
func_149001_c,getEntityID,0,
func_149002_g,setData,0,
func_149003_d,setSpeedX,2,
func_149004_h,getSpeedY,0,
func_149006_k,getYaw,0,
func_149007_f,setSpeedZ,2,
func_149008_j,getPitch,0,
func_149009_m,getData,0,
func_149010_g,getSpeedX,0,
func_149024_d,getEntityID,0,
func_149025_e,getEntityType,0,
func_149026_i,getVelocityX,0,
func_149027_c,getDataManagerEntries,0,
func_149028_l,getYaw,0,
func_149030_m,getPitch,0,
func_149031_k,getVelocityZ,0,
func_149032_n,getHeadPitch,0,
func_149033_j,getVelocityY,0,
func_149052_c,getEntityId,0,
func_149053_g,getType,0,
func_149060_h,isRotating,0,
func_149063_g,getPitch,0,
func_149065_a,getEntity,0,
func_149066_f,getYaw,0,
func_149080_f,getWorldType,0,
func_149081_d,getDifficulty,0,
func_149082_c,getDimensionID,0,
func_149083_e,getGameType,0,
func_149091_a,getPlayer,0,
func_149098_c,getEntityIDs,0,
func_149101_g,getFlySpeed,0,
func_149102_b,setFlying,2,
func_149103_f,isCreativeMode,2,
func_149104_a,setFlySpeed,2,
func_149105_e,isAllowFlying,2,
func_149106_d,isFlying,2,
func_149107_h,getWalkSpeed,0,
func_149108_a,setInvulnerable,2,
func_149109_c,setAllowFlying,2,
func_149110_b,setWalkSpeed,2,
func_149111_d,setCreativeMode,2,
func_149112_c,isInvulnerable,2,
func_149134_c,getId,0,
func_149137_d,getValue,0,
func_149138_c,getGameState,0,
func_149143_g,getY,0,
func_149144_d,getMotionY,0,
func_149145_h,getZ,0,
func_149146_i,getStrength,0,
func_149147_e,getMotionZ,0,
func_149148_f,getX,0,
func_149149_c,getMotionX,0,
func_149150_j,getAffectedBlockPositions,0,
func_149160_c,getOpCode,0,
func_149161_a,getEntity,0,
func_149165_c,getReason,0,
func_149169_c,getChannelName,0,
func_149173_d,getSlot,0,
func_149174_e,getStack,0,
func_149175_c,getWindowId,0,
func_149180_e,getValue,0,
func_149181_d,getProperty,0,
func_149182_c,getWindowId,0,
func_149188_c,getMapId,0,
func_149192_g,getDifficulty,0,
func_149193_h,getMaxPlayers,0,
func_149194_f,getDimension,0,
func_149195_d,isHardcoreMode,0,
func_149196_i,getWorldType,0,
func_149197_c,getPlayerId,0,
func_149198_e,getGameType,0,
func_149207_d,getX,0,
func_149208_g,getVolume,0,
func_149209_h,getPitch,0,
func_149210_f,getZ,0,
func_149211_e,getY,0,
func_149220_d,getXCoordinate,0,Gets the x coordinate to spawn the particle.
func_149221_g,getXOffset,0,Gets the x coordinate offset for the particle. The particle may use the offset for particle spread.
func_149222_k,getParticleCount,0,Gets the amount of particles to spawn
func_149223_i,getZOffset,0,Gets the z coordinate offset for the particle. The particle may use the offset for particle spread.
func_149224_h,getYOffset,0,Gets the y coordinate offset for the particle. The particle may use the offset for particle spread.
func_149225_f,getZCoordinate,0,Gets the z coordinate to spawn the particle.
func_149226_e,getYCoordinate,0,Gets the y coordinate to spawn the particle.
func_149227_j,getParticleSpeed,0,Gets the speed of the particle animation (used in client side rendering).
func_149241_e,getSoundData,0,
func_149242_d,getSoundType,0,
func_149244_c,isSoundServerwide,0,
func_149271_f,getChunkZ,0,
func_149273_e,getChunkX,0,
func_149274_i,doChunkLoad,2,
func_149276_g,getExtractedSize,0,
func_149289_c,getClientTime,2,
func_149294_c,getResponse,0,
func_149299_b,getVerifyToken,2,
func_149300_a,getSecretKey,2,
func_149304_c,getProfile,2,
func_149306_d,getDisplayName,0,
func_149307_h,getAction,0,
func_149308_i,getFriendlyFlags,0,
func_149309_f,getSuffix,0,
func_149310_g,getPlayers,0,
func_149311_e,getPrefix,0,
func_149312_c,getName,0,
func_149321_d,getObjectiveName,0,
func_149323_e,getScoreValue,0,
func_149324_c,getPlayerName,0,
func_149330_d,getFoodLevel,0,
func_149331_e,getSaturationLevel,0,
func_149332_c,getHealth,0,
func_149337_d,getObjectiveValue,0,
func_149338_e,getAction,0,
func_149339_c,getObjectiveName,0,
func_149353_d,getEntityID,0,
func_149354_c,getCollectedItemEntityID,0,
func_149365_d,getWorldTime,0,
func_149366_c,getTotalWorldTime,0,
func_149370_d,getName,0,
func_149371_c,getPosition,0,
func_149375_d,getEntityId,0,
func_149376_c,getDataManagerEntries,0,
func_149380_c,getYaw,0,
func_149381_a,getEntity,0,
func_149385_c,getHeldItemHotbarIndex,0,
func_149389_d,getEntityID,0,
func_149390_c,getItemStack,0,
func_149395_e,getLevel,0,
func_149396_d,getTotalExperience,0,
func_149397_c,getExperienceBar,0,
func_149402_e,getVehicleEntityId,0,
func_149403_d,getEntityId,0,
func_149409_f,getMotionZ,0,
func_149410_e,getMotionY,0,
func_149411_d,getMotionX,0,
func_149412_c,getEntityID,0,
func_149419_c,getMessage,2,
func_149426_d,getEntityId,0,
func_149427_e,getEffectId,0,
func_149428_f,getAmplifier,0,
func_149429_c,isMaxDuration,0,
func_149435_c,getStatus,2,
func_149439_c,getMessage,2,
func_149441_d,getSnapshots,0,
func_149442_c,getEntityId,0,
func_149447_h,getPitch,0,
func_149450_g,getYaw,0,
func_149451_c,getEntityId,0,
func_149460_c,getKey,2,
func_149465_i,isOnGround,2,
func_149483_b,setFlying,2,
func_149484_f,isCreativeMode,2,
func_149485_a,setFlySpeed,2,
func_149486_e,isAllowFlying,2,
func_149488_d,isFlying,2,
func_149490_a,setInvulnerable,2,
func_149491_c,setAllowFlying,2,
func_149492_b,setWalkSpeed,2,
func_149493_d,setCreativeMode,2,
func_149494_c,isInvulnerable,2,
func_149512_e,getAuxData,2,
func_149520_f,isColorsEnabled,2,
func_149521_d,getModelPartFlags,2,
func_149523_e,getChatVisibility,2,
func_149524_c,getLang,2,
func_149532_c,getWindowId,2,
func_149533_d,getUid,2,
func_149537_d,getButton,2,
func_149539_c,getWindowId,2,
func_149543_e,getUsedButton,2,
func_149544_d,getSlotId,2,
func_149546_g,getClickedItem,2,
func_149547_f,getActionNumber,2,
func_149548_c,getWindowId,2,
func_149559_c,getChannelName,2,
func_149564_a,getEntityFromWorld,2,
func_149565_c,getAction,2,
func_149594_c,getRequestedState,2,
func_149595_d,getProtocolVersion,2,
func_149603_c,getReason,0,
func_149607_e,getVerifyToken,0,
func_149608_d,getPublicKey,0,
func_149609_c,getServerId,0,
func_149614_c,getSlotId,2,
func_149616_d,getForwardSpeed,2,
func_149617_f,isSneaking,2,
func_149618_e,isJumping,2,
func_149620_c,getStrafeSpeed,2,
func_149625_d,getStack,2,
func_149627_c,getSlotId,2,
func_149630_c,getMatches,0,
func_149634_a,getBlockFromItem,2,
func_149637_q,isBlockNormalCube,2,Indicate if a material is a normal solid opaque cube
func_149638_a,getExplosionResistance,2,Returns how much this block can resist explosions from the passed in entity.
func_149645_b,getRenderType,2,"The type of render function called. 3 for standard block models, 2 for TESR's, 1 for liquids, -1 is no render"
func_149647_a,setCreativeTab,2,
func_149649_H,disableStats,2,
func_149652_G,getEnableStats,2,Return the state of blocks statistics flags - if the block is counted for mined and placed.
func_149653_t,getTickRandomly,2,Returns whether or not this block is of a type that needs random ticking. Called for ref-counting purposes by ExtendedBlockStorage in order to broadly cull a chunk from the random chunk update list for efficiency's sake.
func_149656_h,getMobilityFlag,2,
func_149659_a,canDropFromExplosion,2,Return whether this block can drop from an explosion.
func_149662_c,isOpaqueCube,2,Used to determine ambient occlusion and culling when rebuilding chunks for render
func_149663_c,setUnlocalizedName,2,
func_149666_a,getSubBlocks,0,"returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)"
func_149667_c,isAssociatedBlock,2,
func_149671_p,registerBlocks,2,
func_149672_a,setSoundType,2,Sets the footstep sound for the block. Returns the object for convenience in constructing.
func_149675_a,setTickRandomly,2,Sets whether this block type will receive random update ticks
func_149679_a,quantityDroppedWithBonus,2,Get the quantity dropped based on the given fortune level
func_149680_a,isEqualTo,2,
func_149682_b,getIdFromBlock,2,
func_149684_b,getBlockFromName,2,
func_149686_d,isFullCube,2,
func_149688_o,getMaterial,2,Get a material of block
func_149698_L,requiresUpdates,2,
func_149700_E,canSilkHarvest,2,
func_149703_v,isCollidable,2,"Returns if this block is collidable. Only used by fire, although stairs return that of the block that the stair is made of (though nobody's going to make fire stairs, right?)"
func_149708_J,getCreativeTabToDisplayOn,0,Returns the CreativeTab to display the given block on.
func_149710_n,getUseNeighborBrightness,2,Should block use the brightest neighbor light value as its own
func_149711_c,setHardness,2,Sets how many hits it takes to break a block.
func_149713_g,setLightOpacity,2,Sets how much light is blocked going through this block. Returns the object for convenience in constructing.
func_149715_a,setLightLevel,2,Sets the light value that the block emits. Returns resulting block instance for constructing convenience.
func_149716_u,hasTileEntity,2,
func_149717_k,getLightOpacity,2,
func_149721_r,isNormalCube,2,"Used for nearly all game logic (non-rendering) purposes. Use Forge-provided isNormalCube(IBlockAccess, BlockPos) instead."
func_149722_s,setBlockUnbreakable,2,
func_149729_e,getBlockById,2,
func_149730_j,isFullBlock,2,
func_149732_F,getLocalizedName,2,Gets the localized name of this block. Used for the statistics page.
func_149738_a,tickRate,2,How many world ticks before ticking
func_149739_a,getUnlocalizedName,2,"Returns the unlocalized name of the block with ""tile."" appended to the front."
func_149740_M,hasComparatorInputOverride,2,
func_149744_f,canProvidePower,2,Can this block provide power. Only wire currently seems to have this change based on its state.
func_149745_a,quantityDropped,2,Returns the quantity of items to drop on block destruction.
func_149750_m,getLightValue,2,
func_149751_l,isTranslucent,0,Used in the renderer to apply ambient occlusion
func_149752_b,setResistance,2,Sets the the blocks resistance to explosions. Returns the object for convenience in constructing.
func_149801_b,getLiquidHeightPercent,2,"Returns the percentage of the liquid block that is air, based on the given flow decay of the liquid"
func_149829_a,onStartFalling,2,
func_149843_e,init,2,
func_149865_P,getCrop,2,
func_149866_i,getSeed,2,
func_149915_a,createNewTileEntity,2,Returns a new instance of a block's tile entity class. Called on placing the block.
func_149917_c,isEnabled,2,"Get's the hopper's active status from the 8-bit of the metadata. Note that the metadata stores whether the block is powered, so this returns true when that bit is 0."
func_149928_a,canContain,2,
func_149939_a,getDispensePosition,2,Get the position where the dispenser at the given Coordinates should dispense to.
func_149940_a,getBehavior,2,
func_150002_b,getUnlocalizedName,2,Returns the slab block name with the type associated with it
func_150098_a,canPaneConnectToBlock,2,
func_150122_b,setGraphicsLevel,0,"Pass true to draw this block using fancy graphics, or false for fast graphics."
func_150206_m,createDeepCopy,2,Creates a deep copy of this style. No changes to this instance or its parent style will be reflected in the copy.
func_150209_a,setHoverEvent,2,Sets the event that should be run when text of this ChatStyle is hovered over.
func_150210_i,getHoverEvent,2,The effective chat hover event.
func_150215_a,getColor,2,Gets the effective color of this ChatStyle.
func_150217_b,setItalic,2,"Sets whether or not text of this ChatStyle should be italicized. Set to false if, e.g., the parent style is italicized and you want to override that for this style."
func_150218_j,getFormattingCode,0,"Gets the equivalent text formatting code for this style, without the initial section sign (U+00A7) character."
func_150221_a,setParentStyle,2,"Sets the fallback ChatStyle to use if this ChatStyle does not override some value. Without a parent, obvious defaults are used (bold: false, underlined: false, etc)."
func_150223_b,getBold,2,Whether or not text of this ChatStyle should be in bold.
func_150224_n,getParent,2,Gets the immediate parent of this ChatStyle.
func_150225_c,setStrikethrough,2,"Sets whether or not to format text of this ChatStyle using strikethrough. Set to false if, e.g., the parent style uses strikethrough and you want to override that for this style."
func_150227_a,setBold,2,"Sets whether or not text of this ChatStyle should be in bold. Set to false if, e.g., the parent style is bold and you want text of this style to be unbolded."
func_150228_d,setUnderlined,2,"Sets whether or not text of this ChatStyle should be underlined. Set to false if, e.g., the parent style is underlined and you want to override that for this style."
func_150229_g,isEmpty,2,Whether or not this style is empty (inherits everything from the parent).
func_150232_l,createShallowCopy,2,"Creates a shallow copy of this style. Changes to this instance's values will not be reflected in the copy, but changes to the parent style's values WILL be reflected in both this instance and the copy, wherever either does not override a value."
func_150233_f,getObfuscated,2,Whether or not text of this ChatStyle should be obfuscated.
func_150234_e,getUnderlined,2,Whether or not text of this ChatStyle should be underlined.
func_150235_h,getClickEvent,2,The effective chat click event.
func_150236_d,getStrikethrough,2,Whether or not to format text of this ChatStyle using strikethrough.
func_150237_e,setObfuscated,2,"Sets whether or not text of this ChatStyle should be obfuscated. Set to false if, e.g., the parent style is obfuscated and you want to override that for this style."
func_150238_a,setColor,2,Sets the color for this ChatStyle to the given value. Only use color values for this; set other values using the specific methods.
func_150241_a,setClickEvent,2,Sets the event that should be run when text of this ChatStyle is clicked on.
func_150242_c,getItalic,2,Whether or not text of this ChatStyle should be italicized.
func_150253_a,getSiblings,2,Gets the sibling components of this one.
func_150254_d,getFormattedText,0,"Gets the text of this component, with formatting codes added for rendering."
func_150255_a,setStyle,2,
func_150256_b,getStyle,2,
func_150257_a,appendSibling,2,Appends the given component to the end of this one.
func_150258_a,appendText,2,Appends the given text to the end of this component.
func_150259_f,createCopy,2,"Creates a copy of this component. Almost a deep copy, except the style is shallow-copied."
func_150260_c,getUnformattedText,2,"Get the text of this component, <em>and all child components</em>, with all special formatting codes removed."
func_150261_e,getUnformattedComponentText,2,"Gets the text of this component, without any special formatting codes added, for chat. TODO: why is this two different methods?"
func_150262_a,createDeepCopyIterator,2,"Creates an iterator that iterates over the given components, returning deep copies of each component in turn so that the properties of the returned objects will remain externally consistent after being returned."
func_150265_g,getText,2,Gets the text value of this ChatComponentText. TODO: what are getUnformattedText and getUnformattedTextForChat missing that made someone decide to create a third equivalent method that only ChatComponentText can implement?
func_150268_i,getKey,2,
func_150269_b,initializeFromFormat,2,"initializes our children from a format string, using the format args to fill in the placeholder variables."
func_150270_g,ensureInitialized,2,ensures that our children are initialized from the most recent string translation mapping.
func_150271_j,getFormatArgs,2,
func_150272_a,getFormatArgumentAsComponent,2,
func_150284_a,createNewByType,2,Creates a new NBTBase object that corresponds with the passed in id.
func_150285_a_,getString,2,
func_150286_g,getDouble,2,
func_150287_d,getInt,2,
func_150288_h,getFloat,2,
func_150289_e,getShort,2,
func_150290_f,getByte,2,
func_150291_c,getLong,2,
func_150292_c,getByteArray,2,
func_150295_c,getTagList,2,Gets the NBTTagList object with the given name.
func_150296_c,getKeySet,2,Gets a set with the names of the keys in the tag compound.
func_150297_b,hasKey,2,"Returns whether the given string has been previously stored as a key in this tag compound as a particular type, denoted by a parameter in the form of an ordinal. If the provided ordinal is 99, this method will match tag types representing numbers."
func_150298_a,writeEntry,2,
func_150299_b,getTagId,2,Gets the ID byte for the given tag key
func_150302_c,getIntArray,2,
func_150303_d,getTagType,2,
func_150304_a,set,2,Set the given index to the given tag
func_150305_b,getCompoundTagAt,2,Retrieves the NBTTagCompound at the specified index in the list
func_150306_c,getIntArrayAt,2,
func_150307_f,getStringTagAt,2,Retrieves the tag String value at the specified index in the list
func_150308_e,getFloatAt,2,
func_150309_d,getDoubleAt,2,
func_150310_b,topTagsCount,2,
func_150311_c,locateValue,2,
func_150312_a,getNextCharIndex,2,
func_150313_b,locateName,2,
func_150314_a,nextNameValuePair,2,
func_150316_a,nameValueToNBT,2,
func_150489_a,parse,2,Parses the JSON string contained in this object.\n@return an {@link NBTBase} which can be safely cast to the type represented by this class.
func_150502_a,bufToBytes,2,
func_150503_a,decipher,2,
func_150504_a,cipher,2,
func_150510_c,getLastUpdateTimeInMilliseconds,2,"Gets the time, in milliseconds since epoch, that this instance was last updated"
func_150513_a,genDecorations,2,
func_150523_a,canGrowInto,2,"returns whether or not a tree can grow into a block\nFor example, a tree will not grow into stone"
func_150526_a,placeLeafAt,2,
func_150533_a,getHeight,2,calculates the height based on this trees base height and its extra random height
func_150541_c,createCrown,2,
func_150559_j,isSnowyBiome,2,
func_150561_m,getTempCategory,2,
func_150562_l,getBiomeClass,2,
func_150567_a,genBigTreeChance,2,
func_150568_d,getBiome,2,"return the biome specified by biomeID, or 0 (ocean) if out of bounds"
func_150619_a,generateBands,2,
func_150645_c,connectTo,2,
func_150649_b,canConnectTo,2,
func_150650_a,countAdjacentRails,2,Counts the number of rails adjacent to this rail.
func_150651_b,removeSoftConnections,2,
func_150653_a,isConnectedToRail,2,
func_150663_a,writeTag,2,
func_150668_b,getValue,2,"Gets the value to perform the action on when this event is raised. For example, if the action is ""open URL"", this would be the URL to open."
func_150669_a,getAction,2,Gets the action to perform when this event is raised.
func_150672_a,getValueByCanonicalName,2,Gets a value by its canonical name.
func_150673_b,getCanonicalName,2,"Gets the canonical name for this action (e.g., ""run_command"")"
func_150674_a,shouldAllowInChat,2,Indicates whether this event can be run from chat text.
func_150684_a,getValueByCanonicalName,2,Gets a value by its canonical name.
func_150685_b,getCanonicalName,2,"Gets the canonical name for this action (e.g., ""show_achievement"")"
func_150686_a,shouldAllowInChat,2,Indicates whether this event can be run from chat text.
func_150695_a,serializeChatStyle,2,
func_150696_a,componentToJson,2,
func_150699_a,jsonToComponent,2,
func_150701_a,getAction,2,Gets the action to perform when this event is raised.
func_150702_b,getValue,2,"Gets the value to perform the action on when this event is raised. For example, if the action is ""show item"", this would be the item to show."
func_150718_a,closeChannel,2,"Closes the channel, the parameter can be used for an exit message (not certain how it gets sent)"
func_150719_a,setNetHandler,2,"Sets the NetHandler for this NetworkManager, no checks are made if this handler is suitable for the particular connection state (protocol)"
func_150721_g,disableAutoRead,2,Switches the channel to manual reading modus
func_150722_a,provideLocalClient,0,Prepares a clientside NetworkManager: establishes a connection to the socket supplied and configures the channel pipeline. Returns the newly created instance.
func_150723_a,setConnectionState,2,Sets the new connection state and registers which packets this channel may send and receive
func_150724_d,isChannelOpen,2,"Returns true if this NetworkManager has an active channel, false otherwise"
func_150727_a,enableEncryption,2,Adds an encoder+decoder to the channel pipeline. The parameter is the secret key used for encrypted communication
func_150729_e,getNetHandler,2,Gets the current handler for processing packets
func_150730_f,getExitMessage,2,"If this channel is closed, returns the exit message, null otherwise."
func_150731_c,isLocalChannel,2,True if this NetworkManager uses a memory connection (single player game). False may imply both an active TCP connection or simply no active connection at all
func_150732_b,dispatchPacket,2,"Will commit the packet to the channel. If the current thread 'owns' the channel it will write and flush the packet, otherwise it will add a task for the channel eventloop thread to do that."
func_150733_h,flushOutboundQueue,2,Will iterate through the outboundPacketQueue and dispatch all Packets
func_150752_a,getFromPacket,2,
func_150759_c,getId,2,
func_150760_a,getById,2,
func_150786_a,writeNBTTagCompoundToBuffer,2,Writes a compressed NBTTagCompound to this buffer
func_150787_b,writeVarIntToBuffer,2,Writes a compressed int to the buffer. The smallest number of bytes to fit the passed int will be written. Of each such byte only 7 bits will be used to describe the actual value since its most significant bit dictates whether the next byte is part of that same int. Micro-optimization for int values that are expected to have values below 128.
func_150788_a,writeItemStackToBuffer,2,"Writes the ItemStack's ID (short), then size (byte), then damage. (short)"
func_150789_c,readStringFromBuffer,2,Reads a string from this buffer. Expected parameter is maximum allowed string length. Will throw IOException if string length exceeds this value!
func_150790_a,getVarIntSize,2,Calculates the number of bytes required to fit the supplied int (0-5) if it were to be read/written using readVarIntFromBuffer or writeVarIntToBuffer
func_150791_c,readItemStackFromBuffer,2,Reads an ItemStack from this buffer
func_150792_a,readVarIntFromBuffer,2,Reads a compressed int from the buffer. To do so it maximally reads 5 byte-sized chunks whose most significant bit dictates whether another byte should be read.
func_150793_b,readNBTTagCompoundFromBuffer,2,Reads a compressed NBTTagCompound from this buffer
func_150802_k,isPopulated,2,
func_150803_c,recheckGaps,2,
func_150804_b,onTick,2,
func_150808_b,getBlockLightOpacity,2,
func_150809_p,checkLight,2,
func_150811_f,checkLight,2,
func_150813_a,addTileEntity,2,
func_150826_b,translateToFallback,2,Translates a Stat name using the fallback (hardcoded en_US) locale. Looks like it's only intended to be used if translateToLocal fails.
func_150827_a,getLastTranslationUpdateTimeInMilliseconds,2,"Gets the time, in milliseconds since epoch, that the translation mapping was last updated"
func_150835_j,getBlockTileEntity,2,
func_150857_a,isEmptyBlock,2,
func_150858_a,calculatePortalHeight,2,
func_150859_c,placePortalBlocks,2,
func_150860_b,isValid,2,
func_150869_b,matchEntitiesToTextComponent,2,
func_150870_b,getProgress,2,
func_150871_b,increaseStat,2,
func_150872_a,setProgress,2,
func_150873_a,unlockAchievement,2,Triggers the logging of an achievement and attempts to announce to server
func_150874_c,countRequirementsUntilAvailable,0,
func_150876_a,sendStats,2,
func_150877_d,markAllDirty,2,
func_150878_c,getDirty,2,
func_150879_e,hasUnsentAchievement,2,
func_150880_a,dumpJson,2,
func_150881_a,parseJson,2,
func_150882_a,readStatFile,2,
func_150883_b,saveStatFile,2,
func_150884_b,sendAchievements,2,
func_150891_b,getIdFromItem,2,
func_150893_a,getStrVsBlock,2,
func_150895_a,getSubItems,0,"returns a list of items with the same ID, but different meta (eg: dye returns 16 items)"
func_150897_b,canHarvestBlock,2,Check whether this Item can harvest the given Block
func_150898_a,getItemFromBlock,2,
func_150899_d,getItemById,2,
func_150900_l,registerItems,2,
func_150902_a,addExplosionInfo,0,
func_150903_a,getExplosionTag,0,
func_150905_g,getHealAmount,2,
func_150906_h,getSaturationModifier,2,
func_150910_a,fillBucket,2,
func_150911_c,createMapDataPacket,2,
func_150912_a,loadMapData,0,
func_150913_i,getToolMaterial,2,
func_150927_i,getRecordNameLocal,0,
func_150930_a,isNBTValid,2,"this method returns true if the book's NBT Tag List ""pages"" is valid"
func_150931_i,getDamageVsEntity,2,Returns the amount of damage this item will deal. One heart of damage is equal to 2 damage points.
func_150932_j,getToolMaterialName,2,Return the name for this tool's material.
func_150943_a,setSubtypeNames,2,
func_150951_e,getStatName,2,
func_150952_k,getCriteria,2,1.8.9
func_150953_b,setSerializableClazz,2,
func_150954_l,getSerializableClazz,2,
func_150955_j,createChatComponent,2,1.8.9
func_150959_a,getItem,0,
func_150967_d,getUncookedSaturationModifier,2,Gets the saturation modifier to apply to the heal amount when the player eats the uncooked version of this fish.
func_150970_e,getCookedHealAmount,2,Gets the amount that eating the cooked version of this fish should heal the player.
func_150972_b,getUnlocalizedName,2,"Gets the value that this fish type uses to replace ""XYZ"" in: ""fish.XYZ.raw"" / ""fish.XYZ.cooked"" for the unlocalized name and ""fish_XYZ_raw"" / ""fish_XYZ_cooked"" for the icon string."
func_150973_i,canCook,2,"Gets a value indicating whether this type of fish has ""raw"" and ""cooked"" variants."
func_150974_a,byMetadata,2,"Gets the corresponding FishType value for the given item damage value of an ItemStack, defaulting to COD for unrecognized damage values."
func_150975_c,getUncookedHealAmount,2,Gets the amount that eating the uncooked version of this fish should heal the player.
func_150976_a,getMetadata,2,Gets the item damage value on an ItemStack that represents this fish type
func_150977_f,getCookedSaturationModifier,2,Gets the saturation modifier to apply to the heal amount when the player eats the cooked version of this fish.
func_150978_a,byItemStack,2,"Gets the FishType that corresponds to the given ItemStack, defaulting to COD if the given ItemStack does not actually contain a fish."
func_150995_f,getRepairItem,2,
func_150996_a,setItem,2,
func_150997_a,getStrVsBlock,2,
func_150998_b,canHarvestBlock,2,Check whether the given Block can be harvested using this ItemStack.
func_151000_E,getTextComponent,2,Get a ChatComponent for this Item's display name that shows this Item on hover
func_151001_c,setStackDisplayName,2,
func_151003_a,getSerializableElement,2,Gets the JsonElement that can be serialized.
func_151176_b,getStatEntityKilledBy,2,
func_151177_a,getOneShotStat,2,
func_151178_a,init,2,
func_151179_e,initItemDepleteStats,2,
func_151180_a,mergeStatBases,2,Merge {@link StatBase} object references for similar blocks
func_151181_c,initMiningStats,2,
func_151182_a,getStatKillEntity,2,
func_151187_b,getJsonSerializableValue,2,Gets the JsonSerializable value stored in this tuple.
func_151188_a,setIntegerValue,2,Sets this tuple's integer value to the given value.
func_151189_a,getIntegerValue,2,Gets the integer value stored in this tuple.
func_151190_a,setJsonSerializableValue,2,Sets this tuple's JsonSerializable value to the given value.
func_151200_h,getString,2,Gets the string value of the field on the JsonObject with the given name.
func_151201_f,isJsonPrimitive,2,"Does the given JsonObject contain a field with the given name whose type is primitive (String, Java primitive, or Java primitive wrapper)?"
func_151202_d,isJsonArray,2,Does the given JsonObject contain an array field with the given name?
func_151203_m,getInt,2,Gets the integer value of the field on the JsonObject with the given name.
func_151204_g,hasField,2,Does the given JsonObject contain a field with the given name?
func_151205_a,isString,2,Does the given JsonObject contain a string field with the given name?
func_151206_a,getString,2,Gets the string value of the given JsonElement. Expects the second parameter to be the name of the element's field if an error message needs to be thrown.
func_151207_m,getJsonArray,2,Gets the given JsonElement as a JsonArray. Expects the second parameter to be the name of the element's field if an error message needs to be thrown.
func_151208_a,getInt,2,"Gets the integer value of the field on the JsonObject with the given name, or the given default value if the field is missing."
func_151209_a,getBoolean,2,"Gets the boolean value of the field on the JsonObject with the given name, or the given default value if the field is missing."
func_151210_l,getJsonObject,2,Gets the given JsonElement as a JsonObject. Expects the second parameter to be the name of the element's field if an error message needs to be thrown.
func_151211_a,isString,0,Is the given JsonElement a string?
func_151212_i,getBoolean,0,Gets the boolean value of the field on the JsonObject with the given name.
func_151213_a,getJsonArray,0,"Gets the JsonArray field on the JsonObject with the given name, or the given default value if the field is missing."
func_151214_t,getJsonArray,2,Gets the JsonArray field on the JsonObject with the given name.
func_151215_f,getInt,2,Gets the integer value of the given JsonElement. Expects the second parameter to be the name of the element's field if an error message needs to be thrown.
func_151216_b,getBoolean,2,Gets the boolean value of the given JsonElement. Expects the second parameter to be the name of the element's field if an error message needs to be thrown.
func_151217_k,getFloat,2,Gets the float value of the field on the JsonObject with the given name.
func_151218_a,getJsonObject,0,"Gets the JsonObject field on the JsonObject with the given name, or the given default value if the field is missing."
func_151219_a,getString,0,"Gets the string value of the field on the JsonObject with the given name, or the given default value if the field is missing."
func_151220_d,getFloat,2,Gets the float value of the given JsonElement. Expects the second parameter to be the name of the element's field if an error message needs to be thrown.
func_151221_a,getFloat,2,"Gets the float value of the field on the JsonObject with the given name, or the given default value if the field is missing."
func_151222_d,toString,2,"Gets a human-readable description of the given JsonElement's type. For example: ""a number (4)"""
func_151225_a,post,2,Sends a POST to the given URL
func_151226_a,postMap,2,Sends a POST to the given URL using the map as the POST args
func_151229_a,createNetCipherInstance,2,Creates an Cipher instance using the AES/CFB8/NoPadding algorithm. Used for protocol encryption.
func_151232_a,getName,2,
func_151235_d,isPowerOfTwo,2,"Is the given value a power of two? (1, 2, 4, 8, 16, ...)"
func_151236_b,roundUpToPowerOfTwo,2,Returns the input value rounded up to the next highest power of two.
func_151237_a,clamp_double,2,
func_151238_b,denormalizeClamp,2,
func_151239_c,calculateLogBaseTwo,2,"Efficiently calculates the floor of the base-2 log of an integer value. This is effectively the index of the highest bit that is set. For example, if the number in binary is 0...100101, this will return 5."
func_151240_a,randomFloatClamp,2,
func_151241_e,calculateLogBaseTwoDeBruijn,2,"Uses a B(2, 5) De Bruijn sequence and a lookup table to efficiently calculate the log-base-two of the given value. Optimized for cases where the input value is a power-of-two. If the input value is not a power-of-two, then subtract 1 from the return value."
func_151243_f,getIconItemDamage,0,
func_151244_d,getIconItemStack,0,
func_151246_b,isNullOrEmpty,2,Returns a value indicating whether the given string is null or empty.
func_151247_a,sendToAllTrackingEntity,2,
func_151248_b,sendToTrackingAndSelf,2,
func_151255_a,getStringBuffer,2,
func_151256_a,writeAndFlush,2,
func_151259_a,sendPacketToTrackedPlayers,2,Send the given packet to all players tracking this entity.
func_151260_c,createSpawnPacket,2,Creates a spawn packet for the entity managed by this entry.
func_151261_b,sendToTrackingAndSelf,2,
func_151265_a,addLanEndpoint,2,Adds a channel that listens on publicly accessible network ports
func_151267_d,getServer,2,
func_151268_b,terminateEndpoints,2,Shuts down all open endpoints (with immediate effect?)
func_151269_c,networkTick,2,"Will try to process the packets received by each NetworkManager, gracefully manage processing failures and cleans up dead connections"
func_151270_a,addLocalEndpoint,0,Adds a channel that listens locally
func_151303_a,getName,2,
func_151304_b,getProtocol,2,
func_151315_a,setServerDescription,2,
func_151316_d,getFavicon,2,
func_151317_a,getServerDescription,2,
func_151318_b,getPlayers,2,
func_151319_a,setPlayers,2,
func_151320_a,setFavicon,2,
func_151321_a,setVersion,2,
func_151322_c,getVersion,2,
func_151330_a,setPlayers,2,
func_151331_c,getPlayers,2,
func_151332_a,getMaxPlayers,2,
func_151333_b,getOnlinePlayerCount,2,
func_151337_f,getBlock,2,
func_151338_e,getEventParameter,2,
func_151339_d,getEventID,2,Get the Event ID (different for each BlockID)
func_151351_a,getBlock,2,
func_151353_a,registerDispenserBehaviors,2,
func_151354_b,register,2,"Registers blocks, items, stats, etc."
func_151357_h,showWorldInfoNotice,0,returns true if selecting this worldtype from the customize menu should display the generator.[worldtype].info message
func_151358_j,setNotificationData,2,enables the display of generator.[worldtype].info message on the customize world menu
func_151359_c,getTranslatedInfo,0,Gets the translation key for the info text for this world type.
func_151367_b,onUserHurt,2,Whenever an entity that has this enchantment on one of its associated items is damaged this method will be called.
func_151368_a,onEntityDamaged,2,Called whenever a mob is damaged with an item that has this enchantment on it.
func_151372_b,getJsonKeys,0,
func_151373_a,addJsonKey,0,
func_151379_a,forException,0,
func_151380_a,prependJsonKey,0,
func_151381_b,setFilenameAndFlush,0,
func_151384_a,applyThornEnchantments,2,
func_151385_b,applyArthropodEnchantments,2,
func_151386_g,getLuckOfSeaModifier,2,Returns the level of the 'Luck Of The Sea' enchantment.
func_151387_h,getLureModifier,2,Returns the level of the 'Lure' enchantment on the players held item.
func_151390_b,readFromBuf,0,
func_151391_a,writeToBuf,2,
func_151392_a,addPlayerToTeam,2,Adds a player to the given team
func_151393_a,addSmeltingRecipeForBlock,2,"Adds a smelting recipe, where the input item is an instance of Block."
func_151394_a,addSmeltingRecipe,2,Adds a smelting recipe using an ItemStack as the input for the recipe.
func_151395_a,getSmeltingResult,2,Returns the smelting result of an item.
func_151396_a,addSmelting,2,Adds a smelting recipe using an Item as the input item.
func_151397_a,compareItemStacks,2,Compares two itemstacks to ensure that they are the same. This checks both the item and the metadata of the item.
func_151398_b,getSmeltingExperience,2,
func_151408_c,getModifiers,2,
func_151409_a,getName,2,
func_151410_b,getBaseValue,2,
func_151426_a,getEnumChatVisibility,0,
func_151428_a,getChatVisibility,0,
func_151429_b,getResourceKey,0,
func_151440_a,setOptionKeyBinding,0,Sets a key binding and then saves all settings.
func_151461_a,getChatComponent,0,
func_151462_b,setKeyCode,0,
func_151463_i,getKeyCode,0,
func_151464_g,getKeyDescription,0,
func_151466_e,getKeyCategory,0,
func_151467_c,getKeybinds,0,
func_151468_f,isPressed,0,Returns true on the initial key press. For continuous querying use {@link isKeyDown()}. Should be used in key events.
func_151469_h,getKeyCodeDefault,0,
func_151470_d,isKeyDown,0,Returns true if the key is pressed (used for continuous querying). Should be used in tickers.
func_151475_a,setAttributeModifiers,2,
func_151499_f,getEatingGrassTimer,2,Number of ticks since the entity started to eat grass
func_151514_a,init,2,
func_151517_h,isDamageAbsolute,2,Whether or not the damage ignores modification by potion effects or enchantments.
func_151518_m,setDamageIsAbsolute,2,"Sets a value indicating whether the damage is absolute (ignores modification by potion effects or enchantments), and also clears out hunger damage."
func_151519_b,getDeathMessage,2,Gets the death message that is displayed when the player dies
func_151521_b,getDeathMessage,2,
func_151522_h,getDamageSrcDisplayName,2,
func_151523_a,getDifficultyEnum,2,
func_151525_a,getDifficultyId,2,
func_151526_b,getDifficultyResourceKey,2,
func_151535_h,toNBTTagIntArray,2,
func_151536_b,getLayerMaterialBlock,2,
func_151559_a,getRandomCropType,2,
func_151560_a,getRandomCropType,2,
func_151565_r,getMaterialMapColor,2,Retrieves the color index of the block. This is is the same color used by vanilla maps to represent this block.
func_151599_a,getRegion,2,
func_151600_a,getRegion,2,
func_151601_a,getValue,2,
func_151604_a,dot,2,
func_151605_a,getValue,2,
func_151606_a,add,2,
func_151607_a,fastFloor,2,
func_151616_a,biomesEqualOrMesaPlateau,2,
func_151617_b,selectModeOrRandom,2,"returns the most frequently occurring number of the set, or a random number from those provided"
func_151618_b,isBiomeOceanic,2,returns true if the biomeId is one of the various ocean biomes.
func_151619_a,selectRandom,2,selects a random integer from a set of provided integers
func_151624_d,getIntsHeatIce,2,
func_151625_e,getIntsSpecial,2,
func_151626_c,getIntsCoolWarm,2,
func_151630_c,riverFilter,2,
func_151631_c,isJungleCompatible,2,
func_151632_a,replaceIfNeighborOcean,2,
func_151633_d,isMesa,2,
func_151634_b,canBiomesBeNeighbors,2,"Returns if two biomes can logically be neighbors. If one is hot and the other cold, for example, it returns false."
func_151635_b,replaceBiomeEdge,2,Creates a border around a biome.
func_151636_a,replaceBiomeEdgeIfNecessary,2,"Creates a border around a biome if necessary, e.g. A transition from hot to cold climates would otherwise occur."
func_151643_b,getMapColor,0,
func_151685_b,getRepairItem,2,Get a main crafting component of this Armor Material (example is Items.iron_ingot)
func_151686_a,addStats,2,
func_152104_k,isEmpty,2,
func_152105_l,isFull,2,
func_152106_a,setPlayerProfile,2,
func_152107_a,setType,2,
func_152108_a,getPlayerProfile,2,
func_152109_d,updatePlayerProfile,2,
func_152111_bt,sendEnterCombat,2,Sends an ENTER_COMBAT packet to the client
func_152112_bu,sendEndCombat,2,Sends an END_COMBAT packet to the client
func_152114_e,isOwner,2,
func_152116_bZ,isChickenJockey,2,Determines if this chicken is a jokey with a zombie riding it.
func_152117_i,setChickenJockey,2,Sets whether this chicken is a jockey or not.
func_152122_n,hasPlayerInfo,0,Checks if this instance of AbstractClientPlayer has any associated player data.
func_152123_o,hasSkin,0,Returns true if the player has an associated skin.
func_152125_a,drawScaledCustomSizeModalRect,0,"Draws a scaled, textured, tiled modal rect at z = 0. This method isn't used anywhere in vanilla code."
func_152339_d,removeEntity,2,Sends a packet to the player to remove an entity.
func_152340_a,readImageToBuffer,0,
func_152342_ad,getSkinManager,0,
func_152343_a,addScheduledTask,0,
func_152344_a,addScheduledTask,2,
func_152345_ab,isCallingFromMinecraftThread,2,
func_152347_ac,getSessionService,0,
func_152348_aa,dispatchKeypresses,0,
func_152349_b,isUnicode,0,
func_152357_F,getGameProfiles,2,Returns an array of the GameProfiles of all the connected players
func_152358_ax,getPlayerProfileCache,2,
func_152359_aw,getGameProfileRepository,2,
func_152368_aE,convertFiles,1,
func_152369_aG,sleepFiveSeconds,1,
func_152372_a,notifyListener,2,Send an informative message to the server operators
func_152373_a,notifyCommandListener,2,
func_152374_a,notifyCommandListener,2,
func_152376_a,calcDamageByCreature,2,Calculates the additional damage that will be dealt by an item with this enchantment. This alternative to calcModifierDamage is sensitive to the targets EnumCreatureAttribute.
func_152377_a,getModifierForCreature,2,
func_152378_a,getPlayerEntityByUUID,2,
func_152421_a,setSessionType,0,
func_152430_c,renderStreamIndicator,0,
func_152433_a,loadTextureFromServer,0,
func_152446_a,read,2,
func_152447_a,readType,2,
func_152448_b,readKey,2,
func_152449_a,readNBT,2,
func_152450_a,read,2,Tracks the reading of the given amount of bits(!)
func_152455_a,read,2,
func_152456_a,read,2,"Reads the given DataInput, constructs, and returns an NBTTagCompound with the data from the DataInput"
func_152459_a,readGameProfileFromNBT,2,Reads and returns a GameProfile that has been saved to the passed in NBTTagCompound
func_152506_a,getOfflineProfile,2,
func_152583_a,copyFrom,0,
func_152584_a,setResourceMode,0,
func_152586_b,getResourceMode,0,
func_152589_a,getMotd,0,
func_152596_g,canSendCommands,2,
func_152597_c,removePlayerFromWhitelist,2,
func_152598_l,getWhitelistedPlayerNames,2,
func_152599_k,getWhitelistedPlayers,2,
func_152600_g,getAllProfiles,2,
func_152601_d,addWhitelistedPlayer,2,
func_152602_a,getPlayerStatsFile,2,
func_152603_m,getOppedPlayers,2,
func_152604_a,setGameType,0,
func_152605_a,addOp,2,
func_152606_n,getOppedPlayerNames,2,
func_152607_e,canJoin,2,
func_152608_h,getBannedPlayers,2,
func_152610_b,removeOp,2,
func_152611_a,setViewDistance,2,
func_152612_a,getPlayerByUsername,2,
func_152621_a,contains,2,
func_152622_a,setPlayerViewRadius,2,
func_152634_a,skinAvailable,0,
func_152640_f,getValue,2,
func_152641_a,onSerialization,2,
func_152643_b,constructProfile,2,
func_152644_a,getPermissionLevel,2,"Gets the permission level of the user, as defined in the ""level"" attribute of the ops.json file"
func_152646_b,gameProfileFromJsonObject,2,
func_152647_b,getIPFromJson,2,
func_152648_b,toGameProfile,2,Convert a {@linkplain com.google.gson.JsonObject JsonObject} into a {@linkplain com.mojang.authlib.GameProfile}. The json object must have {@code uuid} and {@code name} attributes or {@code null} will be returned.
func_152649_a,addEntry,2,Add an entry to this cache
func_152651_a,addEntry,2,Add an entry to this cache
func_152652_a,getProfileByUUID,2,Get a player's {@link GameProfile} given their UUID
func_152653_b,getByUUID,2,Get a {@link ProfileEntry} by UUID
func_152654_a,getUsernames,2,Get an array of the usernames that are cached in this cache
func_152655_a,getGameProfileForUsername,2,Get a player's GameProfile given their username. Mojang's server's will be contacted if the entry is not cached locally.
func_152656_a,getEntriesWithLimit,2,Get the {@link PlayerProfileCache.ProfileEntry entries} of this cache with a given limit
func_152657_b,load,2,Load the cached profiles from disk
func_152658_c,save,2,Save the cached profiles to disk
func_152668_a,getGameProfile,2,Get the player's GameProfile
func_152670_b,getExpirationDate,2,Get the date that this entry will expire
func_152678_f,writeChanges,2,
func_152679_g,readSavedFile,1,
func_152680_h,removeExpired,2,Removes expired bans from the list. See {@link BanEntry#hasBanExpired}
func_152681_a,getObjectKey,2,Gets the key value for the given object
func_152682_a,createEntry,2,
func_152683_b,getEntry,2,
func_152684_c,removeEntry,2,
func_152685_a,getKeys,2,
func_152686_a,setLanServer,2,
func_152687_a,addEntry,2,Adds an entry to the list
func_152688_e,getValues,2,
func_152689_b,isLanServer,2,
func_152690_d,isEmpty,1,
func_152691_c,getSaveFile,1,
func_152692_d,hasEntry,2,
func_152700_a,getGameProfileFromName,2,Gets the GameProfile of based on the provided username.
func_152702_a,isBanned,2,
func_152703_a,getBannedProfile,2,Get a {@link GameProfile} that is a member of this list by its user name. Returns {@code null} if no entry was found.
func_152705_a,isWhitelisted,1,Returns true if the profile is in the whitelist.
func_152706_a,getByName,2,Get a GameProfile entry by its name
func_152707_c,addressToString,2,
func_152708_a,isBanned,2,
func_152709_b,getBanEntry,2,
func_152710_d,convertWhitelist,1,
func_152711_b,mkdir,1,
func_152712_b,hasUnconvertableFiles,1,
func_152713_b,parseDate,1,
func_152714_a,tryConvert,1,
func_152715_c,hasUnconvertablePlayerFiles,1,
func_152717_a,lookupNames,2,
func_152718_c,convertOplist,1,
func_152721_a,readFile,1,
func_152722_b,convertIpBanlist,1,
func_152723_a,convertSaveFiles,1,
func_152724_a,convertUserBanlist,1,
func_152725_d,getPlayersDirectory,1,
func_152727_c,backupConverted,1,
func_152743_a,renamePlayerFile,1,
func_152744_a,getFileNameForProfile,1,
func_152753_a,fromJson,2,
func_152754_s,getJsonObject,2,
func_152764_a,parsePass,0,
func_152765_a,parseGroup,0,
func_152766_h,addOSData,2,Add OS data into the snooper
func_152767_b,addStatToSnooper,2,
func_152768_a,addClientStat,2,
func_152780_c,getInputStreamAssets,0,
func_152788_a,loadSkinFromCache,0,
func_152789_a,loadSkin,0,"May download the skin if its not in the cache, can be passed a SkinManager#SkinAvailableCallback for handling"
func_152790_a,loadProfileTextures,0,
func_152792_a,loadSkin,0,Used in the Skull renderer to fetch a skin. May download the skin if it's not in the cache
func_152805_a,getPackDescription,0,
func_153157_c,glGetShaderi,0,
func_153158_d,glGetShaderInfoLog,0,
func_153159_d,glUniform4,0,
func_153160_c,glUniformMatrix4,0,
func_153161_d,glUseProgram,0,
func_153162_d,glUniform4,0,
func_153163_f,glUniform1i,0,
func_153164_b,glGetAttribLocation,0,
func_153165_e,glGenFramebuffers,0,"Calls the appropriate glGenFramebuffers method and returns the newly created fbo, or returns -1 if not supported."
func_153166_e,glGetProgramInfoLog,0,
func_153167_i,glCheckFramebufferStatus,0,
func_153168_a,glUniform1,0,
func_153169_a,glShaderSource,0,
func_153170_c,glCompileShader,0,
func_153171_g,glBindFramebuffer,0,
func_153172_c,getLogText,0,
func_153173_a,glUniformMatrix2,0,
func_153174_h,glDeleteFramebuffers,0,
func_153175_a,glGetProgrami,0,
func_153176_h,glBindRenderbuffer,0,
func_153177_b,glUniform2,0,
func_153178_b,glAttachShader,0,
func_153179_f,glLinkProgram,0,
func_153180_a,glDeleteShader,0,
func_153181_a,glUniform1,0,
func_153182_b,glUniform2,0,
func_153183_d,glCreateProgram,0,
func_153184_g,glDeleteRenderbuffers,0,
func_153185_f,glGenRenderbuffers,0,
func_153186_a,glRenderbufferStorage,0,
func_153187_e,glDeleteProgram,0,
func_153188_a,glFramebufferTexture2D,0,
func_153189_b,glUniformMatrix3,0,
func_153190_b,glFramebufferRenderbuffer,0,
func_153191_c,glUniform3,0,
func_153192_c,glUniform3,0,
func_153193_b,areShadersSupported,0,
func_153194_a,glGetUniformLocation,0,
func_153195_b,glCreateShader,0,creates a shader with the given mode and returns the GL id. params: mode
func_154311_a,setText,0,
func_154312_c,getYImage,0,
func_154313_b,setEnabled,0,
func_154314_d,getId,0,
func_154315_e,getEnabled,0,
func_154316_f,getPositionY,0,
func_154317_g,getRealmsButton,0,
func_154319_c,fontDrawShadow,0,
func_154320_j,buttons,0,
func_154321_a,getProxy,0,
func_154322_b,drawString,0,
func_154323_a,fontSplit,0,
func_154324_i,buttonsClear,0,
func_154325_a,drawCenteredString,0,
func_154326_c,getStringWidth,0,
func_154327_a,buttonsAdd,0,
func_154328_b,buttonsRemove,0,
func_154329_h,getFontHeight,0,
func_154331_x,getLastActiveTime,2,
func_154333_a,getName,0,Returns the name of the save format.
func_154334_a,isConvertible,0,
func_154335_d,isNewLevelIdAcceptable,0,
func_154336_c,getSizeOnDisk,0,
func_154337_m,getMouseX,0,
func_154338_k,getWidth,0,
func_154339_l,getMouseY,0,
func_154346_a,hasAcceptedEULA,1,
func_154347_a,loadEULAFile,1,
func_154348_b,createEULAFile,1,
func_154353_e,absFloor,0,
func_154354_b,roundUp,2,"Rounds the first parameter up to the next interval of the second parameter.\n \nFor instance, {@code roundUp(1, 4)} returns 4; {@code roundUp(0, 4)} returns 0; and {@code roundUp(4, 4)} returns 4."
func_164247_a,appendLine,1,
func_174791_d,getPositionVector,2,"Get the position vector. <b>{@code null} is not allowed!</b> If you are not an entity in the world, return 0.0D, 0.0D, 0.0D"
func_174792_t_,sendCommandFeedback,2,Returns true if the command sender should be sent feedback about executed commands
func_174793_f,getCommandSenderEntity,2,Returns the entity associated with the command sender. MAY BE NULL!
func_174794_a,setCommandStat,2,
func_174805_g,setAlwaysRenderNameTag,2,
func_174806_f,getVectorForRotation,2,Creates a Vec3 using the pitch and yaw of the entities rotation.
func_174807_aT,getCommandStats,2,
func_174808_Z,createRunningParticles,2,
func_174809_b,isLiquidPresentInAABB,2,Determines if a liquid is present within the specified AxisAlignedBB.
func_174810_b,setSilent,2,When set to true the entity will not play sounds.
func_174811_aO,getHorizontalFacing,2,Gets the horizontal facing direction of this Entity.
func_174812_G,onKillCommand,2,Called by the /kill command.
func_174813_aQ,getEntityBoundingBox,2,
func_174814_R,isSilent,2,@return True if this entity will not play sounds
func_174815_a,applyEnchantments,2,
func_174816_a,verifyExplosion,2,
func_174817_o,setCommandStats,2,Set the CommandResultStats from the entity
func_174818_b,getDistanceSq,2,
func_174820_d,replaceItemInInventory,2,
func_174821_h,setOutsideBorder,2,
func_174822_a,rayTrace,0,
func_174823_aP,getHoverEvent,2,
func_174824_e,getPositionEyes,0,
func_174826_a,setEntityBoundingBox,2,
func_174827_a,isSpectatedByPlayer,2,
func_174828_a,moveToBlockPosAndAngles,2,
func_174829_m,resetPositionToBB,2,Resets the entity's position to the center (planar) and bottom (vertical) points of its bounding box.
func_174830_Y,spawnRunningParticles,2,Attempts to create sprinting particles if the entity is sprinting and not in water.
func_174831_c,getDistanceSqToCenter,2,
func_174832_aS,isOutsideBorder,2,
func_174833_aM,getAlwaysRenderNameTag,2,
func_174845_l,init,0,
func_174846_a,setBlockPos,0,Sets the position of the block that this particle came from. Used for calculating texture and color multiplier.
func_174856_o,updateBoundingBox,2,Updates the entity bounding box based on current facing
func_174857_n,getHangingPosition,2,
func_174859_a,updateFacingWithBoundingBox,2,Updates facing and bounding box based on it
func_174862_a,createKnot,2,
func_174863_b,getKnotForPosition,2,
func_174864_a,setDisplayedItemWithUpdate,2,
func_174865_a,setRotation,2,
func_174866_q,getAnalogOutput,2,
func_174867_a,setPickupDelay,2,
func_174868_q,setNoPickupDelay,2,
func_174869_p,setDefaultPickupDelay,2,
func_174870_v,makeFakeItem,2,
func_174871_r,setInfinitePickupDelay,2,
func_174872_o,getAge,0,
func_174873_u,setNoDespawn,2,
func_174874_s,cannotPickup,2,
func_174875_k,getGuiID,2,
func_174876_a,createContainer,2,
func_174877_v,getPos,2,
func_174878_a,setPos,2,
func_174880_d,getStats,2,
func_174882_b,executeCommand,2,
func_174884_b,updateGameprofile,2,
func_174885_b,setField,2,
func_174886_c,closeInventory,2,
func_174887_a_,getField,2,
func_174888_l,clear,2,
func_174889_b,openInventory,2,
func_174890_g,getFieldCount,2,
func_174891_i,getLockCode,2,
func_174892_a,setLockCode,2,
func_174893_q_,isLocked,2,
func_174894_a,addItem,2,
func_174897_t,getDisplayTile,2,
func_174898_m,getMaximumSpeed,2,Get's the maximum speed for a minecart
func_174899_a,setDisplayTile,2,
func_174902_m,createFilledSlotsArray,2,"Creates an array of boolean values, each value represents a potion input slot, value is true if the slot is not null."
func_174903_a,isBurning,0,
func_174904_a,getCookTime,2,
func_174907_n,getBeamSegments,0,
func_174908_m,updateBeacon,2,
func_174910_a,setNeighbor,2,
func_174911_a,getAdjacentChest,2,
func_174912_b,isChestAt,2,
func_174914_o,mayTransfer,2,
func_174915_a,pullItemFromSlot,2,Pulls from the specified slot in the inventory and places in any available slot in the hopper. Returns true if the entire stack was moved
func_174916_c,insertStack,2,Insert the specified stack to the specified inventory and return any leftover items
func_174917_b,isInventoryEmpty,2,Returns false if the specified IInventory contains any items
func_174918_a,putStackInInventoryAllSlots,2,"Attempts to place the passed stack in the inventory, using as many slots as required. Returns leftover items"
func_174919_a,isInventoryFull,2,Returns false if the inventory has any room to place items in
func_174920_a,canInsertItemInSlot,2,Can this hopper insert the specified item from the specified slot on the specified side?
func_174921_b,canExtractItemFromSlot,2,Can this hopper extract the specified item from the specified slot on the specified side?
func_174922_i,getWidth,2,
func_174923_h,getHeight,2,
func_174925_a,clearMatchingItems,2,"Removes matching items from the inventory.\n@param itemIn The item to match, null ignores.\n@param metadataIn The metadata to match, -1 ignores.\n@param removeCount The number of items to remove. If less than 1, removes all matching items.\n@param itemNBT The NBT data to match, null ignores.\n@return The number of items removed from the inventory."
func_174926_d,getOffsetZ,0,
func_174927_b,getPistonState,2,
func_174928_c,getOffsetY,0,
func_174929_b,getOffsetX,0,
func_174930_e,getFacing,2,
func_174935_a,restoreLastBlurMipmap,0,
func_174936_b,setBlurMipmap,0,
func_174937_a,setBlurMipmapDirect,0,
func_174942_a,registerSprite,0,
func_174943_a,loadSprites,0,
func_174944_f,getMissingSprite,0,
func_174951_a,getMissingModel,0,
func_174952_b,getTextureMap,0,
func_174953_a,getModel,0,
func_174954_c,getBlockModelShapes,0,
func_174959_b,notifyLightSet,2,
func_174962_a,getViewVector,0,
func_174963_q,generateStars,0,
func_174964_o,generateSky2,0,
func_174965_a,cleanupDamagedBlocks,0,
func_174966_b,makeEntityOutlineShader,0,Creates the entity outline shader to be stored in RenderGlobal.entityOutlineShader
func_174967_a,updateChunks,0,
func_174968_a,renderSky,0,
func_174969_t,postRenderDamagedBlocks,0,
func_174970_a,setupTerrain,0,
func_174971_n,updateDestroyBlockIcons,0,
func_174972_a,spawnParticle,0,
func_174974_b,spawnEntityFX,0,
func_174975_c,renderEntityOutlineFramebuffer,0,
func_174976_a,renderSky,0,
func_174977_a,renderBlockLayer,0,
func_174978_c,getVisibleFacings,0,
func_174979_m,setDisplayListEntitiesDirty,0,
func_174980_p,generateSky,0,
func_174981_a,drawBlockDamageTexture,0,
func_174982_a,renderBlockLayer,0,
func_174984_a,fixTerrainFrustum,0,
func_174985_d,isRenderEntityOutlines,0,
func_174986_e,stopChunkUpdates,0,
func_175016_a,renderBlockBrightness,0,
func_175018_a,renderBlock,0,
func_175019_b,getBlockModelRenderer,0,
func_175020_a,renderBlockDamage,0,
func_175023_a,getBlockModelShapes,0,
func_175029_a,registerBlock,0,
func_175030_a,renderItemOverlays,0,
func_175031_a,registerBlock,0,
func_175032_a,renderQuads,0,
func_175033_a,renderQuad,0,
func_175035_a,renderModel,0,
func_175036_a,renderModel,0,
func_175037_a,getItemModelMesher,0,
func_175038_a,putQuadNormal,0,
func_175039_a,isNotRenderingEffectsInGUI,0,False when the renderer is rendering the item's effects into a GUI
func_175041_b,registerItems,0,
func_175042_a,renderItemIntoGUI,0,
func_175045_a,renderModel,0,
func_175047_a,registerItem,0,
func_175048_a,registerItem,0,
func_175050_a,shouldRenderItemIn3D,0,
func_175063_a,drawStringWithShadow,0,Draws the specified string with a shadow.
func_175064_b,getColorCode,0,
func_175065_a,drawString,0,Draws the specified string.
func_175066_a,loadEntityShader,0,What shader to use when spectating this entity
func_175068_a,renderWorldPass,0,
func_175069_a,loadShader,0,
func_175070_n,isDrawBlockOutline,0,
func_175071_c,switchUseShader,0,
func_175072_h,disableLightmap,0,
func_175085_a,getSoundMap,0,
func_175086_a,handleResourcePackStatus,2,
func_175087_a,handleAnimation,2,
func_175088_a,handleSpectate,2,
func_175089_a,setPlayerLocation,2,
func_175093_a,handleWorldBorder,2,
func_175094_a,handleCamera,2,
func_175095_a,handleResourcePack,2,
func_175096_a,handlePlayerListHeaderFooter,2,
func_175098_a,handleCombatEvent,2,
func_175099_a,handleTitle,2,
func_175101_a,handleServerDifficulty,2,
func_175102_a,getPlayerInfo,0,
func_175104_a,getPlayerInfo,0,Gets the client's description information about another player on the server.
func_175105_e,getGameProfile,0,
func_175106_d,getPlayerInfoMap,0,
func_175108_a,triggerNote,2,
func_175109_g,initializeBannerData,0,Establishes all of the basic properties for the banner. This will also apply the data from the tile entities nbt tag compounds.
func_175110_d,getColorList,0,Retrieves the list of colors for this tile entity. The banner data will be initialized/refreshed before this happens.
func_175111_b,getBaseColor,2,
func_175112_a,setItemValues,2,
func_175113_c,getPatterns,2,Retrieves the amount of patterns stored on an ItemStack. If the tag does not exist this value will be 0.
func_175114_c,getPatternList,0,Retrieves the list of patterns for this tile entity. The banner data will be initialized/refreshed before this happens.
func_175115_b,getBaseColor,2,
func_175116_e,getPatternResourceLocation,0,
func_175117_e,removeBannerData,2,Removes all the banner related data from a provided instance of ItemStack.
func_175124_c,getCommandResultStats,2,
func_175131_l,getBlock,2,
func_175133_bi,resetPotionEffectMetadata,2,Resets the potion effect color and ambience metadata values
func_175134_bD,getJumpUpwardsMotion,2,
func_175135_B,updatePotionMetadata,2,"Clears potion metadata values if the entity has no potion effects. Otherwise, updates potion effect color, ambience, and invisibility metadata values"
func_175136_bO,markPotionsDirty,2,
func_175137_e,giveTeamKillScores,2,
func_175138_ci,getXPSeed,2,
func_175139_a,setRenderOffsetForSleep,2,
func_175140_cp,hasReducedDebug,0,"Whether the ""reducedDebugInfo"" option is active for this player."
func_175141_a,openEditSign,2,
func_175142_cm,isAllowEdit,2,
func_175143_p,isInBed,2,
func_175144_cb,isUser,2,"returns true if this is an EntityPlayerSP, or the logged in player."
func_175145_a,takeStat,2,
func_175146_a,canOpen,2,Check whether this player can open an inventory locked with the given LockCode.
func_175147_b,getOfflineUUID,2,
func_175148_a,isWearing,0,
func_175149_v,isSpectator,2,Returns true if the player is in spectator mode.
func_175150_k,setReducedDebug,0,
func_175151_a,canPlayerEdit,2,
func_175154_l,getSkinType,0,
func_175155_b,getPlayerInfo,0,
func_175156_o,getFovModifier,0,
func_175158_f,setServerBrand,0,"Sets the brand of the currently connected server. Server brand information is sent over the {@code MC|Brand} plugin channel, and is used to identify modded servers in crash reports."
func_175159_q,closeScreenAndDropStack,0,
func_175160_A,isCurrentViewEntity,0,
func_175161_p,onUpdateWalkingPlayer,0,called every tick when the player is on foot. Performs all the things that normally happen during movement.
func_175162_d,isOpenBlockSpace,0,Returns true if the block at the given BlockPos and the block above it are NOT full cubes.
func_175163_u,sendHorseInventory,0,
func_175173_a,sendAllWindowProperties,2,
func_175174_a,drawTexturedModalRect,0,Draws a textured rectangle using the texture currently bound to the TextureManager
func_175175_a,drawTexturedModalRect,0,Draws a texture rectangle using the texture currently bound to the TextureManager
func_175176_b,renderExpBar,0,
func_175177_a,setDefaultTitlesTimes,0,Set the differents times for the titles to their default values
func_175178_a,displayTitle,0,
func_175179_f,getFontRenderer,0,
func_175180_a,renderGameOverlay,0,
func_175181_h,getTabList,0,
func_175185_b,renderDemo,0,
func_175186_a,renderHorseJumpBar,0,
func_175187_g,getSpectatorGui,0,
func_175188_a,setRecordPlaying,0,
func_175202_a,addLine,0,
func_175203_a,setCentered,0,Sets the Label to be centered
func_175205_a,setValidator,0,
func_175206_d,getId,0,
func_175207_a,setGuiResponder,0,Sets the GuiResponder associated with this text box.
func_175211_a,setWidth,0,
func_175212_b,setValue,0,
func_175213_c,buildDisplayString,0,Builds the localized display string for this GuiListButton
func_175217_d,getSliderPosition,0,
func_175218_a,setSliderValue,0,
func_175219_a,setSliderPosition,0,
func_175220_c,getSliderValue,0,
func_175221_e,getDisplayString,0,
func_175229_b,setLocked,0,
func_175230_c,isLocked,0,
func_175232_g,getHeight,0,
func_175237_a,renderDebugInfo,0,
func_175238_c,getDebugInfoRight,0,
func_175239_b,renderDebugInfoRight,0,
func_175240_a,bytesToMb,0,
func_175243_a,getPlayerName,0,Returns the name that should be renderd for the player supplied
func_175244_b,setHeader,0,
func_175245_a,drawPing,0,
func_175246_a,updatePlayerList,0,"Called by GuiIngame to update the information stored in the playerlist, does not actually render the list, however."
func_175247_a,drawScoreboardValues,0,
func_175248_a,setFooter,0,
func_175249_a,renderPlayerlist,0,"Renders the playerlist, its background, headers and footers."
func_175257_a,onSpectatorMenuClosed,0,
func_175258_a,renderPage,0,
func_175259_b,onMouseScroll,0,
func_175260_a,onHotbarSelected,0,
func_175261_b,onMiddleClick,0,
func_175262_a,isMenuActive,0,
func_175263_a,renderSelectedItem,0,
func_175264_a,renderTooltip,0,
func_175265_c,getHotbarAlpha,0,
func_175266_a,renderSlot,0,
func_175272_a,handleComponentHover,0,Draws the hover event specified by the given chat component
func_175273_b,onResize,0,Called when the GUI is resized in order to update the world and the resolution
func_175274_a,setText,0,Sets the text of the chat
func_175275_f,sendChatMessage,0,Used to add chat messages to the client's GuiChat.
func_175276_a,handleComponentClick,0,Executes the click event specified by the given chat component
func_175277_d,isKeyComboCtrlX,0,
func_175278_g,isKeyComboCtrlA,0,
func_175279_e,isKeyComboCtrlV,0,
func_175280_f,isKeyComboCtrlC,0,
func_175281_b,sendChatMessage,0,
func_175282_a,openWebLink,0,
func_175283_s,isAltKeyDown,0,Returns true if either alt key is down
func_175288_g,markChanged,0,Marks the selected resource packs list as changed to trigger a resource reload when the screen is closed
func_175299_g,canSelectCurWorldType,0,"Returns whether the currently-selected world type is actually acceptable for selection\nUsed to hide the ""debug"" world type unless the shift key is depressed."
func_175304_a,updateButtonValidity,0,
func_175305_g,hasValidSelection,0,
func_175318_a,getText,0,
func_175319_a,setEntryValue,0,
func_175320_a,setEntryValue,0,
func_175321_a,setEntryValue,0,
func_175322_b,enterConfirmation,0,
func_175323_a,saveValues,0,
func_175324_a,loadValues,0,
func_175325_f,createPagedList,0,
func_175326_g,restoreDefaults,0,
func_175327_a,modifyFocusValue,0,
func_175328_i,updatePageControls,0,
func_175329_a,setConfirmationControls,0,
func_175330_b,getFormattedValue,0,
func_175331_h,exitConfirmation,0,
func_175354_a,registerPreset,0,
func_175355_a,getDifficultyText,0,
func_175358_a,getMessage,0,
func_175366_f,initLists,0,
func_175371_a,getTexture,0,
func_175378_g,updateActivePotionEffects,0,
func_175381_h,getCookProgressScaled,0,
func_175382_i,getBurnLeftScaled,0,
func_175385_b,getClickedComponentAt,0,
func_175388_a,updateCmdOutput,0,
func_175391_a,moveServerUp,0,
func_175392_a,canMoveUp,0,
func_175393_b,moveServerDown,0,
func_175394_b,canMoveDown,0,
func_175396_E,getTabListDisplayName,2,"Returns null which indicates the tab list should just display the player's name, return a different value to display the specified text instead of the player's name"
func_175397_a,loadResourcePack,2,
func_175398_C,getSpectatingEntity,2,
func_175399_e,setSpectatingEntity,2,
func_175400_cq,canPlayersAttack,2,Returns if other players can attack this player
func_175402_q,getShowArms,2,
func_175403_w,getLeftLegRotation,0,
func_175404_u,getLeftArmRotation,0,
func_175405_c,setLeftArmRotation,2,
func_175406_a,damageArmorStand,2,
func_175407_x,getRightLegRotation,0,
func_175408_t,getBodyRotation,2,
func_175409_C,dropContents,2,
func_175410_n,isSmall,2,
func_175411_v,getRightArmRotation,0,
func_175412_z,playParticles,2,
func_175413_k,setShowArms,2,
func_175414_r,hasNoBasePlate,2,
func_175415_a,setHeadRotation,2,
func_175416_h,writePoseToNBT,2,Saves the pose to an NBTTagCompound.
func_175417_e,setLeftLegRotation,2,
func_175418_s,getHeadRotation,2,
func_175419_y,readPoseFromNBT,2,
func_175420_a,setSmall,2,
func_175421_A,dropBlock,2,
func_175424_b,setBodyRotation,2,
func_175426_l,setNoBasePlate,2,
func_175427_f,setRightLegRotation,2,
func_175428_d,setRightArmRotation,2,
func_175445_a,updateEquipmentIfNeeded,2,Tests if this entity should pickup a weapon or an armor. Entity drops current weapon or armor if the new one is better.
func_175446_cd,isAIDisabled,2,Get whether this Entity's AI is disabled
func_175447_b,getNewNavigator,2,Returns new PathNavigateGround instance
func_175448_a,canEquipItem,2,
func_175449_a,setHomePosAndDistance,2,Sets home position and max distance for it
func_175451_e,dealDamage,2,
func_175453_cd,getFireballStrength,2,
func_175454_a,setAttacking,2,
func_175456_n,applyEntityAI,2,
func_175457_ck,isAngry,2,
func_175461_cl,isElder,2,
func_175463_b,setTargetedEntity,2,
func_175464_ck,getAttackDuration,2,
func_175465_cm,setElder,0,
func_175466_co,getTargetedEntity,2,
func_175467_a,setElder,2,Sets this Guardian to be an elder or not.
func_175468_a,isSyncedFlagSet,2,Returns true if given flag is set
func_175469_o,getSpikesAnimation,0,
func_175471_a,getTailAnimation,0,
func_175472_n,isMoving,2,
func_175473_a,setSyncedFlag,2,"Sets a flag state ""on/off"" on both sides (client/server) by using DataWatcher"
func_175474_cn,hasTargetedEntity,2,
func_175476_l,setMoving,2,
func_175477_p,getAttackAnimationScale,2,
func_175489_ck,getHeldBlockState,2,Gets this enderman's held block state
func_175490_a,setHeldBlockState,2,Sets this enderman's held block state
func_175493_co,incrementDroppedSkulls,2,
func_175495_n,isSpawnedByPlayer,2,
func_175496_a,setSpawnedByPlayer,2,Sets if this mob was spawned by a player or not.
func_175500_n,onGrowingAdult,2,"This is called when Entity's growing age timer reaches 0 (negative values are considered as a child, positive as an adult)"
func_175501_a,ageUp,2,
func_175505_a,consumeItemFromStack,2,Decreases ItemStack size by one
func_175507_cI,hasTexture,0,
func_175509_cj,getFleeceColor,2,Gets the wool color of this sheep.
func_175510_a,getRandomSheepColor,2,"Chooses a ""vanilla"" sheep color based on the provided random."
func_175511_a,getDyeColorMixFromParents,2,Attempts to mix both parent sheep to come up with a mixed dye color.
func_175512_b,setFleeceColor,2,Sets the wool color of this sheep
func_175513_a,getDyeRgb,2,
func_175515_b,setMovementSpeed,2,
func_175517_cu,checkLandingDelay,2,
func_175518_cr,enableJumpControl,2,
func_175520_cs,disableJumpControl,2,
func_175521_o,setJumpCompletion,0,
func_175525_a,isRabbitBreedingItem,2,
func_175528_cn,createEatingParticles,2,
func_175529_r,setRabbitType,2,
func_175530_ct,updateMoveTypeDuration,2,
func_175531_cl,getRabbitType,2,
func_175533_a,calculateRotationYaw,2,
func_175534_cv,isCarrotEaten,2,Returns true if {@link net.minecraft.entity.passive.EntityRabbit#carrotTicks carrotTicks} has reached zero
func_175544_ck,setupTamedAI,2,
func_175546_cu,getCollarColor,2,
func_175547_a,setCollarColor,2,
func_175549_o,setIsWillingToMate,2,
func_175550_n,getIsWillingToMate,2,Returns current or updated value of {@link #isWillingToMate}
func_175551_co,getVillagerInventory,2,
func_175552_ct,setAdditionalAItasks,2,
func_175553_cp,hasEnoughFoodToBreed,2,
func_175554_cu,populateBuyingList,2,
func_175555_cq,canAbondonItems,2,Used by {@link net.minecraft.entity.ai.EntityAIVillagerInteract EntityAIVillagerInteract} to check if the villager can give some items from an inventory to another villager.
func_175556_cs,isFarmItemInInventory,2,"Returns true if villager has seeds, potatoes or carrots in inventory"
func_175557_cr,wantsMoreFood,2,
func_175558_a,canVillagerPickupItem,2,
func_175559_s,hasEnoughItems,2,Returns true if villager has enough items in inventory
func_175567_n,hasMovementVector,2,
func_175568_b,setMovementVector,2,
func_175569_a,isDateAroundHalloween,2,
func_175571_m,shouldTrackOutput,2,
func_175572_n,getCommandResultStats,2,
func_175573_a,setTrackOutput,2,
func_175574_a,tryOpenEditCommandBlock,2,
func_175576_a,getEntityFromUuid,2,
func_175577_aI,getNetworkCompressionThreshold,2,"The compression treshold. If the packet is larger than the specified amount of bytes, it will be compressed"
func_175578_N,isAnvilFileSet,2,
func_175579_a,isBlockProtected,2,
func_175580_aG,getMaxWorldSize,2,
func_175581_ab,getResourcePackHash,2,
func_175582_h,createNewCommandManager,2,
func_175583_aK,getServerThread,1,
func_175584_a,setResourcePackFromWorld,2,
func_175586_a,callFromMainThread,2,
func_175587_aJ,getCurrentTime,1,
func_175593_aQ,getMaxTickTime,1,
func_175594_ao,setWindowIcon,0,
func_175597_ag,getItemRenderer,0,
func_175598_ae,getRenderManager,0,
func_175599_af,getRenderItem,0,
func_175600_c,getVersion,0,
func_175601_h,updateDisplay,0,
func_175602_ab,getBlockRendererDispatcher,0,
func_175603_A,scheduleResourcesRefresh,0,
func_175604_i,checkWindowResize,0,
func_175605_an,setInitialDisplayMode,0,
func_175606_aa,getRenderViewEntity,0,
func_175607_a,setRenderViewEntity,0,
func_175608_ak,registerMetadataSerializers,0,
func_175609_am,createDisplay,0,
func_175610_ah,getDebugFPS,0,
func_175623_d,isAirBlock,2,"Checks to see if an air block exists at the provided location. Note that this only checks to see if the blocks material is set to air, meaning it is possible for non-vanilla blocks to still pass this check."
func_175624_G,getWorldType,2,
func_175625_s,getTileEntity,2,
func_175626_b,getCombinedLight,0,
func_175627_a,getStrongPower,2,
func_175628_b,getLightFor,0,
func_175629_a,getLightForExt,0,
func_175636_b,isAnyPlayerWithinRangeAt,2,
func_175638_a,getRawLight,2,gets the light level at the supplied position
func_175639_b,isAreaLoaded,2,
func_175640_z,isBlockPowered,2,
func_175641_c,addBlockEvent,2,
func_175642_b,getLightFor,2,
func_175643_b,init,2,
func_175644_a,getEntities,2,
func_175645_m,getHeight,2,"Returns the position at this x, z coordinate in the chunk with y set to the value from the height map."
func_175646_b,markChunkDirty,2,
func_175647_a,getEntitiesWithinAABB,2,
func_175648_a,isAreaLoaded,2,
func_175649_E,getDifficultyForLocation,2,
func_175650_b,loadEntities,2,
func_175651_c,getRedstonePower,2,
func_175652_B,setSpawnPoint,2,
func_175653_a,setLightFor,2,
func_175654_a,updateBlockTick,2,
func_175655_b,destroyBlock,2,"Sets a block to air, but also plays the sound and particles and can spawn drops"
func_175656_a,setBlockState,2,Convenience method to update the block on both the client and server
func_175657_ab,getSkylightSubtracted,2,
func_175658_ac,getLastLightningBolt,0,
func_175659_aa,getDifficulty,2,
func_175660_a,isBlockModifiable,2,
func_175661_b,getPlayers,2,
func_175662_w,canBlockFreezeNoWater,2,
func_175663_a,isAreaLoaded,2,
func_175664_x,checkLight,2,
func_175665_u,isBlockFullCube,2,
func_175666_e,updateComparatorOutputLevel,2,
func_175667_e,isBlockLoaded,2,
func_175668_a,isBlockLoaded,2,
func_175669_a,playBroadcastSound,2,
func_175670_e,canBlockFreeze,2,Checks to see if a given block is both water and cold enough to freeze.
func_175671_l,getLightFromNeighbors,2,
func_175672_r,getTopSolidOrLiquidBlock,2,"Finds the highest block on the x and z coordinate that is solid or liquid, and returns its y coord."
func_175673_a,isInsideBorder,2,
func_175674_a,getEntitiesInAABBexcluding,2,Gets all entities within the specified AABB excluding the one passed into it.
func_175675_v,canBlockFreezeWater,2,
func_175676_y,getStrongPower,2,"Returns the single highest strong power out of all directions using getStrongPower(BlockPos, EnumFacing)"
func_175677_d,isBlockNormalCube,2,"Checks if a block's material is opaque, and that it takes up a full cube"
func_175678_i,canSeeSky,2,
func_175679_n,notifyLightSet,2,
func_175680_a,isChunkLoaded,2,
func_175681_c,unloadEntities,2,
func_175682_a,spawnParticle,0,
func_175684_a,scheduleUpdate,2,
func_175685_c,notifyNeighborsOfStateChange,2,
func_175687_A,isBlockIndirectlyGettingPowered,2,Checks if the specified block or its neighbors are powered by a neighboring block. Used by blocks like TNT and Doors.
func_175688_a,spawnParticle,2,
func_175690_a,setTileEntity,2,
func_175691_a,isBlockTickPending,2,
func_175692_b,setSkylightSubtracted,2,
func_175693_T,getMapStorage,2,
func_175694_M,getSpawnPoint,2,Gets the spawn point in the world
func_175695_a,notifyNeighborsOfStateExcept,2,
func_175696_F,isWater,2,
func_175697_a,isAreaLoaded,2,
func_175698_g,setBlockToAir,2,
func_175699_k,getLight,2,
func_175700_a,addTileEntity,2,
func_175701_a,isValid,2,Check if the given BlockPos has valid coordinates
func_175702_c,setLastLightningBolt,2,
func_175704_b,markBlockRangeForRenderUpdate,2,
func_175705_a,getLightFromNeighborsFor,0,
func_175706_a,isAreaLoaded,2,
func_175707_a,isAreaLoaded,2,
func_175708_f,canSnowAt,2,Checks to see if a given block can accumulate snow from it snowing
func_175709_b,isSidePowered,2,
func_175710_j,canBlockSeeSky,2,
func_175711_a,isAreaLoaded,2,
func_175712_a,getPendingBlockUpdates,2,
func_175713_t,removeTileEntity,2,
func_175714_ae,getVillageCollection,2,
func_175715_c,sendBlockBreakProgress,2,
func_175716_a,canBlockBePlaced,2,
func_175718_b,playEvent,2,
func_175719_a,extinguishFire,2,Attempts to extinguish a fire
func_175720_a,spawnParticle,2,
func_175721_c,getLight,2,
func_175722_b,notifyNeighborsRespectDebug,2,
func_175723_af,getWorldBorder,2,
func_175724_o,getLightBrightness,2,
func_175725_q,getPrecipitationHeight,2,
func_175726_f,getChunkFromBlockCoords,2,
func_175727_C,isRainingAt,2,Check if precipitation is currently happening at a position
func_175732_a,canCreatureTypeSpawnHere,2,
func_175733_a,getEntityFromUuid,2,
func_175734_a,getSpawnListEntryForTypeAt,2,
func_175735_ai,canSpawnAnimals,2,
func_175736_a,adjustPosToNearbyEntity,2,
func_175737_aj,setDebugWorldSettings,2,
func_175738_ah,canSpawnNPCs,2,
func_175739_a,spawnParticle,2,Spawns the desired particle and sends the necessary packets to the relevant connected players.
func_175744_a,fromColorIndex,2,Get a TextFormatting from it's color index
func_175745_c,lowercaseAlpha,2,
func_175746_b,getColorIndex,2,Returns the numerical color index that represents this formatting
func_175750_a,addBlockInfo,2,
func_175755_a,parseInt,2,
func_175756_a,parseDouble,2,
func_175757_a,parseBlockPos,2,
func_175760_a,parseLong,2,
func_175761_b,parseDouble,2,
func_175762_a,getListOfStringsMatchingLastWord,2,
func_175764_a,parseInt,2,
func_175765_c,parseDouble,2,
func_175766_b,parseLong,2,
func_175767_a,parseCoordinate,2,
func_175769_b,parseDouble,2,
func_175770_a,parseCoordinate,2,
func_175771_a,getTabCompletionCoordinate,2,
func_175783_e,getSlotForShortcut,2,
func_175786_a,tryExecute,2,
func_175787_b,notifyPostProcessAt,2,
func_175788_a,isValidForPostProcess,2,
func_175789_b,create,2,
func_175793_a,canReplaceBlock,2,
func_175794_a,generateStructure,2,
func_175795_b,isInsideStructure,2,
func_175796_a,isPositionInStructure,2,
func_175797_c,getStructureAt,2,
func_175798_a,isSwampHut,2,
func_175799_b,getScatteredFeatureSpawnList,2,Gets the scattered feature spawn list
func_175804_a,fillWithBlocks,2,Fill the given area with the selected blocks
func_175807_a,getBlockStateFromPos,2,
func_175808_b,replaceAirAndLiquidDownwards,2,Replaces air and liquid from given position downwards. Stops when hitting anything else than air or liquid
func_175809_a,randomlyPlaceBlock,2,
func_175811_a,setBlockState,2,
func_175812_a,findStairs,2,
func_175813_a,findCrossing,2,
func_175814_a,findCorridorSize,2,
func_175817_a,spawnElder,2,
func_175818_a,doesChunkIntersect,2,
func_175819_a,generateBoxOnFillOnly,2,
func_175820_a,getRoomIndex,2,
func_175821_a,generateDefaultFloor,2,
func_175835_e,generateLowerWall,2,
func_175836_a,generateRoomGraph,2,
func_175837_c,generateEntranceWall,2,
func_175838_g,generateUpperWall,2,
func_175839_b,generateEntranceArchs,2,
func_175840_a,generateWing,2,
func_175841_d,generateRoofPiece,2,
func_175842_f,generateMiddleWall,2,
func_175847_a,getBiomeSpecificBlockState,2,
func_175848_a,findPieceBox,2,
func_175849_a,createPiece,2,
func_175850_a,createPiece,2,
func_175851_a,createPiece,2,
func_175852_a,createPiece,2,
func_175853_a,createPiece,2,
func_175854_a,createPiece,2,
func_175855_a,createPiece,2,
func_175856_a,findPieceBox,2,
func_175857_a,createPiece,2,
func_175858_a,createPiece,2,
func_175859_a,createPiece,2,
func_175860_a,createPiece,2,
func_175861_a,createPiece,2,
func_175862_a,createPiece,2,
func_175863_a,createPiece,2,
func_175864_a,createPiece,2,
func_175865_a,createPiece,2,
func_175866_a,createPiece,2,
func_175867_a,createPiece,2,
func_175868_a,createPiece,2,
func_175869_a,findPieceBox,2,
func_175870_a,generateAndAddPiece,2,
func_175871_a,generatePiece,2,
func_175872_a,createPiece,2,
func_175873_a,createPiece,2,
func_175874_a,createPiece,2,
func_175875_a,createPiece,2,
func_175876_a,createPiece,2,
func_175877_a,createPiece,2,
func_175878_a,createPiece,2,
func_175879_a,createPiece,2,
func_175880_a,createPiece,2,
func_175881_a,createPiece,2,
func_175882_a,createPiece,2,
func_175883_a,createPiece,2,
func_175884_a,createPiece,2,
func_175885_a,createPiece,2,
func_175887_b,findAndCreateBridgePieceFactory,2,
func_175896_b,getLength,2,
func_175897_a,getComponentToAddBoundingBox,2,Create a bounding box with the specified dimensions and rotate it. Used to project a possible new component Bounding Box - to check if it would cut anything already spawned
func_175898_b,isVecInside,2,Checks if given Vec3i is inside of StructureBoundingBox
func_175899_a,createProper,2,
func_175900_c,getLayerMaterial,2,
func_175903_a,setBlockAndNotifyAdequately,2,
func_175904_e,setDecorationDefaults,2,
func_175914_a,setGeneratedBlock,2,
func_175921_a,setDirtAt,2,sets dirt at a specific location if it isn't already dirt
func_175924_b,placeLeafAt,2,
func_175925_a,growLeavesLayerStrict,2,grow leaves in a circle with the outsides being within the circle
func_175926_c,isSpaceAt,2,returns whether or not there is space for a tree to grow at a certain position
func_175927_a,ensureDirtsUnderneath,2,returns whether or not there is dirt underneath the block where the tree will be grown.\nIt also generates dirt around the block in a 2x2 square if there is dirt underneath the blockpos.
func_175928_b,growLeavesLayer,2,grow leaves in a circle
func_175929_a,ensureGrowable,2,"returns whether or not a tree can grow at a specific position.\nIf it can, it generates surrounding dirt underneath."
func_175930_c,createCrown,2,
func_175933_b,placePodzolCircle,2,
func_175934_c,placePodzolAt,2,
func_175935_b,getGreatestDistance,2,Returns the absolute greatest distance in the BlockPos object.
func_175936_a,checkBlockLine,2,"Checks a line of blocks in the world from the first coordinate to triplet to the second, returning the distance (in blocks) before a non-air, non-leaf block is encountered and/or the end is encountered."
func_175937_a,limb,2,
func_175938_b,getLogAxis,2,
func_175939_d,generateLeafNodeBases,2,Generates additional wood blocks to fill out the bases of different leaf nodes that would otherwise degrade.
func_175940_a,generateLeafNode,2,Generates the leaves surrounding an individual entry in the leafNodes list.
func_175941_b,generateLeaves,2,Generates the leaf portion of the tree as specified by the leafNodes list.
func_175942_c,generateTrunk,2,Places the trunk for the big tree that is being generated. Able to generate double-sized trunks by changing a field that is always 1 to 2.
func_175953_c,generateAndAddPiece,2,
func_175954_a,findAndCreatePieceFactory,2,
func_175955_b,generatePieceFromSmallDoor,2,
func_175957_a,setConnection,2,
func_175958_a,updateOpenings,2,
func_175959_a,findSource,2,
func_175960_c,countOpenings,2,
func_175961_b,isSpecial,2,
func_175968_a,create,2,
func_175969_a,fits,2,
func_175970_a,registerOceanMonumentPieces,2,
func_176052_a,getMapPacket,2,
func_176053_a,updateMapData,2,
func_176054_a,calculateMapCenter,2,
func_176055_c,checkDoorExistence,2,"returns the VillageDoorInfo if it exists in any village or in the newDoor list, otherwise returns null"
func_176056_a,getNearestVillage,2,
func_176057_e,positionInList,2,
func_176058_f,isWoodDoor,2,
func_176059_d,addToNewDoorsList,2,
func_176060_a,addToVillagerPositionList,2,
func_176061_a,countBlocksCanSeeSky,2,Check five blocks in the direction. The centerPos will not be checked.
func_176062_a,fileNameForProvider,2,
func_176065_a,findAndCreateComponentFactory,2,
func_176066_d,generateAndAddComponent,2,
func_176067_c,generateComponent,2,
func_176069_e,generateAndAddRoadPiece,2,
func_176071_a,glBufferData,0,
func_176072_g,glBindBuffer,0,
func_176073_e,glGenBuffers,0,
func_176074_g,glDeleteBuffers,0,
func_176075_f,useVbo,0,
func_176101_a,getPacket,2,
func_176102_a,update,2,
func_176110_a,getType,2,
func_176111_d,getRotation,2,
func_176112_b,getX,2,
func_176113_c,getY,2,
func_176118_b,setBorderLerpTarget,2,Sets the border lerp target
func_176119_g,setHardcore,2,
func_176120_C,getBorderCenterX,2,Returns the border center X position
func_176121_c,setAllowCommands,2,
func_176122_j,setBorderWarningDistance,2,Sets the border warning distance
func_176123_z,isDifficultyLocked,2,
func_176124_d,getBorderCenterX,2,Sets the border center X position
func_176125_f,setBorderDamagePerBlock,2,Sets the border damage per block
func_176126_D,getBorderCenterZ,2,Returns the border center Z position
func_176127_a,populateFromWorldSettings,2,
func_176128_f,setMapFeaturesEnabled,2,
func_176129_e,setBorderSafeZone,2,Sets the border safe zone
func_176130_y,getDifficulty,2,
func_176131_J,getBorderWarningDistance,2,Returns the border warning distance
func_176132_G,getBorderLerpTarget,2,Returns the border lerp target
func_176133_A,getCleanWeatherTime,2,
func_176134_F,getBorderLerpTime,2,Returns the border lerp time
func_176135_e,setBorderLerpTime,2,Sets the border lerp time
func_176136_k,setBorderWarningTime,2,Sets the border warning time
func_176137_E,getBorderSize,2,
func_176138_H,getBorderSafeZone,2,Returns the border safe zone
func_176139_K,getBorderWarningTime,2,Returns the border warning time
func_176140_I,getBorderDamagePerBlock,2,Returns the border damage per block
func_176141_c,getBorderCenterZ,2,Sets the border center Z position
func_176142_i,setCleanWeatherTime,2,
func_176143_a,setSpawn,2,
func_176144_a,setDifficulty,2,
func_176145_a,setBorderSize,2,Sets the border size
func_176159_a,openPoint,2,Returns a mapped point or creates and adds one
func_176163_a,postProcess,2,This method is called when all nodes have been processed and PathEntity is created.\n {@link net.minecraft.world.pathfinder.WalkNodeProcessor WalkNodeProcessor} uses this to change its field {@link net.minecraft.world.pathfinder.WalkNodeProcessor#avoidsWater avoidsWater}
func_176193_a,canReplace,2,
func_176194_O,getBlockState,2,
func_176195_g,getBlockHardness,2,
func_176196_c,canPlaceBlockAt,2,
func_176197_a,modifyAcceleration,2,
func_176198_a,canPlaceBlockOnSide,2,Check whether this Block can be placed on the given side
func_176199_a,onEntityWalk,2,Triggered whenever an entity collides with this block (enters into the block)
func_176200_f,isReplaceable,2,Whether this Block can be replaced directly by other blocks (true for e.g. tall grass)
func_176201_c,getMetaFromState,2,Convert the BlockState into the correct metadata value
func_176203_a,getStateFromMeta,2,Convert the given metadata into a BlockState for this Block
func_176205_b,isPassable,2,
func_176206_d,onBlockDestroyedByPlayer,2,Called when a player destroys this Block
func_176208_a,onBlockHarvested,2,
func_176209_a,canCollideCheck,2,
func_176210_f,getStateId,2,"Get a unique ID for the given BlockState, containing both BlockID and metadata"
func_176211_b,getStrongPower,2,
func_176212_b,isBlockSolid,2,Whether this Block is solid on the given Side
func_176213_c,onBlockAdded,2,"Called after the block is set in the Chunk data, but before the Tile Entity is set"
func_176214_u,isVisuallyOpaque,2,
func_176215_a,registerBlock,2,
func_176216_a,onLanded,2,Called when an Entity lands on this Block. This method *must* update motionY because the entity will not do that on its own
func_176218_Q,getOffsetType,0,Get the OffsetType for this Block. Determines if the model is rendered slightly offset.
func_176219_a,registerBlock,2,
func_176220_d,getStateById,2,Get a BlockState by it's ID (see getStateId)
func_176221_a,getActualState,2,"Get the actual Block state of this Block at the given position. This applies properties not visible in the metadata, such as fence connections."
func_176223_P,getDefaultState,2,
func_176224_k,fillWithRain,2,"Called similar to random ticks, but only when it is raining."
func_176225_a,shouldSideBeRendered,0,
func_176226_b,dropBlockAsItem,2,Spawn this Block's drops into the World as EntityItems
func_176232_d,getSaplingDropChance,2,
func_176233_b,getWoodType,2,
func_176234_a,dropApple,2,
func_176235_d,destroy,2,
func_176253_e,canConnectTo,2,
func_176260_a,calculateState,2,
func_176261_e,checkForDrop,2,
func_176262_b,notifyNeighbors,2,
func_176267_a,getPropertyFor,2,
func_176268_d,getNumGrownFaces,2,
func_176269_e,recheckGrownSides,2,
func_176281_b,getFacing,2,
func_176282_a,getMetaForFacing,2,
func_176286_e,notifyHook,2,
func_176287_c,isConnectedTo,2,
func_176288_d,updateState,2,
func_176311_e,tryAbsorb,2,
func_176312_d,absorb,2,
func_176314_e,checkAndDropBlock,2,
func_176316_e,checkForMove,2,
func_176317_b,getFacing,2,
func_176318_b,shouldBeExtended,2,
func_176319_a,doMove,2,
func_176322_b,getFacing,2,
func_176328_e,checkForDrop,2,
func_176329_d,canBlockStay,2,
func_176337_b,colorMultiplier,0,
func_176338_e,updateSurroundingRedstone,2,
func_176339_d,isPowerSourceAt,2,
func_176340_e,canConnectUpwardsTo,2,
func_176341_c,getAttachPosition,2,
func_176342_a,getMaxCurrentStrength,2,
func_176343_a,canConnectTo,2,
func_176344_d,notifyWireNeighborsOfStateChange,2,"Calls World.notifyNeighborsOfStateChange() for all neighboring blocks, but only if the given block is a redstone wire."
func_176345_a,calculateCurrentChanges,2,
func_176346_d,canConnectUpwardsTo,2,
func_176352_d,activate,2,
func_176353_e,checkForDrop,2,
func_176354_d,canBlockStay,2,
func_176361_a,getFlowingBlock,2,
func_176363_b,getStaticBlock,2,
func_176364_g,shouldRenderSides,0,
func_176365_e,checkForMixing,2,
func_176368_m,getCanBlockBurn,2,
func_176369_e,isSurroundingBlockFlammable,2,
func_176370_f,updateLiquid,2,
func_176371_a,checkAdjacentBlock,2,
func_176372_g,isBlocked,2,
func_176373_h,canFlowInto,2,
func_176374_a,getSlopeDistance,2,
func_176375_a,tryFlowInto,2,
func_176376_e,getPossibleFlowDirections,2,This method returns a Set of EnumFacing
func_176377_d,canContainSilverfish,2,
func_176381_b,canBlockStay,2,
func_176388_T,getGolemPattern,2,
func_176389_S,getGolemBasePattern,2,
func_176390_d,canDispenserPlace,2,
func_176391_l,getSnowmanPattern,2,
func_176392_j,getSnowmanBasePattern,2,
func_176397_f,calculateInputStrength,2,
func_176398_g,updateState,2,
func_176399_m,getTickDelay,2,
func_176400_h,notifyNeighbors,2,
func_176401_c,getPowerOnSide,2,
func_176402_i,isFacingTowardsRepeater,2,
func_176403_d,getDelay,2,
func_176404_e,shouldBePowered,2,
func_176405_b,isLocked,2,
func_176406_l,isPowered,2,
func_176407_c,getPowerOnSides,2,
func_176408_a,getActiveSignal,2,
func_176409_d,canBlockStay,2,
func_176414_j,getWitherBasePattern,2,
func_176415_b,canDispenserPlace,2,
func_176416_l,getWitherPattern,2,
func_176427_e,updateState,2,
func_176428_b,getFacing,2,
func_176431_a,insertRecord,2,
func_176438_e,setDefaultDirection,2,
func_176439_d,dispense,2,
func_176442_d,getTileEntity,2,
func_176445_e,setDefaultFacing,2,
func_176446_a,setState,2,
func_176450_d,updateColorAsync,2,
func_176453_o,isOcelotSittingOnChest,2,
func_176454_e,isDoubleChest,2,
func_176455_e,checkForSurroundingChests,2,
func_176456_n,isBelowSolidBlock,2,
func_176457_m,isBlocked,2,
func_176458_f,correctFacing,2,
func_176460_j,calculateOutput,2,
func_176461_a,findItemFrame,2,
func_176462_k,onStateChange,2,
func_176468_a,getSafeExitLocation,2,Returns a safe BlockPos to disembark the bed
func_176469_d,hasRoomForPlayer,2,
func_176470_e,getPlayerInBed,2,
func_176473_a,canGrow,2,Whether this IGrowable can grow
func_176474_b,grow,2,
func_176475_e,checkAndDropBlock,2,
func_176476_e,generateTree,2,
func_176477_a,isTypeAt,2,Check whether the given BlockPos has a Sapling of the given type
func_176478_d,grow,2,
func_176481_j,getSeedItem,2,
func_176482_g,growStem,2,
func_176485_d,generateBigMushroom,2,
func_176487_g,grow,2,
func_176489_b,onHarvest,2,
func_176491_a,placeAt,2,
func_176494_l,getTypeProperty,2,
func_176495_j,getBlockType,2,Get the Type of this flower (Yellow/Red)
func_176499_e,canBlockStay,2,
func_176500_f,dropBlock,2,
func_176502_a_,onEndFalling,2,
func_176503_e,checkFallable,2,
func_176509_j,getItem,2,
func_176510_b,removeHalfBit,2,
func_176511_f,getFacing,2,
func_176512_a,toggleDoor,2,
func_176514_f,isOpen,2,
func_176515_e,combineMetadata,2,
func_176516_g,isOpen,2,
func_176517_h,getFacing,2,
func_176518_i,isTop,2,
func_176524_e,canConnectTo,2,
func_176529_d,hasCrops,2,
func_176530_e,hasWater,2,
func_176532_c,getFlammability,2,
func_176533_e,canNeighborCatchFire,2,
func_176534_d,getEncouragement,2,
func_176535_e,canCatchFire,2,Checks if the block can be caught on fire
func_176536_a,catchOnFire,2,
func_176537_d,canDie,2,
func_176538_m,getNeighborEncouragement,2,
func_176548_d,trySpawnPortal,2,
func_176549_a,getMetaForAxis,2,
func_176551_l,getVariantProperty,2,
func_176552_j,isDouble,2,
func_176560_l,getShapeProperty,2,
func_176562_d,isRailBlock,2,
func_176563_d,isRailBlock,2,
func_176564_a,updateDir,2,
func_176566_a,findPoweredRailSignal,2,
func_176567_a,isSameRailWithPower,2,
func_176570_e,updatePoweredState,2,
func_176571_a,findMinecarts,2,
func_176572_a,getDectectionBox,2,
func_176575_a,setRedstoneStrength,2,
func_176576_e,getRedstoneStrength,2,
func_176577_m,canBePlacedOn,2,
func_176578_d,updateNeighbors,2,Notify block and block below of changes
func_176582_b,notifyNeighbors,2,
func_176583_e,checkForDrop,2,
func_176586_d,canBlockStay,2,
func_176588_d,canBlockStay,2,
func_176590_a,setWaterLevel,2,
func_176592_e,onNeighborChangeInternal,2,
func_176593_f,checkForDrop,2,
func_176594_d,canPlaceOn,2,
func_176595_b,canPlaceAt,2,
func_176597_g,shouldBeOff,2,
func_176598_a,isBurnedOut,2,
func_176604_a,makeAtlasSprite,0,
func_176610_l,getName,2,
func_176612_a,getMetadata,2,
func_176613_a,byMetadata,2,
func_176614_c,getUnlocalizedName,2,
func_176624_a,getMetadata,2,
func_176625_a,byMetadata,2,
func_176627_c,getUnlocalizedName,2,
func_176642_a,getMetadata,2,Returns the EnumType's metadata value.
func_176643_a,byMetadata,2,Returns an EnumType for the BlockState from a metadata value.
func_176644_c,getUnlocalizedName,2,
func_176657_a,getMetadata,2,
func_176659_c,getUnlocalizedName,2,
func_176660_a,byMetadata,2,
func_176673_a,byMetadata,2,Returns the matching EnumType for the given metadata.
func_176675_a,getMetadata,2,
func_176676_c,getUnlocalizedName,2,
func_176685_d,getUnlocalizedName,2,
func_176686_a,byMetadata,2,
func_176687_c,getMapColor,2,
func_176688_a,getMetadata,2,
func_176716_d,getPlane,2,"Get this Axis' Plane (VERTICAL for Y, HORIZONTAL for X and Z)"
func_176717_a,byName,0,Get the axis specified by the given name
func_176719_a,getName2,2,Like getName but doesn't override the method from Enum.
func_176720_b,isVertical,2,If this Axis is on the vertical plane (Only true for Y)
func_176722_c,isHorizontal,2,If this Axis is on the horizontal plane (true for X and Z)
func_176730_m,getDirectionVec,0,Get a normalized Vector that points in the direction of this Facing.
func_176731_b,getHorizontal,2,Get a Facing by it's horizontal index (0-3). The order is S-W-N-E.
func_176732_a,rotateAround,0,"Rotate this Facing around the given axis clockwise. If this facing cannot be rotated around the given axis, returns this facing without rotating."
func_176733_a,fromAngle,2,"Get the Facing corresponding to the given angle (0-360). An angle of 0 is SOUTH, an angle of 90 would be WEST."
func_176734_d,getOpposite,2,Get the opposite Facing (e.g. DOWN => UP)
func_176735_f,rotateYCCW,2,Rotate this Facing around the Y axis counter-clockwise (NORTH => WEST => SOUTH => EAST => NORTH)
func_176736_b,getHorizontalIndex,2,Get the index of this horizontal facing (0-3). The order is S-W-N-E
func_176737_a,getFacingFromVector,0,
func_176738_p,rotateZ,0,Rotate this Facing around the Z axis (EAST => DOWN => WEST => UP => EAST)
func_176739_a,byName,0,Get the facing specified by the given name
func_176740_k,getAxis,2,
func_176741_a,random,2,Choose a random Facing using the given Random
func_176742_j,getName2,2,"Same as getName, but does not override the method from Enum."
func_176743_c,getAxisDirection,2,Get the AxisDirection of this Facing.
func_176744_n,rotateX,0,Rotate this Facing around the X axis (NORTH => DOWN => SOUTH => UP => NORTH)
func_176745_a,getIndex,2,Get the Index of this Facing (0-5). The order is D-U-N-S-W-E
func_176746_e,rotateY,2,Rotate this Facing around the Y axis clockwise (NORTH => EAST => SOUTH => WEST => NORTH)
func_176762_d,getUnlocalizedName,2,
func_176764_b,byMetadata,2,
func_176765_a,getMetadata,2,
func_176766_a,byDyeDamage,2,
func_176767_b,getDyeDamage,2,
func_176768_e,getMapColor,2,
func_176794_a,byMetadata,2,
func_176796_a,getMetadata,2,
func_176807_a,getMetadata,2,
func_176809_c,getUnlocalizedName,2,
func_176810_a,byMetadata,2,
func_176825_a,byMetadata,2,
func_176827_a,getMetadata,2,
func_176828_c,getUnlocalizedName,2,
func_176837_a,byMetadata,2,
func_176839_a,getMetadata,2,
func_176840_c,getUnlocalizedName,2,
func_176852_c,getFacing,2,
func_176853_a,byMetadata,2,
func_176855_a,getMetadata,2,
func_176856_a,forFacings,2,
func_176870_a,fromFacingAxis,2,
func_176878_a,forModelBlock,2,
func_176879_a,byMetadata,2,
func_176881_a,getMetadata,2,
func_176882_c,getUnlocalizedName,2,
func_176883_d,getModelBlock,2,
func_176895_a,byMetadata,2,
func_176896_a,getMetadata,2,
func_176915_a,getMetadata,2,
func_176916_a,byMetadata,2,
func_176918_c,getUnlocalizedName,2,
func_176924_a,byMetadata,2,
func_176925_a,getMetadata,2,
func_176927_c,getUnlocalizedName,2,
func_176936_a,getMeta,2,
func_176938_a,byMetadata,2,
func_176939_c,getUnlocalizedName,2,
func_176963_d,getUnlocalizedName,2,
func_176964_a,getBlockType,2,
func_176966_a,getTypes,0,"Get all FlowerTypes that are applicable for the given Flower block (""yellow"", ""red"")"
func_176967_a,getType,2,Get the given FlowerType from BlockType & metadata
func_176968_b,getMeta,2,
func_177015_a,getMetadata,2,
func_177016_a,byMetadata,2,
func_177018_c,isAscending,2,
func_177044_a,getMeta,2,
func_177045_a,byMetadata,2,
func_177053_a,readBufferedImage,0,
func_177054_c,anaglyphColor,0,
func_177059_a,registerSprites,0,
func_177066_a,getFramebufferRaw,0,
func_177067_a,renderName,0,
func_177068_d,getRenderManager,0,
func_177070_b,canRenderName,0,
func_177071_a,shouldRender,0,
func_177077_a,transformModelCount,0,
func_177078_a,getModelCount,0,
func_177082_d,getStackToRender,0,
func_177087_b,getMainModel,0,
func_177088_c,setScoreTeamColor,0,
func_177089_b,removeLayer,0,
func_177090_c,setDoRenderBrightness,0,
func_177091_f,unsetBrightness,0,
func_177092_a,setBrightness,0,
func_177093_a,renderLayers,0,
func_177094_a,addLayer,0,
func_177105_a,setLightmap,0,
func_177110_a,getPosition,0,
func_177137_d,setModelVisibilities,0,
func_177138_b,renderRightArm,0,
func_177139_c,renderLeftArm,0,
func_177141_a,doRenderLayer,0,
func_177142_b,shouldCombineTextures,0,
func_177177_a,initArmor,0,
func_177178_a,getArmorResource,0,
func_177181_a,getArmorResource,0,
func_177194_a,setModelVisible,0,
func_177219_e,isInterpolate,0,
func_177221_b,getSpawnerPosition,2,
func_177222_d,getMobRotation,0,
func_177223_e,getPrevMobRotation,0,
func_177226_a,withProperty,2,Get a version of this BlockState with the given Property now set to the given value
func_177227_a,getPropertyNames,2,Get the names of all properties defined for this BlockState
func_177228_b,getProperties,2,Get all properties of this BlockState. The returned Map maps from properties (IProperty) to the respective current value.
func_177229_b,getValue,2,Get the value of the given Property for this BlockState
func_177230_c,getBlock,2,
func_177231_a,cycleProperty,2,"Create a version of this BlockState with the given property cycled to the next value in order. If the property was at the highest possible value, it is set to the lowest one instead."
func_177232_a,cyclePropertyValue,2,Helper method for cycleProperty.
func_177235_a,buildPropertyValueTable,2,
func_177236_b,getPropertiesWithValue,2,Create a new version of this.properties with the given property now set to the given value
func_177240_d,getResourcePackName,0,
func_177241_a,getResourceLocation,0,
func_177245_a,getInputStream,0,
func_177250_b,addBranchingBlocks,2,
func_177251_a,addBlockLine,2,
func_177252_d,getBlocksToDestroy,2,Returns an List<BlockPos> of all the blocks that are being destroyed by the piston.
func_177253_a,canMove,2,
func_177254_c,getBlocksToMove,2,Returns a List<BlockPos> of all the blocks that are being moved by the piston.
func_177255_a,reorderListAtCollision,2,
func_177262_a,incrementHeight,2,
func_177263_b,getColors,2,Returns RGB (0 to 1.0) colors of this beam segment
func_177264_c,getHeight,0,
func_177267_c,getCraftingLayers,2,Retrieves the string array which represents the associated crafting recipe for this banner effect. The first object in the array is the top layer while the second is middle and third is last.
func_177268_a,getPatternByID,0,Retrieves an instance of a banner pattern by its short string id.
func_177269_e,hasCraftingStack,2,Checks to see if this pattern has a specific ItemStack associated with it's crafting.
func_177270_d,hasValidCrafting,2,"Checks to see if this pattern has a valid crafting stack, or if the top crafting layer is not null."
func_177271_a,getPatternName,0,Retrieves the name used to represent this pattern.
func_177272_f,getCraftingStack,2,Retrieves the ItemStack associated with the crafting of this pattern.
func_177273_b,getPatternID,2,Retrieves the short string used to represent this pattern.
func_177319_a,setResourcePackInstance,0,
func_177332_b,getSkinType,0,Retrieves the type of skin that a player is using. The Alex model is slim while the Steve model is default.
func_177333_c,isSlimSkin,0,Checks if a players skin model is slim or the default. The Alex model is slime while the Steve model is default.
func_177334_a,getDefaultSkin,0,Retrieves the default skin for this player. Depending on the model used this will be Alex or Steve.
func_177335_a,getDefaultSkinLegacy,0,"Returns the default skind for versions prior to 1.8, which is always the Steve texture."
func_177338_f,getNextOffset,0,
func_177339_a,clear,0,
func_177340_e,getColorOffset,0,
func_177341_i,hasPosition,0,
func_177342_c,getNormalOffset,0,
func_177343_g,getElements,0,
func_177344_b,getUvOffsetById,0,
func_177345_h,getElementCount,0,
func_177346_d,hasColor,0,
func_177347_a,hasUvOffset,0,
func_177348_c,getElement,0,
func_177350_b,hasNormal,0,
func_177358_a,drawArrays,0,
func_177359_a,bindBuffer,0,
func_177361_b,unbindBuffer,0,
func_177362_c,deleteGlBuffers,0,
func_177367_b,getType,0,
func_177368_f,getSize,0,
func_177369_e,getIndex,0,
func_177370_d,getElementCount,0,
func_177372_a,isFirstOrUV,0,
func_177374_g,isPositionElement,0,
func_177375_c,getUsage,0,
func_177384_a,getDisplayName,0,
func_177395_a,getSize,0,
func_177396_b,getDisplayName,0,
func_177397_c,getGlConstant,0,
func_177409_g,setHasEntities,2,
func_177410_o,isLoaded,2,
func_177411_a,getBiome,2,
func_177412_p,getWorld,2,
func_177413_a,getLightFor,2,
func_177414_a,getEntitiesWithinAABBForEntity,2,Fills the given list of all entities that intersect within the given bounding box that aren't the passed entity.
func_177415_c,setInhabitedTime,2,
func_177416_w,getInhabitedTime,2,
func_177417_c,setChunkLoaded,0,
func_177419_t,isTerrainPopulated,2,
func_177420_a,setHeightMap,2,
func_177421_e,setLightPopulated,2,
func_177422_i,createNewTileEntity,2,
func_177423_u,isLightPopulated,2,
func_177424_a,getTileEntity,2,
func_177425_e,removeTileEntity,2,
func_177426_a,addTileEntity,2,
func_177427_f,setModified,2,
func_177429_s,getEntityLists,2,
func_177430_a,getEntitiesOfTypeWithinAAAB,2,Gets all entities that can be assigned to the specified class.
func_177431_a,setLightFor,2,
func_177432_b,setLastSaveTime,2,
func_177433_f,getHeight,2,
func_177434_r,getTileEntityMap,2,
func_177435_g,getBlockState,2,
func_177436_a,setBlockState,2,
func_177437_b,getBlockLightOpacity,2,
func_177440_h,getPrecipitationHeight,2,
func_177441_y,setSkylightUpdated,2,
func_177442_v,getLowestHeight,2,
func_177443_a,getLightSubtracted,2,
func_177444_d,canSeeSky,2,
func_177445_q,getHeightMap,2,
func_177446_d,setTerrainPopulated,2,
func_177451_a,getPlayerByUUID,2,Get's the EntityPlayerMP object representing the player with the UUID.
func_177452_b,sendMessageToTeamOrAllPlayers,2,
func_177453_a,sendMessageToAllTeamMembers,2,
func_177458_a,getPossibleCreatures,2,
func_177461_b,getBlockStateFor,2,
func_177478_c,getNibbleIndex,2,
func_177479_b,isLowerNibble,2,
func_177480_a,getFromIndex,2,
func_177481_a,getData,2,
func_177482_a,setIndex,2,
func_177483_b,getCoordinateIndex,2,
func_177484_a,set,2,
func_177485_a,get,2,
func_177495_o,getHasNoSky,2,
func_177496_h,getSpawnCoordinate,2,
func_177497_p,getLightBrightnessTable,2,
func_177499_m,getBiomeProvider,2,
func_177500_n,doesWaterVaporize,2,
func_177501_r,createWorldBorder,2,
func_177507_b,getTileEntity,2,"Gets the tile entity as currently held, or (if it has not gotten it from the world) loads it from the world."
func_177508_d,getPos,2,
func_177509_a,getBlockState,2,"Gets the block state as currently held, or (if it has not gotten it from the world) loads it from the world.\n This will only look up the state from the world if {@link #field_181628_c} is true or the block position is loaded."
func_177510_a,hasState,2,Creates a new {@link Predicate} that will match when the given {@link IBlockState} predicate matches.
func_177516_a,splitObjectName,2,"Splits an object name (such as minecraft:apple) into the domain and path parts and returns these as an array of length 2. If no colon is present in the passed value the returned array will contain {null, toSplit}."
func_177517_b,parsePathString,0,
func_177518_c,getVariant,0,
func_177520_a,rotateVertex,0,
func_177521_b,combineXY,0,
func_177523_a,rotateFace,0,
func_177524_a,getModelRotation,0,
func_177525_a,getMatrix4d,0,
func_177552_f,getItemCameraTransforms,0,
func_177554_e,getParticleTexture,0,
func_177555_b,isAmbientOcclusion,0,
func_177556_c,isGui3d,0,
func_177569_a,registerVariant,0,
func_177570_a,setupModelRegistry,0,
func_177571_k,getItemsTextureLocations,0,
func_177572_j,loadSprites,0,
func_177573_e,getParentPath,0,
func_177574_i,loadModels,0,
func_177575_g,getVariantsTextureLocations,0,
func_177576_f,getParentLocation,0,
func_177577_b,loadVariantItemModels,0,
func_177578_a,bakeModel,0,
func_177580_d,getModelLocation,0,
func_177581_b,hasItemModel,0,
func_177582_d,makeItemModel,0,
func_177583_a,getItemLocation,0,
func_177585_a,getTextureLocations,0,
func_177586_a,getModelBlockDefinition,0,
func_177587_c,isCustomRenderer,0,
func_177588_f,bakeBlockModels,0,
func_177589_a,makeBakedQuad,0,
func_177590_d,loadItemModels,0,
func_177592_e,registerVariantNames,0,
func_177593_l,makeItemModels,0,
func_177594_c,loadModel,0,
func_177595_c,loadVariantModels,0,
func_177596_a,getVariantNames,0,
func_177597_h,loadModelsCheck,0,
func_177619_a,getValidStates,2,
func_177620_e,getAllowedValues,2,
func_177621_b,getBaseState,2,
func_177622_c,getBlock,2,
func_177623_d,getProperties,2,
func_177637_a,where,2,
func_177638_a,forBlock,2,
func_177642_a,forBlock,2,
func_177645_b,makeBakedModel,0,
func_177646_a,setTexture,0,
func_177648_a,addGeneralQuad,0,
func_177650_a,addFaceQuad,0,
func_177657_d,checkMissingPredicates,2,
func_177658_c,makePredicateArray,2,
func_177659_a,aisle,2,"Adds a single aisle to this pattern, going in the z axis. (so multiple calls to this will increase the z-size by 1)"
func_177660_a,start,2,
func_177661_b,build,2,
func_177662_a,where,2,
func_177668_c,getUp,2,
func_177669_b,getForwards,2,
func_177670_a,translateOffset,2,
func_177675_b,first,0,
func_177676_a,build,0,
func_177677_a,add,0,
func_177681_a,match,2,"Calculates whether the given world position matches the pattern. Warning, fairly heavy function. @return a BlockPattern.PatternHelper if found, null otherwise."
func_177682_a,checkPatternAt,2,checks that the given pattern & rotation is at the block co-ordinates.
func_177683_a,translateOffset,2,"Offsets the position of pos in the direction of finger and thumb facing by offset amounts, follows the right-hand rule for cross products (finger, thumb, palm) @return A new BlockPos offset in the facing directions"
func_177684_c,getPalmLength,2,
func_177685_b,getThumbLength,2,
func_177690_b,onWarningDistanceChanged,2,
func_177691_a,onWarningTimeChanged,2,
func_177692_a,onTransitionStarted,2,
func_177693_a,onCenterChanged,2,
func_177694_a,onSizeChanged,2,
func_177695_c,onDamageBufferChanged,2,
func_177696_b,onDamageAmountChanged,2,
func_177699_b,getValueClass,2,The class of the values of this property
func_177700_c,getAllowedValues,2,
func_177701_a,getName,2,
func_177702_a,getName,2,Get the name for the given value.
func_177706_a,create,2,Create a new PropertyEnum with the specified values
func_177707_a,create,2,Create a new PropertyEnum with the specified values
func_177708_a,create,2,Create a new PropertyEnum with all Enum constants of the given class that match the given Predicate.
func_177709_a,create,2,Create a new PropertyEnum with all Enum constants of the given class.
func_177712_a,create,2,Create a new PropertyDirection with all directions that match the given Predicate
func_177713_a,create,2,Create a new PropertyDirection for the given direction values
func_177714_a,create,2,Create a new PropertyDirection with the given name
func_177716_a,create,2,
func_177719_a,create,2,
func_177721_g,getCenterZ,2,
func_177722_l,getSize,2,
func_177723_b,setWarningTime,2,
func_177724_b,setDamageBuffer,2,
func_177725_a,setSize,2,
func_177726_b,minX,2,
func_177727_n,getDamageAmount,2,
func_177728_d,maxX,2,
func_177729_b,getClosestDistance,2,
func_177730_a,contains,2,
func_177731_f,getCenterX,2,
func_177732_i,getTimeUntilTarget,2,
func_177733_e,maxZ,2,
func_177734_a,getStatus,2,
func_177735_k,getListeners,2,
func_177736_c,minZ,2,
func_177737_a,addListener,2,
func_177738_a,setTransition,2,
func_177739_c,setCenter,2,
func_177740_p,getWarningTime,2,
func_177741_h,getDiameter,2,
func_177742_m,getDamageBuffer,2,
func_177743_a,contains,2,
func_177744_c,setDamageAmount,2,
func_177745_a,getClosestDistance,2,
func_177746_a,contains,2,
func_177747_c,setWarningDistance,2,
func_177748_q,getWarningDistance,2,
func_177749_o,getResizeSpeed,0,
func_177750_a,setTransition,2,
func_177751_j,getTargetSize,2,
func_177766_a,getID,0,"Returns an integer that represents the state of the world border. Growing, Shrinking and Stationary all have unique values."
func_177774_c,getNameForObject,2,Gets the name we use to identify the given object.
func_177775_a,register,2,
func_177776_a,validateKey,2,validates that this registry's key is non-null
func_177855_a,setBlockState,2,
func_177856_a,getBlockState,2,
func_177863_a,setDefaults,2,
func_177864_b,build,2,
func_177865_a,jsonToFactory,2,
func_177951_i,distanceSq,2,Calculate squared distance to the given Vector
func_177952_p,getZ,2,Gets the Z coordinate.
func_177954_c,distanceSq,2,Calculate squared distance to the given coordinates
func_177955_d,crossProduct,2,Calculate the cross product of this and the given Vector
func_177956_o,getY,2,Gets the Y coordinate.
func_177957_d,distanceSqToCenter,2,"Compute square of distance from point x, y, z to center of this Block"
func_177958_n,getX,2,Gets the X coordinate.
func_177963_a,add,2,Add the given coordinates to the coordinates of this BlockPos
func_177964_d,north,2,Offset this BlockPos n blocks in northern direction
func_177965_g,east,2,Offset this BlockPos n blocks in eastern direction
func_177967_a,offset,2,Offsets this BlockPos n blocks in the given direction
func_177968_d,south,2,Offset this BlockPos 1 block in southern direction
func_177969_a,fromLong,2,Create a BlockPos from a serialized long value (created by toLong)
func_177970_e,south,2,Offset this BlockPos n blocks in southern direction
func_177971_a,add,2,Add the given Vector to this BlockPos
func_177972_a,offset,2,Offset this BlockPos 1 block in the given direction
func_177973_b,subtract,2,Subtract the given Vector from this BlockPos
func_177974_f,east,2,Offset this BlockPos 1 block in eastern direction
func_177975_b,getAllInBoxMutable,2,"Like getAllInBox but reuses a single MutableBlockPos instead. If this method is used, the resulting BlockPos instances can only be used inside the iteration loop."
func_177976_e,west,2,Offset this BlockPos 1 block in western direction
func_177977_b,down,2,Offset this BlockPos 1 block down
func_177978_c,north,2,Offset this BlockPos 1 block in northern direction
func_177979_c,down,2,Offset this BlockPos n blocks down
func_177980_a,getAllInBox,2,Create an Iterable that returns all positions in the box specified by the given corners
func_177981_b,up,2,Offset this BlockPos n blocks up
func_177982_a,add,2,Add the given coordinates to the coordinates of this BlockPos
func_177984_a,up,2,Offset this BlockPos 1 block up
func_177985_f,west,2,Offset this BlockPos n blocks in western direction
func_177986_g,toLong,2,Serialize this BlockPos into a long value
func_177999_q,getBranchBase,2,
func_178001_a,renderChunkLayer,0,
func_178002_a,addRenderChunk,0,
func_178003_a,preRenderChunk,0,
func_178004_a,initialize,0,
func_178010_a,setupArrayPointers,0,
func_178011_a,setSelected,0,
func_178012_a,drawTextureAt,0,
func_178013_b,canJoin,0,
func_178016_b,releaseComponent,0,
func_178017_a,renderComponent,0,
func_178018_a,clickTextField,0,
func_178019_b,releaseButton,0,
func_178021_b,getComponent2,0,
func_178022_a,getComponent1,0,
func_178023_a,clickButton,0,
func_178024_a,renderButton,0,
func_178025_a,renderLabel,0,
func_178026_a,clickComponent,0,
func_178027_a,renderTextField,0,
func_178038_a,framebufferRenderExt,0,
func_178039_p,handleMouseInput,0,
func_178040_a,updateItemPos,0,
func_178042_f,mouseY,0,
func_178043_a,renderSelected,0,
func_178044_e,width,0,
func_178045_g,mouseX,0,
func_178047_f,getMouseY,0,
func_178048_e,getWidth,0,
func_178049_g,getMouseX,0,
func_178051_a,blitIcon,0,
func_178054_a,renderIcon,0,
func_178055_t,populateEntries,0,
func_178056_g,getFocusedControl,0,
func_178057_f,getPageCount,0,
func_178058_a,createEntry,0,
func_178059_e,getPage,0,
func_178060_e,markVisibility,0,
func_178061_c,getComponent,0,
func_178062_a,onKeyPressed,0,
func_178063_a,createLabel,0,
func_178064_i,nextPage,0,
func_178065_a,createButton,0,
func_178066_a,setComponentVisibility,0,
func_178067_a,createSlider,0,
func_178068_a,createTextField,0,
func_178069_s,populateComponents,0,
func_178071_h,previousPage,0,
func_178080_a,register,0,
func_178081_c,getIndex,0,
func_178082_a,getParticleIcon,0,
func_178083_a,getModelManager,0,
func_178084_b,getMetadata,0,
func_178085_b,rebuildCache,0,
func_178086_a,register,0,
func_178087_a,getParticleIcon,0,
func_178088_b,getItemModel,0,
func_178089_a,getItemModel,0,
func_178099_a,renderItem,0,
func_178100_c,getMapAngleFromPitch,0,Return the angle to render the Map
func_178101_a,rotateArroundXAndY,0,Rotate the render around X and Y
func_178107_a,isBlockTranslucent,0,Returns true if given block is translucent
func_178108_a,renderBlockInHand,0,Render the block in the player's hand
func_178113_a,getModelLocation,0,
func_178119_d,registerAllBlocks,0,
func_178120_a,getBlockStateMapper,0,
func_178121_a,registerBlockWithStateMapper,0,
func_178122_a,getTexture,0,
func_178123_a,registerBuiltInBlocks,0,
func_178124_c,reloadModels,0,
func_178125_b,getModelForState,0,
func_178126_b,getModelManager,0,
func_178130_a,putStateModelLocations,0,
func_178131_a,getPropertyString,0,
func_178132_a,getModelResourceLocation,0,
func_178144_a,calcRedstone,2,"Like the version that takes an inventory. If the given TileEntity is not an Inventory, 0 is returned instead."
func_178147_e,getLapisAmount,0,
func_178148_a,getEnchantmentList,2,
func_178157_a,getBaseCoordinate,0,
func_178158_a,createRenderChunks,0,
func_178159_a,setCountChunksXYZ,0,
func_178160_a,deleteGlResources,0,
func_178161_a,getRenderChunk,0,
func_178163_a,updateChunkPositions,0,
func_178170_b,getItemStackLimit,2,
func_178171_c,getSlotTexture,0,
func_178173_c_,isBucket,2,
func_178175_a,renderChestBrightness,0,
func_178176_a,getInstance,0,
func_178178_a,setVertexBuffer,0,
func_178180_c,getBuffer,0,
func_178181_a,getInstance,0,
func_178184_a,getVertexTranslations,0,
func_178203_a,getVertexBrightness,0,
func_178209_a,getVertexData,0,
func_178210_d,getFace,0,
func_178211_c,getTintIndex,0,
func_178212_b,hasTintIndex,0,
func_178217_e,remapQuad,0,
func_178235_a,setDefaultUvs,0,
func_178236_a,getFaceUvs,0,
func_178247_d,parsePositionTo,0,
func_178248_a,parseEnumFacing,0,
func_178249_e,parsePositionFrom,0,
func_178250_a,parseFacesCheck,0,
func_178251_a,parsePosition,0,
func_178252_c,parseAxis,0,
func_178253_b,parseFaces,0,
func_178255_b,parseAngle,0,
func_178256_a,parseRotation,0,
func_178262_a,renderModelBrightnessColor,0,
func_178264_a,renderModelBrightnessColorQuads,0,
func_178266_a,renderModelBrightness,0,
func_178267_a,renderModel,0,
func_178268_a,initAtlasSprites,0,
func_178269_a,getFluidHeight,0,
func_178270_a,renderFluid,0,
func_178273_a,getNeighbourInfo,0,
func_178291_a,parseRotation,0,
func_178292_b,parseUV,0,
func_178294_a,deserialize,0,
func_178295_k,hasParent,0,
func_178298_a,getElements,0,
func_178299_a,getParentFromMap,0,
func_178300_b,isTexturePresent,0,
func_178302_a,resolveTextureName,0,
func_178303_d,isResolved,0,
func_178304_d,startsWithHash,0,
func_178305_e,getParentLocation,0,
func_178307_a,deserialize,0,
func_178308_c,resolveTextureName,0,
func_178309_b,isAmbientOcclusion,0,
func_178310_f,getRootModel,0,
func_178311_c,isGui3d,0,
func_178312_b,checkModelHierarchy,0,
func_178325_a,getModelElements,0,
func_178326_c,getParent,0,
func_178328_a,getAmbientOcclusionEnabled,0,
func_178329_b,getTextures,0,
func_178331_a,parseFromReader,0,
func_178337_a,parseTintIndex,0,
func_178339_c,parseCullFace,0,
func_178340_b,parseTexture,0,
func_178345_c,getVertexRotatedRev,0,
func_178346_b,getVertexV,0,
func_178347_d,getVertexRotated,0,
func_178348_a,getVertexU,0,
func_178349_a,setUvs,0,
func_178358_a,parseVector3f,0,
func_178367_a,getFacing,0,Gets the direction of the block's facing.
func_178369_d,isHorizontal,0,
func_178371_c,getYOffset,0,
func_178372_b,getXOffset,0,
func_178381_d,getAnchor,0,
func_178382_a,expand,0,
func_178383_a,getFacing,0,
func_178384_c,getMax,0,
func_178385_b,getMin,0,
func_178391_a,isTransparent,0,
func_178392_a,makeItemModel,0,
func_178393_a,getSpans,0,
func_178394_a,getBlockParts,0,
func_178395_a,createOrExpandSpan,0,
func_178396_a,checkTransition,0,
func_178397_a,getBlockParts,0,
func_178403_a,getPositionsDiv16,0,
func_178404_a,storeVertexData,0,
func_178406_a,rotateScale,0,
func_178407_a,rotatePart,0,
func_178408_a,applyFacing,0,
func_178410_a,getFacingFromVertexData,0,
func_178411_a,getMatrixIdentity,0,
func_178412_b,getFaceBrightness,0,
func_178413_a,getFaceShadeColor,0,
func_178414_a,makeBakedQuad,0,
func_178439_a,withSuffix,0,
func_178440_a,withName,0,
func_178441_a,build,0,
func_178442_a,ignore,0,"Add properties that will not be used to compute all possible states of a block, used for block rendering to ignore some property that does not alter block's appearance"
func_178446_a,putAllStateModelLocations,0,
func_178447_a,registerBlockStateMapper,0,
func_178448_a,registerBuiltInBlocks,0,
func_178459_a,getWorld,0,
func_178463_a,getBannerResourceLocation,0,
func_178469_a,renderTileEntityAt,0,
func_178473_b,freeRenderBuilder,0,
func_178474_a,processTask,0,
func_178475_b,getRegionRenderCacheBuilder,0,
func_178485_b,getTileEntities,0,
func_178486_a,setLayerUsed,0,
func_178487_c,getState,0,
func_178488_a,setVisibility,0,
func_178489_a,isEmpty,0,
func_178490_a,addTileEntity,0,
func_178491_b,isLayerEmpty,0,
func_178492_d,isLayerStarted,0,
func_178493_c,setLayerStarted,0,
func_178494_a,setState,0,
func_178495_a,isVisible,0,
func_178504_a,getDebugInfo,0,
func_178505_b,updateChunkNow,0,
func_178506_a,uploadVertexBuffer,0,
func_178507_a,updateChunkLater,0,
func_178509_c,updateTransparencyLater,0,
func_178510_a,uploadDisplayList,0,
func_178511_d,getNextChunkUpdate,0,
func_178512_a,freeRenderBuilder,0,
func_178513_e,clearChunkUpdates,0,
func_178514_b,stopChunkUpdates,0,
func_178515_c,allocateRenderBuilder,0,
func_178516_a,runChunkUploads,0,
func_178535_a,setStatus,0,
func_178536_b,getRenderChunk,0,
func_178537_h,isFinished,0,
func_178538_g,getType,0,
func_178539_a,addFinishRunnable,0,
func_178540_f,getLock,0,
func_178541_a,setRegionRenderCacheBuilder,0,
func_178542_e,finish,0,
func_178543_a,setCompiledChunk,0,
func_178544_c,getCompiledChunk,0,
func_178545_d,getRegionRenderCacheBuilder,0,
func_178546_a,getStatus,0,
func_178565_b,getVertexBufferByLayer,0,
func_178566_a,deleteGlResources,0,
func_178567_n,initModelviewMatrix,0,
func_178568_j,getPosition,0,
func_178569_m,isNeedsUpdate,0,
func_178570_a,resortTransparency,0,
func_178571_g,getCompiledChunk,0,
func_178572_f,multModelviewMatrix,0,
func_178573_a,preRenderBlocks,0,
func_178574_d,makeCompileTaskChunk,0,
func_178575_a,setNeedsUpdate,0,
func_178577_a,setFrameIndex,0,
func_178578_b,finishCompileTask,0,
func_178579_c,getLockCompileTask,0,
func_178580_a,setCompiledChunk,0,
func_178581_b,rebuildChunk,0,
func_178582_e,makeCompileTaskTransparency,0,
func_178584_a,postRenderBlocks,0,
func_178585_h,stopCompileTask,0,
func_178600_a,getDisplayList,0,
func_178603_a,getNeighborIndexAtFace,0,
func_178604_a,floodFill,0,
func_178605_a,getIndex,0,
func_178606_a,setOpaqueCube,0,
func_178607_a,computeVisibility,0,
func_178608_c,getIndex,0,
func_178609_b,getVisibleFacings,0,
func_178610_a,addEdges,0,
func_178618_a,setAllVisible,0,
func_178619_a,setVisible,0,
func_178620_a,setManyVisible,0,
func_178621_a,isVisible,0,
func_178624_a,dot,0,
func_178627_a,isRenderShadow,0,
func_178628_a,setRenderPosition,0,
func_178629_b,setDebugBoundingBox,0,
func_178631_a,setPlayerViewY,0,
func_178632_c,setRenderOutlines,0,
func_178633_a,setRenderShadow,0,
func_178634_b,isDebugBoundingBox,0,
func_178635_a,shouldRender,0,
func_178641_d,exit,0,
func_178642_a,getItems,0,
func_178643_a,getItem,0,
func_178644_b,selectSlot,0,
func_178645_b,getSelectedItem,0,
func_178646_f,getCurrentPage,0,
func_178647_a,selectCategory,0,
func_178648_e,getSelectedSlot,0,
func_178650_c,getSelectedCategory,0,
func_178661_a,selectItem,0,
func_178662_A_,isEnabled,0,
func_178663_a,renderIcon,0,
func_178664_z_,getSpectatorName,0,
func_178669_a,getItems,0,
func_178670_b,getPrompt,0,
func_178680_a,getObject,0,
func_178681_b,getSelectedSlot,0,
func_178685_a,copyModelAngles,0,"Copies the angles from one object to another. This is used when objects should stay aligned with each other, like the hair over a players head."
func_178686_a,setModelAttributes,0,
func_178687_a,renderBanner,0,Renders the banner model in.
func_178691_a,setRotationOffset,0,
func_178706_a,getModelVersion,0,
func_178719_a,setInvisible,0,
func_178727_b,renderDeadmau5Head,0,
func_178728_c,renderCape,0,
func_178765_a,draw,0,Draw this primitve. This is typically called only once as the generated drawing instructions are saved by the renderer and reused later.
func_178766_e,getRenderType,2,
func_178767_a,setRenderType,2,
func_178769_a,addBox,0,
func_178770_i,getNameTagVisibility,2,
func_178771_j,getDeathMessageVisibility,2,
func_178772_a,setNameTagVisibility,2,
func_178773_b,setDeathMessageVisibility,2,
func_178774_a,setChatFormat,2,
func_178775_l,getChatFormat,2,
func_178779_a,getThreadedIOInstance,2,Retrieves an instance of the threadedFileIOBase.
func_178780_a,render,0,
func_178782_a,getBlockPos,2,
func_178785_b,rotateYaw,2,
func_178786_a,subtract,2,
func_178787_e,add,2,
func_178788_d,subtract,2,
func_178789_a,rotatePitch,2,
func_178790_c,getRenderType,2,
func_178795_a,getByName,2,
func_178796_a,getRenderType,2,
func_178803_d,getRotationZ,0,
func_178804_a,getPosition,0,
func_178805_e,getRotationYZ,0,
func_178806_a,projectViewFromEntity,0,
func_178807_f,getRotationXY,0,
func_178808_b,getRotationX,0,
func_178809_c,getRotationXZ,0,
func_178815_a,setLocked,2,
func_178816_g,isLocked,2,
func_178819_b,entityHasObjective,2,Returns if the entity has the given ScoreObjective
func_178820_a,broadcastScoreUpdate,2,
func_178821_h,getDisplaySlotStrings,2,
func_178822_d,removeObjectiveFromEntity,2,Remove the given ScoreObjective for the given Entity name.
func_178824_a,getByName,2,
func_178825_a,getNames,2,
func_178835_l,getLastHealth,0,
func_178836_b,setLastHealth,0,
func_178837_g,getLocationSkin,0,
func_178838_a,setResponseTime,0,
func_178839_a,setGameType,0,
func_178841_j,loadPlayerTextures,0,
func_178843_c,setRenderVisibilityId,0,
func_178844_b,setHealthBlinkTime,0,
func_178845_a,getGameProfile,0,Returns the GameProfile for the player represented by this NetworkPlayerInfo instance
func_178846_a,setLastHealthTime,0,
func_178847_n,getLastHealthTime,0,
func_178848_b,getGameType,0,
func_178850_i,getPlayerTeam,0,
func_178851_f,getSkinType,0,
func_178853_c,getResponseTime,0,
func_178854_k,getDisplayName,0,
func_178855_p,getRenderVisibilityId,0,
func_178856_e,hasLocationSkin,0,
func_178857_c,setDisplayHealth,0,
func_178858_o,getHealthBlinkTime,0,
func_178859_a,setDisplayName,0,
func_178860_m,getDisplayHealth,0,
func_178861_h,getLocationCape,0,
func_178874_a,deleteDisplayLists,0,
func_178876_d,getModelParts,0,
func_178877_a,switchModelPartEnabled,0,
func_178878_a,setModelPartEnabled,0,
func_178887_k,isSpectatorMode,0,
func_178889_l,getCurrentGameType,0,
func_178891_a,clickBlockCreative,0,
func_178892_a,createClientPlayer,0,
func_178893_a,isHittingPosition,0,
func_178902_a,getEntityFX,0,
func_178908_a,splitText,0,
func_178909_a,removeTextColorsIfConfigured,0,
func_178910_a,getX,0,
func_178912_b,getY,0,
func_178922_a,updateEffectLayer,0,
func_178923_d,tickParticle,0,
func_178926_a,emitParticleAtEntity,0,
func_178927_a,spawnEffectParticle,0,Spawns the relevant particle according to the particle id.
func_178929_a,registerParticle,0,
func_178930_c,registerVanillaParticles,0,
func_178934_d,shouldStartVisible,0,
func_178935_b,getId,0,
func_178936_c,getCaption,0,
func_178940_a,getInitialValue,0,
func_178942_g,getInitalValue,0,
func_178943_e,getMinValue,0,
func_178944_f,getMaxValue,0,
func_178945_a,getFormatter,0,
func_178950_a,getFilter,0,
func_178962_a,putBrightness4,0,
func_178965_a,reset,0,
func_178966_f,getByteBuffer,0,
func_178968_d,putColor4,0,
func_178969_c,setTranslation,0,
func_178972_a,putColorRGBA,0,
func_178973_g,getVertexFormat,0,
func_178975_e,putNormal,0,
func_178977_d,finishDrawing,0,
func_178978_a,putColorMultiplier,0,
func_178979_i,getDrawMode,0,
func_178981_a,addVertexData,0,
func_178987_a,putPosition,0,
func_178988_b,putColor,0,
func_178989_h,getVertexCount,0,
func_178990_f,putColorRGB_F4,0,
func_178993_a,setVertexState,0,
func_178994_b,putColorRGB_F,0,
func_179013_a,getRawBuffer,0,
func_179014_c,getVertexCount,0,
func_179016_d,getVertexFormat,0,
func_179022_a,renderByItem,0,
func_179025_a,getVertexInformation,0,
func_179027_a,getFacing,0,
func_179038_a,getWorldRendererByLayer,0,
func_179039_a,getWorldRendererByLayerId,0,
func_179082_a,clearColor,0,
func_179083_b,viewport,0,
func_179084_k,disableBlend,0,
func_179085_a,enableLight,0,
func_179086_m,clear,0,
func_179087_a,enableTexGenCoord,0,
func_179088_q,enablePolygonOffset,0,
func_179089_o,enableCull,0,
func_179090_x,disableTexture2D,0,
func_179091_B,enableRescaleNormal,0,
func_179092_a,alphaFunc,0,
func_179093_d,setFog,0,
func_179094_E,pushMatrix,0,
func_179095_a,setFogDensity,0,
func_179096_D,loadIdentity,0,
func_179097_i,disableDepth,0,
func_179098_w,enableTexture2D,0,
func_179099_b,popAttrib,0,
func_179100_b,disableTexGenCoord,0,
func_179101_C,disableRescaleNormal,0,
func_179102_b,setFogStart,0,
func_179103_j,shadeModel,0,
func_179104_a,colorMaterial,0,
func_179105_a,texGen,0,
func_179106_n,disableFog,0,
func_179107_e,cullFace,0,
func_179108_z,enableNormalize,0,
func_179109_b,translate,0,
func_179110_a,multMatrix,0,
func_179111_a,getFloat,0,
func_179112_b,blendFunc,0,
func_179113_r,disablePolygonOffset,0,
func_179114_b,rotate,0,
func_179115_u,enableColorLogic,0,
func_179116_f,colorLogicOp,0,
func_179117_G,resetColor,0,
func_179118_c,disableAlpha,0,
func_179119_h,disableColorMaterial,0,
func_179120_a,tryBlendFuncSeparate,0,
func_179121_F,popMatrix,0,
func_179122_b,disableLight,0,
func_179123_a,pushAttrib,0,
func_179124_c,color,0,
func_179125_c,texGenCoord,0,
func_179126_j,enableDepth,0,
func_179127_m,enableFog,0,
func_179128_n,matrixMode,0,
func_179129_p,disableCull,0,
func_179130_a,ortho,0,
func_179131_c,color,0,
func_179132_a,depthMask,0,
func_179133_A,disableNormalize,0,
func_179134_v,disableColorLogic,0,
func_179135_a,colorMask,0,
func_179136_a,doPolygonOffset,0,
func_179137_b,translate,0,
func_179138_g,setActiveTexture,0,
func_179139_a,scale,0,
func_179140_f,disableLighting,0,
func_179141_d,enableAlpha,0,
func_179142_g,enableColorMaterial,0,
func_179143_c,depthFunc,0,
func_179144_i,bindTexture,0,
func_179145_e,enableLighting,0,
func_179146_y,generateTexture,0,
func_179147_l,enableBlend,0,
func_179148_o,callList,0,
func_179149_a,texGen,0,
func_179150_h,deleteTexture,0,
func_179151_a,clearDepth,0,
func_179152_a,scale,0,
func_179153_c,setFogEnd,0,
func_179198_a,setDisabled,0,
func_179199_a,setState,0,
func_179200_b,setEnabled,0,
func_179214_a,registerItemBlock,2,Register the given Item as the ItemBlock for the given Block.
func_179215_a,updateItemStackNBT,2,Called when an ItemStack with NBT data is read to potentially that ItemStack's NBT data
func_179216_c,registerItemBlock,2,Register a default ItemBlock for the given Block.
func_179217_a,registerItem,2,
func_179218_a,onBlockDestroyed,2,"Called when a Block is destroyed using this Item. Return true to trigger the ""Use Item"" statistic."
func_179219_a,registerItem,2,
func_179221_a,applyRandomRotations,2,
func_179222_a,canPlaceBlockOnSide,0,
func_179223_d,getBlock,2,
func_179224_a,setTileEntityNBT,2,
func_179225_h,getBaseColor,2,
func_179229_a,resolveContents,2,
func_179230_h,getGeneration,2,Gets the generation of the book (how many times it has been cloned)
func_179233_a,createEntity,2,
func_179234_a,applyBonemeal,2,
func_179235_a,placeDoor,2,
func_179237_a,merge,2,"Merges this NBTTagCompound with the given compound. Any sub-compounds are merged using the same methods, other types of tags are overwritten from the given compound."
func_179238_g,get,2,Get the tag at the given position
func_179242_c,getName,0,
func_179244_a,getPacket,2,
func_179245_a,registerPacket,2,
func_179246_a,getPacketId,2,
func_179249_a,writeEnumValue,2,
func_179250_a,writeByteArray,2,
func_179251_a,readByteArray,2,
func_179252_a,writeUuid,2,
func_179253_g,readUuid,2,
func_179254_b,writeVarLong,2,
func_179255_a,writeBlockPos,2,
func_179256_a,writeTextComponent,2,
func_179257_a,readEnumValue,2,
func_179258_d,readTextComponent,2,
func_179259_c,readBlockPos,2,
func_179260_f,readVarLong,2,
func_179269_a,locateValueAt,2,
func_179270_a,getTagFromNameValue,2,
func_179271_b,isCharEscaped,2,
func_179272_a,joinStrToNBT,2,
func_179280_b,load,2,
func_179281_c,getValue,2,
func_179288_a,sendPacket,2,
func_179289_a,setCompressionThreshold,2,
func_179290_a,sendPacket,2,
func_179291_h,hasNoChannel,2,
func_179292_f,isEncrypted,0,
func_179293_l,checkDisconnected,2,
func_179299_a,setCompressionThreshold,2,
func_179303_a,setCompressionThreshold,2,
func_179318_a,cartesianProduct,2,Create the cartesian product. This method returns an Iterable of arrays of type clazz.
func_179319_b,createArray,2,
func_179321_a,cartesianProduct,2,"Like cartesianProduct(Class, Iterable) but returns an Iterable of Lists instead."
func_179322_b,toArray,2,Create a new Array of type clazz with the contents of the given Iterable
func_179323_b,arraysAsLists,2,Convert an Iterable of Arrays (Object[]) to an Iterable of Lists
func_179326_d,getName,0,
func_179327_a,getPartMask,0,
func_179328_b,getPartId,0,
func_179329_c,getPartName,0,
func_179342_a,getParticleFromId,2,Gets the relative EnumParticleTypes by id.
func_179344_e,getShouldIgnoreRange,2,
func_179345_d,getArgumentCount,2,
func_179346_b,getParticleName,2,
func_179348_c,getParticleID,2,
func_179399_a,populateMap,2,Populate the given Map with the given keys and values.
func_179400_b,createMap,2,Create a Map from the given keys and values. This method creates a LinkedHashMap.
func_179401_a,modifyMerchantRecipeList,2,Affects the given MerchantRecipeList to possibly add or remove MerchantRecipes.
func_179412_a,getPrice,2,
func_179413_d,getZ,2,Gets the Z axis rotation
func_179414_a,writeToNBT,2,
func_179415_b,getX,2,Gets the X axis rotation
func_179416_c,getY,2,Gets the Y axis rotation
func_179422_b,endOfData,2,Called when no more data is available in this Iterator.
func_179431_f,maxTargetRange,2,Return the max target range of the entiity (16 by default)
func_179438_f,getFollowRange,2,
func_179445_a,isSuitableTarget,2,A static method used to see if an entity is a suitable target through a number of checks.
func_179446_a,setEntityAttackTarget,2,
func_179462_f,notifyHurt,2,
func_179479_b,setExecutionChance,2,Changes task random possibility for execution
func_179480_f,makeUpdate,2,Makes task to bypass chance
func_179487_f,getIsAboveDestination,2,
func_179488_a,shouldMoveTo,2,Return true to set given position as destination
func_179489_g,searchForDestination,2,"Searches and sets new destination block and returns true if a suitable block (specified in {@link net.minecraft.entity.ai.EntityAIMoveToBlock#shouldMoveTo(World, BlockPos) EntityAIMoveToBlock#shouldMoveTo(World, BlockPos)}) can be found."
func_179506_a,getBlockDoor,2,
func_179512_a,getAttackReachSqr,2,
func_179516_a,facings,2,All EnumFacing values for this Plane
func_179518_a,random,2,Choose a random Facing from this Plane using the given Random
func_179524_a,getOffset,2,"Get the offset for this AxisDirection. 1 for POSITIVE, -1 for NEGATIVE"
func_179532_b,getRemainingItems,2,
func_179533_c,matchPatterns,2,
func_179534_a,addRecipes,2,Adds the banner recipes to the CraftingManager.
func_179543_a,getSubCompound,2,Get an NBTTagCompound from this stack's NBT data.
func_179544_c,canDestroy,2,
func_179545_c,areItemsEqual,2,Compares Item and damage value of the two stacks
func_179546_a,onItemUse,2,"Called when the player uses this ItemStack on a Block (right-click). Places blocks, etc. (Legacy name: tryPlaceItemIntoWorld)"
func_179547_d,canPlaceOn,2,
func_179548_a,onBlockDestroyed,2,Called when a Block is destroyed using this ItemStack
func_179554_a,getRegisteredItem,2,
func_179628_a,getResult,2,
func_179629_b,getAmount,2,
func_179630_c,isRelative,2,
func_179634_c,getTypeNames,2,Returns the names of all possible Result Types.
func_179635_a,getTypeByName,2,Retrieves the Type indicated by the supplied name string.
func_179636_a,getTypeID,2,Retrieves the integer ID of the result type.
func_179637_b,getTypeName,2,Retrieves the name of the type.
func_179647_f,getNamePredicates,2,
func_179648_b,getXpLevelPredicates,2,
func_179649_c,getGamemodePredicates,2,
func_179651_b,getArgument,2,
func_179652_a,matchOneEntity,2,Returns one entity of the given class that matches the given at-token. Returns null if more than one entity matches.
func_179653_a,parseIntWithDefault,2,
func_179654_a,getWorlds,2,Returns the worlds to match the entities in for the specified command sender and token. This returns the sender's world if the selector specifies a location or all currently loaded worlds on the server if not.
func_179655_b,isEntityTypeValid,2,Checks to make sure that the specified type is valid
func_179656_b,matchEntities,2,Returns all entities of the given class that matches the given at-token in a list.
func_179658_a,getEntitiesFromPredicates,2,
func_179659_d,getTeamPredicates,2,
func_179660_a,filterResults,2,Filters the results based on the paramaters of the selector
func_179661_a,getAABB,2,
func_179662_g,getRotationsPredicates,2,
func_179663_a,getTypePredicates,2,
func_179664_b,getBlockPosFromArguments,2,
func_179665_h,hasArgument,2,
func_179667_a,setScoreBoardStat,2,Set a stat in the scoreboard
func_179668_a,readStatsFromNBT,2,
func_179669_a,removeScoreBoardStat,2,Remove a stat from the scoreboard
func_179670_b,writeStatsToNBT,2,
func_179671_a,addAllStats,2,Add all stats in the CommandResultStats
func_179677_a,checkForStuck,2,"Checks if entity haven't been moved when last checked and if so, clears current {@link net.minecraft.pathfinding.PathEntity}"
func_179679_a,getPathFinder,2,
func_179680_a,getPathToPos,2,Returns path to given BlockPos
func_179683_a,isSafeToStandAt,2,"Returns true when an entity could stand at a position, including solid blocks under the entire entity."
func_179684_h,getCanSwim,2,
func_179685_e,setAvoidSun,2,
func_179686_g,getEnterDoors,2,
func_179687_p,getPathablePosY,2,Gets the safe pathing Y position for the entity depending on if it can path swim or not
func_179688_b,setBreakDoors,2,
func_179691_c,setEnterDoors,2,
func_179692_b,isPositionClear,2,Returns true if an entity does not collide with any solid blocks at the position.
func_179693_d,setCanSwim,2,
func_179697_g,getOnGround,0,
func_179700_a,getHeader,0,
func_179701_b,getFooter,0,
func_179707_f,doesShowParticles,0,
func_179709_b,getTargetBlock,2,
func_179712_b,getHitVec,2,
func_179714_b,getFacing,2,
func_179715_a,getPosition,2,
func_179722_a,getPosition,2,
func_179727_a,getEntity,2,
func_179730_a,getProfile,0,
func_179731_a,getCompressionThreshold,0,
func_179734_a,setMapdataTo,0,Sets new MapData from the packet to given MapData param
func_179742_g,getOnGround,0,
func_179744_h,isReducedDebugInfo,0,
func_179746_d,getSoundPos,0,
func_179748_k,getParticleArgs,0,Gets the particle arguments. Some particles rely on block and/or item ids and sometimes metadata ids to color or texture the particle.
func_179749_a,getParticleType,0,
func_179750_b,isLongDistance,0,
func_179767_a,getEntries,0,
func_179768_b,getAction,0,
func_179777_a,getSignPosition,0,
func_179780_a,getEntity,0,
func_179783_a,getURL,0,
func_179784_b,getHash,0,
func_179788_a,apply,0,
func_179798_a,getBedPosition,0,
func_179800_a,getSpawnPos,0,
func_179803_e,getFadeOutTime,0,
func_179804_d,getDisplayTime,0,
func_179805_b,getMessage,0,
func_179806_c,getFadeInTime,0,
func_179807_a,getType,0,
func_179813_h,getColor,0,
func_179814_i,getNameTagVisibility,0,
func_179817_d,getRenderType,0,
func_179819_c,getUniqueId,0,
func_179821_b,getPosition,0,
func_179823_a,getPos,0,
func_179825_a,getBlockPosition,0,
func_179827_b,getBlockPosition,0,
func_179830_a,isDifficultyLocked,0,
func_179831_b,getDifficulty,0,
func_179834_f,getFlags,0,
func_179836_c,getFacing,0,
func_179837_b,getPosition,0,
func_179840_c,getWindowTitle,0,
func_179841_c,getType,0,"Returns the id of the area to display the text, 2 for above the action bar, anything else currently for the chat window"
func_179844_a,getChangedBlocks,0,
func_179846_b,getDistanceToInsideBlockSq,2,
func_179847_f,getInsideOffsetX,2,
func_179848_a,getDistanceToDoorBlockSq,2,
func_179849_a,setLastActivityTimestamp,2,
func_179850_c,isInsideSide,2,
func_179851_i,getIsDetachedFromVillageFlag,2,
func_179852_d,getDoorBlockPos,2,
func_179853_a,setIsDetachedFromVillageFlag,2,
func_179854_a,getFaceDirection,2,
func_179855_g,getInsideOffsetZ,2,
func_179856_e,getInsideBlockPos,2,
func_179860_f,isWoodDoor,2,
func_179861_a,isAreaClearAround,2,Checks to see if the volume around blockLocation is clear and able to fit blockSize
func_179862_a,findRandomSpawnPos,2,
func_179863_c,getDoorInfo,2,Returns {@link net.minecraft.village.VillageDoorInfo VillageDoorInfo} from given block position
func_179864_e,getExistedDoor,2,"if door not existed in this village, null will be returned"
func_179865_b,getNearestDoor,2,
func_179866_a,isBlockPosWithinSqVillageRadius,2,Checks to see if the distance squared between this BlockPos and the center of this Village is less than this Village's villageRadius squared
func_179867_a,findRandomSpawnPos,2,
func_179868_d,redirectOutputToLog,2,redirect standard streams to logger
func_179869_a,isRegistered,2,Is Bootstrap registration already done?
func_179870_a,printToSYSOUT,0,
func_179882_a,logString,2,
func_179885_a,getLongProperty,1,
func_179917_d,getX,2,
func_179918_f,getZ,2,
func_179919_e,getY,2,
func_179920_a,setDirection,2,
func_179921_a,setSpeed,2,
func_179926_b,isNotColliding,2,Checks if entity bounding box is not colliding with terrain
func_179960_c,getGameMode,2,
func_179961_d,getDisplayName,2,
func_179962_a,getProfile,2,
func_179963_b,getPing,2,
func_179969_a,byName,2,
func_179971_a,getNames,2,
func_179985_a,processComponent,2,
func_179986_j,getInsertion,2,Get the text to be inserted into Chat when the component is shift-clicked
func_179989_a,setInsertion,2,Set a text to be inserted into Chat when the component is shift-clicked
func_179992_g,getSelector,2,"Gets the selector of this component, in plain text."
func_179994_h,getObjective,2,
func_179995_g,getName,2,
func_179997_b,setValue,2,Sets the value displayed instead of the real score.
func_180031_a,checkThreadAndEnqueue,2,"Handles pumping inbound packets across threads by checking whether the current thread is actually the main thread for the side in question. If not, then the packet is pumped into the handler queue in the main thread so that it can be handled synchronously by the recipient, it then throws an exception to terminate the current packet handler thread."
func_180065_d,canJump,2,
func_180066_a,setCanJump,2,
func_180067_c,getIsJumping,2,
func_180088_c,getBlockState,2,
func_180089_b,getOffset,2,
func_180090_a,getPos,2,
func_180109_a,getPlacementForEntity,2,
func_180120_a,getDistanceUntilEdge,2,
func_180122_a,getIDFromString,2,Returns the ID assigned to it's string representation
func_180123_a,isStringEntityName,2,
func_180124_b,getEntityNameList,2,
func_180125_b,isStringValidEntityName,2,
func_180134_f,getCombatDuration,2,
func_180135_h,getFighter,2,Returns EntityLivingBase assigned for this CombatTracker
func_180136_u,isCreativePlayer,2,
func_180138_v,setIsThornsDamage,2,Sets this EntityDamageSource as originating from Thorns armor
func_180139_w,getIsThornsDamage,2,
func_180142_b,getPotionFromResourceLocation,2,
func_180157_a,toNBT,2,
func_180158_b,fromNBT,2,
func_180159_b,getLock,2,
func_180160_a,isEmpty,2,
func_180166_a,getRandomItem,2,
func_180168_b,getAdditionalDifficulty,2,
func_180169_a,calculateAdditionalDifficulty,2,
func_180170_c,getClampedAdditionalDifficulty,2,
func_180173_a,spawnItemStack,2,
func_180174_a,dropInventoryItems,2,
func_180175_a,dropInventoryItems,2,
func_180176_a,dropInventoryItems,2,
func_180179_a,reset,0,
func_180181_b,rgb,0,"Makes a single int color with the given red, green, and blue values."
func_180182_a,getRandomUuid,2,
func_180183_b,rgb,0,"Makes an integer color from the given red, green, and blue float values"
func_180184_b,normalizeAngle,0,
func_180185_a,epsilonEquals,0,
func_180186_a,getPositionRandom,0,
func_180187_c,getCoordinateRandom,0,
func_180188_d,multiplyColor,0,
func_180192_a,downloadResourcePack,0,
func_180199_c,isBoolean,0,
func_180204_a,getItemName,2,
func_180213_a,createLookup,2,
func_180215_b,getByClass,2,
func_180233_c,isVisibleTo,2,
func_180235_c,removeBlock,2,Removes a block and triggers the appropriate events
func_180237_b,tryHarvestBlock,2,Attempts to harvest a block
func_180238_e,cancelDestroyingBlock,2,Stops the block breaking process
func_180239_c,survivalOrAdventure,2,
func_180244_a,markBlockForUpdate,2,
func_180245_a,updateVisibility,2,
func_180246_b,getPosition,0,
func_180248_a,scheduleHalt,1,
func_180254_e,getType,2,
func_180255_c,getInt,2,
func_180262_a,addGameRule,2,
func_180263_c,getInt,2,
func_180264_a,areSameType,2,
func_180266_a,placeInPortal,2,
func_180267_a,canCreatureTypeSpawnAtLocation,2,
func_180276_a,getBiome,2,
func_180283_a,getColorAtPos,0,
func_180284_a,getBiome,2,
func_180285_a,getColorAtPos,0,
func_180286_a,getGrassColorAtPos,0,
func_180287_b,getFoliageColorAtPos,0,
func_180288_c,getWaterColorAtPos,0,
func_180292_a,decorate,2,
func_180300_a,getBiome,2,
func_180302_a,addRecipe,2,Adds an IRecipe to the list of crafting recipes.
func_180303_b,getRemainingItems,2,
func_180305_b,getEnchantmentByLocation,2,Retrieves an enchantment by using its location name.
func_180320_f,getMaxTradeUses,2,
func_180321_e,getToolUses,2,
func_180322_j,getRewardsExp,2,
func_180328_a,getPosition,2,
func_180330_f,getZEnd,2,Get the last world Z coordinate that belongs to this Chunk
func_180331_a,getBlock,2,Get the World coordinates of the Block with the given Chunk coordinates relative to this chunk
func_180332_e,getXEnd,2,Get the last world X coordinate that belongs to this Chunk
func_180333_d,getZStart,2,Get the first world Z coordinate that belongs to this Chunk
func_180334_c,getXStart,2,Get the first world X coordinate that belongs to this Chunk
func_180342_d,clearAffectedBlockPositions,2,
func_180343_e,getAffectedBlockPositions,2,
func_180346_a,getBlock,2,
func_180359_a,hasRailAt,2,
func_180360_a,updateConnectedRails,2,
func_180361_d,hasNeighborRail,2,
func_180362_b,getBlockState,2,
func_180363_c,isConnectedTo,2,
func_180364_a,place,2,
func_180372_d,getParent,2,
func_180374_a,hasModifier,2,
func_180375_b,getAppliedModifiers,2,
func_180376_c,createInstance,2,
func_180383_a,getRegisteredBlock,2,Returns the Block in the blockRegistry with the specified name.
func_180421_g,getLookPosZ,2,
func_180422_f,getLookPosY,2,
func_180423_e,getLookPosX,2,
func_180424_b,getIsLooking,2,
func_180425_c,getPosition,2,"Get the position in the world. <b>{@code null} is not allowed!</b> If you are not an entity in the world, return the coordinates 0, 0, 0"
func_180426_a,setPositionAndRotationDirect,0,Set the position and rotation values directly without any clamping.
func_180427_aV,isImmuneToExplosions,2,
func_180428_a,getExplosionResistance,2,Explosion resistance of a block relative to this entity
func_180429_a,playStepSound,2,
func_180430_e,fall,2,
func_180431_b,isEntityInvulnerable,2,Returns whether this Entity is invulnerable to the given DamageSource.
func_180432_n,copyDataFromOld,2,Prepares this entity in new dimension by copying NBT data from entity in old dimension
func_180434_a,renderParticle,0,Renders the particle
func_180436_i,enableLightmap,0,
func_180437_a,renderCloudsCheck,0,
func_180438_a,getNightVisionBrightness,0,
func_180439_a,playEvent,2,
func_180440_a,broadcastSound,2,
func_180441_b,sendBlockBreakProgress,2,
func_180442_a,spawnParticle,2,
func_180443_s,preRenderDamagedBlocks,0,
func_180444_a,renderStars,0,
func_180445_c,renderCloudsFancy,0,
func_180446_a,renderEntities,0,
func_180447_b,renderClouds,0,
func_180448_r,renderSkyEnd,0,
func_180449_a,renderWorldBorder,0,
func_180450_b,renderItemAndEffectIntoGUI,0,
func_180451_a,renderEffect,0,
func_180452_a,setupGuiTransform,0,
func_180453_a,renderItemOverlayIntoGUI,0,Renders the stack size and/or damage bar for the given ItemStack.
func_180454_a,renderItem,0,
func_180455_b,renderString,0,"Render single line string by setting GL color, current (posX,posY), and calling renderStringAtPos()"
func_180457_u,getDefaultDisplayTile,2,
func_180459_n,moveDerailedMinecart,2,Moves a minecart that is not attached to a rail
func_180460_a,moveAlongTrack,2,
func_180461_b,canExtractItem,2,Returns true if automation can extract the given item in the given slot from the given side.
func_180462_a,canInsertItem,2,Returns true if automation can insert the given item in the given slot from the given side.
func_180463_a,getSlotsForFace,2,
func_180464_a,handleEnableCompression,2,
func_180465_a,moveTowards,2,
func_180466_bG,handleJumpLava,2,
func_180467_a,getBedSpawnLocation,2,Return null if bed is invalid
func_180468_a,displayGui,2,
func_180469_a,trySleep,2,
func_180470_cg,getBedLocation,2,
func_180472_a,displayVillagerTradeGui,2,
func_180473_a,setSpawnPoint,2,
func_180474_b,renderPortal,0,
func_180475_a,renderScoreboard,0,
func_180476_e,renderPumpkinOverlay,0,
func_180477_d,renderPlayerStats,0,
func_180479_a,renderHotbar,0,
func_180480_a,renderVignette,0,Renders a Vignette arount the entire screen that changes with light level.
func_180481_a,setEquipmentBasedOnDifficulty,2,Gives armor or weapon for entity based on given DifficultyInstance
func_180482_a,onInitialSpawn,2,"Called only once on an entity when first time spawned, via egg, mob spawner, natural spawning etc, but not called when entity is reloaded from nbt. Mainly used for initializing attributes and inventory"
func_180483_b,setEnchantmentBasedOnDifficulty,2,Enchants Entity's current equipments based on given DifficultyInstance
func_180484_a,getBlockPathWeight,2,
func_180485_d,isWithinHomeDistanceFromPosition,2,
func_180486_cf,getHomePosition,2,
func_180487_n,getParticleType,2,
func_180489_a,spawnParticles,0,
func_180494_b,getBiome,2,
func_180495_p,getBlockState,2,
func_180496_d,notifyBlockOfStateChange,2,
func_180497_b,scheduleBlockUpdate,2,
func_180498_a,playEvent,2,
func_180500_c,checkLightFor,2,
func_180501_a,setBlockState,2,"Sets the block state at a given location. Flag 1 will cause a block update. Flag 2 will send the change to clients (you almost always want this). Flag 4 prevents the block from being re-rendered, if this is a client world. Flags can be added together."
func_180502_D,isBlockinHighHumidity,2,
func_180503_b,invalidateRegionAndSetBlock,0,
func_180504_m,getSpawnCoordinate,2,Returns null for anything other than the End
func_180505_a,spawnParticle,2,Spawns the desired particle and sends the necessary packets to the relevant connected players.
func_180507_a_,setResourcePack,2,
func_180510_a,drawSplashScreen,0,
func_180511_b,clickBlock,0,Called when the player is hitting a block with an item.
func_180512_c,onPlayerDamageBlock,0,
func_180513_a,getStrongholdGen,2,
func_180514_a,recreateStructures,2,
func_180518_a,setBlocksInChunk,2,"Generates a bare-bones chunk of nothing but stone or ocean blocks, formed, but featureless."
func_180521_a,skinAvailable,0,
func_180522_a,getCoordinateInfo,2,
func_180523_a,addBlockInfo,2,
func_180524_a,getTabCompletionOptions,2,Get a list of possible completion options for when the TAB key is pressed. This can be a list of commands if no command is specified or a partial command is specified. It could also be a list of arguments for the command that is specified.
func_180526_a,parseDouble,2,
func_180527_d,parseBoolean,2,
func_180528_a,parseInt,2,
func_180529_a,buildString,2,Builds a string starting at startPos
func_180530_a,join,2,
func_180531_e,getDifficultyFromCommand,2,
func_180532_a,addBlockHitEffects,0,Adds block hit particles for the specified block
func_180533_a,addBlockDestroyEffects,0,
func_180535_a,renderTileEntityAt,0,
func_180546_a,renderTileEntity,0,
func_180547_a,normalize,0,
func_180548_c,bindEntityTexture,0,
func_180565_e,unsetScoreTeamColor,0,
func_180597_a,cacheActiveRenderInfo,0,
func_180599_n,updateAnimationInterpolated,0,
func_180600_a,allocateTextureImpl,0,
func_180601_a,downloadResourcePack,0,
func_180608_a,getCenter,2,
func_180609_b,addDoorsAround,2,
func_180610_a,isValidDragMode,2,
func_180611_e,getTileEntity,2,
func_180614_a,onItemUse,2,Called when a Block is right-clicked with this Item
func_180615_a,tryPlace,2,
func_180616_a,tryPlaceContainedLiquid,2,
func_180617_a,spawnBonemealParticles,0,
func_180618_a,attachToFence,2,
func_180619_a,getCenterBlock,2,Get the coordinates of the Block in the center of this chunk with the given Y coordinate
func_180620_b,placeInExistingPortal,2,
func_180621_a,getRandomChunkPosition,2,
func_180622_a,genTerrainBlocks,2,
func_180623_a,pickRandomFlower,2,
func_180624_a,decorate,2,
func_180625_c,getFoliageColorAtPos,0,
func_180626_a,getFloatTemperature,2,Gets a floating point representation of this biome's temperature
func_180627_b,getGrassColorAtPos,0,
func_180628_b,generateBiomeTerrain,2,"Given x, z coordinates, we count down all the y positions starting at 255 and working our way down. When we hit a non-air block, we replace it with this.topBlock (default grass, descendants may set otherwise), and then a relatively shallow layer of blocks of type this.fillerBlock (default dirt). A random set of blocks below y == 5 (but always including y == 0) is replaced with bedrock.\n \nIf we don't hit non-air until somewhat below sea level, we top with gravel and fill down with stone.\n \nIf this.fillerBlock is red sand, we replace some of that with red sandstone."
func_180629_a,getBand,2,
func_180630_a,findBiomePosition,2,
func_180631_a,getBiome,2,Returns the biome generator
func_180632_j,setDefaultState,2,
func_180633_a,onBlockPlacedBy,2,"Called by ItemBlocks after a block is set in the world, to allow post-place logic"
func_180634_a,onEntityCollidedWithBlock,2,Called When an Entity Collided with the Block
func_180635_a,spawnAsEntity,2,Spawns the given ItemStack as an EntityItem into the World at the given position
func_180636_a,collisionRayTrace,2,Ray traces through the blocks collision from start vector to end vector returning a ray trace hit.
func_180637_b,dropXpOnBlockBreak,2,Spawns the given amount of experience into the World as XP orb entities
func_180639_a,onBlockActivated,2,
func_180640_a,getSelectedBoundingBox,0,
func_180641_l,getComparatorInputOverride,2,
func_180642_a,onBlockPlaced,2,"Called by ItemBlocks just before a block is actually set in the world, to allow for adjustments to the IBlockstate"
func_180643_i,createStackedBlock,2,
func_180645_a,randomTick,2,"Called randomly when setTickRandomly is set to true (used by e.g. crops to grow, etc.)"
func_180646_a,getCollisionBoundingBox,2,
func_180647_a,getPlayerRelativeBlockHardness,2,Get the hardness of this Block relative to the ability of the given player
func_180649_a,onBlockClicked,2,
func_180650_b,updateTick,2,
func_180651_a,damageDropped,2,Gets the metadata of the item this Block can drop. This method is called when the block gets destroyed. It returns the metadata of the dropped item based on the old metadata of the block.
func_180652_a,onBlockDestroyedByExplosion,2,Called when this Block is destroyed by an Explosion
func_180653_a,dropBlockAsItemWithChance,2,Spawns this Block's drops into the World as EntityItems.
func_180655_c,randomDisplayTick,0,
func_180656_a,getWeakPower,2,
func_180657_a,harvestBlock,2,
func_180658_a,onFallenUpon,2,Block's chance to react to a living entity falling on it.
func_180659_g,getMapColor,2,Get the MapColor for this Block and the given BlockState
func_180660_a,getItemDropped,2,Get the Item that this Block should drop when harvested.
func_180661_e,createBlockState,2,
func_180663_b,breakBlock,2,"Called serverside after this block is replaced with another in Chunk, but before the Tile Entity is updated"
func_180664_k,getBlockLayer,0,
func_180666_a,updateState,2,Updates the pressure plate when stepped on
func_180669_e,computeRedstoneStrength,2,
func_180670_a,canUseBonemeal,2,
func_180671_f,canBlockStay,2,
func_180672_a,getGrowthChance,2,
func_180673_e,trySpawnGolem,2,
func_180674_e,getPoweredState,2,
func_180675_k,getUnpoweredState,2,
func_180676_d,getLockableContainer,2,
func_180677_d,updatePower,2,
func_180678_e,dropRecord,2,
func_180679_a,checkWitherSpawn,2,
func_180682_b,eatCake,2,
func_180683_d,checkFall,2,
func_180684_e,teleport,2,
func_180686_a,setFireInfo,2,
func_180688_d,triggerMixEffects,2,
func_180690_f,placeStaticBlock,2,
func_180691_e,spawnParticles,2,
func_180692_a,explode,2,
func_180694_a,playSound,2,
func_180697_b,findRailAt,2,
func_180698_a,getRadiusPredicates,2,
func_180699_d,getBlockPos,2,
func_180700_a,checkLightSide,2,
func_180701_a,recursiveGenerate,2,Recursively called by generate()
func_180702_a,addTunnel,2,
func_180703_a,addRoom,2,
func_180704_a,addTunnel,2,
func_180705_a,addRoom,2,
func_180706_b,getClosestStrongholdPos,2,
func_180707_a,addTunnel,2,
func_180708_a,writeGameProfile,2,Writes a GameProfile to an NBTTagCompound.
func_180709_b,generate,2,
func_180710_a,setPlantType,2,
func_180711_a,generateSaplings,2,
func_180713_a,getTagFromJson,2,
func_180714_a,writeString,2,
func_180715_a,getLayerFromString,2,
func_180716_a,getLayersFromString,2,
func_180717_f,getCenter,2,
func_180728_a,getBlockState,0,
func_180735_b,getBufferData,0,
func_180751_d,getScoreAction,0,
func_180755_e,getDuration,0,
func_180760_b,getBufferData,2,
func_180762_c,getAction,2,
func_180764_b,getAction,2,
func_180776_a,getBoundingBoxCenter,2,
func_180777_a,randomlyRareFillWithBlocks,2,
func_180779_c,chooseProfession,2,
func_180780_a,getBlockState,2,
func_180781_a,initializeAllBiomeGenerators,2,
func_180783_e,setDifficultyLocked,2,
func_180784_a,onBlockClicked,2,"If not creative, it calls sendBlockBreakProgress until the block is broken first. tryHarvestBlock can also be the result of this call."
func_180785_a,blockRemoving,2,
func_180790_a,drawEntry,0,
func_180791_a,drawSlot,0,
func_180793_a,affectEntity,2,
func_180794_a,onAttributeModified,2,
func_180798_a,renderDebugInfoLeft,0,
func_180799_ab,isInLava,2,
func_181012_aH,getTeleportDirection,2,
func_181013_g,setRenderYawOffset,2,Set the render yaw offset
func_181014_aG,getLastPortalVec,2,
func_181015_d,setPortal,2,"Marks the entity as being inside a portal, activating teleportation logic in onEntityUpdate() in the following tick(s)."
func_181020_a,setBaseColorAndPatterns,2,
func_181021_d,getPatterns,2,
func_181022_b,stopUseShader,0,
func_181023_a,updateTileEntities,0,
func_181026_s,hasMarker,2,"Gets whether the armor stand has marker enabled. If true, the armor stand's bounding box is set to zero and cannot be interacted with."
func_181027_m,setMarker,2,"Marker defines where if true, the size is 0 and will not be rendered or intractable."
func_181029_i,resetPlayersOverlayFooterHeader,0,Reset the GuiPlayerTabOverlay's message header and footer
func_181030_a,resetFooterHeader,0,
func_181031_a,setSettingsModified,0,
func_181033_a,canDestroyBlock,2,
func_181034_q,shouldBroadcastRconToOps,2,Get if RCON command events should be broadcast to ops
func_181035_ah,shouldUseNativeTransport,2,Get if native transport should be used. Native transport means linux server performance improvements and optimized packet sending/receiving on linux
func_181037_M,getProfileProperties,0,Return the player's GameProfile properties
func_181040_m,getIsHittingBlock,0,Return isHittingBlock
func_181041_d,isOnLAN,0,Return true if the server is a LAN server
func_181043_b,getTabCompletionCoordinateXZ,2,
func_181057_v,getPlayerList,2,
func_181058_b,getFormattedListOfPlayers,2,Get a comma separated list of online players.
func_181065_a,isEmptyBlock,2,
func_181066_d,getColor,2,
func_181068_c,getMapColor,2,
func_181070_c,getMapColor,2,The color which represents this entry on a map.
func_181072_c,getMapColor,2,
func_181074_c,getMapColor,2,
func_181076_a,getFacingFromAxis,2,
func_181078_a,areItemStacksExactlyEqual,2,
func_181079_c,setPos,2,"Sets the position, MUST not be name 'set' as that causes obfusication conflicts with func_185343_d"
func_181086_a,isInvalidNeighbor,2,
func_181087_e,hasInvalidNeighbor,2,
func_181088_a,canPlaceBlock,2,Check whether this block can be placed on the block in the given direction.
func_181089_f,createPatternHelper,2,
func_181090_a,canAttachTo,2,
func_181091_e,checkCanSurvive,2,
func_181100_a,getHeight,2,
func_181101_b,getWidth,2,
func_181117_a,getFrontTopLeft,2,Return the BlockPos of the Pattern
func_181118_d,getWidth,2,
func_181119_e,getHeight,2,
func_181123_a,areNBTEquals,2,
func_181124_a,createNetworkManagerAndConnect,0,Create a new NetworkManager from the server host and connect it to the server
func_181138_a,offset,2,
func_181140_a,removeEntity,2,
func_181147_e,shouldRenderClouds,0,Return true if the clouds should be rendered
func_181148_f,isUsingNativeTransport,0,Return true if the client connect to a server using the native transport system
func_181155_a,setActive,0,
func_181156_c,setPage,0,
func_181157_b,initializeClassLookup,2,
func_181159_b,atan2,2,
func_181160_c,pct,2,
func_181161_i,fastInvSqrt,2,
func_181162_h,frac,0,"Gets the decimal portion of the given double. For instance, {@code frac(5.5)} returns {@code .5}."
func_181535_r,getMusicTicker,0,Return the musicTicker's instance
func_181536_a,draw,0,Draw with the WorldRenderer
func_181537_a,setConnectedToRealms,0,Set if the player is connected to a realms server
func_181538_aA,getCurrentAction,0,Return the current action's name
func_181539_aj,getFrameTimer,0,Return the FrameTimer's instance
func_181540_al,isConnectedToRealms,0,Return true if the player is connected to a realms server
func_181544_b,setSeaLevel,2,Warning this value may not be respected in all cases as it is still hardcoded in many places.
func_181545_F,getSeaLevel,2,
func_181550_a,updateBoundingBox,2,
func_181551_a,renderSelectedItem,0,
func_181552_c,getFrameColor,0,
func_181553_a,blendColors,0,
func_181554_e,renderLagometer,0,
func_181557_a,stopMusic,0,Stops playing the current music track
func_181558_a,playMusic,0,Plays a music track for the maximum allowable period of time
func_181559_a,renderChar,0,Render the given char
func_181560_a,updateCameraAndRender,0,
func_181562_a,getRenderChunkOffset,0,"Returns RenderChunk offset from given RenderChunk in given direction, or null if it can't be seen by player at given BlockPos."
func_181564_a,renderItem,0,
func_181565_a,draw,0,Draw with the WorldRenderer
func_181617_a,runTask,2,"Run a task and return the result, catching any execution exceptions and logging them to the specified logger"
func_181623_g,canSpawnInBlock,2,Return true if an entity can be spawned inside the block (used to get the player's bed spawn location)
func_181624_a,isTwoByTwoOfType,2,
func_181627_a,createLoadingCache,2,
func_181631_a,crosSection,2,
func_181632_a,placeVine,2,
func_181638_a,placeTreeOfHeight,2,
func_181639_b,placeLogAt,2,
func_181642_b,placeLogAt,2,
func_181647_a,addVine,2,
func_181650_b,addHangingVine,2,
func_181651_a,addVine,2,
func_181652_a,placeCocoa,2,
func_181655_a,generateWaterBox,2,
func_181656_b,hasNaN,0,
func_181662_b,pos,0,
func_181663_c,normal,0,
func_181664_j,getBufferSize,0,
func_181665_a,getDistanceSq,0,
func_181666_a,color,0,
func_181667_k,nextVertexFormatIndex,0,
func_181668_a,begin,0,
func_181669_b,color,0,
func_181670_b,growBuffer,0,
func_181672_a,getVertexState,0,
func_181674_a,sortVertexData,0,
func_181675_d,endVertex,0,
func_181679_a,draw,0,
func_181681_a,getTransform,0,
func_181682_g,getAllTransforms,0,
func_181683_a,getTransform,0,
func_181687_c,hasCustomTransform,0,
func_181688_b,getTransform,0,
func_181689_a,applyTransform,0,
func_181701_a,getBlockPosOffset16,0,
func_181719_f,getIntegerSize,0,
func_181720_d,getOffset,0,
func_181721_a,addElement,0,
func_181722_a,bufferData,0,
func_181743_a,addForClass,2,
func_181746_c,getFrames,0,Return the array of frames
func_181747_a,addFrame,0,Add a frame at the next index in the array frames
func_181748_a,getLagometerValue,0,Return a value from time and multiplier to display the lagometer
func_181749_a,getLastIndex,0,Return the last index used when 240 frames have been set
func_181750_b,getIndex,0,Return the index of the next frame in the array
func_181751_b,parseIndex,0,Change 240 to 0
func_181756_a,getInteger,0,"Get an Integer from the cache if it exists, otherwise return {@code Integer.valueOf()}"
func_181758_c,hsvToRGB,0,
func_183000_F,onlyOpsCanSetNbt,2,
func_183002_r,shouldBroadcastConsoleToOps,2,Get if console command events should be broadcast to ops
func_183005_a,isThereOneNegativeScale,0,Return true if only one scale is negative
func_183006_b,isMovePlayerPacketInvalid,2,
func_183013_b,writeChunkData,2,
func_183019_a,getResourcePackFormat,0,
func_183023_f,bypassesPlayerLimit,2,
func_183024_b,bypassesPlayerLimit,2,
func_183026_b,bypassesPlayerLimit,2,
func_183027_f,getPackFormat,0,
func_183028_i,deleteOldServerResourcesPacks,0,"Keep only the 10 most recent resources packs, delete the others"
func_183029_j,getCpu,0,
func_183500_a,setGuiSize,0,Set the gui to the specified width and height
func_183501_a,areRealmsNotificationsEnabled,0,"Is there currently a realms notification screen, and are realms notifications enabled?"
func_184044_a,renderHotbarItem,0,
func_184045_a,renderAttackIndicator,0,
func_184046_j,getBossOverlay,0,Accessor for the GuiBossOverlay
func_184047_e,renderMountHealth,0,
func_184048_a,renderPotionEffects,0,
func_184051_a,renderBossHealth,0,
func_184052_a,render,0,
func_184053_e,shouldDarkenSky,0,
func_184054_d,shouldPlayEndBossMusic,0,
func_184055_a,read,0,
func_184056_f,shouldCreateFog,0,
func_184057_b,clearBossInfos,0,
func_184067_a,soundPlay,0,
func_184068_a,renderSubtitles,0,
func_184072_a,setCompletions,0,"Sets the list of tab completions, as long as they were previously requested."
func_184073_g,updateMode,0,
func_184074_h,nextMode,0,
func_184075_a,updateGui,0,
func_184076_j,updateAutoExec,0,
func_184077_i,updateConditional,0,
func_184087_a,updateCommandOutput,0,
func_184097_a,getDisplayString,0,
func_184098_a,handleMouseClick,0,Called when the mouse is clicked over a slot or outside the gui.
func_184102_h,getServer,2,Get the Minecraft server instance
func_184103_al,getPlayerList,2,
func_184104_a,getTabCompletions,2,
func_184105_a,setPlayerList,2,
func_184106_y,isWorldIconSet,0,
func_184107_a,applyServerIconToResponse,2,
func_184108_a,getSpawnRadius,2,
func_184109_z,getWorldIconFile,0,
func_184110_aI,getDataFixer,2,
func_184113_aK,loadResourcePackSHA,1,
func_184116_b,reloadLootTables,0,
func_184117_aA,processKeyBinds,0,
func_184118_az,runTickKeyboard,0,
func_184119_a,storeTEInStack,0,
func_184120_a,debugChatMessage,0,
func_184121_ak,getRenderPartialTicks,0,
func_184122_c,processKeyF3,0,
func_184123_d,getVersionType,0,
func_184124_aB,runTickMouse,0,
func_184125_al,getBlockColors,0,
func_184126_aj,getDataFixer,0,
func_184133_a,playSound,2,Plays the specified sound for a player at the center of the given block position.
func_184134_a,playSound,2,
func_184135_a,sendPacketToServer,2,
func_184136_b,getNearestPlayerNotCreative,2,
func_184137_a,getClosestPlayer,2,
func_184138_a,notifyBlockUpdate,2,
func_184139_a,getNearestAttackablePlayer,2,
func_184141_c,getGroundAboveSeaLevel,2,
func_184142_a,getNearestAttackablePlayer,2,
func_184143_b,collidesWithAnyBlock,2,Returns true if the given bbox collides with any block.
func_184144_a,getCollisionBoxes,2,Gets a list of bounding boxes that intersect with the provided AABB.
func_184145_b,isUpdateScheduled,2,Returns true if the identified block is scheduled to be updated.
func_184146_ak,getLootTableManager,2,
func_184147_l,tickPlayers,2,
func_184148_a,playSound,2,
func_184149_a,playRecord,2,
func_184150_a,getNearestAttackablePlayer,2,
func_184153_a,showBarrierParticles,0,
func_184154_a,buildChunkCoordList,0,
func_184156_a,playSound,0,
func_184159_a,sendPacketWithinDistance,2,
func_184161_a,spawnParticle,2,
func_184162_i,playerCheckLight,2,
func_184163_y,getStructureTemplateManager,2,
func_184164_w,getPlayerChunkMap,2,Gets the player chunk map for this server world.
func_184165_i,canAddEntity,2,
func_184166_c,saveAdditionalData,2,Called during saving of a world to give children worlds a chance to save additional data. Only used to save WorldProviderEnd's data in Vanilla.
func_184167_a,setSuccessCount,2,
func_184172_bi,getAdjustedHorizontalFacing,2,"Gets the horizontal facing direction of this Entity, adjusted to take specially-treated entity types into account."
func_184173_H,decrementTimeUntilPortal,2,Decrements the counter for the remaining time until the entity may use a portal again.
func_184174_b,setDropItemsWhenDead,2,Sets whether this entity should drop its items when setDead() is called. This applies to container minecarts.
func_184175_a,getRecursivePassengersByType,2,Recursively collects the passengers of this entity with the type denoted by the given class into the given Set.
func_184176_by,getSoundCategory,2,
func_184177_bl,getRenderBoundingBox,0,"Gets the bounding box of this Entity, adjusted to take auxiliary entities into account (e.g. the tile contained by a minecart, such as a command block)."
func_184178_b,addTrackingPlayer,2,"Add the given player to the list of players tracking this entity. For instance, a player may track a boss in order to view its associated boss bar."
func_184179_bs,getControllingPassenger,2,"For vehicles, the first passenger is generally considered the controller and ""drives"" the vehicle. For example, Pigs, Horses, and Boats are generally ""steered"" by the controlling passenger."
func_184180_b,getRecursivePassengersByType,2,Recursively collects the passengers of this entity with type denoted by the given class.
func_184181_aa,getSplashSound,2,
func_184182_bu,getRecursivePassengers,2,Recursively collects the passengers of this entity. This differs from getPassengers() in that passengers of passengers are recursively collected.
func_184183_bd,getRenderDistanceWeight,0,
func_184184_Z,getSwimSound,2,
func_184185_a,playSound,2,
func_184186_bw,canPassengerSteer,2,
func_184187_bx,getRidingEntity,2,Get entity this is riding
func_184188_bt,getPassengers,2,
func_184189_br,setPositionNonDirty,2,
func_184190_l,applyOrientationToEntity,0,Applies this entity's orientation (pitch/yaw) to another entity. Used to update passenger orientation.
func_184191_r,isOnSameTeam,2,Returns whether this Entity is on the same team as the given Entity.
func_184192_z,getPushReaction,2,
func_184193_aE,getArmorInventoryList,2,
func_184194_a,isOnScoreboardTeam,2,Returns whether this Entity is on the given scoreboard team.
func_184195_f,setGlowing,2,
func_184196_w,isPassenger,2,
func_184197_b,removeTag,2,
func_184198_c,writeToNBTAtomically,2,"Attempts to write this Entity to the given NBTTagCompound. Returns false if the entity is dead or its string representation is null. In this event, the given NBTTagCompound is not modified.\n\nSimilar to writeToNBTOptional, but does not check whether this Entity is a passenger of another."
func_184199_a,applyPlayerInteraction,2,Applies the given player interaction to this Entity.
func_184200_o,addPassenger,2,
func_184201_a,setItemStackToSlot,2,
func_184202_aL,isGlowing,2,
func_184203_c,removeTrackingPlayer,2,Removes the given player from the list of players tracking this entity. See {@link Entity#addTrackingPlayer} for more information on tracking.
func_184204_a,changeDimension,2,
func_184205_a,startRiding,2,
func_184206_a,notifyDataManagerChange,2,
func_184207_aI,isBeingRidden,2,If at least 1 entity is riding this one
func_184208_bv,getLowestRidingEntity,2,
func_184209_aF,getEquipmentAndArmor,2,
func_184210_p,dismountRidingEntity,2,
func_184211_a,addTag,2,
func_184212_Q,getDataManager,2,
func_184213_bq,ignoreItemEntityData,2,
func_184214_aD,getHeldEquipment,2,
func_184215_y,isRidingOrBeingRiddenBy,2,
func_184216_O,getTags,2,
func_184217_a,getMirroredYaw,2,Transforms the entity's current yaw with the given Mirror and returns it. This does not have a side-effect.
func_184218_aH,isRiding,2,
func_184219_q,canFitPassenger,2,
func_184220_m,startRiding,2,
func_184221_a,setUniqueId,2,
func_184222_aU,isNonBoss,2,"Returns false if this Entity is a boss, true otherwise."
func_184223_x,isRidingSameEntity,2,
func_184224_h,setEntityInvulnerable,2,Sets whether this Entity is invulnerable.
func_184225_p,removePassenger,2,
func_184226_ay,removePassengers,2,
func_184227_b,setRenderDistanceWeight,0,
func_184228_n,canBeRidden,2,
func_184229_a,getRotatedYaw,2,Transforms the entity's current yaw with the given Rotation and returns it. This does not have a side-effect.
func_184230_a,processInitialInteract,2,
func_184231_a,updateFallState,2,
func_184232_k,updatePassenger,2,
func_184248_a,addBaseColorTag,2,
func_184249_c,setConditionMet,2,
func_184250_a,setPowered,2,
func_184251_i,getMode,2,
func_184252_d,setSendToClient,2,
func_184253_b,setAuto,2,
func_184254_e,isAuto,2,
func_184255_d,isPowered,2,
func_184256_g,isConditionMet,2,
func_184257_h,isSendToClient,2,
func_184258_j,isConditional,2,
func_184263_a,create,2,
func_184264_v,getType,2,
func_184276_b,getLootTable,2,
func_184279_f,isBeaconEffect,2,
func_184281_d,fillWithLoot,2,
func_184282_c,checkLootAndWrite,2,
func_184283_b,checkLootAndRead,2,
func_184288_f,addLoot,2,Adds loot to the minecart's contents.
func_184289_a,setLootTable,2,
func_184292_a,getCaptureItems,2,
func_184293_a,setProfileCache,2,
func_184294_a,setSessionService,2,
func_184295_a,getAnimationProgress,0,
func_184300_h,triggerCooldown,2,
func_184301_a,getChunk,2,
func_184302_e,getSpawnPercent,0,
func_184303_j,findExitPosition,2,
func_184304_i,getParticleAmount,0,
func_184305_g,getCooldownPercent,0,
func_184306_a,teleportEntity,2,
func_184307_a,findSpawnpointInChunk,2,
func_184308_a,findHighestBlock,2,
func_184309_b,isSpawning,2,
func_184310_d,isCoolingDown,2,
func_184311_k,findExitPortal,2,
func_184312_b,createExitPortal,2,
func_184313_a,shouldRenderFace,0,
func_184319_a,getAABB,2,
func_184320_e,getExtendedProgress,2,
func_184321_a,getAABB,2,
func_184322_i,moveCollidedEntities,2,
func_184323_a,handleMoveVehicle,2,
func_184324_a,handleCooldown,2,
func_184325_a,handleUpdateEntityNBT,2,
func_184326_a,processChunkUnload,2,
func_184327_a,handleSoundEffect,2,
func_184328_a,handleSetPassengers,2,
func_184329_a,handleCustomSound,2,
func_184330_a,handlePlayerPosLook,2,
func_184337_a,processRightClickBlock,2,
func_184338_a,processVehicleMove,2,
func_184339_a,processConfirmTeleport,2,
func_184340_a,processSteerBoat,2,
func_184341_b,isMoveVehiclePacketInvalid,2,
func_184342_d,captureCurrentPosition,2,
func_184364_b,getSound,0,
func_184365_d,getCategory,0,
func_184366_a,createAccessor,0,
func_184370_a,getMusicRecord,0,
func_184371_a,getMasterRecord,0,
func_184372_a,getRecordSoundRecord,0,
func_184373_n,createWorldIcon,0,
func_184375_a,playSoundToAllNearExcept,2,
func_184376_a,notifyBlockUpdate,2,
func_184377_a,playRecord,2,
func_184378_a,didBlockChange,2,
func_184382_g,getRenderedChunks,0,
func_184383_a,isOutlineActive,0,
func_184384_n,hasNoChunkUpdates,0,
func_184385_a,markBlocksForUpdate,0,
func_184388_a,isEntityBlockAnimated,0,
func_184389_a,getModelForState,0,
func_184390_a,renderItemModelIntoGUI,0,
func_184391_a,renderItemAndEffectIntoGUI,0,
func_184392_a,renderItem,0,
func_184393_a,getItemModelWithOverrides,0,
func_184394_a,renderItemModel,0,
func_184396_a,getResourceLocation,0,
func_184397_a,generateMipmaps,0,
func_184398_a,getAccessor,0,
func_184399_a,setSoundLevel,0,
func_184400_b,removeListener,0,
func_184401_a,validateSoundResource,0,
func_184402_a,addListener,0,
func_184403_b,getFlowerItemStack,2,
func_184404_a,setName,2,
func_184405_a,setMode,2,
func_184406_a,setIgnoresEntities,2,
func_184408_a,setRotation,2,
func_184409_c,setSize,2,
func_184410_b,setMetadata,2,
func_184411_a,setMirror,2,
func_184412_n,load,2,
func_184414_b,setPosition,2,
func_184415_a,filterRelatedCornerBlocks,2,
func_184416_a,calculateEnclosingBoundingBox,2,
func_184417_l,detectSize,2,
func_184418_a,getNearbyCornerBlocks,2,
func_184419_m,save,2,
func_184429_b,getSlotFor,0,Finds the stack or an equivalent one in the main inventory
func_184430_d,pickItem,2,
func_184431_b,stackEqualExact,2,"Checks item, NBT, and meta if the item is not damageable"
func_184432_b,canHarvestBlock,2,
func_184433_k,getBestHotbarSlot,2,
func_184434_a,setPickedItemStack,0,
func_184435_e,isHotbar,2,
func_184436_a,canMergeStacks,2,
func_184437_d,deleteStack,2,
func_184438_a,getStrVsBlock,2,
func_184441_l,getBoatGlide,2,Decides how much the boat should be gliding on the land (based on any slippery blocks)
func_184442_a,updateInputs,0,
func_184443_x,controlBoat,2,
func_184444_v,getUnderwaterStatus,2,Decides whether the boat is currently underwater.
func_184445_a,setPaddleState,2,
func_184446_u,checkInWater,2,
func_184447_s,tickLerp,2,
func_184448_a,getRowingTime,0,
func_184449_t,getBoatStatus,2,"Determines whether the boat is in water, gliding on land, or in air"
func_184450_w,updateMotion,2,"Update the boat's speed, based on momentum."
func_184451_k,getWaterLevelAbove,2,
func_184452_b,getLiquidHeight,2,
func_184453_r,getBoatType,2,
func_184454_a,applyYawToEntity,2,Applies this boat's yaw to the given entity. Used to update the orientation of its passenger.
func_184455_j,getItemBoat,2,
func_184456_a,getBlockLiquidHeight,2,
func_184457_a,getPaddleState,2,
func_184458_a,setBoatType,2,
func_184481_a,setOwner,2,
func_184482_a,setColor,2,
func_184483_a,setRadius,2,
func_184484_a,setPotion,2,
func_184485_d,setWaitTime,2,
func_184486_b,setDuration,2,
func_184487_c,setRadiusPerTick,2,
func_184488_a,setIgnoreRadius,2,"Sets if the radius should be ignored, and the effect should be shown in a single point instead of an area"
func_184489_o,getDuration,2,
func_184490_j,getRadius,2,
func_184491_a,setParticle,2,
func_184492_k,getColor,2,
func_184493_l,getParticle,2,
func_184494_w,getOwner,2,
func_184495_b,setRadiusOnUse,2,
func_184496_a,addEffect,2,
func_184497_n,shouldIgnoreRadius,2,"Returns true if the radius should be ignored, and the effect should be shown in a single point instead of an area"
func_184514_c,xpToDurability,2,
func_184515_b,durabilityToXp,2,
func_184516_a,setBeamTarget,2,
func_184517_a,setShowBottom,2,
func_184518_j,getBeamTarget,2,
func_184519_a,onCrystalDestroyed,2,
func_184520_k,shouldShowBottom,2,
func_184523_o,playPlaceSound,2,
func_184527_k,bringInHookedEntity,2,
func_184530_a,setOrigin,2,
func_184531_j,getOrigin,0,
func_184534_a,setFuse,2,
func_184535_k,getFuseDataManager,2,Gets the fuse from the data manager
func_184536_l,getFuse,2,
func_184538_a,setHeadingFromThrower,2,Sets throwable heading based on an entity that's throwing it
func_184541_a,setItem,2,
func_184542_a,extinguishFires,2,
func_184543_l,getPotion,2,
func_184544_n,isLingering,2,
func_184547_a,setAim,2,
func_184548_a,arrowHit,2,
func_184549_a,onHit,2,Called when the arrow hits a block or an entity
func_184550_j,getArrowStack,2,
func_184551_a,findEntityOnPath,2,
func_184555_a,setPotionEffect,2,
func_184556_b,spawnPotionParticles,2,
func_184557_n,getColor,2,
func_184558_a,addEffect,2,
func_184563_j,getParticleType,2,
func_184564_k,isFireballFiery,2,
func_184567_a,bulletHit,2,
func_184568_a,setDirection,2,
func_184569_a,selectNextMoveDirection,2,
func_184581_c,playHurtSound,2,
func_184582_a,getItemStackFromSlot,2,
func_184583_d,canBlockDamageSource,2,"Determines whether the entity can block the damage source based on the damage source's location, whether the damage source is blockable, and whether the entity is blocking."
func_184584_a,updateItemUse,2,Plays sounds and makes particles for item in use state
func_184585_cz,isActiveItemStackBlocking,2,
func_184586_b,getHeldItem,2,
func_184587_cr,isHandActive,2,
func_184588_d,getFallSound,2,
func_184589_d,removePotionEffect,2,Removes the given potion effect.
func_184590_k,damageShield,2,
func_184591_cq,getPrimaryHand,2,
func_184592_cb,getHeldItemOffhand,2,
func_184593_a,areAllPotionsAmbient,2,Returns true if all of the potion effects in the specified collection are ambient.
func_184594_b,frostWalk,2,
func_184595_k,attemptTeleport,2,Teleports the entity to the specified location. Used for Enderman and Chorus Fruit teleportation
func_184596_c,removeActivePotionEffect,2,Removes the given potion effect from the active potion map and returns it. Does not call cleanup callbacks for the end of the potion effect.
func_184597_cx,stopActiveHand,2,
func_184598_c,setActiveHand,2,
func_184599_cB,getTicksElytraFlying,0,
func_184600_cs,getActiveHand,2,
func_184601_bQ,getHurtSound,2,
func_184602_cy,resetActiveHand,2,
func_184603_cC,canBeHitWithPotion,2,Returns false if the entity is an armor stand. Returns true for all other entity living bases.
func_184604_a,canGoThroughtTrapDoorOnLadder,2,
func_184605_cv,getItemInUseCount,2,
func_184606_a_,playEquipSound,2,
func_184607_cu,getActiveItemStack,2,
func_184608_ct,updateActiveHand,2,
func_184609_a,swingArm,2,
func_184610_a,dropLoot,2,drops the loot of this entity upon death
func_184611_a,setHeldItem,2,
func_184612_cw,getItemInUseMaxCount,2,
func_184613_cA,isElytraFlying,2,
func_184614_ca,getHeldItemMainhand,2,
func_184615_bR,getDeathSound,2,
func_184616_r,updateElytra,2,Called each tick. Updates state for the elytra.
func_184636_a,getArmorByChance,2,
func_184638_cS,isLeftHanded,2,
func_184639_G,getAmbientSound,2,
func_184640_d,getSlotForItemStack,2,
func_184641_n,setLeftHanded,2,
func_184642_a,setDropChance,2,
func_184643_a,getPathPriority,2,
func_184644_a,setPathPriority,2,
func_184645_a,processInteract,2,
func_184646_p,setMoveStrafing,2,
func_184647_J,getLootTable,2,
func_184648_b,isItemStackInSlot,2,
func_184649_cE,getHorizontalFaceSpeed,2,
func_184650_s,createBodyHelper,2,
func_184651_r,initEntityAI,2,
func_184652_a,canBeLeashedTo,2,
func_184662_q,getHeadYOffset,2,
func_184663_l,getNearestPpIdx,2,Returns the index into pathPoints of the nearest PathPoint.
func_184664_cU,getFightManager,2,
func_184665_a,getHeadLookVec,2,
func_184666_a,findPath,2,"Find and return a path among the circles described by pathPoints, or null if the shortest path would just be directly between the start and finish with no intermediate points.\n \nStarting with pathPoint[startIdx], it searches the neighboring points (and their neighboring points, and so on) until it reaches pathPoint[finishIdx], at which point it calls makePath to seal the deal."
func_184667_a,getHeadPartYOffset,0,
func_184668_a,dropExperience,2,
func_184669_a,makePath,2,"Create and return a new PathEntity defining a path from the start to the finish, using the connections already made by the caller, findPath."
func_184670_cT,getPhaseManager,2,
func_184671_o,initPathPoints,2,"Generates values for the fields pathPoints, and neighbors, and then returns the nearest pathPoint to the specified position."
func_184672_a,onCrystalDestroyed,2,
func_184684_db,getPeekTick,2,
func_184686_df,isClosed,2,
func_184688_a,getClientPeekAmount,0,
func_184689_o,tryTeleportToNewPosition,2,
func_184691_a,updateArmorModifier,2,Applies or removes armor modifier
func_184692_dd,getOldAttachPos,0,
func_184693_dc,getClientTeleportInterp,0,
func_184694_g,setAttachmentPos,2,
func_184696_cZ,getAttachmentFacing,2,
func_184697_de,isAttachedToBlock,0,
func_184699_da,getAttachmentPos,2,
func_184709_cY,getSquishSound,2,
func_184710_cZ,getJumpSound,2,
func_184716_o,playEndermanSound,2,
func_184724_a,setSwingingArms,2,
func_184725_db,isSwingingArms,0,
func_184730_o,isDrinkingPotion,2,
func_184733_a,setArmsRaised,2,
func_184734_db,isArmsRaised,0,
func_184736_de,getVillagerType,2,
func_184747_a,setPumpkinEquipped,2,
func_184748_o,isPumpkinEquipped,2,
func_184753_b,getOwnerId,2,
func_184754_b,setOwnerId,2,
func_184762_da,boost,2,
func_184770_cZ,startJumping,2,
func_184771_da,getJumpSound,2,
func_184772_dk,getRandomRabbitType,2,
func_184775_b,handleStartJump,2,
func_184776_b,canJump,2,
func_184777_r_,handleStopJump,2,
func_184778_a,setType,2,
func_184779_b,setOwnerUniqueId,2,
func_184780_dh,getOwnerUniqueId,2,
func_184781_cZ,getType,2,
func_184782_dG,isSkeletonTrap,2,
func_184783_dl,getHorseArmorType,2,
func_184784_x,setSkeletonTrap,2,
func_184785_dv,getAngrySound,2,
func_184795_a,swapItem,2,
func_184796_b,isDisabled,2,
func_184797_a,setBit,2,
func_184808_cD,updateSize,2,
func_184809_a,displayGuiEditCommandCart,2,
func_184810_cG,spawnSweepParticles,2,
func_184811_cZ,getCooldownTracker,2,
func_184812_l_,isCreative,2,
func_184813_a,getDigSpeed,2,
func_184814_a,openBook,2,
func_184815_l,createCooldownTracker,2,
func_184816_a,dropItemAndGetStack,2,
func_184817_da,getLuck,2,
func_184818_cX,getCooldownPeriod,2,
func_184819_a,setPrimaryHand,2,
func_184820_o,updateCape,2,
func_184821_cY,resetCooldown,2,
func_184822_a,interact,2,
func_184823_b,canHarvestBlock,2,
func_184824_a,displayGuiCommandBlock,2,
func_184825_o,getCooledAttackStrength,2,Returns the percentage of attack power available based on the cooldown (zero to one).
func_184826_a,openGuiHorseInventory,2,
func_184833_s,isPlayerInfoSet,0,
func_184834_t,getLocationElytra,0,Gets the special Elytra texture for the player.
func_184838_M,isRowingBoat,0,
func_184839_n,setPermissionLevel,0,
func_184840_I,getPermissionLevel,0,
func_184846_L,clearInvulnerableDimensionChange,2,
func_184847_M,setElytraFlying,2,
func_184848_d,addEntity,2,
func_184849_a,updateScorePoints,2,
func_184850_K,isInvulnerableDimensionChange,2,
func_184861_a,setVersionTooltip,0,"Called back by selectionList when we call its drawScreen method, from ours."
func_184862_a,postInit,0,
func_184863_a,selectWorld,0,
func_184870_b,getClickedComponentAt,0,
func_184876_a,getCoordinateInfo,2,
func_184878_a,getLastElement,2,
func_184879_a,getServer,2,
func_184881_a,execute,2,Callback for when the command is executed
func_184882_a,checkPermission,2,Check if the given ICommandSender has permission to execute this command
func_184883_a,getTabCompletionOptions,2,Get a list of options for when the user presses the TAB key
func_184884_a,getEntity,2,
func_184885_b,getEntity,2,
func_184886_d,getPlayerName,2,
func_184887_a,entityToNBT,2,
func_184888_a,getPlayer,2,
func_184889_a,toSyntaxException,2,Convert a JsonParseException into a user-friendly exception
func_184890_c,getEntityList,2,
func_184891_e,getEntityName,2,
func_184892_a,banIp,2,
func_184893_b,getProfilerResults,2,
func_184894_a,saveProfilerResults,2,
func_184895_a,appendProfilerResults,2,
func_184896_a,setDefaultGameType,2,Set the default game type for the server. Also propogate the changes to all players if the server is set to force game mode
func_184897_a,getOverWorldGameRules,2,Get the game rules for the overworld
func_184898_a,notifyGameRuleChange,2,
func_184899_a,getCommandMap,2,
func_184900_a,getSortedPossibleCommands,2,
func_184903_a,convertToObjective,2,
func_184904_b,getTriggerNames,2,
func_184905_a,removeObjective,2,
func_184906_o,applyPlayerOperation,2,
func_184907_n,testPlayerScore,2,
func_184908_a,addObjective,2,
func_184909_b,handleUserWildcards,2,
func_184910_b,addTeam,2,
func_184911_g,leaveTeam,2,
func_184912_l,resetPlayerScore,2,
func_184913_a,getScoreboard,2,
func_184914_m,enablePlayerTrigger,2,
func_184915_a,convertToTeam,2,
func_184916_f,joinTeam,2,
func_184917_h,emptyTeam,2,
func_184918_k,addPlayerScore,2,
func_184919_i,setDisplayObjective,2,
func_184920_j,listPlayers,2,
func_184921_d,removeTeam,2,
func_184922_e,listTeams,2,
func_184923_c,setTeamOption,2,
func_184924_a,applyPlayerTag,2,
func_184925_a,listObjectives,2,
func_184926_a,getObjectiveNames,2,
func_184927_a,getObjectiveNames,2,
func_184928_b,incrementAllWorldTimes,2,
func_184929_a,setAllWorldTimes,2,
func_184930_a,toggleRainfall,2,
func_184931_a,getWorldBorder,2,
func_184932_a,setCommandStatForSender,2,
func_184951_f,getTagPredicates,2,
func_184952_c,getScorePredicates,2,
func_184954_b,getName,2,
func_184955_a,getById,0,
func_184956_a,getId,2,
func_184979_a,byId,2,Get a boat type by it's enum ordinal
func_184980_a,getName,2,
func_184981_a,getTypeFromString,2,
func_184982_b,getMetadata,2,
func_184993_a,setNextSpawnData,2,
func_184994_d,getCachedEntity,0,
func_184996_a,slotClick,2,
func_184997_a,areItemStacksEqual,2,
func_185000_c,broadcastData,2,
func_185004_b_,isValidBrewingFuel,2,Returns true if the given ItemStack is usable as a fuel in the brewing stand.
func_185017_b,getSoundEvent,2,
func_185040_i,hasCustomProperties,0,
func_185043_a,addPropertyOverride,2,"Creates a new override param for item models. See usage in clock, compass, elytra, etc."
func_185045_a,getPropertyGetter,0,
func_185052_a,createArrow,2,
func_185054_a,appendHoverTextFromTileEntityTag,0,
func_185055_a,makeState,2,
func_185058_h_,isArrow,2,
func_185059_b,getArrowVelocity,2,Gets the velocity of the arrow entity from the bow's charge
func_185060_a,findAmmo,2,
func_185061_a,turnBottleIntoItem,2,
func_185063_a,scaleMap,2,
func_185064_b,enableMapTracking,2,
func_185069_d,isBroken,2,
func_185070_a,setPotionEffect,2,
func_185071_a,setBlock,2,
func_185074_a,getBySound,0,
func_185075_h,getSound,0,
func_185078_a,applyEntityIdToItemStack,0,APplies the given entity ID to the given ItemStack's NBT data.
func_185079_a,applyItemEntityDataToEntity,2,Applies the data in the EntityTag tag of the given ItemStack to the given Entity.
func_185080_h,getEntityIdFromItem,2,Gets the entity ID associated with a given ItemStack in its NBT data.
func_185082_a,dispenseArmor,2,
func_185083_B_,getEquipmentSlot,0,Gets the equipment slot of this armor piece (formerly known as armor type)
func_185085_a,apply,0,
func_185087_a,wobble,0,
func_185092_a,getSpawnToAngle,0,
func_185093_a,wobble,0,
func_185094_a,getFrameRotation,0,
func_185108_a,getById,2,
func_185110_a,getModeId,2,
func_185119_l,getHorizontalAngle,2,
func_185129_a,addAttributeModifier,2,
func_185132_d,areItemsEqualIgnoreDurability,2,
func_185136_b,isItemEqualIgnoreDurability,2,
func_185140_b,notifyOnSet,2,
func_185141_a,hasCooldown,2,
func_185142_b,removeCooldown,0,
func_185143_a,getCooldown,2,
func_185144_a,tick,2,
func_185145_a,setCooldown,2,
func_185146_c,notifyOnRemove,2,
func_185168_a,getPotionTypeForName,2,
func_185169_a,getPotionTypeForID,0,
func_185170_a,getEffects,2,
func_185171_a,getID,2,
func_185172_c,hasInstantEffect,0,
func_185173_a,registerPotionType,2,
func_185174_b,getNamePrefixed,2,"Gets the name of this PotionType with a prefix (such as ""Splash"" or ""Lingering"") prepended"
func_185175_b,registerPotionTypes,2,
func_185181_a,getPotionColorFromEffectList,2,
func_185182_a,addPotionTooltip,0,
func_185183_a,getPotionColor,0,
func_185184_a,appendEffects,2,
func_185185_a,getEffectsFromTag,2,Creates a list of PotionEffect from data on a NBTTagCompound.
func_185186_a,mergeEffects,2,
func_185187_c,getPotionTypeFromNBT,2,"If no correct potion is found, returns the default one : PotionTypes.water"
func_185188_a,addPotionToItemStack,2,
func_185189_a,getEffectsFromStack,2,Creates a List of PotionEffect from data on the passed ItemStack's NBTTagCompound.
func_185190_b,getFullEffectsFromItem,2,
func_185191_c,getPotionFromItem,2,
func_185192_b,getFullEffectsFromTag,2,
func_185193_a,addCustomPotionEffectToList,2,
func_185201_a,registerPotionItemConversion,2,"Registers a conversion from one potion item to another, with the given reagent. For example, normal potions become splash potions using gunpowder."
func_185202_a,registerPotionItem,2,"Registers an itempredicate that identifies a potion item, for example Items.potionItem, or Items.lingering_potion"
func_185203_b,isItemConversionReagent,2,
func_185204_a,registerPotionTypeConversion,2,"Registers a conversion from one PotionType to another PotionType, with the given reagent"
func_185205_a,isReagent,2,
func_185206_b,hasItemConversions,2,
func_185207_a,init,2,
func_185208_a,hasConversions,2,
func_185209_c,hasTypeConversions,2,
func_185211_c,isTypeConversionReagent,2,
func_185212_d,doReaction,2,
func_185217_a,getRegisteredPotionType,2,
func_185256_a,addRecipes,2,
func_185257_f,registerEnchantments,2,Registers all of the vanilla enchantments.
func_185258_b,getEnchantmentID,2,Gets the numeric ID for the passed enchantment.
func_185260_a,getEntityEquipment,2,Gets list of all the entity's currently equipped gear that this enchantment can go on
func_185261_e,isTreasureEnchantment,2,
func_185262_c,getEnchantmentByID,2,"Gets an Enchantment from the registry, based on a numeric ID."
func_185266_a,freezeNearby,2,
func_185270_a,getWeight,2,Retrieves the weight of Rarity.
func_185277_b,getNbt,2,
func_185278_a,toCompoundTag,2,
func_185282_a,removeIncompatible,2,
func_185283_h,getLootingModifier,2,
func_185284_a,getMaxEnchantmentLevel,2,
func_185287_i,getAquaAffinityModifier,2,
func_185291_a,getEnchantmentDatas,2,
func_185292_c,getRespirationModifier,2,
func_185293_e,getEfficiencyModifier,2,
func_185294_d,getDepthStriderModifier,2,
func_185295_a,getRegisteredEnchantment,2,
func_185314_a,getTypeName,2,
func_185315_c,getEnchantIncreasePerLevel,2,
func_185316_b,getMinimalEnchantability,2,
func_185327_a,getDistanceSq,2,
func_185328_a,parseGameTypeWithDefault,2,
func_185329_a,parseGameTypeWithDefault,2,
func_185331_a,isValidEmptySpawnBlock,2,
func_185332_f,getDistance,2,
func_185334_h,toImmutable,2,"Returns a version of this BlockPos that is guaranteed to be immutable.\n \n<p>When storing a BlockPos given to you for an extended period of time, make sure you\nuse this in case the value is changed internally.</p>"
func_185336_p,setY,2,
func_185339_c,retain,2,
func_185342_g,retain,0,
func_185344_t,release,2,
func_185345_c,retain,2,
func_185346_s,retain,2,
func_185352_i,ignorePlayerSpawnSuitability,2,
func_185353_n,getTemperature,2,
func_185354_a,registerBiome,2,Registers a new biome into the registry.
func_185355_j,getBaseHeight,2,
func_185356_b,getMutationForBiome,2,
func_185357_a,getBiomeForId,2,
func_185358_q,registerBiomes,2,Registers all of the vanilla biomes.
func_185359_l,getBiomeName,2,
func_185360_m,getHeightVariation,2,
func_185361_o,getWaterColor,0,
func_185362_a,getIdForBiome,2,
func_185363_b,isMutation,2,
func_185378_a,addDoublePlants,2,
func_185379_b,addMushrooms,2,
func_185395_b,setRainfall,2,
func_185396_a,setRainDisabled,2,
func_185398_c,setBaseHeight,2,
func_185399_a,setBaseBiome,2,
func_185400_d,setHeightVariation,2,
func_185402_a,setWaterColor,2,
func_185410_a,setTemperature,2,
func_185411_b,setSnowEnabled,2,
func_185426_a,getSpikesForWorld,2,
func_185428_a,getRegisteredBiome,2,
func_185467_w,getSoundType,2,
func_185471_a,withMirror,2,"Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed blockstate."
func_185473_a,getItem,2,
func_185477_a,addCollisionBoxToList,2,
func_185481_k,isFullyOpaque,2,Checks if an IBlockState represents a block that is opaque and a full cube.
func_185484_c,getPackedLightmapCoords,0,
func_185485_f,getAmbientOcclusionLightValue,0,
func_185492_a,addCollisionBoxToList,2,
func_185496_a,getBoundingBox,2,
func_185499_a,withRotation,2,"Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed blockstate."
func_185503_a,rayTrace,2,
func_185507_b,playClickOnSound,2,
func_185508_c,playClickOffSound,2,
func_185514_i,canSustainBush,2,Return true if the block can sustain a Bush
func_185517_a,getType,2,
func_185524_e,getAgeProperty,2,
func_185525_y,isMaxAge,2,
func_185526_g,getMaxAge,2,
func_185527_x,getAge,2,
func_185528_e,withAge,2,
func_185529_b,getBonemealAgeIncrease,2,
func_185545_A,isAlternateInput,2,
func_185546_B,isDiode,2,
func_185547_C,isSameDiode,2,
func_185549_e,getTileDataItemStack,2,
func_185562_e,isNextToSuccessfulCommandBlock,2,Checks whether the command block at a given position is adjacent to another one that executed successfully.
func_185563_c,propagateUpdate,2,
func_185576_e,getInstrument,2,
func_185588_a,createTilePiston,2,
func_185589_c,getTilePistonAt,2,Gets a TileEntityPiston at the given position. Returns null if the tile is not an instance of TileEntityPiston.
func_185592_b,updateConnectedRails,2,
func_185601_a,growTreeRecursive,2,
func_185602_a,placeGrownFlower,2,
func_185603_a,generatePlant,2,
func_185604_a,areAllNeighborsEmpty,2,
func_185605_c,placeDeadFlower,2,
func_185606_b,canSurvive,2,
func_185608_b,canSurviveAt,2,
func_185615_a,playClickSound,2,
func_185616_e,checkPressed,2,
func_185617_b,playReleaseSound,2,
func_185633_i,getArmShape,2,
func_185646_a,canPush,2,Checks if the piston can push the given BlockState.
func_185647_a,getFacingFromEntity,2,
func_185654_e,getCloseSound,2,
func_185655_g,getOpenSound,2,
func_185661_e,getOrCreatePortalShape,2,
func_185666_i,getBoundingBoxIdx,2,"Returns the correct index into boundingBoxes, based on what the fence is connected to."
func_185674_a,getTypeForItem,2,
func_185675_i,isHalfSlab,0,
func_185679_b,turnIntoWater,2,
func_185680_c,countNeighbors,2,
func_185681_a,slightlyMelt,2,
func_185698_b,getSlopeFindDistance,2,
func_185699_x,getAABBIndex,2,
func_185704_d,isDifferentStairs,2,
func_185705_z,getCollEighthBlock,2,Returns a bounding box representing an eighth of a block (a block whose three dimensions are halved).\nUsed in all stair shapes except STRAIGHT (gets added alone in the case of OUTER; alone with a quarter block in case of INSIDE).
func_185706_d,getStairsShape,2,
func_185707_y,getCollQuarterBlock,2,Returns a bounding box representing a quarter of a block (two eight-size cubes back to back).\nUsed in all stair shapes except OUTER.
func_185708_x,getCollisionBoxList,2,
func_185709_i,isBlockStairs,2,
func_185728_i,getBoundingBoxIndex,2,
func_185729_a,getBoundingBoxIndex,2,
func_185731_a,playSound,2,
func_185749_i,getAABBIndex,2,
func_185752_x,canAttachVineOn,2,Determines whether you can place a vine block on this kind of block.
func_185759_i,canFallThrough,2,
func_185763_a,getConnectedRails,2,
func_185800_a,toRotation,2,Determines the rotation that is equivalent to this mirror if the rotating object faces in the given direction
func_185802_a,mirrorRotation,2,"Mirrors the given rotation like specified by this mirror. rotations start at 0 and go up to rotationCount-1. 0 is front, rotationCount/2 is back."
func_185803_b,mirror,2,Mirror the given facing according to this mirror
func_185830_a,add,2,
func_185831_a,rotate,2,
func_185833_a,rotate,2,
func_185841_e,getPlaceSound,2,
func_185842_g,getFallSound,2,
func_185843_a,getVolume,2,
func_185844_d,getStepSound,2,
func_185845_c,getBreakSound,0,
func_185846_f,getHitSound,0,
func_185847_b,getPitch,2,
func_185886_a,getPropertyName,2,
func_185887_b,getBlockHardness,2,
func_185888_a,getComparatorInputOverride,2,
func_185889_a,getPackedLightmapCoords,0,
func_185890_d,getCollisionBoundingBox,2,
func_185891_c,getLightOpacity,2,
func_185892_j,getAmbientOcclusionLightValue,0,
func_185893_b,getStrongPower,2,
func_185894_c,shouldSideBeRendered,0,
func_185895_e,isTranslucent,0,
func_185896_q,isFullyOpaque,2,
func_185897_m,canProvidePower,2,
func_185898_k,isBlockNormalCube,2,
func_185899_b,getActualState,2,
func_185900_c,getBoundingBox,2,
func_185901_i,getRenderType,2,
func_185902_a,withMirror,2,"Returns the blockstate mirrored in the given way. If inapplicable, returns itself."
func_185903_a,getPlayerRelativeBlockHardness,2,
func_185904_a,getMaterial,2,
func_185905_o,getMobilityFlag,2,
func_185906_d,getLightValue,2,
func_185907_a,withRotation,2,"Returns the blockstate with the given rotation. If inapplicable, returns itself."
func_185908_a,addCollisionBoxToList,2,
func_185909_g,getMapColor,2,
func_185910_a,collisionRayTrace,2,
func_185911_a,getWeakPower,2,
func_185912_n,hasComparatorInputOverride,2,
func_185913_b,isFullBlock,2,
func_185914_p,isOpaqueCube,2,
func_185915_l,isNormalCube,2,
func_185916_f,useNeighborBrightness,2,
func_185917_h,isFullCube,2,
func_185918_c,getSelectedBoundingBox,0,
func_185919_a,validateProperty,2,
func_185920_a,getProperty,2,
func_185922_a,getFingerLength,2,
func_185927_a,matches,2,
func_185929_b,parseValue,2,
func_185931_b,populate,2,
func_185932_a,provideChunk,2,
func_185933_a,generateStructures,2,
func_185936_a,prepareHeights,2,
func_185937_b,buildSurfaces,2,
func_185938_a,getHeights,2,
func_185960_a,getIslandHeightValue,2,
func_185961_c,isIslandChunk,2,
func_185962_a,buildSurfaces,2,
func_185963_a,getHeights,2,
func_185976_a,setBlocksInChunk,2,
func_185977_a,replaceBiomeBlocks,2,
func_185978_a,generateHeightmap,2,
func_186008_a,onResize,2,
func_186009_b,write,2,
func_186010_a,read,0,
func_186011_b,getIndex,2,
func_186012_b,setBits,2,
func_186013_a,set,2,
func_186014_b,set,2,
func_186015_a,get,2,
func_186016_a,get,2,
func_186017_a,getDataForNBT,2,
func_186018_a,getSerializedSize,2,
func_186019_a,setDataFromNBT,2,
func_186025_d,provideChunk,2,
func_186026_b,getLoadedChunk,2,
func_186027_a,saveChunks,2,
func_186028_c,loadChunk,2,
func_186030_a,populateChunk,2,
func_186031_y,getLastExtendedBlockStorage,2,
func_186032_a,getBlockState,2,
func_186033_a,fillChunk,0,
func_186034_a,populateChunk,2,
func_186035_j,isChunkTicked,2,
func_186037_b,write,2,
func_186038_a,read,0,
func_186039_a,getBlockState,2,Gets the block state by the palette id.
func_186040_a,getSerializedState,2,
func_186041_a,idFor,2,
func_186049_g,getData,2,
func_186050_a,readChunkEntity,2,
func_186051_a,readWorldEntity,2,
func_186052_a,spawnEntity,2,
func_186053_a,createEntityFromNBT,2,
func_186054_a,readWorldEntityPos,2,
func_186056_c,canDropChunk,2,Called to determine if the chunk at the given chunk coordinates within the provider's world can be dropped. Used in WorldProviderSurface to prevent spawn chunks from being unloaded.
func_186057_q,onWorldSave,2,Called when the world is performing a save. Only used to save the state of the Dragon Boss fight in WorldProviderEnd in Vanilla.
func_186058_p,getDimensionType,2,
func_186059_r,onWorldUpdateEntities,2,Called when the world is updating entities. Only used in WorldProviderEnd to update the DragonFightManager in Vanilla.
func_186060_c,createChunkGenerator,2,
func_186061_a,onPlayerAdded,2,Called when a Player is added to the provider's world.
func_186062_b,onPlayerRemoved,2,Called when a Player is removed from the provider's world.
func_186063_s,getDragonFightManager,2,
func_186065_b,getName,2,
func_186067_c,getSuffix,2,
func_186068_a,getId,2,
func_186069_a,getById,2,
func_186070_d,createDimension,2,
func_186079_a,process,2,
func_186087_f,resetSpikeCrystals,2,
func_186088_a,getCompound,2,
func_186089_a,generateGateway,2,
func_186090_a,onCrystalDestroyed,2,
func_186091_h,findExitPortal,2,
func_186092_c,getNumAliveCrystals,2,
func_186093_a,respawnDragon,2,
func_186094_a,generatePortal,2,
func_186095_a,setRespawnState,2,
func_186096_a,processDragonDeath,2,
func_186097_l,spawnNewGateway,2,
func_186098_m,spawnDragon,2,
func_186099_b,dragonUpdate,2,
func_186100_j,updateplayers,2,
func_186101_k,findAliveCrystals,2,
func_186102_d,hasPreviouslyKilledDragon,2,
func_186103_i,loadChunks,2,
func_186104_g,hasDragonBeenKilled,2,
func_186105_b,tick,2,
func_186106_e,respawnDragon,2,
func_186125_a,generate,2,
func_186137_b,getBlockIndex,2,
func_186138_a,findGroundBlockIdx,2,"Counting down from the highest block in the sky, find the first non-air block for the given location\n(actually, looks like mostly checks x, z+1? And actually checks only the very top sky block of actual x, z)"
func_186142_a,setBeamTarget,2,"Sets the value that will be used in a call to entitycrystal.setBeamTarget.\nAt the moment, WorldGenSpikes.setBeamTarget is only ever called with a value of (0, 128, 0)"
func_186143_a,setSpike,2,
func_186144_a,setCrystalInvulnerable,2,
func_186148_c,getRadius,2,
func_186149_d,getHeight,2,
func_186150_e,isGuarded,2,
func_186151_a,getCenterX,2,
func_186152_b,getCenterZ,2,
func_186153_f,getTopBoundingBox,2,
func_186154_a,doesStartInChunk,2,
func_186161_c,getComponents,2,
func_186162_a,create,2,
func_186164_a,setCoordBaseMode,2,
func_186165_e,getCoordBaseMode,2,
func_186167_a,generateChest,2,Adds chest to the structure and sets its contents
func_186173_a,setup,2,
func_186174_h,setBoundingBoxFromTemplate,2,
func_186175_a,handleDataMarker,2,
func_186180_a,loadAndSetup,2,
func_186184_a,init,2,
func_186185_a,generate,2,
func_186187_b,recursiveChildren,2,
func_186189_b,addPiece,2,
func_186190_a,beginHouseTower,2,
func_186200_a,registerPieces,2,
func_186212_b,getMirror,2,
func_186213_g,getBoundingBox,2,
func_186214_a,setMirror,2,
func_186215_c,getRotation,2,
func_186216_b,getBoundingBoxFromChunk,2,
func_186217_a,copy,2,
func_186218_a,setChunk,2,
func_186219_f,getReplacedBlock,2,
func_186220_a,setRotation,2,
func_186221_e,getIgnoreEntities,2,
func_186222_a,setIgnoreEntities,2,
func_186223_a,setBoundingBox,2,
func_186224_i,setBoundingBoxFromChunk,2,
func_186225_a,setReplacedBlock,2,
func_186226_b,setIgnoreStructureBlock,2,
func_186227_h,getIgnoreStructureBlock,2,
func_186235_b,readTemplate,2,This reads a structure template from the given location and stores it.\nThis first attempts get the template from an external folder.\nIf it isn't there then it attempts to take it from the minecraft jar.
func_186236_a,readTemplateFromJar,2,reads a template from the minecraft jar
func_186237_a,getTemplate,2,
func_186238_c,writeTemplate,2,writes the template to an external folder
func_186239_a,readTemplateFromStream,2,reads a template from an inputstream
func_186252_a,setAuthor,2,
func_186253_b,addBlocksToWorld,2,This takes the data stored in this instance and puts them into the world.
func_186254_a,takeBlocksFromWorld,2,takes blocks from the world and puts the data them into this template
func_186255_a,takeEntitiesFromWorld,2,takes blocks from the world and puts the data them into this template
func_186256_b,read,2,
func_186257_a,transformedSize,2,
func_186258_a,getDataBlocks,2,
func_186259_a,getSize,2,
func_186260_a,addBlocksToWorldChunk,2,
func_186261_b,getAuthor,2,
func_186262_a,calculateConnectedPos,2,
func_186263_a,addEntitiesToWorld,2,
func_186264_a,writeDoubles,2,
func_186266_a,transformedBlockPos,2,
func_186267_a,writeInts,2,
func_186268_a,transformedBlockPos,2,
func_186269_a,transformedVec3d,2,
func_186274_m,getMobilityFlag,2,
func_186281_c,distanceManhattan,2,
func_186282_b,createFromBuffer,0,
func_186283_a,cloneMove,2,
func_186289_a,getPriority,2,
func_186309_a,setPoint,2,
func_186310_f,getCurrentPos,2,
func_186311_b,read,0,
func_186315_a,initProcessor,2,
func_186316_c,setCanSwim,2,
func_186317_a,setCanEnterDoors,2,
func_186318_b,getStart,2,
func_186319_a,getPathNodeType,2,
func_186320_a,findPathOptions,2,
func_186321_b,setCanBreakDoors,2,
func_186322_e,getCanSwim,2,
func_186323_c,getCanEnterDoors,2,
func_186324_d,getCanBreakDoors,2,
func_186325_a,getPathPointToCoords,2,Returns PathPoint for given coordinates
func_186327_c,isFree,2,
func_186328_b,getWaterNode,2,
func_186329_a,getPathNodeType,2,
func_186330_a,getPathNodeType,2,
func_186331_a,getPathNodeType,2,
func_186332_a,getSafePoint,2,Returns a point that the entity can safely move to
func_186333_a,findPath,2,
func_186334_a,findPath,2,
func_186335_a,findPath,2,
func_186336_a,findPath,2,
func_186340_h,getStructureTemplateManager,2,
func_186343_L,isVersionSnapshot,0,
func_186344_K,getVersionId,0,
func_186345_a,setDimensionData,2,
func_186346_M,getVersionName,0,
func_186347_a,getDimensionData,2,
func_186352_b,getFile,2,
func_186353_a,getWorldData,2,
func_186355_l,markVersionInList,0,
func_186356_m,askToOpenWorld,0,
func_186357_i,getVersionName,0,
func_186361_a,getEffectiveWeight,2,Gets the effective weight based on the loot entry's weight and quality multiplied by looter's luck.
func_186362_a,serialize,2,
func_186363_a,addLoot,2,
func_186367_a,deserialize,2,
func_186370_a,deserialize,2,
func_186372_a,deserialize,2,
func_186373_a,register,2,
func_186374_a,getAll,2,An unmodifiable set is returned
func_186375_a,register,2,
func_186449_b,generateLoot,2,generates loot and puts it in an inventory
func_186452_a,createLootRoll,2,generates the contents for a single roll. \nThe first for loop calculates the sum of all the lootentries\nand the second for loop adds a random item\nwith items with higher weights being more probable.
func_186459_a,getEmptySlotsRandomized,2,
func_186460_a,fillInventory,2,
func_186462_a,generateLootForPools,2,returns a list of loot generated from a bunch of pools
func_186463_a,shuffleItems,2,shuffles items by changing their order and splitting stacks
func_186469_a,withLuck,2,
func_186470_a,withPlayer,2,
func_186471_a,build,2,
func_186472_a,withLootedEntity,2,
func_186473_a,withDamageSource,2,
func_186482_a,fromString,2,
func_186490_b,removeLootTable,2,
func_186491_f,getLuck,2,
func_186492_c,getKiller,2,
func_186493_a,getLootedEntity,2,
func_186494_a,getEntity,2,
func_186495_b,getKillerPlayer,2,
func_186496_a,addLootTable,2,
func_186497_e,getLootTableManager,2,
func_186507_b,generateFloat,2,
func_186509_a,getMin,2,
func_186510_a,isInRange,2,
func_186511_a,generateInt,2,
func_186512_b,getMax,2,
func_186517_b,loadLootTable,2,
func_186518_c,loadBuiltinLootTable,2,
func_186521_a,getLootTableFromLocation,2,
func_186522_a,reloadLootTables,2,
func_186529_a,getFunctionName,2,
func_186530_b,deserialize,2,
func_186531_b,getFunctionClass,2,
func_186532_a,serialize,2,
func_186553_a,apply,2,
func_186554_a,getConditions,2,
func_186581_a,getSerializerFor,2,
func_186582_a,registerFunction,2,
func_186583_a,getSerializerForName,2,
func_186586_a,deserialize,2,
func_186592_a,serialize,2,
func_186594_a,getOperationFromStr,2,
func_186595_a,getOperationFromInt,2,
func_186602_a,getLootTableLocation,2,
func_186603_b,deserialize,2,
func_186604_b,getConditionClass,2,
func_186605_a,serialize,2,
func_186618_a,testCondition,2,
func_186631_a,entityScoreMatch,2,
func_186638_a,testAllConditions,2,
func_186639_a,registerCondition,2,
func_186640_a,getSerializerFor,2,
func_186641_a,getSerializerForName,2,
func_186644_a,registerProperty,2,
func_186645_a,getSerializerFor,2,
func_186646_a,getSerializerForName,2,
func_186649_a,getName,2,
func_186650_a,serialize,2,
func_186651_b,getPropertyClass,2,
func_186652_a,deserialize,2,
func_186657_a,testProperty,2,
func_186660_b,intersectsWithYZ,2,
func_186661_a,isClosest,2,
func_186662_g,expandXyz,2,
func_186663_b,collideWithYPlane,2,
func_186664_h,contract,2,
func_186665_c,collideWithZPlane,2,
func_186666_e,setMaxY,2,
func_186667_c,intersectsWithXZ,2,
func_186668_a,intersects,2,
func_186669_d,intersectsWithXY,2,
func_186670_a,offset,2,
func_186671_a,collideWithXPlane,2,
func_186678_a,scale,2,
func_186679_c,squareDistanceTo,2,
func_186681_k,getCollisionRule,2,
func_186682_a,setCollisionRule,2,
func_186684_a,addDirtyRunnable,2,
func_186686_a,getByName,2,
func_186687_a,getNames,2,
func_186703_a,getBlockStateAtEntityViewpoint,0,
func_186704_a,updateKeyBindState,0,
func_186707_e,getValueMin,0,
func_186711_a,getSoundLevel,0,
func_186712_a,setSoundLevel,0,
func_186719_a,createScreenshot,0,
func_186720_a,colorMultiplier,0,
func_186722_a,registerBlockColorHandler,0,
func_186723_a,init,0,
func_186724_a,colorMultiplier,0,
func_186726_a,getColorFromItemstack,0,
func_186728_a,getColorFromItemstack,0,
func_186729_a,init,0,
func_186730_a,registerItemColorHandler,0,
func_186731_a,registerItemColorHandler,0,
func_186734_i,shouldDarkenSky,2,
func_186735_a,setPercent,2,
func_186736_g,getColor,2,
func_186737_d,getUniqueId,2,
func_186738_f,getPercent,2,
func_186739_a,setName,0,
func_186740_h,getOverlay,2,
func_186741_a,setDarkenSky,2,
func_186742_b,setPlayEndBossMusic,2,
func_186743_c,setCreateFog,2,
func_186744_e,getName,2,
func_186745_a,setColor,0,
func_186746_a,setOverlay,0,
func_186747_j,shouldPlayEndBossMusic,2,
func_186748_k,shouldCreateFog,2,
func_186757_c,getPlayers,2,The returned collection is unmodifiable
func_186758_d,setVisible,2,
func_186759_a,sendUpdate,2,
func_186760_a,addPlayer,2,Makes the boss visible to the given player.
func_186761_b,removePlayer,2,Makes the boss non-visible to the given player.
func_186765_a,updateFromPacket,0,
func_186768_j,isServerPack,0,
func_186769_f,loadServerIcon,0,
func_186774_a,joinWorld,0,
func_186776_b,deleteWorld,0,
func_186777_e,loadWorld,0,
func_186778_c,editWorld,0,
func_186779_d,recreateWorld,0,
func_186792_d,selectWorld,0,
func_186794_f,getSelectedWorld,0,
func_186795_e,refreshList,0,
func_186796_g,getGuiWorldSelection,0,
func_186801_a,getRandomObject,2,
func_186803_a,add,0,
func_186804_a,size,2,
func_186805_c,getValue,2,
func_186806_e,findEmpty,2,
func_186807_d,grow,2,Rehashes the map to the new capacity
func_186808_c,add,2,Adds the given object while expanding this map
func_186809_c,nextId,2,
func_186810_b,size,2,
func_186811_d,hashObject,2,
func_186812_a,clear,0,
func_186813_a,get,2,
func_186814_a,put,2,Puts the provided object value with the integer key.
func_186815_a,getId,2,
func_186816_b,getIndex,2,
func_186823_a,refresh,0,
func_186824_a,getString,0,
func_186825_b,getStartTime,0,
func_186826_c,getLocation,0,
func_186831_a,getByName,2,
func_186832_a,getParticleNames,2,
func_186838_a,requestCompletions,0,
func_186839_b,getTargetBlockPos,0,
func_186840_a,setCompletions,0,Only actually sets completions if they were requested (via requestCompletions)
func_186841_a,complete,0,"Called when tab key pressed. If it's the first time we tried to complete this string, we ask the server for completions. When the server responds, this method gets called again (via setCompletions)."
func_186842_c,resetDidComplete,0,"Called when new text is entered, or backspace pressed"
func_186843_d,resetRequested,0,
func_186854_a,setUniqueId,2,
func_186855_b,hasUniqueId,2,
func_186856_d,getSize,2,
func_186857_a,getUniqueId,2,
func_186858_c,getIntAt,2,
func_186859_a,createPosTag,2,Creates a new NBTTagCompound from a BlockPos.
func_186860_b,getUUIDFromTag,2,Reads a UUID from the passed NBTTagCompound.
func_186861_c,getPosFromTag,2,Creates a BlockPos object from the data stored in the passed NBTTagCompound.
func_186862_a,createUUIDTag,2,Creates a new NBTTagCompound which stores a UUID.
func_186863_b,readVarIntArray,2,
func_186865_a,writeLongArray,2,"Writes an array of longs to the buffer, prefixed by the length of the array (as a VarInt)."
func_186873_b,readLongArray,0,Reads a length-prefixed array of longs from the buffer.
func_186875_a,writeVarIntArray,2,"Writes an array of VarInts to the buffer, prefixed by the length of the array (as a VarInt)."
func_186876_a,resolve,2,
func_186877_b,fromJsonLenient,2,
func_186879_b,getUniqueId,0,
func_186880_c,getX,0,
func_186881_e,getZ,0,
func_186882_d,getY,0,
func_186884_d,getZ,0,
func_186885_b,getX,0,
func_186886_c,getY,0,
func_186887_d,getZ,0,
func_186888_b,getX,0,
func_186889_c,getY,0,
func_186890_c,getUniqueId,0,
func_186891_e,getX,0,
func_186892_f,getY,0,
func_186893_g,getZ,0,
func_186895_b,getUniqueId,0,
func_186897_e,getY,0,
func_186898_d,getX,0,
func_186899_f,getZ,0,
func_186900_e,getColor,0,
func_186901_i,shouldCreateFog,0,
func_186902_b,getOperation,0,
func_186903_a,setFlags,2,
func_186904_f,getOverlay,0,
func_186905_j,getFlags,2,
func_186906_d,getPercent,0,
func_186907_c,getName,0,
func_186908_a,getUniqueId,0,
func_186909_g,shouldDarkenSky,0,
func_186910_h,shouldPlayEndBossMusic,0,
func_186920_a,getItem,0,
func_186922_b,getTicks,0,
func_186925_e,getZ,0,
func_186926_d,getY,0,
func_186927_f,getVolume,0,
func_186928_g,getPitch,0,
func_186929_b,getCategory,0,
func_186930_a,getSoundName,0,
func_186932_c,getX,0,
func_186940_a,getX,0,
func_186941_b,getZ,0,
func_186945_f,getWriteBuffer,2,
func_186946_a,getReadBuffer,0,
func_186951_c,getZ,0,
func_186952_a,getX,0,
func_186953_b,getY,0,
func_186955_b,getY,0,
func_186956_c,getZ,0,
func_186957_a,getX,0,
func_186958_e,getPitch,0,
func_186959_d,getYaw,0,
func_186965_f,getTeleportId,0,
func_186967_a,getEntity,0,
func_186968_a,getPotion,0,
func_186969_c,getEquipmentSlot,0,
func_186971_a,getPassengerIds,0,
func_186972_b,getEntityId,0,
func_186975_j,getCollisionRule,0,
func_186977_b,getCategory,0,
func_186978_a,getSound,0,
func_186981_d,getZ,0,
func_186982_b,getX,0,
func_186983_c,getY,0,
func_186984_g,getIsAmbient,0,
func_186987_a,getTeleportId,2,
func_186989_c,hasTargetBlock,2,
func_186991_f,getMainHand,2,
func_186993_f,getClickType,2,
func_186994_b,getHand,2,
func_186996_b,getY,2,
func_186997_a,getX,2,
func_186998_b,getPitch,2,
func_186999_a,getYaw,2,
func_187000_c,getZ,2,
func_187002_b,getY,2,
func_187003_c,getZ,2,
func_187004_a,getX,2,
func_187005_e,getPitch,2,
func_187006_d,getYaw,2,
func_187012_a,getLeft,2,
func_187014_b,getRight,2,
func_187017_b,getLines,2,
func_187018_a,getHand,2,
func_187020_f,getFacingZ,2,
func_187022_c,getHand,2,
func_187023_a,getPos,2,
func_187024_b,getDirection,2,
func_187025_e,getFacingY,2,
func_187026_d,getFacingX,2,
func_187028_a,getHand,2,
func_187040_a,pack,2,
func_187042_a,getMask,2,
func_187043_b,isSet,2,
func_187044_a,unpack,2,
func_187052_a,getAssetsIndex,0,
func_187054_b,renderMultipass,0,
func_187055_a,renderPaddle,0,
func_187056_a,makePaddle,0,
func_187062_a,render,0,
func_187065_a,getModelVersion,0,
func_187072_a,getMainHand,0,
func_187073_a,postRenderArm,0,
func_187074_a,getArmForSide,0,
func_187097_a,interactWithEntity,0,"Handles right clicking an entity, sends a packet to the server."
func_187098_a,windowClick,0,"Handles slot clicks, sends a packet to the server."
func_187099_a,processRightClickBlock,0,
func_187100_a,pickItem,0,
func_187101_a,processRightClick,0,
func_187102_a,interactWithEntity,0,"Handles right clicking an entity from the entities side, sends a packet to the server."
func_187103_a,onPlayerDestroyBlock,0,
func_187106_i,getLocationElytra,0,Gets the special Elytra texture for the player.
func_187108_a,setEntityBoundingBox,0,
func_187109_b,setPosition,0,
func_187110_a,moveEntity,0,
func_187111_c,isTransparent,0,
func_187112_i,setExpired,0,Called to indicate that this particle effect has expired and should be discontinued.
func_187113_k,isAlive,0,"Returns true if this effect has not yet expired. ""I feel happy! I feel happy!"""
func_187114_a,setMaxAge,0,
func_187115_a,setSize,0,
func_187116_l,getEntityBoundingBox,0,
func_187117_a,setParticleTexture,0,Sets the texture used by the particle.
func_187118_j,resetPositionToBB,0,
func_187145_d,setColorFade,0,"sets a color for the particle to drift toward (20% closer each tick, never actually getting very close)"
func_187146_c,setColor,0,
func_187154_b,multiplyColor,0,
func_187155_a,getId,2,
func_187156_b,getSerializer,2,
func_187159_a,read,2,
func_187160_a,write,2,
func_187161_a,createKey,2,
func_187188_b,getSerializerId,2,
func_187189_a,registerSerializer,2,
func_187190_a,getSerializer,2,
func_187205_a,getKey,2,
func_187206_b,getValue,2,
func_187208_a,setDirty,2,
func_187209_c,isDirty,2,
func_187210_a,setValue,2,
func_187214_a,register,2,
func_187215_b,readEntries,2,
func_187216_a,writeEntries,2,
func_187217_b,setDirty,2,
func_187218_a,setEntryValues,0,
func_187219_c,getEntry,2,
func_187220_a,writeEntry,2,
func_187221_b,getDirty,2,
func_187222_c,setEntry,2,
func_187223_a,isDirty,2,
func_187224_a,setEntryValue,0,
func_187225_a,get,2,
func_187226_a,createKey,2,
func_187227_b,set,2,
func_187228_d,isEmpty,2,
func_187229_a,writeEntries,2,
func_187230_e,setClean,2,
func_187231_c,getAll,2,
func_187238_b,removeProperty,1,
func_187239_a,hasProperty,1,
func_187240_a,tickParticleList,0,
func_187242_a,changePlayerDimension,2,
func_187243_f,updatePermissionLevel,2,
func_187244_a,reloadWhitelist,2,
func_187245_a,sendPlayerPermissionLevel,2,
func_187246_z,loadPlayerBanList,1,
func_187247_w,saveIPBanList,1,
func_187248_x,savePlayerBanList,1,
func_187249_y,loadIPBanList,1,
func_187250_a,processRightClick,2,
func_187251_a,processRightClickBlock,2,
func_187252_a,setViewDistance,2,
func_187253_a,getPositionLong,2,
func_187254_a,updateServerPosition,0,
func_187259_a,setMaxRange,2,
func_187260_b,getTrackedEntity,2,
func_187261_c,resetPlayerVisibility,2,
func_187264_a,getPos,2,
func_187265_a,blockChanged,2,
func_187266_f,getChunk,2,
func_187267_a,sendPacket,2,
func_187268_a,providePlayerChunk,2,"Provide the chunk at the player's location. Can fail, returning false, if the player is a spectator floating outside of any pre-existing chunks, and the server is not configured to allow chunk generation for spectators."
func_187269_a,hasPlayerMatching,2,
func_187270_g,getClosestPlayerDistance,2,
func_187271_a,hasPlayerMatchingInRange,2,
func_187272_b,sentToPlayers,2,
func_187273_a,sendBlockEntity,2,
func_187274_e,isSentToPlayers,2,
func_187275_d,containsPlayer,2,
func_187276_a,addPlayer,2,
func_187277_b,removePlayer,2,
func_187278_c,sendNearbySpecialEntities,2,Send packets to player for:\n - nearby tile entities\n - nearby entities that are leashed\n - nearby entities with
func_187279_c,updateChunkInhabitedTime,2,
func_187280_d,update,2,
func_187300_b,getChunkIterator,2,
func_187301_b,getEntry,2,
func_187302_c,getOrCreateEntry,2,
func_187304_a,addEntry,2,
func_187305_b,removeEntry,2,
func_187306_e,markSortPending,2,
func_187307_d,getIndex,2,
func_187314_a,lightmap,0,
func_187315_a,tex,0,
func_187319_a,lookupProfile,2,
func_187320_a,setOnlineMode,2,
func_187321_d,isOnlineMode,2,
func_187373_a,apply,0,
func_187374_b,clean,0,
func_187397_v,glGetInteger,0,
func_187398_d,glBlendEquation,0,
func_187399_a,glTexEnvi,0,
func_187400_c,glColorPointer,0,
func_187401_a,blendFunc,0,
func_187402_b,glFog,0,
func_187403_b,glTexParameterf,0,
func_187404_a,glTexCoordPointer,0,
func_187405_c,glTexCoordPointer,0,
func_187406_e,glColorPointer,0,
func_187407_a,cullFace,0,
func_187408_a,enableBlendProfile,0,
func_187409_d,glPolygonMode,0,
func_187410_q,glEnableClientState,0,
func_187411_c,glGetTexLevelParameteri,0,
func_187412_c,glFogi,0,
func_187413_a,glReadPixels,0,
func_187414_b,glTexSubImage2D,0,
func_187415_K,glEndList,0,
func_187416_u,glGetString,0,
func_187417_n,disableOutlineMode,0,
func_187418_a,quatToGlMatrix,0,
func_187419_a,glTexImage2D,0,
func_187420_d,glVertexPointer,0,
func_187421_b,glTexParameteri,0,
func_187422_a,colorLogicOp,0,
func_187423_f,glNewList,0,
func_187424_a,glLightModel,0,
func_187425_g,glPixelStorei,0,
func_187426_b,glTexCoord2f,0,
func_187427_b,glVertexPointer,0,
func_187428_a,tryBlendFuncSeparate,0,
func_187429_p,glDisableClientState,0,
func_187430_a,setFog,0,
func_187431_e,enableOutlineMode,0,
func_187432_a,glNormal3f,0,
func_187433_a,glGetTexImage,0,
func_187434_L,glGetError,0,
func_187435_e,glVertex3f,0,
func_187436_a,glTexEnvf,0,
func_187437_J,glEnd,0,
func_187438_a,glLight,0,
func_187439_f,glDrawArrays,0,
func_187440_b,disableBlendProfile,0,
func_187441_d,glLineWidth,0,
func_187442_t,glGenLists,0,
func_187443_a,glCopyTexSubImage2D,0,
func_187444_a,rotate,0,
func_187445_a,glGetInteger,0,
func_187446_a,glNormalPointer,0,
func_187447_r,glBegin,0,
func_187448_b,glTexEnv,0,
func_187449_e,glDeleteLists,0,
func_187452_a,getPermissionLevel,2,Get the OP permission level this player has
func_187453_a,transformFirstPerson,0,
func_187454_a,transformEatFirstPerson,0,
func_187455_a,renderArm,0,
func_187456_a,renderArmFirstPerson,0,
func_187457_a,renderItemInFirstPerson,0,
func_187458_c,rotateArm,0,
func_187459_b,transformSideFirstPerson,0,
func_187460_a,resetEquippedProgress,0,
func_187461_a,renderMapFirstPerson,0,
func_187462_a,renderItemSide,0,
func_187463_a,renderMapFirstPerson,0,
func_187464_b,setLightmap,0,
func_187465_a,renderMapFirstPersonSide,0,
func_187466_c,renderArms,0,
func_187473_a,convertMobOwnerIfNeeded,2,
func_187474_a,markBlocksForUpdate,0,
func_187477_a,freeCacheSlot,0,
func_187478_a,getResourceLocation,0,
func_187489_a,getPropertyName,0,
func_187490_a,removeName,0,
func_187491_a,updateVertexBrightness,0,
func_187492_a,renderQuadsSmooth,0,
func_187493_a,renderModel,0,
func_187494_a,fillQuadBounds,0,
func_187495_a,renderModelBrightnessColor,0,
func_187496_a,renderQuadsFlat,0,
func_187497_c,renderModelFlat,0,
func_187498_b,renderModelSmooth,0,
func_187502_a,registerSound,2,
func_187503_a,getSoundName,0,
func_187504_b,registerSounds,2,
func_187508_a,getSprite,0,
func_187510_a,getRegisteredSoundEvent,2,
func_187948_a,getName,2,
func_187949_b,getSoundCategoryNames,2,
func_187950_a,getByName,2,
func_187964_a,getItemOverrides,0,
func_187965_e,getOverrideLocations,0,
func_187966_f,getOverrides,0,
func_187967_g,createOverrides,0,
func_187998_b,parseMultipart,0,
func_187999_a,parseMapVariants,0,
func_188000_b,hasVariant,0,
func_188001_c,getMultipartData,0,
func_188002_b,hasMultipartData,0,
func_188003_a,getMultipartVariants,0,
func_188004_c,getVariant,0,
func_188006_a,rotateUV,0,
func_188007_a,makeRotatedUV,0,
func_188010_a,applyUVLock,0,
func_188011_a,rotateVertex,0,
func_188012_a,makeQuadVertexData,0,
func_188013_a,addUvRotation,0,
func_188014_a,getIndex,0,
func_188015_a,fillVertexData,0,
func_188021_a,applyOverride,0,
func_188025_a,makeMapResourceValues,0,
func_188026_a,getLocation,0,
func_188027_a,matchesItemStack,0,
func_188034_a,applyTransformSide,0,
func_188035_a,makeQuaternion,0,
func_188041_a,getResourceLocationBlock,0,
func_188042_a,parseModelRotation,0,
func_188043_b,getStringModel,0,
func_188044_d,parseUvLock,0,
func_188045_c,parseWeight,0,
func_188046_a,getModelLocation,0,
func_188047_d,getWeight,0,
func_188048_b,getRotation,0,
func_188049_c,isUvLock,0,
func_188054_f,initPickedUpAndDroppedStats,2,
func_188055_a,getBlockStats,2,
func_188056_d,getObjectsPickedUpStats,2,
func_188057_b,getObjectUseStats,2,
func_188058_e,getDroppedObjectStats,2,
func_188059_c,getObjectBreakStats,2,
func_188060_a,getCraftStats,2,
func_188114_a,getVariantList,0,
func_188118_a,getPredicate,0,
func_188123_a,makePredicate,0,
func_188133_a,getSelectors,0,
func_188135_c,getStateContainer,0,
func_188136_a,getSelectors,0,
func_188137_b,getVariants,0,
func_188138_a,setStateContainer,0,
func_188141_a,setAt,2,Sets the entry at the given location to the given value
func_188142_a,getAt,2,Gets the entry at the given index
func_188143_a,getBackingLongArray,2,Gets the long array that is used to store the data in this BitArray. This is useful for sending packet data.
func_188144_b,size,2,
func_188158_a,getOrAndCondition,0,
func_188159_b,getWhenCondition,0,
func_188161_b,makePropertyValue,0,
func_188165_a,getVariantList,0,
func_188166_a,getPredicate,0,
func_188172_b,getItem,2,
func_188173_a,gsonDeserialize,2,
func_188174_a,deserializeClass,2,
func_188175_b,isNumber,2,
func_188176_a,gsonDeserialize,2,
func_188177_a,deserializeClass,2,
func_188178_a,gsonDeserialize,2,
func_188179_a,deserializeClass,2,
func_188180_i,getItem,2,
func_188181_b,getVariants,0,
func_188182_a,getBlockstateLocations,0,
func_188185_a,isGlobalRenderer,0,
func_188186_a,renderStateModel,0,
func_188190_a,renderSkull,0,
func_188193_a,getBuffer,0,
func_188204_a,renderBeamSegment,0,
func_188205_a,renderBeamSegment,0,
func_188206_a,renderBeacon,0,
func_188207_b,positiveModulo,0,
func_188208_f,getHash,2,
func_188209_b,clampAngle,2,Adjust the angle so that his value is in range [-180;180[
func_188210_a,getRandomUUID,2,Generates a random UUID using the shared random
func_188216_a,getFixVersion,2,
func_188217_a,fixTagCompound,2,
func_188219_a,addPassengerToVehicle,2,
func_188220_b,extractVehicle,2,
func_188224_a,updateLine,2,
func_188228_i,getDistanceSq,0,
func_188244_g,stopWorkerThreads,0,
func_188245_a,uploadChunk,0,
func_188247_f,hasChunkUpdates,0,
func_188248_h,hasNoFreeRenderBuilders,0,
func_188251_a,process,2,
func_188252_b,processFixes,2,
func_188253_c,processWalkers,2,
func_188254_a,getTypeList,2,
func_188255_a,registerWalkerAdd,2,
func_188256_a,registerFix,2,
func_188257_a,process,2,
func_188258_a,registerWalker,2,
func_188263_a,isChunkExisting,0,
func_188264_a,notifyToStop,0,
func_188266_a,process,2,
func_188267_a,getBlockEntityID,2,
func_188271_b,filteredProcess,2,
func_188276_a,registerFixes,2,
func_188277_a,processItemStack,2,
func_188278_b,processInventory,2,
func_188279_a,createFixer,2,
func_188280_f,getDistanceSq,0,
func_188281_o,isNeedsUpdateCustom,0,
func_188282_m,clearNeedsUpdate,0,
func_188283_p,getWorld,0,
func_188289_a,addPath,0,
func_188295_H_,isMultipass,0,
func_188296_a,renderEntityName,0,
func_188297_a,setRenderOutlines,0,
func_188298_c,getTeamColor,0,
func_188299_a,renderShadowSingle,0,
func_188300_b,renderMultipass,0,
func_188309_a,setupTranslation,0,
func_188311_a,setupRotation,0,
func_188319_a,renderCartContents,0,
func_188322_c,prepareScale,0,
func_188325_a,renderCrystalBeams,0,
func_188328_b,getOrCreateLayeredResourceLoc,0,
func_188347_a,rotLerp,0,
func_188358_a,renderHeldItem,0,
func_188359_a,setModelSlotVisible,0,
func_188360_a,getModelFromSlot,0,
func_188361_a,renderArmorLayer,0,
func_188362_a,getItemStackFromSlot,0,
func_188363_b,isLegSlot,0,
func_188364_a,renderEnchantedGlint,0,
func_188382_a,getAndSplit,2,
func_188383_a,getAndRemove,2,
func_188388_a,renderEntityStatic,0,
func_188389_a,renderMultipass,0,
func_188390_b,isRenderMultipass,0,
func_188391_a,doRenderEntity,0,
func_188397_a,getType,2,
func_188398_b,getResult,2,
func_188401_b,getDamageAfterMagicAbsorb,2,
func_188403_a,causeIndirectDamage,2,
func_188404_v,getDamageLocation,2,Gets the location from which the damage originates.
func_188405_b,causeExplosionDamage,2,
func_188408_i,isBeneficial,0,Get if the potion is beneficial to the player. Beneficial potions are shown on the first row of the HUD
func_188409_a,getIdFromPotion,2,Gets the numeric Id associated with a potion.
func_188410_a,getPotionDurationString,0,
func_188411_k,registerPotions,2,
func_188412_a,getPotionById,2,Gets a Potion from the potion registry using a numeric Id.
func_188413_j,setBeneficial,2,Set that the potion is beneficial to the player. Beneficial potions are shown on the first row of the HUD
func_188418_e,doesShowParticles,2,Gets whether this potion effect will show ambient particles or not.
func_188419_a,getPotion,2,
func_188422_a,getRegisteredMobEffect,2,
func_188429_b,createEntityByIDFromName,2,
func_188430_a,getEntityStringFromClass,2,
func_188442_a,getTeamCollisionPredicate,2,
func_188443_a,withinRange,2,
func_188450_d,getName,2,
func_188451_a,fromString,2,
func_188452_c,getSlotIndex,2,Gets the actual slot index.
func_188453_a,getSlotType,2,
func_188454_b,getIndex,2,
func_188468_a,opposite,0,
func_188479_b,removeModifier,2,
func_188487_a,read,2,
func_188488_a,strafe,2,
func_188497_a,getRandPos,2,
func_188498_f,isBowInMainhand,2,
func_188508_a,isTempting,2,
func_188511_a,getTargetableArea,2,
func_188514_a,createSkeleton,2,
func_188515_a,createHorse,2,
func_188518_a,canPlaceBlock,2,
func_188525_d,enableControlFlag,2,
func_188526_c,disableControlFlag,2,
func_188527_a,setControlFlag,2,
func_188528_b,isControlFlagDisabled,2,
func_188532_a,makeFromResource,0,
func_188535_a,interpolateColor,0,
func_188536_b,getUnInterpolatedV,0,
func_188537_a,getUnInterpolatedU,0,
func_188538_a,loadSprite,0,
func_188539_a,loadSpriteFrames,0,
func_188543_d,getColorGamma,0,
func_188545_b,isFileExisting,0,
func_188546_a,getPackMcmeta,0,
func_188547_a,getFile,0,
func_188552_d,checkResourcePath,0,
func_188553_i,canUpdatePathOnTimeout,2,Returns true if path can be changed by {@link net.minecraft.pathfinding.PathNavigate#onUpdateNavigation() onUpdateNavigation()}
func_188554_j,updatePath,2,
func_188555_b,canEntityStandOnPos,2,
func_188565_b,getResourcePackEntry,0,
func_188566_a,hasKey,0,
func_188567_j,getInsideDirection,2,
func_188568_a,hasKey,0,
func_188573_b,getHash,0,
func_188574_d,getTextureName,0,
func_188575_a,getByOrdinal,2,
func_188576_a,getByItem,2,
func_188577_b,isHorseArmor,2,
func_188578_c,getProtection,2,
func_188579_a,getOrdinal,2,
func_188580_a,getByItemStack,2,
func_188590_i,canMate,2,Can this type of horse be bred?
func_188591_a,getArmorType,2,
func_188592_e,getTexture,0,
func_188593_c,getDeathSound,2,
func_188595_k,getOrdinal,2,
func_188596_d,getDefaultName,2,Gets the default name for horses of this type
func_188597_b,getHurtSound,2,
func_188598_l,getLootTable,2,
func_188599_a,getAmbientSound,2,
func_188600_f,canBeChested,2,Can this type of horse wear chests?
func_188601_g,hasMuleEars,2,Should this type of horse be rendered with mule ears (true) or horse ears (false)?
func_188602_h,isUndead,2,Is this an undead (zombie or skeleton) horse?
func_188603_j,isHorse,2,
func_188616_a,getQuads,0,
func_188617_f,getOverrides,0,
func_188618_c,isBuiltInRenderer,0,
func_188627_a,getRandomModel,0,
func_188631_b,getBlockstateLocation,0,
func_188632_a,loadMultipartMBD,0,
func_188633_a,addModelParentLocation,0,
func_188634_a,loadItemModel,0,
func_188635_i,bakeItemModels,0,
func_188636_a,loadModelBlockDefinition,0,
func_188637_e,loadMultipartVariantModels,0,
func_188638_a,loadVariantList,0,
func_188639_a,createRandomModelForVariantList,0,
func_188640_b,loadBlocks,0,
func_188644_a,addFaceQuads,0,
func_188645_a,addGeneralQuads,0,
func_188647_a,makeMultipartModel,0,
func_188648_a,putModel,0,
func_188650_g,getTargetLocation,2,Returns the location the dragon is flying toward
func_188651_f,getMaxRiseOrFall,2,Returns the maximum amount dragon may rise or fall during this phase
func_188652_i,getPhaseList,2,
func_188653_h,getYawFactor,2,
func_188654_a,getIsStationary,2,
func_188655_a,onCrystalDestroyed,2,
func_188656_a,getAdjustedDamage,2,"Normally, just returns damage. If dragon is sitting and src is an arrow, arrow is enflamed and zero damage returned."
func_188657_b,doClientRenderEffects,2,Generates particle effects appropriate to the phase (or sometimes sounds).\nCalled by dragon's onLivingUpdate. Only used when worldObj.isRemote.
func_188658_e,removeAreaEffect,2,
func_188659_c,doLocalUpdate,2,Gives the phase a chance to update its status.\nCalled by dragon's onLivingUpdate. Only used when !worldObj.isRemote.
func_188660_d,initPhase,2,Called when this phase is set to active
func_188663_j,resetFlameCount,2,
func_188668_a,setTarget,2,
func_188674_a,strafePlayer,2,
func_188675_j,findNewTarget,2,
func_188676_k,navigateToNextPathNode,2,
func_188681_j,findNewTarget,2,
func_188682_k,navigateToNextPathNode,2,
func_188686_a,setTarget,2,
func_188687_j,findNewTarget,2,
func_188688_k,navigateToNextPathNode,2,
func_188695_j,findNewTarget,2,
func_188696_k,navigateToNextPathNode,2,
func_188700_a,getSounds,0,
func_188701_c,getSubtitle,0,
func_188704_a,getByName,0,
func_188712_c,getSubtitle,0,
func_188714_b,getLocation,0,
func_188715_a,addSound,0,
func_188719_a,getSoundLocation,0,
func_188721_b,getSoundAsOggLocation,0,
func_188722_g,getType,0,
func_188723_h,isStreaming,0,
func_188724_c,getVolume,0,
func_188725_d,getPitch,0,
func_188732_a,deserializeType,0,
func_188733_a,deserializeSounds,0,
func_188734_b,deserializeSound,0,
func_188735_a,create,2,
func_188736_a,createPhase,2,
func_188737_a,getConstructor,2,
func_188738_a,getById,2,
func_188739_c,getTotalPhases,2,
func_188740_b,getId,2,
func_188756_a,getCurrentPhase,2,
func_188757_b,getPhase,2,
func_188758_a,setPhase,2,
func_188768_a,getMusicLocation,0,Gets the {@link SoundEvent} containing the current music track's location
func_188769_a,getVolume,0,
func_188770_e,getClampedVolume,0,
func_188771_a,setVolume,0,
func_188772_d,getClampedPitch,0,
func_188773_b,removeListener,0,
func_188774_a,addListener,0,
func_188785_m,renderDirections,0,
func_188786_a,openFile,0,
func_188795_a,getByOrdinal,2,
func_188802_a,forwardsRaycast,2,
func_188803_a,rotateTowardsMovement,2,
func_189101_db,isSmallSlime,2,
func_189102_a,hasAchievement,2,
func_189103_N,clearElytraFlying,2,
func_189104_c,generatePositions,2,
func_189210_b,getPosFromArguments,2,
func_189211_a,getCoordinate,2,
func_189213_a,onUpdate,0,
func_189214_a,getBrightnessForRender,0,
func_189404_a,setLootTable,2,
func_189416_e,getToughness,2,
func_189418_a,getContainer,2,
func_189419_a,createDispenser,2,
func_189423_a,readLongArray,0,
func_189424_c,readVarIntArray,2,
func_189425_b,readByteArray,2,
func_189427_a,getDamageAfterAbsorb,2,
func_189428_b,setAttackCooldown,2,
func_189507_a,immediateBlockTick,2,
func_189508_F,getPendingTileEntityAt,2,
func_189509_E,isOutsideBuildHeight,2,
func_189510_a,writeToNBT,2,
func_189511_e,writeToNBT,2,
func_189512_bd,getCachedUniqueIdString,2,
func_189515_b,writeToNBT,2,
func_189516_d,writeInternal,2,
func_189517_E_,getUpdateTag,2,
func_189518_D_,getUpdatePacket,2,
func_189520_a,stop,0,
func_189529_a,setDetail,2,
func_189530_b,writeToNBT,2,
func_189532_c,setPos,2,
func_189533_g,setPos,2,
func_189534_c,move,2,
func_189535_a,setPos,0,
func_189536_c,move,2,
func_189539_a,eventReceived,2,"Called on both Client and Server when World#addBlockEvent is called. On the Server, this may perform additional changes to the world, like pistons replacing the block with an extended base. On the client, the update may involve replacing tile entities, playing sounds, or performing other visual actions to reflect the server side changes."
func_189540_a,neighborChanged,2,"Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change. Cases may include when redstone power is updated, cactus blocks popping off due to a neighboring solid block, etc."
func_189541_b,updateState,2,
func_189542_i,getDepth,2,
func_189543_a,getFlow,2,
func_189544_a,getSlopeAngle,0,
func_189545_x,getRenderedDepth,2,
func_189546_a,neighborChanged,2,"Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change. Cases may include when redstone power is updated, cactus blocks popping off due to a neighboring solid block, etc."
func_189547_a,onBlockEventReceived,2,"Called on both Client and Server when World#addBlockEvent is called. On the Server, this may perform additional changes to the world, like pistons replacing the block with an extended base. On the client, the update may involve replacing tile entities, playing sounds, or performing other visual actions to reflect the server side changes."
func_189548_a,getLoadedChunks,2,
func_189549_a,unload,2,Unloads a chunk
func_189551_b,writeToNBT,2,
func_189552_a,writeToNBT,2,
func_189553_b,getPathNodeTypeRaw,2,
func_189554_f,getTileEntityTags,0,
func_189555_a,extractChunkData,2,
func_189556_a,calculateChunkSize,2,
func_189559_a,doTransparencyHack,0,
func_189560_a,hasDirection,0,
func_189561_a,setDirection,0,
func_189562_a,setPosition,0,Sets the RenderChunk base position
func_189563_q,resetChunkCache,0,
func_189565_a,create,0,
func_189566_q,getNodeProcessor,2,
func_189567_a,stop,0,
func_189648_am,isReducedDebug,0,Whether to use reduced debug info
func_189652_ae,hasNoGravity,2,
func_189653_aC,getPitchYaw,0,returns the Entity's pitch and yaw as a Vec2f
func_189654_d,setNoGravity,2,
func_189656_a,registerFixesFireworkRocket,2,
func_189657_a,registerFixesArrow,2,
func_189658_a,registerFixesArrow,2,
func_189659_b,registerFixesSpectralArrow,2,
func_189660_b,registerFixesTippedArrow,2,
func_189661_a,registerFixesThrowable,2,
func_189662_a,registerFixesSnowball,2,
func_189663_a,registerFixesEnderPearl,2,
func_189664_a,registerFixesEgg,2,
func_189665_a,registerFixesPotion,2,
func_189666_a,registerFixesExpBottle,2,
func_189669_a,registerFixesMinecart,2,
func_189670_a,registerFixesMinecartCommand,2,
func_189671_a,registerFixesMinecartFurnace,2,
func_189672_a,registerFixesMinecartMobSpawner,2,
func_189673_a,registerFixesMinecartEmpty,2,
func_189674_a,registerFixesMinecartTNT,2,
func_189675_a,registerFixesBrewingStand,2,
func_189676_a,registerFixesFurnace,2,
func_189677_a,registerFixesChest,2,
func_189678_a,registerFixes,2,
func_189679_b,registerFixesDropper,2,
func_189680_b,registerFixesMinecartContainer,2,
func_189681_a,registerFixesMinecartChest,2,
func_189682_a,registerFixesMinecartHopper,2,
func_189683_a,registerFixesHopper,2,
func_189684_a,registerFixesMobSpawner,2,
func_189685_a,registerFixesPiston,2,
func_189699_a,registerFixesFlowerPot,2,
func_189700_k,getMode,2,
func_189702_n,getIntegrity,0,
func_189703_e,setShowAir,2,
func_189707_H,showsAir,0,
func_189708_j,getMetadata,0,
func_189710_f,setShowBoundingBox,2,
func_189711_e,getPosition,0,
func_189712_b,save,2,
func_189713_m,ignoresEntities,0,
func_189714_c,load,2,
func_189715_d,getName,2,
func_189716_h,getMirror,0,
func_189718_a,setIntegrity,2,
func_189719_o,getSeed,0,
func_189721_I,showsBoundingBox,0,
func_189722_G,isPowered,2,
func_189723_d,setPowered,2,
func_189725_a,setSeed,2,
func_189726_i,getRotation,0,
func_189732_d,setParticleParam2,2,
func_189733_n,getParticleParam1,2,
func_189734_b,setParticleParam1,2,
func_189735_o,getParticleParam2,2,
func_189738_a,registerFixesItemFrame,2,
func_189741_a,registerFixesFallingBlock,2,
func_189742_a,registerFixesItem,2,
func_189743_a,registerFixesFireball,2,
func_189744_a,registerFixesLargeFireball,2,
func_189745_a,registerFixesSmallFireball,2,
func_189746_a,registerFixesWitherSkull,2,
func_189747_a,registerFixesDragonFireball,2,
func_189752_a,registerFixesMob,2,
func_189753_a,registerFixesMob,2,
func_189754_b,registerFixesBat,2,
func_189755_b,registerFixesDragon,2,
func_189756_b,registerFixesGhast,2,
func_189757_b,registerFixesShulker,2,
func_189758_c,registerFixesSlime,2,
func_189759_b,registerFixesMagmaCube,2,
func_189760_c,registerFixesMonster,2,
func_189761_b,registerFixesBlaze,2,
func_189762_b,registerFixesCreeper,2,
func_189763_b,registerFixesEnderman,2,
func_189764_b,registerFixesEndermite,2,
func_189765_b,registerFixesGiantZombie,2,
func_189766_b,registerFixesGuardian,2,
func_189767_b,registerFixesSilverfish,2,
func_189768_a,setSkeletonType,2,
func_189771_df,getSkeletonType,2,
func_189772_b,registerFixesSkeleton,2,
func_189774_d,registerFixesSpider,2,
func_189775_b,registerFixesCaveSpider,2,
func_189776_b,registerFixesWitch,2,
func_189777_di,getZombieType,2,
func_189778_a,setZombieType,2,
func_189779_d,registerFixesZombie,2,
func_189781_b,registerFixesPigZombie,2,
func_189782_b,registerFixesWither,2,
func_189783_b,registerFixesSnowman,2,
func_189784_b,registerFixesIronGolem,2,
func_189785_b,registerFixesVillager,2,
func_189787_b,registerFixesOcelot,2,
func_189788_b,registerFixesWolf,2,
func_189789_b,registerFixesChicken,2,
func_189790_b,registerFixesCow,2,
func_189791_c,registerFixesMooshroom,2,
func_189792_b,registerFixesPig,2,
func_189793_df,isStanding,2,
func_189794_p,setStanding,2,
func_189801_b,registerFixesRabbit,2,
func_189802_b,registerFixesSheep,2,
func_189803_b,registerFixesHorse,2,
func_189804_b,registerFixesSquid,2,
func_189805_a,registerFixesArmorStand,2,
func_189806_a,registerFixesPlayer,2,
func_189807_a,openEditStructure,2,
func_189868_a,registerFixes,2,
func_189872_a,canEntitySpawn,2,
func_189873_a,registerFixesJukebox,2,
func_189884_a,canEntitySpawn,2,
func_189886_a,forMaterial,2,
func_189889_a,registerFixes,2,
func_189967_a,registerFixes,2,
func_189973_a,intersects,0,
func_189984_a,fromPitchYawVector,0,returns a Vec3d from given pitch and yaw degrees as Vec2f
func_189985_c,lengthSquared,0,
func_189986_a,fromPitchYaw,0,returns a Vec3d from given pitch and yaw degrees
func_189992_e,getBlockState,2,
func_190129_c,getLootTable,2,
func_190131_g,getStepSound,2,
func_190132_e,getHurtSound,2,
func_190133_f,getDeathSound,2,
func_190134_a,getByOrdinal,2,
func_190135_a,getId,2,
func_190136_d,getAmbientSound,2,
func_190144_b,getVillagerByOrdinal,2,
func_190145_d,getName,2,
func_190146_a,getByOrdinal,2,
func_190148_c,getVillagerId,2,
func_190149_i,getStepSound,2,
func_190150_a,getId,2,
func_190151_h,getDeathSound,2,
func_190152_g,getHurtSound,2,
func_190153_f,getAmbientSound,2,
func_190154_b,isVillager,2,
func_190200_a,create,2,
func_190201_b,setWorldCreate,2,
func_70000_a,addServerStatsToSnooper,2,
func_70001_b,addServerTypeToSnooper,2,
func_70002_Q,isSnooperEnabled,2,Returns whether snooping is enabled or not.
func_70003_b,canCommandSenderUseCommand,2,"Returns {@code true} if the CommandSender is allowed to execute the command, {@code false} if not"
func_70005_c_,getName,2,Get the name of this object. For players this returns their username
func_70007_b,resetLog,1,Clears the RCon log
func_70008_c,getLogContents,1,Gets the contents of the RCon log
func_70011_f,getDistance,2,Gets the distance to the position.
func_70012_b,setLocationAndAngles,2,Sets the location and Yaw/Pitch of an entity in the world
func_70013_c,getBrightness,2,Gets how bright this entity is.
func_70014_b,writeEntityToNBT,2,(abstract) Protected helper method to write subclass entity data to NBT.
func_70015_d,setFire,2,"Sets entity to burn for x amount of seconds, cannot lower amount of existing fire."
func_70016_h,setVelocity,0,Updates the velocity of the entity to a new value.
func_70018_K,setBeenAttacked,2,Sets that this entity has been attacked.
func_70020_e,readFromNBT,2,Reads the entity from NBT (calls an abstract helper method to read specialized data)
func_70021_al,getParts,2,Return the Entity parts making up this Entity (currently only for dragons)
func_70022_Q,getEntityString,2,Returns the string that identifies this Entity's class
func_70024_g,addVelocity,2,Adds to the current velocity of the entity.
func_70026_G,isWet,2,Checks if this entity is either in water or on an open air block in rain (used in wolves).
func_70027_ad,isBurning,2,Returns true if the entity is on fire. Used by render to add the fire effect on rendering.
func_70028_i,isEntityEqual,2,Returns true if Entity argument is equal to this Entity
func_70029_a,setWorld,2,Sets the reference to the World object.
func_70030_z,onEntityUpdate,2,Gets called every tick from main Entity class
func_70031_b,setSprinting,2,Set sprinting switch for Entity.
func_70032_d,getDistanceToEntity,2,Returns the distance to the entity.
func_70033_W,getYOffset,2,Returns the Y Offset of this entity.
func_70034_d,setRotationYawHead,2,Sets the head's yaw rotation of the entity.
func_70037_a,readEntityFromNBT,2,(abstract) Protected helper method to read subclass entity data from NBT.
func_70038_c,isOffsetPositionInLiquid,2,Checks if the offset position from the entity's current position is inside of a liquid.
func_70039_c,writeToNBTOptional,2,"Either write this entity to the NBT tag given and return true, or return false without doing anything. If this returns false the entity is not saved on disk. Ridden entities return false here as they are saved with their rider."
func_70040_Z,getLookVec,2,returns a (normalized) vector of where this entity is looking
func_70041_e_,canTriggerWalking,2,returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to prevent them from trampling crops
func_70042_X,getMountedYOffset,2,Returns the Y offset from the entity's position for any entity riding this one.
func_70044_A,setOnFireFromLava,2,Called whenever the entity is walking inside of lava.
func_70045_F,isImmuneToFire,2,
func_70046_E,getCollisionBoundingBox,2,Returns the collision bounding box for this entity
func_70047_e,getEyeHeight,2,
func_70049_a,newFloatNBTList,2,Returns a new NBTTagList filled with the specified floats
func_70050_g,setAir,2,
func_70051_ag,isSprinting,2,Get if the Entity is sprinting.
func_70052_a,setFlag,2,"Enable or disable a entity flag, see getEntityFlag to read the know flags."
func_70055_a,isInsideOfMaterial,2,Checks if the current block the entity is within of the specified material type
func_70057_ab,performHurtAnimation,0,Setups the entity to do the hurt animation. Only used by packets in multiplayer.
func_70058_J,isNotColliding,2,Checks that the entity is not colliding with any blocks / liquids
func_70060_a,moveRelative,2,Used in both water and by flying objects
func_70065_x,preparePlayerToSpawn,0,Keeps moving the entity up so it isn't colliding with blocks and other requirements for this entity to be spawned (only actually used on players though its also on Entity)
func_70066_B,extinguish,2,Removes fire from entity.
func_70067_L,canBeCollidedWith,2,Returns true if other Entities should be prevented from moving through this Entity.
func_70068_e,getDistanceSqToEntity,2,Returns the squared distance to the entity.
func_70070_b,getBrightnessForRender,0,
func_70071_h_,onUpdate,2,Called to update the entity's position/logic.
func_70072_I,handleWaterMovement,2,Returns if this entity is in water and will end up adding the waters velocity to the entity
func_70074_a,onKillEntity,2,This method gets called when the entity kills another one.
func_70075_an,canBeAttackedWithItem,2,Returns true if it's possible to attack this entity with an item.
func_70076_C,kill,2,sets the dead flag. Used when you fall off the bottom of the world.
func_70077_a,onStruckByLightning,2,Called when a lightning bolt hits the entity.
func_70079_am,getRotationYawHead,2,
func_70080_a,setPositionAndRotation,2,Sets the entity's position and rotation.
func_70081_e,dealFireDamage,2,Will deal the specified amount of fire damage to the entity if the entity isn't immune to fire damage.
func_70082_c,setAngles,0,Adds 15% to the entity's yaw and subtracts 15% from the pitch. Clamps pitch from -90 to 90. Both arguments in degrees.
func_70083_f,getFlag,2,Returns true if the flag is active for the entity. Known flags: 0) is burning; 1) is sneaking; 2) is riding something; 3) is sprinting; 4) is eating
func_70084_c,addToPlayerScore,2,Adds to the players score.
func_70086_ai,getAir,2,
func_70087_a,newDoubleNBTList,2,creates a NBT list from the array of doubles passed to this function
func_70088_a,entityInit,2,
func_70089_S,isEntityAlive,2,Checks whether target entity is alive.
func_70090_H,isInWater,2,Checks if this entity is inside water (if inWater field is true as a result of handleWaterMovement() returning true)
func_70091_d,moveEntity,2,Tries to move the entity towards the specified location.
func_70092_e,getDistanceSq,2,Gets the squared distance to the position.
func_70093_af,isSneaking,2,Returns if this entity is sneaking.
func_70094_T,isEntityInsideOpaqueBlock,2,Checks if this entity is inside of an opaque block
func_70095_a,setSneaking,2,Sets the sneaking flag.
func_70097_a,attackEntityFrom,2,Called when the entity is attacked.
func_70098_U,updateRidden,2,Handles updating while being ridden by an entity
func_70099_a,entityDropItem,2,Drops an item at the position of the entity.
func_70100_b_,onCollideWithPlayer,2,Called by a player entity when they collide with an entity
func_70101_b,setRotation,2,Sets the rotation of the entity.
func_70103_a,handleStatusUpdate,0,
func_70104_M,canBePushed,2,Returns true if this entity should push and be pushed by other entities when colliding.
func_70105_a,setSize,2,Sets the width and height of the entity.
func_70106_y,setDead,2,Will get destroyed next tick.
func_70107_b,setPosition,2,"Sets the x,y,z of the entity from the given parameters. Also seems to set up a bounding box."
func_70108_f,applyEntityCollision,2,"Applies a velocity to the entities, to push them away from eachother."
func_70110_aj,setInWeb,2,Sets the Entity inside a web block.
func_70111_Y,getCollisionBorderSize,2,
func_70112_a,isInRangeToRenderDist,0,Checks if the entity is in range to render.
func_70114_g,getCollisionBox,2,"Returns a boundingBox used to collide the entity with other entities and blocks. This enables the entity to be pushable on contact, like boats or minecarts."
func_70184_a,onImpact,2,Called when this EntityThrowable hits a block or entity.
func_70185_h,getGravityVelocity,2,Gets the amount of gravity to apply to the thrown entity with each tick.
func_70186_c,setThrowableHeading,2,"Similar to setArrowHeading, it's point the throwable entity to a x, y, z direction."
func_70227_a,onImpact,2,Called when this EntityFireball hits a block or entity.
func_70239_b,setDamage,2,
func_70240_a,setKnockbackStrength,2,Sets the amount of knockback the arrow applies when it hits a mob.
func_70241_g,getIsCritical,2,Whether the arrow has a stream of critical hit particles flying behind it.
func_70242_d,getDamage,2,
func_70243_d,setIsCritical,2,Whether the arrow has a stream of critical hit particles flying behind it.
func_70265_b,setTimeSinceHit,2,Sets the time to count down from since the last time entity was hit.
func_70266_a,setDamageTaken,2,Sets the damage taken from the last hit.
func_70267_i,getForwardDirection,2,Gets the forward direction of the entity.
func_70268_h,getTimeSinceHit,2,Gets the time since the last hit.
func_70269_c,setForwardDirection,2,Sets the forward direction of the entity.
func_70271_g,getDamageTaken,2,Gets the damage taken from the last hit.
func_70288_d,setAgeToCreativeDespawnTime,2,sets the age of the item so that it'll despawn one minute after it has been dropped (instead of five). Used when items are dropped from players in creative mode
func_70289_a,combineItems,2,Tries to merge this item with the item passed as the parameter. Returns true if successful. Either this item or the other item will be removed from the world.
func_70296_d,markDirty,2,"For tile entities, ensures the chunk containing the tile entity is saved to disk later - the game won't think it hasn't changed and skip it."
func_70297_j_,getInventoryStackLimit,2,"Returns the maximum stack size for a inventory slot. Seems to always be 64, possibly will be extended."
func_70298_a,decrStackSize,2,Removes up to a specified number of items from an inventory slot and returns them in a new stack.
func_70299_a,setInventorySlotContents,2,Sets the given item stack to the specified slot in the inventory (can be crafting or armor sections).
func_70300_a,isUseableByPlayer,2,Do not make give this method the name canInteractWith because it clashes with Container
func_70301_a,getStackInSlot,2,Returns the stack in the given slot.
func_70302_i_,getSizeInventory,2,Returns the number of slots in the inventory.
func_70304_b,removeStackFromSlot,2,Removes a stack from the given slot and returns it.
func_70429_k,decrementAnimations,2,Decrement the number of animations remaining. Only called on client side. This is used to handle the animation of receiving a block.
func_70431_c,hasItemStack,2,Returns true if the specified ItemStack exists in the inventory.
func_70432_d,storeItemStack,2,stores an itemstack in the users inventory
func_70436_m,dropAllItems,2,Drop all armor and main inventory items.
func_70437_b,setItemStack,2,"Set the stack helds by mouse, used in GUI/Container"
func_70440_f,armorItemInSlot,0,returns a player armor item (as itemstack) contained in specified armor slot.
func_70441_a,addItemStackToInventory,2,"Adds the item stack to the inventory, returns false if it is impossible."
func_70442_a,writeToNBT,2,"Writes the inventory out as a list of compound tags. This is where the slot indices are used (+100 for armor, +80 for crafting)."
func_70443_b,readFromNBT,2,Reads from the given tag list and fills the slots in the inventory with the correct items.
func_70445_o,getItemStack,2,"Stack helds by mouse, used in GUI and Containers"
func_70447_i,getFirstEmptyStack,2,Returns the first item stack that is empty.
func_70448_g,getCurrentItem,2,Returns the item stack currently held by the player.
func_70449_g,damageArmor,2,Damages armor in each slot by the specified amount.
func_70451_h,getHotbarSize,2,Get the size of the player hotbar inventory
func_70452_e,storePartialItemStack,2,This function stores as many items of an ItemStack as possible in a matching slot and returns the quantity of left over items.
func_70453_c,changeCurrentItem,0,Switch the current item to the next one or the previous one
func_70455_b,copyInventory,2,Copy the ItemStack contents from another InventoryPlayer instance
func_70463_b,getStackInRowAndColumn,2,Gets the ItemStack in the slot specified.
func_70468_h,getCurrentRecipe,2,
func_70469_d,inventoryResetNeededOnSlotChange,2,"if par1 slot has changed, does resetRecipeAndSlots need to be called?"
func_70470_g,resetRecipeAndSlots,2,
func_70471_c,setCurrentRecipeIndex,2,
func_70486_a,loadInventoryFromNBT,2,
func_70487_g,saveInventoryToNBT,2,
func_70489_a,getPos,2,
func_70491_i,getDamage,2,Gets the current amount of damage the minecart has taken. Decreases over time. The cart breaks when this is over 40.
func_70492_c,setDamage,2,Sets the current amount of damage the minecart has taken. Decreases over time. The cart breaks when this is over 40.
func_70493_k,getRollingDirection,2,Gets the rolling direction the cart rolls while being attacked. Can be 1 or -1.
func_70494_i,setRollingDirection,2,Sets the rolling direction the cart rolls while being attacked. Can be 1 or -1.
func_70495_a,getPosOffset,0,
func_70496_j,getRollingAmplitude,2,Gets the rolling amplitude the cart rolls while being attacked.
func_70497_h,setRollingAmplitude,2,Sets the rolling amplitude the cart rolls while being attacked.
func_70515_d,explode,2,
func_70518_d,onValidSurface,2,checks to make sure painting can be placed there
func_70526_d,getXpValue,2,Returns the XP value of this XP orb.
func_70527_a,getXPSplit,2,Get a fragment of the maximum experience points value for the supplied value of experience points value.
func_70528_g,getTextureByXP,0,Returns a number from 1 to 10 based on how much XP this orb is worth. This is used by RenderXPOrb to determine what texture to use.
func_70534_d,getRedColorF,0,
func_70535_g,getBlueColorF,0,
func_70536_a,setParticleTextureIndex,0,Public method to set private field particleTextureIndex.
func_70537_b,getFXLayer,0,
func_70538_b,setRBGColorF,0,
func_70541_f,multipleParticleScaleBy,0,
func_70542_f,getGreenColorF,0,
func_70543_e,multiplyVelocity,0,
func_70589_b,setBaseSpellTextureIndex,0,Sets the base spell texture index
func_70599_aP,getSoundVolume,2,Returns the volume for the sounds this mob makes.
func_70601_bi,getCanSpawnHere,2,Checks if the entity's current position is a valid location to spawn this entity.
func_70603_bj,getRenderSizeModifier,0,Returns render size modifier
func_70604_c,setRevengeTarget,2,
func_70605_aq,getMoveHelper,2,
func_70606_j,setHealth,2,
func_70608_bn,isPlayerSleeping,2,Returns whether player is sleeping or not
func_70609_aI,onDeathUpdate,2,"handles entity death timer, experience orb and particle creation"
func_70610_aX,isMovementBlocked,2,Dead and sleeping entities cannot move
func_70612_e,moveEntityWithHeading,2,Moves the entity based on the specified heading.
func_70613_aW,isServerWorld,2,Returns whether the entity is in a server world
func_70615_aA,eatGrassBonus,2,This function applies the benefits of growing back wool and faster growing up to the acting entity. (This function is used in the AIEatGrass)
func_70617_f_,isOnLadder,2,"returns true if this entity is by a ladder, false otherwise"
func_70619_bc,updateAITasks,2,
func_70623_bb,despawnEntity,2,Makes the entity despawn if requirements are reached
func_70624_b,setAttackTarget,2,Sets the active target the Task system uses for tracking
func_70625_a,faceEntity,2,Changes pitch and yaw so that the entity calling the function is facing the entity provided as an argument.
func_70626_be,updateEntityActionState,2,
func_70627_aG,getTalkInterval,2,"Get number of ticks, at least during which the living entity will be silent."
func_70628_a,dropFewItems,2,Drop 0-2 items of this living's type
func_70629_bd,handleJumpWater,2,Handles the jump when the entity is in water
func_70631_g_,isChild,2,"If Animal, checks if the age timer is negative"
func_70634_a,setPositionAndUpdate,2,Sets the position of the entity and updates the 'last' variables
func_70635_at,getEntitySenses,2,returns the EntitySenses Object for the EntityLiving
func_70636_d,onLivingUpdate,2,"Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons use this to react to sunlight and start to burn."
func_70637_d,setJumping,2,
func_70638_az,getAttackTarget,2,Gets the active target the Task system uses for tracking
func_70641_bl,getMaxSpawnedInChunk,2,Will return how many at most can spawn in a chunk at once.
func_70642_aH,playLivingSound,2,Plays living's sound at its position
func_70643_av,getAITarget,2,
func_70644_a,isPotionActive,2,
func_70645_a,onDeath,2,Called when the mob's health reaches 0.
func_70646_bf,getVerticalFaceSpeed,2,The speed it takes to move the entityliving's rotationPitch through the faceEntity method. This is only currently use in wolves.
func_70647_i,getSoundPitch,2,Gets the pitch of living sounds in living entities.
func_70648_aU,canBreatheUnderwater,2,
func_70650_aV,isAIEnabled,2,Returns true if the newer Entity AI code should be run
func_70651_bq,getActivePotionEffects,2,
func_70652_k,attackEntityAsMob,2,
func_70653_a,knockBack,2,knocks back this entity
func_70654_ax,getAge,2,
func_70655_b,applyArmorCalculations,2,"Reduces damage, depending on armor"
func_70656_aK,spawnExplosionParticle,2,Spawns an explosion particle around the Entity's location
func_70657_f,setMoveForward,2,
func_70658_aO,getTotalArmorValue,2,Returns the current armor value as determined by a call to InventoryPlayer.getTotalArmorValue
func_70659_e,setAIMoveSpeed,2,set the movespeed used for the new AI system
func_70660_b,getActivePotionEffect,2,"returns the PotionEffect for the supplied Potion if it is active, null otherwise."
func_70661_as,getNavigator,2,
func_70662_br,isEntityUndead,2,Returns true if this entity is undead.
func_70663_b,updateRotation,2,"Arguments: current rotation, intended rotation, max increment."
func_70664_aZ,jump,2,Causes this entity to do an upwards motion (jumping).
func_70665_d,damageEntity,2,Deals damage to the entity. This will take the armor of the entity into consideration before damaging the health bar.
func_70668_bt,getCreatureAttribute,2,Get this Entity's EnumCreatureAttribute
func_70669_a,renderBrokenItemStack,2,Renders broken item particles using the given ItemStack
func_70670_a,onNewPotionEffect,2,
func_70671_ap,getLookHelper,2,
func_70672_c,applyPotionDamageCalculations,2,"Reduces damage, depending on potions"
func_70674_bp,clearActivePotions,2,
func_70675_k,damageArmor,2,
func_70676_i,getLook,2,interpolated look vector
func_70678_g,getSwingProgress,0,"Gets the progression of the swing animation, ranges from 0.0 to 1.0."
func_70679_bo,updatePotionEffects,2,
func_70681_au,getRNG,2,
func_70682_h,decreaseAirSupply,2,Decrements the entity's air supply when underwater
func_70683_ar,getJumpHelper,2,
func_70684_aJ,isPlayer,2,Only use is to identify if class is an instance of player for experience dropping
func_70685_l,canEntityBeSeen,2,returns true if the entity provided in the argument can be seen. (Raytrace)
func_70686_a,canAttackClass,2,Returns true if this entity can attack entities of the specified class.
func_70687_e,isPotionApplicable,2,
func_70688_c,onFinishedPotionEffect,2,
func_70689_ay,getAIMoveSpeed,2,the movespeed used for the new AI system
func_70690_d,addPotionEffect,2,adds a PotionEffect to the entity
func_70691_i,heal,2,Heal living entity (param: amount of half-hearts)
func_70692_ba,canDespawn,2,"Determines if an entity can be despawned, used on idle far away entities"
func_70693_a,getExperiencePoints,2,Get the experience points the entity currently has.
func_70695_b,onChangedPotionEffect,2,
func_70781_l,hasPath,2,"if the entity got a PathEntity it returns true, else false"
func_70799_a,setSlimeSize,2,
func_70800_m,canDamagePlayer,2,Indicates weather the slime is able to damage the player (based upon the slime's size)
func_70802_j,createInstance,2,
func_70805_n,getAttackStrength,2,"Gets the amount of damage dealt to the player when ""attacked"" by the slime."
func_70806_k,getJumpDelay,2,Gets the amount of time the slime needs to wait between jumps.
func_70807_r,makesSoundOnJump,2,Returns true if the slime makes a sound when it jumps (based upon the slime's size)
func_70808_l,alterSquishAmount,2,
func_70809_q,getSlimeSize,2,Returns the size of the slime.
func_70814_o,isValidLightLevel,2,Checks to make sure the light is not too bright where the mob is spawning
func_70816_c,teleportToEntity,2,Teleport the enderman to another entity
func_70820_n,teleportRandomly,2,Teleport the enderman to a random nearby position
func_70821_d,shouldAttackPlayer,2,Checks to see if this enderman should be attacking this player
func_70823_r,isScreaming,2,
func_70825_j,teleportTo,2,Teleport the enderman
func_70829_a,setCreeperState,2,"Sets the state of creeper, -1 to idle and 1 to be 'in fuse'"
func_70830_n,getPowered,2,Returns true if the creeper is powered by a lightning bolt.
func_70831_j,getCreeperFlashIntensity,0,Params: (Float)Render tick. Returns the intensity of the creeper's flash when it is ignited.
func_70832_p,getCreeperState,2,"Returns the current state of creeper, -1 is idle, 1 is 'in fuse'"
func_70835_c,becomeAngryAt,2,Causes this PigZombie to become angry at the supplied Entity (which will be a player).
func_70839_e,setBesideClimbableBlock,2,"Updates the WatchableObject (Byte) created in entityInit(), setting it to 0x01 if par1 is true or 0x00 if it is false."
func_70841_p,isBesideClimbableBlock,2,Returns true if the WatchableObject (Byte) is 0x01 otherwise returns false. The WatchableObject is updated using setBesideClimableBlock.
func_70844_e,setOnFire,2,
func_70845_n,isCharged,2,
func_70849_f,setPlayerCreated,2,
func_70850_q,isPlayerCreated,2,
func_70851_e,setHoldingRose,2,
func_70852_n,getVillage,2,
func_70853_p,getHoldRoseTick,2,
func_70854_o,getAttackTimer,0,
func_70873_a,setGrowingAge,2,"The age value may be negative or positive or zero. If it's negative, it get's incremented on each tick, if it's positive, it get's decremented each tick. With a negative value the Entity is considered a child."
func_70874_b,getGrowingAge,2,"The age value may be negative or positive or zero. If it's negative, it get's incremented on each tick, if it's positive, it get's decremented each tick. Don't confuse this with EntityLiving.getAge. With a negative value the Entity is considered a child."
func_70875_t,resetInLove,2,
func_70877_b,isBreedingItem,2,"Checks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on the animal type)"
func_70878_b,canMateWith,2,Returns true if the mob is currently able to mate with the specified mob.
func_70880_s,isInLove,2,Returns if the entity is currently in 'love mode'.
func_70890_k,getHeadRotationAngleX,0,
func_70892_o,getSheared,2,returns true if a sheeps wool has been sheared
func_70893_e,setSheared,2,make a sheep sheared if set to true
func_70894_j,getHeadRotationPointY,0,
func_70900_e,setSaddled,2,Set or remove the saddle of the pig.
func_70901_n,getSaddled,2,Returns true if the pig is saddled.
func_70902_q,getOwner,2,
func_70903_f,setTamed,2,
func_70904_g,setSitting,2,
func_70906_o,isSitting,2,
func_70907_r,getAISit,2,Returns the AITask responsible of the sit logic
func_70908_e,playTameEffect,2,"Play the taming effect, will either be hearts or smoke depending on status"
func_70909_n,isTamed,2,
func_70912_b,setTameSkin,2,
func_70913_u,getTameSkin,2,
func_70915_j,getShadingWhileWet,0,Used when calculating the amount of shading to apply while the wolf is wet.
func_70916_h,setAngry,2,Sets whether this wolf is angry or not.
func_70917_k,getInterestedAngle,0,
func_70918_i,setBegging,2,
func_70919_bu,isAngry,2,Determines whether this wolf is angry or not.
func_70920_v,getTailRotation,0,
func_70921_u,isWolfWet,0,True if the wolf is wet
func_70922_bv,isBegging,2,
func_70923_f,getShakeAngle,0,
func_70930_a,setRecipes,0,
func_70931_l_,getCustomer,2,
func_70932_a_,setCustomer,2,
func_70933_a,useRecipe,2,
func_70934_b,getRecipes,2,
func_70938_b,setProfession,2,
func_70939_f,setPlaying,2,
func_70940_q,isTrading,2,
func_70941_o,isMating,2,
func_70945_p,isPlaying,2,
func_70946_n,getProfession,2,
func_70947_e,setMating,2,
func_70965_a,attackEntityFromPart,2,
func_70969_j,updateDragonEnderCrystal,2,Updates the state of the enderdragon's current endercrystal.
func_70970_a,collideWithEntities,2,Pushes all entities inside the list away from the enderdragon.
func_70971_b,attackEntitiesInList,2,"Attacks all entities inside this list, dealing 5 hearts of damage."
func_70972_a,destroyBlocksInAABB,2,Destroys all blocks that aren't associated with 'The End' inside the given bounding box.
func_70973_b,simplifyAngle,2,Simplifies the value of a number by adding/subtracting 180 to the point that the number is between -180 and 180.
func_70974_a,getMovementOffsets,2,"Returns a double[3] array with movement offsets, used to calculate trailing tail/neck positions. [0] = yaw offset, [1] = y offset, [2] = unused, always 0. Parameters: buffer index offset, partial ticks."
func_70996_bM,shouldHeal,2,Checks if the player's health is not full and not zero.
func_70999_a,wakeUpPlayer,2,Wake up the player if they're sleeping.
func_71000_j,addMovementStat,2,"Adds a value to a movement statistic field - like run, walk, swin or climb."
func_71001_a,onItemPickup,2,Called when the entity picks up an item.
func_71004_bE,respawnPlayer,0,
func_71005_bN,getInventoryEnderChest,2,Returns the InventoryEnderChest of this player.
func_71007_a,displayGUIChest,2,Displays the GUI for interacting with a chest inventory.
func_71009_b,onCriticalHit,2,Called when the entity is dealt a critical hit.
func_71013_b,removeExperienceLevel,2,
func_71015_k,addMountedMovementStat,2,"Adds a value to a mounted movement statistic field - by minecart, boat, or pig."
func_71016_p,sendPlayerAbilities,2,Sends the player's abilities to the server (if there is one).
func_71019_a,dropItem,2,Drops an item into the world.
func_71020_j,addExhaustion,2,increases exhaustion level by supplied amount
func_71023_q,addExperience,2,Add experience points to player.
func_71024_bL,getFoodStats,2,Returns the player's FoodStats object.
func_71026_bH,isPlayerFullyAsleep,2,Returns whether or not the player is asleep and the screen has fully faded.
func_71029_a,addStat,2,Add a stat once
func_71033_a,setGameType,2,Sets the player's game mode and sends it to them.
func_71036_o,onItemUseFinish,2,"Used for when item use count runs out, ie: eating completed"
func_71037_bA,getScore,2,
func_71040_bB,dropItem,2,Drop one item out of the currently selected stack if {@code dropAll} is false. If {@code dropItem} is true the entire stack is dropped.
func_71043_e,canEat,2,
func_71044_o,collideWithPlayer,2,
func_71047_c,onEnchantmentCritical,2,
func_71049_a,clonePlayer,2,Copies the values from the given player into this player if boolean par2 is true. Always clones Ender Chest Inventory.
func_71050_bK,xpBarCap,2,"This method returns the cap amount of experience that the experience bar can hold. With each level, the experience cap on the player's experience bar is raised by 10."
func_71051_bG,getBedOrientationInDegrees,0,Returns the orientation of the bed in degrees.
func_71053_j,closeScreen,2,set current crafting inventory back to the 2x2 square
func_71059_n,attackTargetEntityWithCurrentItem,2,Attacks for the player the targeted entity with the currently equipped item. The equipped item has hitEntity called on it. Args: targetEntity
func_71060_bI,getSleepTimer,0,
func_71061_d_,resetHeight,2,sets the players height back to normal after doing things like sleeping and dieing
func_71064_a,addStat,2,Adds a value to a statistic field.
func_71110_a,updateCraftingInventory,2,update the crafting window inventory with the items in the list
func_71111_a,sendSlotContents,2,Sends the contents of an inventory slot to the client-side Container. This doesn't have to match the actual contents of that slot.
func_71112_a,sendProgressBarUpdate,2,"Sends two ints to the client-side Container. Used for furnace burning time, smelting progress, brewing progress, and enchanting level. Normally the first int identifies which variable to update, and the second contains the new value. Both are truncated to shorts in non-local SMP."
func_71113_k,updateHeldItem,2,updates item held by mouse
func_71114_r,getPlayerIP,2,Gets the player's IP address. Used in /banip.
func_71116_b,addSelfToInternalCraftingInventory,2,
func_71117_bO,getNextWindowId,2,get the next window id to use
func_71118_n,setPlayerHealthUpdated,2,"this function is called when a players inventory is sent to him, lastHealth is updated on any dimension transitions, then reset."
func_71120_a,sendContainerToPlayer,2,
func_71121_q,getServerWorld,2,
func_71122_b,handleFalling,2,process player falling based on movement packet
func_71123_m,mountEntityAndWakeUp,2,
func_71127_g,onUpdateEntity,2,
func_71128_l,closeContainer,2,Closes the container the player currently has open.
func_71150_b,setPlayerSPHealth,0,Updates health locally.
func_71152_a,setXPStats,0,"Sets the current XP, total XP, and level number."
func_71165_d,sendChatMessage,0,Sends a chat message from the player.
func_71187_D,getCommandManager,2,
func_71188_g,setAllowPvp,2,
func_71189_e,setHostname,1,
func_71190_q,updateTimeLightAndEntities,2,
func_71191_d,setBuildLimit,2,
func_71192_d,setUserMessage,2,"Typically ""menu.convertingLevel"", ""menu.loadingLevel"" or others."
func_71193_K,allowSpawnMonsters,2,
func_71194_c,canCreateBonusChest,2,
func_71195_b_,getUserMessage,0,
func_71197_b,startServer,2,Initialises the server and starts it.
func_71198_k,logDebug,1,"If isDebuggingEnabled(), logs the message with a level of INFO."
func_71199_h,isHardcore,2,Defaults to false.
func_71200_ad,serverIsInRunLoop,0,
func_71201_j,logSevere,1,Logs the error message with a level of SEVERE.
func_71204_b,setDemo,2,Sets whether this is a demo or not.
func_71205_p,setMOTD,2,
func_71206_a,shareToLAN,2,"On dedicated does nothing. On integrated, sets commandsAllowedForAll, gameType and allows external connections."
func_71207_Z,getBuildLimit,2,
func_71208_b,setServerPort,1,
func_71209_f,getFile,2,Returns a File object from the specified string.
func_71211_k,getServerHostname,1,"""getHostname"" is already taken, but both return the hostname."
func_71213_z,getAllUsernames,2,Returns an array of the usernames of all the connected players.
func_71214_G,getServerOwner,2,Returns the username of the server owner (for integrated servers)
func_71215_F,getServerPort,1,Gets serverPort.
func_71216_a_,outputPercentRemaining,2,Used to display a percent remaining given text and the percentage.
func_71217_p,tick,2,Main function called by run() every loop.
func_71218_a,worldServerForDimension,2,Gets the worldServer by the given dimension.
func_71219_W,isPVPEnabled,2,
func_71220_V,getCanSpawnNPCs,2,
func_71221_J,getWorldName,0,
func_71222_d,initialWorldChunkLoad,2,
func_71223_ag,enableProfiling,2,
func_71224_l,setServerOwner,2,Sets the username of the owner of this server (in the case of an integrated server)
func_71225_e,canStructuresSpawn,2,
func_71228_a,finalTick,2,Called on exit from the main run() loop.
func_71229_d,setOnlineMode,2,
func_71230_b,addServerInfoToCrashReport,2,"Adds the server info, including from theWorldServer, to the crash report."
func_71231_X,isFlightAllowed,2,
func_71233_x,getCurrentPlayerCount,2,Returns the number of players currently on the server.
func_71234_u,getPort,1,"Never used, but ""getServerPort"" is already taken."
func_71235_a,setGameType,2,Sets the game type for all worlds.
func_71236_h,logWarning,2,Logs the message with a level of WARN.
func_71237_c,convertMapIfNeeded,2,
func_71238_n,getDataDirectory,2,
func_71239_B,isDebuggingEnabled,1,"Returns true if debugging is enabled, false otherwise."
func_71240_o,systemExitNow,2,"Directly calls System.exit(0), instantly killing the program."
func_71241_aa,isServerStopped,2,
func_71242_L,isDemo,2,Gets whether this is a demo or not.
func_71243_i,clearCurrentTask,2,Set current task to null and set its percentage to 0.
func_71244_g,logInfo,1,Logs the message with a level of INFO.
func_71245_h,setAllowFlight,2,
func_71246_n,setWorldName,0,
func_71247_a,loadAllWorlds,2,
func_71249_w,getMinecraftVersion,2,Returns the server's Minecraft version as string.
func_71250_E,getKeyPair,2,Gets KeyPair instanced in MinecraftServer.
func_71251_e,setCanSpawnAnimals,2,
func_71252_i,handleRConCommand,1,Handle a command received by an RCon instance
func_71253_a,setKeyPair,2,
func_71254_M,getActiveAnvilConverter,2,
func_71255_r,getAllowNether,2,
func_71256_s,startServerThread,2,
func_71257_f,setCanSpawnNPCs,2,
func_71258_A,getPlugins,1,"Used by RCon's Query in the form of ""MajorServerMod 1.2.3: MyPlugin 1.3; AnotherPlugin 2.1; AndSoForth 1.0""."
func_71259_af,getTickCounter,2,
func_71260_j,stopServer,2,Saves all necessary data as preparation for stopping the server.
func_71261_m,setFolderName,2,
func_71262_S,isDedicatedServer,2,
func_71263_m,initiateShutdown,2,"Sets the serverRunning variable to false, in order to get the server to shut down."
func_71264_H,isSinglePlayer,2,
func_71265_f,getGameType,2,
func_71266_T,isServerInOnlineMode,2,
func_71267_a,saveAllWorlds,2,par1 indicates if a log message should be output.
func_71268_U,getCanSpawnAnimals,2,
func_71270_I,getFolderName,2,
func_71273_Y,getMOTD,2,
func_71274_v,getMotd,1,Returns the server message of the day
func_71275_y,getMaxPlayers,2,Returns the maximum number of players allowed on the server.
func_71277_t,getHostname,1,Returns the server's hostname.
func_71278_l,isServerRunning,2,
func_71279_ae,getGuiEnabled,2,
func_71326_a,saveProperties,1,Saves all of the server properties to the properties file.
func_71327_a,getIntProperty,1,"Gets an integer property. If it does not exist, set it to the specified value."
func_71328_a,setProperty,1,Saves an Object with the given property name.
func_71329_c,getSettingsFilename,1,Returns the filename where server properties are stored
func_71330_a,getStringProperty,1,"Gets a string property. If it does not exist, set it to the specified value."
func_71331_a,addPendingCommand,1,
func_71332_a,getBooleanProperty,1,"Gets a boolean property. If it does not exist, set it to the specified value."
func_71333_ah,executePendingCommands,1,
func_71344_c,getPublic,0,Returns true if this integrated server is open to LAN
func_71351_a,setServerData,0,Set the current ServerData instance.
func_71352_k,toggleFullscreen,0,Toggles fullscreen mode.
func_71353_a,loadWorld,0,par2Str is displayed on the loading screen to the user unloads the current world first
func_71354_a,setDimensionAndSpawnPlayer,0,
func_71355_q,isDemo,0,Gets whether this is a demo or not.
func_71356_B,isSingleplayer,0,"Returns true if there is only one player playing, and the current server is the integrated one."
func_71359_d,getSaveLoader,0,Returns the save loader that is currently being used
func_71361_d,checkGLError,0,"Checks for an OpenGL error. If there is one, prints the error ID and error string."
func_71363_D,stopIntegratedServer,0,
func_71364_i,setIngameNotInFocus,0,"Resets the player keystate, disables the ingame focus, and ungrabs the mouse cursor."
func_71366_a,displayDebugInfo,0,Parameter appears to be unused
func_71369_N,getGLMaximumTextureSize,0,Used in the usage snooper.
func_71370_a,resize,0,Called to resize the current screen.
func_71371_a,launchIntegratedServer,0,"Arguments: World foldername, World ingame name, WorldSettings"
func_71372_G,isFullScreen,0,Returns whether we're in full screen or not.
func_71375_t,isFancyGraphicsEnabled,0,
func_71377_b,displayCrashReport,0,Wrapper around displayCrashReportInternal
func_71378_E,getPlayerUsageSnooper,0,Returns the PlayerUsageSnooper instance.
func_71379_u,isAmbientOcclusionEnabled,0,Returns if ambient occlusion is enabled
func_71381_h,setIngameFocus,0,Will set the focus to ingame if the Minecraft window is the active with focus. Also clears any GUI screen currently displayed
func_71382_s,isGuiEnabled,0,
func_71383_b,updateDebugProfilerName,0,Update debugProfilerName in response to number keys in debug screen
func_71384_a,startGame,0,"Starts the game: initializes the canvas, the title, the settings, etcetera."
func_71385_j,displayInGameMenu,0,Displays the ingame menu
func_71386_F,getSystemTime,0,Gets the system time in milliseconds.
func_71387_A,isIntegratedServerRunning,0,
func_71389_H,startTimerHackThread,0,
func_71396_d,addGraphicsAndWorldToCrashReport,0,"adds core server Info (GL version , Texture pack, isModded, type), and the worldInfo to the crash report"
func_71398_f,freeMemory,0,
func_71400_g,shutdown,0,Called when the window is closing. Sets 'running' to false which allows the game loop to exit cleanly.
func_71401_C,getIntegratedServer,0,Returns the currently running integrated server
func_71403_a,loadWorld,0,unloads the current world first
func_71404_a,crashed,0,
func_71405_e,shutdownMinecraftApplet,0,"Shuts down the minecraft applet by stopping the resource downloads, and clearing up GL stuff; called when the application (or web page) is exited."
func_71407_l,runTick,0,Runs the current tick.
func_71410_x,getMinecraft,0,Return the singleton Minecraft instance for the game
func_71411_J,runGameLoop,0,Called repeatedly from run()
func_71497_f,getFile,0,Gets the file this crash report is saved into.
func_71498_d,getCauseStackTraceOrString,2,"Gets the stack trace of the Throwable that caused this crash report, or if that fails, the cause .toString()."
func_71499_a,addCrashSectionThrowable,2,Adds a Crashreport section with the given name with the given Throwable
func_71501_a,getDescription,2,Returns the description of the Crash Report.
func_71502_e,getCompleteReport,2,"Gets the complete report with headers, stack trace, and different sections as a string."
func_71503_h,getWittyComment,2,Gets a random witty comment for inclusion in this CrashReport
func_71504_g,populateEnvironment,2,Populates this crash report with initial information about the running server and operating system / java environment
func_71505_b,getCrashCause,2,Returns the Throwable object that is the cause for the crash and Crash Report.
func_71506_a,getSectionsInStringBuilder,2,Gets the various sections of the crash report into the given StringBuilder
func_71507_a,addCrashSection,2,Adds a Crashreport section with the given name with the given value (convered .toString())
func_71514_a,getCommandAliases,2,Get a list of aliases for this command. <b>Never return null!</b>
func_71517_b,getCommandName,2,Gets the name of the command
func_71518_a,getCommandUsage,2,Gets the usage string for the command.
func_71521_c,getCommandSenderAsPlayer,2,Returns the given ICommandSender as a EntityPlayer or throw an exception.
func_71523_a,doesStringStartWith,2,Returns true if the given substring is exactly equal to the start of the given string (case insensitive).
func_71527_a,joinNiceString,2,"Creates a linguistic series joining the input objects together. Examples: 1) {} --> """", 2) {""Steve""} --> ""Steve"", 3) {""Steve"", ""Phil""} --> ""Steve and Phil"", 4) {""Steve"", ""Phil"", ""Mark""} --> ""Steve, Phil and Mark"""
func_71529_a,setCommandListener,2,Sets the command listener responsable for notifying server operators when asked to by commands
func_71530_a,getListOfStringsMatchingLastWord,2,Returns a List of strings (chosen from the given strings) which the last word in the given string array is a beginning-match for. (Tab completion).
func_71539_b,getGameModeFromCommand,2,Gets the Game Mode specified in the command.
func_71555_a,getCommands,2,Get a Map of all the name to command pairs stored in this command manager.
func_71556_a,executeCommand,2,"Attempt to execute a command. This method should return the number of times that the command was executed. If the command does not exist or if the player does not have permission, 0 will be returned. A number greater than 1 can be returned if a player selector is used."
func_71557_a,getPossibleCommands,2,Get a list of commands that the given command sender has access to execute.
func_71559_a,dropFirstString,2,creates a new array and sets elements 0..n-2 to be 0..n-1 of the input (n elements)
func_71560_a,registerCommand,2,adds the command and any aliases it has to the internal map of available commands
func_71565_a,filterAllowedCharacters,2,Filter string by only keeping those characters for which isAllowedCharacter() returns true.
func_71566_a,isAllowedCharacter,2,
func_71575_a,getCrashReport,2,Gets the CrashReport wrapped by this exception.
func_72314_b,expand,2,"Creates a new bounding box that has been expanded. If negative values are used, it will shrink."
func_72316_a,calculateXOffset,2,"if instance and the argument bounding boxes overlap in the Y and Z dimensions, calculate the offset between them in the X dimension. return var2 if the bounding boxes do not overlap or if var2 is closer to 0 then the calculated offset. Otherwise return the calculated offset."
func_72317_d,offset,2,Offsets the current bounding box by the specified amount.
func_72318_a,isVecInside,2,Returns if the supplied Vec3D is completely inside the bounding box
func_72320_b,getAverageEdgeLength,2,Returns the average length of the edges of the bounding box.
func_72321_a,addCoord,2,"Adds a coordinate to the bounding box, extending it if the point lies outside the current ranges."
func_72322_c,calculateZOffset,2,"if instance and the argument bounding boxes overlap in the Y and X dimensions, calculate the offset between them in the Z dimension. return var2 if the bounding boxes do not overlap or if var2 is closer to 0 then the calculated offset. Otherwise return the calculated offset."
func_72323_b,calculateYOffset,2,"if instance and the argument bounding boxes overlap in the X and Z dimensions, calculate the offset between them in the Y dimension. return var2 if the bounding boxes do not overlap or if var2 is closer to 0 then the calculated offset. Otherwise return the calculated offset."
func_72326_a,intersectsWith,2,Checks if the bounding box intersects with another.
func_72327_a,calculateIntercept,2,
func_72352_l,getMaxPlayers,2,Returns the maximum number of players allowed on the server.
func_72354_b,updateTimeAndWeatherForPlayer,2,Updates the time and weather for the given player to those of the given world
func_72355_a,initializeConnectionToPlayer,2,
func_72358_d,serverUpdateMountedMovingPlayer,2,"using player's dimension, update their movement when in a vehicle (e.g. cart, boat)"
func_72363_f,getBannedIPs,2,
func_72364_a,setPlayerManager,2,Sets the NBT manager to the one for the WorldServer given.
func_72365_p,getServerInstance,2,
func_72367_e,playerLoggedOut,2,Called when a player disconnects from the game. Writes player data to disk and removes them from the world.
func_72368_a,recreatePlayerEntity,2,Called on respawn
func_72369_d,getAllUsernames,2,Returns an array of the usernames of all the connected players.
func_72371_a,setWhiteListEnabled,2,
func_72372_a,getEntityViewDistance,2,
func_72373_m,getAvailablePlayerDat,2,Returns an array of usernames for which player.dat exists for.
func_72374_b,onTick,2,self explanitory
func_72375_a,preparePlayer,2,
func_72377_c,playerLoggedIn,2,Called when a player successfully logs in. Reads player data from disk and inserts the player into the world.
func_72378_q,getHostPlayerData,2,"On integrated servers, returns the host's player data to be written to level.dat."
func_72380_a,readPlayerDataFromFile,2,called during player login. reads the player information from disk.
func_72381_a,setPlayerGameTypeBasedOnOther,2,
func_72382_j,getPlayersMatchingAddress,2,
func_72383_n,isWhiteListEnabled,1,
func_72385_f,syncPlayerInventory,2,sends the players inventory to himself
func_72387_b,setCommandsAllowedForAll,0,Sets whether all players are allowed to use commands (cheats) on the server.
func_72389_g,saveAllPlayerData,2,Saves all of the players' current states.
func_72391_b,writePlayerData,2,also stores the NBTTags if this is an intergratedPlayerList
func_72392_r,removeAllPlayers,2,"Kicks everyone with ""Server closed"" as reason."
func_72394_k,getCurrentPlayerCount,2,Returns the number of players currently on the server.
func_72395_o,getViewDistance,2,Gets the View Distance.
func_72417_t,loadOpsList,1,
func_72418_v,readWhiteList,1,
func_72419_u,saveOpsList,1,
func_72421_w,saveWhiteList,1,
func_72429_b,getIntermediateWithXValue,2,"Returns a new vector with x value equal to the second parameter, along the line between this vector and the passed in vector, or null if not possible."
func_72430_b,dotProduct,2,
func_72431_c,crossProduct,0,Returns a new vector with the result of this vector x the specified vector.
func_72432_b,normalize,2,Normalizes the vector to a length of 1 (except if it is the zero vector)
func_72433_c,lengthVector,2,Returns the length of the vector.
func_72434_d,getIntermediateWithZValue,2,"Returns a new vector with z value equal to the second parameter, along the line between this vector and the passed in vector, or null if not possible."
func_72435_c,getIntermediateWithYValue,2,"Returns a new vector with y value equal to the second parameter, along the line between this vector and the passed in vector, or null if not possible."
func_72436_e,squareDistanceTo,2,The square of the Euclidean distance between this and the specified vector.
func_72438_d,distanceTo,2,"Euclidean distance between this and the specified vector, returned as double."
func_72441_c,addVector,2,"Adds the specified x,y,z vector components to this vector and returns the resulting vector. Does not change this vector."
func_72444_a,subtractReverse,2,Returns a new vector with the result of the specified vector minus this.
func_72591_c,getRequestId,1,Returns the request ID provided by the client.
func_72592_a,getRandomChallenge,1,Returns the random challenge number assigned to this auth
func_72593_a,hasExpired,1,"Returns true if the auth's creation timestamp is less than the given time, otherwise false"
func_72594_b,getChallengeValue,1,Returns the auth challenge value
func_72601_a,registerSocket,1,Registers a DatagramSocket with this thread
func_72602_a,startThread,1,Creates a new Thread object from this class and starts running
func_72603_d,getNumberOfPlayers,1,Returns the number of players on the server
func_72604_a,closeSocket,1,Closes the specified DatagramSocket
func_72605_a,closeServerSocket_do,1,Closes the specified ServerSocket
func_72606_c,logWarning,1,Log warning message
func_72607_a,logDebug,1,Log debug message
func_72608_b,closeServerSocket,1,Closes the specified ServerSocket
func_72609_b,logInfo,1,Log information message
func_72610_d,logSevere,1,Log severe error message
func_72611_e,closeAllSockets,1,Closes all of the opened sockets
func_72612_a,closeAllSockets_do,1,Closes all of the opened sockets
func_72613_c,isRunning,1,"Returns true if the Thread is running, false otherwise"
func_72620_a,sendResponsePacket,1,Sends a byte array as a DatagramPacket response to the client who sent the given DatagramPacket
func_72621_a,parseIncomingPacket,1,"Parses an incoming DatagramPacket, returning true if the packet was valid"
func_72622_d,sendAuthChallenge,1,Sends an auth challenge DatagramPacket to the client and adds the client to the queryClients map
func_72623_a,stopWithException,1,Stops the query server and reports the given Exception
func_72624_b,createQueryResponse,1,Creates a query response as a byte array for the specified query DatagramPacket
func_72625_a,getRequestID,1,Returns the request ID provided by the authorized client
func_72626_g,initQuerySystem,1,Initializes the query system by binding it to a port
func_72627_c,verifyClientAuth,1,"Returns true if the client has a valid auth, otherwise false"
func_72628_f,cleanQueryClientsMap,1,Removes all clients whose auth is no longer valid
func_72645_g,cleanClientThreadsMap,1,Cleans up the clientThreads map by removing client Threads that are not running
func_72646_f,initClientThreadList,1,
func_72653_g,closeSocket,1,Closes the client socket
func_72654_a,sendResponse,1,Sends the given response message to the client
func_72655_a,sendMultipacketResponse,1,Splits the response message into individual packets and sends each one
func_72656_f,sendLoginFailedResponse,1,Sends the standard RCon 'authorization failed' response packet
func_72661_a,getBytesAsString,1,Read a null-terminated string from the given byte array
func_72662_b,getRemainingBytesAsLEInt,1,Read 4 bytes from the
func_72663_a,getByteAsHexString,1,Returns a String representation of the byte in hexadecimal format
func_72664_c,getBytesAsBEint,1,Read 4 bytes from the given array in big-endian format and return them as an int
func_72665_b,getBytesAsLEInt,1,Read 4 bytes from the given array in little-endian format and return them as an int
func_72667_a,writeInt,1,Writes the given int to the output stream
func_72668_a,writeShort,1,Writes the given short to the output stream
func_72669_b,reset,1,Resets the byte array output.
func_72670_a,writeByteArray,1,Writes the given byte array to the output stream
func_72671_a,writeString,1,Writes the given String to the output stream
func_72672_a,toByteArray,1,Returns the contents of the output stream as a byte array
func_72683_a,addPlayer,2,Adds an EntityPlayerMP to the PlayerManager and to all player instances within player visibility
func_72684_a,overlaps,2,"Determine if two rectangles centered at the given points overlap for the provided radius. Arguments: x1, z1, x2, z2, radius."
func_72685_d,updateMountedMovingPlayer,2,"update chunks around a player being moved by server logic (e.g. cart, boat)"
func_72686_a,getFurthestViewableBlock,2,Get the furthest viewable block given player's view distance
func_72688_a,getWorldServer,2,Returns the WorldServer associated with this PlayerManager
func_72693_b,tick,2,updates all the player instances that need to be updated
func_72694_a,isPlayerWatchingChunk,2,
func_72695_c,removePlayer,2,Removes an EntityPlayerMP from the PlayerManager.
func_72703_a,onEntityAdded,2,"Called on all IWorldAccesses when an entity is created or loaded. On client worlds, starts downloading any necessary textures. On server worlds, adds the entity to the entity tracker."
func_72709_b,onEntityRemoved,2,"Called on all IWorldAccesses when an entity is unloaded or destroyed. On client worlds, releases any downloaded textures. On server worlds, removes the entity from the entity tracker."
func_72712_a,loadRenderers,0,Loads all the renderers and sets up the basic settings usage
func_72720_a,createBindEntityOutlineFbs,0,
func_72721_a,hasCloudFog,0,Checks if the given position is to be rendered with cloud fog
func_72723_d,getDebugInfoEntities,0,Gets the entities info for use on the Debug screen
func_72728_f,deleteAllDisplayLists,0,Deletes all display lists
func_72731_b,drawSelectionBox,0,Draws the selection box for the player.
func_72732_a,setWorldAndLoadRenderers,0,set null to clear
func_72734_e,updateClouds,0,
func_72735_c,getDebugInfoRenders,0,Gets the render info for use on the Debug screen
func_72785_a,addEntityToTracker,2,"Args : Entity, trackingRange, updateFrequency, sendVelocityUpdates"
func_72786_a,trackEntity,2,
func_72787_a,removePlayerFromTrackers,2,
func_72788_a,updateTrackedEntities,2,
func_72790_b,untrackEntity,2,
func_72791_a,trackEntity,2,
func_72800_K,getHeight,2,Returns maximum world height.
func_72806_N,extendedLevelsInChunkCache,0,set by !chunk.getAreLevelsEmpty
func_72819_i,getThunderStrength,2,
func_72820_D,getWorldTime,2,
func_72823_a,setItemData,2,"Assigns the given String id to the given MapDataBase using the MapStorage, removing any existing ones of the same id."
func_72824_f,getCloudColour,0,
func_72826_c,getCelestialAngle,2,calls calculateCelestialAngle
func_72827_u,getProviderName,0,"Returns the name of the current chunk provider, by calling chunkprovider.makeString()"
func_72829_c,checkBlockCollision,2,Returns true if there are any blocks in the region constrained by an AxisAlignedBB
func_72830_b,isAABBInMaterial,2,checks if the given AABB is in the material given. Used while swimming.
func_72833_a,getSkyColor,0,Calculates the color for the skybox
func_72835_b,tick,2,Runs a single tick for the world
func_72838_d,spawnEntityInWorld,2,Called when an entity is spawned in the world. This includes players.
func_72839_b,getEntitiesWithinAABBExcludingEntity,2,"Will get all entities within the specified AABB excluding the one passed into it. Args: entityToExclude, aabb"
func_72841_b,getUniqueDataId,2,Returns an unique new data id from the MapStorage for the given prefix and saves the idCounts map to the 'idcounts' file.
func_72842_a,getBlockDensity,2,"Gets the percentage of real blocks within within a bounding box, along a specified vector."
func_72843_D,setRandomSeed,2,puts the World Random seed to a specific state dependant on the inputs
func_72847_b,onEntityRemoved,2,
func_72848_b,removeEventListener,0,Remove a world event listener
func_72853_d,getMoonPhase,0,
func_72854_c,updateAllPlayersSleepingFlag,2,Updates the flag that indicates whether or not all players in the world are sleeping.
func_72855_b,checkNoEntityCollision,2,"Returns true if there are no solid, live entities in the specified AxisAlignedBB"
func_72857_a,findNearestEntityWithinAABB,2,
func_72860_G,getSaveHandler,2,Returns this world's current save handler
func_72863_F,getChunkProvider,2,gets the world's chunk provider
func_72866_a,updateEntityWithOptionalForce,2,Updates the entity in the world if the chunk the entity is in is currently loaded or its forced to update.
func_72867_j,getRainStrength,2,Returns rain strength.
func_72870_g,updateEntity,2,Forcefully updates the entity.
func_72872_a,getEntitiesWithinAABB,2,Gets all entities of the specified class type which intersect with the AABB.
func_72875_a,isMaterialInBB,2,Returns true if the given bounding box contains the given material
func_72876_a,createExplosion,2,Creates an explosion in the world.
func_72877_b,setWorldTime,2,Sets the world time.
func_72880_h,getStarBrightness,0,How bright are stars in the sky
func_72882_A,sendQuittingDisconnectingPacket,0,"If on MP, sends a quitting packet."
func_72885_a,newExplosion,2,returns a new explosion. Does initiation (at time of writing Explosion is not finished)
func_72890_a,getClosestPlayerToEntity,2,Gets the closest player to the entity within the specified distance.
func_72891_a,setAllowedSpawnTypes,2,first boolean for hostile mobs and second for peaceful mobs
func_72894_k,setRainStrength,0,Sets the strength of the rain.
func_72896_J,isRaining,2,Returns true if the current rain strength is greater than 0.2
func_72897_h,joinEntityInSurroundings,0,spwans an entity and loads surrounding chunks
func_72900_e,removeEntity,2,Schedule the entity for removal during the next tick. Marks the entity dead in anticipation.
func_72901_a,rayTraceBlocks,2,
func_72905_C,getSeed,2,gets the random world seed
func_72906_B,checkSessionLock,2,Checks whether the session lock file was modified by another process
func_72907_a,countEntities,2,Counts how many entities of an entity class exist in the world.
func_72910_y,getLoadedEntityList,0,Accessor for world Loaded Entity List
func_72911_I,isThundering,2,Returns true if the current thunder strength (weighted with the rain strength) is greater than 0.9
func_72912_H,getWorldInfo,2,Returns the world's WorldInfo object
func_72914_a,addWorldInfoToCrashReport,2,Adds some basic stats of the world to the given crash report.
func_72916_c,isSpawnChunk,2,Returns true if the chunk is located near the spawn point
func_72917_a,checkNoEntityCollision,2,"Returns true if there are no solid, live entities in the specified AxisAlignedBB, excluding the given entity"
func_72918_a,handleMaterialAcceleration,2,handles the acceleration of an object whilst in water. Not sure if it is used elsewhere.
func_72919_O,getHorizon,0,Returns horizon height for use in rendering the sky.
func_72920_a,getPendingBlockUpdates,2,
func_72923_a,onEntityAdded,2,
func_72924_a,getPlayerEntityByName,2,Find a player by name in this world.
func_72929_e,getCelestialAngleRadians,2,Return getCelestialAngle()*2*PI
func_72933_a,rayTraceBlocks,2,"ray traces all blocks, including non-collideable ones"
func_72935_r,isDaytime,2,Checks whether its daytime by seeing if the light subtracted from the skylight is less than 4
func_72939_s,updateEntities,2,Updates (and cleans up) entities and tile entities
func_72940_L,getActualHeight,2,Returns current world height.
func_72942_c,addWeatherEffect,2,adds a lightning bolt to the list of lightning bolts in this world.
func_72943_a,loadItemData,2,"Loads an existing MapDataBase corresponding to the given String id from disk using the MapStorage, instantiating the given Class, or returns null if none such file exists."
func_72947_a,calculateInitialWeather,2,Called from World constructor to set rainingStrength and thunderingStrength
func_72948_g,getFogColor,0,Returns vector(ish) with R/G/B for fog
func_72953_d,containsAnyLiquid,2,Checks if any of the blocks within the aabb are liquids.
func_72954_a,addEventListener,2,Add a world event listener
func_72955_a,tickUpdates,2,Runs through the list of updates to run and ticks them
func_72959_q,getBiomeProvider,2,
func_72960_a,setEntityState,2,sends a Packet 38 (Entity Status) to all tracked players of that entity
func_72963_a,initialize,2,
func_72964_e,getChunkFromChunkCoords,2,Gets the chunk at the specified location.
func_72966_v,calculateInitialSkylight,2,Called on construction of the World class to setup the initial skylight values
func_72967_a,calculateSkylightSubtracted,2,Returns the amount of skylight subtracted for the current time
func_72970_h,createChunkProvider,2,Creates the chunk provider for this world. Called in the constructor. Retrieves provider from worldProvider?
func_72971_b,getSunBrightness,0,"Returns the sun brightness - checks time of day, rain and thunder"
func_72973_f,removeEntityDangerously,2,Do NOT use this method to remove normal entities- use normal removeEntity
func_72974_f,setInitialSpawnLocation,0,"Sets a new spawn location by finding an uncovered block at a random (x,z) location in the chunk."
func_72975_g,markBlocksDirtyVertical,2,marks a vertical line of blocks as dirty
func_72979_l,updateWeather,2,Updates all weather states.
func_72981_t,getDebugLoadedEntities,0,This string is 'All: (number of loaded entities)' Viewable by press ing F3
func_73022_a,removeAllEntities,0,also releases skins.
func_73025_a,doPreChunk,0,
func_73027_a,addEntityToWorld,0,Add an ID to Entity mapping to entityHashSet
func_73028_b,removeEntityFromWorld,0,
func_73029_E,doVoidFogParticles,0,
func_73031_a,invalidateBlockReceiveRegion,0,"Invalidates an AABB region of blocks from the receive queue, in the event that the block has been modified client-side in the intervening 80 receive ticks."
func_73039_n,getEntityTracker,2,Gets the entity tracker for this server world.
func_73041_k,flush,2,Syncs all changes to disk and wait for completion.
func_73042_a,saveLevel,2,Saves the chunks to disk.
func_73044_a,saveAllChunks,2,Saves all chunks to disk while updating progress bar.
func_73045_a,getEntityByID,2,"Returns the Entity with the given ID, or null if it doesn't exist in this World."
func_73046_m,getMinecraftServer,2,
func_73047_i,createBonusChest,2,Creates the bonus chest in the world.
func_73051_P,resetRainAndThunder,2,Clears the current rain and thunder weather states.
func_73052_b,createSpawnPosition,2,"creates a spawn position at random within 256 blocks of 0,0"
func_73053_d,wakeAllPlayers,2,
func_73056_e,areAllPlayersAsleep,2,Checks if all players in this world are sleeping.
func_73075_a,updateBlockRemoving,2,
func_73076_a,setGameType,2,
func_73077_b,initializeGameType,2,if the gameType is currently NOT_SET then change it to par1
func_73080_a,setWorld,2,Sets the world instance.
func_73081_b,getGameType,2,
func_73083_d,isCreative,2,Get if we are in creative game mode.
func_73101_e,sendDemoReminder,2,Sends a message to the player reminding them that this is the demo version
func_73106_e,getPartialBlockDamage,0,
func_73107_a,setPartialBlockDamage,0,"inserts damage value into this partially destroyed Block. -1 causes client renderer to delete it, otherwise ranges from 1 to 10"
func_73117_b,updatePlayerEntity,2,
func_73118_a,removeFromTrackedPlayers,2,
func_73119_a,sendDestroyEntityPacketToTrackedPlayers,2,
func_73121_d,isPlayerWatchingThisChunk,2,
func_73122_a,updatePlayerList,2,
func_73123_c,removeTrackedPlayerSymmetric,2,Remove a tracked player from our list and tell the tracked player to destroy us from their world.
func_73125_b,updatePlayerEntities,2,
func_73148_d,makeString,2,Converts the instance data to a readable string.
func_73149_a,chunkExists,2,"Checks to see if a chunk exists at x, z"
func_73152_e,getLoadedChunkCount,2,
func_73156_b,unloadQueuedChunks,2,Unloads chunks that are marked to be unloaded. This is not guaranteed to unload every such chunk.
func_73157_c,canSave,2,Returns if the IChunkProvider supports saving.
func_73158_c,loadChunk,0,loads or generates the chunk at the chunk location specified
func_73234_b,unloadChunk,0,Unload chunk from ChunkProviderClient's hashmap. Called in response to a Packet50PreChunk with its mode field set to false
func_73239_e,loadChunkFromFile,2,
func_73240_a,unloadAllChunks,2,"marks all chunks for unload, ignoring those near the spawn"
func_73242_b,saveChunkData,2,
func_73243_a,saveChunkExtraData,2,
func_73660_a,update,2,"Like the old updateEntity(), except more generic."
func_73665_c,getPropertiesFile,1,Returns this PropertyManager's file object used for property saving.
func_73666_a,generateNewProperties,1,Generates a new properties file.
func_73667_a,setProperty,1,Saves an Object with the given property name.
func_73668_b,saveProperties,1,Writes the properties to the properties file.
func_73669_a,getIntProperty,1,"Gets an integer property. If it does not exist, set it to the specified value."
func_73670_a,getBooleanProperty,1,"Gets a boolean property. If it does not exist, set it to the specified value."
func_73671_a,getStringProperty,1,Returns a string property. If the property doesn't exist the default is returned.
func_73680_d,getBanEndDate,2,
func_73682_e,hasBanExpired,2,
func_73686_f,getBanReason,2,
func_73718_a,setLoadingProgress,2,Updates the progress bar on the loading screen to the specified amount.
func_73719_c,displayLoadingString,2,Displays a string on the loading screen supposed to indicate what is being done currently.
func_73720_a,displaySavingString,2,Shows the 'Saving level' string.
func_73721_b,resetProgressAndMessage,0,"this string, followed by ""working..."" and then the ""% complete"" are the 3 lines shown. This resets progress to 0, and the WorkingString to ""working...""."
func_73722_d,displayString,0,
func_73728_b,drawVerticalLine,0,"Draw a 1 pixel wide vertical line. Args : x, y1, y2, color"
func_73729_b,drawTexturedModalRect,0,Draws a textured rectangle at the current z-value.
func_73730_a,drawHorizontalLine,0,Draws a thin horizontal line between two points.
func_73731_b,drawString,0,"Renders the specified text to the screen. Args : renderer, string, x, y, color"
func_73732_a,drawCenteredString,0,"Renders the specified text to the screen, center-aligned. Args : renderer, string, x, y, color"
func_73733_a,drawGradientRect,0,"Draws a rectangle with a vertical gradient between the specified colors (ARGB format). Args : x1, y1, x2, y2, topColor, bottomColor"
func_73734_a,drawRect,0,Draws a solid color rectangle with the specified coordinates and color.
func_73831_a,updateTick,0,The update tick for the ingame UI
func_73833_a,setRecordPlayingMessage,0,
func_73834_c,getUpdateCounter,0,
func_73863_a,drawScreen,0,Draws the screen and all the components in it.
func_73864_a,mouseClicked,0,"Called when the mouse is clicked. Args : mouseX, mouseY, clickedButton"
func_73866_w_,initGui,0,"Adds the buttons (and other controls) to the screen in question. Called when the GUI is displayed and when the window resizes, the buttonList is cleared beforehand."
func_73868_f,doesGuiPauseGame,0,Returns true if this GUI should pause the game when it is displayed in single-player
func_73869_a,keyTyped,0,"Fired when a key is typed (except F11 which toggles full screen). This is the equivalent of KeyListener.keyTyped(KeyEvent e). Args : character (character on the key), keyCode (lwjgl Keyboard key code)"
func_73876_c,updateScreen,0,Called from the main game loop to update the screen.
func_73878_a,confirmClicked,0,
func_73968_a,rotateAndBlurSkybox,0,Rotate and blurs the skybox view in the main menu
func_73969_a,addSingleplayerMultiplayerButtons,0,Adds Singleplayer and Multiplayer buttons on Main Menu for players who have bought the game.
func_73970_b,drawPanorama,0,Draws the main menu panorama
func_73971_c,renderSkybox,0,Renders the skybox in the main menu
func_73972_b,addDemoButtons,0,Adds Demo buttons on Main Menu for players who are playing Demo.
func_74275_a,updateTimer,0,Updates all fields of the Timer using the current time
func_74290_a,getTimestampedPNGFileForDirectory,0,"Creates a unique PNG file in the given directory named by a timestamp. Handles cases where the timestamp alone is not enough to create a uniquely named file, though it still might suffer from an unlikely race condition where the filename was unique when this method was called, but another process or thread created a file at the same path immediately after this method returned."
func_74296_a,getOptionFloatValue,0,
func_74297_c,getKeyBinding,0,Gets a key binding.
func_74298_c,getKeyDisplayString,0,Gets the display name for a key.
func_74299_a,getTranslation,0,"Returns the translation of the given index in the given String array. If the index is smaller than 0 or greater than/equal to the length of the String array, it is changed to 0."
func_74300_a,loadOptions,0,Loads the options from the options file. It appears that this has replaced the previous 'loadOptions'
func_74303_b,saveOptions,0,Saves the options to the options file.
func_74304_a,setOptionFloatValue,0,"If the specified option is controlled by a slider (float value), this will set the float value."
func_74305_a,parseFloat,0,Parses a string into a float.
func_74306_a,setOptionValue,0,"For non-float options. Toggles the option on/off, or cycles through the list i.e. render distances."
func_74308_b,getOptionOrdinalValue,0,
func_74372_a,grabMouseCursor,0,Grabs the mouse cursor it doesn't move and isn't seen.
func_74373_b,ungrabMouseCursor,0,Ungrabs the mouse cursor so it can be moved and set it to the center of the screen
func_74374_c,mouseXYChange,0,
func_74378_d,getEnumString,0,
func_74379_a,getEnumOptions,0,
func_74380_a,getEnumFloat,0,
func_74381_c,returnEnumOrdinal,0,
func_74382_b,getEnumBoolean,0,
func_74428_b,processReceivedPackets,2,Checks timeouts and processes all packets received
func_74430_c,getRemoteAddress,2,Returns the socket address of the remote side. Server-only.
func_74505_d,unpressKey,0,
func_74506_a,unPressAllKeys,0,
func_74507_a,onTick,0,
func_74508_b,resetKeyBindingArrayAndHash,0,
func_74510_a,setKeyBindState,0,
func_74517_a,setColorBuffer,0,Update and return colorBuffer with the RGBA values passed as arguments
func_74518_a,disableStandardItemLighting,0,Disables the OpenGL lighting properties enabled by enableStandardItemLighting
func_74519_b,enableStandardItemLighting,0,Sets the OpenGL lighting properties to the values used when rendering blocks as items
func_74520_c,enableGUIStandardItemLighting,0,Sets OpenGL lighting for rendering blocks as items inside GUI screens (such as containers).
func_74521_a,setColorBuffer,0,Update and return colorBuffer with the RGBA values passed as arguments
func_74523_b,deleteDisplayLists,0,
func_74524_c,createDirectByteBuffer,0,Creates and returns a direct byte buffer with the specified capacity. Applies native ordering to speed up access.
func_74526_a,generateDisplayLists,0,Generates the specified number of display lists and returns the first index.
func_74527_f,createDirectIntBuffer,0,Creates and returns a direct int buffer with the specified capacity. Applies native ordering to speed up access.
func_74529_h,createDirectFloatBuffer,0,Creates and returns a direct float buffer with the specified capacity. Applies native ordering to speed up access.
func_74535_a,formatString,0,Formats the strings based on 'IStatStringFormat' interface.
func_74539_c,getChatLineID,0,
func_74540_b,getUpdatedCounter,0,
func_74583_a,updateRenderInfo,0,Updates the current render info and camera location based on entity look angles and 1st/3rd person view mode
func_74732_a,getId,2,Gets the type byte for the tag.
func_74734_a,write,2,"Write the actual data contents of the tag, implemented in NBT extension classes"
func_74737_b,copy,2,Creates a clone of the tag.
func_74742_a,appendTag,2,Adds the provided tag to the end of the list. There is no check to verify this tag is of the same type as any previous tag.
func_74744_a,removeTag,2,Removes a tag at the given index.
func_74745_c,tagCount,2,Returns the number of tags in the list.
func_74757_a,setBoolean,2,"Stores the given boolean value as a NBTTagByte, storing 1 for true and 0 for false, using the given string key."
func_74759_k,getIntArray,2,"Retrieves an int array using the specified key, or a zero-length array if no such key was stored."
func_74760_g,getFloat,2,"Retrieves a float value using the specified key, or 0 if no such key was stored."
func_74762_e,getInteger,2,"Retrieves an integer value using the specified key, or 0 if no such key was stored."
func_74763_f,getLong,2,"Retrieves a long value using the specified key, or 0 if no such key was stored."
func_74764_b,hasKey,2,Returns whether the given string has been previously stored as a key in the map.
func_74765_d,getShort,2,"Retrieves a short value using the specified key, or 0 if no such key was stored."
func_74767_n,getBoolean,2,"Retrieves a boolean value using the specified key, or false if no such key was stored. This uses the getByte method."
func_74768_a,setInteger,2,Stores a new NBTTagInt with the given integer value into the map with the given string key.
func_74769_h,getDouble,2,"Retrieves a double value using the specified key, or 0 if no such key was stored."
func_74770_j,getByteArray,2,"Retrieves a byte array using the specified key, or a zero-length array if no such key was stored."
func_74771_c,getByte,2,"Retrieves a byte value using the specified key, or 0 if no such key was stored."
func_74772_a,setLong,2,Stores a new NBTTagLong with the given long value into the map with the given string key.
func_74773_a,setByteArray,2,Stores a new NBTTagByteArray with the given array as data into the map with the given string key.
func_74774_a,setByte,2,Stores a new NBTTagByte with the given byte value into the map with the given string key.
func_74775_l,getCompoundTag,2,"Retrieves a NBTTagCompound subtag matching the specified key, or a new empty NBTTagCompound if no such key was stored."
func_74776_a,setFloat,2,Stores a new NBTTagFloat with the given float value into the map with the given string key.
func_74777_a,setShort,2,Stores a new NBTTagShort with the given short value into the map with the given string key.
func_74778_a,setString,2,Stores a new NBTTagString with the given string value into the map with the given string key.
func_74779_i,getString,2,"Retrieves a string value using the specified key, or an empty string if no such key was stored."
func_74780_a,setDouble,2,Stores a new NBTTagDouble with the given double value into the map with the given string key.
func_74781_a,getTag,2,gets a generic tag with the specified name
func_74782_a,setTag,2,Stores the given tag into the map with the given string key. This is mostly used to store tag lists.
func_74783_a,setIntArray,2,Stores a new NBTTagIntArray with the given array as data into the map with the given string key.
func_74793_a,safeWrite,0,
func_74794_a,read,2,Reads from a CompressedStream.
func_74795_b,write,0,
func_74796_a,readCompressed,2,Load the gzipped compound from the inputstream.
func_74797_a,read,0,
func_74799_a,writeCompressed,2,"Write the compound, gzipped, to the outputstream."
func_74800_a,write,2,
func_74803_a,translateKeyFormat,2,Translate a key to current language applying String.format()
func_74805_b,translateKey,2,Translate a key to current language.
func_74808_a,getInstance,2,Return the StringTranslate singleton instance
func_74837_a,translateToLocalFormatted,2,Translates a Stat name with format args
func_74838_a,translateToLocal,2,Translates a Stat name
func_74844_a,getErrorObjects,2,
func_74860_a,isLiquidInStructureBoundingBox,2,checks the entire StructureBoundingBox for Liquids
func_74861_a,buildComponent,2,"Initiates construction of the Structure Component picked, at the current Location of StructGen"
func_74862_a,getYWithOffset,2,
func_74865_a,getXWithOffset,2,
func_74871_b,clearCurrentPositionBlocksUpwards,2,Deletes all continuous blocks from selected position upwards. Stops at hitting air.
func_74873_b,getZWithOffset,2,
func_74874_b,getBoundingBox,2,
func_74875_a,addComponentParts,2,"second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences..."
func_74877_c,getComponentType,2,Returns the component type ID of this component.
func_74878_a,fillWithAir,2,"arguments: (World worldObj, StructureBoundingBox structBB, int minX, int minY, int minZ, int maxX, int maxY, int maxZ)"
func_74882_a,fillWithRandomizedBlocks,2,"arguments: World worldObj, StructureBoundingBox structBB, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, boolean alwaysreplace, Random rand, StructurePieceBlockSelector blockselector"
func_74883_a,findIntersecting,2,Discover if bounding box can fit within the current bounding box object.
func_74889_b,getAverageGroundLevel,2,Discover the y coordinate that will serve as the ground level of the supplied BoundingBox. (A median of all the levels in the BB's horizontal rectangle).
func_74891_a,getNextComponentNN,2,"Gets the next village component, with the bounding box shifted -1 in the X and Z direction."
func_74893_a,spawnVillagers,2,"Spawns a number of villagers in this component. Parameters: world, component bounding box, x offset, y offset, z offset, number of villagers"
func_74894_b,getNextComponentPP,2,"Gets the next village component, with the bounding box shifted +1 in the X and Z direction."
func_74895_a,canVillageGoDeeper,2,
func_74935_a,offsetToAverageGroundLevel,2,Calculates and offsets this structure boundingbox to average ground level
func_74960_a,getTotalWeight,2,
func_74961_b,getNextComponentX,2,Gets the next component in the +/- X direction
func_74963_a,getNextComponentNormal,2,Gets the next component in any cardinal direction
func_74964_a,isAboveGround,2,Checks if the bounding box's minY is > 10
func_74965_c,getNextComponentZ,2,Gets the next component in the +/- Z direction
func_74986_a,getNextComponentNormal,2,Gets the next component in any cardinal direction
func_74987_c,getNextComponentZ,2,Gets the next component in the +/- Z direction
func_74988_a,getRandomDoor,2,
func_74989_b,getNextComponentX,2,Gets the next component in the +/- X direction
func_74990_a,placeDoor,2,builds a door of the enumerated types (empty opening is a door)
func_74991_a,canStrongholdGoDeeper,2,returns false if the Structure Bounding Box goes below 10
func_75047_a,canSpawnStructureAtCoords,2,
func_75049_b,getStructureStart,2,
func_75052_o_,getCoordList,2,"Returns a list of other locations at which the structure generation has been run, or null if not relevant to this structure generator."
func_75059_a,getSpawnList,2,
func_75062_a,selectBlocks,2,picks Block Ids and Metadata (Silverfish)
func_75067_a,markAvailableHeight,2,"offsets the structure Bounding Boxes up to a certain height, typically 63 - 10"
func_75068_a,generateStructure,2,Keeps iterating Structure Pieces and spawning them until the checks tell it to stop
func_75069_d,isSizeableStructure,2,"currently only defined for Villages, returns true if Village has more than 2 non-road components"
func_75070_a,setRandomHeight,2,
func_75071_a,getBoundingBox,2,
func_75072_c,updateBoundingBox,2,Calculates total bounding box based on components' bounding boxes and saves it to boundingBox
func_75079_a,updatePieceWeight,2,
func_75084_a,getStructureVillageWeightedPieceList,2,
func_75085_a,canSpawnMoreVillagePiecesOfType,2,
func_75086_a,canSpawnMoreVillagePieces,2,
func_75091_a,writeCapabilitiesToNBT,2,
func_75092_a,setFlySpeed,0,
func_75093_a,getFlySpeed,2,
func_75094_b,getWalkSpeed,2,
func_75095_b,readCapabilitiesFromNBT,2,
func_75112_a,readNBT,2,Reads the food data for the player.
func_75113_a,addExhaustion,2,adds input to foodExhaustionLevel to a max of 40
func_75114_a,setFoodLevel,2,
func_75115_e,getSaturationLevel,2,Get the player's food saturation level.
func_75116_a,getFoodLevel,2,Get the player's food level.
func_75117_b,writeNBT,2,Writes the food data for the player.
func_75118_a,onUpdate,2,Handles the food game logic.
func_75119_b,setFoodSaturationLevel,0,
func_75121_c,needFood,2,Get whether the player must eat food.
func_75122_a,addStats,2,Add food stats.
func_75128_a,setCanCraft,2,sets whether the player can craft in this inventory or not
func_75129_b,getCanCraft,2,gets whether or not the player can craft in this inventory or not
func_75130_a,onCraftMatrixChanged,2,Callback for when the crafting matrix is changed.
func_75131_a,putStacksInSlots,0,"places itemstacks in first x slots, x being aitemstack.lenght"
func_75132_a,addListener,2,
func_75133_b,retrySlotClick,2,Retries slotClick() in case of failure
func_75134_a,onContainerClosed,2,Called when the container is closed.
func_75135_a,mergeItemStack,2,"Merges provided ItemStack with the first avaliable one in the container/player inventor between minIndex (included) and maxIndex (excluded). Args : stack, minIndex, maxIndex, negativDirection. /!\ the Container implementation do not check if the item is valid for the slot"
func_75136_a,getNextTransactionID,0,Gets a unique transaction ID. Parameter is unused.
func_75137_b,updateProgressBar,0,
func_75138_a,getInventory,2,"returns a list if itemStacks, for each slot."
func_75139_a,getSlot,2,
func_75140_a,enchantItem,2,"Handles the given Button-click on the server, currently only used by enchanting. Name is for legacy."
func_75141_a,putStackInSlot,2,Puts an ItemStack in a slot.
func_75142_b,detectAndSendChanges,2,"Looks for changes made in the container, sends them to every listener."
func_75145_c,canInteractWith,2,
func_75146_a,addSlotToContainer,2,Adds an item slot to this container
func_75147_a,getSlotFromInventory,2,
func_75174_d,getMerchantInventory,2,
func_75175_c,setCurrentRecipeIndex,2,
func_75189_a,canSpawnMoreStructuresOfType,2,
func_75190_a,canSpawnMoreStructures,2,
func_75198_a,prepareStructurePieces,2,sets up Arrays with the Structure pieces and their weights
func_75202_c,canAddStructurePieces,2,
func_75208_c,onCrafting,2,"the itemStack passed in is the output - ie, iron ingots, and pickaxes, not ore and wood."
func_75209_a,decrStackSize,2,Decrease the size of the stack in slot (first int arg) by the amount of the second int arg. Returns the new stack.
func_75210_a,onCrafting,2,"the itemStack passed in is the output - ie, iron ingots, and pickaxes, not ore and wood. Typically increases an internal count then calls onCrafting(item)."
func_75211_c,getStack,2,Helper fnct to get the stack in the slot.
func_75214_a,isItemValid,2,Check if the stack is a valid item for this slot. Always true beside for the armor slots.
func_75215_d,putStack,2,Helper method to put a stack in the slot.
func_75216_d,getHasStack,2,Returns if this slot contains a stack.
func_75217_a,isHere,2,returns true if the slot exists in the given inventory and location
func_75218_e,onSlotChanged,2,Called when the stack in a Slot changes
func_75219_a,getSlotStackLimit,2,"Returns the maximum stack size for a given slot (usually the same as getInventoryStackLimit(), but 1 in the case of armor slots)"
func_75220_a,onSlotChange,2,"if par2 has more items than par1, onCrafting(item,countIncrease) is called"
func_75230_a,doTrade,2,
func_75243_a_,canHoldPotion,2,Returns true if this itemstack can be filled with a potion
func_75246_d,updateTask,2,Updates the task
func_75247_h,getMutexBits,2,"Get a bitmask telling which other tasks may not run concurrently. The test is a simple bitwise AND - if it yields zero, the two tasks may run concurrently, if not - they must run exclusively from each other."
func_75248_a,setMutexBits,2,"Sets a bitmask telling which other tasks may not run concurrently. The test is a simple bitwise AND - if it yields zero, the two tasks may run concurrently, if not - they must run exclusively from each other."
func_75249_e,startExecuting,2,Execute a one shot task or start executing a continuous task
func_75250_a,shouldExecute,2,Returns whether the EntityAIBase should begin execution.
func_75251_c,resetTask,2,Resets the task
func_75252_g,isInterruptible,2,Determine if this AI Task is interruptible by a higher (= lower value) priority task. All vanilla AITask have this value set to true.
func_75253_b,continueExecuting,2,Returns whether an in-progress EntityAIBase should continue executing
func_75270_a,setSitting,2,Sets the sitting flag.
func_75277_f,isRunning,2,@see #isRunning
func_75295_a,canEasilyReach,2,Checks to see if this entity can find a short path to the given target.
func_75296_a,isSuitableTarget,2,"A method used to see if an entity is a suitable target through a number of checks. Args : entity, canTargetInvinciblePlayer"
func_75366_f,findPossibleShelter,2,
func_75382_a,hasPlayerGotBoneInHand,2,Gets if the Player has the Bone in the hand.
func_75388_i,spawnBaby,2,Spawns a baby animal of the same type.
func_75389_f,getNearbyMate,2,Loops through nearby animals and finds another animal of the same type that can be mated with. Returns the first valid mate found.
func_75412_a,findNearestDoor,2,
func_75413_a,doesDoorListContain,2,
func_75414_f,resizeDoorList,2,
func_75446_f,checkSufficientDoorsPresentForNewVillager,2,
func_75447_i,giveBirth,2,
func_75461_b,findRandomTargetBlockAwayFrom,2,"finds a random target within par1(x,z) and par2 (y) blocks in the reverse direction of the point par3"
func_75462_c,findRandomTargetBlock,2,"searches 10 blocks at random in a within par1(x,z) and par2 (y) distance, ignores those not in the direction of par3Vec3, then points to the tile for which creature.getBlockPathWeight returns the highest number"
func_75463_a,findRandomTarget,2,"finds a random target within par1(x,z) and par2 (y) blocks"
func_75464_a,findRandomTargetBlockTowards,2,"finds a random target within par1(x,z) and par2 (y) blocks in the direction of the point par3"
func_75466_d,resetDoorOpeningRestrictionCounter,2,
func_75468_f,getDoorOpeningRestrictionCounter,2,
func_75470_e,incrementDoorOpeningRestrictionCounter,2,
func_75473_b,getInsidePosY,2,
func_75474_b,getDistanceSquared,2,Returns the squared distance between this door and the given coordinate.
func_75484_a,setPath,2,"Sets a new path. If it's diferent from the old path. Checks to adjust path for sun avoiding, and stores start coords. Args : path, speed"
func_75485_k,canNavigate,2,If on ground or swimming and can swim
func_75487_m,removeSunnyPath,2,Trims path data from the end to the first sun covered block
func_75488_a,getPathToXYZ,2,"Returns the path to the given coordinates. Args : x, y, z"
func_75489_a,setSpeed,2,Sets the speed
func_75492_a,tryMoveToXYZ,2,"Try to find and set a path to XYZ. Returns true if successful. Args : x, y, z, speed"
func_75493_a,isDirectPathBetweenPoints,2,Checks if the specified entity can safely walk to the specified location.
func_75494_a,getPathToEntityLiving,2,Returns the path to the given EntityLiving. Args : entity
func_75497_a,tryMoveToEntityLiving,2,"Try to find and set a path to EntityLiving. Returns true if successful. Args : entity, speed"
func_75499_g,clearPathEntity,2,sets active PathEntity to null
func_75500_f,noPath,2,If null path or reached the end
func_75501_e,onUpdateNavigation,2,
func_75502_i,getEntityPosition,2,
func_75505_d,getPath,2,gets the actively used PathEntity
func_75506_l,isInLiquid,2,"Returns true if the entity is in water or lava, false otherwise"
func_75508_h,pathFollow,2,
func_75522_a,canSee,2,"Checks, whether 'our' entity can see the entity given as argument (true) or not (false), caching the result."
func_75523_a,clearSensingCache,2,Clears canSeeCachePositive and canSeeCacheNegative.
func_75528_a,tick,2,Runs a single tick for the village siege
func_75529_b,trySetupSiege,2,
func_75530_c,spawnZombie,2,
func_75540_b,getVillageList,2,Get a list of villages.
func_75543_d,dropOldestVillagerPosition,2,
func_75544_a,tick,2,Runs a single tick for the village collection
func_75545_e,addNewDoorsToVillageOrCreateVillage,2,
func_75549_c,removeAnnihilatedVillages,2,
func_75557_k,removeDeadAndOutOfRangeDoors,2,
func_75558_f,getVillageDoorInfoList,2,called only by class EntityAIMoveThroughVillage
func_75560_a,tick,2,Called periodically by VillageCollection
func_75561_d,getTicksSinceLastDoorAdding,2,
func_75562_e,getNumVillagers,2,
func_75565_j,removeDeadAndOldAgressors,2,
func_75566_g,isAnnihilated,2,"Returns true, if there is not a single village door left. Called by VillageCollection"
func_75567_c,getNumVillageDoors,2,"Actually get num village door info entries, but that boils down to number of doors. Called by EntityAIVillagerMate and VillageSiege"
func_75568_b,getVillageRadius,2,
func_75571_b,findNearestVillageAggressor,2,
func_75572_i,updateNumVillagers,2,
func_75573_l,updateVillageRadiusAndCenter,2,
func_75575_a,addOrRenewAgressor,2,
func_75576_a,addVillageDoorInfo,2,
func_75579_h,updateNumIronGolems,2,
func_75598_a,getCreatureClass,2,
func_75599_d,getPeacefulCreature,2,Gets whether or not this creature type is peaceful.
func_75601_b,getMaxNumberOfCreature,2,
func_75614_a,addMapping,2,Adds a entity mapping with egg info.
func_75615_a,createEntityFromNBT,2,create a new instance of an entity from NBT store
func_75616_a,createEntityByID,2,Create a new instance of an entity in the world by using an entity ID.
func_75618_a,addMapping,2,adds a mapping between Entity classes and both a string representation and an ID
func_75619_a,getEntityID,2,gets the entityID of a specific entity
func_75620_a,createEntityByName,2,Create a new instance of an entity in the world by using the entity name.
func_75621_b,getEntityString,2,Gets the string representation of a specific entity.
func_75638_b,getSpeed,2,
func_75639_a,limitAngle,2,Limits the given angle to a upper and lower limit.
func_75640_a,isUpdating,2,
func_75641_c,onUpdateMoveHelper,2,
func_75642_a,setMoveTo,2,Sets the speed and location to move to
func_75649_a,onUpdateLook,2,Updates look
func_75650_a,setLookPosition,2,Sets position to look at
func_75651_a,setLookPositionWithEntity,2,Sets position to look at using entity
func_75652_a,updateRotation,2,
func_75660_a,setJumping,2,
func_75661_b,doJump,2,Called to actually make the entity jump if isJumping is true.
func_75664_a,updateRenderAngles,2,Update the Head and Body rendenring angles
func_75665_a,computeAngleWithBound,2,"Return the new angle2 such that the difference between angle1 and angle2 is lower than angleMax. Args : angle1, angle2, angleMax"
func_75734_a,waitForFinish,2,
func_75735_a,queueIO,2,threaded io
func_75736_b,processQueue,2,Process the items that are in the queue
func_75742_a,getOrLoadData,2,"Loads an existing MapDataBase corresponding to the given id from disk, instantiating the given Class, or returns null if none such file exists."
func_75743_a,getUniqueDataId,2,Returns an unique new data id for the given prefix and saves the idCounts map to the 'idcounts' file.
func_75744_a,saveAllData,2,Saves all dirty loaded MapDataBases to disk.
func_75745_a,setData,2,"Assigns the given String id to the given MapDataBase, removing any existing ones of the same id."
func_75746_b,loadIdCounts,2,Loads the idCounts Map from the 'idcounts' file.
func_75747_a,saveData,2,Saves the given MapDataBase to disk.
func_75752_b,readPlayerData,2,Reads the player data from disk into the specified PlayerEntityMP.
func_75753_a,writePlayerData,2,Writes the player data to disk from the specified PlayerEntityMP.
func_75754_f,getAvailablePlayerDat,2,Returns an array of usernames for which player.dat exists for.
func_75755_a,saveWorldInfoWithPlayer,2,Saves the given World Info with the given NBTTagCompound as the Player.
func_75756_e,getPlayerNBTManager,2,
func_75757_d,loadWorldInfo,2,Loads and returns the world info
func_75758_b,getMapFileFromName,2,Gets the file location of the given map
func_75759_a,flush,2,"Called to flush all changes to disk, waiting for them to complete."
func_75761_a,saveWorldInfo,2,used to update level.dat from old format to MCRegion format
func_75762_c,checkSessionLock,2,Checks the session lock to prevent save collisions
func_75763_a,getChunkLoader,2,initializes and returns the chunk loader for the specified world provider
func_75765_b,getWorldDirectory,2,Gets the File object corresponding to the base directory of this world.
func_75766_h,setSessionLock,2,Creates a session lock file for this process
func_75773_a,canContinue,2,Determine if a specific AI Task should continue being executed.
func_75774_a,onUpdateTasks,2,
func_75775_b,canUse,2,"Determine if a specific AI Task can be executed, which means that all running higher (= lower int value) priority tasks are compatible with it or all lower priority tasks can be interrupted."
func_75776_a,addTask,2,"Add a now AITask. Args : priority, task"
func_75777_a,areTasksCompatible,2,Returns whether two EntityAITaskEntries can be executed concurrently
func_75783_h,getCheatsEnabled,0,@return {@code true} if cheats are enabled for this world
func_75784_e,getLastTimePlayed,0,
func_75785_d,requiresConversion,0,
func_75786_a,getFileName,0,return the file name
func_75788_b,getDisplayName,0,return the display name of the save
func_75789_g,isHardcoreModeEnabled,0,
func_75790_f,getEnumGameType,0,Gets the EnumGameType.
func_75799_b,getSaveList,0,
func_75800_d,flushCache,0,
func_75801_b,isOldMapFormat,2,gets if the map is old chunk saving (true) or McRegion (false)
func_75802_e,deleteWorldDirectory,0,Deletes a world directory.
func_75803_c,getWorldInfo,2,Returns the world's WorldInfo object
func_75804_a,getSaveLoader,2,Returns back a loader for the specified save directory
func_75805_a,convertMapFormat,2,converts the map to mcRegion
func_75806_a,renameWorld,0,Renames the world by storing the new name in level.dat. It does *not* rename the directory containing the world data.
func_75807_a,deleteFiles,0,Deletes a list of files and directories.
func_75809_f,createFile,2,par: filename for the level.dat_mcr backup
func_75810_a,addRegionFilesToCollection,2,"filters the files in the par1 directory, and adds them to the par2 collections"
func_75811_a,convertChunks,2,"copies a 32x32 chunk set from par2File to par1File, via AnvilConverterData"
func_75812_c,getSaveVersion,2,
func_75813_a,convertFile,2,
func_75814_c,writeNextIO,2,Returns a boolean stating if the write was unsuccessful.
func_75815_a,loadChunk,2,Loads the specified(XZ) chunk into the specified world.
func_75816_a,saveChunk,2,
func_75817_a,chunkTick,2,Called every World.tick()
func_75818_b,saveExtraData,2,"Save extra data not associated with any Chunk. Not saved during autosave, only during world unload. Currently unused."
func_75819_b,saveExtraChunkData,2,"Save extra data associated with this Chunk not normally saved during autosave, only during chunk unload. Currently unused."
func_75820_a,writeChunkToNBT,2,"Writes the Chunk passed as an argument to the NBTTagCompound also passed, using the World argument to retrieve the Chunk's last update time."
func_75822_a,checkedReadChunkFromNBT,2,Wraps readChunkFromNBT. Checks the coordinates and several NBT tags.
func_75823_a,readChunkFromNBT,2,Reads the data stored in the passed NBTTagCompound and creates a Chunk with that data in the passed World. Returns the created Chunk.
func_75824_a,addChunkToPending,2,
func_75829_a,distanceTo,2,Returns the linear distance to another path point
func_75830_a,makeHash,2,
func_75831_a,isAssigned,2,Returns true if this point has already been assigned to a path
func_75832_b,distanceToSquared,2,Returns the squared distance to another path point
func_75843_a,format,0,Formats a given stat for human consumption.
func_75844_c,dequeue,2,Returns and removes the first point in the path
func_75845_e,isPathEmpty,2,Returns true if this path contains no points
func_75846_b,sortForward,2,Sorts a point to the right
func_75847_a,sortBack,2,Sorts a point to the left
func_75848_a,clearPath,2,Clears the path
func_75849_a,addPoint,2,Adds a point to the path
func_75850_a,changeDistance,2,Changes the provided point's distance to target
func_75853_a,createEntityPath,2,Returns a new PathEntity for a given start and end point
func_75870_c,getFinalPathPoint,2,returns the last PathPoint of the Array
func_75871_b,setCurrentPathLength,2,
func_75872_c,setCurrentPathIndex,2,
func_75873_e,getCurrentPathIndex,2,
func_75874_d,getCurrentPathLength,2,
func_75875_a,incrementPathIndex,2,Directs this path to the next point in its array
func_75876_a,isSamePath,2,Returns true if the EntityPath are the same. Non instance related equals.
func_75877_a,getPathPointFromIndex,2,"return the PathPoint located at the specified PathIndex, usually the current one"
func_75878_a,getPosition,2,returns the current PathEntity target node as Vec3D
func_75879_b,isFinished,2,Returns true if this path has reached the end
func_75881_a,getVectorFromIndex,2,Gets the vector of the PathPoint associated with the given index.
func_75885_a,cipherOperation,2,Encrypt or decrypt byte[] data using the specified key
func_75886_a,createTheCipherInstance,2,Creates the Cipher Instance.
func_75887_a,decryptSharedKey,2,Decrypt shared secret AES key using RSA private key
func_75889_b,decryptData,2,Decrypt byte[] data with RSA private key
func_75890_a,createNewSharedKey,0,Generate a new shared secret AES key from a secure random source
func_75891_b,generateKeyPair,2,Generates RSA KeyPair
func_75893_a,digestOperation,2,Compute a message digest on arbitrary byte[] data
func_75894_a,encryptData,0,Encrypt byte[] data with RSA public key
func_75895_a,getServerIdHash,2,Compute a serverId hash for use by sendSessionRequest()
func_75896_a,decodePublicKey,2,Create a new PublicKey from encoded X.509 data
func_75902_a,nextInt,2,Generates a pseudo random number between 0 and another integer.
func_75903_a,initChunkSeed,2,"Initialize layer's current chunkSeed based on the local worldGenSeed and the (x,z) chunk coordinates."
func_75904_a,getInts,2,"Returns a list of integer values generated by this layer. These may be interpreted as temperatures, rainfall amounts, or biomeList[] indices based on the particular GenLayer subclass."
func_75905_a,initWorldGenSeed,2,Initialize layer's local worldGenSeed based on its own baseSeed and the world's global seed (passed in as an argument).
func_75915_a,magnify,2,"Magnify a layer. Parms are seed adjustment, layer, number of times to magnify"
func_75918_d,initCraftableStats,2,Initializes statistics related to craftable items. Is only called after both block and item stats have been initialized.
func_75924_a,replaceAllSimilarBlocks,2,Forces all dual blocks to count for each other on the stats list
func_75925_c,initStats,2,
func_75966_h,initIndependentStat,2,"Initializes the current stat as independent (i.e., lacking prerequisites for being updated) and returns the current instance."
func_75967_d,isAchievement,2,Returns whether or not the StatBase-derived class is a statistic (running counter) or an achievement (one-shot).
func_75968_a,format,0,
func_75971_g,registerStat,2,Register the stat into StatList.
func_75984_f,getSpecial,2,"Special achievements have a 'spiked' (on normal texture pack) frame, special achievements are the hardest ones to achieve."
func_75987_b,setSpecial,2,"Special achievements have a 'spiked' (on normal texture pack) frame, special achievements are the hardest ones to achieve."
func_75988_a,setStatStringFormatter,0,Defines a string formatter for the achievement.
func_75989_e,getDescription,0,Returns the fully description of the achievement - ready to be displayed on screen.
func_75997_a,init,2,A stub functions called to make the static initializer for this class run.
func_76030_b,getValue,2,Returns the object stored in this entry
func_76031_a,getHash,2,Returns the hash code for this entry
func_76036_e,removeEntry,2,Removes the specified entry from the map and returns it
func_76037_b,containsItem,2,Returns true if this hash table contains the specified item.
func_76038_a,addKey,2,Adds a key and associated value to this map
func_76040_a,insert,2,Adds an object to a slot
func_76041_a,lookup,2,Returns the object associated to a key
func_76043_a,getSlotIndex,2,Computes the index of the slot for the hash and slot count passed in.
func_76044_g,computeHash,2,Makes the passed in integer suitable for hashing by a number of shifts
func_76045_c,lookupEntry,2,Returns the internal entry for a key
func_76046_c,clearMap,2,Removes all entries from the map
func_76047_h,grow,2,Increases the number of hash slots
func_76048_a,copyTo,2,Copies the hash slots to a new array
func_76049_d,removeObject,2,Removes the specified object from the map and returns it
func_76056_b,setSpawnY,0,Sets the y spawn position
func_76057_l,getLastTimePlayed,0,Return the last time the player was in this world.
func_76058_a,setSpawnX,0,Set the x spawn position to the passed in value
func_76059_o,isRaining,2,"Returns true if it is raining, false otherwise."
func_76060_a,setGameType,2,Sets the GameType.
func_76061_m,isThundering,2,"Returns true if it is thundering, false otherwise."
func_76062_a,setWorldName,2,
func_76063_b,getSeed,2,Returns the seed of current world.
func_76064_a,updateTagCompound,2,
func_76065_j,getWorldName,2,Get current world name
func_76067_t,getTerrainType,2,
func_76068_b,setWorldTime,2,Set current world time
func_76069_a,setThundering,2,Sets whether it is thundering or not.
func_76070_v,isInitialized,2,Returns true if the World is initialized.
func_76071_n,getThunderTime,2,Returns the number of ticks until next thunderbolt.
func_76072_h,getPlayerNBTTagCompound,2,Returns the player's NBTTagCompound to be loaded
func_76073_f,getWorldTime,2,Get current world time
func_76074_e,getSpawnZ,2,Returns the z spawn position
func_76075_d,getSpawnY,2,Return the Y axis spawning point of the player.
func_76077_q,getGameType,2,Gets the GameType.
func_76078_e,setSaveVersion,2,Sets the save version of the world
func_76079_c,getSpawnX,2,Returns the x spawn position
func_76080_g,setRainTime,2,Sets the number of ticks until rain.
func_76082_a,cloneNBTCompound,2,"Creates a new NBTTagCompound for the world, with the given NBTTag as the ""Player"""
func_76083_p,getRainTime,2,Return the number of ticks until rain.
func_76084_b,setRaining,2,Sets whether it is raining or not.
func_76085_a,setTerrainType,2,
func_76086_u,areCommandsAllowed,2,Returns true if commands are allowed on this World.
func_76087_c,setSpawnZ,0,Set the z spawn position to the passed in value
func_76088_k,getSaveVersion,2,Returns the save version of this world
func_76089_r,isMapFeaturesEnabled,2,Get whether the map features (e.g. strongholds) generation is enabled or disabled.
func_76090_f,setThunderTime,2,Defines the number of ticks until next thunderbolt.
func_76091_d,setServerInitialized,2,Sets the initialization status of the World.
func_76092_g,getSizeOnDisk,0,
func_76093_s,isHardcoreModeEnabled,2,"Returns true if hardcore mode is enabled, otherwise false"
func_76123_f,ceiling_float_int,2,
func_76124_d,floor_double_long,2,Long version of floor_double
func_76125_a,clamp_int,2,"Returns the value of the first parameter, clamped to be within the lower and upper limits given by the second and third parameters."
func_76126_a,sin,2,sin looked up in a table
func_76127_a,average,2,
func_76128_c,floor_double,2,Returns the greatest integer less than or equal to the double argument
func_76129_c,sqrt_float,2,
func_76130_a,abs_int,2,Returns the unsigned value of an int.
func_76131_a,clamp_float,2,"Returns the value of the first parameter, clamped to be within the lower and upper limits given by the second and third parameters"
func_76132_a,abs_max,2,Maximum of the absolute value of two numbers.
func_76133_a,sqrt_double,2,
func_76134_b,cos,2,cos looked up in the sin table with the appropriate offset
func_76135_e,abs,2,
func_76136_a,getRandomIntegerInRange,2,
func_76137_a,bucketInt,0,Buckets an integer with specifed bucket sizes.
func_76138_g,wrapDegrees,2,"the angle is reduced to an angle between -180 and +180 by mod, and a 360 check"
func_76140_b,truncateDoubleToInt,0,"returns par0 cast as an int, and no greater than Integer.MAX_VALUE-1024"
func_76141_d,floor_float,2,Returns the greatest integer less than or equal to the float argument
func_76142_g,wrapDegrees,2,"the angle is reduced to an angle between -180 and +180 by mod, and a 360 check"
func_76143_f,ceiling_double_int,2,
func_76179_a,buildPostString,2,Builds an encoded HTTP POST content string from a string map
func_76181_a,getSuitableLanPort,0,
func_76184_a,readFromNBT,2,reads in data from the NBTTagCompound into this MapDataBase
func_76185_a,markDirty,2,"Marks this MapDataBase dirty, to be saved to disk when the level next saves."
func_76186_a,setDirty,2,"Sets the dirty state of this MapDataBase, whether it needs saving to disk."
func_76188_b,isDirty,2,Whether this MapDataBase needs saving to disk.
func_76191_a,updateVisiblePlayers,2,Adds the player passed to the list of visible players and checks to see which players are visible
func_76217_h,getCanBurn,2,Returns if the block can burn or not.
func_76218_k,isOpaque,2,Indicate if the material is opaque
func_76219_n,setNoPushMobility,2,"This type of material can't be pushed, but pistons can move over it."
func_76220_a,isSolid,2,Returns true if the block is a considered solid. This is true by default.
func_76221_f,setRequiresTool,2,Makes blocks with this material require the correct tool to be harvested.
func_76222_j,isReplaceable,2,"Returns whether the material can be replaced by other blocks when placed - eg snow, vines and tall grass."
func_76223_p,setTranslucent,2,Marks the material as translucent
func_76224_d,isLiquid,2,Returns if blocks of these materials are liquids.
func_76225_o,setImmovableMobility,2,"This type of material can't be pushed, and pistons are blocked to move."
func_76226_g,setBurning,2,Set the canBurn bool to True and return the current object.
func_76228_b,blocksLight,2,Will prevent grass from growing on dirt underneath and kill any grass below it if it returns true
func_76229_l,isToolNotRequired,2,Returns true if the material can be harvested without a tool (or with the wrong tool)
func_76230_c,blocksMovement,2,Returns if this material is considered solid or not
func_76231_i,setReplaceable,2,Sets {@link #replaceable} to true.
func_76271_a,getRandomItem,2,Returns a random choice from the input items.
func_76272_a,getTotalWeight,2,Returns the total weight of all items in a collection.
func_76273_a,getRandomItem,2,"Returns a random choice from the input items, with a total weight value."
func_76304_a,generateNoiseOctaves,2,"pars:(par2,3,4=noiseOffset ; so that adjacent noise segments connect) (pars5,6,7=x,y,zArraySize),(pars8,10,12 = x,y,z noiseScale)"
func_76305_a,generateNoiseOctaves,2,Bouncer function to the main one with some default arguments.
func_76308_a,populateNoiseArray,2,noiseArray should be xSize*ySize*zSize in size
func_76309_a,grad2,2,
func_76310_a,grad,2,
func_76311_b,lerp,2,
func_76316_a,onInventoryChanged,2,Called by InventoryBasic.onInventoryChanged() on a array that is never filled.
func_76317_a,clearProfiling,2,Clear profiling.
func_76318_c,endStartSection,2,End current section and start a new section
func_76319_b,endSection,2,End section
func_76320_a,startSection,2,Start section
func_76321_b,getProfilingData,2,Get profiling data
func_76322_c,getNameOfLastSection,2,
func_76329_a,getColor,0,"Return a color to display the profiler, generated from the hash code of the profiler's name"
func_76333_a,smooth,0,Smooths mouse input
func_76337_a,ticksToElapsedTime,0,"Returns the time elapsed for the given number of ticks, in ""mm:ss"" format."
func_76338_a,stripControlCodes,0,
func_76340_b,getSecond,2,Get the second Object in the Tuple
func_76341_a,getFirst,2,Get the first Object in the Tuple
func_76345_d,getHungerDamage,2,How much satiate(food) is consumed by this DamageSource
func_76346_g,getEntity,2,
func_76347_k,isFireDamage,2,Returns true if the damage is fire based.
func_76348_h,setDamageBypassesArmor,2,
func_76349_b,setProjectile,2,Define the damage type as projectile based.
func_76350_n,isDifficultyScaled,2,Return whether this damage source will have its damage amount scaled based on the current difficulty.
func_76351_m,setDifficultyScaled,2,Set whether this damage source will have its damage amount scaled based on the current difficulty.
func_76352_a,isProjectile,2,Returns true if the damage is projectile based.
func_76353_a,causeArrowDamage,2,returns EntityDamageSourceIndirect of an arrow
func_76354_b,causeIndirectMagicDamage,2,
func_76355_l,getDamageType,2,Return the name of damage type.
func_76356_a,causeThrownDamage,2,
func_76357_e,canHarmInCreative,2,
func_76358_a,causeMobDamage,2,
func_76359_i,setDamageAllowedInCreativeMode,2,
func_76361_j,setFireDamage,2,Define the damage type as fire based.
func_76362_a,causeFireballDamage,2,returns EntityDamageSourceIndirect of a fireball
func_76363_c,isUnblockable,2,
func_76364_f,getSourceOfDamage,2,
func_76365_a,causePlayerDamage,2,returns an EntityDamageSource of type player
func_76390_b,setPotionName,2,Set the potion name.
func_76392_e,getStatusIconIndex,0,Returns the index for the icon to display when the potion is active.
func_76393_a,getName,2,returns the name of the potion
func_76394_a,performEffect,2,
func_76397_a,isReady,2,checks if Potion effect is ready to be applied this tick.
func_76398_f,isBadEffect,0,This method returns true if the potion effect is bad - negative - for the entity.
func_76399_b,setIconIndex,2,Sets the index for the icon displayed in the player's inventory when the status is active.
func_76400_d,hasStatusIcon,0,Returns true if the potion has a associated status icon to display in then inventory when active.
func_76401_j,getLiquidColor,2,Returns the color of the potion liquid.
func_76403_b,isInstant,2,Returns true if the potion has an instant effect instead of a continuous one (eg Harming)
func_76404_a,setEffectiveness,2,
func_76445_a,getIntCache,2,
func_76446_a,resetIntCache,2,Mark all pre-allocated arrays as available for re-use by moving them to the appropriate free lists.
func_76452_a,combine,2,merges the input PotionEffect into this one if this.amplifier <= tomerge.amplifier. The duration in the supplied potion effect is assumed to be greater.
func_76453_d,getEffectName,2,
func_76454_e,deincrementDuration,2,
func_76455_a,onUpdate,2,
func_76457_b,performEffect,2,
func_76458_c,getAmplifier,2,
func_76459_b,getDuration,2,
func_76463_a,startSnooper,2,Note issuing start multiple times is not an error.
func_76465_c,getCurrentStats,0,
func_76467_g,addJvmArgsToSnooper,2,
func_76468_d,isSnooperRunning,2,
func_76470_e,stopSnooper,2,
func_76471_b,addMemoryStatsToSnooper,2,
func_76489_a,generateLeafNodeList,2,"Generates a list of leaf nodes for the tree, to be populated by generateLeaves."
func_76490_a,layerSize,2,Gets the rough size of a layer of the tree.
func_76493_c,leafNodeNeedsBase,2,Indicates whether or not a leaf node requires additional wood to be added to preserve integrity.
func_76495_b,leafSize,2,
func_76497_e,validTreeLocation,2,"Returns a boolean indicating whether or not the current location for the tree, spanning basePos to to the height limit, is valid."
func_76543_b,pickMobSpawner,2,Randomly decides which spawner to use in a dungeon
func_76549_c,getChunkInputStream,2,Gets an input stream for the chunk at the specified location.
func_76550_a,createOrLoadRegionFile,2,
func_76551_a,clearRegionFileReferences,2,clears region file references
func_76552_d,getChunkOutputStream,2,Gets an output stream for the specified chunk.
func_76556_a,generateLightBrightnessTable,2,Creates the light to brightness table
func_76557_i,getAverageGroundLevel,2,
func_76558_a,registerWorld,2,"associate an existing world with a World provider, and setup its lightbrightness table"
func_76559_b,getMoonPhase,2,
func_76560_a,calcSunriseSunsetColors,0,Returns array with sunrise/sunset colors
func_76561_g,isSkyColored,0,
func_76562_b,getFogColor,0,Return Vec3D with biome specific fog color
func_76563_a,calculateCelestialAngle,2,Calculates the angle of sun and moon in the sky relative to a specified time (usually worldTime)
func_76565_k,getVoidFogYFactor,0,"Returns a double value representing the Y value relative to the top of the map at which void fog is at its maximum. The default factor of 0.03125 relative to 256, for example, means the void fog will be at its maximum at (256*0.03125), or 8."
func_76566_a,canCoordinateBeSpawn,2,"Will check if the x, z position specified is alright to be set as the map spawn point"
func_76567_e,canRespawnHere,2,"True if the player can respawn in this dimension (true = overworld, false = nether)."
func_76568_b,doesXZShowFog,0,"Returns true if the given X,Z coordinate should show environmental fog."
func_76569_d,isSurfaceWorld,2,"Returns 'true' if in the ""main surface world"", but 'false' if in the Nether or End dimensions."
func_76571_f,getCloudHeight,0,the y level at which clouds are rendered.
func_76572_b,createBiomeProvider,2,creates a new world chunk manager for WorldProvider
func_76581_a,set,2,"Arguments are x, y, z, val. Sets the nibble of data at x << 11 | z << 7 | y to val."
func_76582_a,get,2,"Returns the nibble of data corresponding to the passed in x, y, z. y is at most 6 bits, z is at most 4."
func_76587_i,getBlockStorageArray,2,Returns the ExtendedBlockStorage array for this Chunk.
func_76590_a,generateHeightMap,0,Generates the height map for a chunk from scratch
func_76594_o,enqueueRelightChecks,2,"Called once-per-chunk-per-tick, and advances the round-robin relight check index by up to 8 blocks at a time. In a worst-case scenario, can potentially take up to 25.6 seconds, calculated via (4096/8)/20, to re-check all blocks in a chunk, which may explain lagging light updates on initial world generation."
func_76595_e,propagateSkylightOcclusion,2,Propagates a given sky-visible block's light value downward and upward to neighboring blocks as necessary.
func_76599_g,checkSkylightNeighborHeight,2,Checks the height of a block next to a sky-visible block and schedules a lighting update as necessary.
func_76600_a,isAtLocation,2,Checks whether the chunk is at the X/Z location specified
func_76601_a,needsSaving,2,Returns true if this Chunk needs to be saved
func_76602_a,setStorageArrays,2,
func_76603_b,generateSkylightMap,2,Generates the initial skylight map for the chunk upon generation or load.
func_76605_m,getBiomeArray,2,Returns an array containing a 16x16 mapping on the X/Z of block positions in this Chunk to biome IDs.
func_76606_c,getAreLevelsEmpty,2,Returns whether the ExtendedBlockStorages containing levels (in blocks) from arg 1 to arg 2 are fully empty (true) or not (false).
func_76608_a,removeEntityAtIndex,2,Removes entity at the specified index from the entity array.
func_76609_d,updateSkylightNeighborHeight,2,
func_76611_b,getHeightValue,2,"Returns the value in the height map at this x, z coordinate in the chunk"
func_76612_a,addEntity,2,Adds an entity to the chunk.
func_76613_n,resetRelightChecks,2,Resets the relight check index to 0 for this Chunk.
func_76615_h,relightBlock,2,Initiates the recalculation of both the block-light and sky-light for a given block inside a chunk.
func_76616_a,setBiomeArray,2,Accepts a 256-entry array that contains a 16x16 mapping on the X/Z plane of block positions in this Chunk to biome IDs.
func_76617_a,getRandomWithSeed,2,
func_76621_g,isEmpty,2,
func_76622_b,removeEntity,2,removes entity using its y chunk coordinate as its index
func_76623_d,onChunkUnload,2,Called when this Chunk is unloaded by the ChunkProvider
func_76625_h,getTopFilledSegment,2,Returns the topmost ExtendedBlockStorage instance for this Chunk that actually contains a block.
func_76630_e,setChunkModified,2,Sets the isModified flag for this Chunk
func_76631_c,onChunkLoad,2,Called when this Chunk is loaded by the ChunkProvider
func_76632_l,getChunkCoordIntPair,2,Gets a ChunkCoordIntPair representing the Chunk's position.
func_76657_c,setExtSkylightValue,2,Sets the saved Sky-light value in the extended block storage structure.
func_76659_c,setBlocklightArray,2,Sets the NibbleArray instance used for Block-light values in this particular storage block.
func_76661_k,getBlocklightArray,2,Returns the NibbleArray instance containing Block-light data.
func_76662_d,getYLocation,2,Returns the Y location of this ExtendedBlockStorage.
func_76663_a,isEmpty,2,"Returns whether or not this block storage's Chunk is fully empty, based on its internal reference count."
func_76666_d,setSkylightArray,2,Sets the NibbleArray instance used for Sky-light values in this particular storage block.
func_76670_c,getExtSkylightValue,2,Gets the saved Sky-light value in the extended block storage structure.
func_76671_l,getSkylightArray,2,Returns the NibbleArray instance containing Sky-light data.
func_76672_e,removeInvalidBlocks,2,
func_76674_d,getExtBlocklightValue,2,Gets the saved Block-light value in the extended block storage structure.
func_76675_b,getNeedsRandomTick,2,"Returns whether or not this block storage's Chunk will require random ticking, used to avoid looping through random block ticks when there are no blocks that would randomly tick."
func_76677_d,setExtBlocklightValue,2,Sets the saved Block-light value in the extended block storage structure.
func_76686_a,get,2,
func_76690_a,convertToAnvilFormat,2,
func_76691_a,load,2,
func_76704_a,getChunkDataInputStream,2,Returns an uncompressed chunk stream from the region file.
func_76705_d,outOfBounds,2,Checks if region is out of bounds.
func_76706_a,write,2,Writes the specified chunk to disk.
func_76707_e,getOffset,2,Gets a chunk's offset in region file.
func_76708_c,close,2,close this RegionFile and prevent further writes
func_76709_c,isChunkSaved,2,Checks if a chunk has been saved.
func_76710_b,getChunkDataOutputStream,2,Returns an output stream used to write chunk data. Data is on disk when the returned stream is closed.
func_76711_a,setOffset,2,Sets the chunk's offset in the region file.
func_76712_a,write,2,Writes the chunk data to this RegionFile.
func_76713_b,setChunkTimestamp,2,Updates the specified chunk's write timestamp.
func_76727_i,getRainfall,2,Gets a floating point representation of this biome's rainfall
func_76729_a,createBiomeDecorator,2,Allocate a new BiomeDecorator for this BiomeGenBase
func_76730_b,getRandomWorldGenForGrass,2,Gets a WorldGen appropriate for this biome.
func_76731_a,getSkyColorByTemp,0,"takes temperature, returns color"
func_76736_e,isHighHumidity,2,Checks to see if the rainfall level of the biome is extremely high
func_76738_d,canRain,2,Check if rain can occur in biome
func_76741_f,getSpawningChance,2,returns the chance a creature has to spawn.
func_76746_c,getEnableSnow,2,Returns true if the biome have snowfall instead a normal rain.
func_76747_a,getSpawnableList,2,Returns the correspondent list of the EnumCreatureType informed.
func_76793_b,genStandardOre2,2,Standard ore generation helper. Generates Lapis Lazuli.
func_76795_a,genStandardOre1,2,Standard ore generation helper. Generates most ores.
func_76797_b,generateOres,2,Generates ores in the current chunk
func_76838_a,cleanupCache,2,Removes BiomeCacheBlocks from this cache that haven't been accessed in at least 30 seconds.
func_76839_e,getCachedBiomes,2,Returns the array of cached biome types in the BiomeCacheBlock at the given location.
func_76840_a,getBiomeCacheBlock,2,Returns a biome cache block at location specified.
func_76885_a,getBiome,2,"Returns the BiomeGenBase related to the x, z position from the cache block."
func_76931_a,getBiomes,2,Gets a list of biomes for the specified blocks.
func_76932_a,getBiomesToSpawnIn,2,Gets the list of valid biomes for the player to spawn in.
func_76933_b,getBiomes,2,Gets biomes to use for the blocks and loads the other data like temperature and humidity onto the WorldChunkManager.
func_76937_a,getBiomesForGeneration,2,Returns an array of biomes for the location input.
func_76938_b,cleanupCache,2,Calls the WorldChunkManager's biomeCache.cleanupCache()
func_76939_a,getTemperatureAtHeight,2,Return an adjusted version of a given temperature based on the y height
func_76940_a,areBiomesViable,2,checks given Chunk's Biomes against List of allowed ones
func_76975_c,renderShadow,0,Renders the entities shadow.
func_76977_a,renderEntityOnFire,0,Renders a layer of fire on top of an entity.
func_76978_a,renderOffsetAABB,0,Renders a white box with the bounds of the AABB trasnlated by an offset.
func_76979_b,doRenderShadowAndFire,0,"Renders the entity's shadow and fire (if its on fire). Args: entity, x, y, z, yaw, partialTickTime"
func_76982_b,getWorldFromRenderManager,0,Returns the render manager's world object
func_76983_a,getFontRendererFromRenderManager,0,Returns the font renderer from the set render manager
func_76986_a,doRender,0,Renders the desired {@code T} type Entity.
func_77008_a,setLightmap,0,
func_77010_a,renderPainting,0,
func_77030_a,getColorMultiplier,0,Gets an RGBA int color multiplier to apply.
func_77034_a,interpolateRotation,0,"Returns a rotation angle that is inbetween two other rotation angles. par1 and par2 are the angles between which to interpolate, par3 is probably a float between 0.0 and 1.0 that tells us where ""between"" the two angles we are. Example: par1 = 30, par2 = 50, par3 = 0.5, then return = 40"
func_77036_a,renderModel,0,Renders the model in RenderLiving
func_77037_a,getDeathMaxRotation,0,
func_77039_a,renderLivingAt,0,Sets a simple glTranslate on a LivingEntity.
func_77040_d,getSwingProgress,0,"Returns where in the swing animation the living entity is (from 0 to 1). Args : entity, partialTickTime"
func_77041_b,preRenderCallback,0,Allows the render to do state modifications necessary before the model is rendered.
func_77043_a,rotateCorpse,0,
func_77044_a,handleRotationFloat,0,Defines what float the third param in setRotationAngles of ModelBase is
func_77124_a,setCanBeCreated,2,"Sets canBeCreated to the provided value, and returns this."
func_77125_e,isVersioned,2,Returns true if this world Type has a version associated with it.
func_77126_d,getCanBeCreated,0,Gets whether this WorldType can be used to generate a new world.
func_77127_a,getWorldTypeName,2,
func_77128_b,getTranslateName,0,Gets the translation key for the name of this world type.
func_77129_f,setVersioned,2,Flags this world type as having an associated version.
func_77130_a,parseWorldType,2,
func_77131_c,getGeneratorVersion,2,Returns generatorVersion.
func_77132_a,getWorldTypeForGeneratorVersion,2,
func_77142_a,getByName,0,"Gets the game type registered with the specified name. If no matches were found, survival will be returned."
func_77144_e,isSurvivalOrAdventure,2,Returns true if this is the SURVIVAL or ADVENTURE game type
func_77145_d,isCreative,2,Returns true if this is the CREATIVE game type
func_77146_a,getByID,2,Gets the game type by it's ID. Will be survival if none was found.
func_77147_a,configurePlayerCapabilities,2,Configures the player capabilities based on the game type
func_77148_a,getID,2,Returns the ID of this game type
func_77149_b,getName,2,Returns the name of this game type
func_77158_f,getHardcoreEnabled,2,"Returns true if hardcore mode is enabled, otherwise false"
func_77159_a,enableBonusChest,2,Enables the bonus chest.
func_77160_d,getSeed,2,Returns the seed for the world.
func_77161_a,getGameTypeById,2,Gets the GameType by ID
func_77162_e,getGameType,2,Gets the game type.
func_77163_i,areCommandsAllowed,2,Returns true if Commands (cheats) are allowed.
func_77164_g,isMapFeaturesEnabled,2,Get whether the map features (e.g. strongholds) generation is enabled or disabled.
func_77165_h,getTerrainType,2,
func_77166_b,enableCommands,0,Enables Commands (cheats).
func_77167_c,isBonusChestEnabled,2,Returns true if the Bonus Chest is enabled.
func_77176_a,setScheduledTime,2,Sets the scheduled time for this tick entry
func_77191_a,performWorldGenSpawning,2,Called during chunk generation to spawn initial creatures.
func_77192_a,findChunksForSpawning,2,"adds all chunks within the spawn radius of the players to eligibleChunksForSpawning. pars: the world, hostileCreatures, passiveCreatures. returns number of eligible chunks."
func_77201_a,readRecipiesFromTags,2,
func_77202_a,getRecipiesAsTags,2,
func_77203_a,canRecipeBeUsed,2,"can par1,par2 be used to in crafting recipe par3"
func_77272_a,chunkXZ2Int,2,converts a chunk coordinate pair to an integer (suitable for hashing)
func_77273_a,getCenterXPos,2,
func_77274_b,getCenterZPosition,2,
func_77277_b,getPlayerKnockbackMap,2,
func_77278_a,doExplosionA,2,Does the first part of the explosion (destroy blocks)
func_77279_a,doExplosionB,2,"Does the second part of the explosion (sound, particles, drop spawn)"
func_77316_c,getTranslatedName,2,Returns the correct traslated name of the enchantment and the level in roman numbers.
func_77317_b,getMaxEnchantability,2,Returns the maximum value of enchantability nedded on the enchantment level passed.
func_77318_a,calcModifierDamage,2,Calculates the damage protection of the enchantment based on level and damage source passed.
func_77319_d,getMinLevel,2,Returns the minimum level that the enchantment can have.
func_77320_a,getName,2,Return the name of key in translation table of this enchantment.
func_77321_a,getMinEnchantability,2,Returns the minimal value of enchantability needed on the enchantment level passed.
func_77322_b,setName,2,Sets the enchantment name
func_77324_c,getRarity,2,Retrieves the weight value of an Enchantment. This weight value is used within vanilla to determine how rare an enchantment is.
func_77325_b,getMaxLevel,2,Returns the maximum level that the enchantment can have.
func_77326_a,canApplyTogether,2,Determines if the enchantment passed can be applyied together with this enchantment.
func_77390_a,readFromTags,2,
func_77394_a,getItemToBuy,2,Gets the itemToBuy.
func_77395_g,writeToTags,2,
func_77396_b,getSecondItemToBuy,2,Gets secondItemToBuy.
func_77397_d,getItemToSell,2,Gets itemToSell.
func_77398_c,hasSecondItemToBuy,2,Gets if Villager has secondItemToBuy.
func_77399_f,incrementToolUses,2,
func_77442_b,canUnlockAchievement,2,"Returns true if the parent has been unlocked, or there is no parent"
func_77443_a,hasAchievementUnlocked,2,Returns true if the achievement has been unlocked.
func_77444_a,readStat,2,Reads the given stat and returns its value as an int.
func_77466_a,getFoliageColorPine,0,Gets the foliage color for pine type (metadata 1) trees
func_77467_a,setFoliageBiomeColorizer,0,
func_77468_c,getFoliageColorBasic,0,
func_77469_b,getFoliageColorBirch,0,Gets the foliage color for birch type (metadata 2) trees
func_77470_a,getFoliageColor,0,Gets the color modifier to use for foliage.
func_77472_b,setClientActiveTexture,0,Sets the current lightmap texture to the specified OpenGL constant
func_77473_a,setActiveTexture,0,Sets the current lightmap texture to the specified OpenGL constant
func_77474_a,initializeTextures,0,Initializes the texture constants to be used when rendering lightmap values
func_77475_a,setLightmapTextureCoords,0,Sets the current coordinates of the given lightmap texture
func_77479_a,setGrassBiomeColorizer,0,
func_77480_a,getGrassColor,0,Gets the color modifier to use for grass.
func_77487_a,getServerMotd,0,
func_77488_b,getServerIpPort,0,
func_77489_c,updateLastSeen,0,Updates the time this LanServer was last seen.
func_77493_a,calculateModifier,2,Generic method use to calculate modifiers of offensive or defensive enchantment values.
func_77501_a,getKnockbackModifier,2,Returns the Knockback modifier of the enchantment on the players held item.
func_77504_a,addRandomEnchantment,2,Applys a random enchantment to the specified item.
func_77506_a,getEnchantmentLevel,2,Returns the level of enchantment on the ItemStack passed.
func_77508_a,getEnchantmentModifierDamage,2,Returns the modifier of protection enchantments on armors equipped on player.
func_77513_b,buildEnchantmentList,2,"Create a list of random EnchantmentData (enchantments) that can be added together to the ItemStack, the 3rd parameter is the total enchantability level."
func_77514_a,calcItemStackEnchantability,2,"Returns the enchantability of itemstack, using a separate calculation for each enchantNum (0, 1 or 2), cutting to the max enchantability power of the table, which is locked to a max of 15."
func_77516_a,applyEnchantmentModifierArray,2,Executes the enchantment modifier on the array of ItemStack passed.
func_77518_a,applyEnchantmentModifier,2,Executes the enchantment modifier on the ItemStack passed.
func_77523_b,getAdFromPingResponse,0,
func_77524_a,getMotdFromPingResponse,0,
func_77525_a,getPingResponse,0,
func_77551_a,addServer,0,
func_77552_b,setWasNotUpdated,0,
func_77553_a,getWasUpdated,0,
func_77554_c,getLanServers,0,
func_77557_a,canEnchantItem,2,Return true if the item passed can be enchanted by a enchantment of this type.
func_77569_a,matches,2,Used to check if a recipe matches current crafting inventory
func_77570_a,getRecipeSize,2,Returns the size of the recipe area
func_77571_b,getRecipeOutput,2,
func_77572_b,getCraftingResult,2,Returns an Item that is the result of this recipe
func_77573_a,checkMatch,2,Checks if the region of a crafting inventory is match for the recipe.
func_77583_a,addRecipes,2,Adds the weapon recipes to the CraftingManager.
func_77586_a,addRecipes,2,Adds the tool recipes to the CraftingManager.
func_77589_a,addRecipes,2,Adds the crafting recipes to the CraftingManager.
func_77590_a,addRecipes,2,Adds the ingot recipes to the CraftingManager.
func_77592_b,getRecipeList,2,returns the List<> of all recipes
func_77594_a,getInstance,2,Returns the static instance of this class
func_77596_b,addShapelessRecipe,2,Adds a shapeless crafting recipe to the the game.
func_77599_b,getSmeltingList,2,
func_77602_a,instance,2,Returns an instance of FurnaceRecipes.
func_77607_a,addRecipes,2,Adds the dye recipes to the CraftingManager.
func_77608_a,addRecipes,2,Adds the food recipes to the CraftingManager.
func_77609_a,addRecipes,2,Adds the armor recipes to the CraftingManager.
func_77612_l,getMaxDamage,2,Returns the maximum damage an item can take.
func_77613_e,getRarity,2,Return an item rarity from EnumRarity
func_77614_k,getHasSubtypes,2,
func_77615_a,onPlayerStoppedUsing,2,Called when the player stops using an Item (stops holding the right mouse button).
func_77616_k,isItemTool,2,Checks isDamagable and if it cannot be stacked
func_77619_b,getItemEnchantability,2,"Return the enchantability factor of the item, most of the time is based on material."
func_77621_a,rayTrace,2,
func_77622_d,onCreated,2,Called when item is crafted/smelted. Used only by maps so far.
func_77624_a,addInformation,0,allows items to add custom lines of information to the mouseover description
func_77625_d,setMaxStackSize,2,
func_77626_a,getMaxItemUseDuration,2,How long it takes to use or consume an item
func_77627_a,setHasSubtypes,2,
func_77629_n_,shouldRotateAroundWhenRendering,0,Returns true if this item should be rotated by 180 degrees around the Y axis when being held in an entities hands.
func_77634_r,hasContainerItem,2,True if this Item has a container item (a.k.a. crafting result)
func_77636_d,hasEffect,0,
func_77637_a,setCreativeTab,2,returns this;
func_77639_j,getItemStackLimit,2,Returns the maximum size of the stack for a specific item. *Isn't this more a Set than a Get?*
func_77640_w,getCreativeTab,0,gets the CreativeTab this item is displayed on
func_77642_a,setContainerItem,2,
func_77643_m_,isMap,2,false for all Items except sub-classes of ItemMapBase
func_77644_a,hitEntity,2,Current implementations of this method in child classes do not use the entry argument beside ev. They just raise the damage on the stack.
func_77645_m,isDamageable,2,
func_77647_b,getMetadata,2,Converts the given ItemStack damage value into a metadata value to be placed in the world when this Item is placed as a Block (mostly used with ItemBlocks).
func_77651_p,getShareTag,2,"If this function returns true (or the item is damageable), the ItemStack's NBT tag will be sent to the client."
func_77653_i,getItemStackDisplayName,2,
func_77654_b,onItemUseFinish,2,Called when the player finishes using this Item (E.g. finishes eating.). Not called when the player stops using the Item before the action is complete.
func_77655_b,setUnlocalizedName,2,"Sets the unlocalized name of this item to the string passed as the parameter, prefixed by ""item."""
func_77656_e,setMaxDamage,2,set max damage of an Item
func_77657_g,getUnlocalizedNameInefficiently,2,"Translates the unlocalized name of this item, but without the .name suffix, so the translation fails and the unlocalized name itself is returned."
func_77658_a,getUnlocalizedName,2,Returns the unlocalized name of this item.
func_77659_a,onItemRightClick,2,Called when the equipped item is right clicked.
func_77661_b,getItemUseAction,2,returns the action that specifies what animation to play when the items is being used
func_77662_d,isFull3D,0,Returns True is the item is renderer in full 3D when hold.
func_77663_a,onUpdate,2,Called each tick as long the item is on a player inventory. Uses by maps to check if is on a player hand and update it's contents.
func_77664_n,setFull3D,2,Sets bFull3D to True and return the object.
func_77667_c,getUnlocalizedName,2,Returns the unlocalized name of this item. This version accepts an ItemStack so different stacks can have different names based on their damage or NBT.
func_77668_q,getContainerItem,2,
func_77828_a,validBookTagContents,2,
func_77840_a,spawnCreature,2,"Spawns the creature specified by the egg's type in the location specified by the last three parameters. Parameters: world, entityID, x, y, z."
func_77842_f,getMaterialName,2,"Returns the name of the material this tool is made from as it is declared in EnumToolMaterial (meaning diamond would return ""EMERALD"")"
func_77845_h,isWolfsFavoriteMeat,2,Whether wolves like this food (true for raw and cooked porkchop).
func_77848_i,setAlwaysEdible,2,"Set the field 'alwaysEdible' to true, and make the food edible even if the player don't need to eat."
func_77849_c,onFoodEaten,2,
func_77861_e,getToolMaterialName,2,Return the name for this tool's material.
func_77872_a,updateMapData,2,
func_77873_a,getMapData,2,
func_77942_o,hasTagCompound,2,Returns true if the ItemStack has an NBTTagCompound. Currently used to store enchantments.
func_77944_b,copyItemStack,2,"Creates a copy of a ItemStack, a null parameters will return a null."
func_77945_a,updateAnimation,2,Called each tick as long the ItemStack in on player inventory. Used to progress the pickup animation and update maps.
func_77946_l,copy,2,Returns a new stack with the same properties.
func_77948_v,isItemEnchanted,2,True if the item has enchantment data
func_77949_a,loadItemStackFromNBT,2,
func_77950_b,onItemUseFinish,2,"Called when the item in use count reach 0, e.g. item food eaten. Return the new ItemStack. Args : world, entity"
func_77951_h,isItemDamaged,2,returns true when a damageable item is damaged
func_77952_i,getItemDamage,2,
func_77953_t,getRarity,2,
func_77955_b,writeToNBT,2,Write the stack fields to a NBT object. Return the new NBT object.
func_77956_u,isItemEnchantable,2,True if it is a tool and has no enchantments to begin with
func_77957_a,useItemRightClick,2,Called whenr the item stack is equipped and right clicked. Replaces the item stack with the return value.
func_77958_k,getMaxDamage,2,Returns the max damage an item in the stack can take.
func_77959_d,isItemStackEqual,2,compares ItemStack argument to the instance ItemStack; returns true if both ItemStacks are equal
func_77960_j,getMetadata,2,
func_77961_a,hitEntity,2,"Calls the delegated method to the Item to damage the incoming Entity, and if necessary, triggers a stats increase."
func_77962_s,hasEffect,0,
func_77963_c,readFromNBT,2,Read the stack fields from a NBT object.
func_77964_b,setItemDamage,2,
func_77966_a,addEnchantment,2,Adds an enchantment with a desired level on the ItemStack.
func_77969_a,isItemEqual,2,compares ItemStack argument to the instance ItemStack; returns true if the Items contained in both ItemStacks are equal
func_77970_a,areItemStackTagsEqual,2,
func_77972_a,damageItem,2,Damages the item in the ItemStack
func_77973_b,getItem,2,Returns the object corresponding to the stack.
func_77974_b,onPlayerStoppedUsing,2,Called when the player releases the use item button.
func_77975_n,getItemUseAction,2,
func_77976_d,getMaxStackSize,2,Returns maximum size of the stack.
func_77977_a,getUnlocalizedName,2,
func_77978_p,getTagCompound,2,Returns the NBTTagCompound of the ItemStack.
func_77979_a,splitStack,2,Splits off a stack of the given amount of this stack and reduces this stack by the amount.
func_77980_a,onCrafting,2,
func_77981_g,getHasSubtypes,2,
func_77982_d,setTagCompound,2,"Assigns a NBTTagCompound to the ItemStack, minecraft validates that only non-stackable items can have it."
func_77983_a,setTagInfo,2,
func_77984_f,isItemStackDamageable,2,true if this itemStack is damageable
func_77985_e,isStackable,2,Returns true if the ItemStack can hold 2 or more units of the item.
func_77986_q,getEnchantmentTagList,2,
func_77988_m,getMaxItemUseDuration,2,
func_77989_b,areItemStacksEqual,2,compares ItemStack argument1 with ItemStack argument2; returns true if both ItemStacks are equal
func_77995_e,getEnchantability,2,Return the natural enchantability factor of the material.
func_77996_d,getHarvestLevel,2,"The level of material this tool can harvest (3 = DIAMOND, 2 = IRON, 1 = STONE, 0 = IRON/GOLD)"
func_77997_a,getMaxUses,2,"The number of uses this material allows. (wood = 59, stone = 131, iron = 250, diamond = 1561, gold = 32)"
func_77998_b,getEfficiencyOnProperMaterial,2,The strength of this tool material against blocks which it is effective against.
func_78000_c,getDamageVsEntity,2,Returns the damage against a given entity.
func_78013_b,getTabLabel,0,
func_78014_h,setNoTitle,2,
func_78015_f,getBackgroundImageName,0,
func_78016_d,getTabIconItem,0,
func_78017_i,shouldHidePlayerInventory,0,
func_78018_a,displayAllRelevantItems,0,only shows items which have tabToDisplayOn == this
func_78019_g,drawInForegroundOfTab,0,
func_78020_k,getTabColumn,0,returns index % 6
func_78021_a,getTabIndex,0,
func_78022_j,setNoScrollbar,2,
func_78023_l,isTabInFirstRow,0,returns tabIndex < 6
func_78024_c,getTranslatedTabLabel,0,Gets the translated Label.
func_78025_a,setBackgroundImageName,2,
func_78044_b,getDamageReductionAmount,2,"Return the damage reduction (each 1 point is a half a shield on gui) of the piece index passed (0 = helmet, 1 = plate, 2 = legs and 3 = boots)"
func_78045_a,getEnchantability,2,Return the enchantability factor of the material.
func_78046_a,getDurability,2,Returns the durability for a armor slot of for this type.
func_78084_a,getTextureOffset,0,
func_78085_a,setTextureOffset,0,
func_78086_a,setLivingAnimations,0,Used for easily adding entity-dependent animations. The second and third float params here are the same second and third as in the setRotationAngles method.
func_78087_a,setRotationAngles,0,"Sets the model's various rotation angles. For bipeds, par1 and par2 are used for animating the movement of arms and legs, where par1 represents the time(so that arms and legs swing back and forth) and par2 represents how ""far"" arms and legs can swing at most."
func_78088_a,render,0,Sets the models various rotation angles then renders the model.
func_78164_a,renderSign,0,Renders the sign model through TileEntitySignRenderer
func_78172_a,triangleWave,0,
func_78214_a,updateRotations,0,"Updates the rotations in the parameters for rotations greater than 180 degrees or less than -180 degrees. It adds or subtracts 360 degrees, so that the appearance is the same, although the numbers are then simplified to range -180 to 180"
func_78231_a,renderAll,0,This method renders out all parts of the chest model.
func_78235_a,flipFace,0,
func_78240_a,setTexturePosition,0,
func_78244_a,setBoxName,0,
func_78255_a,renderStringAtPos,0,"Render a single line string at the current (posX,posY) and update posX"
func_78256_a,getStringWidth,0,Returns the width of this string. Equivalent of FontMetrics.stringWidth(String s).
func_78257_a,loadGlyphTexture,0,Load one of the /font/glyph_XX.png into a new GL texture and store the texture ID in glyphTextureName array.
func_78259_e,sizeStringToWidth,0,Determines how many characters from the string will fit into the specified width.
func_78260_a,getBidiFlag,0,Get bidiFlag that controls if the Unicode Bidirectional Algorithm should be run before rendering any string
func_78262_a,trimStringToWidth,0,"Trims a string to a specified width, and will reverse it if par3 is set."
func_78263_a,getCharWidth,0,Returns the width of this character as rendered.
func_78264_a,setUnicodeFlag,0,Set unicodeFlag controlling whether strings should be rendered with Unicode fonts instead of the default.png font.
func_78265_b,resetStyles,0,Reset all style flag fields in the class to false; called at the start of string rendering
func_78266_a,renderDefaultChar,0,"Render a single character with the default.png font at current (posX,posY) location..."
func_78267_b,splitStringWidth,0,Returns the width of the wordwrapped String (maximum length is parameter k)
func_78268_b,renderSplitString,0,Perform actual work of rendering a multi-line string with wordwrap and with darker drop shadow color if flag is set
func_78269_a,trimStringToWidth,0,Trims a string to fit a specified Width.
func_78270_c,isFormatSpecial,0,Checks if the char code is O-K...lLrRk-o... used to set special formatting.
func_78271_c,listFormattedStringToWidth,0,Breaks a string into a list of pieces that will fit a specified width.
func_78272_b,isFormatColor,0,"Checks if the char code is a hexadecimal character, used to set colour."
func_78273_d,trimStringNewline,0,Remove all newline characters from the end of the string
func_78274_b,renderStringAligned,0,Render string either left or right aligned depending on bidiFlag
func_78275_b,setBidiFlag,0,Set bidiFlag to control if the Unicode Bidirectional Algorithm should be run before rendering any string.
func_78276_b,drawString,0,Draws the specified string.
func_78277_a,renderUnicodeChar,0,"Render a single Unicode character at current (posX,posY) location using one of the /font/glyph_XX.png files..."
func_78279_b,drawSplitString,0,Splits and draws a String with wordwrap (maximum length is parameter k)
func_78280_d,wrapFormattedStringToWidth,0,Inserts newline and formatting into a string to wrap it within the specified width.
func_78282_e,getFormatFromString,0,Digests a string for nonprinting formatting characters then returns a string containing only that formatting.
func_78324_d,getScaledHeight_double,0,
func_78325_e,getScaleFactor,0,
func_78326_a,getScaledWidth,0,
func_78327_c,getScaledWidth_double,0,
func_78328_b,getScaledHeight,0,
func_78381_a,draw,0,Draws the data set up in this tessellator and resets the state to prepare for new drawing.
func_78432_a,parseUserSkin,0,
func_78433_b,setAreaOpaque,0,Makes the given area of the image opaque
func_78440_a,renderItemInFirstPerson,0,Renders the active item in the player's hand when in first person mode.
func_78441_a,updateEquippedItem,0,
func_78442_d,renderFireInFirstPerson,0,Renders the fire on the screen for first person mode. Arg: partialTickTime
func_78447_b,renderOverlays,0,Renders the overlays.
func_78448_c,renderWaterOverlayTexture,0,Renders a texture that warps around based on the direction the player is looking. Texture needs to be bound before being called. Used for the water overlay.
func_78464_a,updateRenderer,0,Updates the entity renderer
func_78466_h,updateFogColor,0,calculates fog and calls glClearColor
func_78467_g,orientCamera,0,sets up player's eye (or camera in third person mode)
func_78468_a,setupFog,0,Sets up the fog to be rendered. If the arg passed in is -1 the fog starts at 0 and goes to 80% of far plane distance and is used for sky rendering.
func_78469_a,setFogColorBuffer,0,Update and return fogColorBuffer with the RGBA values passed as arguments
func_78470_f,updateTorchFlicker,0,Recompute a random value that is applied to block color in updateLightmap()
func_78471_a,renderWorld,0,
func_78472_g,updateLightmap,0,
func_78473_a,getMouseOver,0,Gets the block or object that is being moused over.
func_78474_d,renderRainSnow,0,Render rain and snow
func_78475_f,setupViewBobbing,0,Updates the bobbing render effect of the player.
func_78476_b,renderHand,0,Render player hand
func_78477_e,updateFovModifierHand,0,Update FOV modifier hand
func_78478_c,setupOverlayRendering,0,Setup orthogonal projection for rendering GUI screen overlays
func_78479_a,setupCameraTransform,0,"sets up projection, view effects, camera position/rotation"
func_78481_a,getFOVModifier,0,Changes the field of view of the player depending on if they are underwater or not
func_78482_e,hurtCameraEffect,0,
func_78484_h,addRainParticles,0,
func_78546_a,isBoundingBoxInFrustum,0,"Returns true if the bounding box is inside all 6 clipping planes, otherwise returns false."
func_78547_a,setPosition,0,
func_78548_b,isBoxInFrustum,0,"Calls the clipping helper. Returns true if the box is inside all 6 clipping planes, otherwise returns false."
func_78553_b,isBoxInFrustum,0,"Returns true if the box is inside all 6 clipping planes, otherwise returns false."
func_78558_a,getInstance,0,Initialises the ClippingHelper object then returns an instance of it.
func_78560_b,init,0,
func_78713_a,getEntityRenderObject,0,
func_78714_a,getDistanceToCamera,0,
func_78715_a,getEntityClassRenderObject,0,
func_78716_a,getFontRenderer,0,Returns the font renderer
func_78717_a,set,0,World sets this RenderManager's worldObj to the world provided
func_78745_b,flipPlayer,0,Flips the player around.
func_78746_a,setGameType,0,Sets the game type for the player.
func_78747_a,isSpectator,0,None
func_78748_a,setPlayerCapabilities,0,Sets player capabilities depending on current gametype. params: player
func_78749_i,extendedReach,0,true for hitting entities far away.
func_78750_j,syncCurrentPlayItem,0,Syncs the current player item with the server
func_78752_a,sendPacketDropItem,0,Sends a Packet107 to the server to drop the item on the ground
func_78755_b,shouldDrawHUD,0,
func_78756_a,sendEnchantPacket,0,GuiEnchantment uses this during multiplayer to tell PlayerControllerMP to send a packet indicating the enchantment action the player has taken.
func_78757_d,getBlockReachDistance,0,player reach distance = 4F
func_78758_h,isInCreativeMode,0,returns true if player is in creative mode
func_78761_a,sendSlotPacket,0,Used in PlayerControllerMP to update the server with an ItemStack in a slot.
func_78762_g,isNotCreative,0,"Checks if the player is not creative, used for checking if it should break a block instantly"
func_78763_f,gameIsSurvivalOrAdventure,0,
func_78764_a,attackEntity,0,Attacks an entity
func_78765_e,updateController,0,
func_78766_c,onStoppedUsingItem,0,
func_78767_c,resetBlockRemoving,0,Resets current block damage and field_78778_j
func_78784_a,setTextureOffset,0,
func_78785_a,render,0,
func_78786_a,addBox,0,
func_78787_b,setTextureSize,0,Returns the model renderer with the new texture parameters.
func_78788_d,compileDisplayList,0,Compiles a GL display list for this model
func_78789_a,addBox,0,
func_78790_a,addBox,0,Creates a textured box.
func_78791_b,renderWithRotation,0,
func_78792_a,addChild,0,Sets the current box's rotation points and rotation angles to another box.
func_78793_a,setRotationPoint,0,
func_78794_c,postRender,0,Allows the changing of Angles after a box has been rendered
func_78822_a,doPlace,2,
func_78823_a,isValid,2,
func_78836_a,getNBTCompound,0,"Returns an NBTTagCompound with the server's name, IP and maybe acceptTextures."
func_78837_a,getServerDataFromNBTCompound,0,"Takes an NBTTagCompound with 'name' and 'ip' keys, returns a ServerData instance."
func_78849_a,addServerData,0,Adds the given ServerData instance to the list.
func_78850_a,getServerData,0,Gets the ServerData instance stored for the given index in the list.
func_78851_b,removeServerData,0,Removes the ServerData instance stored for the given index in the list.
func_78853_a,loadServerList,0,"Loads a list of servers from servers.dat, by running ServerData.getServerDataFromNBTCompound on each NBT compound found in the ""servers"" tag list."
func_78855_b,saveServerList,0,"Runs getNBTCompound on each ServerData instance, puts everything into a ""servers"" NBT list and writes it to servers.dat."
func_78856_c,countServers,0,Counts the number of ServerData instances in the list.
func_78857_a,swapServers,0,"Takes two list indexes, and swaps their order around."
func_78860_a,fromString,0,
func_78861_a,getIP,0,
func_78862_a,parseIntWithDefault,0,
func_78863_b,getServerAddress,0,"Returns a server's address and port for the specified hostname, looking up the SRV record if possible"
func_78864_b,getPort,0,
func_78868_a,updateEffects,0,
func_78869_b,getStatistics,0,
func_78870_a,clearEffects,0,
func_78872_b,renderLitParticles,0,
func_78873_a,addEffect,0,
func_78874_a,renderParticles,0,"Renders all current particles. Args player, partialTickTime"
func_78880_d,getZSize,2,Get dimension of the bounding box in the z direction.
func_78882_c,getYSize,2,Get dimension of the bounding box in the y direction.
func_78883_b,getXSize,2,Get dimension of the bounding box in the x direction.
func_78884_a,intersectsWith,2,Discover if bounding box can fit within the current bounding box object.
func_78885_a,intersectsWith,2,Discover if a coordinate is inside the bounding box area.
func_78886_a,offset,2,Offsets the current bounding box by the specified amount.
func_78887_a,getNewBoundingBox,2,returns a new StructureBoundingBox with MAX values
func_78888_b,expandTo,2,Expands a bounding box's dimensions to include the supplied bounding box.
func_78898_a,updatePlayerMoveState,0,
func_78909_a,getColorIndex,0,Gets the color index.
func_78914_f,noColor,0,Disables color processing.
func_80003_ah,getPlayerUsageSnooper,0,
func_80006_f,getUniqueID,0,
func_82010_a,registerTickable,1,
func_82142_c,setInvisible,2,
func_82143_as,getMaxFallHeight,2,The maximum height from where the entity is alowed to jump (used in pathfinder)
func_82145_z,getMaxInPortalTime,2,Return the amount of time this entity should stay in a portal before being transported.
func_82147_ab,getPortalCooldown,2,Return the amount of cooldown before this entity can use a portal again.
func_82149_j,copyLocationAndAnglesFrom,2,Sets this entity's location and angles to the location and angles of the passed in entity.
func_82150_aj,isInvisible,2,
func_82160_b,dropEquipment,2,Drop the equipment for this entity.
func_82166_i,getArmSwingAnimationEnd,2,"Returns an integer indicating the end point of the swing animation, used by {@link #swingProgress} to provide a progress indicator. Takes dig speed enchantments into account."
func_82167_n,collideWithEntity,2,
func_82168_bl,updateArmSwingProgress,2,Updates the arm swing progress counters and animation progress
func_82171_bF,canBeSteered,2,"returns true if all the conditions for steering the entity are met. For pigs, this is true if it is being ridden by a player and the player is holding a carrot-on-a-stick"
func_82187_q,setLookingForHome,2,
func_82194_d,getWorld,2,
func_82195_e,attackDragonFrom,2,Provides a way to cause damage to an ender dragon.
func_82196_d,attackEntityWithRangedAttack,2,"Attack the specified entity using a ranged attack.\n \n@param distanceFactor How far the target is, normalized and clamped between 0.1 and 1.0"
func_82197_f,setAggressive,2,Set whether this witch is aggressive at an entity.
func_82203_t,getWatchedTargetId,2,"Returns the target entity ID if present, or -1 if not @param par1 The target offset, should be from 0-2"
func_82204_b,rotlerp,2,
func_82205_o,isArmored,2,Returns whether the wither is armored with its boss armor or not by checking whether its health is below half of its maximum.
func_82206_m,ignite,2,Initializes this Wither's explosion sequence and makes it invulnerable. Called immediately after spawning.
func_82207_a,getHeadYRotation,0,
func_82208_v,getHeadY,2,
func_82209_a,launchWitherSkullToCoords,2,"Launches a Wither skull toward (par2, par4, par6)"
func_82210_r,getHeadXRotation,0,
func_82211_c,updateWatchedTargetId,2,Updates the target entity ID
func_82212_n,getInvulTime,2,
func_82213_w,getHeadZ,2,
func_82214_u,getHeadX,2,
func_82215_s,setInvulTime,2,
func_82216_a,launchWitherSkullToEntity,2,
func_82227_f,setChild,2,Set whether this zombie is a child.
func_82228_a,startConversion,2,Starts converting this zombie into a villager. The zombie converts into a villager after the specified time in ticks.
func_82230_o,isConverting,2,Returns whether this zombie is in the process of converting to a villager
func_82231_m,isVillager,2,Return whether this zombie is a villager.
func_82232_p,convertToVillager,2,Convert this zombie into a villager.
func_82233_q,getConversionTimeBoost,2,Return the amount of time decremented from conversionTime every tick.
func_82235_h,getIsBatHanging,2,
func_82236_f,setIsBatHanging,2,
func_82242_a,addExperienceLevel,2,Add experience levels to this player.
func_82243_bO,getArmorVisibility,2,"When searching for vulnerable players, if a player is invisible, the return value of this is the chance of seeing them anyway."
func_82245_bX,isSpawnForced,2,
func_82329_d,getWidthPixels,2,
func_82330_g,getHeightPixels,2,
func_82333_j,getRotation,2,Return the rotation of the item currently on this frame.
func_82334_a,setDisplayedItem,2,
func_82335_i,getDisplayedItem,2,
func_82336_g,setItemRotation,2,
func_82338_g,setAlphaF,0,Sets the particle alpha (float)
func_82341_c,getMotionFactor,2,Return the motion factor for this projectile. The factor is multiplied by the original motion.
func_82342_d,isInvulnerable,2,Return whether this skull comes from an invulnerable (aura) wither boss.
func_82343_e,setInvulnerable,2,Set whether this skull comes from an invulnerable (aura) wither boss.
func_82356_Z,isCommandBlockEnabled,2,Return whether command blocks are enabled.
func_82357_ak,getSpawnProtectionSize,1,Return the spawn protection area's size.
func_82358_a,isUsernameIndex,2,Return whether the specified command parameter index is a username parameter.
func_82362_a,getRequiredPermissionLevel,2,Return the required permission level for this command.
func_82370_a,getUsernameIndex,2,Return a command's first parameter index containing a valid username.
func_82377_a,matchesMultiplePlayers,2,Returns whether the given pattern can match more than one player.
func_82378_b,hasArguments,2,Returns whether the given token has any arguments set.
func_82381_h,getArgumentMap,2,"Parses the given argument string, turning it into a HashMap&lt;String, String&gt; of name-&gt;value."
func_82386_a,matchOnePlayer,2,Returns the one player that matches the given at-token. Returns null if more than one player matches.
func_82400_a,getRenderYaw,0,
func_82402_b,renderItem,0,
func_82422_c,transformHeldFull3DItemLayer,0,
func_82427_a,swapArmor,0,
func_82448_a,transferEntityToWorld,2,Transfers an entity from a world to another world.
func_82482_a,dispense,2,Dispenses the specified ItemStack from a dispenser.
func_82485_a,playDispenseSound,2,Play the dispense sound from the specified block.
func_82486_a,doDispense,2,
func_82487_b,dispenseStack,2,"Dispense the specified stack, play the dispense sound and spawn particles."
func_82488_a,getWorldEventDataFrom,2,
func_82489_a,spawnDispenseParticles,2,Order clients to display dispense particles from the specified block and facing.
func_82498_a,getProjectileInaccuracy,2,
func_82499_a,getProjectileEntity,2,Return the projectile entity spawned by this dispense behavior.
func_82500_b,getProjectileVelocity,2,
func_82566_a,setWorldsForAll,2,
func_82567_a,updateDecorations,2,
func_82568_a,getMapInfo,2,
func_82571_y,getGeneratorOptions,2,
func_82572_b,setWorldTotalTime,2,
func_82573_f,getWorldTotalTime,2,
func_82574_x,getGameRulesInstance,2,Gets the GameRules class Instance.
func_82580_o,removeTag,2,Remove the specified tag.
func_82581_a,createCrashReport,2,Create a crash report which indicates a NBT read error.
func_82582_d,hasNoTags,2,Return whether this compound has no tags.
func_82594_a,getObject,2,
func_82595_a,putObject,2,Register an object on this registry.
func_82599_e,getFrontOffsetZ,2,Returns a offset that addresses the block in front of this facing.
func_82600_a,getFront,2,Get a Facing by it's index (0-5). The order is D-U-N-S-W-E. Named getFront for legacy reasons.
func_82601_c,getFrontOffsetX,2,Returns a offset that addresses the block in front of this facing.
func_82615_a,getX,2,
func_82616_c,getZ,2,
func_82617_b,getY,2,
func_82618_k,getWorld,2,
func_82644_b,getWorldFeatures,2,Return the list of world features enabled on this preset.
func_82645_d,updateLayers,2,
func_82647_a,setBiome,2,Set the biome used on this preset.
func_82648_a,getBiome,2,Return the biome used on this preset.
func_82649_e,getDefaultFlatGenerator,2,
func_82650_c,getFlatLayers,2,Return the list of layers on this preset.
func_82651_a,createFlatGeneratorFromString,2,
func_82656_d,getMinY,2,"Return the minimum Y coordinate for this layer, set during generation."
func_82657_a,getLayerCount,2,Return the amount of layers for this set of layers.
func_82658_c,getFillBlockMeta,2,Return the block metadata used on this set of layers.
func_82660_d,setMinY,2,Set the minimum Y coordinate for this layer.
func_82667_a,getScatteredFeatureSpawnList,2,returns possible spawns for scattered features
func_82683_b,setDefaultPlayerReputation,2,
func_82684_a,getPlayerReputation,2,Return the village reputation for a player
func_82685_c,getNearestTargetPlayer,2,
func_82686_i,isMatingSeason,2,Return whether villagers mating refractory period has passed
func_82687_d,isPlayerReputationTooLow,2,Return whether this player has a too low reputation with this village.
func_82688_a,modifyPlayerReputation,2,Modify a players reputation in the village. Use positive values to increase reputation and negative values to decrease. <br>Note that a players reputation is clamped between -30 and 10
func_82689_b,writeVillageDataToNBT,2,Write this village's data to NBT.
func_82690_a,readVillageDataFromNBT,2,Read this village's data from NBT.
func_82691_a,setWorld,2,
func_82692_h,endMatingSeason,2,Prevent villager breeding for a fixed interval of time
func_82705_e,getAnimal,2,Return whether this creature type is an animal.
func_82712_a,parseDoubleWithDefault,2,parses the string as double or returns the second parameter if it fails.
func_82713_a,parseDoubleWithDefaultAndMax,2,
func_82714_a,parseIntWithDefaultAndMax,2,parses the string as integer or returns the second parameter if it fails. this value is capped to par2
func_82715_a,parseIntWithDefault,2,parses the string as integer or returns the second parameter if it fails
func_82716_a,getRandomDoubleInRange,2,
func_82719_a,writeCustomPotionEffectToNBT,2,Write a custom potion effect to a potion item's NBT data.
func_82720_e,getIsAmbient,2,Gets whether this potion effect originated from a beacon
func_82722_b,readCustomPotionEffectFromNBT,2,Read a custom potion effect from a potion item's NBT data.
func_82725_o,isMagicDamage,2,Returns true if the damage is magic based.
func_82726_p,setMagicDamage,2,Define the damage type as magic based.
func_82734_g,getChunksLowestHorizon,2,Gets the lowest height of the chunk where sunlight directly reaches
func_82736_K,getGameRules,2,Gets the GameRules instance.
func_82737_E,getTotalWorldTime,2,
func_82738_a,setTotalWorldTime,0,
func_82742_i,resetUpdateEntityTick,2,Resets the updateEntityTick field to 0
func_82743_f,getCreationCloudUpdateTick,0,retrieves the 'date' at which the PartiallyDestroyedBlock was created
func_82744_b,setCloudUpdateTick,0,saves the current Cloud update tick into the PartiallyDestroyedBlock
func_82747_f,getWorldTypeID,2,
func_82749_j,getGeneratorOptions,2,
func_82750_a,setGeneratorOptions,2,
func_82752_c,isAdventure,2,Returns true if this is the ADVENTURE game type
func_82753_a,setPriority,2,
func_82756_a,getString,2,Gets the GameRule's value as String.
func_82757_a,setValue,2,Set this game rule value.
func_82758_b,getBoolean,2,Gets the GameRule's value as boolean.
func_82763_b,getRules,2,Return the defined game rules.
func_82764_b,setOrCreateGameRule,2,
func_82765_e,hasRule,2,Return whether the specified game rule is defined.
func_82766_b,getBoolean,2,Gets the boolean Game Rule value.
func_82767_a,getString,2,Gets the string Game Rule value.
func_82768_a,readFromNBT,2,Set defined game rules from NBT.
func_82770_a,writeToNBT,2,Return the defined game rules as NBT.
func_82781_a,getEnchantments,2,Return the enchantments for the specified stack.
func_82782_a,setEnchantments,2,Set the enchantments for the specified stack.
func_82783_a,increaseMaxTradeUses,2,
func_82784_g,isRecipeDisabled,2,
func_82785_h,compensateToolUses,0,Compensates {@link net.minecraft.village.MerchantRecipe#toolUses toolUses} with {@link net.minecraft.village.MerchantRecipe#maxTradeUses maxTradeUses}
func_82787_a,findMatchingRecipe,2,Retrieves an ItemStack that has multiple recipes for it.
func_82788_x,canItemEditBlocks,2,"Returns true if players can use this item to affect the world (e.g. placing blocks, placing ender eyes in portal) when not in creative"
func_82789_a,getIsRepairable,2,Return whether this item is repairable in an anvil.
func_82812_d,getArmorMaterial,2,Return the armor material for this armor item.
func_82813_b,setColor,2,Sets the color of the specified armor ItemStack
func_82814_b,getColor,2,Return the color for the specified armor ItemStack.
func_82815_c,removeColor,2,Remove the color from the specified armor ItemStack.
func_82816_b_,hasColor,2,Return whether the specified armor ItemStack has a color.
func_82833_r,getDisplayName,2,returns the display name of the itemstack
func_82835_x,canEditBlocks,2,
func_82836_z,getItemFrame,2,Return the item frame this stack is on. Returns null if not on an item frame.
func_82837_s,hasDisplayName,2,Returns true if the itemstack has a display name
func_82838_A,getRepairCost,2,"Get this stack's repair cost, or 0 if no repair cost is defined."
func_82839_y,isOnItemFrame,2,Return whether this stack is on an item frame.
func_82840_a,getTooltip,0,Return a list of strings containing information about the item
func_82841_c,setRepairCost,2,Set this stack's repair cost.
func_82842_a,setItemFrame,2,Set the item frame this stack is on.
func_82846_b,transferStackInSlot,2,Take a stack from the specified inventory slot.
func_82847_b,removeListener,0,Remove the given Listener. Method name is for legacy.
func_82848_d,updateRepairOutput,2,"called when the Anvil Input Slot changes, calculates the new result and puts it in the output slot"
func_82850_a,updateItemName,2,used by the Anvil GUI to update the Item Name being typed by the player
func_82869_a,canTakeStack,2,Return whether this slot's stack can be taken from this slot.
func_82870_a,onPickupFromSlot,2,
func_82877_b,setPlayerWalkSpeed,0,
func_82879_c,sendSettingsToServer,0,Send a client info packet with settings information to the server
func_82883_a,getUnicodeFlag,0,Get unicodeFlag controlling whether strings should be rendered with Unicode fonts instead of the default.png font.
func_83015_S,getCurrentDate,2,returns a calendar object containing the current date
func_85029_a,addEntityCrashInfo,2,
func_85031_j,hitByEntity,2,Called when a player attacks an entity. If this returns true the attack will not happen.
func_85033_bc,collideWithNearbyEntities,2,
func_85034_r,setArrowCountInEntity,2,sets the amount of arrows stuck in the entity. used for rendering those
func_85035_bI,getArrowCountInEntity,2,"counts the amount of arrows stuck in the entity. getting hit by arrows increases this, used in rendering"
func_85036_m,setCombatTask,2,sets this entity's combat AI.
func_85039_t,addScore,2,Add to player's score
func_85040_s,setScore,2,Set player's score
func_85052_h,getThrower,2,
func_85054_d,searchForOtherItemsNearby,2,Looks for other itemstacks nearby and tries to stack them together
func_85055_a,makeCrashReport,2,Creates a crash report for the exception
func_85056_g,getCategory,2,
func_85057_a,makeCategoryDepth,2,Creates a CrashReportCategory for the given stack trace depth
func_85058_a,makeCategory,2,Creates a CrashReportCategory
func_85069_a,firstTwoElementsOfStackTraceMatch,2,"Do the deepest two elements of our saved stack trace match the given elements, in order from the deepest?"
func_85070_b,trimStackTraceEntriesFromBottom,2,Removes the given number entries from the bottom of the stack trace.
func_85072_a,appendToStringBuilder,2,
func_85073_a,getPrunedStackTrace,2,"Resets our stack trace according to the current trace, pruning the deepest 3 entries. The parameter indicates how many additional deepest entries to prune. Returns the number of entries in the resulting pruned stack trace."
func_85074_a,getCoordinateInfo,0,
func_85089_a,getKey,2,
func_85090_b,getValue,2,
func_85094_b,renderDebugBoundingBox,0,Renders the bounding box around an entity when F3+B is pressed
func_85118_a,addToCrashReport,2,Adds this WorldInfo instance to the crash report.
func_85144_b,getCacheSizes,2,Gets a human-readable string that indicates the sizes of all the cache fields. Basically a synchronized static toString.
func_85151_d,getLowerChestInventory,2,Return this chest container's lower chest inventory.
func_85156_a,removeTask,2,removes the indicated task from the entity's AI tasks.
func_85158_p,setAdventureModeExempt,2,@see #isAdventureModeExempt()
func_85172_a,sendLeashedEntitiesInChunk,2,"Send packets to player for every tracked entity in this chunk that is either leashed to something or someone, or has passengers"
func_85176_s,getDefaultTeleporter,2,
func_85181_a,getRandomModelBox,0,
func_85188_a,makePortal,2,
func_85189_a,removeStalePortalLocations,2,called periodically to remove out-of-date portal locations from the cache list. Argument par1 is a WorldServer.getTotalWorldTime() value.
func_90010_a,isPartOfLargeChest,2,Return whether the given inventory is part of this large chest.
func_90011_a,createChild,2,
func_90020_K,getLimitFramerate,0,
func_90033_f,canLoadWorld,0,Return whether the given world can be loaded.
func_90035_a,getClassFromID,2,Return the class assigned to this entity ID.
func_90036_a,getFireAspectModifier,2,Returns the fire aspect modifier of the players held item.
func_90999_ad,canRenderOnFire,0,Return whether this entity should be rendered as on fire.
func_92034_a,createParticle,0,Creates a single particle.
func_92035_a,createBall,0,Creates a small ball or large ball type explosion effect.
func_92036_a,createBurst,0,Creates a burst type explosion effect.
func_92037_i,isFarFromCamera,0,
func_92038_a,createShaped,0,Creates a creeper-shaped or star-shaped explosion.
func_92043_f,setTwinkle,0,
func_92045_e,setTrail,0,
func_92058_a,setEntityItemStack,2,Sets the ItemStack for this entity
func_92059_d,getEntityItem,2,"Returns the ItemStack corresponding to the Entity (Note: if no item exists, will log an error but still return an ItemStack containing Block.stone)"
func_92087_a,causeThornsDamage,2,Returns the EntityDamageSource of the Thorns enchantment
func_92088_a,makeFireworks,0,
func_92089_a,canApply,2,Determines if this enchantment can be applied to a specific ItemStack.
func_92092_a,getBlastDamageReduction,2,
func_92093_a,getFireTimeForEntity,2,"Gets the amount of ticks an entity should be set fire, adjusted for fire protection."
func_92094_a,shouldHit,2,
func_92095_b,getDamage,2,
func_92097_a,negateDamage,2,"Used by ItemStack.attemptDamageItem. Randomly determines if a point of damage should be negated using the enchantment level (par1). If the ItemStack is Armor then there is a flat 60% chance for damage to be negated no matter the enchantment level, otherwise there is a 1-(par/1) chance for damage to be negated."
func_92099_a,getEnchantedItem,2,
func_92103_a,addRecipe,2,Adds a shaped recipe to the games recipe list.
func_92110_g,getEnchantments,2,
func_92111_a,getEnchantedItemStack,2,Returns the ItemStack of an enchanted version of this item.
func_92113_a,getAll,0,
func_92115_a,addEnchantment,2,Adds an stored enchantment to an enchanted book ItemStack
func_92116_a,addEnchantmentBooksToList,0,Adds the enchantment books from the supplied EnumEnchantmentType to the given list.
func_94041_b,isItemValidForSlot,2,Returns true if automation is allowed to insert the given stack (ignoring stack size) into the given slot.
func_94053_h,nextTextureIndexX,0,
func_94059_bO,getAlwaysRenderNameTagForRender,0,
func_94060_bK,getAttackingEntity,2,
func_94061_f,setNoAI,2,Set whether this Entity's AI is disabled
func_94083_c,getTntPlacedBy,2,returns null or the entityliving it was placed or ignited by
func_94085_r,getDefaultDisplayTileOffset,2,
func_94086_l,setDisplayTileOffset,2,
func_94095_a,killMinecart,2,
func_94096_e,setHasDisplayTile,2,
func_94099_q,getDisplayTileOffset,2,
func_94100_s,hasDisplayTile,2,
func_94101_h,applyDrag,2,
func_94103_c,explodeCart,2,Makes the minecart explode.
func_94104_d,getFuseTicks,0,Gets the remaining fuse time in ticks.
func_94105_c,ignite,2,Ignites this TNT cart.
func_94107_f,setMinecartPowered,2,
func_94108_c,isMinecartPowered,2,
func_94182_a,addSlot,0,
func_94183_a,getStitchHolder,0,
func_94184_a,getAllStitchSlots,0,Gets the slot and all its subslots
func_94185_c,getOriginY,0,
func_94186_b,getOriginX,0,
func_94194_d,rotate,0,
func_94195_e,isRotated,0,
func_94196_a,setNewDimension,0,
func_94197_a,getWidth,0,
func_94199_b,getHeight,0,
func_94206_g,getMinV,0,Returns the minimum V coordinate to use when rendering with this icon.
func_94207_b,getInterpolatedV,0,Gets a V coordinate on the icon. 0 returns vMin and 16 returns vMax. Other arguments return in-between values.
func_94209_e,getMinU,0,Returns the minimum U coordinate to use when rendering with this icon.
func_94210_h,getMaxV,0,Returns the maximum V coordinate to use when rendering with this icon.
func_94211_a,getIconWidth,0,"Returns the width of the icon, in pixels."
func_94212_f,getMaxU,0,Returns the maximum U coordinate to use when rendering with this icon.
func_94214_a,getInterpolatedU,0,Gets a U coordinate on the icon. 0 returns uMin and 16 returns uMax. Other arguments return in-between values.
func_94215_i,getIconName,0,
func_94216_b,getIconHeight,0,"Returns the height of the icon, in pixels."
func_94217_a,copyFrom,0,
func_94219_l,updateAnimation,0,
func_94248_c,updateAnimations,0,
func_94277_a,bindTexture,0,
func_94305_f,doStitch,0,
func_94309_g,getStichSlots,0,
func_94310_b,allocateSlot,0,Attempts to find space for specified tile
func_94311_c,expandAndAllocateSlot,0,Expand stitched texture in order to make space for specified tile
func_94520_b,isKeyTranslated,2,Returns true if the passed key is in the translation table.
func_94522_b,canTranslate,2,Determines whether or not translateToLocal will find a translation for the given key.
func_94525_a,computeStackSize,2,"Compute the new stack size, Returns the stack with the new size. Args : dragSlots, dragMode, dragStack, slotStackSize"
func_94526_b,calcRedstoneFromInventory,2,
func_94527_a,canAddItemToSlot,2,Checks if it's possible to add the given itemstack to the given slot.
func_94529_b,extractDragMode,2,"Extracts the drag mode. Args : eventButton. Return (0 : evenly split, 1 : one item by slot, 2 : not used ?)"
func_94530_a,canMergeSlot,2,Called to determine if the current slot is valid for the stack merging (double-click) code. The stack passed in is null for the initial slot that was double-clicked.
func_94531_b,canDragIntoSlot,2,"Returns true if the player can ""drag-spilt"" items into this slot,. returns true by default. Called to check if the slot can be added to a list of Slots to split the held ItemStack across."
func_94532_c,getDragEvent,2,"Args : clickedButton, Returns (0 : start drag, 1 : add slot, 2 : end drag)"
func_94533_d,resetDrag,2,Reset the drag fields
func_94534_d,getQuickcraftMask,0,
func_94539_a,causeExplosionDamage,2,
func_94540_d,setExplosion,2,
func_94541_c,isExplosion,2,
func_94542_g,resetFallSuffix,2,
func_94544_f,getBestCombatEntry,2,
func_94545_a,calculateFallSuffix,2,
func_94547_a,trackDamage,2,Adds an entry for the combat tracker
func_94548_b,getFallSuffix,2,
func_94549_h,reset,2,Resets this trackers list of combat entries
func_94550_c,getBestAttacker,2,
func_94559_f,isLivingDamageSrc,2,Returns true if {@link net.minecraft.util.DamageSource#getEntity() damage source} is a living entity
func_94560_a,getDamageSrc,2,Get the DamageSource of the CombatEntry instance.
func_94561_i,getDamageAmount,2,
func_94562_g,getFallSuffix,2,
func_94563_c,getDamage,2,
func_94613_c,getExplosivePlacedBy,2,"Returns either the entity that placed the explosive block, the entity that caused the explosion or null."
func_95999_t,getCustomNameTag,2,
func_96092_aw,isPushedByWater,2,
func_96094_a,setCustomNameTag,2,Sets the custom name tag for this entity
func_96095_a,onActivatorRailPass,2,Called every tick the minecart is on an activator rail.
func_96096_ay,isIgnited,2,Returns true if the TNT minecart is ignited.
func_96107_aA,getXPos,2,Gets the world X position for this hopper entity.
func_96108_aC,getZPos,2,Gets the world Z position for this hopper entity.
func_96109_aB,getYPos,2,Gets the world Y position for this hopper entity.
func_96110_f,setBlocked,2,Set whether this hopper minecart is being blocked by an activator rail.
func_96111_ay,getBlocked,2,Get whether this hopper minecart is being blocked by an activator rail.
func_96112_aD,captureDroppedItems,2,
func_96122_a,canAttackPlayer,2,
func_96123_co,getWorldScoreboard,2,
func_96124_cp,getTeam,2,
func_96296_a,getValidValues,2,Gets all the valid values.
func_96297_d,getFriendlyName,2,Gets the friendly name of this value.
func_96300_b,getValueByName,2,Gets a value by its friendly name; null if the given name does not map to a defined value.
func_96301_b,isFancyStyling,2,False if this is just changing the color or resetting; true otherwise.
func_96302_c,isColor,2,Checks if this is a color code.
func_96333_a,joinNiceStringFromCollection,2,"Creates a linguistic series joining together the elements of the given collection. Examples: 1) {} --> """", 2) {""Steve""} --> ""Steve"", 3) {""Steve"", ""Phil""} --> ""Steve and Phil"", 4) {""Steve"", ""Phil"", ""Mark""} --> ""Steve, Phil and Mark"""
func_96441_U,getScoreboard,2,
func_96443_a,setWorldScoreboard,0,
func_96456_a,sendScoreboard,2,
func_96496_a,teamsToNbt,2,
func_96497_d,fillInDisplaySlots,2,
func_96498_a,readTeams,2,
func_96499_a,setScoreboard,2,
func_96500_c,readScores,2,
func_96501_b,readObjectives,2,
func_96502_a,loadTeamPlayers,2,
func_96503_e,scoresToNbt,2,
func_96504_c,readDisplayConfig,2,
func_96505_b,objectivesToNbt,2,
func_96508_e,getTeam,2,Retrieve the ScorePlayerTeam instance identified by the passed team name
func_96509_i,getPlayersTeam,2,Gets the ScorePlayerTeam object for the given username.
func_96510_d,getObjectivesForEntity,2,Returns all the objectives for the given entity
func_96511_d,removeTeam,2,"Removes the team from the scoreboard, updates all player memberships and broadcasts the deletion to all players"
func_96512_b,removePlayerFromTeam,2,Removes the given username from the given ScorePlayerTeam. If the player is not on the team then an IllegalStateException is thrown.
func_96513_c,broadcastTeamRemove,2,
func_96514_c,getScoreObjectives,2,
func_96516_a,broadcastScoreUpdate,2,
func_96517_b,getObjectiveDisplaySlot,2,"Returns 'list' for 0, 'sidebar' for 1, 'belowName for 2, otherwise null."
func_96518_b,getObjective,2,Returns a ScoreObjective for the objective name
func_96519_k,removeObjective,2,
func_96520_a,getObjectivesFromCriteria,2,Returns all the objectives for the given criteria
func_96522_a,onScoreObjectiveAdded,2,Called when a score objective is added
func_96523_a,broadcastTeamCreated,2,"This packet will notify the players that this team is created, and that will register it on the client"
func_96524_g,removePlayerFromTeams,2,
func_96525_g,getTeams,2,Retrieve all registered ScorePlayerTeam instances
func_96526_d,getObjectiveNames,2,
func_96527_f,createTeam,2,
func_96528_e,getScores,2,
func_96529_a,getOrCreateScore,2,Get a player's score or create it if it does not exist
func_96530_a,setObjectiveInDisplaySlot,2,"0 is tab menu, 1 is sidebar, 2 is below name"
func_96531_f,getTeamNames,2,Retrieve all registered ScorePlayerTeam names
func_96532_b,onObjectiveDisplayNameChanged,2,
func_96533_c,onScoreObjectiveRemoved,2,
func_96534_i,getSortedScores,2,"Returns an array of Score objects, sorting by Score.getScorePoints()"
func_96535_a,addScoreObjective,2,Create and returns the score objective for the given name and ScoreCriteria
func_96536_a,onScoreUpdated,2,
func_96537_j,getObjectiveDisplaySlotNumber,2,"Returns 0 for (case-insensitive) 'list', 1 for 'sidebar', 2 for 'belowName', otherwise -1."
func_96538_b,broadcastTeamInfoUpdate,2,This packet will notify the players that this team is updated
func_96539_a,getObjectiveInDisplaySlot,2,"0 is tab menu, 1 is sidebar, 2 is below name"
func_96546_g,sendDisplaySlotRemovalPackets,2,
func_96548_f,getDestroyPackets,2,
func_96549_e,addObjective,2,
func_96550_d,getCreatePackets,2,
func_96551_b,markSaveDataDirty,2,
func_96552_h,getObjectiveDisplaySlotCount,2,
func_96559_d,getFrontOffsetY,2,
func_96560_a,getScoreMap,2,
func_96631_a,attemptDamageItem,2,"Attempts to damage the ItemStack with par1 amount of damage, If the ItemStack has the Unbreaking enchantment there is a chance for each point of damage to be negated. Returns true if it takes more damage than getMaxDamage(). Returns false otherwise or if the ItemStack can't be damaged or if all points of damage are negated."
func_96636_a,getName,2,
func_96637_b,isReadOnly,2,
func_96645_d,getObjective,2,
func_96646_b,decreaseScore,2,
func_96647_c,setScorePoints,2,
func_96648_a,incrementScore,2,
func_96649_a,increaseScore,2,
func_96650_f,getScoreScoreboard,2,
func_96652_c,getScorePoints,2,
func_96653_e,getPlayerName,2,Returns the name of the player this score belongs to
func_96660_a,setAllowFriendlyFire,2,
func_96661_b,getRegisteredName,2,Retrieve the name by which this team is registered in the scoreboard
func_96662_c,setNameSuffix,2,
func_96663_f,getColorSuffix,2,Returns the color suffix for the player's team name
func_96664_a,setTeamName,2,
func_96665_g,getAllowFriendlyFire,2,
func_96666_b,setNamePrefix,2,
func_96667_a,formatPlayerName,2,Returns the player name including the color prefixes and suffixes
func_96668_e,getColorPrefix,2,Returns the color prefix for the player's team name
func_96669_c,getTeamName,2,
func_96670_d,getMembershipCollection,2,
func_96678_d,getDisplayName,2,
func_96679_b,getName,2,
func_96680_c,getCriteria,2,
func_96681_a,setDisplayName,2,
func_96682_a,getScoreboard,0,
func_98034_c,isInvisibleToPlayer,0,"Only used by renderer in EntityLivingBase subclasses.\nDetermines if an entity is visible or not to a specfic player, if the entity is normally invisible.\nFor EntityLivingBase subclasses, returning false when invisible will render the entity semitransparent."
func_98042_n,setTransferTicker,2,"Sets the transfer ticker, used to determine the delay between transfers."
func_98043_aE,canTransfer,2,Returns whether the hopper cart can currently transfer an item.
func_98052_bS,canPickUpLoot,2,
func_98053_h,setCanPickUpLoot,2,
func_98054_a,setScaleForAge,2,"""Sets the scale for an ageable entity according to the boolean parameter, which says if it's a child."""
func_98055_j,setScale,2,
func_98150_a,getAtlasSprite,0,
func_98267_a,broadcastEvent,2,
func_98268_b,setDelayToMin,2,"Sets the delay to minDelay if parameter given is 1, else return false."
func_98270_a,readFromNBT,2,
func_98271_a,getSpawnerWorld,2,
func_98272_a,setEntityName,2,
func_98273_j,resetTimer,2,
func_98276_e,getEntityNameToSpawn,2,Gets the entity name that should be spawned.
func_98278_g,updateSpawner,2,
func_98279_f,isActivated,2,Returns true if there's a player close enough to this mob spawner to activate it.
func_98297_h,getSeeFriendlyInvisiblesEnabled,2,
func_98298_a,setFriendlyFlags,0,
func_98299_i,getFriendlyFlags,2,
func_98300_b,setSeeFriendlyInvisiblesEnabled,2,
func_98306_d,readGlyphSizes,0,
func_99999_d,run,0,