IT LOADS!

This commit is contained in:
jaredlll08 2015-01-13 01:47:03 +02:00
parent 419ac849d0
commit a977368b08
89 changed files with 5937 additions and 313 deletions

51
CoFH_at.cfg Normal file
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# NetherOres
public net.minecraft.entity.monster.EntityPigZombie func_70835_c(Lnet/minecraft/entity/Entity;)V # becomeAngryAt
public net.minecraft.entity.monster.EntitySilverfish field_70843_d # allySummonCooldown
public-f net.minecraft.init.Blocks field_150449_bY # oreNetherQuartz
# MineFactory Reloaded
protected net.minecraft.util.WeightedRandomFishable * # need it all
public net.minecraft.entity.EntityList field_75624_e # classToIDMapping
public net.minecraft.entity.EntityList field_75622_f # stringToIDMapping
public net.minecraft.entity.monster.EntitySlime func_70799_a(I)V # setSlimeSize
public net.minecraft.entity.monster.EntityZombie func_82228_a(I)V # startConversion
public net.minecraft.entity.EntityLivingBase field_70718_bc # recentlyHit
public-f net.minecraft.init.Blocks field_150432_aD # ice
public-f net.minecraft.init.Blocks field_150410_aZ # glass_pane
public-f net.minecraft.init.Items field_151117_aB # milkBucket
protected net.minecraft.block.Block field_149770_b # unlocalizedName
public net.minecraft.server.management.PlayerManager func_72690_a(IIZ)Lnet/minecraft/server/management/PlayerManager$PlayerInstance; # getOrCreateChunkWatcher
public net.minecraft.server.management.PlayerManager$PlayerInstance
public net.minecraft.server.management.PlayerManager$PlayerInstance field_73263_b # playersWatchingChunk
public net.minecraft.entity.EntityLiving field_70728_aV # experienceValue
public net.minecraft.entity.EntityLiving field_82174_bp # equipmentDropChances
# Thermal Expansion
public net.minecraft.entity.Entity field_83001_bt # invulnerable
public net.minecraft.entity.Entity field_70178_ae # isImmuneToFire
public net.minecraft.entity.player.EntityPlayer field_71074_e # itemInUse
public net.minecraft.server.management.ItemInWorldManager field_73094_o #durabilityRemainingOnBlock
# PC Core
public net.minecraft.client.gui.GuiScreen field_146289_q # fontRenderer
public net.minecraft.client.gui.inventory.GuiContainer field_147003_i # guiLeft
public net.minecraft.client.gui.inventory.GuiContainer field_147009_r # guiTop
public net.minecraft.world.WorldServer field_73068_P # allPlayersSleeping
# CoFH Core
protected net.minecraft.inventory.Container * # senseless to have private stuff here
protected net.minecraft.client.gui.inventory.GuiContainer * # senseless to have private stuff here
protected net.minecraft.client.gui.FontRenderer func_78280_d(Ljava/lang/String;I)Ljava/lang/String; # wrapFormattedStringToWidth
protected net.minecraft.client.gui.FontRenderer func_78255_a(Ljava/lang/String;Z)V # renderStringAtPos
public net.minecraft.entity.projectile.EntityFishHook * # (nearly) literally everything is private
protected net.minecraft.entity.player.EntityPlayer field_71072_f # itemInUseCount
public net.minecraft.item.ItemPickaxe field_150915_c # blocksEffectiveAgainst
public net.minecraft.item.ItemSpade field_150916_c # blocksEffectiveAgainst
public net.minecraft.item.ItemAxe field_150917_c # blocksEffectiveAgainst
public net.minecraft.util.RegistrySimple field_82596_a # registryObjects
public-f net.minecraft.util.RegistryNamespaced field_148759_a # underlyingIntegerMap
public net.minecraft.world.World field_72998_d # collidingBoundingBoxes
# WorldProxy
public-f net.minecraft.world.World *()V # Doesn't matter what it is, we need it public
public-f net.minecraft.world.WorldServer *()V # Doesn't matter what it is, we need it public

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package chylex.hee.api;
import cpw.mods.fml.common.Loader;
import cpw.mods.fml.common.LoaderState;
public class AbstractAPI{
protected AbstractAPI(){}
protected final void validate(){
if (!Loader.instance().isInState(LoaderState.POSTINITIALIZATION))throw new IllegalStateException("Do not use HEE API outside post initialization!");
}
}

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package chylex.hee.api;
import net.minecraft.item.Item;
import chylex.hee.mechanics.misc.StardustDecomposition;
/**
* API for Stardust and Decomposition Table (uncrafting).
*/
public final class DecompositionAPI extends AbstractAPI{
DecompositionAPI(){}
/**
* Blacklists an item and all of its damage values in the Decomposition Table.
* @param item Item to be banned. To ban a block, use {@link net.minecraft.item.Item#getItemFromBlock(net.minecraft.block.Block) getItemFromBlock(Block)} to convert it.
*/
public static void blacklistItem(Item item){
blacklistItem(item,-1);
}
/**
* Blacklists an item and selected damage values of it in the Decomposition Table.
* @param item Item to be banned. To ban a block, use {@link net.minecraft.item.Item#getItemFromBlock(net.minecraft.block.Block) getItemFromBlock(Block)} to convert it.
* @param blacklistedDamageValues Array of damage values to blacklist.
*/
public static void blacklistItem(Item item, int...blacklistedDamageValues){
short[] damages = new short[blacklistedDamageValues.length];
for(int a = 0; a < blacklistedDamageValues.length; a++)damages[a] = (short)blacklistedDamageValues[a];
StardustDecomposition.addToBlacklist(item,damages);
}
/**
* Blacklists items by parsing a string, which follows the same syntax rules as decompositionBlackList in configuration - {@code http://hardcore-ender-expansion.wikia.com/wiki/Configuration}.
* @param data String to parse.
*/
public static void blacklistItemFromString(String data){
StardustDecomposition.addFromString(data);
}
}

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package chylex.hee.api;
import net.minecraft.item.ItemStack;
import chylex.hee.item.ItemList;
import chylex.hee.mechanics.essence.EssenceType;
import chylex.hee.mechanics.essence.handler.DragonEssenceHandler;
import chylex.hee.mechanics.essence.handler.dragon.AltarItemRecipe;
/**
* API for Essences and Essence Altars.
*/
public final class EssenceAPI extends AbstractAPI{
EssenceAPI(){}
/**
* Adds an item exchange recipe to the Dragon Essence Altar.
* @param source ItemStack that will trigger the exchange. The stacks are compared using {@link ItemStack#isItemEqual(ItemStack) isItemEqual(ItemStack)}, if a different comparison method is needed, extend {@link chylex.hee.mechanics.essence.handler.dragon.AltarItemRecipe AltarItemRecipe}, override {@link chylex.hee.mechanics.essence.handler.dragon.AltarItemRecipe#isApplicable(ItemStack) isApplicable(ItemStack)} and register using {@link #addDragonItemRecipe(AltarItemRecipe)}.
* @param result Final ItemStack that is created after the exchange.
* @param cost Amount of Dragon Essence used, the final number may be lower if sockets are used.
*/
public void addDragonItemRecipe(ItemStack source, ItemStack result, int cost){
validate();
DragonEssenceHandler.recipes.add(new AltarItemRecipe(source,result,cost));
}
/**
* Adds an item exchange recipe to the Dragon Essence Altar.
* @param recipe Custom instance of AltarItemRecipe to use.
*/
public void addDragonItemRecipe(AltarItemRecipe recipe){
validate();
DragonEssenceHandler.recipes.add(recipe);
}
/**
* Creates an ItemStack consisting of one essence of provided type.
* @param essenceType Type of essence.
* @return New ItemStack, or null if provided invalid value.
*/
public ItemStack createEssenceItemStack(EssenceType essenceType){
validate();
if (essenceType == null || essenceType == EssenceType.INVALID)return null;
return new ItemStack(ItemList.essence,1,essenceType.getItemDamage());
}
}

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package chylex.hee.api;
import cpw.mods.fml.common.Loader;
import cpw.mods.fml.common.LoaderState;
/**
* Main API class that contains and provides specific API instances.
*/
public final class HeeAPI{
private static final EssenceAPI essenceAPI = new EssenceAPI();
private static final WorldAPI worldAPI = new WorldAPI();
private static final DecompositionAPI decompositionAPI = new DecompositionAPI();
/**
* @return API instance for Essences and Essence Altars.
*/
public static EssenceAPI essence(){
validate();
return essenceAPI;
}
/**
* @return API instance for loot and new biomes in the End.
*/
public static WorldAPI world(){
validate();
return worldAPI;
}
/**
* @return API instance for Stardust and Decomposition Table.
*/
public static DecompositionAPI decomposition(){
validate();
return decompositionAPI;
}
private static void validate(){
if (!Loader.instance().isInState(LoaderState.POSTINITIALIZATION))throw new IllegalStateException("Do not use HEE API outside post initialization!");
}
private HeeAPI(){}
}

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package chylex.hee.api;
import net.minecraft.entity.EntityLiving;
import chylex.hee.api.wrappers.LootList;
import chylex.hee.world.structure.island.biome.IslandBiomeBase;
import chylex.hee.world.structure.island.biome.IslandBiomeBurningMountains;
import chylex.hee.world.structure.island.biome.IslandBiomeEnchantedIsland;
import chylex.hee.world.structure.island.biome.IslandBiomeInfestedForest;
import chylex.hee.world.structure.island.biome.feature.forest.StructureSilverfishDungeon;
import chylex.hee.world.structure.tower.ComponentTower;
import chylex.hee.world.util.SpawnEntry;
/**
* API for manipulating with new biomes and loot.
*/
public final class WorldAPI extends AbstractAPI{
WorldAPI(){}
/**
* Adds a mob spawning entry to specified biome. List of existing entries is in javadoc of each {@link Biome}.
* @param biome Biome to add the entry to.
* @param mobClass Class of the mob to spawn.
* @param maxAmount Maximum amount of mobs of this type that can exist on the island at one point in time.
* @param weight Weight of the spawn entry.
*/
public static void addMobToBiome(Biome biome, Class<? extends EntityLiving> mobClass, int maxAmount, int weight){
SpawnEntry entry = new SpawnEntry(mobClass,maxAmount,weight);
switch(biome){
case InfestedForestDeep: IslandBiomeBase.infestedForest.getSpawnEntries(IslandBiomeInfestedForest.DEEP).add(entry); break;
case InfestedForestRavaged: IslandBiomeBase.infestedForest.getSpawnEntries(IslandBiomeInfestedForest.RAVAGED).add(entry); break;
case InfestedForestRuins: IslandBiomeBase.infestedForest.getSpawnEntries(IslandBiomeInfestedForest.RUINS).add(entry); break;
case BurningMountainsScorching: IslandBiomeBase.burningMountains.getSpawnEntries(IslandBiomeBurningMountains.SCORCHING).add(entry); break;
case BurningMountainsMine: IslandBiomeBase.burningMountains.getSpawnEntries(IslandBiomeBurningMountains.MINE).add(entry); break;
case EnchantedIslandHomeland: IslandBiomeBase.enchantedIsland.getSpawnEntries(IslandBiomeEnchantedIsland.HOMELAND).add(entry); break;
default:
}
}
/**
* Returns manipulatable loot list. Always cache the returned object if you plan on using it multiple times!
* @param loot Type of loot to use.
* @return Instance of {@link chylex.hee.api.wrappers.LootList LootList}, or null if {@code loot} parameter is null.
*/
public LootList getLootList(LootType loot){
switch(loot){
case DungeonTowerRegular: return new LootList(ComponentTower.lootTower);
case DungeonTowerFuel: return new LootList(ComponentTower.lootFuel);
case SilverfishDungeon: return new LootList(StructureSilverfishDungeon.lootDungeon);
default: return null;
}
}
/**
* List of biomes that generate in the End.
*/
public static enum Biome{
/**
* <strong>{@code Mob type, max amount, weight}</strong><br>
* {@code EntitySilverfish, 35, 35}<br>
* {@code EntityMobInfestedBat, 8, 10}<br>
*/
InfestedForestDeep,
InfestedForestRavaged,
InfestedForestRuins,
/**
* <strong>{@code Mob type, max amount, weight}</strong><br>
* {@code EntityMobFireGolem, 14, 10}<br>
* {@code EntityMobScorchingLens, 10, 6}<br>
*/
BurningMountainsScorching,
BurningMountainsMine,
/**
* <strong>{@code Mob type, max amount, weight}</strong><br>
* {@code EntityMobEnderGuardian, 9, 30}<br>
* {@code EntityMobBabyEnderman, 16, 20}<br>
*/
EnchantedIslandHomeland
}
/**
* List of structures which generate loot inside them.
*/
public static enum LootType{
/**
* Loot spawned inside chests, dispensers and similar containers in Dungeon Tower.
*/
DungeonTowerRegular,
/**
* Loot spawned inside fuel slot of furnaces in Dungeon Tower.
*/
DungeonTowerFuel,
/**
* Loot spawned inside Silverfish Dungeon chest.
*/
SilverfishDungeon
}
}

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package chylex.hee.api.interfaces;
/**
* Use this interface for any tile entities that should use Fiery Essence for a speed boost (or some other effect).
*/
public interface IAcceptFieryEssence{
/**
* Returns how many times the Altar can boost the acceptor. Higher levels of essence should have higher boost.
* @param essenceLevel current level of essence
* @return amount of boosts available
*/
int getBoostAmount(int essenceLevel);
/**
* Performs a single boost. This method is called multiple times, based on number returned by {@link #getBoostAmount(int)}.
*/
void boost();
}

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package chylex.hee.api.interfaces;
/**
* Ender Goo will not give bad effects to entities that implement this interface.
*/
public interface IIgnoreEnderGoo{}

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package chylex.hee.api.wrappers;
import java.util.Iterator;
import net.minecraft.item.Item;
import chylex.hee.world.loot.IItemPostProcessor;
import chylex.hee.world.loot.LootItemStack;
import chylex.hee.world.loot.WeightedLootList;
/**
* A wrapper class for simplified access to weighted loot list.
*/
public class LootList{
private final WeightedLootList wrappedCollection;
public LootList(WeightedLootList loot){
this.wrappedCollection = loot;
}
/**
* Adds new loot to the list.
* @param lootItemStack Instance of {@link chylex.hee.world.loot.LootItemStack LootItemStack} that holds basic generation properties.
*/
public void addLoot(LootItemStack lootItemStack){
wrappedCollection.add(lootItemStack);
}
/**
* Adds a post processor to the list, using anonymous class is suggested.
* @param postProcessor Handler that will modify item right before it's placed into the container.
*/
public void addPostProcessor(IItemPostProcessor postProcessor){
wrappedCollection.addItemPostProcessor(postProcessor);
}
/**
* Deletes a specific item from the list. Iteration is performed, and first instance of {@link chylex.hee.world.loot.LootItemStack LootItemStack} with specified item is removed.
* @param item Item to remove.
* @return True if any item was removed.
*/
public boolean removeItem(Item item){
for(Iterator<LootItemStack> iter = wrappedCollection.iterator(); iter.hasNext();){
if (iter.next().getItem() == item){
iter.remove();
return true;
}
}
return false;
}
}

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package thaumcraft.api;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
public class BlockCoordinates implements Comparable
{
public int x;
/** the y coordinate */
public int y;
/** the z coordinate */
public int z;
public BlockCoordinates() {}
public BlockCoordinates(int par1, int par2, int par3)
{
this.x = par1;
this.y = par2;
this.z = par3;
}
public BlockCoordinates(TileEntity tile)
{
this.x = tile.xCoord;
this.y = tile.yCoord;
this.z = tile.zCoord;
}
public BlockCoordinates(BlockCoordinates par1ChunkCoordinates)
{
this.x = par1ChunkCoordinates.x;
this.y = par1ChunkCoordinates.y;
this.z = par1ChunkCoordinates.z;
}
public boolean equals(Object par1Obj)
{
if (!(par1Obj instanceof BlockCoordinates))
{
return false;
}
else
{
BlockCoordinates coordinates = (BlockCoordinates)par1Obj;
return this.x == coordinates.x && this.y == coordinates.y && this.z == coordinates.z ;
}
}
public int hashCode()
{
return this.x + this.y << 8 + this.z << 16;
}
/**
* Compare the coordinate with another coordinate
*/
public int compareWorldCoordinate(BlockCoordinates par1)
{
return this.y == par1.y ? (this.z == par1.z ? this.x - par1.x : this.z - par1.z) : this.y - par1.y;
}
public void set(int par1, int par2, int par3, int d)
{
this.x = par1;
this.y = par2;
this.z = par3;
}
/**
* Returns the squared distance between this coordinates and the coordinates given as argument.
*/
public float getDistanceSquared(int par1, int par2, int par3)
{
float f = (float)(this.x - par1);
float f1 = (float)(this.y - par2);
float f2 = (float)(this.z - par3);
return f * f + f1 * f1 + f2 * f2;
}
/**
* Return the squared distance between this coordinates and the ChunkCoordinates given as argument.
*/
public float getDistanceSquaredToWorldCoordinates(BlockCoordinates par1ChunkCoordinates)
{
return this.getDistanceSquared(par1ChunkCoordinates.x, par1ChunkCoordinates.y, par1ChunkCoordinates.z);
}
public int compareTo(Object par1Obj)
{
return this.compareWorldCoordinate((BlockCoordinates)par1Obj);
}
public void readNBT(NBTTagCompound nbt) {
this.x = nbt.getInteger("b_x");
this.y = nbt.getInteger("b_y");
this.z = nbt.getInteger("b_z");
}
public void writeNBT(NBTTagCompound nbt) {
nbt.setInteger("b_x",x);
nbt.setInteger("b_y",y);
nbt.setInteger("b_z",z);
}
}

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package thaumcraft.api;
import java.util.ArrayList;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
public interface IArchitect {
/**
* Returns a list of blocks that should be highlighted in world.
*/
public ArrayList<BlockCoordinates> getArchitectBlocks(ItemStack stack, World world,
int x, int y, int z, int side, EntityPlayer player);
/**
* which axis should be displayed.
*/
public boolean showAxis(ItemStack stack, World world, EntityPlayer player, int side, EnumAxis axis);
public enum EnumAxis {
X, // east / west
Y, // up / down
Z; // north / south
}
}

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package thaumcraft.api;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.item.ItemStack;
/**
*
* @author Azanor
*
* Equipped head slot items that extend this class will be able to perform most functions that
* goggles of revealing can apart from view nodes which is handled by IRevealer.
*
*/
public interface IGoggles {
/*
* If this method returns true things like block essentia contents will be shown.
*/
public boolean showIngamePopups(ItemStack itemstack, EntityLivingBase player);
}

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package thaumcraft.api;
/**
* @author Azanor
* Items, armor and tools with this interface can receive the Repair enchantment.
* Repairs 1 point of durability every 10 seconds (2 for repair II)
*/
public interface IRepairable {
}

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package thaumcraft.api;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
/**
* @author Azanor
* Items, armor and tools with this interface can receive the Repair enchantment.
* Repairs 1 point of durability every 10 seconds (2 for repair II)
*/
public interface IRepairableExtended extends IRepairable {
public boolean doRepair(ItemStack stack, EntityPlayer player, int enchantlevel);
}

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package thaumcraft.api;
import net.minecraft.item.ItemStack;
/**
*
* @author Azanor
*
* Armor or bauble slot items that implement this interface can provide runic shielding.
* Recharging, hardening, etc. is handled internally by thaumcraft.
*
*/
public interface IRunicArmor {
/**
* returns how much charge this item can provide. This is the base shielding value - any hardening is stored and calculated internally.
*/
public int getRunicCharge(ItemStack itemstack);
}

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package thaumcraft.api;
/**
*
* @author Azanor
*
* Interface used to identify scribing tool items used in research table
*
*/
public interface IScribeTools {
}

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package thaumcraft.api;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import thaumcraft.api.aspects.Aspect;
/**
* @author Azanor
* ItemArmor with this interface will grant a discount to the vis cost of actions the wearer performs with casting wands.
* The amount returned is the percentage by which the cost is discounted. There is a built-int max discount of 50%, but
* individual items really shouldn't have a discount more than 5%
*/
public interface IVisDiscountGear {
int getVisDiscount(ItemStack stack, EntityPlayer player, Aspect aspect);
}

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package thaumcraft.api;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
/**
*
* @author Azanor
*
* Armor, held items or bauble slot items that implement this interface add warp when equipped or held.
*
*/
public interface IWarpingGear {
/**
* returns how much warp this item adds while worn or held.
*/
public int getWarp(ItemStack itemstack, EntityPlayer player);
}

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package thaumcraft.api;
import net.minecraft.block.Block;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import cpw.mods.fml.common.FMLLog;
/**
* @author Azanor
*
* This is used to gain access to the items in my mod.
* I only give some examples and it will probably still
* require a bit of work for you to get hold of everything you need.
*
*/
public class ItemApi {
public static ItemStack getItem(String itemString, int meta) {
ItemStack item = null;
try {
String itemClass = "thaumcraft.common.config.ConfigItems";
Object obj = Class.forName(itemClass).getField(itemString).get(null);
if (obj instanceof Item) {
item = new ItemStack((Item) obj,1,meta);
} else if (obj instanceof ItemStack) {
item = (ItemStack) obj;
}
} catch (Exception ex) {
FMLLog.warning("[Thaumcraft] Could not retrieve item identified by: " + itemString);
}
return item;
}
public static ItemStack getBlock(String itemString, int meta) {
ItemStack item = null;
try {
String itemClass = "thaumcraft.common.config.ConfigBlocks";
Object obj = Class.forName(itemClass).getField(itemString).get(null);
if (obj instanceof Block) {
item = new ItemStack((Block) obj,1,meta);
} else if (obj instanceof ItemStack) {
item = (ItemStack) obj;
}
} catch (Exception ex) {
FMLLog.warning("[Thaumcraft] Could not retrieve block identified by: " + itemString);
}
return item;
}
/**
*
* Some examples
*
* Casting Wands:
* itemWandCasting
*
* Resources:
* itemEssence, itemWispEssence, itemResource, itemShard, itemNugget,
* itemNuggetChicken, itemNuggetBeef, itemNuggetPork, itemTripleMeatTreat
*
* Research:
* itemResearchNotes, itemInkwell, itemThaumonomicon
*
*/
}

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package thaumcraft.api;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
public class ItemRunic extends Item implements IRunicArmor {
int charge;
public ItemRunic (int charge)
{
super();
this.charge = charge;
}
@Override
public int getRunicCharge(ItemStack itemstack) {
return charge;
}
}

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package thaumcraft.api;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.HashMap;
import java.util.List;
import java.util.concurrent.ConcurrentHashMap;
import net.minecraft.block.Block;
import net.minecraft.enchantment.Enchantment;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.Item.ToolMaterial;
import net.minecraft.item.ItemArmor.ArmorMaterial;
import net.minecraft.item.ItemStack;
import net.minecraftforge.common.util.EnumHelper;
import net.minecraftforge.oredict.OreDictionary;
import thaumcraft.api.aspects.Aspect;
import thaumcraft.api.aspects.AspectList;
import thaumcraft.api.crafting.CrucibleRecipe;
import thaumcraft.api.crafting.InfusionEnchantmentRecipe;
import thaumcraft.api.crafting.InfusionRecipe;
import thaumcraft.api.crafting.ShapedArcaneRecipe;
import thaumcraft.api.crafting.ShapelessArcaneRecipe;
import thaumcraft.api.internal.DummyInternalMethodHandler;
import thaumcraft.api.internal.IInternalMethodHandler;
import thaumcraft.api.internal.WeightedRandomLoot;
import thaumcraft.api.research.IScanEventHandler;
import thaumcraft.api.research.ResearchCategories;
import thaumcraft.api.research.ResearchCategoryList;
import thaumcraft.api.research.ResearchItem;
import thaumcraft.api.research.ResearchPage;
/**
* @author Azanor
*
*
* IMPORTANT: If you are adding your own aspects to items it is a good idea to do it AFTER Thaumcraft adds its aspects, otherwise odd things may happen.
*
*/
public class ThaumcraftApi {
//Materials
public static ToolMaterial toolMatThaumium = EnumHelper.addToolMaterial("THAUMIUM", 3, 400, 7F, 2, 22);
public static ToolMaterial toolMatVoid = EnumHelper.addToolMaterial("VOID", 4, 150, 8F, 3, 10);
public static ToolMaterial toolMatElemental = EnumHelper.addToolMaterial("THAUMIUM_ELEMENTAL", 3, 1500, 10F, 3, 18);
public static ArmorMaterial armorMatThaumium = EnumHelper.addArmorMaterial("THAUMIUM", 25, new int[] { 2, 6, 5, 2 }, 25);
public static ArmorMaterial armorMatSpecial = EnumHelper.addArmorMaterial("SPECIAL", 25, new int[] { 1, 3, 2, 1 }, 25);
public static ArmorMaterial armorMatThaumiumFortress = EnumHelper.addArmorMaterial("FORTRESS", 40, new int[] { 3, 7, 6, 3 }, 25);
public static ArmorMaterial armorMatVoid = EnumHelper.addArmorMaterial("VOID", 10, new int[] { 3, 7, 6, 3 }, 10);
public static ArmorMaterial armorMatVoidFortress = EnumHelper.addArmorMaterial("VOIDFORTRESS", 18, new int[] { 4, 8, 7, 4 }, 10);
//Enchantment references
public static int enchantFrugal;
public static int enchantPotency;
public static int enchantWandFortune;
public static int enchantHaste;
public static int enchantRepair;
//Miscellaneous
/**
* Portable Hole Block-id Blacklist.
* Simply add the block-id's of blocks you don't want the portable hole to go through.
*/
public static ArrayList<Block> portableHoleBlackList = new ArrayList<Block>();
//Internal (Do not alter this unless you like pretty explosions)
//Calling methods from this will only work properly once Thaumcraft is past the FMLPreInitializationEvent phase.
public static IInternalMethodHandler internalMethods = new DummyInternalMethodHandler();
//RESEARCH/////////////////////////////////////////
public static ArrayList<IScanEventHandler> scanEventhandlers = new ArrayList<IScanEventHandler>();
public static ArrayList<EntityTags> scanEntities = new ArrayList<EntityTags>();
public static class EntityTagsNBT {
public EntityTagsNBT(String name, Object value) {
this.name = name;
this.value = value;
}
public String name;
public Object value;
}
public static class EntityTags {
public EntityTags(String entityName, AspectList aspects, EntityTagsNBT... nbts) {
this.entityName = entityName;
this.nbts = nbts;
this.aspects = aspects;
}
public String entityName;
public EntityTagsNBT[] nbts;
public AspectList aspects;
}
/**
* not really working atm, so ignore it for now
* @param scanEventHandler
*/
public static void registerScanEventhandler(IScanEventHandler scanEventHandler) {
scanEventhandlers.add(scanEventHandler);
}
/**
* This is used to add aspects to entities which you can then scan using a thaumometer.
* Also used to calculate vis drops from mobs.
* @param entityName
* @param aspects
* @param nbt you can specify certain nbt keys and their values
* to differentiate between mobs. <br>For example the normal and wither skeleton:
* <br>ThaumcraftApi.registerEntityTag("Skeleton", (new AspectList()).add(Aspect.DEATH, 5));
* <br>ThaumcraftApi.registerEntityTag("Skeleton", (new AspectList()).add(Aspect.DEATH, 8), new NBTTagByte("SkeletonType",(byte) 1));
*/
public static void registerEntityTag(String entityName, AspectList aspects, EntityTagsNBT... nbt ) {
scanEntities.add(new EntityTags(entityName,aspects,nbt));
}
//RECIPES/////////////////////////////////////////
private static ArrayList craftingRecipes = new ArrayList();
private static HashMap<Object,ItemStack> smeltingBonus = new HashMap<Object,ItemStack>();
/**
* This method is used to determine what bonus items are generated when the infernal furnace smelts items
* @param in The input of the smelting operation. e.g. new ItemStack(Block.oreGold)
* @param out The bonus item that can be produced from the smelting operation e.g. new ItemStack(nuggetGold,0,0).
* Stacksize should be 0 unless you want to guarantee that at least 1 item is always produced.
*/
public static void addSmeltingBonus(ItemStack in, ItemStack out) {
smeltingBonus.put(
Arrays.asList(in.getItem(),in.getItemDamage()),
new ItemStack(out.getItem(),0,out.getItemDamage()));
}
/**
* This method is used to determine what bonus items are generated when the infernal furnace smelts items
* @param in The ore dictionary input of the smelting operation. e.g. "oreGold"
* @param out The bonus item that can be produced from the smelting operation e.g. new ItemStack(nuggetGold,0,0).
* Stacksize should be 0 unless you want to guarantee that at least 1 item is always produced.
*/
public static void addSmeltingBonus(String in, ItemStack out) {
smeltingBonus.put( in, new ItemStack(out.getItem(),0,out.getItemDamage()));
}
/**
* Returns the bonus item produced from a smelting operation in the infernal furnace
* @param in The input of the smelting operation. e.g. new ItemStack(oreGold)
* @return the The bonus item that can be produced
*/
public static ItemStack getSmeltingBonus(ItemStack in) {
ItemStack out = smeltingBonus.get(Arrays.asList(in.getItem(),in.getItemDamage()));
if (out==null) {
out = smeltingBonus.get(Arrays.asList(in.getItem(),OreDictionary.WILDCARD_VALUE));
}
if (out==null) {
String od = OreDictionary.getOreName( OreDictionary.getOreID(in));
out = smeltingBonus.get(od);
}
return out;
}
public static List getCraftingRecipes() {
return craftingRecipes;
}
/**
* @param research the research key required for this recipe to work. Leave blank if it will work without research
* @param result the recipe output
* @param aspects the vis cost per aspect.
* @param recipe The recipe. Format is exactly the same as vanilla recipes. Input itemstacks are NBT sensitive.
*/
public static ShapedArcaneRecipe addArcaneCraftingRecipe(String research, ItemStack result, AspectList aspects, Object ... recipe)
{
ShapedArcaneRecipe r= new ShapedArcaneRecipe(research, result, aspects, recipe);
craftingRecipes.add(r);
return r;
}
/**
* @param research the research key required for this recipe to work. Leave blank if it will work without research
* @param result the recipe output
* @param aspects the vis cost per aspect
* @param recipe The recipe. Format is exactly the same as vanilla shapeless recipes. Input itemstacks are NBT sensitive.
*/
public static ShapelessArcaneRecipe addShapelessArcaneCraftingRecipe(String research, ItemStack result, AspectList aspects, Object ... recipe)
{
ShapelessArcaneRecipe r = new ShapelessArcaneRecipe(research, result, aspects, recipe);
craftingRecipes.add(r);
return r;
}
/**
* @param research the research key required for this recipe to work. Leave blank if it will work without research
* @param result the recipe output. It can either be an itemstack or an nbt compound tag that will be added to the central item
* @param instability a number that represents the N in 1000 chance for the infusion altar to spawn an
* instability effect each second while the crafting is in progress
* @param aspects the essentia cost per aspect.
* @param aspects input the central item to be infused
* @param recipe An array of items required to craft this. Input itemstacks are NBT sensitive.
* Infusion crafting components are automatically "fuzzy" and the oredict will be checked for possible matches.
*
*/
public static InfusionRecipe addInfusionCraftingRecipe(String research, Object result, int instability, AspectList aspects, ItemStack input,ItemStack[] recipe)
{
if (!(result instanceof ItemStack || result instanceof Object[])) return null;
InfusionRecipe r= new InfusionRecipe(research, result, instability, aspects, input, recipe);
craftingRecipes.add(r);
return r;
}
/**
* @param research the research key required for this recipe to work. Leave blank if it will work without research
* @param enchantment the enchantment that will be applied to the item
* @param instability a number that represents the N in 1000 chance for the infusion altar to spawn an
* instability effect each second while the crafting is in progress
* @param aspects the essentia cost per aspect.
* @param recipe An array of items required to craft this. Input itemstacks are NBT sensitive.
* Infusion crafting components are automatically "fuzzy" and the oredict will be checked for possible matches.
*
*/
public static InfusionEnchantmentRecipe addInfusionEnchantmentRecipe(String research, Enchantment enchantment, int instability, AspectList aspects, ItemStack[] recipe)
{
InfusionEnchantmentRecipe r= new InfusionEnchantmentRecipe(research, enchantment, instability, aspects, recipe);
craftingRecipes.add(r);
return r;
}
/**
* @param stack the recipe result
* @return the recipe
*/
public static InfusionRecipe getInfusionRecipe(ItemStack res) {
for (Object r:getCraftingRecipes()) {
if (r instanceof InfusionRecipe) {
if (((InfusionRecipe)r).getRecipeOutput() instanceof ItemStack) {
if (((ItemStack) ((InfusionRecipe)r).getRecipeOutput()).isItemEqual(res))
return (InfusionRecipe)r;
}
}
}
return null;
}
/**
* @param key the research key required for this recipe to work.
* @param result the output result
* @param catalyst an itemstack of the catalyst or a string if it is an ore dictionary item
* @param cost the vis cost
* @param tags the aspects required to craft this
*/
public static CrucibleRecipe addCrucibleRecipe(String key, ItemStack result, Object catalyst, AspectList tags) {
CrucibleRecipe rc = new CrucibleRecipe(key, result, catalyst, tags);
getCraftingRecipes().add(rc);
return rc;
}
/**
* @param stack the recipe result
* @return the recipe
*/
public static CrucibleRecipe getCrucibleRecipe(ItemStack stack) {
for (Object r:getCraftingRecipes()) {
if (r instanceof CrucibleRecipe) {
if (((CrucibleRecipe)r).getRecipeOutput().isItemEqual(stack))
return (CrucibleRecipe)r;
}
}
return null;
}
/**
* @param hash the unique recipe code
* @return the recipe
*/
public static CrucibleRecipe getCrucibleRecipeFromHash(int hash) {
for (Object r:getCraftingRecipes()) {
if (r instanceof CrucibleRecipe) {
if (((CrucibleRecipe)r).hash==hash)
return (CrucibleRecipe)r;
}
}
return null;
}
/**
* Used by the thaumonomicon drilldown feature.
* @param stack the item
* @return the thaumcraft recipe key that produces that item.
*/
private static HashMap<int[],Object[]> keyCache = new HashMap<int[],Object[]>();
public static Object[] getCraftingRecipeKey(EntityPlayer player, ItemStack stack) {
int[] key = new int[] {Item.getIdFromItem(stack.getItem()),stack.getItemDamage()};
if (keyCache.containsKey(key)) {
if (keyCache.get(key)==null) return null;
if (ThaumcraftApiHelper.isResearchComplete(player.getCommandSenderName(), (String)(keyCache.get(key))[0]))
return keyCache.get(key);
else
return null;
}
for (ResearchCategoryList rcl:ResearchCategories.researchCategories.values()) {
for (ResearchItem ri:rcl.research.values()) {
if (ri.getPages()==null) continue;
for (int a=0;a<ri.getPages().length;a++) {
ResearchPage page = ri.getPages()[a];
if (page.recipe!=null && page.recipe instanceof CrucibleRecipe[]) {
CrucibleRecipe[] crs = (CrucibleRecipe[]) page.recipe;
for (CrucibleRecipe cr:crs) {
if (cr.getRecipeOutput().isItemEqual(stack)) {
keyCache.put(key,new Object[] {ri.key,a});
if (ThaumcraftApiHelper.isResearchComplete(player.getCommandSenderName(), ri.key))
return new Object[] {ri.key,a};
}
}
} else
if (page.recipeOutput!=null && stack !=null && page.recipeOutput.isItemEqual(stack)) {
keyCache.put(key,new Object[] {ri.key,a});
if (ThaumcraftApiHelper.isResearchComplete(player.getCommandSenderName(), ri.key))
return new Object[] {ri.key,a};
else
return null;
}
}
}
}
keyCache.put(key,null);
return null;
}
//ASPECTS////////////////////////////////////////
public static ConcurrentHashMap<List,AspectList> objectTags = new ConcurrentHashMap<List,AspectList>();
public static ConcurrentHashMap<List,int[]> groupedObjectTags = new ConcurrentHashMap<List,int[]>();
/**
* Checks to see if the passed item/block already has aspects associated with it.
* @param id
* @param meta
* @return
*/
public static boolean exists(Item item, int meta) {
AspectList tmp = ThaumcraftApi.objectTags.get(Arrays.asList(item,meta));
if (tmp==null) {
tmp = ThaumcraftApi.objectTags.get(Arrays.asList(item,OreDictionary.WILDCARD_VALUE));
if (meta==OreDictionary.WILDCARD_VALUE && tmp==null) {
int index=0;
do {
tmp = ThaumcraftApi.objectTags.get(Arrays.asList(item,index));
index++;
} while (index<16 && tmp==null);
}
if (tmp==null) return false;
}
return true;
}
/**
* Used to assign apsects to the given item/block. Here is an example of the declaration for cobblestone:<p>
* <i>ThaumcraftApi.registerObjectTag(new ItemStack(Blocks.cobblestone), (new AspectList()).add(Aspect.ENTROPY, 1).add(Aspect.EARTH, 1));</i>
* @param item the item passed. Pass OreDictionary.WILDCARD_VALUE if all damage values of this item/block should have the same aspects
* @param aspects A ObjectTags object of the associated aspects
*/
public static void registerObjectTag(ItemStack item, AspectList aspects) {
if (aspects==null) aspects=new AspectList();
try {
objectTags.put(Arrays.asList(item.getItem(),item.getItemDamage()), aspects);
} catch (Exception e) {}
}
/**
* Used to assign apsects to the given item/block. Here is an example of the declaration for cobblestone:<p>
* <i>ThaumcraftApi.registerObjectTag(new ItemStack(Blocks.cobblestone), new int[]{0,1}, (new AspectList()).add(Aspect.ENTROPY, 1).add(Aspect.EARTH, 1));</i>
* @param item
* @param meta A range of meta values if you wish to lump several item meta's together as being the "same" item (i.e. stair orientations)
* @param aspects A ObjectTags object of the associated aspects
*/
public static void registerObjectTag(ItemStack item, int[] meta, AspectList aspects) {
if (aspects==null) aspects=new AspectList();
try {
objectTags.put(Arrays.asList(item.getItem(),meta[0]), aspects);
for (int m:meta) {
groupedObjectTags.put(Arrays.asList(item.getItem(),m), meta);
}
} catch (Exception e) {}
}
/**
* Used to assign apsects to the given ore dictionary item.
* @param oreDict the ore dictionary name
* @param aspects A ObjectTags object of the associated aspects
*/
public static void registerObjectTag(String oreDict, AspectList aspects) {
if (aspects==null) aspects=new AspectList();
ArrayList<ItemStack> ores = OreDictionary.getOres(oreDict);
if (ores!=null && ores.size()>0) {
for (ItemStack ore:ores) {
try {
objectTags.put(Arrays.asList(ore.getItem(), ore.getItemDamage()), aspects);
} catch (Exception e) {}
}
}
}
/**
* Used to assign aspects to the given item/block.
* Attempts to automatically generate aspect tags by checking registered recipes.
* Here is an example of the declaration for pistons:<p>
* <i>ThaumcraftApi.registerComplexObjectTag(new ItemStack(Blocks.cobblestone), (new AspectList()).add(Aspect.MECHANISM, 2).add(Aspect.MOTION, 4));</i>
* IMPORTANT - this should only be used if you are not happy with the default aspects the object would be assigned.
* @param item, pass OreDictionary.WILDCARD_VALUE to meta if all damage values of this item/block should have the same aspects
* @param aspects A ObjectTags object of the associated aspects
*/
public static void registerComplexObjectTag(ItemStack item, AspectList aspects ) {
if (!exists(item.getItem(),item.getItemDamage())) {
AspectList tmp = ThaumcraftApiHelper.generateTags(item.getItem(), item.getItemDamage());
if (tmp != null && tmp.size()>0) {
for(Aspect tag:tmp.getAspects()) {
aspects.add(tag, tmp.getAmount(tag));
}
}
registerObjectTag(item,aspects);
} else {
AspectList tmp = ThaumcraftApiHelper.getObjectAspects(item);
for(Aspect tag:aspects.getAspects()) {
tmp.merge(tag, tmp.getAmount(tag));
}
registerObjectTag(item,tmp);
}
}
//WARP ///////////////////////////////////////////////////////////////////////////////////////
private static HashMap<Object,Integer> warpMap = new HashMap<Object,Integer>();
/**
* This method is used to determine how much warp is gained if the item is crafted. The warp
* added is "sticky" warp
* @param craftresult The item crafted
* @param amount how much warp is gained
*/
public static void addWarpToItem(ItemStack craftresult, int amount) {
warpMap.put(Arrays.asList(craftresult.getItem(),craftresult.getItemDamage()),amount);
}
/**
* This method is used to determine how much permanent warp is gained if the research is completed
* @param in The item crafted
* @param amount how much warp is gained
*/
public static void addWarpToResearch(String research, int amount) {
warpMap.put(research, amount);
}
/**
* Returns how much warp is gained from the item or research passed in
* @param in itemstack or string
* @return how much warp it will give
*/
public static int getWarp(Object in) {
if (in==null) return 0;
if (in instanceof ItemStack && warpMap.containsKey(Arrays.asList(((ItemStack)in).getItem(),((ItemStack)in).getItemDamage()))) {
return warpMap.get(Arrays.asList(((ItemStack)in).getItem(),((ItemStack)in).getItemDamage()));
} else
if (in instanceof String && warpMap.containsKey((String)in)) {
return warpMap.get((String)in);
}
return 0;
}
//LOOT BAGS //////////////////////////////////////////////////////////////////////////////////////////
/**
* Used to add possible loot to treasure bags. As a reference, the weight of gold coins are 2000
* and a diamond is 50.
* The weights are the same for all loot bag types - the only difference is how many items the bag
* contains.
* @param item
* @param weight
* @param bagTypes array of which type of bag to add this loot to. Multiple types can be specified
* 0 = common, 1 = uncommon, 2 = rare
*/
public static void addLootBagItem(ItemStack item, int weight, int... bagTypes) {
if (bagTypes==null || bagTypes.length==0)
WeightedRandomLoot.lootBagCommon.add(new WeightedRandomLoot(item,weight));
else {
for (int rarity:bagTypes) {
switch(rarity) {
case 0: WeightedRandomLoot.lootBagCommon.add(new WeightedRandomLoot(item,weight)); break;
case 1: WeightedRandomLoot.lootBagUncommon.add(new WeightedRandomLoot(item,weight)); break;
case 2: WeightedRandomLoot.lootBagRare.add(new WeightedRandomLoot(item,weight)); break;
}
}
}
}
//CROPS //////////////////////////////////////////////////////////////////////////////////////////
/**
* To define mod crops you need to use FMLInterModComms in your @Mod.Init method.
* There are two 'types' of crops you can add. Standard crops and clickable crops.
*
* Standard crops work like normal vanilla crops - they grow until a certain metadata
* value is reached and you harvest them by destroying the block and collecting the blocks.
* You need to create and ItemStack that tells the golem what block id and metadata represents
* the crop when fully grown. Sending a metadata of [OreDictionary.WILDCARD_VALUE] will mean the metadata won't get
* checked.
* Example for vanilla wheat:
* FMLInterModComms.sendMessage("Thaumcraft", "harvestStandardCrop", new ItemStack(Block.crops,1,7));
*
* Clickable crops are crops that you right click to gather their bounty instead of destroying them.
* As for standard crops, you need to create and ItemStack that tells the golem what block id
* and metadata represents the crop when fully grown. The golem will trigger the blocks onBlockActivated method.
* Sending a metadata of [OreDictionary.WILDCARD_VALUE] will mean the metadata won't get checked.
* Example (this will technically do nothing since clicking wheat does nothing, but you get the idea):
* FMLInterModComms.sendMessage("Thaumcraft", "harvestClickableCrop", new ItemStack(Block.crops,1,7));
*
* Stacked crops (like reeds) are crops that you wish the bottom block should remain after harvesting.
* As for standard crops, you need to create and ItemStack that tells the golem what block id
* and metadata represents the crop when fully grown. Sending a metadata of [OreDictionary.WILDCARD_VALUE] will mean the actualy md won't get
* checked. If it has the order upgrade it will only harvest if the crop is more than one block high.
* Example:
* FMLInterModComms.sendMessage("Thaumcraft", "harvestStackedCrop", new ItemStack(Block.reed,1,7));
*/
//NATIVE CLUSTERS //////////////////////////////////////////////////////////////////////////////////
/**
* You can define certain ores that will have a chance to produce native clusters via FMLInterModComms
* in your @Mod.Init method using the "nativeCluster" string message.
* The format should be:
* "[ore item/block id],[ore item/block metadata],[cluster item/block id],[cluster item/block metadata],[chance modifier float]"
*
* NOTE: The chance modifier is a multiplier applied to the default chance for that cluster to be produced (default 27.5% for a pickaxe of the core)
*
* Example for vanilla iron ore to produce one of my own native iron clusters (assuming default id's) at double the default chance:
* FMLInterModComms.sendMessage("Thaumcraft", "nativeCluster","15,0,25016,16,2.0");
*/
//LAMP OF GROWTH BLACKLIST ///////////////////////////////////////////////////////////////////////////
/**
* You can blacklist crops that should not be effected by the Lamp of Growth via FMLInterModComms
* in your @Mod.Init method using the "lampBlacklist" itemstack message.
* Sending a metadata of [OreDictionary.WILDCARD_VALUE] will mean the metadata won't get checked.
* Example for vanilla wheat:
* FMLInterModComms.sendMessage("Thaumcraft", "lampBlacklist", new ItemStack(Block.crops,1,OreDictionary.WILDCARD_VALUE));
*/
//DIMENSION BLACKLIST ///////////////////////////////////////////////////////////////////////////
/**
* You can blacklist a dimension to not spawn certain thaumcraft features
* in your @Mod.Init method using the "dimensionBlacklist" string message in the format "[dimension]:[level]"
* The level values are as follows:
* [0] stop all tc spawning and generation
* [1] allow ore and node generation (and node special features)
* [2] allow mob spawning
* [3] allow ore and node gen + mob spawning (and node special features)
* Example:
* FMLInterModComms.sendMessage("Thaumcraft", "dimensionBlacklist", "15:1");
*/
//BIOME BLACKLIST ///////////////////////////////////////////////////////////////////////////
/**
* You can blacklist a biome to not spawn certain thaumcraft features
* in your @Mod.Init method using the "biomeBlacklist" string message in the format "[biome id]:[level]"
* The level values are as follows:
* [0] stop all tc spawning and generation
* [1] allow ore and node generation (and node special features)
* [2] allow mob spawning
* [3] allow ore and node gen + mob spawning (and node special features)
* Example:
* FMLInterModComms.sendMessage("Thaumcraft", "biomeBlacklist", "180:2");
*/
//CHAMPION MOB WHITELIST ///////////////////////////////////////////////////////////////////////////
/**
* You can whitelist an entity class so it can rarely spawn champion versions in your @Mod.Init method using
* the "championWhiteList" string message in the format "[Entity]:[level]"
* The entity must extend EntityMob.
* [Entity] is in a similar format to what is used for mob spawners and such (see EntityList.class for vanilla examples).
* The [level] value indicate how rare the champion version will be - the higher the number the more common.
* The number roughly equals the [n] in 100 chance of a mob being a champion version.
* You can give 0 or negative numbers to allow champions to spawn with a very low chance only in particularly dangerous places.
* However anything less than about -2 will probably result in no spawns at all.
* Example:
* FMLInterModComms.sendMessage("Thaumcraft", "championWhiteList", "Thaumcraft.Wisp:1");
*/
}

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package thaumcraft.api;
import java.util.HashMap;
import java.util.Iterator;
import net.minecraft.block.Block;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.MathHelper;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.Vec3;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
import net.minecraftforge.oredict.OreDictionary;
import thaumcraft.api.aspects.Aspect;
import thaumcraft.api.aspects.AspectList;
import thaumcraft.api.aspects.IEssentiaTransport;
public class ThaumcraftApiHelper {
public static AspectList cullTags(AspectList temp) {
AspectList temp2 = new AspectList();
for (Aspect tag:temp.getAspects()) {
if (tag!=null)
temp2.add(tag, temp.getAmount(tag));
}
while (temp2!=null && temp2.size()>6) {
Aspect lowest = null;
float low = Short.MAX_VALUE;
for (Aspect tag:temp2.getAspects()) {
if (tag==null) continue;
float ta=temp2.getAmount(tag);
if (tag.isPrimal()) {
ta *= .9f;
} else {
if (!tag.getComponents()[0].isPrimal()) {
ta *= 1.1f;
if (!tag.getComponents()[0].getComponents()[0].isPrimal()) {
ta *= 1.05f;
}
if (!tag.getComponents()[0].getComponents()[1].isPrimal()) {
ta *= 1.05f;
}
}
if (!tag.getComponents()[1].isPrimal()) {
ta *= 1.1f;
if (!tag.getComponents()[1].getComponents()[0].isPrimal()) {
ta *= 1.05f;
}
if (!tag.getComponents()[1].getComponents()[1].isPrimal()) {
ta *= 1.05f;
}
}
}
if (ta<low) {
low = ta;
lowest = tag;
}
}
temp2.aspects.remove(lowest);
}
return temp2;
}
public static boolean areItemsEqual(ItemStack s1,ItemStack s2)
{
if (s1.isItemStackDamageable() && s2.isItemStackDamageable())
{
return s1.getItem() == s2.getItem();
} else
return s1.getItem() == s2.getItem() && s1.getItemDamage() == s2.getItemDamage();
}
public static boolean isResearchComplete(String username, String researchkey) {
return ThaumcraftApi.internalMethods.isResearchComplete(username, researchkey);
}
public static boolean hasDiscoveredAspect(String username, Aspect aspect) {
return ThaumcraftApi.internalMethods.hasDiscoveredAspect(username, aspect);
}
public static AspectList getDiscoveredAspects(String username) {
return ThaumcraftApi.internalMethods.getDiscoveredAspects(username);
}
public static ItemStack getStackInRowAndColumn(Object instance, int row, int column) {
return ThaumcraftApi.internalMethods.getStackInRowAndColumn(instance, row, column);
}
public static AspectList getObjectAspects(ItemStack is) {
return ThaumcraftApi.internalMethods.getObjectAspects(is);
}
public static AspectList getBonusObjectTags(ItemStack is,AspectList ot) {
return ThaumcraftApi.internalMethods.getBonusObjectTags(is, ot);
}
public static AspectList generateTags(Item item, int meta) {
return ThaumcraftApi.internalMethods.generateTags(item, meta);
}
public static boolean containsMatch(boolean strict, ItemStack[] inputs, ItemStack... targets)
{
for (ItemStack input : inputs)
{
for (ItemStack target : targets)
{
if (itemMatches(target, input, strict))
{
return true;
}
}
}
return false;
}
public static boolean areItemStackTagsEqualForCrafting(ItemStack slotItem,ItemStack recipeItem)
{
if (recipeItem == null || slotItem == null) return false;
if (recipeItem.stackTagCompound!=null && slotItem.stackTagCompound==null ) return false;
if (recipeItem.stackTagCompound==null ) return true;
Iterator iterator = recipeItem.stackTagCompound.func_150296_c().iterator();
while (iterator.hasNext())
{
String s = (String)iterator.next();
if (slotItem.stackTagCompound.hasKey(s)) {
if (!slotItem.stackTagCompound.getTag(s).toString().equals(
recipeItem.stackTagCompound.getTag(s).toString())) {
return false;
}
} else {
return false;
}
}
return true;
}
public static boolean itemMatches(ItemStack target, ItemStack input, boolean strict)
{
if (input == null && target != null || input != null && target == null)
{
return false;
}
return (target.getItem() == input.getItem() &&
((target.getItemDamage() == OreDictionary.WILDCARD_VALUE && !strict) || target.getItemDamage() == input.getItemDamage()));
}
public static TileEntity getConnectableTile(World world, int x, int y, int z, ForgeDirection face) {
TileEntity te = world.getTileEntity(x+face.offsetX, y+face.offsetY, z+face.offsetZ);
if (te instanceof IEssentiaTransport && ((IEssentiaTransport)te).isConnectable(face.getOpposite()))
return te;
else
return null;
}
public static TileEntity getConnectableTile(IBlockAccess world, int x, int y, int z, ForgeDirection face) {
TileEntity te = world.getTileEntity(x+face.offsetX, y+face.offsetY, z+face.offsetZ);
if (te instanceof IEssentiaTransport && ((IEssentiaTransport)te).isConnectable(face.getOpposite()))
return te;
else
return null;
}
private static HashMap<Integer, AspectList> allAspects= new HashMap<Integer, AspectList>();
private static HashMap<Integer, AspectList> allCompoundAspects= new HashMap<Integer, AspectList>();
public static AspectList getAllAspects(int amount) {
if (allAspects.get(amount)==null) {
AspectList al = new AspectList();
for (Aspect aspect:Aspect.aspects.values()) {
al.add(aspect, amount);
}
allAspects.put(amount, al);
}
return allAspects.get(amount);
}
public static AspectList getAllCompoundAspects(int amount) {
if (allCompoundAspects.get(amount)==null) {
AspectList al = new AspectList();
for (Aspect aspect:Aspect.getCompoundAspects()) {
al.add(aspect, amount);
}
allCompoundAspects.put(amount, al);
}
return allCompoundAspects.get(amount);
}
/**
* Use to subtract vis from a wand for most operations
* Wands store vis differently so "real" vis costs need to be multiplied by 100 before calling this method
* @param wand the wand itemstack
* @param player the player using the wand
* @param cost the cost of the operation.
* @param doit actually subtract the vis from the wand if true - if false just simulate the result
* @param crafting is this a crafting operation or not - if
* false then things like frugal and potency will apply to the costs
* @return was the vis successfully subtracted
*/
public static boolean consumeVisFromWand(ItemStack wand, EntityPlayer player,
AspectList cost, boolean doit, boolean crafting) {
return ThaumcraftApi.internalMethods.consumeVisFromWand(wand, player, cost, doit, crafting);
}
/**
* Subtract vis for use by a crafting mechanic. Costs are calculated slightly
* differently and things like the frugal enchant is ignored
* Must NOT be multiplied by 100 - send the actual vis cost
* @param wand the wand itemstack
* @param player the player using the wand
* @param cost the cost of the operation.
* @param doit actually subtract the vis from the wand if true - if false just simulate the result
* @return was the vis successfully subtracted
*/
public static boolean consumeVisFromWandCrafting(ItemStack wand, EntityPlayer player,
AspectList cost, boolean doit) {
return ThaumcraftApi.internalMethods.consumeVisFromWandCrafting(wand, player, cost, doit);
}
/**
* Subtract vis from a wand the player is carrying. Works like consumeVisFromWand in that actual vis
* costs should be multiplied by 100. The costs are handled like crafting however and things like
* frugal don't effect them
* @param player the player using the wand
* @param cost the cost of the operation.
* @return was the vis successfully subtracted
*/
public static boolean consumeVisFromInventory(EntityPlayer player, AspectList cost) {
return ThaumcraftApi.internalMethods.consumeVisFromInventory(player, cost);
}
/**
* This adds permanents or temporary warp to a player. It will automatically be synced clientside
* @param player the player using the wand
* @param amount how much warp to add. Negative amounts are only valid for temporary warp
* @param temporary add temporary warp instead of permanent
*/
public static void addWarpToPlayer(EntityPlayer player, int amount, boolean temporary) {
ThaumcraftApi.internalMethods.addWarpToPlayer(player, amount, temporary);
}
/**
* This "sticky" warp to a player. Sticky warp is permanent warp that can be removed.
* It will automatically be synced clientside
* @param player the player using the wand
* @param amount how much warp to add. Can have negative amounts.
*/
public static void addStickyWarpToPlayer(EntityPlayer player, int amount) {
ThaumcraftApi.internalMethods.addStickyWarpToPlayer(player, amount);
}
public static MovingObjectPosition rayTraceIgnoringSource(World world, Vec3 v1, Vec3 v2,
boolean bool1, boolean bool2, boolean bool3)
{
if (!Double.isNaN(v1.xCoord) && !Double.isNaN(v1.yCoord) && !Double.isNaN(v1.zCoord))
{
if (!Double.isNaN(v2.xCoord) && !Double.isNaN(v2.yCoord) && !Double.isNaN(v2.zCoord))
{
int i = MathHelper.floor_double(v2.xCoord);
int j = MathHelper.floor_double(v2.yCoord);
int k = MathHelper.floor_double(v2.zCoord);
int l = MathHelper.floor_double(v1.xCoord);
int i1 = MathHelper.floor_double(v1.yCoord);
int j1 = MathHelper.floor_double(v1.zCoord);
Block block = world.getBlock(l, i1, j1);
int k1 = world.getBlockMetadata(l, i1, j1);
MovingObjectPosition movingobjectposition2 = null;
k1 = 200;
while (k1-- >= 0)
{
if (Double.isNaN(v1.xCoord) || Double.isNaN(v1.yCoord) || Double.isNaN(v1.zCoord))
{
return null;
}
if (l == i && i1 == j && j1 == k)
{
continue;
}
boolean flag6 = true;
boolean flag3 = true;
boolean flag4 = true;
double d0 = 999.0D;
double d1 = 999.0D;
double d2 = 999.0D;
if (i > l)
{
d0 = (double)l + 1.0D;
}
else if (i < l)
{
d0 = (double)l + 0.0D;
}
else
{
flag6 = false;
}
if (j > i1)
{
d1 = (double)i1 + 1.0D;
}
else if (j < i1)
{
d1 = (double)i1 + 0.0D;
}
else
{
flag3 = false;
}
if (k > j1)
{
d2 = (double)j1 + 1.0D;
}
else if (k < j1)
{
d2 = (double)j1 + 0.0D;
}
else
{
flag4 = false;
}
double d3 = 999.0D;
double d4 = 999.0D;
double d5 = 999.0D;
double d6 = v2.xCoord - v1.xCoord;
double d7 = v2.yCoord - v1.yCoord;
double d8 = v2.zCoord - v1.zCoord;
if (flag6)
{
d3 = (d0 - v1.xCoord) / d6;
}
if (flag3)
{
d4 = (d1 - v1.yCoord) / d7;
}
if (flag4)
{
d5 = (d2 - v1.zCoord) / d8;
}
boolean flag5 = false;
byte b0;
if (d3 < d4 && d3 < d5)
{
if (i > l)
{
b0 = 4;
}
else
{
b0 = 5;
}
v1.xCoord = d0;
v1.yCoord += d7 * d3;
v1.zCoord += d8 * d3;
}
else if (d4 < d5)
{
if (j > i1)
{
b0 = 0;
}
else
{
b0 = 1;
}
v1.xCoord += d6 * d4;
v1.yCoord = d1;
v1.zCoord += d8 * d4;
}
else
{
if (k > j1)
{
b0 = 2;
}
else
{
b0 = 3;
}
v1.xCoord += d6 * d5;
v1.yCoord += d7 * d5;
v1.zCoord = d2;
}
Vec3 vec32 = Vec3.createVectorHelper(v1.xCoord, v1.yCoord, v1.zCoord);
l = (int)(vec32.xCoord = (double)MathHelper.floor_double(v1.xCoord));
if (b0 == 5)
{
--l;
++vec32.xCoord;
}
i1 = (int)(vec32.yCoord = (double)MathHelper.floor_double(v1.yCoord));
if (b0 == 1)
{
--i1;
++vec32.yCoord;
}
j1 = (int)(vec32.zCoord = (double)MathHelper.floor_double(v1.zCoord));
if (b0 == 3)
{
--j1;
++vec32.zCoord;
}
Block block1 = world.getBlock(l, i1, j1);
int l1 = world.getBlockMetadata(l, i1, j1);
if (!bool2 || block1.getCollisionBoundingBoxFromPool(world, l, i1, j1) != null)
{
if (block1.canCollideCheck(l1, bool1))
{
MovingObjectPosition movingobjectposition1 = block1.collisionRayTrace(world, l, i1, j1, v1, v2);
if (movingobjectposition1 != null)
{
return movingobjectposition1;
}
}
else
{
movingobjectposition2 = new MovingObjectPosition(l, i1, j1, b0, v1, false);
}
}
}
return bool3 ? movingobjectposition2 : null;
}
else
{
return null;
}
}
else
{
return null;
}
}
}

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package thaumcraft.api;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.network.NetworkManager;
import net.minecraft.network.Packet;
import net.minecraft.network.play.server.S35PacketUpdateTileEntity;
import net.minecraft.tileentity.TileEntity;
/**
*
* @author azanor
*
* Custom tile entity class I use for most of my tile entities. Setup in such a way that only
* the nbt data within readCustomNBT / writeCustomNBT will be sent to the client when the tile
* updates. Apart from all the normal TE data that gets sent that is.
*
*/
public class TileThaumcraft extends TileEntity {
//NBT stuff
@Override
public void readFromNBT(NBTTagCompound nbttagcompound)
{
super.readFromNBT(nbttagcompound);
readCustomNBT(nbttagcompound);
}
public void readCustomNBT(NBTTagCompound nbttagcompound)
{
//TODO
}
@Override
public void writeToNBT(NBTTagCompound nbttagcompound)
{
super.writeToNBT(nbttagcompound);
writeCustomNBT(nbttagcompound);
}
public void writeCustomNBT(NBTTagCompound nbttagcompound)
{
//TODO
}
//Client Packet stuff
@Override
public Packet getDescriptionPacket() {
NBTTagCompound nbttagcompound = new NBTTagCompound();
this.writeCustomNBT(nbttagcompound);
return new S35PacketUpdateTileEntity(this.xCoord, this.yCoord, this.zCoord, -999, nbttagcompound);
}
@Override
public void onDataPacket(NetworkManager net, S35PacketUpdateTileEntity pkt) {
super.onDataPacket(net, pkt);
this.readCustomNBT(pkt.func_148857_g());
}
}

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package thaumcraft.api;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
public class WorldCoordinates implements Comparable
{
public int x;
/** the y coordinate */
public int y;
/** the z coordinate */
public int z;
public int dim;
public WorldCoordinates() {}
public WorldCoordinates(int par1, int par2, int par3, int d)
{
this.x = par1;
this.y = par2;
this.z = par3;
this.dim = d;
}
public WorldCoordinates(TileEntity tile)
{
this.x = tile.xCoord;
this.y = tile.yCoord;
this.z = tile.zCoord;
this.dim = tile.getWorldObj().provider.dimensionId;
}
public WorldCoordinates(WorldCoordinates par1ChunkCoordinates)
{
this.x = par1ChunkCoordinates.x;
this.y = par1ChunkCoordinates.y;
this.z = par1ChunkCoordinates.z;
this.dim = par1ChunkCoordinates.dim;
}
public boolean equals(Object par1Obj)
{
if (!(par1Obj instanceof WorldCoordinates))
{
return false;
}
else
{
WorldCoordinates coordinates = (WorldCoordinates)par1Obj;
return this.x == coordinates.x && this.y == coordinates.y && this.z == coordinates.z && this.dim == coordinates.dim ;
}
}
public int hashCode()
{
return this.x + this.y << 8 + this.z << 16 + this.dim << 24;
}
/**
* Compare the coordinate with another coordinate
*/
public int compareWorldCoordinate(WorldCoordinates par1)
{
return this.dim == par1.dim ? (
this.y == par1.y ? (this.z == par1.z ? this.x - par1.x : this.z - par1.z) : this.y - par1.y) : -1;
}
public void set(int par1, int par2, int par3, int d)
{
this.x = par1;
this.y = par2;
this.z = par3;
this.dim = d;
}
/**
* Returns the squared distance between this coordinates and the coordinates given as argument.
*/
public float getDistanceSquared(int par1, int par2, int par3)
{
float f = (float)(this.x - par1);
float f1 = (float)(this.y - par2);
float f2 = (float)(this.z - par3);
return f * f + f1 * f1 + f2 * f2;
}
/**
* Return the squared distance between this coordinates and the ChunkCoordinates given as argument.
*/
public float getDistanceSquaredToWorldCoordinates(WorldCoordinates par1ChunkCoordinates)
{
return this.getDistanceSquared(par1ChunkCoordinates.x, par1ChunkCoordinates.y, par1ChunkCoordinates.z);
}
public int compareTo(Object par1Obj)
{
return this.compareWorldCoordinate((WorldCoordinates)par1Obj);
}
public void readNBT(NBTTagCompound nbt) {
this.x = nbt.getInteger("w_x");
this.y = nbt.getInteger("w_y");
this.z = nbt.getInteger("w_z");
this.dim = nbt.getInteger("w_d");
}
public void writeNBT(NBTTagCompound nbt) {
nbt.setInteger("w_x",x);
nbt.setInteger("w_y",y);
nbt.setInteger("w_z",z);
nbt.setInteger("w_d",dim);
}
}

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package thaumcraft.api.aspects;
import java.util.ArrayList;
import java.util.Collection;
import java.util.LinkedHashMap;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.StatCollector;
import org.apache.commons.lang3.text.WordUtils;
public class Aspect {
String tag;
Aspect[] components;
int color;
private String chatcolor;
ResourceLocation image;
int blend;
/**
* Use this constructor to register your own aspects.
* @param tag the key that will be used to reference this aspect, as well as its latin display name
* @param color color to display the tag in
* @param components the aspects this one is formed from
* @param image ResourceLocation pointing to a 32x32 icon of the aspect
* @param blend GL11 blendmode (1 or 771). Used for rendering nodes. Default is 1
*/
public Aspect(String tag, int color, Aspect[] components, ResourceLocation image, int blend) {
if (aspects.containsKey(tag)) throw new IllegalArgumentException(tag+" already registered!");
this.tag = tag;
this.components = components;
this.color = color;
this.image = image;
this.blend = blend;
aspects.put(tag, this);
}
/**
* Shortcut constructor I use for the default aspects - you shouldn't be using this.
*/
public Aspect(String tag, int color, Aspect[] components) {
this(tag,color,components,new ResourceLocation("thaumcraft","textures/aspects/"+tag.toLowerCase()+".png"),1);
}
/**
* Shortcut constructor I use for the default aspects - you shouldn't be using this.
*/
public Aspect(String tag, int color, Aspect[] components, int blend) {
this(tag,color,components,new ResourceLocation("thaumcraft","textures/aspects/"+tag.toLowerCase()+".png"),blend);
}
/**
* Shortcut constructor I use for the primal aspects -
* you shouldn't use this as making your own primal aspects will break all the things.
*/
public Aspect(String tag, int color, String chatcolor, int blend) {
this(tag,color,(Aspect[])null, blend);
this.setChatcolor(chatcolor);
}
public int getColor() {
return color;
}
public String getName() {
return WordUtils.capitalizeFully(tag);
}
public String getLocalizedDescription() {
return StatCollector.translateToLocal("tc.aspect."+tag);
}
public String getTag() {
return tag;
}
public void setTag(String tag) {
this.tag = tag;
}
public Aspect[] getComponents() {
return components;
}
public void setComponents(Aspect[] components) {
this.components = components;
}
public ResourceLocation getImage() {
return image;
}
public static Aspect getAspect(String tag) {
return aspects.get(tag);
}
public int getBlend() {
return blend;
}
public void setBlend(int blend) {
this.blend = blend;
}
public boolean isPrimal() {
return getComponents()==null || getComponents().length!=2;
}
///////////////////////////////
public static ArrayList<Aspect> getPrimalAspects() {
ArrayList<Aspect> primals = new ArrayList<Aspect>();
Collection<Aspect> pa = aspects.values();
for (Aspect aspect:pa) {
if (aspect.isPrimal()) primals.add(aspect);
}
return primals;
}
public static ArrayList<Aspect> getCompoundAspects() {
ArrayList<Aspect> compounds = new ArrayList<Aspect>();
Collection<Aspect> pa = aspects.values();
for (Aspect aspect:pa) {
if (!aspect.isPrimal()) compounds.add(aspect);
}
return compounds;
}
public String getChatcolor() {
return chatcolor;
}
public void setChatcolor(String chatcolor) {
this.chatcolor = chatcolor;
}
///////////////////////////////
public static LinkedHashMap<String,Aspect> aspects = new LinkedHashMap<String,Aspect>();
//PRIMAL
public static final Aspect AIR = new Aspect("aer",0xffff7e,"e",1);
public static final Aspect EARTH = new Aspect("terra",0x56c000,"2",1);
public static final Aspect FIRE = new Aspect("ignis",0xff5a01,"c",1);
public static final Aspect WATER = new Aspect("aqua",0x3cd4fc,"3",1);
public static final Aspect ORDER = new Aspect("ordo",0xd5d4ec,"7",1);
public static final Aspect ENTROPY = new Aspect("perditio",0x404040,"8",771);
//SECONDARY
public static final Aspect VOID = new Aspect("vacuos",0x888888, new Aspect[] {AIR, ENTROPY},771);
public static final Aspect LIGHT = new Aspect("lux",0xfff663, new Aspect[] {AIR, FIRE});
public static final Aspect WEATHER = new Aspect("tempestas",0xFFFFFF, new Aspect[] {AIR, WATER});
public static final Aspect MOTION = new Aspect("motus",0xcdccf4, new Aspect[] {AIR, ORDER});
public static final Aspect COLD = new Aspect("gelum",0xe1ffff, new Aspect[] {FIRE, ENTROPY});
public static final Aspect CRYSTAL = new Aspect("vitreus",0x80ffff, new Aspect[] {EARTH, ORDER});
public static final Aspect LIFE = new Aspect("victus",0xde0005, new Aspect[] {WATER, EARTH});
public static final Aspect POISON = new Aspect("venenum",0x89f000, new Aspect[] {WATER, ENTROPY});
public static final Aspect ENERGY = new Aspect("potentia",0xc0ffff, new Aspect[] {ORDER, FIRE});
public static final Aspect EXCHANGE = new Aspect("permutatio",0x578357, new Aspect[] {ENTROPY, ORDER});
// public static final Aspect ?? = new Aspect("??",0xcdccf4, new Aspect[] {AIR, EARTH});
// public static final Aspect ?? = new Aspect("??",0xcdccf4, new Aspect[] {FIRE, EARTH});
// public static final Aspect ?? = new Aspect("??",0xcdccf4, new Aspect[] {FIRE, WATER});
// public static final Aspect ?? = new Aspect("??",0xcdccf4, new Aspect[] {ORDER, WATER});
// public static final Aspect ?? = new Aspect("??",0xcdccf4, new Aspect[] {EARTH, ENTROPY});
//TERTIARY
public static final Aspect METAL = new Aspect("metallum",0xb5b5cd, new Aspect[] {EARTH, CRYSTAL});
public static final Aspect DEATH = new Aspect("mortuus",0x887788, new Aspect[] {LIFE, ENTROPY});
public static final Aspect FLIGHT = new Aspect("volatus",0xe7e7d7, new Aspect[] {AIR, MOTION});
public static final Aspect DARKNESS = new Aspect("tenebrae",0x222222, new Aspect[] {VOID, LIGHT});
public static final Aspect SOUL = new Aspect("spiritus",0xebebfb, new Aspect[] {LIFE, DEATH});
public static final Aspect HEAL = new Aspect("sano",0xff2f34, new Aspect[] {LIFE, ORDER});
public static final Aspect TRAVEL = new Aspect("iter",0xe0585b, new Aspect[] {MOTION, EARTH});
public static final Aspect ELDRITCH = new Aspect("alienis",0x805080, new Aspect[] {VOID, DARKNESS});
public static final Aspect MAGIC = new Aspect("praecantatio",0x9700c0, new Aspect[] {VOID, ENERGY});
public static final Aspect AURA = new Aspect("auram",0xffc0ff, new Aspect[] {MAGIC, AIR});
public static final Aspect TAINT = new Aspect("vitium",0x800080, new Aspect[] {MAGIC, ENTROPY});
public static final Aspect SLIME = new Aspect("limus",0x01f800, new Aspect[] {LIFE, WATER});
public static final Aspect PLANT = new Aspect("herba",0x01ac00, new Aspect[] {LIFE, EARTH});
public static final Aspect TREE = new Aspect("arbor",0x876531, new Aspect[] {AIR, PLANT});
public static final Aspect BEAST = new Aspect("bestia",0x9f6409, new Aspect[] {MOTION, LIFE});
public static final Aspect FLESH = new Aspect("corpus",0xee478d, new Aspect[] {DEATH, BEAST});
public static final Aspect UNDEAD = new Aspect("exanimis",0x3a4000, new Aspect[] {MOTION, DEATH});
public static final Aspect MIND = new Aspect("cognitio",0xffc2b3, new Aspect[] {FIRE, SOUL});
public static final Aspect SENSES = new Aspect("sensus",0x0fd9ff, new Aspect[] {AIR, SOUL});
public static final Aspect MAN = new Aspect("humanus",0xffd7c0, new Aspect[] {BEAST, MIND});
public static final Aspect CROP = new Aspect("messis",0xe1b371, new Aspect[] {PLANT, MAN});
public static final Aspect MINE = new Aspect("perfodio",0xdcd2d8, new Aspect[] {MAN, EARTH});
public static final Aspect TOOL = new Aspect("instrumentum",0x4040ee, new Aspect[] {MAN, ORDER});
public static final Aspect HARVEST = new Aspect("meto",0xeead82, new Aspect[] {CROP, TOOL});
public static final Aspect WEAPON = new Aspect("telum",0xc05050, new Aspect[] {TOOL, FIRE});
public static final Aspect ARMOR = new Aspect("tutamen",0x00c0c0, new Aspect[] {TOOL, EARTH});
public static final Aspect HUNGER = new Aspect("fames",0x9a0305, new Aspect[] {LIFE, VOID});
public static final Aspect GREED = new Aspect("lucrum",0xe6be44, new Aspect[] {MAN, HUNGER});
public static final Aspect CRAFT = new Aspect("fabrico",0x809d80, new Aspect[] {MAN, TOOL});
public static final Aspect CLOTH = new Aspect("pannus",0xeaeac2, new Aspect[] {TOOL, BEAST});
public static final Aspect MECHANISM = new Aspect("machina",0x8080a0, new Aspect[] {MOTION, TOOL});
public static final Aspect TRAP = new Aspect("vinculum",0x9a8080, new Aspect[] {MOTION, ENTROPY});
}

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package thaumcraft.api.aspects;
import java.io.Serializable;
import java.util.LinkedHashMap;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import thaumcraft.api.ThaumcraftApiHelper;
public class AspectList implements Serializable {
public LinkedHashMap<Aspect,Integer> aspects = new LinkedHashMap<Aspect,Integer>();//aspects associated with this object
/**
* this creates a new aspect list with preloaded values based off the aspects of the given item.
* @param the itemstack of the given item
*/
public AspectList(ItemStack stack) {
try {
AspectList temp = ThaumcraftApiHelper.getObjectAspects(stack);
if (temp!=null)
for (Aspect tag:temp.getAspects()) {
add(tag,temp.getAmount(tag));
}
} catch (Exception e) {}
}
public AspectList() {
}
public AspectList copy() {
AspectList out = new AspectList();
for (Aspect a:this.getAspects())
out.add(a, this.getAmount(a));
return out;
}
/**
* @return the amount of different aspects in this collection
*/
public int size() {
return aspects.size();
}
/**
* @return the amount of total vis in this collection
*/
public int visSize() {
int q = 0;
for (Aspect as:aspects.keySet()) {
q+=this.getAmount(as);
}
return q;
}
/**
* @return an array of all the aspects in this collection
*/
public Aspect[] getAspects() {
Aspect[] q = new Aspect[1];
return aspects.keySet().toArray(q);
}
/**
* @return an array of all the aspects in this collection
*/
public Aspect[] getPrimalAspects() {
AspectList t = new AspectList();
for (Aspect as:aspects.keySet()) {
if (as.isPrimal()) {
t.add(as,1);
}
}
Aspect[] q = new Aspect[1];
return t.aspects.keySet().toArray(q);
}
/**
* @return an array of all the aspects in this collection sorted by name
*/
public Aspect[] getAspectsSorted() {
try {
Aspect[] out = aspects.keySet().toArray(new Aspect[]{});
boolean change=false;
do {
change=false;
for(int a=0;a<out.length-1;a++) {
Aspect e1 = out[a];
Aspect e2 = out[a+1];
if (e1!=null && e2!=null && e1.getTag().compareTo(e2.getTag())>0) {
out[a] = e2;
out[a+1] = e1;
change = true;
break;
}
}
} while (change==true);
return out;
} catch (Exception e) {
return this.getAspects();
}
}
/**
* @return an array of all the aspects in this collection sorted by amount
*/
public Aspect[] getAspectsSortedAmount() {
try {
Aspect[] out = aspects.keySet().toArray(new Aspect[1]);
boolean change=false;
do {
change=false;
for(int a=0;a<out.length-1;a++) {
int e1 = getAmount(out[a]);
int e2 = getAmount(out[a+1]);
if (e1>0 && e2>0 && e2>e1) {
Aspect ea = out[a];
Aspect eb = out[a+1];
out[a] = eb;
out[a+1] = ea;
change = true;
break;
}
}
} while (change==true);
return out;
} catch (Exception e) {
return this.getAspects();
}
}
/**
* @param key
* @return the amount associated with the given aspect in this collection
*/
public int getAmount(Aspect key) {
return aspects.get(key)==null?0:aspects.get(key);
}
/**
* Reduces the amount of an aspect in this collection by the given amount.
* @param key
* @param amount
* @return
*/
public boolean reduce(Aspect key, int amount) {
if (getAmount(key)>=amount) {
int am = getAmount(key)-amount;
aspects.put(key, am);
return true;
}
return false;
}
/**
* Reduces the amount of an aspect in this collection by the given amount.
* If reduced to 0 or less the aspect will be removed completely.
* @param key
* @param amount
* @return
*/
public AspectList remove(Aspect key, int amount) {
int am = getAmount(key)-amount;
if (am<=0) aspects.remove(key); else
this.aspects.put(key, am);
return this;
}
/**
* Simply removes the aspect from the list
* @param key
* @param amount
* @return
*/
public AspectList remove(Aspect key) {
aspects.remove(key);
return this;
}
/**
* Adds this aspect and amount to the collection.
* If the aspect exists then its value will be increased by the given amount.
* @param aspect
* @param amount
* @return
*/
public AspectList add(Aspect aspect, int amount) {
if (this.aspects.containsKey(aspect)) {
int oldamount = this.aspects.get(aspect);
amount+=oldamount;
}
this.aspects.put( aspect, amount );
return this;
}
/**
* Adds this aspect and amount to the collection.
* If the aspect exists then only the highest of the old or new amount will be used.
* @param aspect
* @param amount
* @return
*/
public AspectList merge(Aspect aspect, int amount) {
if (this.aspects.containsKey(aspect)) {
int oldamount = this.aspects.get(aspect);
if (amount<oldamount) amount=oldamount;
}
this.aspects.put( aspect, amount );
return this;
}
public AspectList add(AspectList in) {
for (Aspect a:in.getAspects())
this.add(a, in.getAmount(a));
return this;
}
public AspectList merge(AspectList in) {
for (Aspect a:in.getAspects())
this.merge(a, in.getAmount(a));
return this;
}
/**
* Reads the list of aspects from nbt
* @param nbttagcompound
* @return
*/
public void readFromNBT(NBTTagCompound nbttagcompound)
{
aspects.clear();
NBTTagList tlist = nbttagcompound.getTagList("Aspects",(byte)10);
for (int j = 0; j < tlist.tagCount(); j++) {
NBTTagCompound rs = (NBTTagCompound) tlist.getCompoundTagAt(j);
if (rs.hasKey("key")) {
add( Aspect.getAspect(rs.getString("key")),
rs.getInteger("amount"));
}
}
}
public void readFromNBT(NBTTagCompound nbttagcompound, String label)
{
aspects.clear();
NBTTagList tlist = nbttagcompound.getTagList(label,(byte)10);
for (int j = 0; j < tlist.tagCount(); j++) {
NBTTagCompound rs = (NBTTagCompound) tlist.getCompoundTagAt(j);
if (rs.hasKey("key")) {
add( Aspect.getAspect(rs.getString("key")),
rs.getInteger("amount"));
}
}
}
/**
* Writes the list of aspects to nbt
* @param nbttagcompound
* @return
*/
public void writeToNBT(NBTTagCompound nbttagcompound)
{
NBTTagList tlist = new NBTTagList();
nbttagcompound.setTag("Aspects", tlist);
for (Aspect aspect : getAspects())
if (aspect != null) {
NBTTagCompound f = new NBTTagCompound();
f.setString("key", aspect.getTag());
f.setInteger("amount", getAmount(aspect));
tlist.appendTag(f);
}
}
public void writeToNBT(NBTTagCompound nbttagcompound, String label)
{
NBTTagList tlist = new NBTTagList();
nbttagcompound.setTag(label, tlist);
for (Aspect aspect : getAspects())
if (aspect != null) {
NBTTagCompound f = new NBTTagCompound();
f.setString("key", aspect.getTag());
f.setInteger("amount", getAmount(aspect));
tlist.appendTag(f);
}
}
}

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package thaumcraft.api.aspects;
import java.lang.reflect.Method;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.common.util.ForgeDirection;
import cpw.mods.fml.common.FMLLog;
public class AspectSourceHelper {
static Method drainEssentia;
static Method findEssentia;
/**
* This method is what is used to drain essentia from jars and other sources for things like
* infusion crafting or powering the arcane furnace. A record of possible sources are kept track of
* and refreshed as needed around the calling tile entity. This also renders the essentia trail particles.
* Only 1 essentia is drained at a time
* @param tile the tile entity that is draining the essentia
* @param aspect the aspect that you are looking for
* @param direction the direction from which you wish to drain. Forgedirection.Unknown simply seeks in all directions.
* @param range how many blocks you wish to search for essentia sources.
* @return boolean returns true if essentia was found and removed from a source.
*/
public static boolean drainEssentia(TileEntity tile, Aspect aspect, ForgeDirection direction, int range) {
try {
if(drainEssentia == null) {
Class fake = Class.forName("thaumcraft.common.lib.events.EssentiaHandler");
drainEssentia = fake.getMethod("drainEssentia", TileEntity.class, Aspect.class, ForgeDirection.class, int.class);
}
return (Boolean) drainEssentia.invoke(null, tile, aspect, direction, range);
} catch(Exception ex) {
FMLLog.warning("[Thaumcraft API] Could not invoke thaumcraft.common.lib.events.EssentiaHandler method drainEssentia");
}
return false;
}
/**
* This method returns if there is any essentia of the passed type that can be drained. It in no way checks how
* much there is, only if an essentia container nearby contains at least 1 point worth.
* @param tile the tile entity that is checking the essentia
* @param aspect the aspect that you are looking for
* @param direction the direction from which you wish to drain. Forgedirection.Unknown simply seeks in all directions.
* @param range how many blocks you wish to search for essentia sources.
* @return boolean returns true if essentia was found and removed from a source.
*/
public static boolean findEssentia(TileEntity tile, Aspect aspect, ForgeDirection direction, int range) {
try {
if(findEssentia == null) {
Class fake = Class.forName("thaumcraft.common.lib.events.EssentiaHandler");
findEssentia = fake.getMethod("findEssentia", TileEntity.class, Aspect.class, ForgeDirection.class, int.class);
}
return (Boolean) findEssentia.invoke(null, tile, aspect, direction, range);
} catch(Exception ex) {
FMLLog.warning("[Thaumcraft API] Could not invoke thaumcraft.common.lib.events.EssentiaHandler method findEssentia");
}
return false;
}
}

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package thaumcraft.api.aspects;
/**
*
* @author azanor
*
* Used by blocks like the crucible and alembic to hold their aspects.
* Tiles extending this interface will have their aspects show up when viewed by goggles of revealing
*
*/
public interface IAspectContainer {
public AspectList getAspects();
public void setAspects(AspectList aspects);
/**
* This method is used to determine of a specific aspect can be added to this container.
* @param tag
* @return true or false
*/
public boolean doesContainerAccept(Aspect tag);
/**
* This method is used to add a certain amount of an aspect to the tile entity.
* @param tag
* @param amount
* @return the amount of aspect left over that could not be added.
*/
public int addToContainer(Aspect tag, int amount);
/**
* Removes a certain amount of a specific aspect from the tile entity
* @param tag
* @param amount
* @return true if that amount of aspect was available and was removed
*/
public boolean takeFromContainer(Aspect tag, int amount);
/**
* removes a bunch of different aspects and amounts from the tile entity.
* @param ot the ObjectTags object that contains the aspects and their amounts.
* @return true if all the aspects and their amounts were available and successfully removed
*
* Going away in the next major patch
*/
@Deprecated
public boolean takeFromContainer(AspectList ot);
/**
* Checks if the tile entity contains the listed amount (or more) of the aspect
* @param tag
* @param amount
* @return
*/
public boolean doesContainerContainAmount(Aspect tag,int amount);
/**
* Checks if the tile entity contains all the listed aspects and their amounts
* @param ot the ObjectTags object that contains the aspects and their amounts.
* @return
*
* Going away in the next major patch
*/
@Deprecated
public boolean doesContainerContain(AspectList ot);
/**
* Returns how much of the aspect this tile entity contains
* @param tag
* @return the amount of that aspect found
*/
public int containerContains(Aspect tag);
}

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package thaumcraft.api.aspects;
/**
* @author Azanor
*
* This interface is implemented by tile entites (or possibly anything else) like jars
* so that they can act as an essentia source for blocks like the infusion altar.
*
*/
public interface IAspectSource extends IAspectContainer {
}

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package thaumcraft.api.aspects;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
/**
*
* @author azanor
*
* Used by wispy essences and essentia phials to hold their aspects.
* Useful for similar item containers that store their aspect information in nbt form so TC
* automatically picks up the aspects they contain
*
*/
public interface IEssentiaContainerItem {
public AspectList getAspects(ItemStack itemstack);
public void setAspects(ItemStack itemstack, AspectList aspects);
}
//Example implementation
/*
@Override
public AspectList getAspects(ItemStack itemstack) {
if (itemstack.hasTagCompound()) {
AspectList aspects = new AspectList();
aspects.readFromNBT(itemstack.getTagCompound());
return aspects.size()>0?aspects:null;
}
return null;
}
@Override
public void setAspects(ItemStack itemstack, AspectList aspects) {
if (!itemstack.hasTagCompound()) itemstack.setTagCompound(new NBTTagCompound());
aspects.writeToNBT(itemstack.getTagCompound());
}
*/

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package thaumcraft.api.aspects;
import net.minecraftforge.common.util.ForgeDirection;
/**
* @author Azanor
* This interface is used by tiles that use or transport vis.
* Only tiles that implement this interface will be able to connect to vis conduits or other thaumic devices
*/
public interface IEssentiaTransport {
/**
* Is this tile able to connect to other vis users/sources on the specified side?
* @param face
* @return
*/
public boolean isConnectable(ForgeDirection face);
/**
* Is this side used to input essentia?
* @param face
* @return
*/
boolean canInputFrom(ForgeDirection face);
/**
* Is this side used to output essentia?
* @param face
* @return
*/
boolean canOutputTo(ForgeDirection face);
/**
* Sets the amount of suction this block will apply
* @param suction
*/
public void setSuction(Aspect aspect, int amount);
/**
* Returns the type of suction this block is applying.
* @param loc
* the location from where the suction is being checked
* @return
* a return type of null indicates the suction is untyped and the first thing available will be drawn
*/
public Aspect getSuctionType(ForgeDirection face);
/**
* Returns the strength of suction this block is applying.
* @param loc
* the location from where the suction is being checked
* @return
*/
public int getSuctionAmount(ForgeDirection face);
/**
* remove the specified amount of essentia from this transport tile
* @return how much was actually taken
*/
public int takeEssentia(Aspect aspect, int amount, ForgeDirection face);
/**
* add the specified amount of essentia to this transport tile
* @return how much was actually added
*/
public int addEssentia(Aspect aspect, int amount, ForgeDirection face);
/**
* What type of essentia this contains
* @param face
* @return
*/
public Aspect getEssentiaType(ForgeDirection face);
/**
* How much essentia this block contains
* @param face
* @return
*/
public int getEssentiaAmount(ForgeDirection face);
/**
* Essentia will not be drawn from this container unless the suction exceeds this amount.
* @return the amount
*/
public int getMinimumSuction();
/**
* Return true if you want the conduit to extend a little further into the block.
* Used by jars and alembics that have smaller than normal hitboxes
* @return
*/
boolean renderExtendedTube();
}

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package thaumcraft.api.crafting;
import java.util.ArrayList;
import net.minecraft.item.ItemStack;
import net.minecraftforge.oredict.OreDictionary;
import thaumcraft.api.ThaumcraftApiHelper;
import thaumcraft.api.aspects.Aspect;
import thaumcraft.api.aspects.AspectList;
public class CrucibleRecipe {
private ItemStack recipeOutput;
public Object catalyst;
public AspectList aspects;
public String key;
public int hash;
public CrucibleRecipe(String researchKey, ItemStack result, Object cat, AspectList tags) {
recipeOutput = result;
this.aspects = tags;
this.key = researchKey;
this.catalyst = cat;
if (cat instanceof String) {
this.catalyst = OreDictionary.getOres((String) cat);
}
String hc = researchKey + result.toString();
for (Aspect tag:tags.getAspects()) {
hc += tag.getTag()+tags.getAmount(tag);
}
if (cat instanceof ItemStack) {
hc += ((ItemStack)cat).toString();
} else
if (cat instanceof ArrayList && ((ArrayList<ItemStack>)catalyst).size()>0) {
for (ItemStack is :(ArrayList<ItemStack>)catalyst) {
hc += is.toString();
}
}
hash = hc.hashCode();
}
public boolean matches(AspectList itags, ItemStack cat) {
if (catalyst instanceof ItemStack &&
!ThaumcraftApiHelper.itemMatches((ItemStack) catalyst,cat,false)) {
return false;
} else
if (catalyst instanceof ArrayList && ((ArrayList<ItemStack>)catalyst).size()>0) {
ItemStack[] ores = ((ArrayList<ItemStack>)catalyst).toArray(new ItemStack[]{});
if (!ThaumcraftApiHelper.containsMatch(false, new ItemStack[]{cat},ores)) return false;
}
if (itags==null) return false;
for (Aspect tag:aspects.getAspects()) {
if (itags.getAmount(tag)<aspects.getAmount(tag)) return false;
}
return true;
}
public boolean catalystMatches(ItemStack cat) {
if (catalyst instanceof ItemStack && ThaumcraftApiHelper.itemMatches((ItemStack) catalyst,cat,false)) {
return true;
} else
if (catalyst instanceof ArrayList && ((ArrayList<ItemStack>)catalyst).size()>0) {
ItemStack[] ores = ((ArrayList<ItemStack>)catalyst).toArray(new ItemStack[]{});
if (ThaumcraftApiHelper.containsMatch(false, new ItemStack[]{cat},ores)) return true;
}
return false;
}
public AspectList removeMatching(AspectList itags) {
AspectList temptags = new AspectList();
temptags.aspects.putAll(itags.aspects);
for (Aspect tag:aspects.getAspects()) {
temptags.remove(tag, aspects.getAmount(tag));
}
itags = temptags;
return itags;
}
public ItemStack getRecipeOutput() {
return recipeOutput;
}
}

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package thaumcraft.api.crafting;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import thaumcraft.api.aspects.AspectList;
public interface IArcaneRecipe
{
/**
* Used to check if a recipe matches current crafting inventory
* @param player
*/
boolean matches(IInventory var1, World world, EntityPlayer player);
/**
* Returns an Item that is the result of this recipe
*/
ItemStack getCraftingResult(IInventory var1);
/**
* Returns the size of the recipe area
*/
int getRecipeSize();
ItemStack getRecipeOutput();
AspectList getAspects();
AspectList getAspects(IInventory var1);
String getResearch();
}

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package thaumcraft.api.crafting;
import net.minecraft.world.World;
/**
*
* @author Azanor
*
* Blocks that implement this interface act as infusion crafting stabilisers like candles and skulls
*
*/
public interface IInfusionStabiliser {
/**
* returns true if the block can stabilise things
*/
public boolean canStabaliseInfusion(World world, int x, int y, int z);
}

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package thaumcraft.api.crafting;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.Map;
import net.minecraft.enchantment.Enchantment;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import net.minecraftforge.oredict.OreDictionary;
import thaumcraft.api.ThaumcraftApiHelper;
import thaumcraft.api.aspects.AspectList;
public class InfusionEnchantmentRecipe
{
public AspectList aspects;
public String research;
public ItemStack[] components;
public Enchantment enchantment;
public int recipeXP;
public int instability;
public InfusionEnchantmentRecipe(String research, Enchantment input, int inst,
AspectList aspects2, ItemStack[] recipe) {
this.research = research;
this.enchantment = input;
this.aspects = aspects2;
this.components = recipe;
this.instability = inst;
this.recipeXP = Math.max(1, input.getMinEnchantability(1)/3);
}
/**
* Used to check if a recipe matches current crafting inventory
* @param player
*/
public boolean matches(ArrayList<ItemStack> input, ItemStack central, World world, EntityPlayer player) {
if (research.length()>0 && !ThaumcraftApiHelper.isResearchComplete(player.getCommandSenderName(), research)) {
return false;
}
if (!enchantment.canApply(central) || !central.getItem().isItemTool(central)) {
return false;
}
Map map1 = EnchantmentHelper.getEnchantments(central);
Iterator iterator = map1.keySet().iterator();
while (iterator.hasNext())
{
int j1 = ((Integer)iterator.next()).intValue();
Enchantment ench = Enchantment.enchantmentsList[j1];
if (j1 == enchantment.effectId &&
EnchantmentHelper.getEnchantmentLevel(j1, central)>=ench.getMaxLevel())
return false;
if (enchantment.effectId != ench.effectId &&
(!enchantment.canApplyTogether(ench) ||
!ench.canApplyTogether(enchantment))) {
return false;
}
}
ItemStack i2 = null;
ArrayList<ItemStack> ii = new ArrayList<ItemStack>();
for (ItemStack is:input) {
ii.add(is.copy());
}
for (ItemStack comp:components) {
boolean b=false;
for (int a=0;a<ii.size();a++) {
i2 = ii.get(a).copy();
if (comp.getItemDamage()==OreDictionary.WILDCARD_VALUE) {
i2.setItemDamage(OreDictionary.WILDCARD_VALUE);
}
if (areItemStacksEqual(i2, comp,true)) {
ii.remove(a);
b=true;
break;
}
}
if (!b) return false;
}
// System.out.println(ii.size());
return ii.size()==0?true:false;
}
protected boolean areItemStacksEqual(ItemStack stack0, ItemStack stack1, boolean fuzzy)
{
if (stack0==null && stack1!=null) return false;
if (stack0!=null && stack1==null) return false;
if (stack0==null && stack1==null) return true;
boolean t1=ThaumcraftApiHelper.areItemStackTagsEqualForCrafting(stack0, stack1);
if (!t1) return false;
if (fuzzy) {
int od = OreDictionary.getOreID(stack0);
if (od!=-1) {
ItemStack[] ores = OreDictionary.getOres(od).toArray(new ItemStack[]{});
if (ThaumcraftApiHelper.containsMatch(false, new ItemStack[]{stack1}, ores))
return true;
}
}
return stack0.getItem() != stack1.getItem() ? false : (stack0.getItemDamage() != stack1.getItemDamage() ? false : stack0.stackSize <= stack0.getMaxStackSize() );
}
public Enchantment getEnchantment() {
return enchantment;
}
public AspectList getAspects() {
return aspects;
}
public String getResearch() {
return research;
}
public int calcInstability(ItemStack recipeInput) {
int i = 0;
Map map1 = EnchantmentHelper.getEnchantments(recipeInput);
Iterator iterator = map1.keySet().iterator();
while (iterator.hasNext())
{
int j1 = ((Integer)iterator.next()).intValue();
i += EnchantmentHelper.getEnchantmentLevel(j1, recipeInput);
}
return (i/2) + instability;
}
public int calcXP(ItemStack recipeInput) {
return recipeXP * (1+EnchantmentHelper.getEnchantmentLevel(enchantment.effectId, recipeInput));
}
public float getEssentiaMod(ItemStack recipeInput) {
float mod = EnchantmentHelper.getEnchantmentLevel(enchantment.effectId, recipeInput);
Map map1 = EnchantmentHelper.getEnchantments(recipeInput);
Iterator iterator = map1.keySet().iterator();
while (iterator.hasNext())
{
int j1 = ((Integer)iterator.next()).intValue();
if (j1 != enchantment.effectId)
mod += EnchantmentHelper.getEnchantmentLevel(j1, recipeInput) * .1f;
}
return mod;
}
}

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package thaumcraft.api.crafting;
import java.util.ArrayList;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import net.minecraftforge.oredict.OreDictionary;
import thaumcraft.api.ThaumcraftApiHelper;
import thaumcraft.api.aspects.AspectList;
public class InfusionRecipe
{
protected AspectList aspects;
protected String research;
private ItemStack[] components;
private ItemStack recipeInput;
protected Object recipeOutput;
protected int instability;
public InfusionRecipe(String research, Object output, int inst,
AspectList aspects2, ItemStack input, ItemStack[] recipe) {
this.research = research;
this.recipeOutput = output;
this.recipeInput = input;
this.aspects = aspects2;
this.components = recipe;
this.instability = inst;
}
/**
* Used to check if a recipe matches current crafting inventory
* @param player
*/
public boolean matches(ArrayList<ItemStack> input, ItemStack central, World world, EntityPlayer player) {
if (getRecipeInput()==null) return false;
if (research.length()>0 && !ThaumcraftApiHelper.isResearchComplete(player.getCommandSenderName(), research)) {
return false;
}
ItemStack i2 = central.copy();
if (getRecipeInput().getItemDamage()==OreDictionary.WILDCARD_VALUE) {
i2.setItemDamage(OreDictionary.WILDCARD_VALUE);
}
if (!areItemStacksEqual(i2, getRecipeInput(), true)) return false;
ArrayList<ItemStack> ii = new ArrayList<ItemStack>();
for (ItemStack is:input) {
ii.add(is.copy());
}
for (ItemStack comp:getComponents()) {
boolean b=false;
for (int a=0;a<ii.size();a++) {
i2 = ii.get(a).copy();
if (comp.getItemDamage()==OreDictionary.WILDCARD_VALUE) {
i2.setItemDamage(OreDictionary.WILDCARD_VALUE);
}
if (areItemStacksEqual(i2, comp,true)) {
ii.remove(a);
b=true;
break;
}
}
if (!b) return false;
}
return ii.size()==0?true:false;
}
public static boolean areItemStacksEqual(ItemStack stack0, ItemStack stack1, boolean fuzzy)
{
if (stack0==null && stack1!=null) return false;
if (stack0!=null && stack1==null) return false;
if (stack0==null && stack1==null) return true;
//nbt
boolean t1=ThaumcraftApiHelper.areItemStackTagsEqualForCrafting(stack0, stack1);
if (!t1) return false;
if (fuzzy) {
int od = OreDictionary.getOreID(stack0);
if (od!=-1) {
ItemStack[] ores = OreDictionary.getOres(od).toArray(new ItemStack[]{});
if (ThaumcraftApiHelper.containsMatch(false, new ItemStack[]{stack1}, ores))
return true;
}
}
//damage
boolean damage = stack0.getItemDamage() == stack1.getItemDamage() ||
stack1.getItemDamage() == OreDictionary.WILDCARD_VALUE;
return stack0.getItem() != stack1.getItem() ? false : (!damage ? false : stack0.stackSize <= stack0.getMaxStackSize() );
}
public Object getRecipeOutput() {
return getRecipeOutput(this.getRecipeInput());
}
public AspectList getAspects() {
return getAspects(this.getRecipeInput());
}
public int getInstability() {
return getInstability(this.getRecipeInput());
}
public String getResearch() {
return research;
}
public ItemStack getRecipeInput() {
return recipeInput;
}
public ItemStack[] getComponents() {
return components;
}
public Object getRecipeOutput(ItemStack input) {
return recipeOutput;
}
public AspectList getAspects(ItemStack input) {
return aspects;
}
public int getInstability(ItemStack input) {
return instability;
}
}

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package thaumcraft.api.crafting;
import java.util.ArrayList;
import java.util.HashMap;
import net.minecraft.block.Block;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import net.minecraftforge.oredict.OreDictionary;
import thaumcraft.api.ThaumcraftApiHelper;
import thaumcraft.api.aspects.AspectList;
public class ShapedArcaneRecipe implements IArcaneRecipe
{
//Added in for future ease of change, but hard coded for now.
private static final int MAX_CRAFT_GRID_WIDTH = 3;
private static final int MAX_CRAFT_GRID_HEIGHT = 3;
public ItemStack output = null;
public Object[] input = null;
public AspectList aspects = null;
public String research;
public int width = 0;
public int height = 0;
private boolean mirrored = true;
public ShapedArcaneRecipe(String research, Block result, AspectList aspects, Object... recipe){ this(research, new ItemStack(result), aspects, recipe); }
public ShapedArcaneRecipe(String research, Item result, AspectList aspects, Object... recipe){ this(research, new ItemStack(result), aspects, recipe); }
public ShapedArcaneRecipe(String research, ItemStack result, AspectList aspects, Object... recipe)
{
output = result.copy();
this.research = research;
this.aspects = aspects;
String shape = "";
int idx = 0;
if (recipe[idx] instanceof Boolean)
{
mirrored = (Boolean)recipe[idx];
if (recipe[idx+1] instanceof Object[])
{
recipe = (Object[])recipe[idx+1];
}
else
{
idx = 1;
}
}
if (recipe[idx] instanceof String[])
{
String[] parts = ((String[])recipe[idx++]);
for (String s : parts)
{
width = s.length();
shape += s;
}
height = parts.length;
}
else
{
while (recipe[idx] instanceof String)
{
String s = (String)recipe[idx++];
shape += s;
width = s.length();
height++;
}
}
if (width * height != shape.length())
{
String ret = "Invalid shaped ore recipe: ";
for (Object tmp : recipe)
{
ret += tmp + ", ";
}
ret += output;
throw new RuntimeException(ret);
}
HashMap<Character, Object> itemMap = new HashMap<Character, Object>();
for (; idx < recipe.length; idx += 2)
{
Character chr = (Character)recipe[idx];
Object in = recipe[idx + 1];
if (in instanceof ItemStack)
{
itemMap.put(chr, ((ItemStack)in).copy());
}
else if (in instanceof Item)
{
itemMap.put(chr, new ItemStack((Item)in));
}
else if (in instanceof Block)
{
itemMap.put(chr, new ItemStack((Block)in, 1, OreDictionary.WILDCARD_VALUE));
}
else if (in instanceof String)
{
itemMap.put(chr, OreDictionary.getOres((String)in));
}
else
{
String ret = "Invalid shaped ore recipe: ";
for (Object tmp : recipe)
{
ret += tmp + ", ";
}
ret += output;
throw new RuntimeException(ret);
}
}
input = new Object[width * height];
int x = 0;
for (char chr : shape.toCharArray())
{
input[x++] = itemMap.get(chr);
}
}
@Override
public ItemStack getCraftingResult(IInventory var1){ return output.copy(); }
@Override
public int getRecipeSize(){ return input.length; }
@Override
public ItemStack getRecipeOutput(){ return output; }
@Override
public boolean matches(IInventory inv, World world, EntityPlayer player)
{
if (research.length()>0 && !ThaumcraftApiHelper.isResearchComplete(player.getCommandSenderName(), research)) {
return false;
}
for (int x = 0; x <= MAX_CRAFT_GRID_WIDTH - width; x++)
{
for (int y = 0; y <= MAX_CRAFT_GRID_HEIGHT - height; ++y)
{
if (checkMatch(inv, x, y, false))
{
return true;
}
if (mirrored && checkMatch(inv, x, y, true))
{
return true;
}
}
}
return false;
}
private boolean checkMatch(IInventory inv, int startX, int startY, boolean mirror)
{
for (int x = 0; x < MAX_CRAFT_GRID_WIDTH; x++)
{
for (int y = 0; y < MAX_CRAFT_GRID_HEIGHT; y++)
{
int subX = x - startX;
int subY = y - startY;
Object target = null;
if (subX >= 0 && subY >= 0 && subX < width && subY < height)
{
if (mirror)
{
target = input[width - subX - 1 + subY * width];
}
else
{
target = input[subX + subY * width];
}
}
ItemStack slot = ThaumcraftApiHelper.getStackInRowAndColumn(inv, x, y);
if (target instanceof ItemStack)
{
if (!checkItemEquals((ItemStack)target, slot))
{
return false;
}
}
else if (target instanceof ArrayList)
{
boolean matched = false;
for (ItemStack item : (ArrayList<ItemStack>)target)
{
matched = matched || checkItemEquals(item, slot);
}
if (!matched)
{
return false;
}
}
else if (target == null && slot != null)
{
return false;
}
}
}
return true;
}
private boolean checkItemEquals(ItemStack target, ItemStack input)
{
if (input == null && target != null || input != null && target == null)
{
return false;
}
return (target.getItem() == input.getItem() &&
(!target.hasTagCompound() || ThaumcraftApiHelper.areItemStackTagsEqualForCrafting(input,target)) &&
(target.getItemDamage() == OreDictionary.WILDCARD_VALUE|| target.getItemDamage() == input.getItemDamage()));
}
public ShapedArcaneRecipe setMirrored(boolean mirror)
{
mirrored = mirror;
return this;
}
/**
* Returns the input for this recipe, any mod accessing this value should never
* manipulate the values in this array as it will effect the recipe itself.
* @return The recipes input vales.
*/
public Object[] getInput()
{
return this.input;
}
@Override
public AspectList getAspects() {
return aspects;
}
@Override
public AspectList getAspects(IInventory inv) {
return aspects;
}
@Override
public String getResearch() {
return research;
}
}

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package thaumcraft.api.crafting;
import java.util.ArrayList;
import java.util.Iterator;
import net.minecraft.block.Block;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import net.minecraftforge.oredict.OreDictionary;
import thaumcraft.api.ThaumcraftApiHelper;
import thaumcraft.api.aspects.AspectList;
public class ShapelessArcaneRecipe implements IArcaneRecipe
{
private ItemStack output = null;
private ArrayList input = new ArrayList();
public AspectList aspects = null;
public String research;
public ShapelessArcaneRecipe(String research, Block result, AspectList aspects, Object... recipe){ this(research,new ItemStack(result),aspects, recipe); }
public ShapelessArcaneRecipe(String research, Item result, AspectList aspects, Object... recipe){ this(research,new ItemStack(result),aspects, recipe); }
public ShapelessArcaneRecipe(String research, ItemStack result, AspectList aspects, Object... recipe)
{
output = result.copy();
this.research = research;
this.aspects = aspects;
for (Object in : recipe)
{
if (in instanceof ItemStack)
{
input.add(((ItemStack)in).copy());
}
else if (in instanceof Item)
{
input.add(new ItemStack((Item)in));
}
else if (in instanceof Block)
{
input.add(new ItemStack((Block)in));
}
else if (in instanceof String)
{
input.add(OreDictionary.getOres((String)in));
}
else
{
String ret = "Invalid shapeless ore recipe: ";
for (Object tmp : recipe)
{
ret += tmp + ", ";
}
ret += output;
throw new RuntimeException(ret);
}
}
}
@Override
public int getRecipeSize(){ return input.size(); }
@Override
public ItemStack getRecipeOutput(){ return output; }
@Override
public ItemStack getCraftingResult(IInventory var1){ return output.copy(); }
@Override
public boolean matches(IInventory var1, World world, EntityPlayer player)
{
if (research.length()>0 && !ThaumcraftApiHelper.isResearchComplete(player.getCommandSenderName(), research)) {
return false;
}
ArrayList required = new ArrayList(input);
for (int x = 0; x < 9; x++)
{
ItemStack slot = var1.getStackInSlot(x);
if (slot != null)
{
boolean inRecipe = false;
Iterator req = required.iterator();
while (req.hasNext())
{
boolean match = false;
Object next = req.next();
if (next instanceof ItemStack)
{
match = checkItemEquals((ItemStack)next, slot);
}
else if (next instanceof ArrayList)
{
for (ItemStack item : (ArrayList<ItemStack>)next)
{
match = match || checkItemEquals(item, slot);
}
}
if (match)
{
inRecipe = true;
required.remove(next);
break;
}
}
if (!inRecipe)
{
return false;
}
}
}
return required.isEmpty();
}
private boolean checkItemEquals(ItemStack target, ItemStack input)
{
if (input == null && target != null || input != null && target == null)
{
return false;
}
return (target.getItem() == input.getItem() &&
(!target.hasTagCompound() || ThaumcraftApiHelper.areItemStackTagsEqualForCrafting(input,target)) &&
(target.getItemDamage() == OreDictionary.WILDCARD_VALUE|| target.getItemDamage() == input.getItemDamage()));
}
/**
* Returns the input for this recipe, any mod accessing this value should never
* manipulate the values in this array as it will effect the recipe itself.
* @return The recipes input vales.
*/
public ArrayList getInput()
{
return this.input;
}
@Override
public AspectList getAspects() {
return aspects;
}
@Override
public AspectList getAspects(IInventory inv) {
return aspects;
}
@Override
public String getResearch() {
return research;
}
}

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package thaumcraft.api.damagesource;
import net.minecraft.entity.Entity;
import net.minecraft.util.DamageSource;
import net.minecraft.util.EntityDamageSourceIndirect;
public class DamageSourceIndirectThaumcraftEntity extends EntityDamageSourceIndirect {
private boolean fireDamage;
private float hungerDamage;
private boolean isUnblockable;
public DamageSourceIndirectThaumcraftEntity(String par1Str,
Entity par2Entity, Entity par3Entity) {
super(par1Str, par2Entity, par3Entity);
}
public DamageSource setFireDamage()
{
this.fireDamage = true;
return this;
}
public DamageSource setDamageBypassesArmor()
{
this.isUnblockable = true;
this.hungerDamage = 0.0F;
return this;
}
}

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package thaumcraft.api.damagesource;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.util.DamageSource;
import net.minecraft.util.EntityDamageSource;
public class DamageSourceThaumcraft extends DamageSource
{
public static DamageSource taint = new DamageSourceThaumcraft("taint").setDamageBypassesArmor().setMagicDamage();
public static DamageSource tentacle = new DamageSourceThaumcraft("tentacle");
public static DamageSource swarm = new DamageSourceThaumcraft("swarm");
public static DamageSource dissolve = new DamageSourceThaumcraft("dissolve").setDamageBypassesArmor();
protected DamageSourceThaumcraft(String par1Str) {
super(par1Str);
}
/** This kind of damage can be blocked or not. */
private boolean isUnblockable = false;
private boolean isDamageAllowedInCreativeMode = false;
private float hungerDamage = 0.3F;
/** This kind of damage is based on fire or not. */
private boolean fireDamage;
/** This kind of damage is based on a projectile or not. */
private boolean projectile;
/**
* Whether this damage source will have its damage amount scaled based on the current difficulty.
*/
private boolean difficultyScaled;
private boolean magicDamage = false;
private boolean explosion = false;
public static DamageSource causeSwarmDamage(EntityLivingBase par0EntityLiving)
{
return new EntityDamageSource("swarm", par0EntityLiving);
}
public static DamageSource causeTentacleDamage(EntityLivingBase par0EntityLiving)
{
return new EntityDamageSource("tentacle", par0EntityLiving);
}
}

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package thaumcraft.api.entities;
public interface IEldritchMob {
}

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package thaumcraft.api.entities;
public interface ITaintedMob {
}

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package thaumcraft.api.internal;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import thaumcraft.api.aspects.Aspect;
import thaumcraft.api.aspects.AspectList;
public class DummyInternalMethodHandler implements IInternalMethodHandler {
@Override
public void generateVisEffect(int dim, int x, int y, int z, int x2, int y2, int z2, int color) {
}
@Override
public boolean isResearchComplete(String username, String researchkey) {
return false;
}
@Override
public boolean hasDiscoveredAspect(String username, Aspect aspect) {
return false;
}
@Override
public AspectList getDiscoveredAspects(String username) {
return null;
}
@Override
public ItemStack getStackInRowAndColumn(Object instance, int row, int column) {
return null;
}
@Override
public AspectList getObjectAspects(ItemStack is) {
return null;
}
@Override
public AspectList getBonusObjectTags(ItemStack is, AspectList ot) {
return null;
}
@Override
public AspectList generateTags(Item item, int meta) {
return null;
}
@Override
public boolean consumeVisFromWand(ItemStack wand, EntityPlayer player,
AspectList cost, boolean doit, boolean crafting) {
return false;
}
@Override
public boolean consumeVisFromWandCrafting(ItemStack wand,
EntityPlayer player, AspectList cost, boolean doit) {
return false;
}
@Override
public boolean consumeVisFromInventory(EntityPlayer player, AspectList cost) {
return false;
}
@Override
public void addWarpToPlayer(EntityPlayer player, int amount, boolean temporary) {
}
@Override
public void addStickyWarpToPlayer(EntityPlayer player, int amount) {
}
}

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package thaumcraft.api.internal;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import thaumcraft.api.aspects.Aspect;
import thaumcraft.api.aspects.AspectList;
public interface IInternalMethodHandler {
public void generateVisEffect(int dim, int x, int y, int z, int x2, int y2, int z2, int color);
public boolean isResearchComplete(String username, String researchkey);
public ItemStack getStackInRowAndColumn(Object instance, int row, int column);
public AspectList getObjectAspects(ItemStack is);
public AspectList getBonusObjectTags(ItemStack is,AspectList ot);
public AspectList generateTags(Item item, int meta);
public boolean consumeVisFromWand(ItemStack wand, EntityPlayer player, AspectList cost, boolean doit, boolean crafting);
public boolean consumeVisFromWandCrafting(ItemStack wand,EntityPlayer player, AspectList cost, boolean doit);
public boolean consumeVisFromInventory(EntityPlayer player, AspectList cost);
public void addWarpToPlayer(EntityPlayer player, int amount,boolean temporary);
public void addStickyWarpToPlayer(EntityPlayer player, int amount);
public boolean hasDiscoveredAspect(String username, Aspect aspect);
public AspectList getDiscoveredAspects(String username);
}

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package thaumcraft.api.internal;
import java.util.ArrayList;
import net.minecraft.item.ItemStack;
import net.minecraft.util.WeightedRandom;
public class WeightedRandomLoot extends WeightedRandom.Item {
/** The Item/Block ID to generate in the bag. */
public ItemStack item;
public WeightedRandomLoot(ItemStack stack, int weight)
{
super(weight);
this.item = stack;
}
public static ArrayList<WeightedRandomLoot> lootBagCommon = new ArrayList<WeightedRandomLoot>();
public static ArrayList<WeightedRandomLoot> lootBagUncommon = new ArrayList<WeightedRandomLoot>();
public static ArrayList<WeightedRandomLoot> lootBagRare = new ArrayList<WeightedRandomLoot>();
}

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package thaumcraft.api.nodes;
import thaumcraft.api.aspects.Aspect;
import thaumcraft.api.aspects.AspectList;
import thaumcraft.api.aspects.IAspectContainer;
public interface INode extends IAspectContainer {
/**
* Unique identifier to distinguish nodes. Normal node id's are based on world id and coordinates
* @return
*/
public String getId();
public AspectList getAspectsBase();
/**
* Return the type of node
* @return
*/
public NodeType getNodeType();
/**
* Set the type of node
* @return
*/
public void setNodeType(NodeType nodeType);
/**
* Return the node modifier
* @return
*/
public void setNodeModifier(NodeModifier nodeModifier);
/**
* Set the node modifier
* @return
*/
public NodeModifier getNodeModifier();
/**
* Return the maximum capacity of each aspect the node can hold
* @return
*/
public int getNodeVisBase(Aspect aspect);
/**
* Set the maximum capacity of each aspect the node can hold
* @return
*/
public void setNodeVisBase(Aspect aspect, short nodeVisBase);
}

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package thaumcraft.api.nodes;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.item.ItemStack;
/**
*
* @author Azanor
*
* Equipped head slot items that extend this class will make nodes visible in world.
*
*/
public interface IRevealer {
/*
* If this method returns true the nodes will be visible.
*/
public boolean showNodes(ItemStack itemstack, EntityLivingBase player);
}

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package thaumcraft.api.nodes;
public enum NodeModifier
{
BRIGHT, PALE, FADING
}

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package thaumcraft.api.nodes;
public enum NodeType
{
NORMAL, UNSTABLE, DARK, TAINTED, HUNGRY, PURE
}

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@API(owner = "Thaumcraft", apiVersion = "4.2.2.0", provides = "Thaumcraft|API")
package thaumcraft.api;
import cpw.mods.fml.common.API;

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package thaumcraft.api.potions;
import net.minecraft.client.Minecraft;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.potion.Potion;
import net.minecraft.util.ResourceLocation;
import thaumcraft.api.damagesource.DamageSourceThaumcraft;
import thaumcraft.api.entities.ITaintedMob;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class PotionFluxTaint extends Potion
{
public static PotionFluxTaint instance = null; // will be instantiated at runtime
private int statusIconIndex = -1;
public PotionFluxTaint(int par1, boolean par2, int par3)
{
super(par1,par2,par3);
setIconIndex(0, 0);
}
public static void init()
{
instance.setPotionName("potion.fluxtaint");
instance.setIconIndex(3, 1);
instance.setEffectiveness(0.25D);
}
@Override
public boolean isBadEffect() {
return true;
}
@Override
@SideOnly(Side.CLIENT)
public int getStatusIconIndex() {
Minecraft.getMinecraft().renderEngine.bindTexture(rl);
return super.getStatusIconIndex();
}
static final ResourceLocation rl = new ResourceLocation("thaumcraft","textures/misc/potions.png");
@Override
public void performEffect(EntityLivingBase target, int par2) {
if (target instanceof ITaintedMob) {
target.heal(1);
} else
if (!target.isEntityUndead() && !(target instanceof EntityPlayer))
{
target.attackEntityFrom(DamageSourceThaumcraft.taint, 1);
}
else
if (!target.isEntityUndead() && (target.getMaxHealth() > 1 || (target instanceof EntityPlayer)))
{
target.attackEntityFrom(DamageSourceThaumcraft.taint, 1);
}
}
public boolean isReady(int par1, int par2)
{
int k = 40 >> par2;
return k > 0 ? par1 % k == 0 : true;
}
}

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package thaumcraft.api.potions;
import net.minecraft.client.Minecraft;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.potion.Potion;
import net.minecraft.util.ResourceLocation;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class PotionVisExhaust extends Potion
{
public static PotionVisExhaust instance = null; // will be instantiated at runtime
private int statusIconIndex = -1;
public PotionVisExhaust(int par1, boolean par2, int par3)
{
super(par1,par2,par3);
setIconIndex(0, 0);
}
public static void init()
{
instance.setPotionName("potion.visexhaust");
instance.setIconIndex(5, 1);
instance.setEffectiveness(0.25D);
}
@Override
public boolean isBadEffect() {
return true;
}
@Override
@SideOnly(Side.CLIENT)
public int getStatusIconIndex() {
Minecraft.getMinecraft().renderEngine.bindTexture(rl);
return super.getStatusIconIndex();
}
static final ResourceLocation rl = new ResourceLocation("thaumcraft","textures/misc/potions.png");
@Override
public void performEffect(EntityLivingBase target, int par2) {
}
}

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package thaumcraft.api.research;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
public interface IScanEventHandler {
ScanResult scanPhenomena(ItemStack stack, World world, EntityPlayer player);
}

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package thaumcraft.api.research;
import java.util.Collection;
import java.util.LinkedHashMap;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.StatCollector;
import org.apache.logging.log4j.Level;
import cpw.mods.fml.common.FMLLog;
public class ResearchCategories {
//Research
public static LinkedHashMap <String, ResearchCategoryList> researchCategories = new LinkedHashMap <String,ResearchCategoryList>();
/**
* @param key
* @return the research item linked to this key
*/
public static ResearchCategoryList getResearchList(String key) {
return researchCategories.get(key);
}
/**
* @param key
* @return the name of the research category linked to this key.
* Must be stored as localization information in the LanguageRegistry.
*/
public static String getCategoryName(String key) {
return StatCollector.translateToLocal("tc.research_category."+key);
}
/**
* @param key the research key
* @return the ResearchItem object.
*/
public static ResearchItem getResearch(String key) {
Collection rc = researchCategories.values();
for (Object cat:rc) {
Collection rl = ((ResearchCategoryList)cat).research.values();
for (Object ri:rl) {
if ((((ResearchItem)ri).key).equals(key)) return (ResearchItem)ri;
}
}
return null;
}
/**
* This should only be done at the PostInit stage
* @param key the key used for this category
* @param icon the icon to be used for the research category tab
* @param background the resource location of the background image to use for this category
* @return the name of the research linked to this key
*/
public static void registerCategory(String key, ResourceLocation icon, ResourceLocation background) {
if (getResearchList(key)==null) {
ResearchCategoryList rl = new ResearchCategoryList(icon, background);
researchCategories.put(key, rl);
}
}
public static void addResearch(ResearchItem ri) {
ResearchCategoryList rl = getResearchList(ri.category);
if (rl!=null && !rl.research.containsKey(ri.key)) {
if (!ri.isVirtual()) {
for (ResearchItem rr:rl.research.values()) {
if (rr.displayColumn == ri.displayColumn && rr.displayRow == ri.displayRow) {
FMLLog.log(Level.FATAL, "[Thaumcraft] Research ["+ri.getName()+"] not added as it overlaps with existing research ["+rr.getName()+"]");
return;
}
}
}
rl.research.put(ri.key, ri);
if (ri.displayColumn < rl.minDisplayColumn)
{
rl.minDisplayColumn = ri.displayColumn;
}
if (ri.displayRow < rl.minDisplayRow)
{
rl.minDisplayRow = ri.displayRow;
}
if (ri.displayColumn > rl.maxDisplayColumn)
{
rl.maxDisplayColumn = ri.displayColumn;
}
if (ri.displayRow > rl.maxDisplayRow)
{
rl.maxDisplayRow = ri.displayRow;
}
}
}
}

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package thaumcraft.api.research;
import java.util.HashMap;
import java.util.Map;
import net.minecraft.util.ResourceLocation;
public class ResearchCategoryList {
/** Is the smallest column used on the GUI. */
public int minDisplayColumn;
/** Is the smallest row used on the GUI. */
public int minDisplayRow;
/** Is the biggest column used on the GUI. */
public int maxDisplayColumn;
/** Is the biggest row used on the GUI. */
public int maxDisplayRow;
/** display variables **/
public ResourceLocation icon;
public ResourceLocation background;
public ResearchCategoryList(ResourceLocation icon, ResourceLocation background) {
this.icon = icon;
this.background = background;
}
//Research
public Map<String, ResearchItem> research = new HashMap<String,ResearchItem>();
}

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package thaumcraft.api.research;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.StatCollector;
import thaumcraft.api.aspects.Aspect;
import thaumcraft.api.aspects.AspectList;
public class ResearchItem
{
/**
* A short string used as a key for this research. Must be unique
*/
public final String key;
/**
* A short string used as a reference to the research category to which this must be added.
*/
public final String category;
/**
* The aspect tags and their values required to complete this research
*/
public final AspectList tags;
/**
* This links to any research that needs to be completed before this research can be discovered or learnt.
*/
public String[] parents = null;
/**
* Like parent above, but a line will not be displayed in the thaumonomicon linking them. Just used to prevent clutter.
*/
public String[] parentsHidden = null;
/**
* any research linked to this that will be unlocked automatically when this research is complete
*/
public String[] siblings = null;
/**
* the horizontal position of the research icon
*/
public final int displayColumn;
/**
* the vertical position of the research icon
*/
public final int displayRow;
/**
* the icon to be used for this research
*/
public final ItemStack icon_item;
/**
* the icon to be used for this research
*/
public final ResourceLocation icon_resource;
/**
* How large the research grid is. Valid values are 1 to 3.
*/
private int complexity;
/**
* Special research has a spiky border. Used for important research milestones.
*/
private boolean isSpecial;
/**
* Research that can be directly purchased with RP in normal research difficulty.
*/
private boolean isSecondary;
/**
* This indicates if the research should use a circular icon border. Usually used for "passive" research
* that doesn't have recipes and grants passive effects, or that unlock automatically.
*/
private boolean isRound;
/**
* Stub research cannot be discovered by normal means, but can be unlocked via the sibling system.
*/
private boolean isStub;
/**
* This indicated that the research is completely hidden and cannot be discovered by any
* player-controlled means. The recipes will never show up in the thaumonomicon.
* Usually used to unlock "hidden" recipes via sibling unlocking, like
* the various cap and rod combos for wands.
*/
private boolean isVirtual;
/**
* Concealed research does not display in the thaumonomicon until parent researches are discovered.
*/
private boolean isConcealed;
/**
* Hidden research can only be discovered via scanning or knowledge fragments
*/
private boolean isHidden;
/**
* This is the same as isHidden, except it cannot be discovered with knowledge fragments, only scanning.
*/
private boolean isLost;
/**
* These research items will automatically unlock for all players on game start
*/
private boolean isAutoUnlock;
/**
* Scanning these items will have a chance of revealing hidden knowledge in the thaumonomicon
*/
private ItemStack[] itemTriggers;
/**
* Scanning these entities will have a chance of revealing hidden knowledge in the thaumonomicon
*/
private String[] entityTriggers;
/**
* Scanning things with these aspects will have a chance of revealing hidden knowledge in the thaumonomicon
*/
private Aspect[] aspectTriggers;
private ResearchPage[] pages = null;
public ResearchItem(String key, String category)
{
this.key = key;
this.category = category;
this.tags = new AspectList();
this.icon_resource = null;
this.icon_item = null;
this.displayColumn = 0;
this.displayRow = 0;
this.setVirtual();
}
public ResearchItem(String key, String category, AspectList tags, int col, int row, int complex, ResourceLocation icon)
{
this.key = key;
this.category = category;
this.tags = tags;
this.icon_resource = icon;
this.icon_item = null;
this.displayColumn = col;
this.displayRow = row;
this.complexity = complex;
if (complexity < 1) this.complexity = 1;
if (complexity > 3) this.complexity = 3;
}
public ResearchItem(String key, String category, AspectList tags, int col, int row, int complex, ItemStack icon)
{
this.key = key;
this.category = category;
this.tags = tags;
this.icon_item = icon;
this.icon_resource = null;
this.displayColumn = col;
this.displayRow = row;
this.complexity = complex;
if (complexity < 1) this.complexity = 1;
if (complexity > 3) this.complexity = 3;
}
public ResearchItem setSpecial()
{
this.isSpecial = true;
return this;
}
public ResearchItem setStub()
{
this.isStub = true;
return this;
}
public ResearchItem setLost()
{
this.isLost = true;
return this;
}
public ResearchItem setConcealed()
{
this.isConcealed = true;
return this;
}
public ResearchItem setHidden()
{
this.isHidden = true;
return this;
}
public ResearchItem setVirtual()
{
this.isVirtual = true;
return this;
}
public ResearchItem setParents(String... par)
{
this.parents = par;
return this;
}
public ResearchItem setParentsHidden(String... par)
{
this.parentsHidden = par;
return this;
}
public ResearchItem setSiblings(String... sib)
{
this.siblings = sib;
return this;
}
public ResearchItem setPages(ResearchPage... par)
{
this.pages = par;
return this;
}
public ResearchPage[] getPages() {
return pages;
}
public ResearchItem setItemTriggers(ItemStack... par)
{
this.itemTriggers = par;
return this;
}
public ResearchItem setEntityTriggers(String... par)
{
this.entityTriggers = par;
return this;
}
public ResearchItem setAspectTriggers(Aspect... par)
{
this.aspectTriggers = par;
return this;
}
public ItemStack[] getItemTriggers() {
return itemTriggers;
}
public String[] getEntityTriggers() {
return entityTriggers;
}
public Aspect[] getAspectTriggers() {
return aspectTriggers;
}
public ResearchItem registerResearchItem()
{
ResearchCategories.addResearch(this);
return this;
}
public String getName()
{
return StatCollector.translateToLocal("tc.research_name."+key);
}
public String getText()
{
return StatCollector.translateToLocal("tc.research_text."+key);
}
public boolean isSpecial()
{
return this.isSpecial;
}
public boolean isStub()
{
return this.isStub;
}
public boolean isLost()
{
return this.isLost;
}
public boolean isConcealed()
{
return this.isConcealed;
}
public boolean isHidden()
{
return this.isHidden;
}
public boolean isVirtual()
{
return this.isVirtual;
}
public boolean isAutoUnlock() {
return isAutoUnlock;
}
public ResearchItem setAutoUnlock()
{
this.isAutoUnlock = true;
return this;
}
public boolean isRound() {
return isRound;
}
public ResearchItem setRound() {
this.isRound = true;
return this;
}
public boolean isSecondary() {
return isSecondary;
}
public ResearchItem setSecondary() {
this.isSecondary = true;
return this;
}
public int getComplexity() {
return complexity;
}
public ResearchItem setComplexity(int complexity) {
this.complexity = complexity;
return this;
}
/**
* @return the aspect aspects ordinal with the highest value. Used to determine scroll color and similar things
*/
public Aspect getResearchPrimaryTag() {
Aspect aspect=null;
int highest=0;
if (tags!=null)
for (Aspect tag:tags.getAspects()) {
if (tags.getAmount(tag)>highest) {
aspect=tag;
highest=tags.getAmount(tag);
};
}
return aspect;
}
}

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package thaumcraft.api.research;
import java.util.List;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.FurnaceRecipes;
import net.minecraft.item.crafting.IRecipe;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.StatCollector;
import thaumcraft.api.aspects.AspectList;
import thaumcraft.api.crafting.CrucibleRecipe;
import thaumcraft.api.crafting.IArcaneRecipe;
import thaumcraft.api.crafting.InfusionEnchantmentRecipe;
import thaumcraft.api.crafting.InfusionRecipe;
public class ResearchPage {
public static enum PageType
{
TEXT,
TEXT_CONCEALED,
IMAGE,
CRUCIBLE_CRAFTING,
ARCANE_CRAFTING,
ASPECTS,
NORMAL_CRAFTING,
INFUSION_CRAFTING,
COMPOUND_CRAFTING,
INFUSION_ENCHANTMENT,
SMELTING
}
public PageType type = PageType.TEXT;
public String text=null;
public String research=null;
public ResourceLocation image=null;
public AspectList aspects=null;
public Object recipe=null;
public ItemStack recipeOutput=null;
/**
* @param text this can (but does not have to) be a reference to a localization variable, not the actual text.
*/
public ResearchPage(String text) {
this.type = PageType.TEXT;
this.text = text;
}
/**
* @param research this page will only be displayed if the player has discovered this research
* @param text this can (but does not have to) be a reference to a localization variable, not the actual text.
*/
public ResearchPage(String research, String text) {
this.type = PageType.TEXT_CONCEALED;
this.research = research;
this.text = text;
}
/**
* @param recipe a vanilla crafting recipe.
*/
public ResearchPage(IRecipe recipe) {
this.type = PageType.NORMAL_CRAFTING;
this.recipe = recipe;
this.recipeOutput = recipe.getRecipeOutput();
}
/**
* @param recipe a collection of vanilla crafting recipes.
*/
public ResearchPage(IRecipe[] recipe) {
this.type = PageType.NORMAL_CRAFTING;
this.recipe = recipe;
}
/**
* @param recipe a collection of arcane crafting recipes.
*/
public ResearchPage(IArcaneRecipe[] recipe) {
this.type = PageType.ARCANE_CRAFTING;
this.recipe = recipe;
}
/**
* @param recipe a collection of arcane crafting recipes.
*/
public ResearchPage(CrucibleRecipe[] recipe) {
this.type = PageType.CRUCIBLE_CRAFTING;
this.recipe = recipe;
}
/**
* @param recipe a collection of infusion crafting recipes.
*/
public ResearchPage(InfusionRecipe[] recipe) {
this.type = PageType.INFUSION_CRAFTING;
this.recipe = recipe;
}
/**
* @param recipe a compound crafting recipe.
*/
public ResearchPage(List recipe) {
this.type = PageType.COMPOUND_CRAFTING;
this.recipe = recipe;
}
/**
* @param recipe an arcane worktable crafting recipe.
*/
public ResearchPage(IArcaneRecipe recipe) {
this.type = PageType.ARCANE_CRAFTING;
this.recipe = recipe;
this.recipeOutput = recipe.getRecipeOutput();
}
/**
* @param recipe an alchemy crafting recipe.
*/
public ResearchPage(CrucibleRecipe recipe) {
this.type = PageType.CRUCIBLE_CRAFTING;
this.recipe = recipe;
this.recipeOutput = recipe.getRecipeOutput();
}
/**
* @param recipe a furnace smelting crafting recipe.
*/
public ResearchPage(ItemStack input) {
this.type = PageType.SMELTING;
this.recipe = input;
this.recipeOutput = FurnaceRecipes.smelting().getSmeltingResult(input);
}
/**
* @param recipe an infusion crafting recipe.
*/
public ResearchPage(InfusionRecipe recipe) {
this.type = PageType.INFUSION_CRAFTING;
this.recipe = recipe;
if (recipe.getRecipeOutput() instanceof ItemStack) {
this.recipeOutput = (ItemStack) recipe.getRecipeOutput();
} else {
this.recipeOutput = recipe.getRecipeInput();
}
}
/**
* @param recipe an infusion crafting recipe.
*/
public ResearchPage(InfusionEnchantmentRecipe recipe) {
this.type = PageType.INFUSION_ENCHANTMENT;
this.recipe = recipe;
// if (recipe.recipeOutput instanceof ItemStack) {
// this.recipeOutput = (ItemStack) recipe.recipeOutput;
// } else {
// this.recipeOutput = recipe.recipeInput;
// }
}
/**
* @param image
* @param caption this can (but does not have to) be a reference to a localization variable, not the actual text.
*/
public ResearchPage(ResourceLocation image, String caption) {
this.type = PageType.IMAGE;
this.image = image;
this.text = caption;
}
/**
* This function should really not be called directly - used internally
*/
public ResearchPage(AspectList as) {
this.type = PageType.ASPECTS;
this.aspects = as;
}
/**
* returns a localized text of the text field (if one exists). Returns the text field itself otherwise.
* @return
*/
public String getTranslatedText() {
String ret="";
if (text != null) {
ret = StatCollector.translateToLocal(text);
if (ret.isEmpty()) ret = text;
}
return ret;
}
}

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package thaumcraft.api.research;
import net.minecraft.entity.Entity;
public class ScanResult {
public byte type = 0; //1=blocks,2=entities,3=phenomena
public int id;
public int meta;
public Entity entity;
public String phenomena;
public ScanResult(byte type, int blockId, int blockMeta, Entity entity,
String phenomena) {
super();
this.type = type;
this.id = blockId;
this.meta = blockMeta;
this.entity = entity;
this.phenomena = phenomena;
}
@Override
public boolean equals(Object obj) {
if (obj instanceof ScanResult) {
ScanResult sr = (ScanResult) obj;
if (type != sr.type)
return false;
if (type == 1
&& (id != sr.id || meta != sr.meta))
return false;
if (type == 2 && entity.getEntityId() != sr.entity.getEntityId())
return false;
if (type == 3 && !phenomena.equals(sr.phenomena))
return false;
}
return true;
}
}

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package thaumcraft.api.visnet;
import java.lang.ref.WeakReference;
import java.util.ArrayList;
import java.util.HashMap;
import thaumcraft.api.TileThaumcraft;
import thaumcraft.api.WorldCoordinates;
import thaumcraft.api.aspects.Aspect;
/**
* @author Azanor
*
* The tile entity used by nodes in the vis energy network. A node is either a source (like an aura node),
* a transport relay or vis receiver (like the infernal furnace).
*
*/
public abstract class TileVisNode extends TileThaumcraft {
WeakReference<TileVisNode> parent = null;
ArrayList<WeakReference<TileVisNode>> children = new ArrayList<WeakReference<TileVisNode>>();
/**
* @return the WorldCoordinates location of where this node is located
*/
public WorldCoordinates getLocation() {
return new WorldCoordinates(this);
}
/**
* @return the number of blocks away this node will check for parent nodes to connect to.
*/
public abstract int getRange();
/**
* @return true if this is the source or root node of the vis network.
*/
public abstract boolean isSource();
/**
* This method should never be called directly. Use VisNetHandler.drainVis() instead
* @param aspect what aspect to drain
* @param vis how much to drain
* @return how much was actually drained
*/
public int consumeVis(Aspect aspect, int vis) {
if (VisNetHandler.isNodeValid(getParent())) {
int out = getParent().get().consumeVis(aspect, vis);
if (out>0) {
triggerConsumeEffect(aspect);
}
return out;
}
return 0;
}
public void removeThisNode() {
for (WeakReference<TileVisNode> n:getChildren()) {
if (n!=null && n.get()!=null) {
n.get().removeThisNode();
}
}
children = new ArrayList<WeakReference<TileVisNode>>();
if (VisNetHandler.isNodeValid(this.getParent())) {
this.getParent().get().nodeRefresh=true;
}
this.setParent(null);
this.parentChanged();
if (this.isSource()) {
HashMap<WorldCoordinates, WeakReference<TileVisNode>> sourcelist = VisNetHandler.sources.get(worldObj.provider.dimensionId);
if (sourcelist==null) {
sourcelist = new HashMap<WorldCoordinates, WeakReference<TileVisNode>>();
}
sourcelist.remove(getLocation());
VisNetHandler.sources.put( worldObj.provider.dimensionId, sourcelist );
}
worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
}
@Override
public void invalidate() {
removeThisNode();
super.invalidate();
}
public void triggerConsumeEffect(Aspect aspect) { }
/**
* @return
*/
public WeakReference<TileVisNode> getParent() {
return parent;
}
/**
* @return
*/
public WeakReference<TileVisNode> getRootSource() {
return VisNetHandler.isNodeValid(getParent()) ?
getParent().get().getRootSource() : this.isSource() ?
new WeakReference(this) : null;
}
/**
* @param parent
*/
public void setParent(WeakReference<TileVisNode> parent) {
this.parent = parent;
}
/**
* @return
*/
public ArrayList<WeakReference<TileVisNode>> getChildren() {
return children;
}
@Override
public boolean canUpdate() {
return true;
}
protected int nodeCounter = 0;
private boolean nodeRegged = false;
public boolean nodeRefresh = false;
@Override
public void updateEntity() {
if (!worldObj.isRemote && ((nodeCounter++) % 40==0 || nodeRefresh)) {
//check for changes
if (!nodeRefresh && children.size()>0) {
for (WeakReference<TileVisNode> n:children) {
if (n==null || n.get()==null || !VisNetHandler.canNodeBeSeen(this, n.get())) {
nodeRefresh=true;
break;
}
}
}
//refresh linked nodes
if (nodeRefresh) {
for (WeakReference<TileVisNode> n:children) {
if (n.get()!=null) {
n.get().nodeRefresh=true;
}
}
children.clear();
parent=null;
}
//redo stuff
if (isSource() && !nodeRegged) {
VisNetHandler.addSource(getWorldObj(), this);
nodeRegged = true;
} else
if (!isSource() && !VisNetHandler.isNodeValid(getParent())) {
setParent(VisNetHandler.addNode(getWorldObj(), this));
nodeRefresh=true;
}
if (nodeRefresh) {
worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
parentChanged();
}
nodeRefresh=false;
}
}
public void parentChanged() { }
/**
* @return the type of shard this is attuned to:
* none -1, air 0, fire 1, water 2, earth 3, order 4, entropy 5
* Should return -1 for most implementations
*/
public byte getAttunement() {
return -1;
}
}

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package thaumcraft.api.visnet;
import java.lang.ref.WeakReference;
import java.util.ArrayList;
import java.util.HashMap;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.MovingObjectPosition.MovingObjectType;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
import thaumcraft.api.ThaumcraftApi;
import thaumcraft.api.ThaumcraftApiHelper;
import thaumcraft.api.WorldCoordinates;
import thaumcraft.api.aspects.Aspect;
public class VisNetHandler {
// NODE DRAINING
/**
* This method drains vis from a relay or source near the passed in
* location. The amount received can be less than the amount requested so
* take that into account.
*
* @param world
* @param x the x position of the draining block or entity
* @param y the y position of the draining block or entity
* @param z the z position of the draining block or entity
* @param aspect what aspect to drain
* @param amount how much to drain
* @return how much was actually drained
*/
public static int drainVis(World world, int x, int y, int z, Aspect aspect, int amount) {
int drainedAmount = 0;
WorldCoordinates drainer = new WorldCoordinates(x, y, z,
world.provider.dimensionId);
if (!nearbyNodes.containsKey(drainer)) {
calculateNearbyNodes(world, x, y, z);
}
ArrayList<WeakReference<TileVisNode>> nodes = nearbyNodes.get(drainer);
if (nodes!=null && nodes.size()>0)
for (WeakReference<TileVisNode> noderef : nodes) {
TileVisNode node = noderef.get();
if (node == null) continue;
int a = node.consumeVis(aspect, amount);
drainedAmount += a;
amount -= a;
if (a>0) {
int color = Aspect.getPrimalAspects().indexOf(aspect);
generateVisEffect(world.provider.dimensionId, x, y, z, node.xCoord, node.yCoord, node.zCoord, color);
}
if (amount <= 0) {
break;
}
}
return drainedAmount;
}
public static void generateVisEffect(int dim, int x, int y, int z, int x2, int y2, int z2, int color) {
ThaumcraftApi.internalMethods.generateVisEffect(dim, x, y, z, x2, y2, z2, color);
}
public static HashMap<Integer, HashMap<WorldCoordinates, WeakReference<TileVisNode>>> sources = new HashMap<Integer, HashMap<WorldCoordinates, WeakReference<TileVisNode>>>();
public static void addSource(World world, TileVisNode vs) {
HashMap<WorldCoordinates, WeakReference<TileVisNode>> sourcelist = sources
.get(world.provider.dimensionId);
if (sourcelist == null) {
sourcelist = new HashMap<WorldCoordinates, WeakReference<TileVisNode>>();
}
sourcelist.put(vs.getLocation(), new WeakReference(vs));
sources.put(world.provider.dimensionId, sourcelist);
nearbyNodes.clear();
}
public static boolean isNodeValid(WeakReference<TileVisNode> node) {
if (node == null || node.get() == null || node.get().isInvalid())
return false;
return true;
}
public static WeakReference<TileVisNode> addNode(World world, TileVisNode vn) {
WeakReference ref = new WeakReference(vn);
HashMap<WorldCoordinates, WeakReference<TileVisNode>> sourcelist = sources
.get(world.provider.dimensionId);
if (sourcelist == null) {
sourcelist = new HashMap<WorldCoordinates, WeakReference<TileVisNode>>();
return null;
}
ArrayList<Object[]> nearby = new ArrayList<Object[]>();
for (WeakReference<TileVisNode> root : sourcelist.values()) {
if (!isNodeValid(root))
continue;
TileVisNode source = root.get();
float r = inRange(world, vn.getLocation(), source.getLocation(),
vn.getRange());
if (r > 0) {
nearby.add(new Object[] { source, r - vn.getRange() * 2 });
}
nearby = findClosestNodes(vn, source, nearby);
cache.clear();
}
float dist = Float.MAX_VALUE;
TileVisNode closest = null;
if (nearby.size() > 0) {
for (Object[] o : nearby) {
if ((Float) o[1] < dist &&
(vn.getAttunement() == -1 || ((TileVisNode) o[0]).getAttunement() == -1 ||
vn.getAttunement() == ((TileVisNode) o[0]).getAttunement())//) {
&& canNodeBeSeen(vn,(TileVisNode)o[0])) {
dist = (Float) o[1];
closest = (TileVisNode) o[0];
}
}
}
if (closest != null) {
closest.getChildren().add(ref);
nearbyNodes.clear();
return new WeakReference(closest);
}
return null;
}
static ArrayList<WorldCoordinates> cache = new ArrayList<WorldCoordinates>();
public static ArrayList<Object[]> findClosestNodes(TileVisNode target,
TileVisNode parent, ArrayList<Object[]> in) {
if (cache.size() > 512 || cache.contains(new WorldCoordinates(parent))) return in;
cache.add(new WorldCoordinates(parent));
for (WeakReference<TileVisNode> childWR : parent.getChildren()) {
TileVisNode child = childWR.get();
if (child != null && !child.equals(target) && !child.equals(parent)) {
float r2 = inRange(child.getWorldObj(), child.getLocation(),
target.getLocation(), target.getRange());
if (r2 > 0) {
in.add(new Object[] { child, r2 });
}
in = findClosestNodes(target, child, in);
}
}
return in;
}
private static float inRange(World world, WorldCoordinates cc1,
WorldCoordinates cc2, int range) {
float distance = cc1.getDistanceSquaredToWorldCoordinates(cc2);
return distance > range * range ? -1 : distance;
}
private static HashMap<WorldCoordinates, ArrayList<WeakReference<TileVisNode>>> nearbyNodes = new HashMap<WorldCoordinates, ArrayList<WeakReference<TileVisNode>>>();
private static void calculateNearbyNodes(World world, int x, int y, int z) {
HashMap<WorldCoordinates, WeakReference<TileVisNode>> sourcelist = sources
.get(world.provider.dimensionId);
if (sourcelist == null) {
sourcelist = new HashMap<WorldCoordinates, WeakReference<TileVisNode>>();
return;
}
ArrayList<WeakReference<TileVisNode>> cn = new ArrayList<WeakReference<TileVisNode>>();
WorldCoordinates drainer = new WorldCoordinates(x, y, z,
world.provider.dimensionId);
ArrayList<Object[]> nearby = new ArrayList<Object[]>();
for (WeakReference<TileVisNode> root : sourcelist.values()) {
if (!isNodeValid(root))
continue;
TileVisNode source = root.get();
TileVisNode closest = null;
float range = Float.MAX_VALUE;
float r = inRange(world, drainer, source.getLocation(),
source.getRange());
if (r > 0) {
range = r;
closest = source;
}
ArrayList<WeakReference<TileVisNode>> children = new ArrayList<WeakReference<TileVisNode>>();
children = getAllChildren(source,children);
for (WeakReference<TileVisNode> child : children) {
TileVisNode n = child.get();
if (n != null && !n.equals(root)) {
float r2 = inRange(n.getWorldObj(), n.getLocation(),
drainer, n.getRange());
if (r2 > 0 && r2 < range) {
range = r2;
closest = n;
}
}
}
if (closest != null) {
cn.add(new WeakReference(closest));
}
}
nearbyNodes.put(drainer, cn);
}
private static ArrayList<WeakReference<TileVisNode>> getAllChildren(TileVisNode source, ArrayList<WeakReference<TileVisNode>> list) {
for (WeakReference<TileVisNode> child : source.getChildren()) {
TileVisNode n = child.get();
if (n != null) {
list.add(child);
list = getAllChildren(n,list);
}
}
return list;
}
public static boolean canNodeBeSeen(TileVisNode source,TileVisNode target)
{
MovingObjectPosition mop = ThaumcraftApiHelper.rayTraceIgnoringSource(source.getWorldObj(),
Vec3.createVectorHelper(source.xCoord+.5, source.yCoord+.5,source.zCoord+.5),
Vec3.createVectorHelper(target.xCoord+.5, target.yCoord+.5,target.zCoord+.5),
false, true, false);
return mop == null || (mop.typeOfHit==MovingObjectType.BLOCK &&
mop.blockX==target.xCoord && mop.blockY==target.yCoord && mop.blockZ==target.zCoord);
}
// public static HashMap<WorldCoordinates,WeakReference<TileVisNode>>
// noderef = new HashMap<WorldCoordinates,WeakReference<TileVisNode>>();
//
// public static TileVisNode getClosestNodeWithinRadius(World world, int x,
// int y, int z, int radius) {
// TileVisNode out = null;
// WorldCoordinates wc = null;
// float cd = Float.MAX_VALUE;
// for (int sx = x - radius; sx <= x + radius; sx++) {
// for (int sy = y - radius; sy <= y + radius; sy++) {
// for (int sz = z - radius; sz <= z + radius; sz++) {
// wc = new WorldCoordinates(sx,sy,sz,world.provider.dimensionId);
// if (noderef.containsKey(wc)) {
// float d = wc.getDistanceSquared(x, y, z);
// if (d<radius*radius && noderef.get(wc).get()!=null &&
// !noderef.get(wc).get().isReceiver() &&
// isNodeValid(noderef.get(wc).get().getParent())
// ) {
// out = noderef.get(wc).get();
// cd = d;
// }
// }
// }
// }
// }
// return out;
// }
}

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package thaumcraft.api.wands;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.StatCollector;
import org.apache.logging.log4j.LogManager;
import thaumcraft.api.aspects.Aspect;
import thaumcraft.api.aspects.AspectList;
public class FocusUpgradeType {
public static FocusUpgradeType[] types = new FocusUpgradeType[20];
public short id;
public ResourceLocation icon;
public String name;
public String text;
/**
* What aspects are used to calculate the cost of this upgrade. The amounts given is ignored, just the type is used for the calculation.
*/
public AspectList aspects;
public FocusUpgradeType(int id, ResourceLocation icon, String name, String text, AspectList aspects) {
this.id = (short) id;
this.icon = icon;
this.name = name;
this.text = text;
this.aspects = aspects;
if (id<types.length && types[id]!=null) {
LogManager.getLogger("THAUMCRAFT").fatal("Focus Upgrade id "+id+" already occupied. Ignoring.");
return;
}
// allocate space
if (id>=types.length) {
FocusUpgradeType[] temp = new FocusUpgradeType[id+1];
System.arraycopy(types, 0, temp, 0, id);
types = temp;
}
types[id] = this;
}
public String getLocalizedName() {
return StatCollector.translateToLocal(name);
}
public String getLocalizedText() {
return StatCollector.translateToLocal(text);
}
@Override
public boolean equals(Object obj) {
if (obj instanceof FocusUpgradeType) {
return this.id == ((FocusUpgradeType)obj).id;
} else return false;
}
// basic upgrade types
public static FocusUpgradeType potency = new FocusUpgradeType( 0,
new ResourceLocation("thaumcraft", "textures/foci/potency.png"),
"focus.upgrade.potency.name","focus.upgrade.potency.text",
new AspectList().add(Aspect.WEAPON,1));
public static FocusUpgradeType frugal = new FocusUpgradeType( 1,
new ResourceLocation("thaumcraft", "textures/foci/frugal.png"),
"focus.upgrade.frugal.name","focus.upgrade.frugal.text",
new AspectList().add(Aspect.HUNGER,1));
public static FocusUpgradeType treasure = new FocusUpgradeType( 2,
new ResourceLocation("thaumcraft", "textures/foci/treasure.png"),
"focus.upgrade.treasure.name","focus.upgrade.treasure.text",
new AspectList().add(Aspect.GREED,1));
public static FocusUpgradeType enlarge = new FocusUpgradeType( 3,
new ResourceLocation("thaumcraft", "textures/foci/enlarge.png"),
"focus.upgrade.enlarge.name","focus.upgrade.enlarge.text",
new AspectList().add(Aspect.TRAVEL,1));
public static FocusUpgradeType alchemistsfire = new FocusUpgradeType( 4,
new ResourceLocation("thaumcraft", "textures/foci/alchemistsfire.png"),
"focus.upgrade.alchemistsfire.name","focus.upgrade.alchemistsfire.text",
new AspectList().add(Aspect.ENERGY,1).add(Aspect.SLIME,1));
public static FocusUpgradeType alchemistsfrost = new FocusUpgradeType( 5,
new ResourceLocation("thaumcraft", "textures/foci/alchemistsfrost.png"),
"focus.upgrade.alchemistsfrost.name","focus.upgrade.alchemistsfrost.text",
new AspectList().add(Aspect.COLD,1).add(Aspect.TRAP,1));
public static FocusUpgradeType architect = new FocusUpgradeType( 6,
new ResourceLocation("thaumcraft", "textures/foci/architect.png"),
"focus.upgrade.architect.name","focus.upgrade.architect.text",
new AspectList().add(Aspect.CRAFT,1));
public static FocusUpgradeType extend = new FocusUpgradeType( 7,
new ResourceLocation("thaumcraft", "textures/foci/extend.png"),
"focus.upgrade.extend.name","focus.upgrade.extend.text",
new AspectList().add(Aspect.EXCHANGE,1));
public static FocusUpgradeType silktouch = new FocusUpgradeType( 8,
new ResourceLocation("thaumcraft", "textures/foci/silktouch.png"),
"focus.upgrade.silktouch.name","focus.upgrade.silktouch.text",
new AspectList().add(Aspect.GREED,1));
}

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package thaumcraft.api.wands;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
/**
*
* @author azanor
*
* Implemented by a class that you wish to be called whenever a wand with this rod performs its
* update tick.
*
*/
public interface IWandRodOnUpdate {
void onUpdate(ItemStack itemstack, EntityPlayer player);
}

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package thaumcraft.api.wands;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
public interface IWandTriggerManager {
/**
* This class will be called by wands with the proper parameters. It is up to you to decide what to do with them.
*/
public boolean performTrigger(World world, ItemStack wand, EntityPlayer player,
int x, int y, int z, int side, int event);
}

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package thaumcraft.api.wands;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
/**
*
* @author azanor
*
* Add this to a tile entity that you wish wands to interact with in some way.
*
*/
public interface IWandable {
public int onWandRightClick(World world, ItemStack wandstack, EntityPlayer player, int x, int y, int z, int side, int md);
public ItemStack onWandRightClick(World world, ItemStack wandstack, EntityPlayer player);
public void onUsingWandTick(ItemStack wandstack, EntityPlayer player, int count);
public void onWandStoppedUsing(ItemStack wandstack, World world, EntityPlayer player, int count);
}

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package thaumcraft.api.wands;
import java.text.DecimalFormat;
import java.util.LinkedHashMap;
import java.util.List;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumRarity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.util.EnumChatFormatting;
import net.minecraft.util.IIcon;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.StatCollector;
import net.minecraft.world.World;
import thaumcraft.api.aspects.Aspect;
import thaumcraft.api.aspects.AspectList;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public abstract class ItemFocusBasic extends Item {
public ItemFocusBasic ()
{
super();
maxStackSize = 1;
canRepair=false;
this.setMaxDamage(0);
}
public IIcon icon;
@SideOnly(Side.CLIENT)
@Override
public IIcon getIconFromDamage(int par1) {
return icon;
}
@Override
public boolean isDamageable() {
return false;
}
@Override
public void addInformation(ItemStack stack,EntityPlayer player, List list, boolean par4) {
AspectList al = this.getVisCost(stack);
if (al!=null && al.size()>0) {
list.add(StatCollector.translateToLocal(isVisCostPerTick(stack)?"item.Focus.cost2":"item.Focus.cost1"));
for (Aspect aspect:al.getAspectsSorted()) {
DecimalFormat myFormatter = new DecimalFormat("#####.##");
String amount = myFormatter.format(al.getAmount(aspect)/100f);
list.add(" \u00A7"+aspect.getChatcolor()+aspect.getName()+"\u00A7r x "+ amount);
}
}
addFocusInformation(stack,player,list,par4);
}
public void addFocusInformation(ItemStack focusstack,EntityPlayer player, List list, boolean par4) {
LinkedHashMap<Short, Integer> map = new LinkedHashMap<Short, Integer>();
for (short id:this.getAppliedUpgrades(focusstack)) {
if (id>=0) {
int amt = 1;
if (map.containsKey(id)) {
amt = map.get(id) + 1;
}
map.put(id, amt);
}
}
for (Short id:map.keySet()) {
list.add(EnumChatFormatting.DARK_PURPLE +FocusUpgradeType.types[id].getLocalizedName()+
(map.get(id)>1?" "+StatCollector.translateToLocal("enchantment.level." + map.get(id)):""));
}
}
/**
* Purely for display on the focus tooltip (see addInformation method above)
*/
public boolean isVisCostPerTick(ItemStack focusstack) {
return false;
}
@Override
public EnumRarity getRarity(ItemStack focusstack)
{
return EnumRarity.rare;
}
/**
* What color will the focus orb be rendered on the held wand
*/
public abstract int getFocusColor(ItemStack focusstack);
/**
* Does the focus have ornamentation like the focus of the nine hells. Ornamentation is a standard icon rendered in a cross around the focus
*/
public IIcon getOrnament(ItemStack focusstack) {
// TODO Auto-generated method stub
return null;
}
/**
* An icon to be rendered inside the focus itself
*/
public IIcon getFocusDepthLayerIcon(ItemStack focusstack) {
// TODO Auto-generated method stub
return null;
}
public enum WandFocusAnimation {
WAVE, CHARGE;
}
public WandFocusAnimation getAnimation(ItemStack focusstack) {
return WandFocusAnimation.WAVE;
}
/**
* Just insert two alphanumeric characters before this string in your focus item class
*/
public String getSortingHelper(ItemStack focusstack) {
String out="";
for (short id:this.getAppliedUpgrades(focusstack)) {
out = out + id;
}
return out;
}
/**
* How much vis does this focus consume per activation.
*/
public abstract AspectList getVisCost(ItemStack focusstack);
/**
* This returns how many milliseconds must pass before the focus can be activated again.
*/
public int getActivationCooldown(ItemStack focusstack) {
return 0;
}
/**
* Used by foci like equal trade to determine their area in artchitect mode
*/
public int getMaxAreaSize(ItemStack focusstack) {
return 1;
}
/**
* What upgrades can be applied to this focus for ranks 1 to 5
*/
public abstract FocusUpgradeType[] getPossibleUpgradesByRank(ItemStack focusstack, int rank);
/**
* What upgrades does the focus currently have
*/
public short[] getAppliedUpgrades(ItemStack focusstack) {
short[] l = new short[] {-1,-1,-1,-1,-1};
NBTTagList nbttaglist = getFocusUpgradeTagList(focusstack);
if (nbttaglist == null)
{
return l;
}
else
{
for (int j = 0; j < nbttaglist.tagCount(); ++j)
{
if (j>=5) break;
l[j] = nbttaglist.getCompoundTagAt(j).getShort("id");
}
return l;
}
}
public boolean applyUpgrade(ItemStack focusstack, FocusUpgradeType type, int rank) {
short[] upgrades = getAppliedUpgrades(focusstack);
if (upgrades[rank-1]!=-1 || rank<1 || rank>5) {
return false;
}
upgrades[rank-1] = type.id;
setFocusUpgradeTagList(focusstack, upgrades);
return true;
}
/**
* Use this method to define custom logic about which upgrades can be applied. This can be used to set up upgrade "trees"
* that make certain upgrades available only when others are unlocked first, when certain research is completed, or similar logic.
*
*/
public boolean canApplyUpgrade(ItemStack focusstack, EntityPlayer player, FocusUpgradeType type, int rank) {
return true;
}
/**
* Does this focus have the passed upgrade type
*/
public boolean isUpgradedWith(ItemStack focusstack, FocusUpgradeType focusUpgradetype) {
return getUpgradeLevel(focusstack,focusUpgradetype)>0;
}
/**
* What level is the passed upgrade type on the focus. If it is not present it returns 0
*/
public int getUpgradeLevel(ItemStack focusstack, FocusUpgradeType focusUpgradetype) {
short[] list = getAppliedUpgrades(focusstack);
int level=0;
for (short id:list) {
if (id == focusUpgradetype.id)
{
level++;
}
}
return level;
}
public ItemStack onFocusRightClick(ItemStack wandstack, World world,EntityPlayer player, MovingObjectPosition movingobjectposition) {
// TODO Auto-generated method stub
return null;
}
public void onUsingFocusTick(ItemStack wandstack, EntityPlayer player,int count) {
// TODO Auto-generated method stub
}
public void onPlayerStoppedUsingFocus(ItemStack wandstack, World world, EntityPlayer player, int count) {
// TODO Auto-generated method stub
}
public boolean onFocusBlockStartBreak(ItemStack wandstack, int x, int y,int z, EntityPlayer player) {
// TODO Auto-generated method stub
return false;
}
/**
* Internal helper methods
*/
private NBTTagList getFocusUpgradeTagList(ItemStack focusstack)
{
return focusstack.stackTagCompound == null ? null : focusstack.stackTagCompound.getTagList("upgrade", 10);
}
private void setFocusUpgradeTagList(ItemStack focusstack, short[] upgrades) {
if (!focusstack.hasTagCompound())
focusstack.setTagCompound(new NBTTagCompound());
NBTTagCompound nbttagcompound = focusstack.getTagCompound();
NBTTagList tlist = new NBTTagList();
nbttagcompound.setTag("upgrade", tlist);
for (short id : upgrades) {
NBTTagCompound f = new NBTTagCompound();
f.setShort("id", id);
tlist.appendTag(f);
}
}
@Override
public void onUpdate(ItemStack stack, World world, Entity entity, int p_77663_4_, boolean p_77663_5_) {
if (stack.stackTagCompound !=null && stack.stackTagCompound.hasKey("ench")) {
stack.stackTagCompound.removeTag("ench");
}
super.onUpdate(stack, world, entity, p_77663_4_, p_77663_5_);
}
}

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package thaumcraft.api.wands;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
/**
*
* @author Azanor
*
* This class is used to keep the material information for the various rods.
* It is also used to generate the wand recipes ingame.
*
*/
public class StaffRod extends WandRod {
boolean runes=false;
public StaffRod(String tag, int capacity, ItemStack item, int craftCost) {
super(tag+"_staff", capacity, item, craftCost);
this.texture = new ResourceLocation("thaumcraft","textures/models/wand_rod_"+tag+".png");
}
public StaffRod(String tag, int capacity, ItemStack item, int craftCost,
IWandRodOnUpdate onUpdate, ResourceLocation texture) {
super(tag+"_staff", capacity, item, craftCost, onUpdate, texture);
}
public StaffRod(String tag, int capacity, ItemStack item, int craftCost,
IWandRodOnUpdate onUpdate) {
super(tag+"_staff", capacity, item, craftCost, onUpdate);
this.texture = new ResourceLocation("thaumcraft","textures/models/wand_rod_"+tag+".png");
}
public StaffRod(String tag, int capacity, ItemStack item, int craftCost,
ResourceLocation texture) {
super(tag+"_staff", capacity, item, craftCost, texture);
}
public boolean hasRunes() {
return runes;
}
public void setRunes(boolean hasRunes) {
this.runes = hasRunes;
}
}

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package thaumcraft.api.wands;
import java.util.LinkedHashMap;
import java.util.List;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import thaumcraft.api.aspects.Aspect;
/**
* This class is used to keep the material information for the various caps.
* It is also used to generate the wand recipes ingame.
* @author Azanor
*
*/
public class WandCap {
private String tag;
/**
* Cost to craft this wand. Combined with the rod cost.
*/
private int craftCost;
/**
* the amount by which all aspect costs are multiplied
*/
float baseCostModifier;
/**
* specifies a list of primal aspects that use the special discount figure instead of the normal discount.
*/
List<Aspect> specialCostModifierAspects;
/**
* the amount by which the specified aspect costs are multiplied
*/
float specialCostModifier;
/**
* The texture that will be used for the ingame wand cap
*/
ResourceLocation texture;
/**
* the actual item that makes up this cap and will be used to generate the wand recipes
*/
ItemStack item;
public static LinkedHashMap<String,WandCap> caps = new LinkedHashMap<String,WandCap>();
public WandCap (String tag, float discount, ItemStack item, int craftCost) {
this.setTag(tag);
this.baseCostModifier = discount;
this.specialCostModifierAspects = null;
texture = new ResourceLocation("thaumcraft","textures/models/wand_cap_"+getTag()+".png");
this.item=item;
this.setCraftCost(craftCost);
caps.put(tag, this);
}
public WandCap (String tag, float discount, List<Aspect> specialAspects, float discountSpecial, ItemStack item, int craftCost) {
this.setTag(tag);
this.baseCostModifier = discount;
this.specialCostModifierAspects = specialAspects;
this.specialCostModifier = discountSpecial;
texture = new ResourceLocation("thaumcraft","textures/models/wand_cap_"+getTag()+".png");
this.item=item;
this.setCraftCost(craftCost);
caps.put(tag, this);
}
public float getBaseCostModifier() {
return baseCostModifier;
}
public List<Aspect> getSpecialCostModifierAspects() {
return specialCostModifierAspects;
}
public float getSpecialCostModifier() {
return specialCostModifier;
}
public ResourceLocation getTexture() {
return texture;
}
public void setTexture(ResourceLocation texture) {
this.texture = texture;
}
public String getTag() {
return tag;
}
public void setTag(String tag) {
this.tag = tag;
}
public ItemStack getItem() {
return item;
}
public void setItem(ItemStack item) {
this.item = item;
}
public int getCraftCost() {
return craftCost;
}
public void setCraftCost(int craftCost) {
this.craftCost = craftCost;
}
/**
* The research a player needs to have finished to be able to craft a wand with this cap.
*/
public String getResearch() {
return "CAP_"+getTag();
}
// Some examples:
// WandCap WAND_CAP_IRON = new WandCap("iron", 1.1f, Arrays.asList(Aspect.ORDER),1, new ItemStack(ConfigItems.itemWandCap,1,0),1);
// WandCap WAND_CAP_GOLD = new WandCap("gold", 1f, new ItemStack(ConfigItems.itemWandCap,1,1),3);
}

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package thaumcraft.api.wands;
import java.util.LinkedHashMap;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
/**
*
* @author Azanor
*
* This class is used to keep the material information for the various rods.
* It is also used to generate the wand recipes ingame.
*
*/
public class WandRod {
private String tag;
/**
* Cost to craft this wand. Combined with the rod cost.
*/
private int craftCost;
/**
* The amount of vis that can be stored - this number is actually multiplied
* by 100 for use by the wands internals
*/
int capacity;
/**
* The texture that will be used for the ingame wand rod
*/
protected ResourceLocation texture;
/**
* the actual item that makes up this rod and will be used to generate the wand recipes
*/
ItemStack item;
/**
* A class that will be called whenever the wand onUpdate tick is run
*/
IWandRodOnUpdate onUpdate;
/**
* Does the rod glow in the dark?
*/
boolean glow;
public static LinkedHashMap<String,WandRod> rods = new LinkedHashMap<String,WandRod>();
public WandRod (String tag, int capacity, ItemStack item, int craftCost, ResourceLocation texture) {
this.setTag(tag);
this.capacity = capacity;
this.texture = texture;
this.item=item;
this.setCraftCost(craftCost);
rods.put(tag, this);
}
public WandRod (String tag, int capacity, ItemStack item, int craftCost, IWandRodOnUpdate onUpdate, ResourceLocation texture) {
this.setTag(tag);
this.capacity = capacity;
this.texture = texture;
this.item=item;
this.setCraftCost(craftCost);
rods.put(tag, this);
this.onUpdate = onUpdate;
}
public WandRod (String tag, int capacity, ItemStack item, int craftCost) {
this.setTag(tag);
this.capacity = capacity;
this.texture = new ResourceLocation("thaumcraft","textures/models/wand_rod_"+getTag()+".png");
this.item=item;
this.setCraftCost(craftCost);
rods.put(tag, this);
}
public WandRod (String tag, int capacity, ItemStack item, int craftCost, IWandRodOnUpdate onUpdate) {
this.setTag(tag);
this.capacity = capacity;
this.texture = new ResourceLocation("thaumcraft","textures/models/wand_rod_"+getTag()+".png");
this.item=item;
this.setCraftCost(craftCost);
rods.put(tag, this);
this.onUpdate = onUpdate;
}
public String getTag() {
return tag;
}
public void setTag(String tag) {
this.tag = tag;
}
public int getCapacity() {
return capacity;
}
public void setCapacity(int capacity) {
this.capacity = capacity;
}
public ResourceLocation getTexture() {
return texture;
}
public void setTexture(ResourceLocation texture) {
this.texture = texture;
}
public ItemStack getItem() {
return item;
}
public void setItem(ItemStack item) {
this.item = item;
}
public int getCraftCost() {
return craftCost;
}
public void setCraftCost(int craftCost) {
this.craftCost = craftCost;
}
public IWandRodOnUpdate getOnUpdate() {
return onUpdate;
}
public void setOnUpdate(IWandRodOnUpdate onUpdate) {
this.onUpdate = onUpdate;
}
public boolean isGlowing() {
return glow;
}
public void setGlowing(boolean hasGlow) {
this.glow = hasGlow;
}
/**
* The research a player needs to have finished to be able to craft a wand with this rod.
*/
public String getResearch() {
return "ROD_"+getTag();
}
// Some examples:
// WandRod WAND_ROD_WOOD = new WandRod("wood",25,new ItemStack(Item.stick),1);
// WandRod WAND_ROD_BLAZE = new WandRod("blaze",100,new ItemStack(Item.blazeRod),7,new WandRodBlazeOnUpdate());
}

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@ -0,0 +1,126 @@
package thaumcraft.api.wands;
import java.util.Arrays;
import java.util.HashMap;
import java.util.List;
import net.minecraft.block.Block;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
/**
* This class serves a similar function to IWandable in that it allows wands to interact
* with object in the world. In this case it is most useful for adding interaction with non-mod
* blocks where you can't control what happens in their code.
* Example where it is used is in crafting the thaumonomicon from a bookshelf and the
* crucible from a cauldron
*
* @author azanor
*
*/
public class WandTriggerRegistry {
private static HashMap<String,HashMap<List,List>> triggers = new HashMap<String,HashMap<List,List>>();
private static final String DEFAULT = "default";
/**
* Registers an action to perform when a casting wand right clicks on a specific block.
* A manager class needs to be created that implements IWandTriggerManager.
* @param manager
* @param event a logical number that you can use to differentiate different events or actions
* @param block
* @param meta send -1 as a wildcard value for all possible meta values
* @param modid a unique identifier. It is best to register your own triggers using your mod id to avoid conflicts with mods that register triggers for the same block
*/
public static void registerWandBlockTrigger(IWandTriggerManager manager, int event, Block block, int meta, String modid) {
if (!triggers.containsKey(modid)) {
triggers.put(modid, new HashMap<List,List>());
}
HashMap<List,List> temp = triggers.get(modid);
temp.put(Arrays.asList(block,meta),Arrays.asList(manager,event));
triggers.put(modid, temp);
}
/**
* for legacy support
*/
public static void registerWandBlockTrigger(IWandTriggerManager manager, int event, Block block, int meta) {
registerWandBlockTrigger(manager, event, block, meta, DEFAULT);
}
/**
* Checks all trigger registries if one exists for the given block and meta
* @param block
* @param meta
* @return
*/
public static boolean hasTrigger(Block block, int meta) {
for (String modid:triggers.keySet()) {
HashMap<List,List> temp = triggers.get(modid);
if (temp.containsKey(Arrays.asList(block,meta)) ||
temp.containsKey(Arrays.asList(block,-1))) return true;
}
return false;
}
/**
* modid sensitive version
*/
public static boolean hasTrigger(Block block, int meta, String modid) {
if (!triggers.containsKey(modid)) return false;
HashMap<List,List> temp = triggers.get(modid);
if (temp.containsKey(Arrays.asList(block,meta)) ||
temp.containsKey(Arrays.asList(block,-1))) return true;
return false;
}
/**
* This is called by the onItemUseFirst function in wands.
* Parameters and return value functions like you would expect for that function.
* @param world
* @param wand
* @param player
* @param x
* @param y
* @param z
* @param side
* @param block
* @param meta
* @return
*/
public static boolean performTrigger(World world, ItemStack wand, EntityPlayer player,
int x, int y, int z, int side, Block block, int meta) {
for (String modid:triggers.keySet()) {
HashMap<List,List> temp = triggers.get(modid);
List l = temp.get(Arrays.asList(block,meta));
if (l==null) l = temp.get(Arrays.asList(block,-1));
if (l==null) continue;
IWandTriggerManager manager = (IWandTriggerManager) l.get(0);
int event = (Integer) l.get(1);
boolean result = manager.performTrigger(world, wand, player, x, y, z, side, event);
if (result) return true;
}
return false;
}
/**
* modid sensitive version
*/
public static boolean performTrigger(World world, ItemStack wand, EntityPlayer player,
int x, int y, int z, int side, Block block, int meta, String modid) {
if (!triggers.containsKey(modid)) return false;
HashMap<List,List> temp = triggers.get(modid);
List l = temp.get(Arrays.asList(block,meta));
if (l==null) l = temp.get(Arrays.asList(block,-1));
if (l==null) return false;
IWandTriggerManager manager = (IWandTriggerManager) l.get(0);
int event = (Integer) l.get(1);
return manager.performTrigger(world, wand, player, x, y, z, side, event);
}
}

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@ -1,5 +1,7 @@
package modtweaker;
import com.sun.xml.internal.bind.v2.runtime.unmarshaller.Loader;
import minetweaker.MineTweakerAPI;
import minetweaker.api.player.IPlayer;
import minetweaker.api.server.ICommandFunction;
@ -9,7 +11,6 @@ import modtweaker.mods.exnihilo.ExNihilo;
import modtweaker.mods.extendedworkbench.ExtendedWorkbench;
import modtweaker.mods.factorization.Factorization;
import modtweaker.mods.fsp.Steamcraft;
import modtweaker.mods.hee.HardcoreEnderExpansion;
import modtweaker.mods.mariculture.Mariculture;
import modtweaker.mods.mekanism.Mekanism;
import modtweaker.mods.mekanism.gas.GasLogger;
@ -22,6 +23,7 @@ import modtweaker.mods.thaumcraft.Thaumcraft;
import modtweaker.mods.thaumcraft.research.ResearchLogger;
import modtweaker.mods.thermalexpansion.ThermalExpansion;
import modtweaker.util.TweakerPlugin;
import net.minecraft.util.RegistryNamespaced;
import net.minecraftforge.common.MinecraftForge;
import cpw.mods.fml.common.FMLCommonHandler;
import cpw.mods.fml.common.Mod;
@ -39,7 +41,7 @@ public class ModTweaker {
TweakerPlugin.register("exnihilo", ExNihilo.class);
TweakerPlugin.register("extendedWorkbench", ExtendedWorkbench.class);
TweakerPlugin.register("factorization", Factorization.class);
TweakerPlugin.register("HardcoreEnderExpansion", HardcoreEnderExpansion.class);
// TweakerPlugin.register("HardcoreEnderExpansion", HardcoreEnderExpansion.class);
TweakerPlugin.register("Mariculture", Mariculture.class);
TweakerPlugin.register("Mekanism", Mekanism.class);
TweakerPlugin.register("Metallurgy", Metallurgy.class);

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@ -11,6 +11,7 @@ import minetweaker.MineTweakerAPI;
import minetweaker.api.item.IItemStack;
import modtweaker.mods.mekanism.util.AddMekanismRecipe;
import modtweaker.util.BaseMapRemoval;
import net.minecraft.client.Minecraft;
import net.minecraft.item.ItemStack;
import stanhebben.zenscript.annotations.Optional;
import stanhebben.zenscript.annotations.ZenClass;
@ -22,6 +23,7 @@ public class Sawmill {
public static void addRecipe(IItemStack input, IItemStack output1, @Optional IItemStack output2, @Optional double chance) {
ChanceOutput chanceOutput = new ChanceOutput(toStack(output1), toStack(output2), chance);
MineTweakerAPI.apply(new AddMekanismRecipe("PRECISION_SAWMILL", Recipe.PRECISION_SAWMILL.get(), toStack(input), chanceOutput));
Minecraft.getMinecraft().getLanguageManager().getCurrentLanguage().getLanguageCode();
}
@ZenMethod

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@ -0,0 +1,51 @@
# NetherOres
public net.minecraft.entity.monster.EntityPigZombie func_70835_c(Lnet/minecraft/entity/Entity;)V # becomeAngryAt
public net.minecraft.entity.monster.EntitySilverfish field_70843_d # allySummonCooldown
public-f net.minecraft.init.Blocks field_150449_bY # oreNetherQuartz
# MineFactory Reloaded
protected net.minecraft.util.WeightedRandomFishable * # need it all
public net.minecraft.entity.EntityList field_75624_e # classToIDMapping
public net.minecraft.entity.EntityList field_75622_f # stringToIDMapping
public net.minecraft.entity.monster.EntitySlime func_70799_a(I)V # setSlimeSize
public net.minecraft.entity.monster.EntityZombie func_82228_a(I)V # startConversion
public net.minecraft.entity.EntityLivingBase field_70718_bc # recentlyHit
public-f net.minecraft.init.Blocks field_150432_aD # ice
public-f net.minecraft.init.Blocks field_150410_aZ # glass_pane
public-f net.minecraft.init.Items field_151117_aB # milkBucket
protected net.minecraft.block.Block field_149770_b # unlocalizedName
public net.minecraft.server.management.PlayerManager func_72690_a(IIZ)Lnet/minecraft/server/management/PlayerManager$PlayerInstance; # getOrCreateChunkWatcher
public net.minecraft.server.management.PlayerManager$PlayerInstance
public net.minecraft.server.management.PlayerManager$PlayerInstance field_73263_b # playersWatchingChunk
public net.minecraft.entity.EntityLiving field_70728_aV # experienceValue
public net.minecraft.entity.EntityLiving field_82174_bp # equipmentDropChances
# Thermal Expansion
public net.minecraft.entity.Entity field_83001_bt # invulnerable
public net.minecraft.entity.Entity field_70178_ae # isImmuneToFire
public net.minecraft.entity.player.EntityPlayer field_71074_e # itemInUse
public net.minecraft.server.management.ItemInWorldManager field_73094_o #durabilityRemainingOnBlock
# PC Core
public net.minecraft.client.gui.GuiScreen field_146289_q # fontRenderer
public net.minecraft.client.gui.inventory.GuiContainer field_147003_i # guiLeft
public net.minecraft.client.gui.inventory.GuiContainer field_147009_r # guiTop
public net.minecraft.world.WorldServer field_73068_P # allPlayersSleeping
# CoFH Core
protected net.minecraft.inventory.Container * # senseless to have private stuff here
protected net.minecraft.client.gui.inventory.GuiContainer * # senseless to have private stuff here
protected net.minecraft.client.gui.FontRenderer func_78280_d(Ljava/lang/String;I)Ljava/lang/String; # wrapFormattedStringToWidth
protected net.minecraft.client.gui.FontRenderer func_78255_a(Ljava/lang/String;Z)V # renderStringAtPos
public net.minecraft.entity.projectile.EntityFishHook * # (nearly) literally everything is private
protected net.minecraft.entity.player.EntityPlayer field_71072_f # itemInUseCount
public net.minecraft.item.ItemPickaxe field_150915_c # blocksEffectiveAgainst
public net.minecraft.item.ItemSpade field_150916_c # blocksEffectiveAgainst
public net.minecraft.item.ItemAxe field_150917_c # blocksEffectiveAgainst
public net.minecraft.util.RegistrySimple field_82596_a # registryObjects
public-f net.minecraft.util.RegistryNamespaced field_148759_a # underlyingIntegerMap
public net.minecraft.world.World field_72998_d # collidingBoundingBoxes
# WorldProxy
public-f net.minecraft.world.World *()V # Doesn't matter what it is, we need it public
public-f net.minecraft.world.WorldServer *()V # Doesn't matter what it is, we need it public

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@ -0,0 +1,34 @@
# Tinkers Construct -- Access Transformer
# Required for any build system.
# Last update: Minecraft 1.7.2 - 2014 Feb 02 by Progwml6
# EntityArrow - Grabbed 'em all, since so much is accessed
public net.minecraft.entity.projectile.EntityArrow field_145789_f
public net.minecraft.entity.projectile.EntityArrow field_145790_g
public net.minecraft.entity.projectile.EntityArrow field_145791_d
public net.minecraft.entity.projectile.EntityArrow field_145792_e
public net.minecraft.entity.projectile.EntityArrow field_70254_i
public net.minecraft.entity.projectile.EntityArrow field_70252_j
public net.minecraft.entity.projectile.EntityArrow field_70253_h
public net.minecraft.entity.projectile.EntityArrow field_70257_an
public net.minecraft.entity.projectile.EntityArrow field_70255_ao
public net.minecraft.entity.projectile.EntityArrow field_70256_ap
public net.minecraft.entity.projectile.EntityArrow *() #we need waaaaaaay to much in here to bother going through it
# RenderGlobal
public net.minecraft.client.renderer.RenderGlobal field_147592_B
# Blocks
public-f net.minecraft.block.Block field_149764_J
public net.minecraft.block.BlockLeavesBase field_150121_P
public net.minecraft.block.BlockRailBase$Rail func_150650_a()I
# GuiContainer
public net.minecraft.client.gui.inventory.GuiContainer field_146999_f
public net.minecraft.client.gui.inventory.GuiContainer field_147009_r
public net.minecraft.client.gui.inventory.GuiContainer field_147003_i
# GuiScreen
public net.minecraft.client.gui.GuiScreen field_146292_n #buttonList
# ThreadDownloadImageData
public net.minecraft.client.renderer.ThreadDownloadImageData field_110559_g #field_110559_g
public net.minecraft.client.renderer.ThreadDownloadImageData field_110560_d #field_110560_d
public net.minecraft.world.gen.structure.StructureVillagePieces$Village #cant make village houses w/o this
public net.minecraft.client.renderer.Tessellator field_78415_z
public net.minecraft.client.renderer.entity.RenderPlayer field_77109_a #modelBipedMain
# needs to have a space at the end of every line or SS will derp

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@ -0,0 +1,20 @@
# C:\Gradle\caches\minecraft\net\minecraftforge\forge\1.7.10-10.13.0.1208\unpacked\conf
public net.minecraft.util.RegistrySimple field_82596_a # registryObjects
public net.minecraft.util.RegistryNamespaced field_148759_a # underlyingIntegerMap
public net.minecraft.entity.EntityLivingBase field_110153_bc # lastDamage
public net.minecraft.entity.EntityLiving field_82174_bp # equipmentDropChances
public net.minecraft.entity.Entity field_70151_c # fire
public net.minecraft.entity.monster.EntityGhast field_70792_g # targetedEntity
public net.minecraft.network.NetHandlerPlayServer field_147365_f # floatingTickCount
public net.minecraft.network.NetHandlerPlayServer field_147373_o # lastPosX
public net.minecraft.network.NetHandlerPlayServer field_147382_p # lastPosY
public net.minecraft.network.NetHandlerPlayServer field_147381_q # lastPosZ
public net.minecraft.world.gen.ChunkProviderEnd field_73204_i # endRNG
public-f net.minecraft.world.biome.BiomeGenBase field_76779_k # sky
public net.minecraft.world.World field_73020_y # chunkProvider
public net.minecraft.client.Minecraft field_147126_aw # mcMusicTicker
public net.minecraft.client.gui.inventory.GuiContainer field_146999_f # xSize
public net.minecraft.client.gui.inventory.GuiContainer field_147000_g # ySize
public net.minecraft.client.renderer.RenderGlobal field_147593_P # mapSoundPositions

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@ -0,0 +1,12 @@
public net.minecraft.client.gui.inventory.GuiContainer field_146999_f #xSize
public net.minecraft.client.gui.inventory.GuiContainer field_147000_g #ySize
public net.minecraft.entity.projectile.EntityFishHook *
public net.minecraft.util.WeightedRandomFishable *
public net.minecraft.client.renderer.EntityRenderer *
public net.minecraft.world.biome.BiomeGenMutated *
public net.minecraft.entity.item.EntityBoat *
public net.minecraft.world.gen.ChunkProviderGenerate *
public net.minecraft.inventory.Container field_94535_f
public net.minecraft.inventory.Container field_94536_g
public net.minecraft.inventory.Container field_94537_h
public net.minecraft.entity.player.EntityPlayer func_70693_a(Lnet/minecraft/entity/player/EntityPlayer;)I