When storing a BlockPos given to you for an extended period of time, make sure you\nuse this in case the value is changed internally.
" func_185336_p,setY,2, func_185339_c,retain,2, func_185342_g,retain,0, func_185344_t,release,2, func_185345_c,retain,2, func_185346_s,retain,2, func_185352_i,ignorePlayerSpawnSuitability,2, func_185353_n,getTemperature,2, func_185354_a,registerBiome,2,Registers a new biome into the registry. func_185355_j,getBaseHeight,2, func_185356_b,getMutationForBiome,2, func_185357_a,getBiomeForId,2, func_185358_q,registerBiomes,2,Registers all of the vanilla biomes. func_185359_l,getBiomeName,2, func_185360_m,getHeightVariation,2, func_185361_o,getWaterColor,0, func_185362_a,getIdForBiome,2, func_185363_b,isMutation,2, func_185378_a,addDoublePlants,2, func_185379_b,addMushrooms,2, func_185395_b,setRainfall,2, func_185396_a,setRainDisabled,2, func_185398_c,setBaseHeight,2, func_185399_a,setBaseBiome,2, func_185400_d,setHeightVariation,2, func_185402_a,setWaterColor,2, func_185410_a,setTemperature,2, func_185411_b,setSnowEnabled,2, func_185426_a,getSpikesForWorld,2, func_185428_a,getRegisteredBiome,2, func_185467_w,getSoundType,2, func_185471_a,withMirror,2,"Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed blockstate." func_185473_a,getItem,2, func_185477_a,addCollisionBoxToList,2, func_185481_k,isFullyOpaque,2,Checks if an IBlockState represents a block that is opaque and a full cube. func_185484_c,getPackedLightmapCoords,0, func_185485_f,getAmbientOcclusionLightValue,0, func_185492_a,addCollisionBoxToList,2, func_185496_a,getBoundingBox,2, func_185499_a,withRotation,2,"Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed blockstate." func_185503_a,rayTrace,2, func_185507_b,playClickOnSound,2, func_185508_c,playClickOffSound,2, func_185514_i,canSustainBush,2,Return true if the block can sustain a Bush func_185517_a,getType,2, func_185524_e,getAgeProperty,2, func_185525_y,isMaxAge,2, func_185526_g,getMaxAge,2, func_185527_x,getAge,2, func_185528_e,withAge,2, func_185529_b,getBonemealAgeIncrease,2, func_185545_A,isAlternateInput,2, func_185546_B,isDiode,2, func_185547_C,isSameDiode,2, func_185549_e,getTileDataItemStack,2, func_185562_e,isNextToSuccessfulCommandBlock,2,Checks whether the command block at a given position is adjacent to another one that executed successfully. func_185563_c,propagateUpdate,2, func_185576_e,getInstrument,2, func_185588_a,createTilePiston,2, func_185589_c,getTilePistonAt,2,Gets a TileEntityPiston at the given position. Returns null if the tile is not an instance of TileEntityPiston. func_185592_b,updateConnectedRails,2, func_185601_a,growTreeRecursive,2, func_185602_a,placeGrownFlower,2, func_185603_a,generatePlant,2, func_185604_a,areAllNeighborsEmpty,2, func_185605_c,placeDeadFlower,2, func_185606_b,canSurvive,2, func_185608_b,canSurviveAt,2, func_185615_a,playClickSound,2, func_185616_e,checkPressed,2, func_185617_b,playReleaseSound,2, func_185633_i,getArmShape,2, func_185646_a,canPush,2,Checks if the piston can push the given BlockState. func_185647_a,getFacingFromEntity,2, func_185654_e,getCloseSound,2, func_185655_g,getOpenSound,2, func_185661_e,getOrCreatePortalShape,2, func_185666_i,getBoundingBoxIdx,2,"Returns the correct index into boundingBoxes, based on what the fence is connected to." func_185674_a,getTypeForItem,2, func_185675_i,isHalfSlab,0, func_185679_b,turnIntoWater,2, func_185680_c,countNeighbors,2, func_185681_a,slightlyMelt,2, func_185698_b,getSlopeFindDistance,2, func_185699_x,getAABBIndex,2, func_185704_d,isDifferentStairs,2, func_185705_z,getCollEighthBlock,2,Returns a bounding box representing an eighth of a block (a block whose three dimensions are halved).\nUsed in all stair shapes except STRAIGHT (gets added alone in the case of OUTER; alone with a quarter block in case of INSIDE). func_185706_d,getStairsShape,2, func_185707_y,getCollQuarterBlock,2,Returns a bounding box representing a quarter of a block (two eight-size cubes back to back).\nUsed in all stair shapes except OUTER. func_185708_x,getCollisionBoxList,2, func_185709_i,isBlockStairs,2, func_185728_i,getBoundingBoxIndex,2, func_185729_a,getBoundingBoxIndex,2, func_185731_a,playSound,2, func_185749_i,getAABBIndex,2, func_185752_x,canAttachVineOn,2,Determines whether you can place a vine block on this kind of block. func_185759_i,canFallThrough,2, func_185763_a,getConnectedRails,2, func_185800_a,toRotation,2,Determines the rotation that is equivalent to this mirror if the rotating object faces in the given direction func_185802_a,mirrorRotation,2,"Mirrors the given rotation like specified by this mirror. rotations start at 0 and go up to rotationCount-1. 0 is front, rotationCount/2 is back." func_185803_b,mirror,2,Mirror the given facing according to this mirror func_185830_a,add,2, func_185831_a,rotate,2, func_185833_a,rotate,2, func_185841_e,getPlaceSound,2, func_185842_g,getFallSound,2, func_185843_a,getVolume,2, func_185844_d,getStepSound,2, func_185845_c,getBreakSound,0, func_185846_f,getHitSound,0, func_185847_b,getPitch,2, func_185886_a,getPropertyName,2, func_185887_b,getBlockHardness,2, func_185888_a,getComparatorInputOverride,2, func_185889_a,getPackedLightmapCoords,0, func_185890_d,getCollisionBoundingBox,2, func_185891_c,getLightOpacity,2, func_185892_j,getAmbientOcclusionLightValue,0, func_185893_b,getStrongPower,2, func_185894_c,shouldSideBeRendered,0, func_185895_e,isTranslucent,0, func_185896_q,isFullyOpaque,2, func_185897_m,canProvidePower,2, func_185898_k,isBlockNormalCube,2, func_185899_b,getActualState,2, func_185900_c,getBoundingBox,2, func_185901_i,getRenderType,2, func_185902_a,withMirror,2,"Returns the blockstate mirrored in the given way. If inapplicable, returns itself." func_185903_a,getPlayerRelativeBlockHardness,2, func_185904_a,getMaterial,2, func_185905_o,getMobilityFlag,2, func_185906_d,getLightValue,2, func_185907_a,withRotation,2,"Returns the blockstate with the given rotation. If inapplicable, returns itself." func_185908_a,addCollisionBoxToList,2, func_185909_g,getMapColor,2, func_185910_a,collisionRayTrace,2, func_185911_a,getWeakPower,2, func_185912_n,hasComparatorInputOverride,2, func_185913_b,isFullBlock,2, func_185914_p,isOpaqueCube,2, func_185915_l,isNormalCube,2, func_185916_f,useNeighborBrightness,2, func_185917_h,isFullCube,2, func_185918_c,getSelectedBoundingBox,0, func_185919_a,validateProperty,2, func_185920_a,getProperty,2, func_185922_a,getFingerLength,2, func_185927_a,matches,2, func_185929_b,parseValue,2, func_185931_b,populate,2, func_185932_a,provideChunk,2, func_185933_a,generateStructures,2, func_185936_a,prepareHeights,2, func_185937_b,buildSurfaces,2, func_185938_a,getHeights,2, func_185960_a,getIslandHeightValue,2, func_185961_c,isIslandChunk,2, func_185962_a,buildSurfaces,2, func_185963_a,getHeights,2, func_185976_a,setBlocksInChunk,2, func_185977_a,replaceBiomeBlocks,2, func_185978_a,generateHeightmap,2, func_186008_a,onResize,2, func_186009_b,write,2, func_186010_a,read,0, func_186011_b,getIndex,2, func_186012_b,setBits,2, func_186013_a,set,2, func_186014_b,set,2, func_186015_a,get,2, func_186016_a,get,2, func_186017_a,getDataForNBT,2, func_186018_a,getSerializedSize,2, func_186019_a,setDataFromNBT,2, func_186025_d,provideChunk,2, func_186026_b,getLoadedChunk,2, func_186027_a,saveChunks,2, func_186028_c,loadChunk,2, func_186030_a,populateChunk,2, func_186031_y,getLastExtendedBlockStorage,2, func_186032_a,getBlockState,2, func_186033_a,fillChunk,0, func_186034_a,populateChunk,2, func_186035_j,isChunkTicked,2, func_186037_b,write,2, func_186038_a,read,0, func_186039_a,getBlockState,2,Gets the block state by the palette id. func_186040_a,getSerializedState,2, func_186041_a,idFor,2, func_186049_g,getData,2, func_186050_a,readChunkEntity,2, func_186051_a,readWorldEntity,2, func_186052_a,spawnEntity,2, func_186053_a,createEntityFromNBT,2, func_186054_a,readWorldEntityPos,2, func_186056_c,canDropChunk,2,Called to determine if the chunk at the given chunk coordinates within the provider's world can be dropped. Used in WorldProviderSurface to prevent spawn chunks from being unloaded. func_186057_q,onWorldSave,2,Called when the world is performing a save. Only used to save the state of the Dragon Boss fight in WorldProviderEnd in Vanilla. func_186058_p,getDimensionType,2, func_186059_r,onWorldUpdateEntities,2,Called when the world is updating entities. Only used in WorldProviderEnd to update the DragonFightManager in Vanilla. func_186060_c,createChunkGenerator,2, func_186061_a,onPlayerAdded,2,Called when a Player is added to the provider's world. func_186062_b,onPlayerRemoved,2,Called when a Player is removed from the provider's world. func_186063_s,getDragonFightManager,2, func_186065_b,getName,2, func_186067_c,getSuffix,2, func_186068_a,getId,2, func_186069_a,getById,2, func_186070_d,createDimension,2, func_186079_a,process,2, func_186087_f,resetSpikeCrystals,2, func_186088_a,getCompound,2, func_186089_a,generateGateway,2, func_186090_a,onCrystalDestroyed,2, func_186091_h,findExitPortal,2, func_186092_c,getNumAliveCrystals,2, func_186093_a,respawnDragon,2, func_186094_a,generatePortal,2, func_186095_a,setRespawnState,2, func_186096_a,processDragonDeath,2, func_186097_l,spawnNewGateway,2, func_186098_m,spawnDragon,2, func_186099_b,dragonUpdate,2, func_186100_j,updateplayers,2, func_186101_k,findAliveCrystals,2, func_186102_d,hasPreviouslyKilledDragon,2, func_186103_i,loadChunks,2, func_186104_g,hasDragonBeenKilled,2, func_186105_b,tick,2, func_186106_e,respawnDragon,2, func_186125_a,generate,2, func_186137_b,getBlockIndex,2, func_186138_a,findGroundBlockIdx,2,"Counting down from the highest block in the sky, find the first non-air block for the given location\n(actually, looks like mostly checks x, z+1? And actually checks only the very top sky block of actual x, z)" func_186142_a,setBeamTarget,2,"Sets the value that will be used in a call to entitycrystal.setBeamTarget.\nAt the moment, WorldGenSpikes.setBeamTarget is only ever called with a value of (0, 128, 0)" func_186143_a,setSpike,2, func_186144_a,setCrystalInvulnerable,2, func_186148_c,getRadius,2, func_186149_d,getHeight,2, func_186150_e,isGuarded,2, func_186151_a,getCenterX,2, func_186152_b,getCenterZ,2, func_186153_f,getTopBoundingBox,2, func_186154_a,doesStartInChunk,2, func_186161_c,getComponents,2, func_186162_a,create,2, func_186164_a,setCoordBaseMode,2, func_186165_e,getCoordBaseMode,2, func_186167_a,generateChest,2,Adds chest to the structure and sets its contents func_186173_a,setup,2, func_186174_h,setBoundingBoxFromTemplate,2, func_186175_a,handleDataMarker,2, func_186180_a,loadAndSetup,2, func_186184_a,init,2, func_186185_a,generate,2, func_186187_b,recursiveChildren,2, func_186189_b,addPiece,2, func_186190_a,beginHouseTower,2, func_186200_a,registerPieces,2, func_186212_b,getMirror,2, func_186213_g,getBoundingBox,2, func_186214_a,setMirror,2, func_186215_c,getRotation,2, func_186216_b,getBoundingBoxFromChunk,2, func_186217_a,copy,2, func_186218_a,setChunk,2, func_186219_f,getReplacedBlock,2, func_186220_a,setRotation,2, func_186221_e,getIgnoreEntities,2, func_186222_a,setIgnoreEntities,2, func_186223_a,setBoundingBox,2, func_186224_i,setBoundingBoxFromChunk,2, func_186225_a,setReplacedBlock,2, func_186226_b,setIgnoreStructureBlock,2, func_186227_h,getIgnoreStructureBlock,2, func_186235_b,readTemplate,2,This reads a structure template from the given location and stores it.\nThis first attempts get the template from an external folder.\nIf it isn't there then it attempts to take it from the minecraft jar. func_186236_a,readTemplateFromJar,2,reads a template from the minecraft jar func_186237_a,getTemplate,2, func_186238_c,writeTemplate,2,writes the template to an external folder func_186239_a,readTemplateFromStream,2,reads a template from an inputstream func_186252_a,setAuthor,2, func_186253_b,addBlocksToWorld,2,This takes the data stored in this instance and puts them into the world. func_186254_a,takeBlocksFromWorld,2,takes blocks from the world and puts the data them into this template func_186255_a,takeEntitiesFromWorld,2,takes blocks from the world and puts the data them into this template func_186256_b,read,2, func_186257_a,transformedSize,2, func_186258_a,getDataBlocks,2, func_186259_a,getSize,2, func_186260_a,addBlocksToWorldChunk,2, func_186261_b,getAuthor,2, func_186262_a,calculateConnectedPos,2, func_186263_a,addEntitiesToWorld,2, func_186264_a,writeDoubles,2, func_186266_a,transformedBlockPos,2, func_186267_a,writeInts,2, func_186268_a,transformedBlockPos,2, func_186269_a,transformedVec3d,2, func_186274_m,getMobilityFlag,2, func_186281_c,distanceManhattan,2, func_186282_b,createFromBuffer,0, func_186283_a,cloneMove,2, func_186289_a,getPriority,2, func_186309_a,setPoint,2, func_186310_f,getCurrentPos,2, func_186311_b,read,0, func_186315_a,initProcessor,2, func_186316_c,setCanSwim,2, func_186317_a,setCanEnterDoors,2, func_186318_b,getStart,2, func_186319_a,getPathNodeType,2, func_186320_a,findPathOptions,2, func_186321_b,setCanBreakDoors,2, func_186322_e,getCanSwim,2, func_186323_c,getCanEnterDoors,2, func_186324_d,getCanBreakDoors,2, func_186325_a,getPathPointToCoords,2,Returns PathPoint for given coordinates func_186327_c,isFree,2, func_186328_b,getWaterNode,2, func_186329_a,getPathNodeType,2, func_186330_a,getPathNodeType,2, func_186331_a,getPathNodeType,2, func_186332_a,getSafePoint,2,Returns a point that the entity can safely move to func_186333_a,findPath,2, func_186334_a,findPath,2, func_186335_a,findPath,2, func_186336_a,findPath,2, func_186340_h,getStructureTemplateManager,2, func_186343_L,isVersionSnapshot,0, func_186344_K,getVersionId,0, func_186345_a,setDimensionData,2, func_186346_M,getVersionName,0, func_186347_a,getDimensionData,2, func_186352_b,getFile,2, func_186353_a,getWorldData,2, func_186355_l,markVersionInList,0, func_186356_m,askToOpenWorld,0, func_186357_i,getVersionName,0, func_186361_a,getEffectiveWeight,2,Gets the effective weight based on the loot entry's weight and quality multiplied by looter's luck. func_186362_a,serialize,2, func_186363_a,addLoot,2, func_186367_a,deserialize,2, func_186370_a,deserialize,2, func_186372_a,deserialize,2, func_186373_a,register,2, func_186374_a,getAll,2,An unmodifiable set is returned func_186375_a,register,2, func_186449_b,generateLoot,2,generates loot and puts it in an inventory func_186452_a,createLootRoll,2,generates the contents for a single roll. \nThe first for loop calculates the sum of all the lootentries\nand the second for loop adds a random item\nwith items with higher weights being more probable. func_186459_a,getEmptySlotsRandomized,2, func_186460_a,fillInventory,2, func_186462_a,generateLootForPools,2,returns a list of loot generated from a bunch of pools func_186463_a,shuffleItems,2,shuffles items by changing their order and splitting stacks func_186469_a,withLuck,2, func_186470_a,withPlayer,2, func_186471_a,build,2, func_186472_a,withLootedEntity,2, func_186473_a,withDamageSource,2, func_186482_a,fromString,2, func_186490_b,removeLootTable,2, func_186491_f,getLuck,2, func_186492_c,getKiller,2, func_186493_a,getLootedEntity,2, func_186494_a,getEntity,2, func_186495_b,getKillerPlayer,2, func_186496_a,addLootTable,2, func_186497_e,getLootTableManager,2, func_186507_b,generateFloat,2, func_186509_a,getMin,2, func_186510_a,isInRange,2, func_186511_a,generateInt,2, func_186512_b,getMax,2, func_186517_b,loadLootTable,2, func_186518_c,loadBuiltinLootTable,2, func_186521_a,getLootTableFromLocation,2, func_186522_a,reloadLootTables,2, func_186529_a,getFunctionName,2, func_186530_b,deserialize,2, func_186531_b,getFunctionClass,2, func_186532_a,serialize,2, func_186553_a,apply,2, func_186554_a,getConditions,2, func_186581_a,getSerializerFor,2, func_186582_a,registerFunction,2, func_186583_a,getSerializerForName,2, func_186586_a,deserialize,2, func_186592_a,serialize,2, func_186594_a,getOperationFromStr,2, func_186595_a,getOperationFromInt,2, func_186602_a,getLootTableLocation,2, func_186603_b,deserialize,2, func_186604_b,getConditionClass,2, func_186605_a,serialize,2, func_186618_a,testCondition,2, func_186631_a,entityScoreMatch,2, func_186638_a,testAllConditions,2, func_186639_a,registerCondition,2, func_186640_a,getSerializerFor,2, func_186641_a,getSerializerForName,2, func_186644_a,registerProperty,2, func_186645_a,getSerializerFor,2, func_186646_a,getSerializerForName,2, func_186649_a,getName,2, func_186650_a,serialize,2, func_186651_b,getPropertyClass,2, func_186652_a,deserialize,2, func_186657_a,testProperty,2, func_186660_b,intersectsWithYZ,2, func_186661_a,isClosest,2, func_186662_g,expandXyz,2, func_186663_b,collideWithYPlane,2, func_186664_h,contract,2, func_186665_c,collideWithZPlane,2, func_186666_e,setMaxY,2, func_186667_c,intersectsWithXZ,2, func_186668_a,intersects,2, func_186669_d,intersectsWithXY,2, func_186670_a,offset,2, func_186671_a,collideWithXPlane,2, func_186678_a,scale,2, func_186679_c,squareDistanceTo,2, func_186681_k,getCollisionRule,2, func_186682_a,setCollisionRule,2, func_186684_a,addDirtyRunnable,2, func_186686_a,getByName,2, func_186687_a,getNames,2, func_186703_a,getBlockStateAtEntityViewpoint,0, func_186704_a,updateKeyBindState,0, func_186707_e,getValueMin,0, func_186711_a,getSoundLevel,0, func_186712_a,setSoundLevel,0, func_186719_a,createScreenshot,0, func_186720_a,colorMultiplier,0, func_186722_a,registerBlockColorHandler,0, func_186723_a,init,0, func_186724_a,colorMultiplier,0, func_186726_a,getColorFromItemstack,0, func_186728_a,getColorFromItemstack,0, func_186729_a,init,0, func_186730_a,registerItemColorHandler,0, func_186731_a,registerItemColorHandler,0, func_186734_i,shouldDarkenSky,2, func_186735_a,setPercent,2, func_186736_g,getColor,2, func_186737_d,getUniqueId,2, func_186738_f,getPercent,2, func_186739_a,setName,0, func_186740_h,getOverlay,2, func_186741_a,setDarkenSky,2, func_186742_b,setPlayEndBossMusic,2, func_186743_c,setCreateFog,2, func_186744_e,getName,2, func_186745_a,setColor,0, func_186746_a,setOverlay,0, func_186747_j,shouldPlayEndBossMusic,2, func_186748_k,shouldCreateFog,2, func_186757_c,getPlayers,2,The returned collection is unmodifiable func_186758_d,setVisible,2, func_186759_a,sendUpdate,2, func_186760_a,addPlayer,2,Makes the boss visible to the given player. func_186761_b,removePlayer,2,Makes the boss non-visible to the given player. func_186765_a,updateFromPacket,0, func_186768_j,isServerPack,0, func_186769_f,loadServerIcon,0, func_186774_a,joinWorld,0, func_186776_b,deleteWorld,0, func_186777_e,loadWorld,0, func_186778_c,editWorld,0, func_186779_d,recreateWorld,0, func_186792_d,selectWorld,0, func_186794_f,getSelectedWorld,0, func_186795_e,refreshList,0, func_186796_g,getGuiWorldSelection,0, func_186801_a,getRandomObject,2, func_186803_a,add,0, func_186804_a,size,2, func_186805_c,getValue,2, func_186806_e,findEmpty,2, func_186807_d,grow,2,Rehashes the map to the new capacity func_186808_c,add,2,Adds the given object while expanding this map func_186809_c,nextId,2, func_186810_b,size,2, func_186811_d,hashObject,2, func_186812_a,clear,0, func_186813_a,get,2, func_186814_a,put,2,Puts the provided object value with the integer key. func_186815_a,getId,2, func_186816_b,getIndex,2, func_186823_a,refresh,0, func_186824_a,getString,0, func_186825_b,getStartTime,0, func_186826_c,getLocation,0, func_186831_a,getByName,2, func_186832_a,getParticleNames,2, func_186838_a,requestCompletions,0, func_186839_b,getTargetBlockPos,0, func_186840_a,setCompletions,0,Only actually sets completions if they were requested (via requestCompletions) func_186841_a,complete,0,"Called when tab key pressed. If it's the first time we tried to complete this string, we ask the server for completions. When the server responds, this method gets called again (via setCompletions)." func_186842_c,resetDidComplete,0,"Called when new text is entered, or backspace pressed" func_186843_d,resetRequested,0, func_186854_a,setUniqueId,2, func_186855_b,hasUniqueId,2, func_186856_d,getSize,2, func_186857_a,getUniqueId,2, func_186858_c,getIntAt,2, func_186859_a,createPosTag,2,Creates a new NBTTagCompound from a BlockPos. func_186860_b,getUUIDFromTag,2,Reads a UUID from the passed NBTTagCompound. func_186861_c,getPosFromTag,2,Creates a BlockPos object from the data stored in the passed NBTTagCompound. func_186862_a,createUUIDTag,2,Creates a new NBTTagCompound which stores a UUID. func_186863_b,readVarIntArray,2, func_186865_a,writeLongArray,2,"Writes an array of longs to the buffer, prefixed by the length of the array (as a VarInt)." func_186873_b,readLongArray,0,Reads a length-prefixed array of longs from the buffer. func_186875_a,writeVarIntArray,2,"Writes an array of VarInts to the buffer, prefixed by the length of the array (as a VarInt)." func_186876_a,resolve,2, func_186877_b,fromJsonLenient,2, func_186879_b,getUniqueId,0, func_186880_c,getX,0, func_186881_e,getZ,0, func_186882_d,getY,0, func_186884_d,getZ,0, func_186885_b,getX,0, func_186886_c,getY,0, func_186887_d,getZ,0, func_186888_b,getX,0, func_186889_c,getY,0, func_186890_c,getUniqueId,0, func_186891_e,getX,0, func_186892_f,getY,0, func_186893_g,getZ,0, func_186895_b,getUniqueId,0, func_186897_e,getY,0, func_186898_d,getX,0, func_186899_f,getZ,0, func_186900_e,getColor,0, func_186901_i,shouldCreateFog,0, func_186902_b,getOperation,0, func_186903_a,setFlags,2, func_186904_f,getOverlay,0, func_186905_j,getFlags,2, func_186906_d,getPercent,0, func_186907_c,getName,0, func_186908_a,getUniqueId,0, func_186909_g,shouldDarkenSky,0, func_186910_h,shouldPlayEndBossMusic,0, func_186920_a,getItem,0, func_186922_b,getTicks,0, func_186925_e,getZ,0, func_186926_d,getY,0, func_186927_f,getVolume,0, func_186928_g,getPitch,0, func_186929_b,getCategory,0, func_186930_a,getSoundName,0, func_186932_c,getX,0, func_186940_a,getX,0, func_186941_b,getZ,0, func_186945_f,getWriteBuffer,2, func_186946_a,getReadBuffer,0, func_186951_c,getZ,0, func_186952_a,getX,0, func_186953_b,getY,0, func_186955_b,getY,0, func_186956_c,getZ,0, func_186957_a,getX,0, func_186958_e,getPitch,0, func_186959_d,getYaw,0, func_186965_f,getTeleportId,0, func_186967_a,getEntity,0, func_186968_a,getPotion,0, func_186969_c,getEquipmentSlot,0, func_186971_a,getPassengerIds,0, func_186972_b,getEntityId,0, func_186975_j,getCollisionRule,0, func_186977_b,getCategory,0, func_186978_a,getSound,0, func_186981_d,getZ,0, func_186982_b,getX,0, func_186983_c,getY,0, func_186984_g,getIsAmbient,0, func_186987_a,getTeleportId,2, func_186989_c,hasTargetBlock,2, func_186991_f,getMainHand,2, func_186993_f,getClickType,2, func_186994_b,getHand,2, func_186996_b,getY,2, func_186997_a,getX,2, func_186998_b,getPitch,2, func_186999_a,getYaw,2, func_187000_c,getZ,2, func_187002_b,getY,2, func_187003_c,getZ,2, func_187004_a,getX,2, func_187005_e,getPitch,2, func_187006_d,getYaw,2, func_187012_a,getLeft,2, func_187014_b,getRight,2, func_187017_b,getLines,2, func_187018_a,getHand,2, func_187020_f,getFacingZ,2, func_187022_c,getHand,2, func_187023_a,getPos,2, func_187024_b,getDirection,2, func_187025_e,getFacingY,2, func_187026_d,getFacingX,2, func_187028_a,getHand,2, func_187040_a,pack,2, func_187042_a,getMask,2, func_187043_b,isSet,2, func_187044_a,unpack,2, func_187052_a,getAssetsIndex,0, func_187054_b,renderMultipass,0, func_187055_a,renderPaddle,0, func_187056_a,makePaddle,0, func_187062_a,render,0, func_187065_a,getModelVersion,0, func_187072_a,getMainHand,0, func_187073_a,postRenderArm,0, func_187074_a,getArmForSide,0, func_187097_a,interactWithEntity,0,"Handles right clicking an entity, sends a packet to the server." func_187098_a,windowClick,0,"Handles slot clicks, sends a packet to the server." func_187099_a,processRightClickBlock,0, func_187100_a,pickItem,0, func_187101_a,processRightClick,0, func_187102_a,interactWithEntity,0,"Handles right clicking an entity from the entities side, sends a packet to the server." func_187103_a,onPlayerDestroyBlock,0, func_187106_i,getLocationElytra,0,Gets the special Elytra texture for the player. func_187108_a,setEntityBoundingBox,0, func_187109_b,setPosition,0, func_187110_a,moveEntity,0, func_187111_c,isTransparent,0, func_187112_i,setExpired,0,Called to indicate that this particle effect has expired and should be discontinued. func_187113_k,isAlive,0,"Returns true if this effect has not yet expired. ""I feel happy! I feel happy!""" func_187114_a,setMaxAge,0, func_187115_a,setSize,0, func_187116_l,getEntityBoundingBox,0, func_187117_a,setParticleTexture,0,Sets the texture used by the particle. func_187118_j,resetPositionToBB,0, func_187145_d,setColorFade,0,"sets a color for the particle to drift toward (20% closer each tick, never actually getting very close)" func_187146_c,setColor,0, func_187154_b,multiplyColor,0, func_187155_a,getId,2, func_187156_b,getSerializer,2, func_187159_a,read,2, func_187160_a,write,2, func_187161_a,createKey,2, func_187188_b,getSerializerId,2, func_187189_a,registerSerializer,2, func_187190_a,getSerializer,2, func_187205_a,getKey,2, func_187206_b,getValue,2, func_187208_a,setDirty,2, func_187209_c,isDirty,2, func_187210_a,setValue,2, func_187214_a,register,2, func_187215_b,readEntries,2, func_187216_a,writeEntries,2, func_187217_b,setDirty,2, func_187218_a,setEntryValues,0, func_187219_c,getEntry,2, func_187220_a,writeEntry,2, func_187221_b,getDirty,2, func_187222_c,setEntry,2, func_187223_a,isDirty,2, func_187224_a,setEntryValue,0, func_187225_a,get,2, func_187226_a,createKey,2, func_187227_b,set,2, func_187228_d,isEmpty,2, func_187229_a,writeEntries,2, func_187230_e,setClean,2, func_187231_c,getAll,2, func_187238_b,removeProperty,1, func_187239_a,hasProperty,1, func_187240_a,tickParticleList,0, func_187242_a,changePlayerDimension,2, func_187243_f,updatePermissionLevel,2, func_187244_a,reloadWhitelist,2, func_187245_a,sendPlayerPermissionLevel,2, func_187246_z,loadPlayerBanList,1, func_187247_w,saveIPBanList,1, func_187248_x,savePlayerBanList,1, func_187249_y,loadIPBanList,1, func_187250_a,processRightClick,2, func_187251_a,processRightClickBlock,2, func_187252_a,setViewDistance,2, func_187253_a,getPositionLong,2, func_187254_a,updateServerPosition,0, func_187259_a,setMaxRange,2, func_187260_b,getTrackedEntity,2, func_187261_c,resetPlayerVisibility,2, func_187264_a,getPos,2, func_187265_a,blockChanged,2, func_187266_f,getChunk,2, func_187267_a,sendPacket,2, func_187268_a,providePlayerChunk,2,"Provide the chunk at the player's location. Can fail, returning false, if the player is a spectator floating outside of any pre-existing chunks, and the server is not configured to allow chunk generation for spectators." func_187269_a,hasPlayerMatching,2, func_187270_g,getClosestPlayerDistance,2, func_187271_a,hasPlayerMatchingInRange,2, func_187272_b,sentToPlayers,2, func_187273_a,sendBlockEntity,2, func_187274_e,isSentToPlayers,2, func_187275_d,containsPlayer,2, func_187276_a,addPlayer,2, func_187277_b,removePlayer,2, func_187278_c,sendNearbySpecialEntities,2,Send packets to player for:\n - nearby tile entities\n - nearby entities that are leashed\n - nearby entities with func_187279_c,updateChunkInhabitedTime,2, func_187280_d,update,2, func_187300_b,getChunkIterator,2, func_187301_b,getEntry,2, func_187302_c,getOrCreateEntry,2, func_187304_a,addEntry,2, func_187305_b,removeEntry,2, func_187306_e,markSortPending,2, func_187307_d,getIndex,2, func_187314_a,lightmap,0, func_187315_a,tex,0, func_187319_a,lookupProfile,2, func_187320_a,setOnlineMode,2, func_187321_d,isOnlineMode,2, func_187373_a,apply,0, func_187374_b,clean,0, func_187397_v,glGetInteger,0, func_187398_d,glBlendEquation,0, func_187399_a,glTexEnvi,0, func_187400_c,glColorPointer,0, func_187401_a,blendFunc,0, func_187402_b,glFog,0, func_187403_b,glTexParameterf,0, func_187404_a,glTexCoordPointer,0, func_187405_c,glTexCoordPointer,0, func_187406_e,glColorPointer,0, func_187407_a,cullFace,0, func_187408_a,enableBlendProfile,0, func_187409_d,glPolygonMode,0, func_187410_q,glEnableClientState,0, func_187411_c,glGetTexLevelParameteri,0, func_187412_c,glFogi,0, func_187413_a,glReadPixels,0, func_187414_b,glTexSubImage2D,0, func_187415_K,glEndList,0, func_187416_u,glGetString,0, func_187417_n,disableOutlineMode,0, func_187418_a,quatToGlMatrix,0, func_187419_a,glTexImage2D,0, func_187420_d,glVertexPointer,0, func_187421_b,glTexParameteri,0, func_187422_a,colorLogicOp,0, func_187423_f,glNewList,0, func_187424_a,glLightModel,0, func_187425_g,glPixelStorei,0, func_187426_b,glTexCoord2f,0, func_187427_b,glVertexPointer,0, func_187428_a,tryBlendFuncSeparate,0, func_187429_p,glDisableClientState,0, func_187430_a,setFog,0, func_187431_e,enableOutlineMode,0, func_187432_a,glNormal3f,0, func_187433_a,glGetTexImage,0, func_187434_L,glGetError,0, func_187435_e,glVertex3f,0, func_187436_a,glTexEnvf,0, func_187437_J,glEnd,0, func_187438_a,glLight,0, func_187439_f,glDrawArrays,0, func_187440_b,disableBlendProfile,0, func_187441_d,glLineWidth,0, func_187442_t,glGenLists,0, func_187443_a,glCopyTexSubImage2D,0, func_187444_a,rotate,0, func_187445_a,glGetInteger,0, func_187446_a,glNormalPointer,0, func_187447_r,glBegin,0, func_187448_b,glTexEnv,0, func_187449_e,glDeleteLists,0, func_187452_a,getPermissionLevel,2,Get the OP permission level this player has func_187453_a,transformFirstPerson,0, func_187454_a,transformEatFirstPerson,0, func_187455_a,renderArm,0, func_187456_a,renderArmFirstPerson,0, func_187457_a,renderItemInFirstPerson,0, func_187458_c,rotateArm,0, func_187459_b,transformSideFirstPerson,0, func_187460_a,resetEquippedProgress,0, func_187461_a,renderMapFirstPerson,0, func_187462_a,renderItemSide,0, func_187463_a,renderMapFirstPerson,0, func_187464_b,setLightmap,0, func_187465_a,renderMapFirstPersonSide,0, func_187466_c,renderArms,0, func_187473_a,convertMobOwnerIfNeeded,2, func_187474_a,markBlocksForUpdate,0, func_187477_a,freeCacheSlot,0, func_187478_a,getResourceLocation,0, func_187489_a,getPropertyName,0, func_187490_a,removeName,0, func_187491_a,updateVertexBrightness,0, func_187492_a,renderQuadsSmooth,0, func_187493_a,renderModel,0, func_187494_a,fillQuadBounds,0, func_187495_a,renderModelBrightnessColor,0, func_187496_a,renderQuadsFlat,0, func_187497_c,renderModelFlat,0, func_187498_b,renderModelSmooth,0, func_187502_a,registerSound,2, func_187503_a,getSoundName,0, func_187504_b,registerSounds,2, func_187508_a,getSprite,0, func_187510_a,getRegisteredSoundEvent,2, func_187948_a,getName,2, func_187949_b,getSoundCategoryNames,2, func_187950_a,getByName,2, func_187964_a,getItemOverrides,0, func_187965_e,getOverrideLocations,0, func_187966_f,getOverrides,0, func_187967_g,createOverrides,0, func_187998_b,parseMultipart,0, func_187999_a,parseMapVariants,0, func_188000_b,hasVariant,0, func_188001_c,getMultipartData,0, func_188002_b,hasMultipartData,0, func_188003_a,getMultipartVariants,0, func_188004_c,getVariant,0, func_188006_a,rotateUV,0, func_188007_a,makeRotatedUV,0, func_188010_a,applyUVLock,0, func_188011_a,rotateVertex,0, func_188012_a,makeQuadVertexData,0, func_188013_a,addUvRotation,0, func_188014_a,getIndex,0, func_188015_a,fillVertexData,0, func_188021_a,applyOverride,0, func_188025_a,makeMapResourceValues,0, func_188026_a,getLocation,0, func_188027_a,matchesItemStack,0, func_188034_a,applyTransformSide,0, func_188035_a,makeQuaternion,0, func_188041_a,getResourceLocationBlock,0, func_188042_a,parseModelRotation,0, func_188043_b,getStringModel,0, func_188044_d,parseUvLock,0, func_188045_c,parseWeight,0, func_188046_a,getModelLocation,0, func_188047_d,getWeight,0, func_188048_b,getRotation,0, func_188049_c,isUvLock,0, func_188054_f,initPickedUpAndDroppedStats,2, func_188055_a,getBlockStats,2, func_188056_d,getObjectsPickedUpStats,2, func_188057_b,getObjectUseStats,2, func_188058_e,getDroppedObjectStats,2, func_188059_c,getObjectBreakStats,2, func_188060_a,getCraftStats,2, func_188114_a,getVariantList,0, func_188118_a,getPredicate,0, func_188123_a,makePredicate,0, func_188133_a,getSelectors,0, func_188135_c,getStateContainer,0, func_188136_a,getSelectors,0, func_188137_b,getVariants,0, func_188138_a,setStateContainer,0, func_188141_a,setAt,2,Sets the entry at the given location to the given value func_188142_a,getAt,2,Gets the entry at the given index func_188143_a,getBackingLongArray,2,Gets the long array that is used to store the data in this BitArray. This is useful for sending packet data. func_188144_b,size,2, func_188158_a,getOrAndCondition,0, func_188159_b,getWhenCondition,0, func_188161_b,makePropertyValue,0, func_188165_a,getVariantList,0, func_188166_a,getPredicate,0, func_188172_b,getItem,2, func_188173_a,gsonDeserialize,2, func_188174_a,deserializeClass,2, func_188175_b,isNumber,2, func_188176_a,gsonDeserialize,2, func_188177_a,deserializeClass,2, func_188178_a,gsonDeserialize,2, func_188179_a,deserializeClass,2, func_188180_i,getItem,2, func_188181_b,getVariants,0, func_188182_a,getBlockstateLocations,0, func_188185_a,isGlobalRenderer,0, func_188186_a,renderStateModel,0, func_188190_a,renderSkull,0, func_188193_a,getBuffer,0, func_188204_a,renderBeamSegment,0, func_188205_a,renderBeamSegment,0, func_188206_a,renderBeacon,0, func_188207_b,positiveModulo,0, func_188208_f,getHash,2, func_188209_b,clampAngle,2,Adjust the angle so that his value is in range [-180;180[ func_188210_a,getRandomUUID,2,Generates a random UUID using the shared random func_188216_a,getFixVersion,2, func_188217_a,fixTagCompound,2, func_188219_a,addPassengerToVehicle,2, func_188220_b,extractVehicle,2, func_188224_a,updateLine,2, func_188228_i,getDistanceSq,0, func_188244_g,stopWorkerThreads,0, func_188245_a,uploadChunk,0, func_188247_f,hasChunkUpdates,0, func_188248_h,hasNoFreeRenderBuilders,0, func_188251_a,process,2, func_188252_b,processFixes,2, func_188253_c,processWalkers,2, func_188254_a,getTypeList,2, func_188255_a,registerWalkerAdd,2, func_188256_a,registerFix,2, func_188257_a,process,2, func_188258_a,registerWalker,2, func_188263_a,isChunkExisting,0, func_188264_a,notifyToStop,0, func_188266_a,process,2, func_188267_a,getBlockEntityID,2, func_188271_b,filteredProcess,2, func_188276_a,registerFixes,2, func_188277_a,processItemStack,2, func_188278_b,processInventory,2, func_188279_a,createFixer,2, func_188280_f,getDistanceSq,0, func_188281_o,isNeedsUpdateCustom,0, func_188282_m,clearNeedsUpdate,0, func_188283_p,getWorld,0, func_188289_a,addPath,0, func_188295_H_,isMultipass,0, func_188296_a,renderEntityName,0, func_188297_a,setRenderOutlines,0, func_188298_c,getTeamColor,0, func_188299_a,renderShadowSingle,0, func_188300_b,renderMultipass,0, func_188309_a,setupTranslation,0, func_188311_a,setupRotation,0, func_188319_a,renderCartContents,0, func_188322_c,prepareScale,0, func_188325_a,renderCrystalBeams,0, func_188328_b,getOrCreateLayeredResourceLoc,0, func_188347_a,rotLerp,0, func_188358_a,renderHeldItem,0, func_188359_a,setModelSlotVisible,0, func_188360_a,getModelFromSlot,0, func_188361_a,renderArmorLayer,0, func_188362_a,getItemStackFromSlot,0, func_188363_b,isLegSlot,0, func_188364_a,renderEnchantedGlint,0, func_188382_a,getAndSplit,2, func_188383_a,getAndRemove,2, func_188388_a,renderEntityStatic,0, func_188389_a,renderMultipass,0, func_188390_b,isRenderMultipass,0, func_188391_a,doRenderEntity,0, func_188397_a,getType,2, func_188398_b,getResult,2, func_188401_b,getDamageAfterMagicAbsorb,2, func_188403_a,causeIndirectDamage,2, func_188404_v,getDamageLocation,2,Gets the location from which the damage originates. func_188405_b,causeExplosionDamage,2, func_188408_i,isBeneficial,0,Get if the potion is beneficial to the player. Beneficial potions are shown on the first row of the HUD func_188409_a,getIdFromPotion,2,Gets the numeric Id associated with a potion. func_188410_a,getPotionDurationString,0, func_188411_k,registerPotions,2, func_188412_a,getPotionById,2,Gets a Potion from the potion registry using a numeric Id. func_188413_j,setBeneficial,2,Set that the potion is beneficial to the player. Beneficial potions are shown on the first row of the HUD func_188418_e,doesShowParticles,2,Gets whether this potion effect will show ambient particles or not. func_188419_a,getPotion,2, func_188422_a,getRegisteredMobEffect,2, func_188429_b,createEntityByIDFromName,2, func_188430_a,getEntityStringFromClass,2, func_188442_a,getTeamCollisionPredicate,2, func_188443_a,withinRange,2, func_188450_d,getName,2, func_188451_a,fromString,2, func_188452_c,getSlotIndex,2,Gets the actual slot index. func_188453_a,getSlotType,2, func_188454_b,getIndex,2, func_188468_a,opposite,0, func_188479_b,removeModifier,2, func_188487_a,read,2, func_188488_a,strafe,2, func_188497_a,getRandPos,2, func_188498_f,isBowInMainhand,2, func_188508_a,isTempting,2, func_188511_a,getTargetableArea,2, func_188514_a,createSkeleton,2, func_188515_a,createHorse,2, func_188518_a,canPlaceBlock,2, func_188525_d,enableControlFlag,2, func_188526_c,disableControlFlag,2, func_188527_a,setControlFlag,2, func_188528_b,isControlFlagDisabled,2, func_188532_a,makeFromResource,0, func_188535_a,interpolateColor,0, func_188536_b,getUnInterpolatedV,0, func_188537_a,getUnInterpolatedU,0, func_188538_a,loadSprite,0, func_188539_a,loadSpriteFrames,0, func_188543_d,getColorGamma,0, func_188545_b,isFileExisting,0, func_188546_a,getPackMcmeta,0, func_188547_a,getFile,0, func_188552_d,checkResourcePath,0, func_188553_i,canUpdatePathOnTimeout,2,Returns true if path can be changed by {@link net.minecraft.pathfinding.PathNavigate#onUpdateNavigation() onUpdateNavigation()} func_188554_j,updatePath,2, func_188555_b,canEntityStandOnPos,2, func_188565_b,getResourcePackEntry,0, func_188566_a,hasKey,0, func_188567_j,getInsideDirection,2, func_188568_a,hasKey,0, func_188573_b,getHash,0, func_188574_d,getTextureName,0, func_188575_a,getByOrdinal,2, func_188576_a,getByItem,2, func_188577_b,isHorseArmor,2, func_188578_c,getProtection,2, func_188579_a,getOrdinal,2, func_188580_a,getByItemStack,2, func_188590_i,canMate,2,Can this type of horse be bred? func_188591_a,getArmorType,2, func_188592_e,getTexture,0, func_188593_c,getDeathSound,2, func_188595_k,getOrdinal,2, func_188596_d,getDefaultName,2,Gets the default name for horses of this type func_188597_b,getHurtSound,2, func_188598_l,getLootTable,2, func_188599_a,getAmbientSound,2, func_188600_f,canBeChested,2,Can this type of horse wear chests? func_188601_g,hasMuleEars,2,Should this type of horse be rendered with mule ears (true) or horse ears (false)? func_188602_h,isUndead,2,Is this an undead (zombie or skeleton) horse? func_188603_j,isHorse,2, func_188616_a,getQuads,0, func_188617_f,getOverrides,0, func_188618_c,isBuiltInRenderer,0, func_188627_a,getRandomModel,0, func_188631_b,getBlockstateLocation,0, func_188632_a,loadMultipartMBD,0, func_188633_a,addModelParentLocation,0, func_188634_a,loadItemModel,0, func_188635_i,bakeItemModels,0, func_188636_a,loadModelBlockDefinition,0, func_188637_e,loadMultipartVariantModels,0, func_188638_a,loadVariantList,0, func_188639_a,createRandomModelForVariantList,0, func_188640_b,loadBlocks,0, func_188644_a,addFaceQuads,0, func_188645_a,addGeneralQuads,0, func_188647_a,makeMultipartModel,0, func_188648_a,putModel,0, func_188650_g,getTargetLocation,2,Returns the location the dragon is flying toward func_188651_f,getMaxRiseOrFall,2,Returns the maximum amount dragon may rise or fall during this phase func_188652_i,getPhaseList,2, func_188653_h,getYawFactor,2, func_188654_a,getIsStationary,2, func_188655_a,onCrystalDestroyed,2, func_188656_a,getAdjustedDamage,2,"Normally, just returns damage. If dragon is sitting and src is an arrow, arrow is enflamed and zero damage returned." func_188657_b,doClientRenderEffects,2,Generates particle effects appropriate to the phase (or sometimes sounds).\nCalled by dragon's onLivingUpdate. Only used when worldObj.isRemote. func_188658_e,removeAreaEffect,2, func_188659_c,doLocalUpdate,2,Gives the phase a chance to update its status.\nCalled by dragon's onLivingUpdate. Only used when !worldObj.isRemote. func_188660_d,initPhase,2,Called when this phase is set to active func_188663_j,resetFlameCount,2, func_188668_a,setTarget,2, func_188674_a,strafePlayer,2, func_188675_j,findNewTarget,2, func_188676_k,navigateToNextPathNode,2, func_188681_j,findNewTarget,2, func_188682_k,navigateToNextPathNode,2, func_188686_a,setTarget,2, func_188687_j,findNewTarget,2, func_188688_k,navigateToNextPathNode,2, func_188695_j,findNewTarget,2, func_188696_k,navigateToNextPathNode,2, func_188700_a,getSounds,0, func_188701_c,getSubtitle,0, func_188704_a,getByName,0, func_188712_c,getSubtitle,0, func_188714_b,getLocation,0, func_188715_a,addSound,0, func_188719_a,getSoundLocation,0, func_188721_b,getSoundAsOggLocation,0, func_188722_g,getType,0, func_188723_h,isStreaming,0, func_188724_c,getVolume,0, func_188725_d,getPitch,0, func_188732_a,deserializeType,0, func_188733_a,deserializeSounds,0, func_188734_b,deserializeSound,0, func_188735_a,create,2, func_188736_a,createPhase,2, func_188737_a,getConstructor,2, func_188738_a,getById,2, func_188739_c,getTotalPhases,2, func_188740_b,getId,2, func_188756_a,getCurrentPhase,2, func_188757_b,getPhase,2, func_188758_a,setPhase,2, func_188768_a,getMusicLocation,0,Gets the {@link SoundEvent} containing the current music track's location func_188769_a,getVolume,0, func_188770_e,getClampedVolume,0, func_188771_a,setVolume,0, func_188772_d,getClampedPitch,0, func_188773_b,removeListener,0, func_188774_a,addListener,0, func_188785_m,renderDirections,0, func_188786_a,openFile,0, func_188795_a,getByOrdinal,2, func_188802_a,forwardsRaycast,2, func_188803_a,rotateTowardsMovement,2, func_189101_db,isSmallSlime,2, func_189102_a,hasAchievement,2, func_189103_N,clearElytraFlying,2, func_189104_c,generatePositions,2, func_189210_b,getPosFromArguments,2, func_189211_a,getCoordinate,2, func_189213_a,onUpdate,0, func_189214_a,getBrightnessForRender,0, func_189404_a,setLootTable,2, func_189416_e,getToughness,2, func_189418_a,getContainer,2, func_189419_a,createDispenser,2, func_189423_a,readLongArray,0, func_189424_c,readVarIntArray,2, func_189425_b,readByteArray,2, func_189427_a,getDamageAfterAbsorb,2, func_189428_b,setAttackCooldown,2, func_189507_a,immediateBlockTick,2, func_189508_F,getPendingTileEntityAt,2, func_189509_E,isOutsideBuildHeight,2, func_189510_a,writeToNBT,2, func_189511_e,writeToNBT,2, func_189512_bd,getCachedUniqueIdString,2, func_189515_b,writeToNBT,2, func_189516_d,writeInternal,2, func_189517_E_,getUpdateTag,2, func_189518_D_,getUpdatePacket,2, func_189520_a,stop,0, func_189529_a,setDetail,2, func_189530_b,writeToNBT,2, func_189532_c,setPos,2, func_189533_g,setPos,2, func_189534_c,move,2, func_189535_a,setPos,0, func_189536_c,move,2, func_189539_a,eventReceived,2,"Called on both Client and Server when World#addBlockEvent is called. On the Server, this may perform additional changes to the world, like pistons replacing the block with an extended base. On the client, the update may involve replacing tile entities, playing sounds, or performing other visual actions to reflect the server side changes." func_189540_a,neighborChanged,2,"Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change. Cases may include when redstone power is updated, cactus blocks popping off due to a neighboring solid block, etc." func_189541_b,updateState,2, func_189542_i,getDepth,2, func_189543_a,getFlow,2, func_189544_a,getSlopeAngle,0, func_189545_x,getRenderedDepth,2, func_189546_a,neighborChanged,2,"Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor change. Cases may include when redstone power is updated, cactus blocks popping off due to a neighboring solid block, etc." func_189547_a,onBlockEventReceived,2,"Called on both Client and Server when World#addBlockEvent is called. On the Server, this may perform additional changes to the world, like pistons replacing the block with an extended base. On the client, the update may involve replacing tile entities, playing sounds, or performing other visual actions to reflect the server side changes." func_189548_a,getLoadedChunks,2, func_189549_a,unload,2,Unloads a chunk func_189551_b,writeToNBT,2, func_189552_a,writeToNBT,2, func_189553_b,getPathNodeTypeRaw,2, func_189554_f,getTileEntityTags,0, func_189555_a,extractChunkData,2, func_189556_a,calculateChunkSize,2, func_189559_a,doTransparencyHack,0, func_189560_a,hasDirection,0, func_189561_a,setDirection,0, func_189562_a,setPosition,0,Sets the RenderChunk base position func_189563_q,resetChunkCache,0, func_189565_a,create,0, func_189566_q,getNodeProcessor,2, func_189567_a,stop,0, func_189648_am,isReducedDebug,0,Whether to use reduced debug info func_189652_ae,hasNoGravity,2, func_189653_aC,getPitchYaw,0,returns the Entity's pitch and yaw as a Vec2f func_189654_d,setNoGravity,2, func_189656_a,registerFixesFireworkRocket,2, func_189657_a,registerFixesArrow,2, func_189658_a,registerFixesArrow,2, func_189659_b,registerFixesSpectralArrow,2, func_189660_b,registerFixesTippedArrow,2, func_189661_a,registerFixesThrowable,2, func_189662_a,registerFixesSnowball,2, func_189663_a,registerFixesEnderPearl,2, func_189664_a,registerFixesEgg,2, func_189665_a,registerFixesPotion,2, func_189666_a,registerFixesExpBottle,2, func_189669_a,registerFixesMinecart,2, func_189670_a,registerFixesMinecartCommand,2, func_189671_a,registerFixesMinecartFurnace,2, func_189672_a,registerFixesMinecartMobSpawner,2, func_189673_a,registerFixesMinecartEmpty,2, func_189674_a,registerFixesMinecartTNT,2, func_189675_a,registerFixesBrewingStand,2, func_189676_a,registerFixesFurnace,2, func_189677_a,registerFixesChest,2, func_189678_a,registerFixes,2, func_189679_b,registerFixesDropper,2, func_189680_b,registerFixesMinecartContainer,2, func_189681_a,registerFixesMinecartChest,2, func_189682_a,registerFixesMinecartHopper,2, func_189683_a,registerFixesHopper,2, func_189684_a,registerFixesMobSpawner,2, func_189685_a,registerFixesPiston,2, func_189699_a,registerFixesFlowerPot,2, func_189700_k,getMode,2, func_189702_n,getIntegrity,0, func_189703_e,setShowAir,2, func_189707_H,showsAir,0, func_189708_j,getMetadata,0, func_189710_f,setShowBoundingBox,2, func_189711_e,getPosition,0, func_189712_b,save,2, func_189713_m,ignoresEntities,0, func_189714_c,load,2, func_189715_d,getName,2, func_189716_h,getMirror,0, func_189718_a,setIntegrity,2, func_189719_o,getSeed,0, func_189721_I,showsBoundingBox,0, func_189722_G,isPowered,2, func_189723_d,setPowered,2, func_189725_a,setSeed,2, func_189726_i,getRotation,0, func_189732_d,setParticleParam2,2, func_189733_n,getParticleParam1,2, func_189734_b,setParticleParam1,2, func_189735_o,getParticleParam2,2, func_189738_a,registerFixesItemFrame,2, func_189741_a,registerFixesFallingBlock,2, func_189742_a,registerFixesItem,2, func_189743_a,registerFixesFireball,2, func_189744_a,registerFixesLargeFireball,2, func_189745_a,registerFixesSmallFireball,2, func_189746_a,registerFixesWitherSkull,2, func_189747_a,registerFixesDragonFireball,2, func_189752_a,registerFixesMob,2, func_189753_a,registerFixesMob,2, func_189754_b,registerFixesBat,2, func_189755_b,registerFixesDragon,2, func_189756_b,registerFixesGhast,2, func_189757_b,registerFixesShulker,2, func_189758_c,registerFixesSlime,2, func_189759_b,registerFixesMagmaCube,2, func_189760_c,registerFixesMonster,2, func_189761_b,registerFixesBlaze,2, func_189762_b,registerFixesCreeper,2, func_189763_b,registerFixesEnderman,2, func_189764_b,registerFixesEndermite,2, func_189765_b,registerFixesGiantZombie,2, func_189766_b,registerFixesGuardian,2, func_189767_b,registerFixesSilverfish,2, func_189768_a,setSkeletonType,2, func_189771_df,getSkeletonType,2, func_189772_b,registerFixesSkeleton,2, func_189774_d,registerFixesSpider,2, func_189775_b,registerFixesCaveSpider,2, func_189776_b,registerFixesWitch,2, func_189777_di,getZombieType,2, func_189778_a,setZombieType,2, func_189779_d,registerFixesZombie,2, func_189781_b,registerFixesPigZombie,2, func_189782_b,registerFixesWither,2, func_189783_b,registerFixesSnowman,2, func_189784_b,registerFixesIronGolem,2, func_189785_b,registerFixesVillager,2, func_189787_b,registerFixesOcelot,2, func_189788_b,registerFixesWolf,2, func_189789_b,registerFixesChicken,2, func_189790_b,registerFixesCow,2, func_189791_c,registerFixesMooshroom,2, func_189792_b,registerFixesPig,2, func_189793_df,isStanding,2, func_189794_p,setStanding,2, func_189801_b,registerFixesRabbit,2, func_189802_b,registerFixesSheep,2, func_189803_b,registerFixesHorse,2, func_189804_b,registerFixesSquid,2, func_189805_a,registerFixesArmorStand,2, func_189806_a,registerFixesPlayer,2, func_189807_a,openEditStructure,2, func_189868_a,registerFixes,2, func_189872_a,canEntitySpawn,2, func_189873_a,registerFixesJukebox,2, func_189884_a,canEntitySpawn,2, func_189886_a,forMaterial,2, func_189889_a,registerFixes,2, func_189967_a,registerFixes,2, func_189973_a,intersects,0, func_189984_a,fromPitchYawVector,0,returns a Vec3d from given pitch and yaw degrees as Vec2f func_189985_c,lengthSquared,0, func_189986_a,fromPitchYaw,0,returns a Vec3d from given pitch and yaw degrees func_189992_e,getBlockState,2, func_190129_c,getLootTable,2, func_190131_g,getStepSound,2, func_190132_e,getHurtSound,2, func_190133_f,getDeathSound,2, func_190134_a,getByOrdinal,2, func_190135_a,getId,2, func_190136_d,getAmbientSound,2, func_190144_b,getVillagerByOrdinal,2, func_190145_d,getName,2, func_190146_a,getByOrdinal,2, func_190148_c,getVillagerId,2, func_190149_i,getStepSound,2, func_190150_a,getId,2, func_190151_h,getDeathSound,2, func_190152_g,getHurtSound,2, func_190153_f,getAmbientSound,2, func_190154_b,isVillager,2, func_190200_a,create,2, func_190201_b,setWorldCreate,2, func_70000_a,addServerStatsToSnooper,2, func_70001_b,addServerTypeToSnooper,2, func_70002_Q,isSnooperEnabled,2,Returns whether snooping is enabled or not. func_70003_b,canCommandSenderUseCommand,2,"Returns {@code true} if the CommandSender is allowed to execute the command, {@code false} if not" func_70005_c_,getName,2,Get the name of this object. For players this returns their username func_70007_b,resetLog,1,Clears the RCon log func_70008_c,getLogContents,1,Gets the contents of the RCon log func_70011_f,getDistance,2,Gets the distance to the position. func_70012_b,setLocationAndAngles,2,Sets the location and Yaw/Pitch of an entity in the world func_70013_c,getBrightness,2,Gets how bright this entity is. func_70014_b,writeEntityToNBT,2,(abstract) Protected helper method to write subclass entity data to NBT. func_70015_d,setFire,2,"Sets entity to burn for x amount of seconds, cannot lower amount of existing fire." func_70016_h,setVelocity,0,Updates the velocity of the entity to a new value. func_70018_K,setBeenAttacked,2,Sets that this entity has been attacked. func_70020_e,readFromNBT,2,Reads the entity from NBT (calls an abstract helper method to read specialized data) func_70021_al,getParts,2,Return the Entity parts making up this Entity (currently only for dragons) func_70022_Q,getEntityString,2,Returns the string that identifies this Entity's class func_70024_g,addVelocity,2,Adds to the current velocity of the entity. func_70026_G,isWet,2,Checks if this entity is either in water or on an open air block in rain (used in wolves). func_70027_ad,isBurning,2,Returns true if the entity is on fire. Used by render to add the fire effect on rendering. func_70028_i,isEntityEqual,2,Returns true if Entity argument is equal to this Entity func_70029_a,setWorld,2,Sets the reference to the World object. func_70030_z,onEntityUpdate,2,Gets called every tick from main Entity class func_70031_b,setSprinting,2,Set sprinting switch for Entity. func_70032_d,getDistanceToEntity,2,Returns the distance to the entity. func_70033_W,getYOffset,2,Returns the Y Offset of this entity. func_70034_d,setRotationYawHead,2,Sets the head's yaw rotation of the entity. func_70037_a,readEntityFromNBT,2,(abstract) Protected helper method to read subclass entity data from NBT. func_70038_c,isOffsetPositionInLiquid,2,Checks if the offset position from the entity's current position is inside of a liquid. func_70039_c,writeToNBTOptional,2,"Either write this entity to the NBT tag given and return true, or return false without doing anything. If this returns false the entity is not saved on disk. Ridden entities return false here as they are saved with their rider." func_70040_Z,getLookVec,2,returns a (normalized) vector of where this entity is looking func_70041_e_,canTriggerWalking,2,returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to prevent them from trampling crops func_70042_X,getMountedYOffset,2,Returns the Y offset from the entity's position for any entity riding this one. func_70044_A,setOnFireFromLava,2,Called whenever the entity is walking inside of lava. func_70045_F,isImmuneToFire,2, func_70046_E,getCollisionBoundingBox,2,Returns the collision bounding box for this entity func_70047_e,getEyeHeight,2, func_70049_a,newFloatNBTList,2,Returns a new NBTTagList filled with the specified floats func_70050_g,setAir,2, func_70051_ag,isSprinting,2,Get if the Entity is sprinting. func_70052_a,setFlag,2,"Enable or disable a entity flag, see getEntityFlag to read the know flags." func_70055_a,isInsideOfMaterial,2,Checks if the current block the entity is within of the specified material type func_70057_ab,performHurtAnimation,0,Setups the entity to do the hurt animation. Only used by packets in multiplayer. func_70058_J,isNotColliding,2,Checks that the entity is not colliding with any blocks / liquids func_70060_a,moveRelative,2,Used in both water and by flying objects func_70065_x,preparePlayerToSpawn,0,Keeps moving the entity up so it isn't colliding with blocks and other requirements for this entity to be spawned (only actually used on players though its also on Entity) func_70066_B,extinguish,2,Removes fire from entity. func_70067_L,canBeCollidedWith,2,Returns true if other Entities should be prevented from moving through this Entity. func_70068_e,getDistanceSqToEntity,2,Returns the squared distance to the entity. func_70070_b,getBrightnessForRender,0, func_70071_h_,onUpdate,2,Called to update the entity's position/logic. func_70072_I,handleWaterMovement,2,Returns if this entity is in water and will end up adding the waters velocity to the entity func_70074_a,onKillEntity,2,This method gets called when the entity kills another one. func_70075_an,canBeAttackedWithItem,2,Returns true if it's possible to attack this entity with an item. func_70076_C,kill,2,sets the dead flag. Used when you fall off the bottom of the world. func_70077_a,onStruckByLightning,2,Called when a lightning bolt hits the entity. func_70079_am,getRotationYawHead,2, func_70080_a,setPositionAndRotation,2,Sets the entity's position and rotation. func_70081_e,dealFireDamage,2,Will deal the specified amount of fire damage to the entity if the entity isn't immune to fire damage. func_70082_c,setAngles,0,Adds 15% to the entity's yaw and subtracts 15% from the pitch. Clamps pitch from -90 to 90. Both arguments in degrees. func_70083_f,getFlag,2,Returns true if the flag is active for the entity. Known flags: 0) is burning; 1) is sneaking; 2) is riding something; 3) is sprinting; 4) is eating func_70084_c,addToPlayerScore,2,Adds to the players score. func_70086_ai,getAir,2, func_70087_a,newDoubleNBTList,2,creates a NBT list from the array of doubles passed to this function func_70088_a,entityInit,2, func_70089_S,isEntityAlive,2,Checks whether target entity is alive. func_70090_H,isInWater,2,Checks if this entity is inside water (if inWater field is true as a result of handleWaterMovement() returning true) func_70091_d,moveEntity,2,Tries to move the entity towards the specified location. func_70092_e,getDistanceSq,2,Gets the squared distance to the position. func_70093_af,isSneaking,2,Returns if this entity is sneaking. func_70094_T,isEntityInsideOpaqueBlock,2,Checks if this entity is inside of an opaque block func_70095_a,setSneaking,2,Sets the sneaking flag. func_70097_a,attackEntityFrom,2,Called when the entity is attacked. func_70098_U,updateRidden,2,Handles updating while being ridden by an entity func_70099_a,entityDropItem,2,Drops an item at the position of the entity. func_70100_b_,onCollideWithPlayer,2,Called by a player entity when they collide with an entity func_70101_b,setRotation,2,Sets the rotation of the entity. func_70103_a,handleStatusUpdate,0, func_70104_M,canBePushed,2,Returns true if this entity should push and be pushed by other entities when colliding. func_70105_a,setSize,2,Sets the width and height of the entity. func_70106_y,setDead,2,Will get destroyed next tick. func_70107_b,setPosition,2,"Sets the x,y,z of the entity from the given parameters. Also seems to set up a bounding box." func_70108_f,applyEntityCollision,2,"Applies a velocity to the entities, to push them away from eachother." func_70110_aj,setInWeb,2,Sets the Entity inside a web block. func_70111_Y,getCollisionBorderSize,2, func_70112_a,isInRangeToRenderDist,0,Checks if the entity is in range to render. func_70114_g,getCollisionBox,2,"Returns a boundingBox used to collide the entity with other entities and blocks. This enables the entity to be pushable on contact, like boats or minecarts." func_70184_a,onImpact,2,Called when this EntityThrowable hits a block or entity. func_70185_h,getGravityVelocity,2,Gets the amount of gravity to apply to the thrown entity with each tick. func_70186_c,setThrowableHeading,2,"Similar to setArrowHeading, it's point the throwable entity to a x, y, z direction." func_70227_a,onImpact,2,Called when this EntityFireball hits a block or entity. func_70239_b,setDamage,2, func_70240_a,setKnockbackStrength,2,Sets the amount of knockback the arrow applies when it hits a mob. func_70241_g,getIsCritical,2,Whether the arrow has a stream of critical hit particles flying behind it. func_70242_d,getDamage,2, func_70243_d,setIsCritical,2,Whether the arrow has a stream of critical hit particles flying behind it. func_70265_b,setTimeSinceHit,2,Sets the time to count down from since the last time entity was hit. func_70266_a,setDamageTaken,2,Sets the damage taken from the last hit. func_70267_i,getForwardDirection,2,Gets the forward direction of the entity. func_70268_h,getTimeSinceHit,2,Gets the time since the last hit. func_70269_c,setForwardDirection,2,Sets the forward direction of the entity. func_70271_g,getDamageTaken,2,Gets the damage taken from the last hit. func_70288_d,setAgeToCreativeDespawnTime,2,sets the age of the item so that it'll despawn one minute after it has been dropped (instead of five). Used when items are dropped from players in creative mode func_70289_a,combineItems,2,Tries to merge this item with the item passed as the parameter. Returns true if successful. Either this item or the other item will be removed from the world. func_70296_d,markDirty,2,"For tile entities, ensures the chunk containing the tile entity is saved to disk later - the game won't think it hasn't changed and skip it." func_70297_j_,getInventoryStackLimit,2,"Returns the maximum stack size for a inventory slot. Seems to always be 64, possibly will be extended." func_70298_a,decrStackSize,2,Removes up to a specified number of items from an inventory slot and returns them in a new stack. func_70299_a,setInventorySlotContents,2,Sets the given item stack to the specified slot in the inventory (can be crafting or armor sections). func_70300_a,isUseableByPlayer,2,Do not make give this method the name canInteractWith because it clashes with Container func_70301_a,getStackInSlot,2,Returns the stack in the given slot. func_70302_i_,getSizeInventory,2,Returns the number of slots in the inventory. func_70304_b,removeStackFromSlot,2,Removes a stack from the given slot and returns it. func_70429_k,decrementAnimations,2,Decrement the number of animations remaining. Only called on client side. This is used to handle the animation of receiving a block. func_70431_c,hasItemStack,2,Returns true if the specified ItemStack exists in the inventory. func_70432_d,storeItemStack,2,stores an itemstack in the users inventory func_70436_m,dropAllItems,2,Drop all armor and main inventory items. func_70437_b,setItemStack,2,"Set the stack helds by mouse, used in GUI/Container" func_70440_f,armorItemInSlot,0,returns a player armor item (as itemstack) contained in specified armor slot. func_70441_a,addItemStackToInventory,2,"Adds the item stack to the inventory, returns false if it is impossible." func_70442_a,writeToNBT,2,"Writes the inventory out as a list of compound tags. This is where the slot indices are used (+100 for armor, +80 for crafting)." func_70443_b,readFromNBT,2,Reads from the given tag list and fills the slots in the inventory with the correct items. func_70445_o,getItemStack,2,"Stack helds by mouse, used in GUI and Containers" func_70447_i,getFirstEmptyStack,2,Returns the first item stack that is empty. func_70448_g,getCurrentItem,2,Returns the item stack currently held by the player. func_70449_g,damageArmor,2,Damages armor in each slot by the specified amount. func_70451_h,getHotbarSize,2,Get the size of the player hotbar inventory func_70452_e,storePartialItemStack,2,This function stores as many items of an ItemStack as possible in a matching slot and returns the quantity of left over items. func_70453_c,changeCurrentItem,0,Switch the current item to the next one or the previous one func_70455_b,copyInventory,2,Copy the ItemStack contents from another InventoryPlayer instance func_70463_b,getStackInRowAndColumn,2,Gets the ItemStack in the slot specified. func_70468_h,getCurrentRecipe,2, func_70469_d,inventoryResetNeededOnSlotChange,2,"if par1 slot has changed, does resetRecipeAndSlots need to be called?" func_70470_g,resetRecipeAndSlots,2, func_70471_c,setCurrentRecipeIndex,2, func_70486_a,loadInventoryFromNBT,2, func_70487_g,saveInventoryToNBT,2, func_70489_a,getPos,2, func_70491_i,getDamage,2,Gets the current amount of damage the minecart has taken. Decreases over time. The cart breaks when this is over 40. func_70492_c,setDamage,2,Sets the current amount of damage the minecart has taken. Decreases over time. The cart breaks when this is over 40. func_70493_k,getRollingDirection,2,Gets the rolling direction the cart rolls while being attacked. Can be 1 or -1. func_70494_i,setRollingDirection,2,Sets the rolling direction the cart rolls while being attacked. Can be 1 or -1. func_70495_a,getPosOffset,0, func_70496_j,getRollingAmplitude,2,Gets the rolling amplitude the cart rolls while being attacked. func_70497_h,setRollingAmplitude,2,Sets the rolling amplitude the cart rolls while being attacked. func_70515_d,explode,2, func_70518_d,onValidSurface,2,checks to make sure painting can be placed there func_70526_d,getXpValue,2,Returns the XP value of this XP orb. func_70527_a,getXPSplit,2,Get a fragment of the maximum experience points value for the supplied value of experience points value. func_70528_g,getTextureByXP,0,Returns a number from 1 to 10 based on how much XP this orb is worth. This is used by RenderXPOrb to determine what texture to use. func_70534_d,getRedColorF,0, func_70535_g,getBlueColorF,0, func_70536_a,setParticleTextureIndex,0,Public method to set private field particleTextureIndex. func_70537_b,getFXLayer,0, func_70538_b,setRBGColorF,0, func_70541_f,multipleParticleScaleBy,0, func_70542_f,getGreenColorF,0, func_70543_e,multiplyVelocity,0, func_70589_b,setBaseSpellTextureIndex,0,Sets the base spell texture index func_70599_aP,getSoundVolume,2,Returns the volume for the sounds this mob makes. func_70601_bi,getCanSpawnHere,2,Checks if the entity's current position is a valid location to spawn this entity. func_70603_bj,getRenderSizeModifier,0,Returns render size modifier func_70604_c,setRevengeTarget,2, func_70605_aq,getMoveHelper,2, func_70606_j,setHealth,2, func_70608_bn,isPlayerSleeping,2,Returns whether player is sleeping or not func_70609_aI,onDeathUpdate,2,"handles entity death timer, experience orb and particle creation" func_70610_aX,isMovementBlocked,2,Dead and sleeping entities cannot move func_70612_e,moveEntityWithHeading,2,Moves the entity based on the specified heading. func_70613_aW,isServerWorld,2,Returns whether the entity is in a server world func_70615_aA,eatGrassBonus,2,This function applies the benefits of growing back wool and faster growing up to the acting entity. (This function is used in the AIEatGrass) func_70617_f_,isOnLadder,2,"returns true if this entity is by a ladder, false otherwise" func_70619_bc,updateAITasks,2, func_70623_bb,despawnEntity,2,Makes the entity despawn if requirements are reached func_70624_b,setAttackTarget,2,Sets the active target the Task system uses for tracking func_70625_a,faceEntity,2,Changes pitch and yaw so that the entity calling the function is facing the entity provided as an argument. func_70626_be,updateEntityActionState,2, func_70627_aG,getTalkInterval,2,"Get number of ticks, at least during which the living entity will be silent." func_70628_a,dropFewItems,2,Drop 0-2 items of this living's type func_70629_bd,handleJumpWater,2,Handles the jump when the entity is in water func_70631_g_,isChild,2,"If Animal, checks if the age timer is negative" func_70634_a,setPositionAndUpdate,2,Sets the position of the entity and updates the 'last' variables func_70635_at,getEntitySenses,2,returns the EntitySenses Object for the EntityLiving func_70636_d,onLivingUpdate,2,"Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons use this to react to sunlight and start to burn." func_70637_d,setJumping,2, func_70638_az,getAttackTarget,2,Gets the active target the Task system uses for tracking func_70641_bl,getMaxSpawnedInChunk,2,Will return how many at most can spawn in a chunk at once. func_70642_aH,playLivingSound,2,Plays living's sound at its position func_70643_av,getAITarget,2, func_70644_a,isPotionActive,2, func_70645_a,onDeath,2,Called when the mob's health reaches 0. func_70646_bf,getVerticalFaceSpeed,2,The speed it takes to move the entityliving's rotationPitch through the faceEntity method. This is only currently use in wolves. func_70647_i,getSoundPitch,2,Gets the pitch of living sounds in living entities. func_70648_aU,canBreatheUnderwater,2, func_70650_aV,isAIEnabled,2,Returns true if the newer Entity AI code should be run func_70651_bq,getActivePotionEffects,2, func_70652_k,attackEntityAsMob,2, func_70653_a,knockBack,2,knocks back this entity func_70654_ax,getAge,2, func_70655_b,applyArmorCalculations,2,"Reduces damage, depending on armor" func_70656_aK,spawnExplosionParticle,2,Spawns an explosion particle around the Entity's location func_70657_f,setMoveForward,2, func_70658_aO,getTotalArmorValue,2,Returns the current armor value as determined by a call to InventoryPlayer.getTotalArmorValue func_70659_e,setAIMoveSpeed,2,set the movespeed used for the new AI system func_70660_b,getActivePotionEffect,2,"returns the PotionEffect for the supplied Potion if it is active, null otherwise." func_70661_as,getNavigator,2, func_70662_br,isEntityUndead,2,Returns true if this entity is undead. func_70663_b,updateRotation,2,"Arguments: current rotation, intended rotation, max increment." func_70664_aZ,jump,2,Causes this entity to do an upwards motion (jumping). func_70665_d,damageEntity,2,Deals damage to the entity. This will take the armor of the entity into consideration before damaging the health bar. func_70668_bt,getCreatureAttribute,2,Get this Entity's EnumCreatureAttribute func_70669_a,renderBrokenItemStack,2,Renders broken item particles using the given ItemStack func_70670_a,onNewPotionEffect,2, func_70671_ap,getLookHelper,2, func_70672_c,applyPotionDamageCalculations,2,"Reduces damage, depending on potions" func_70674_bp,clearActivePotions,2, func_70675_k,damageArmor,2, func_70676_i,getLook,2,interpolated look vector func_70678_g,getSwingProgress,0,"Gets the progression of the swing animation, ranges from 0.0 to 1.0." func_70679_bo,updatePotionEffects,2, func_70681_au,getRNG,2, func_70682_h,decreaseAirSupply,2,Decrements the entity's air supply when underwater func_70683_ar,getJumpHelper,2, func_70684_aJ,isPlayer,2,Only use is to identify if class is an instance of player for experience dropping func_70685_l,canEntityBeSeen,2,returns true if the entity provided in the argument can be seen. (Raytrace) func_70686_a,canAttackClass,2,Returns true if this entity can attack entities of the specified class. func_70687_e,isPotionApplicable,2, func_70688_c,onFinishedPotionEffect,2, func_70689_ay,getAIMoveSpeed,2,the movespeed used for the new AI system func_70690_d,addPotionEffect,2,adds a PotionEffect to the entity func_70691_i,heal,2,Heal living entity (param: amount of half-hearts) func_70692_ba,canDespawn,2,"Determines if an entity can be despawned, used on idle far away entities" func_70693_a,getExperiencePoints,2,Get the experience points the entity currently has. func_70695_b,onChangedPotionEffect,2, func_70781_l,hasPath,2,"if the entity got a PathEntity it returns true, else false" func_70799_a,setSlimeSize,2, func_70800_m,canDamagePlayer,2,Indicates weather the slime is able to damage the player (based upon the slime's size) func_70802_j,createInstance,2, func_70805_n,getAttackStrength,2,"Gets the amount of damage dealt to the player when ""attacked"" by the slime." func_70806_k,getJumpDelay,2,Gets the amount of time the slime needs to wait between jumps. func_70807_r,makesSoundOnJump,2,Returns true if the slime makes a sound when it jumps (based upon the slime's size) func_70808_l,alterSquishAmount,2, func_70809_q,getSlimeSize,2,Returns the size of the slime. func_70814_o,isValidLightLevel,2,Checks to make sure the light is not too bright where the mob is spawning func_70816_c,teleportToEntity,2,Teleport the enderman to another entity func_70820_n,teleportRandomly,2,Teleport the enderman to a random nearby position func_70821_d,shouldAttackPlayer,2,Checks to see if this enderman should be attacking this player func_70823_r,isScreaming,2, func_70825_j,teleportTo,2,Teleport the enderman func_70829_a,setCreeperState,2,"Sets the state of creeper, -1 to idle and 1 to be 'in fuse'" func_70830_n,getPowered,2,Returns true if the creeper is powered by a lightning bolt. func_70831_j,getCreeperFlashIntensity,0,Params: (Float)Render tick. Returns the intensity of the creeper's flash when it is ignited. func_70832_p,getCreeperState,2,"Returns the current state of creeper, -1 is idle, 1 is 'in fuse'" func_70835_c,becomeAngryAt,2,Causes this PigZombie to become angry at the supplied Entity (which will be a player). func_70839_e,setBesideClimbableBlock,2,"Updates the WatchableObject (Byte) created in entityInit(), setting it to 0x01 if par1 is true or 0x00 if it is false." func_70841_p,isBesideClimbableBlock,2,Returns true if the WatchableObject (Byte) is 0x01 otherwise returns false. The WatchableObject is updated using setBesideClimableBlock. func_70844_e,setOnFire,2, func_70845_n,isCharged,2, func_70849_f,setPlayerCreated,2, func_70850_q,isPlayerCreated,2, func_70851_e,setHoldingRose,2, func_70852_n,getVillage,2, func_70853_p,getHoldRoseTick,2, func_70854_o,getAttackTimer,0, func_70873_a,setGrowingAge,2,"The age value may be negative or positive or zero. If it's negative, it get's incremented on each tick, if it's positive, it get's decremented each tick. With a negative value the Entity is considered a child." func_70874_b,getGrowingAge,2,"The age value may be negative or positive or zero. If it's negative, it get's incremented on each tick, if it's positive, it get's decremented each tick. Don't confuse this with EntityLiving.getAge. With a negative value the Entity is considered a child." func_70875_t,resetInLove,2, func_70877_b,isBreedingItem,2,"Checks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on the animal type)" func_70878_b,canMateWith,2,Returns true if the mob is currently able to mate with the specified mob. func_70880_s,isInLove,2,Returns if the entity is currently in 'love mode'. func_70890_k,getHeadRotationAngleX,0, func_70892_o,getSheared,2,returns true if a sheeps wool has been sheared func_70893_e,setSheared,2,make a sheep sheared if set to true func_70894_j,getHeadRotationPointY,0, func_70900_e,setSaddled,2,Set or remove the saddle of the pig. func_70901_n,getSaddled,2,Returns true if the pig is saddled. func_70902_q,getOwner,2, func_70903_f,setTamed,2, func_70904_g,setSitting,2, func_70906_o,isSitting,2, func_70907_r,getAISit,2,Returns the AITask responsible of the sit logic func_70908_e,playTameEffect,2,"Play the taming effect, will either be hearts or smoke depending on status" func_70909_n,isTamed,2, func_70912_b,setTameSkin,2, func_70913_u,getTameSkin,2, func_70915_j,getShadingWhileWet,0,Used when calculating the amount of shading to apply while the wolf is wet. func_70916_h,setAngry,2,Sets whether this wolf is angry or not. func_70917_k,getInterestedAngle,0, func_70918_i,setBegging,2, func_70919_bu,isAngry,2,Determines whether this wolf is angry or not. func_70920_v,getTailRotation,0, func_70921_u,isWolfWet,0,True if the wolf is wet func_70922_bv,isBegging,2, func_70923_f,getShakeAngle,0, func_70930_a,setRecipes,0, func_70931_l_,getCustomer,2, func_70932_a_,setCustomer,2, func_70933_a,useRecipe,2, func_70934_b,getRecipes,2, func_70938_b,setProfession,2, func_70939_f,setPlaying,2, func_70940_q,isTrading,2, func_70941_o,isMating,2, func_70945_p,isPlaying,2, func_70946_n,getProfession,2, func_70947_e,setMating,2, func_70965_a,attackEntityFromPart,2, func_70969_j,updateDragonEnderCrystal,2,Updates the state of the enderdragon's current endercrystal. func_70970_a,collideWithEntities,2,Pushes all entities inside the list away from the enderdragon. func_70971_b,attackEntitiesInList,2,"Attacks all entities inside this list, dealing 5 hearts of damage." func_70972_a,destroyBlocksInAABB,2,Destroys all blocks that aren't associated with 'The End' inside the given bounding box. func_70973_b,simplifyAngle,2,Simplifies the value of a number by adding/subtracting 180 to the point that the number is between -180 and 180. func_70974_a,getMovementOffsets,2,"Returns a double[3] array with movement offsets, used to calculate trailing tail/neck positions. [0] = yaw offset, [1] = y offset, [2] = unused, always 0. Parameters: buffer index offset, partial ticks." func_70996_bM,shouldHeal,2,Checks if the player's health is not full and not zero. func_70999_a,wakeUpPlayer,2,Wake up the player if they're sleeping. func_71000_j,addMovementStat,2,"Adds a value to a movement statistic field - like run, walk, swin or climb." func_71001_a,onItemPickup,2,Called when the entity picks up an item. func_71004_bE,respawnPlayer,0, func_71005_bN,getInventoryEnderChest,2,Returns the InventoryEnderChest of this player. func_71007_a,displayGUIChest,2,Displays the GUI for interacting with a chest inventory. func_71009_b,onCriticalHit,2,Called when the entity is dealt a critical hit. func_71013_b,removeExperienceLevel,2, func_71015_k,addMountedMovementStat,2,"Adds a value to a mounted movement statistic field - by minecart, boat, or pig." func_71016_p,sendPlayerAbilities,2,Sends the player's abilities to the server (if there is one). func_71019_a,dropItem,2,Drops an item into the world. func_71020_j,addExhaustion,2,increases exhaustion level by supplied amount func_71023_q,addExperience,2,Add experience points to player. func_71024_bL,getFoodStats,2,Returns the player's FoodStats object. func_71026_bH,isPlayerFullyAsleep,2,Returns whether or not the player is asleep and the screen has fully faded. func_71029_a,addStat,2,Add a stat once func_71033_a,setGameType,2,Sets the player's game mode and sends it to them. func_71036_o,onItemUseFinish,2,"Used for when item use count runs out, ie: eating completed" func_71037_bA,getScore,2, func_71040_bB,dropItem,2,Drop one item out of the currently selected stack if {@code dropAll} is false. If {@code dropItem} is true the entire stack is dropped. func_71043_e,canEat,2, func_71044_o,collideWithPlayer,2, func_71047_c,onEnchantmentCritical,2, func_71049_a,clonePlayer,2,Copies the values from the given player into this player if boolean par2 is true. Always clones Ender Chest Inventory. func_71050_bK,xpBarCap,2,"This method returns the cap amount of experience that the experience bar can hold. With each level, the experience cap on the player's experience bar is raised by 10." func_71051_bG,getBedOrientationInDegrees,0,Returns the orientation of the bed in degrees. func_71053_j,closeScreen,2,set current crafting inventory back to the 2x2 square func_71059_n,attackTargetEntityWithCurrentItem,2,Attacks for the player the targeted entity with the currently equipped item. The equipped item has hitEntity called on it. Args: targetEntity func_71060_bI,getSleepTimer,0, func_71061_d_,resetHeight,2,sets the players height back to normal after doing things like sleeping and dieing func_71064_a,addStat,2,Adds a value to a statistic field. func_71110_a,updateCraftingInventory,2,update the crafting window inventory with the items in the list func_71111_a,sendSlotContents,2,Sends the contents of an inventory slot to the client-side Container. This doesn't have to match the actual contents of that slot. func_71112_a,sendProgressBarUpdate,2,"Sends two ints to the client-side Container. Used for furnace burning time, smelting progress, brewing progress, and enchanting level. Normally the first int identifies which variable to update, and the second contains the new value. Both are truncated to shorts in non-local SMP." func_71113_k,updateHeldItem,2,updates item held by mouse func_71114_r,getPlayerIP,2,Gets the player's IP address. Used in /banip. func_71116_b,addSelfToInternalCraftingInventory,2, func_71117_bO,getNextWindowId,2,get the next window id to use func_71118_n,setPlayerHealthUpdated,2,"this function is called when a players inventory is sent to him, lastHealth is updated on any dimension transitions, then reset." func_71120_a,sendContainerToPlayer,2, func_71121_q,getServerWorld,2, func_71122_b,handleFalling,2,process player falling based on movement packet func_71123_m,mountEntityAndWakeUp,2, func_71127_g,onUpdateEntity,2, func_71128_l,closeContainer,2,Closes the container the player currently has open. func_71150_b,setPlayerSPHealth,0,Updates health locally. func_71152_a,setXPStats,0,"Sets the current XP, total XP, and level number." func_71165_d,sendChatMessage,0,Sends a chat message from the player. func_71187_D,getCommandManager,2, func_71188_g,setAllowPvp,2, func_71189_e,setHostname,1, func_71190_q,updateTimeLightAndEntities,2, func_71191_d,setBuildLimit,2, func_71192_d,setUserMessage,2,"Typically ""menu.convertingLevel"", ""menu.loadingLevel"" or others." func_71193_K,allowSpawnMonsters,2, func_71194_c,canCreateBonusChest,2, func_71195_b_,getUserMessage,0, func_71197_b,startServer,2,Initialises the server and starts it. func_71198_k,logDebug,1,"If isDebuggingEnabled(), logs the message with a level of INFO." func_71199_h,isHardcore,2,Defaults to false. func_71200_ad,serverIsInRunLoop,0, func_71201_j,logSevere,1,Logs the error message with a level of SEVERE. func_71204_b,setDemo,2,Sets whether this is a demo or not. func_71205_p,setMOTD,2, func_71206_a,shareToLAN,2,"On dedicated does nothing. On integrated, sets commandsAllowedForAll, gameType and allows external connections." func_71207_Z,getBuildLimit,2, func_71208_b,setServerPort,1, func_71209_f,getFile,2,Returns a File object from the specified string. func_71211_k,getServerHostname,1,"""getHostname"" is already taken, but both return the hostname." func_71213_z,getAllUsernames,2,Returns an array of the usernames of all the connected players. func_71214_G,getServerOwner,2,Returns the username of the server owner (for integrated servers) func_71215_F,getServerPort,1,Gets serverPort. func_71216_a_,outputPercentRemaining,2,Used to display a percent remaining given text and the percentage. func_71217_p,tick,2,Main function called by run() every loop. func_71218_a,worldServerForDimension,2,Gets the worldServer by the given dimension. func_71219_W,isPVPEnabled,2, func_71220_V,getCanSpawnNPCs,2, func_71221_J,getWorldName,0, func_71222_d,initialWorldChunkLoad,2, func_71223_ag,enableProfiling,2, func_71224_l,setServerOwner,2,Sets the username of the owner of this server (in the case of an integrated server) func_71225_e,canStructuresSpawn,2, func_71228_a,finalTick,2,Called on exit from the main run() loop. func_71229_d,setOnlineMode,2, func_71230_b,addServerInfoToCrashReport,2,"Adds the server info, including from theWorldServer, to the crash report." func_71231_X,isFlightAllowed,2, func_71233_x,getCurrentPlayerCount,2,Returns the number of players currently on the server. func_71234_u,getPort,1,"Never used, but ""getServerPort"" is already taken." func_71235_a,setGameType,2,Sets the game type for all worlds. func_71236_h,logWarning,2,Logs the message with a level of WARN. func_71237_c,convertMapIfNeeded,2, func_71238_n,getDataDirectory,2, func_71239_B,isDebuggingEnabled,1,"Returns true if debugging is enabled, false otherwise." func_71240_o,systemExitNow,2,"Directly calls System.exit(0), instantly killing the program." func_71241_aa,isServerStopped,2, func_71242_L,isDemo,2,Gets whether this is a demo or not. func_71243_i,clearCurrentTask,2,Set current task to null and set its percentage to 0. func_71244_g,logInfo,1,Logs the message with a level of INFO. func_71245_h,setAllowFlight,2, func_71246_n,setWorldName,0, func_71247_a,loadAllWorlds,2, func_71249_w,getMinecraftVersion,2,Returns the server's Minecraft version as string. func_71250_E,getKeyPair,2,Gets KeyPair instanced in MinecraftServer. func_71251_e,setCanSpawnAnimals,2, func_71252_i,handleRConCommand,1,Handle a command received by an RCon instance func_71253_a,setKeyPair,2, func_71254_M,getActiveAnvilConverter,2, func_71255_r,getAllowNether,2, func_71256_s,startServerThread,2, func_71257_f,setCanSpawnNPCs,2, func_71258_A,getPlugins,1,"Used by RCon's Query in the form of ""MajorServerMod 1.2.3: MyPlugin 1.3; AnotherPlugin 2.1; AndSoForth 1.0""." func_71259_af,getTickCounter,2, func_71260_j,stopServer,2,Saves all necessary data as preparation for stopping the server. func_71261_m,setFolderName,2, func_71262_S,isDedicatedServer,2, func_71263_m,initiateShutdown,2,"Sets the serverRunning variable to false, in order to get the server to shut down." func_71264_H,isSinglePlayer,2, func_71265_f,getGameType,2, func_71266_T,isServerInOnlineMode,2, func_71267_a,saveAllWorlds,2,par1 indicates if a log message should be output. func_71268_U,getCanSpawnAnimals,2, func_71270_I,getFolderName,2, func_71273_Y,getMOTD,2, func_71274_v,getMotd,1,Returns the server message of the day func_71275_y,getMaxPlayers,2,Returns the maximum number of players allowed on the server. func_71277_t,getHostname,1,Returns the server's hostname. func_71278_l,isServerRunning,2, func_71279_ae,getGuiEnabled,2, func_71326_a,saveProperties,1,Saves all of the server properties to the properties file. func_71327_a,getIntProperty,1,"Gets an integer property. If it does not exist, set it to the specified value." func_71328_a,setProperty,1,Saves an Object with the given property name. func_71329_c,getSettingsFilename,1,Returns the filename where server properties are stored func_71330_a,getStringProperty,1,"Gets a string property. If it does not exist, set it to the specified value." func_71331_a,addPendingCommand,1, func_71332_a,getBooleanProperty,1,"Gets a boolean property. If it does not exist, set it to the specified value." func_71333_ah,executePendingCommands,1, func_71344_c,getPublic,0,Returns true if this integrated server is open to LAN func_71351_a,setServerData,0,Set the current ServerData instance. func_71352_k,toggleFullscreen,0,Toggles fullscreen mode. func_71353_a,loadWorld,0,par2Str is displayed on the loading screen to the user unloads the current world first func_71354_a,setDimensionAndSpawnPlayer,0, func_71355_q,isDemo,0,Gets whether this is a demo or not. func_71356_B,isSingleplayer,0,"Returns true if there is only one player playing, and the current server is the integrated one." func_71359_d,getSaveLoader,0,Returns the save loader that is currently being used func_71361_d,checkGLError,0,"Checks for an OpenGL error. If there is one, prints the error ID and error string." func_71363_D,stopIntegratedServer,0, func_71364_i,setIngameNotInFocus,0,"Resets the player keystate, disables the ingame focus, and ungrabs the mouse cursor." func_71366_a,displayDebugInfo,0,Parameter appears to be unused func_71369_N,getGLMaximumTextureSize,0,Used in the usage snooper. func_71370_a,resize,0,Called to resize the current screen. func_71371_a,launchIntegratedServer,0,"Arguments: World foldername, World ingame name, WorldSettings" func_71372_G,isFullScreen,0,Returns whether we're in full screen or not. func_71375_t,isFancyGraphicsEnabled,0, func_71377_b,displayCrashReport,0,Wrapper around displayCrashReportInternal func_71378_E,getPlayerUsageSnooper,0,Returns the PlayerUsageSnooper instance. func_71379_u,isAmbientOcclusionEnabled,0,Returns if ambient occlusion is enabled func_71381_h,setIngameFocus,0,Will set the focus to ingame if the Minecraft window is the active with focus. Also clears any GUI screen currently displayed func_71382_s,isGuiEnabled,0, func_71383_b,updateDebugProfilerName,0,Update debugProfilerName in response to number keys in debug screen func_71384_a,startGame,0,"Starts the game: initializes the canvas, the title, the settings, etcetera." func_71385_j,displayInGameMenu,0,Displays the ingame menu func_71386_F,getSystemTime,0,Gets the system time in milliseconds. func_71387_A,isIntegratedServerRunning,0, func_71389_H,startTimerHackThread,0, func_71396_d,addGraphicsAndWorldToCrashReport,0,"adds core server Info (GL version , Texture pack, isModded, type), and the worldInfo to the crash report" func_71398_f,freeMemory,0, func_71400_g,shutdown,0,Called when the window is closing. Sets 'running' to false which allows the game loop to exit cleanly. func_71401_C,getIntegratedServer,0,Returns the currently running integrated server func_71403_a,loadWorld,0,unloads the current world first func_71404_a,crashed,0, func_71405_e,shutdownMinecraftApplet,0,"Shuts down the minecraft applet by stopping the resource downloads, and clearing up GL stuff; called when the application (or web page) is exited." func_71407_l,runTick,0,Runs the current tick. func_71410_x,getMinecraft,0,Return the singleton Minecraft instance for the game func_71411_J,runGameLoop,0,Called repeatedly from run() func_71497_f,getFile,0,Gets the file this crash report is saved into. func_71498_d,getCauseStackTraceOrString,2,"Gets the stack trace of the Throwable that caused this crash report, or if that fails, the cause .toString()." func_71499_a,addCrashSectionThrowable,2,Adds a Crashreport section with the given name with the given Throwable func_71501_a,getDescription,2,Returns the description of the Crash Report. func_71502_e,getCompleteReport,2,"Gets the complete report with headers, stack trace, and different sections as a string." func_71503_h,getWittyComment,2,Gets a random witty comment for inclusion in this CrashReport func_71504_g,populateEnvironment,2,Populates this crash report with initial information about the running server and operating system / java environment func_71505_b,getCrashCause,2,Returns the Throwable object that is the cause for the crash and Crash Report. func_71506_a,getSectionsInStringBuilder,2,Gets the various sections of the crash report into the given StringBuilder func_71507_a,addCrashSection,2,Adds a Crashreport section with the given name with the given value (convered .toString()) func_71514_a,getCommandAliases,2,Get a list of aliases for this command. Never return null! func_71517_b,getCommandName,2,Gets the name of the command func_71518_a,getCommandUsage,2,Gets the usage string for the command. func_71521_c,getCommandSenderAsPlayer,2,Returns the given ICommandSender as a EntityPlayer or throw an exception. func_71523_a,doesStringStartWith,2,Returns true if the given substring is exactly equal to the start of the given string (case insensitive). func_71527_a,joinNiceString,2,"Creates a linguistic series joining the input objects together. Examples: 1) {} --> """", 2) {""Steve""} --> ""Steve"", 3) {""Steve"", ""Phil""} --> ""Steve and Phil"", 4) {""Steve"", ""Phil"", ""Mark""} --> ""Steve, Phil and Mark""" func_71529_a,setCommandListener,2,Sets the command listener responsable for notifying server operators when asked to by commands func_71530_a,getListOfStringsMatchingLastWord,2,Returns a List of strings (chosen from the given strings) which the last word in the given string array is a beginning-match for. (Tab completion). func_71539_b,getGameModeFromCommand,2,Gets the Game Mode specified in the command. func_71555_a,getCommands,2,Get a Map of all the name to command pairs stored in this command manager. func_71556_a,executeCommand,2,"Attempt to execute a command. This method should return the number of times that the command was executed. If the command does not exist or if the player does not have permission, 0 will be returned. A number greater than 1 can be returned if a player selector is used." func_71557_a,getPossibleCommands,2,Get a list of commands that the given command sender has access to execute. func_71559_a,dropFirstString,2,creates a new array and sets elements 0..n-2 to be 0..n-1 of the input (n elements) func_71560_a,registerCommand,2,adds the command and any aliases it has to the internal map of available commands func_71565_a,filterAllowedCharacters,2,Filter string by only keeping those characters for which isAllowedCharacter() returns true. func_71566_a,isAllowedCharacter,2, func_71575_a,getCrashReport,2,Gets the CrashReport wrapped by this exception. func_72314_b,expand,2,"Creates a new bounding box that has been expanded. If negative values are used, it will shrink." func_72316_a,calculateXOffset,2,"if instance and the argument bounding boxes overlap in the Y and Z dimensions, calculate the offset between them in the X dimension. return var2 if the bounding boxes do not overlap or if var2 is closer to 0 then the calculated offset. Otherwise return the calculated offset." func_72317_d,offset,2,Offsets the current bounding box by the specified amount. func_72318_a,isVecInside,2,Returns if the supplied Vec3D is completely inside the bounding box func_72320_b,getAverageEdgeLength,2,Returns the average length of the edges of the bounding box. func_72321_a,addCoord,2,"Adds a coordinate to the bounding box, extending it if the point lies outside the current ranges." func_72322_c,calculateZOffset,2,"if instance and the argument bounding boxes overlap in the Y and X dimensions, calculate the offset between them in the Z dimension. return var2 if the bounding boxes do not overlap or if var2 is closer to 0 then the calculated offset. Otherwise return the calculated offset." func_72323_b,calculateYOffset,2,"if instance and the argument bounding boxes overlap in the X and Z dimensions, calculate the offset between them in the Y dimension. return var2 if the bounding boxes do not overlap or if var2 is closer to 0 then the calculated offset. Otherwise return the calculated offset." func_72326_a,intersectsWith,2,Checks if the bounding box intersects with another. func_72327_a,calculateIntercept,2, func_72352_l,getMaxPlayers,2,Returns the maximum number of players allowed on the server. func_72354_b,updateTimeAndWeatherForPlayer,2,Updates the time and weather for the given player to those of the given world func_72355_a,initializeConnectionToPlayer,2, func_72358_d,serverUpdateMountedMovingPlayer,2,"using player's dimension, update their movement when in a vehicle (e.g. cart, boat)" func_72363_f,getBannedIPs,2, func_72364_a,setPlayerManager,2,Sets the NBT manager to the one for the WorldServer given. func_72365_p,getServerInstance,2, func_72367_e,playerLoggedOut,2,Called when a player disconnects from the game. Writes player data to disk and removes them from the world. func_72368_a,recreatePlayerEntity,2,Called on respawn func_72369_d,getAllUsernames,2,Returns an array of the usernames of all the connected players. func_72371_a,setWhiteListEnabled,2, func_72372_a,getEntityViewDistance,2, func_72373_m,getAvailablePlayerDat,2,Returns an array of usernames for which player.dat exists for. func_72374_b,onTick,2,self explanitory func_72375_a,preparePlayer,2, func_72377_c,playerLoggedIn,2,Called when a player successfully logs in. Reads player data from disk and inserts the player into the world. func_72378_q,getHostPlayerData,2,"On integrated servers, returns the host's player data to be written to level.dat." func_72380_a,readPlayerDataFromFile,2,called during player login. reads the player information from disk. func_72381_a,setPlayerGameTypeBasedOnOther,2, func_72382_j,getPlayersMatchingAddress,2, func_72383_n,isWhiteListEnabled,1, func_72385_f,syncPlayerInventory,2,sends the players inventory to himself func_72387_b,setCommandsAllowedForAll,0,Sets whether all players are allowed to use commands (cheats) on the server. func_72389_g,saveAllPlayerData,2,Saves all of the players' current states. func_72391_b,writePlayerData,2,also stores the NBTTags if this is an intergratedPlayerList func_72392_r,removeAllPlayers,2,"Kicks everyone with ""Server closed"" as reason." func_72394_k,getCurrentPlayerCount,2,Returns the number of players currently on the server. func_72395_o,getViewDistance,2,Gets the View Distance. func_72417_t,loadOpsList,1, func_72418_v,readWhiteList,1, func_72419_u,saveOpsList,1, func_72421_w,saveWhiteList,1, func_72429_b,getIntermediateWithXValue,2,"Returns a new vector with x value equal to the second parameter, along the line between this vector and the passed in vector, or null if not possible." func_72430_b,dotProduct,2, func_72431_c,crossProduct,0,Returns a new vector with the result of this vector x the specified vector. func_72432_b,normalize,2,Normalizes the vector to a length of 1 (except if it is the zero vector) func_72433_c,lengthVector,2,Returns the length of the vector. func_72434_d,getIntermediateWithZValue,2,"Returns a new vector with z value equal to the second parameter, along the line between this vector and the passed in vector, or null if not possible." func_72435_c,getIntermediateWithYValue,2,"Returns a new vector with y value equal to the second parameter, along the line between this vector and the passed in vector, or null if not possible." func_72436_e,squareDistanceTo,2,The square of the Euclidean distance between this and the specified vector. func_72438_d,distanceTo,2,"Euclidean distance between this and the specified vector, returned as double." func_72441_c,addVector,2,"Adds the specified x,y,z vector components to this vector and returns the resulting vector. Does not change this vector." func_72444_a,subtractReverse,2,Returns a new vector with the result of the specified vector minus this. func_72591_c,getRequestId,1,Returns the request ID provided by the client. func_72592_a,getRandomChallenge,1,Returns the random challenge number assigned to this auth func_72593_a,hasExpired,1,"Returns true if the auth's creation timestamp is less than the given time, otherwise false" func_72594_b,getChallengeValue,1,Returns the auth challenge value func_72601_a,registerSocket,1,Registers a DatagramSocket with this thread func_72602_a,startThread,1,Creates a new Thread object from this class and starts running func_72603_d,getNumberOfPlayers,1,Returns the number of players on the server func_72604_a,closeSocket,1,Closes the specified DatagramSocket func_72605_a,closeServerSocket_do,1,Closes the specified ServerSocket func_72606_c,logWarning,1,Log warning message func_72607_a,logDebug,1,Log debug message func_72608_b,closeServerSocket,1,Closes the specified ServerSocket func_72609_b,logInfo,1,Log information message func_72610_d,logSevere,1,Log severe error message func_72611_e,closeAllSockets,1,Closes all of the opened sockets func_72612_a,closeAllSockets_do,1,Closes all of the opened sockets func_72613_c,isRunning,1,"Returns true if the Thread is running, false otherwise" func_72620_a,sendResponsePacket,1,Sends a byte array as a DatagramPacket response to the client who sent the given DatagramPacket func_72621_a,parseIncomingPacket,1,"Parses an incoming DatagramPacket, returning true if the packet was valid" func_72622_d,sendAuthChallenge,1,Sends an auth challenge DatagramPacket to the client and adds the client to the queryClients map func_72623_a,stopWithException,1,Stops the query server and reports the given Exception func_72624_b,createQueryResponse,1,Creates a query response as a byte array for the specified query DatagramPacket func_72625_a,getRequestID,1,Returns the request ID provided by the authorized client func_72626_g,initQuerySystem,1,Initializes the query system by binding it to a port func_72627_c,verifyClientAuth,1,"Returns true if the client has a valid auth, otherwise false" func_72628_f,cleanQueryClientsMap,1,Removes all clients whose auth is no longer valid func_72645_g,cleanClientThreadsMap,1,Cleans up the clientThreads map by removing client Threads that are not running func_72646_f,initClientThreadList,1, func_72653_g,closeSocket,1,Closes the client socket func_72654_a,sendResponse,1,Sends the given response message to the client func_72655_a,sendMultipacketResponse,1,Splits the response message into individual packets and sends each one func_72656_f,sendLoginFailedResponse,1,Sends the standard RCon 'authorization failed' response packet func_72661_a,getBytesAsString,1,Read a null-terminated string from the given byte array func_72662_b,getRemainingBytesAsLEInt,1,Read 4 bytes from the func_72663_a,getByteAsHexString,1,Returns a String representation of the byte in hexadecimal format func_72664_c,getBytesAsBEint,1,Read 4 bytes from the given array in big-endian format and return them as an int func_72665_b,getBytesAsLEInt,1,Read 4 bytes from the given array in little-endian format and return them as an int func_72667_a,writeInt,1,Writes the given int to the output stream func_72668_a,writeShort,1,Writes the given short to the output stream func_72669_b,reset,1,Resets the byte array output. func_72670_a,writeByteArray,1,Writes the given byte array to the output stream func_72671_a,writeString,1,Writes the given String to the output stream func_72672_a,toByteArray,1,Returns the contents of the output stream as a byte array func_72683_a,addPlayer,2,Adds an EntityPlayerMP to the PlayerManager and to all player instances within player visibility func_72684_a,overlaps,2,"Determine if two rectangles centered at the given points overlap for the provided radius. Arguments: x1, z1, x2, z2, radius." func_72685_d,updateMountedMovingPlayer,2,"update chunks around a player being moved by server logic (e.g. cart, boat)" func_72686_a,getFurthestViewableBlock,2,Get the furthest viewable block given player's view distance func_72688_a,getWorldServer,2,Returns the WorldServer associated with this PlayerManager func_72693_b,tick,2,updates all the player instances that need to be updated func_72694_a,isPlayerWatchingChunk,2, func_72695_c,removePlayer,2,Removes an EntityPlayerMP from the PlayerManager. func_72703_a,onEntityAdded,2,"Called on all IWorldAccesses when an entity is created or loaded. On client worlds, starts downloading any necessary textures. On server worlds, adds the entity to the entity tracker." func_72709_b,onEntityRemoved,2,"Called on all IWorldAccesses when an entity is unloaded or destroyed. On client worlds, releases any downloaded textures. On server worlds, removes the entity from the entity tracker." func_72712_a,loadRenderers,0,Loads all the renderers and sets up the basic settings usage func_72720_a,createBindEntityOutlineFbs,0, func_72721_a,hasCloudFog,0,Checks if the given position is to be rendered with cloud fog func_72723_d,getDebugInfoEntities,0,Gets the entities info for use on the Debug screen func_72728_f,deleteAllDisplayLists,0,Deletes all display lists func_72731_b,drawSelectionBox,0,Draws the selection box for the player. func_72732_a,setWorldAndLoadRenderers,0,set null to clear func_72734_e,updateClouds,0, func_72735_c,getDebugInfoRenders,0,Gets the render info for use on the Debug screen func_72785_a,addEntityToTracker,2,"Args : Entity, trackingRange, updateFrequency, sendVelocityUpdates" func_72786_a,trackEntity,2, func_72787_a,removePlayerFromTrackers,2, func_72788_a,updateTrackedEntities,2, func_72790_b,untrackEntity,2, func_72791_a,trackEntity,2, func_72800_K,getHeight,2,Returns maximum world height. func_72806_N,extendedLevelsInChunkCache,0,set by !chunk.getAreLevelsEmpty func_72819_i,getThunderStrength,2, func_72820_D,getWorldTime,2, func_72823_a,setItemData,2,"Assigns the given String id to the given MapDataBase using the MapStorage, removing any existing ones of the same id." func_72824_f,getCloudColour,0, func_72826_c,getCelestialAngle,2,calls calculateCelestialAngle func_72827_u,getProviderName,0,"Returns the name of the current chunk provider, by calling chunkprovider.makeString()" func_72829_c,checkBlockCollision,2,Returns true if there are any blocks in the region constrained by an AxisAlignedBB func_72830_b,isAABBInMaterial,2,checks if the given AABB is in the material given. Used while swimming. func_72833_a,getSkyColor,0,Calculates the color for the skybox func_72835_b,tick,2,Runs a single tick for the world func_72838_d,spawnEntityInWorld,2,Called when an entity is spawned in the world. This includes players. func_72839_b,getEntitiesWithinAABBExcludingEntity,2,"Will get all entities within the specified AABB excluding the one passed into it. Args: entityToExclude, aabb" func_72841_b,getUniqueDataId,2,Returns an unique new data id from the MapStorage for the given prefix and saves the idCounts map to the 'idcounts' file. func_72842_a,getBlockDensity,2,"Gets the percentage of real blocks within within a bounding box, along a specified vector." func_72843_D,setRandomSeed,2,puts the World Random seed to a specific state dependant on the inputs func_72847_b,onEntityRemoved,2, func_72848_b,removeEventListener,0,Remove a world event listener func_72853_d,getMoonPhase,0, func_72854_c,updateAllPlayersSleepingFlag,2,Updates the flag that indicates whether or not all players in the world are sleeping. func_72855_b,checkNoEntityCollision,2,"Returns true if there are no solid, live entities in the specified AxisAlignedBB" func_72857_a,findNearestEntityWithinAABB,2, func_72860_G,getSaveHandler,2,Returns this world's current save handler func_72863_F,getChunkProvider,2,gets the world's chunk provider func_72866_a,updateEntityWithOptionalForce,2,Updates the entity in the world if the chunk the entity is in is currently loaded or its forced to update. func_72867_j,getRainStrength,2,Returns rain strength. func_72870_g,updateEntity,2,Forcefully updates the entity. func_72872_a,getEntitiesWithinAABB,2,Gets all entities of the specified class type which intersect with the AABB. func_72875_a,isMaterialInBB,2,Returns true if the given bounding box contains the given material func_72876_a,createExplosion,2,Creates an explosion in the world. func_72877_b,setWorldTime,2,Sets the world time. func_72880_h,getStarBrightness,0,How bright are stars in the sky func_72882_A,sendQuittingDisconnectingPacket,0,"If on MP, sends a quitting packet." func_72885_a,newExplosion,2,returns a new explosion. Does initiation (at time of writing Explosion is not finished) func_72890_a,getClosestPlayerToEntity,2,Gets the closest player to the entity within the specified distance. func_72891_a,setAllowedSpawnTypes,2,first boolean for hostile mobs and second for peaceful mobs func_72894_k,setRainStrength,0,Sets the strength of the rain. func_72896_J,isRaining,2,Returns true if the current rain strength is greater than 0.2 func_72897_h,joinEntityInSurroundings,0,spwans an entity and loads surrounding chunks func_72900_e,removeEntity,2,Schedule the entity for removal during the next tick. Marks the entity dead in anticipation. func_72901_a,rayTraceBlocks,2, func_72905_C,getSeed,2,gets the random world seed func_72906_B,checkSessionLock,2,Checks whether the session lock file was modified by another process func_72907_a,countEntities,2,Counts how many entities of an entity class exist in the world. func_72910_y,getLoadedEntityList,0,Accessor for world Loaded Entity List func_72911_I,isThundering,2,Returns true if the current thunder strength (weighted with the rain strength) is greater than 0.9 func_72912_H,getWorldInfo,2,Returns the world's WorldInfo object func_72914_a,addWorldInfoToCrashReport,2,Adds some basic stats of the world to the given crash report. func_72916_c,isSpawnChunk,2,Returns true if the chunk is located near the spawn point func_72917_a,checkNoEntityCollision,2,"Returns true if there are no solid, live entities in the specified AxisAlignedBB, excluding the given entity" func_72918_a,handleMaterialAcceleration,2,handles the acceleration of an object whilst in water. Not sure if it is used elsewhere. func_72919_O,getHorizon,0,Returns horizon height for use in rendering the sky. func_72920_a,getPendingBlockUpdates,2, func_72923_a,onEntityAdded,2, func_72924_a,getPlayerEntityByName,2,Find a player by name in this world. func_72929_e,getCelestialAngleRadians,2,Return getCelestialAngle()*2*PI func_72933_a,rayTraceBlocks,2,"ray traces all blocks, including non-collideable ones" func_72935_r,isDaytime,2,Checks whether its daytime by seeing if the light subtracted from the skylight is less than 4 func_72939_s,updateEntities,2,Updates (and cleans up) entities and tile entities func_72940_L,getActualHeight,2,Returns current world height. func_72942_c,addWeatherEffect,2,adds a lightning bolt to the list of lightning bolts in this world. func_72943_a,loadItemData,2,"Loads an existing MapDataBase corresponding to the given String id from disk using the MapStorage, instantiating the given Class, or returns null if none such file exists." func_72947_a,calculateInitialWeather,2,Called from World constructor to set rainingStrength and thunderingStrength func_72948_g,getFogColor,0,Returns vector(ish) with R/G/B for fog func_72953_d,containsAnyLiquid,2,Checks if any of the blocks within the aabb are liquids. func_72954_a,addEventListener,2,Add a world event listener func_72955_a,tickUpdates,2,Runs through the list of updates to run and ticks them func_72959_q,getBiomeProvider,2, func_72960_a,setEntityState,2,sends a Packet 38 (Entity Status) to all tracked players of that entity func_72963_a,initialize,2, func_72964_e,getChunkFromChunkCoords,2,Gets the chunk at the specified location. func_72966_v,calculateInitialSkylight,2,Called on construction of the World class to setup the initial skylight values func_72967_a,calculateSkylightSubtracted,2,Returns the amount of skylight subtracted for the current time func_72970_h,createChunkProvider,2,Creates the chunk provider for this world. Called in the constructor. Retrieves provider from worldProvider? func_72971_b,getSunBrightness,0,"Returns the sun brightness - checks time of day, rain and thunder" func_72973_f,removeEntityDangerously,2,Do NOT use this method to remove normal entities- use normal removeEntity func_72974_f,setInitialSpawnLocation,0,"Sets a new spawn location by finding an uncovered block at a random (x,z) location in the chunk." func_72975_g,markBlocksDirtyVertical,2,marks a vertical line of blocks as dirty func_72979_l,updateWeather,2,Updates all weather states. func_72981_t,getDebugLoadedEntities,0,This string is 'All: (number of loaded entities)' Viewable by press ing F3 func_73022_a,removeAllEntities,0,also releases skins. func_73025_a,doPreChunk,0, func_73027_a,addEntityToWorld,0,Add an ID to Entity mapping to entityHashSet func_73028_b,removeEntityFromWorld,0, func_73029_E,doVoidFogParticles,0, func_73031_a,invalidateBlockReceiveRegion,0,"Invalidates an AABB region of blocks from the receive queue, in the event that the block has been modified client-side in the intervening 80 receive ticks." func_73039_n,getEntityTracker,2,Gets the entity tracker for this server world. func_73041_k,flush,2,Syncs all changes to disk and wait for completion. func_73042_a,saveLevel,2,Saves the chunks to disk. func_73044_a,saveAllChunks,2,Saves all chunks to disk while updating progress bar. func_73045_a,getEntityByID,2,"Returns the Entity with the given ID, or null if it doesn't exist in this World." func_73046_m,getMinecraftServer,2, func_73047_i,createBonusChest,2,Creates the bonus chest in the world. func_73051_P,resetRainAndThunder,2,Clears the current rain and thunder weather states. func_73052_b,createSpawnPosition,2,"creates a spawn position at random within 256 blocks of 0,0" func_73053_d,wakeAllPlayers,2, func_73056_e,areAllPlayersAsleep,2,Checks if all players in this world are sleeping. func_73075_a,updateBlockRemoving,2, func_73076_a,setGameType,2, func_73077_b,initializeGameType,2,if the gameType is currently NOT_SET then change it to par1 func_73080_a,setWorld,2,Sets the world instance. func_73081_b,getGameType,2, func_73083_d,isCreative,2,Get if we are in creative game mode. func_73101_e,sendDemoReminder,2,Sends a message to the player reminding them that this is the demo version func_73106_e,getPartialBlockDamage,0, func_73107_a,setPartialBlockDamage,0,"inserts damage value into this partially destroyed Block. -1 causes client renderer to delete it, otherwise ranges from 1 to 10" func_73117_b,updatePlayerEntity,2, func_73118_a,removeFromTrackedPlayers,2, func_73119_a,sendDestroyEntityPacketToTrackedPlayers,2, func_73121_d,isPlayerWatchingThisChunk,2, func_73122_a,updatePlayerList,2, func_73123_c,removeTrackedPlayerSymmetric,2,Remove a tracked player from our list and tell the tracked player to destroy us from their world. func_73125_b,updatePlayerEntities,2, func_73148_d,makeString,2,Converts the instance data to a readable string. func_73149_a,chunkExists,2,"Checks to see if a chunk exists at x, z" func_73152_e,getLoadedChunkCount,2, func_73156_b,unloadQueuedChunks,2,Unloads chunks that are marked to be unloaded. This is not guaranteed to unload every such chunk. func_73157_c,canSave,2,Returns if the IChunkProvider supports saving. func_73158_c,loadChunk,0,loads or generates the chunk at the chunk location specified func_73234_b,unloadChunk,0,Unload chunk from ChunkProviderClient's hashmap. Called in response to a Packet50PreChunk with its mode field set to false func_73239_e,loadChunkFromFile,2, func_73240_a,unloadAllChunks,2,"marks all chunks for unload, ignoring those near the spawn" func_73242_b,saveChunkData,2, func_73243_a,saveChunkExtraData,2, func_73660_a,update,2,"Like the old updateEntity(), except more generic." func_73665_c,getPropertiesFile,1,Returns this PropertyManager's file object used for property saving. func_73666_a,generateNewProperties,1,Generates a new properties file. func_73667_a,setProperty,1,Saves an Object with the given property name. func_73668_b,saveProperties,1,Writes the properties to the properties file. func_73669_a,getIntProperty,1,"Gets an integer property. If it does not exist, set it to the specified value." func_73670_a,getBooleanProperty,1,"Gets a boolean property. If it does not exist, set it to the specified value." func_73671_a,getStringProperty,1,Returns a string property. If the property doesn't exist the default is returned. func_73680_d,getBanEndDate,2, func_73682_e,hasBanExpired,2, func_73686_f,getBanReason,2, func_73718_a,setLoadingProgress,2,Updates the progress bar on the loading screen to the specified amount. func_73719_c,displayLoadingString,2,Displays a string on the loading screen supposed to indicate what is being done currently. func_73720_a,displaySavingString,2,Shows the 'Saving level' string. func_73721_b,resetProgressAndMessage,0,"this string, followed by ""working..."" and then the ""% complete"" are the 3 lines shown. This resets progress to 0, and the WorkingString to ""working...""." func_73722_d,displayString,0, func_73728_b,drawVerticalLine,0,"Draw a 1 pixel wide vertical line. Args : x, y1, y2, color" func_73729_b,drawTexturedModalRect,0,Draws a textured rectangle at the current z-value. func_73730_a,drawHorizontalLine,0,Draws a thin horizontal line between two points. func_73731_b,drawString,0,"Renders the specified text to the screen. Args : renderer, string, x, y, color" func_73732_a,drawCenteredString,0,"Renders the specified text to the screen, center-aligned. Args : renderer, string, x, y, color" func_73733_a,drawGradientRect,0,"Draws a rectangle with a vertical gradient between the specified colors (ARGB format). Args : x1, y1, x2, y2, topColor, bottomColor" func_73734_a,drawRect,0,Draws a solid color rectangle with the specified coordinates and color. func_73831_a,updateTick,0,The update tick for the ingame UI func_73833_a,setRecordPlayingMessage,0, func_73834_c,getUpdateCounter,0, func_73863_a,drawScreen,0,Draws the screen and all the components in it. func_73864_a,mouseClicked,0,"Called when the mouse is clicked. Args : mouseX, mouseY, clickedButton" func_73866_w_,initGui,0,"Adds the buttons (and other controls) to the screen in question. Called when the GUI is displayed and when the window resizes, the buttonList is cleared beforehand." func_73868_f,doesGuiPauseGame,0,Returns true if this GUI should pause the game when it is displayed in single-player func_73869_a,keyTyped,0,"Fired when a key is typed (except F11 which toggles full screen). This is the equivalent of KeyListener.keyTyped(KeyEvent e). Args : character (character on the key), keyCode (lwjgl Keyboard key code)" func_73876_c,updateScreen,0,Called from the main game loop to update the screen. func_73878_a,confirmClicked,0, func_73968_a,rotateAndBlurSkybox,0,Rotate and blurs the skybox view in the main menu func_73969_a,addSingleplayerMultiplayerButtons,0,Adds Singleplayer and Multiplayer buttons on Main Menu for players who have bought the game. func_73970_b,drawPanorama,0,Draws the main menu panorama func_73971_c,renderSkybox,0,Renders the skybox in the main menu func_73972_b,addDemoButtons,0,Adds Demo buttons on Main Menu for players who are playing Demo. func_74275_a,updateTimer,0,Updates all fields of the Timer using the current time func_74290_a,getTimestampedPNGFileForDirectory,0,"Creates a unique PNG file in the given directory named by a timestamp. Handles cases where the timestamp alone is not enough to create a uniquely named file, though it still might suffer from an unlikely race condition where the filename was unique when this method was called, but another process or thread created a file at the same path immediately after this method returned." func_74296_a,getOptionFloatValue,0, func_74297_c,getKeyBinding,0,Gets a key binding. func_74298_c,getKeyDisplayString,0,Gets the display name for a key. func_74299_a,getTranslation,0,"Returns the translation of the given index in the given String array. If the index is smaller than 0 or greater than/equal to the length of the String array, it is changed to 0." func_74300_a,loadOptions,0,Loads the options from the options file. It appears that this has replaced the previous 'loadOptions' func_74303_b,saveOptions,0,Saves the options to the options file. func_74304_a,setOptionFloatValue,0,"If the specified option is controlled by a slider (float value), this will set the float value." func_74305_a,parseFloat,0,Parses a string into a float. func_74306_a,setOptionValue,0,"For non-float options. Toggles the option on/off, or cycles through the list i.e. render distances." func_74308_b,getOptionOrdinalValue,0, func_74372_a,grabMouseCursor,0,Grabs the mouse cursor it doesn't move and isn't seen. func_74373_b,ungrabMouseCursor,0,Ungrabs the mouse cursor so it can be moved and set it to the center of the screen func_74374_c,mouseXYChange,0, func_74378_d,getEnumString,0, func_74379_a,getEnumOptions,0, func_74380_a,getEnumFloat,0, func_74381_c,returnEnumOrdinal,0, func_74382_b,getEnumBoolean,0, func_74428_b,processReceivedPackets,2,Checks timeouts and processes all packets received func_74430_c,getRemoteAddress,2,Returns the socket address of the remote side. Server-only. func_74505_d,unpressKey,0, func_74506_a,unPressAllKeys,0, func_74507_a,onTick,0, func_74508_b,resetKeyBindingArrayAndHash,0, func_74510_a,setKeyBindState,0, func_74517_a,setColorBuffer,0,Update and return colorBuffer with the RGBA values passed as arguments func_74518_a,disableStandardItemLighting,0,Disables the OpenGL lighting properties enabled by enableStandardItemLighting func_74519_b,enableStandardItemLighting,0,Sets the OpenGL lighting properties to the values used when rendering blocks as items func_74520_c,enableGUIStandardItemLighting,0,Sets OpenGL lighting for rendering blocks as items inside GUI screens (such as containers). func_74521_a,setColorBuffer,0,Update and return colorBuffer with the RGBA values passed as arguments func_74523_b,deleteDisplayLists,0, func_74524_c,createDirectByteBuffer,0,Creates and returns a direct byte buffer with the specified capacity. Applies native ordering to speed up access. func_74526_a,generateDisplayLists,0,Generates the specified number of display lists and returns the first index. func_74527_f,createDirectIntBuffer,0,Creates and returns a direct int buffer with the specified capacity. Applies native ordering to speed up access. func_74529_h,createDirectFloatBuffer,0,Creates and returns a direct float buffer with the specified capacity. Applies native ordering to speed up access. func_74535_a,formatString,0,Formats the strings based on 'IStatStringFormat' interface. func_74539_c,getChatLineID,0, func_74540_b,getUpdatedCounter,0, func_74583_a,updateRenderInfo,0,Updates the current render info and camera location based on entity look angles and 1st/3rd person view mode func_74732_a,getId,2,Gets the type byte for the tag. func_74734_a,write,2,"Write the actual data contents of the tag, implemented in NBT extension classes" func_74737_b,copy,2,Creates a clone of the tag. func_74742_a,appendTag,2,Adds the provided tag to the end of the list. There is no check to verify this tag is of the same type as any previous tag. func_74744_a,removeTag,2,Removes a tag at the given index. func_74745_c,tagCount,2,Returns the number of tags in the list. func_74757_a,setBoolean,2,"Stores the given boolean value as a NBTTagByte, storing 1 for true and 0 for false, using the given string key." func_74759_k,getIntArray,2,"Retrieves an int array using the specified key, or a zero-length array if no such key was stored." func_74760_g,getFloat,2,"Retrieves a float value using the specified key, or 0 if no such key was stored." func_74762_e,getInteger,2,"Retrieves an integer value using the specified key, or 0 if no such key was stored." func_74763_f,getLong,2,"Retrieves a long value using the specified key, or 0 if no such key was stored." func_74764_b,hasKey,2,Returns whether the given string has been previously stored as a key in the map. func_74765_d,getShort,2,"Retrieves a short value using the specified key, or 0 if no such key was stored." func_74767_n,getBoolean,2,"Retrieves a boolean value using the specified key, or false if no such key was stored. This uses the getByte method." func_74768_a,setInteger,2,Stores a new NBTTagInt with the given integer value into the map with the given string key. func_74769_h,getDouble,2,"Retrieves a double value using the specified key, or 0 if no such key was stored." func_74770_j,getByteArray,2,"Retrieves a byte array using the specified key, or a zero-length array if no such key was stored." func_74771_c,getByte,2,"Retrieves a byte value using the specified key, or 0 if no such key was stored." func_74772_a,setLong,2,Stores a new NBTTagLong with the given long value into the map with the given string key. func_74773_a,setByteArray,2,Stores a new NBTTagByteArray with the given array as data into the map with the given string key. func_74774_a,setByte,2,Stores a new NBTTagByte with the given byte value into the map with the given string key. func_74775_l,getCompoundTag,2,"Retrieves a NBTTagCompound subtag matching the specified key, or a new empty NBTTagCompound if no such key was stored." func_74776_a,setFloat,2,Stores a new NBTTagFloat with the given float value into the map with the given string key. func_74777_a,setShort,2,Stores a new NBTTagShort with the given short value into the map with the given string key. func_74778_a,setString,2,Stores a new NBTTagString with the given string value into the map with the given string key. func_74779_i,getString,2,"Retrieves a string value using the specified key, or an empty string if no such key was stored." func_74780_a,setDouble,2,Stores a new NBTTagDouble with the given double value into the map with the given string key. func_74781_a,getTag,2,gets a generic tag with the specified name func_74782_a,setTag,2,Stores the given tag into the map with the given string key. This is mostly used to store tag lists. func_74783_a,setIntArray,2,Stores a new NBTTagIntArray with the given array as data into the map with the given string key. func_74793_a,safeWrite,0, func_74794_a,read,2,Reads from a CompressedStream. func_74795_b,write,0, func_74796_a,readCompressed,2,Load the gzipped compound from the inputstream. func_74797_a,read,0, func_74799_a,writeCompressed,2,"Write the compound, gzipped, to the outputstream." func_74800_a,write,2, func_74803_a,translateKeyFormat,2,Translate a key to current language applying String.format() func_74805_b,translateKey,2,Translate a key to current language. func_74808_a,getInstance,2,Return the StringTranslate singleton instance func_74837_a,translateToLocalFormatted,2,Translates a Stat name with format args func_74838_a,translateToLocal,2,Translates a Stat name func_74844_a,getErrorObjects,2, func_74860_a,isLiquidInStructureBoundingBox,2,checks the entire StructureBoundingBox for Liquids func_74861_a,buildComponent,2,"Initiates construction of the Structure Component picked, at the current Location of StructGen" func_74862_a,getYWithOffset,2, func_74865_a,getXWithOffset,2, func_74871_b,clearCurrentPositionBlocksUpwards,2,Deletes all continuous blocks from selected position upwards. Stops at hitting air. func_74873_b,getZWithOffset,2, func_74874_b,getBoundingBox,2, func_74875_a,addComponentParts,2,"second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences..." func_74877_c,getComponentType,2,Returns the component type ID of this component. func_74878_a,fillWithAir,2,"arguments: (World worldObj, StructureBoundingBox structBB, int minX, int minY, int minZ, int maxX, int maxY, int maxZ)" func_74882_a,fillWithRandomizedBlocks,2,"arguments: World worldObj, StructureBoundingBox structBB, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, boolean alwaysreplace, Random rand, StructurePieceBlockSelector blockselector" func_74883_a,findIntersecting,2,Discover if bounding box can fit within the current bounding box object. func_74889_b,getAverageGroundLevel,2,Discover the y coordinate that will serve as the ground level of the supplied BoundingBox. (A median of all the levels in the BB's horizontal rectangle). func_74891_a,getNextComponentNN,2,"Gets the next village component, with the bounding box shifted -1 in the X and Z direction." func_74893_a,spawnVillagers,2,"Spawns a number of villagers in this component. Parameters: world, component bounding box, x offset, y offset, z offset, number of villagers" func_74894_b,getNextComponentPP,2,"Gets the next village component, with the bounding box shifted +1 in the X and Z direction." func_74895_a,canVillageGoDeeper,2, func_74935_a,offsetToAverageGroundLevel,2,Calculates and offsets this structure boundingbox to average ground level func_74960_a,getTotalWeight,2, func_74961_b,getNextComponentX,2,Gets the next component in the +/- X direction func_74963_a,getNextComponentNormal,2,Gets the next component in any cardinal direction func_74964_a,isAboveGround,2,Checks if the bounding box's minY is > 10 func_74965_c,getNextComponentZ,2,Gets the next component in the +/- Z direction func_74986_a,getNextComponentNormal,2,Gets the next component in any cardinal direction func_74987_c,getNextComponentZ,2,Gets the next component in the +/- Z direction func_74988_a,getRandomDoor,2, func_74989_b,getNextComponentX,2,Gets the next component in the +/- X direction func_74990_a,placeDoor,2,builds a door of the enumerated types (empty opening is a door) func_74991_a,canStrongholdGoDeeper,2,returns false if the Structure Bounding Box goes below 10 func_75047_a,canSpawnStructureAtCoords,2, func_75049_b,getStructureStart,2, func_75052_o_,getCoordList,2,"Returns a list of other locations at which the structure generation has been run, or null if not relevant to this structure generator." func_75059_a,getSpawnList,2, func_75062_a,selectBlocks,2,picks Block Ids and Metadata (Silverfish) func_75067_a,markAvailableHeight,2,"offsets the structure Bounding Boxes up to a certain height, typically 63 - 10" func_75068_a,generateStructure,2,Keeps iterating Structure Pieces and spawning them until the checks tell it to stop func_75069_d,isSizeableStructure,2,"currently only defined for Villages, returns true if Village has more than 2 non-road components" func_75070_a,setRandomHeight,2, func_75071_a,getBoundingBox,2, func_75072_c,updateBoundingBox,2,Calculates total bounding box based on components' bounding boxes and saves it to boundingBox func_75079_a,updatePieceWeight,2, func_75084_a,getStructureVillageWeightedPieceList,2, func_75085_a,canSpawnMoreVillagePiecesOfType,2, func_75086_a,canSpawnMoreVillagePieces,2, func_75091_a,writeCapabilitiesToNBT,2, func_75092_a,setFlySpeed,0, func_75093_a,getFlySpeed,2, func_75094_b,getWalkSpeed,2, func_75095_b,readCapabilitiesFromNBT,2, func_75112_a,readNBT,2,Reads the food data for the player. func_75113_a,addExhaustion,2,adds input to foodExhaustionLevel to a max of 40 func_75114_a,setFoodLevel,2, func_75115_e,getSaturationLevel,2,Get the player's food saturation level. func_75116_a,getFoodLevel,2,Get the player's food level. func_75117_b,writeNBT,2,Writes the food data for the player. func_75118_a,onUpdate,2,Handles the food game logic. func_75119_b,setFoodSaturationLevel,0, func_75121_c,needFood,2,Get whether the player must eat food. func_75122_a,addStats,2,Add food stats. func_75128_a,setCanCraft,2,sets whether the player can craft in this inventory or not func_75129_b,getCanCraft,2,gets whether or not the player can craft in this inventory or not func_75130_a,onCraftMatrixChanged,2,Callback for when the crafting matrix is changed. func_75131_a,putStacksInSlots,0,"places itemstacks in first x slots, x being aitemstack.lenght" func_75132_a,addListener,2, func_75133_b,retrySlotClick,2,Retries slotClick() in case of failure func_75134_a,onContainerClosed,2,Called when the container is closed. func_75135_a,mergeItemStack,2,"Merges provided ItemStack with the first avaliable one in the container/player inventor between minIndex (included) and maxIndex (excluded). Args : stack, minIndex, maxIndex, negativDirection. /!\ the Container implementation do not check if the item is valid for the slot" func_75136_a,getNextTransactionID,0,Gets a unique transaction ID. Parameter is unused. func_75137_b,updateProgressBar,0, func_75138_a,getInventory,2,"returns a list if itemStacks, for each slot." func_75139_a,getSlot,2, func_75140_a,enchantItem,2,"Handles the given Button-click on the server, currently only used by enchanting. Name is for legacy." func_75141_a,putStackInSlot,2,Puts an ItemStack in a slot. func_75142_b,detectAndSendChanges,2,"Looks for changes made in the container, sends them to every listener." func_75145_c,canInteractWith,2, func_75146_a,addSlotToContainer,2,Adds an item slot to this container func_75147_a,getSlotFromInventory,2, func_75174_d,getMerchantInventory,2, func_75175_c,setCurrentRecipeIndex,2, func_75189_a,canSpawnMoreStructuresOfType,2, func_75190_a,canSpawnMoreStructures,2, func_75198_a,prepareStructurePieces,2,sets up Arrays with the Structure pieces and their weights func_75202_c,canAddStructurePieces,2, func_75208_c,onCrafting,2,"the itemStack passed in is the output - ie, iron ingots, and pickaxes, not ore and wood." func_75209_a,decrStackSize,2,Decrease the size of the stack in slot (first int arg) by the amount of the second int arg. Returns the new stack. func_75210_a,onCrafting,2,"the itemStack passed in is the output - ie, iron ingots, and pickaxes, not ore and wood. Typically increases an internal count then calls onCrafting(item)." func_75211_c,getStack,2,Helper fnct to get the stack in the slot. func_75214_a,isItemValid,2,Check if the stack is a valid item for this slot. Always true beside for the armor slots. func_75215_d,putStack,2,Helper method to put a stack in the slot. func_75216_d,getHasStack,2,Returns if this slot contains a stack. func_75217_a,isHere,2,returns true if the slot exists in the given inventory and location func_75218_e,onSlotChanged,2,Called when the stack in a Slot changes func_75219_a,getSlotStackLimit,2,"Returns the maximum stack size for a given slot (usually the same as getInventoryStackLimit(), but 1 in the case of armor slots)" func_75220_a,onSlotChange,2,"if par2 has more items than par1, onCrafting(item,countIncrease) is called" func_75230_a,doTrade,2, func_75243_a_,canHoldPotion,2,Returns true if this itemstack can be filled with a potion func_75246_d,updateTask,2,Updates the task func_75247_h,getMutexBits,2,"Get a bitmask telling which other tasks may not run concurrently. The test is a simple bitwise AND - if it yields zero, the two tasks may run concurrently, if not - they must run exclusively from each other." func_75248_a,setMutexBits,2,"Sets a bitmask telling which other tasks may not run concurrently. The test is a simple bitwise AND - if it yields zero, the two tasks may run concurrently, if not - they must run exclusively from each other." func_75249_e,startExecuting,2,Execute a one shot task or start executing a continuous task func_75250_a,shouldExecute,2,Returns whether the EntityAIBase should begin execution. func_75251_c,resetTask,2,Resets the task func_75252_g,isInterruptible,2,Determine if this AI Task is interruptible by a higher (= lower value) priority task. All vanilla AITask have this value set to true. func_75253_b,continueExecuting,2,Returns whether an in-progress EntityAIBase should continue executing func_75270_a,setSitting,2,Sets the sitting flag. func_75277_f,isRunning,2,@see #isRunning func_75295_a,canEasilyReach,2,Checks to see if this entity can find a short path to the given target. func_75296_a,isSuitableTarget,2,"A method used to see if an entity is a suitable target through a number of checks. Args : entity, canTargetInvinciblePlayer" func_75366_f,findPossibleShelter,2, func_75382_a,hasPlayerGotBoneInHand,2,Gets if the Player has the Bone in the hand. func_75388_i,spawnBaby,2,Spawns a baby animal of the same type. func_75389_f,getNearbyMate,2,Loops through nearby animals and finds another animal of the same type that can be mated with. Returns the first valid mate found. func_75412_a,findNearestDoor,2, func_75413_a,doesDoorListContain,2, func_75414_f,resizeDoorList,2, func_75446_f,checkSufficientDoorsPresentForNewVillager,2, func_75447_i,giveBirth,2, func_75461_b,findRandomTargetBlockAwayFrom,2,"finds a random target within par1(x,z) and par2 (y) blocks in the reverse direction of the point par3" func_75462_c,findRandomTargetBlock,2,"searches 10 blocks at random in a within par1(x,z) and par2 (y) distance, ignores those not in the direction of par3Vec3, then points to the tile for which creature.getBlockPathWeight returns the highest number" func_75463_a,findRandomTarget,2,"finds a random target within par1(x,z) and par2 (y) blocks" func_75464_a,findRandomTargetBlockTowards,2,"finds a random target within par1(x,z) and par2 (y) blocks in the direction of the point par3" func_75466_d,resetDoorOpeningRestrictionCounter,2, func_75468_f,getDoorOpeningRestrictionCounter,2, func_75470_e,incrementDoorOpeningRestrictionCounter,2, func_75473_b,getInsidePosY,2, func_75474_b,getDistanceSquared,2,Returns the squared distance between this door and the given coordinate. func_75484_a,setPath,2,"Sets a new path. If it's diferent from the old path. Checks to adjust path for sun avoiding, and stores start coords. Args : path, speed" func_75485_k,canNavigate,2,If on ground or swimming and can swim func_75487_m,removeSunnyPath,2,Trims path data from the end to the first sun covered block func_75488_a,getPathToXYZ,2,"Returns the path to the given coordinates. Args : x, y, z" func_75489_a,setSpeed,2,Sets the speed func_75492_a,tryMoveToXYZ,2,"Try to find and set a path to XYZ. Returns true if successful. Args : x, y, z, speed" func_75493_a,isDirectPathBetweenPoints,2,Checks if the specified entity can safely walk to the specified location. func_75494_a,getPathToEntityLiving,2,Returns the path to the given EntityLiving. Args : entity func_75497_a,tryMoveToEntityLiving,2,"Try to find and set a path to EntityLiving. Returns true if successful. Args : entity, speed" func_75499_g,clearPathEntity,2,sets active PathEntity to null func_75500_f,noPath,2,If null path or reached the end func_75501_e,onUpdateNavigation,2, func_75502_i,getEntityPosition,2, func_75505_d,getPath,2,gets the actively used PathEntity func_75506_l,isInLiquid,2,"Returns true if the entity is in water or lava, false otherwise" func_75508_h,pathFollow,2, func_75522_a,canSee,2,"Checks, whether 'our' entity can see the entity given as argument (true) or not (false), caching the result." func_75523_a,clearSensingCache,2,Clears canSeeCachePositive and canSeeCacheNegative. func_75528_a,tick,2,Runs a single tick for the village siege func_75529_b,trySetupSiege,2, func_75530_c,spawnZombie,2, func_75540_b,getVillageList,2,Get a list of villages. func_75543_d,dropOldestVillagerPosition,2, func_75544_a,tick,2,Runs a single tick for the village collection func_75545_e,addNewDoorsToVillageOrCreateVillage,2, func_75549_c,removeAnnihilatedVillages,2, func_75557_k,removeDeadAndOutOfRangeDoors,2, func_75558_f,getVillageDoorInfoList,2,called only by class EntityAIMoveThroughVillage func_75560_a,tick,2,Called periodically by VillageCollection func_75561_d,getTicksSinceLastDoorAdding,2, func_75562_e,getNumVillagers,2, func_75565_j,removeDeadAndOldAgressors,2, func_75566_g,isAnnihilated,2,"Returns true, if there is not a single village door left. Called by VillageCollection" func_75567_c,getNumVillageDoors,2,"Actually get num village door info entries, but that boils down to number of doors. Called by EntityAIVillagerMate and VillageSiege" func_75568_b,getVillageRadius,2, func_75571_b,findNearestVillageAggressor,2, func_75572_i,updateNumVillagers,2, func_75573_l,updateVillageRadiusAndCenter,2, func_75575_a,addOrRenewAgressor,2, func_75576_a,addVillageDoorInfo,2, func_75579_h,updateNumIronGolems,2, func_75598_a,getCreatureClass,2, func_75599_d,getPeacefulCreature,2,Gets whether or not this creature type is peaceful. func_75601_b,getMaxNumberOfCreature,2, func_75614_a,addMapping,2,Adds a entity mapping with egg info. func_75615_a,createEntityFromNBT,2,create a new instance of an entity from NBT store func_75616_a,createEntityByID,2,Create a new instance of an entity in the world by using an entity ID. func_75618_a,addMapping,2,adds a mapping between Entity classes and both a string representation and an ID func_75619_a,getEntityID,2,gets the entityID of a specific entity func_75620_a,createEntityByName,2,Create a new instance of an entity in the world by using the entity name. func_75621_b,getEntityString,2,Gets the string representation of a specific entity. func_75638_b,getSpeed,2, func_75639_a,limitAngle,2,Limits the given angle to a upper and lower limit. func_75640_a,isUpdating,2, func_75641_c,onUpdateMoveHelper,2, func_75642_a,setMoveTo,2,Sets the speed and location to move to func_75649_a,onUpdateLook,2,Updates look func_75650_a,setLookPosition,2,Sets position to look at func_75651_a,setLookPositionWithEntity,2,Sets position to look at using entity func_75652_a,updateRotation,2, func_75660_a,setJumping,2, func_75661_b,doJump,2,Called to actually make the entity jump if isJumping is true. func_75664_a,updateRenderAngles,2,Update the Head and Body rendenring angles func_75665_a,computeAngleWithBound,2,"Return the new angle2 such that the difference between angle1 and angle2 is lower than angleMax. Args : angle1, angle2, angleMax" func_75734_a,waitForFinish,2, func_75735_a,queueIO,2,threaded io func_75736_b,processQueue,2,Process the items that are in the queue func_75742_a,getOrLoadData,2,"Loads an existing MapDataBase corresponding to the given id from disk, instantiating the given Class, or returns null if none such file exists." func_75743_a,getUniqueDataId,2,Returns an unique new data id for the given prefix and saves the idCounts map to the 'idcounts' file. func_75744_a,saveAllData,2,Saves all dirty loaded MapDataBases to disk. func_75745_a,setData,2,"Assigns the given String id to the given MapDataBase, removing any existing ones of the same id." func_75746_b,loadIdCounts,2,Loads the idCounts Map from the 'idcounts' file. func_75747_a,saveData,2,Saves the given MapDataBase to disk. func_75752_b,readPlayerData,2,Reads the player data from disk into the specified PlayerEntityMP. func_75753_a,writePlayerData,2,Writes the player data to disk from the specified PlayerEntityMP. func_75754_f,getAvailablePlayerDat,2,Returns an array of usernames for which player.dat exists for. func_75755_a,saveWorldInfoWithPlayer,2,Saves the given World Info with the given NBTTagCompound as the Player. func_75756_e,getPlayerNBTManager,2, func_75757_d,loadWorldInfo,2,Loads and returns the world info func_75758_b,getMapFileFromName,2,Gets the file location of the given map func_75759_a,flush,2,"Called to flush all changes to disk, waiting for them to complete." func_75761_a,saveWorldInfo,2,used to update level.dat from old format to MCRegion format func_75762_c,checkSessionLock,2,Checks the session lock to prevent save collisions func_75763_a,getChunkLoader,2,initializes and returns the chunk loader for the specified world provider func_75765_b,getWorldDirectory,2,Gets the File object corresponding to the base directory of this world. func_75766_h,setSessionLock,2,Creates a session lock file for this process func_75773_a,canContinue,2,Determine if a specific AI Task should continue being executed. func_75774_a,onUpdateTasks,2, func_75775_b,canUse,2,"Determine if a specific AI Task can be executed, which means that all running higher (= lower int value) priority tasks are compatible with it or all lower priority tasks can be interrupted." func_75776_a,addTask,2,"Add a now AITask. Args : priority, task" func_75777_a,areTasksCompatible,2,Returns whether two EntityAITaskEntries can be executed concurrently func_75783_h,getCheatsEnabled,0,@return {@code true} if cheats are enabled for this world func_75784_e,getLastTimePlayed,0, func_75785_d,requiresConversion,0, func_75786_a,getFileName,0,return the file name func_75788_b,getDisplayName,0,return the display name of the save func_75789_g,isHardcoreModeEnabled,0, func_75790_f,getEnumGameType,0,Gets the EnumGameType. func_75799_b,getSaveList,0, func_75800_d,flushCache,0, func_75801_b,isOldMapFormat,2,gets if the map is old chunk saving (true) or McRegion (false) func_75802_e,deleteWorldDirectory,0,Deletes a world directory. func_75803_c,getWorldInfo,2,Returns the world's WorldInfo object func_75804_a,getSaveLoader,2,Returns back a loader for the specified save directory func_75805_a,convertMapFormat,2,converts the map to mcRegion func_75806_a,renameWorld,0,Renames the world by storing the new name in level.dat. It does *not* rename the directory containing the world data. func_75807_a,deleteFiles,0,Deletes a list of files and directories. func_75809_f,createFile,2,par: filename for the level.dat_mcr backup func_75810_a,addRegionFilesToCollection,2,"filters the files in the par1 directory, and adds them to the par2 collections" func_75811_a,convertChunks,2,"copies a 32x32 chunk set from par2File to par1File, via AnvilConverterData" func_75812_c,getSaveVersion,2, func_75813_a,convertFile,2, func_75814_c,writeNextIO,2,Returns a boolean stating if the write was unsuccessful. func_75815_a,loadChunk,2,Loads the specified(XZ) chunk into the specified world. func_75816_a,saveChunk,2, func_75817_a,chunkTick,2,Called every World.tick() func_75818_b,saveExtraData,2,"Save extra data not associated with any Chunk. Not saved during autosave, only during world unload. Currently unused." func_75819_b,saveExtraChunkData,2,"Save extra data associated with this Chunk not normally saved during autosave, only during chunk unload. Currently unused." func_75820_a,writeChunkToNBT,2,"Writes the Chunk passed as an argument to the NBTTagCompound also passed, using the World argument to retrieve the Chunk's last update time." func_75822_a,checkedReadChunkFromNBT,2,Wraps readChunkFromNBT. Checks the coordinates and several NBT tags. func_75823_a,readChunkFromNBT,2,Reads the data stored in the passed NBTTagCompound and creates a Chunk with that data in the passed World. Returns the created Chunk. func_75824_a,addChunkToPending,2, func_75829_a,distanceTo,2,Returns the linear distance to another path point func_75830_a,makeHash,2, func_75831_a,isAssigned,2,Returns true if this point has already been assigned to a path func_75832_b,distanceToSquared,2,Returns the squared distance to another path point func_75843_a,format,0,Formats a given stat for human consumption. func_75844_c,dequeue,2,Returns and removes the first point in the path func_75845_e,isPathEmpty,2,Returns true if this path contains no points func_75846_b,sortForward,2,Sorts a point to the right func_75847_a,sortBack,2,Sorts a point to the left func_75848_a,clearPath,2,Clears the path func_75849_a,addPoint,2,Adds a point to the path func_75850_a,changeDistance,2,Changes the provided point's distance to target func_75853_a,createEntityPath,2,Returns a new PathEntity for a given start and end point func_75870_c,getFinalPathPoint,2,returns the last PathPoint of the Array func_75871_b,setCurrentPathLength,2, func_75872_c,setCurrentPathIndex,2, func_75873_e,getCurrentPathIndex,2, func_75874_d,getCurrentPathLength,2, func_75875_a,incrementPathIndex,2,Directs this path to the next point in its array func_75876_a,isSamePath,2,Returns true if the EntityPath are the same. Non instance related equals. func_75877_a,getPathPointFromIndex,2,"return the PathPoint located at the specified PathIndex, usually the current one" func_75878_a,getPosition,2,returns the current PathEntity target node as Vec3D func_75879_b,isFinished,2,Returns true if this path has reached the end func_75881_a,getVectorFromIndex,2,Gets the vector of the PathPoint associated with the given index. func_75885_a,cipherOperation,2,Encrypt or decrypt byte[] data using the specified key func_75886_a,createTheCipherInstance,2,Creates the Cipher Instance. func_75887_a,decryptSharedKey,2,Decrypt shared secret AES key using RSA private key func_75889_b,decryptData,2,Decrypt byte[] data with RSA private key func_75890_a,createNewSharedKey,0,Generate a new shared secret AES key from a secure random source func_75891_b,generateKeyPair,2,Generates RSA KeyPair func_75893_a,digestOperation,2,Compute a message digest on arbitrary byte[] data func_75894_a,encryptData,0,Encrypt byte[] data with RSA public key func_75895_a,getServerIdHash,2,Compute a serverId hash for use by sendSessionRequest() func_75896_a,decodePublicKey,2,Create a new PublicKey from encoded X.509 data func_75902_a,nextInt,2,Generates a pseudo random number between 0 and another integer. func_75903_a,initChunkSeed,2,"Initialize layer's current chunkSeed based on the local worldGenSeed and the (x,z) chunk coordinates." func_75904_a,getInts,2,"Returns a list of integer values generated by this layer. These may be interpreted as temperatures, rainfall amounts, or biomeList[] indices based on the particular GenLayer subclass." func_75905_a,initWorldGenSeed,2,Initialize layer's local worldGenSeed based on its own baseSeed and the world's global seed (passed in as an argument). func_75915_a,magnify,2,"Magnify a layer. Parms are seed adjustment, layer, number of times to magnify" func_75918_d,initCraftableStats,2,Initializes statistics related to craftable items. Is only called after both block and item stats have been initialized. func_75924_a,replaceAllSimilarBlocks,2,Forces all dual blocks to count for each other on the stats list func_75925_c,initStats,2, func_75966_h,initIndependentStat,2,"Initializes the current stat as independent (i.e., lacking prerequisites for being updated) and returns the current instance." func_75967_d,isAchievement,2,Returns whether or not the StatBase-derived class is a statistic (running counter) or an achievement (one-shot). func_75968_a,format,0, func_75971_g,registerStat,2,Register the stat into StatList. func_75984_f,getSpecial,2,"Special achievements have a 'spiked' (on normal texture pack) frame, special achievements are the hardest ones to achieve." func_75987_b,setSpecial,2,"Special achievements have a 'spiked' (on normal texture pack) frame, special achievements are the hardest ones to achieve." func_75988_a,setStatStringFormatter,0,Defines a string formatter for the achievement. func_75989_e,getDescription,0,Returns the fully description of the achievement - ready to be displayed on screen. func_75997_a,init,2,A stub functions called to make the static initializer for this class run. func_76030_b,getValue,2,Returns the object stored in this entry func_76031_a,getHash,2,Returns the hash code for this entry func_76036_e,removeEntry,2,Removes the specified entry from the map and returns it func_76037_b,containsItem,2,Returns true if this hash table contains the specified item. func_76038_a,addKey,2,Adds a key and associated value to this map func_76040_a,insert,2,Adds an object to a slot func_76041_a,lookup,2,Returns the object associated to a key func_76043_a,getSlotIndex,2,Computes the index of the slot for the hash and slot count passed in. func_76044_g,computeHash,2,Makes the passed in integer suitable for hashing by a number of shifts func_76045_c,lookupEntry,2,Returns the internal entry for a key func_76046_c,clearMap,2,Removes all entries from the map func_76047_h,grow,2,Increases the number of hash slots func_76048_a,copyTo,2,Copies the hash slots to a new array func_76049_d,removeObject,2,Removes the specified object from the map and returns it func_76056_b,setSpawnY,0,Sets the y spawn position func_76057_l,getLastTimePlayed,0,Return the last time the player was in this world. func_76058_a,setSpawnX,0,Set the x spawn position to the passed in value func_76059_o,isRaining,2,"Returns true if it is raining, false otherwise." func_76060_a,setGameType,2,Sets the GameType. func_76061_m,isThundering,2,"Returns true if it is thundering, false otherwise." func_76062_a,setWorldName,2, func_76063_b,getSeed,2,Returns the seed of current world. func_76064_a,updateTagCompound,2, func_76065_j,getWorldName,2,Get current world name func_76067_t,getTerrainType,2, func_76068_b,setWorldTime,2,Set current world time func_76069_a,setThundering,2,Sets whether it is thundering or not. func_76070_v,isInitialized,2,Returns true if the World is initialized. func_76071_n,getThunderTime,2,Returns the number of ticks until next thunderbolt. func_76072_h,getPlayerNBTTagCompound,2,Returns the player's NBTTagCompound to be loaded func_76073_f,getWorldTime,2,Get current world time func_76074_e,getSpawnZ,2,Returns the z spawn position func_76075_d,getSpawnY,2,Return the Y axis spawning point of the player. func_76077_q,getGameType,2,Gets the GameType. func_76078_e,setSaveVersion,2,Sets the save version of the world func_76079_c,getSpawnX,2,Returns the x spawn position func_76080_g,setRainTime,2,Sets the number of ticks until rain. func_76082_a,cloneNBTCompound,2,"Creates a new NBTTagCompound for the world, with the given NBTTag as the ""Player""" func_76083_p,getRainTime,2,Return the number of ticks until rain. func_76084_b,setRaining,2,Sets whether it is raining or not. func_76085_a,setTerrainType,2, func_76086_u,areCommandsAllowed,2,Returns true if commands are allowed on this World. func_76087_c,setSpawnZ,0,Set the z spawn position to the passed in value func_76088_k,getSaveVersion,2,Returns the save version of this world func_76089_r,isMapFeaturesEnabled,2,Get whether the map features (e.g. strongholds) generation is enabled or disabled. func_76090_f,setThunderTime,2,Defines the number of ticks until next thunderbolt. func_76091_d,setServerInitialized,2,Sets the initialization status of the World. func_76092_g,getSizeOnDisk,0, func_76093_s,isHardcoreModeEnabled,2,"Returns true if hardcore mode is enabled, otherwise false" func_76123_f,ceiling_float_int,2, func_76124_d,floor_double_long,2,Long version of floor_double func_76125_a,clamp_int,2,"Returns the value of the first parameter, clamped to be within the lower and upper limits given by the second and third parameters." func_76126_a,sin,2,sin looked up in a table func_76127_a,average,2, func_76128_c,floor_double,2,Returns the greatest integer less than or equal to the double argument func_76129_c,sqrt_float,2, func_76130_a,abs_int,2,Returns the unsigned value of an int. func_76131_a,clamp_float,2,"Returns the value of the first parameter, clamped to be within the lower and upper limits given by the second and third parameters" func_76132_a,abs_max,2,Maximum of the absolute value of two numbers. func_76133_a,sqrt_double,2, func_76134_b,cos,2,cos looked up in the sin table with the appropriate offset func_76135_e,abs,2, func_76136_a,getRandomIntegerInRange,2, func_76137_a,bucketInt,0,Buckets an integer with specifed bucket sizes. func_76138_g,wrapDegrees,2,"the angle is reduced to an angle between -180 and +180 by mod, and a 360 check" func_76140_b,truncateDoubleToInt,0,"returns par0 cast as an int, and no greater than Integer.MAX_VALUE-1024" func_76141_d,floor_float,2,Returns the greatest integer less than or equal to the float argument func_76142_g,wrapDegrees,2,"the angle is reduced to an angle between -180 and +180 by mod, and a 360 check" func_76143_f,ceiling_double_int,2, func_76179_a,buildPostString,2,Builds an encoded HTTP POST content string from a string map func_76181_a,getSuitableLanPort,0, func_76184_a,readFromNBT,2,reads in data from the NBTTagCompound into this MapDataBase func_76185_a,markDirty,2,"Marks this MapDataBase dirty, to be saved to disk when the level next saves." func_76186_a,setDirty,2,"Sets the dirty state of this MapDataBase, whether it needs saving to disk." func_76188_b,isDirty,2,Whether this MapDataBase needs saving to disk. func_76191_a,updateVisiblePlayers,2,Adds the player passed to the list of visible players and checks to see which players are visible func_76217_h,getCanBurn,2,Returns if the block can burn or not. func_76218_k,isOpaque,2,Indicate if the material is opaque func_76219_n,setNoPushMobility,2,"This type of material can't be pushed, but pistons can move over it." func_76220_a,isSolid,2,Returns true if the block is a considered solid. This is true by default. func_76221_f,setRequiresTool,2,Makes blocks with this material require the correct tool to be harvested. func_76222_j,isReplaceable,2,"Returns whether the material can be replaced by other blocks when placed - eg snow, vines and tall grass." func_76223_p,setTranslucent,2,Marks the material as translucent func_76224_d,isLiquid,2,Returns if blocks of these materials are liquids. func_76225_o,setImmovableMobility,2,"This type of material can't be pushed, and pistons are blocked to move." func_76226_g,setBurning,2,Set the canBurn bool to True and return the current object. func_76228_b,blocksLight,2,Will prevent grass from growing on dirt underneath and kill any grass below it if it returns true func_76229_l,isToolNotRequired,2,Returns true if the material can be harvested without a tool (or with the wrong tool) func_76230_c,blocksMovement,2,Returns if this material is considered solid or not func_76231_i,setReplaceable,2,Sets {@link #replaceable} to true. func_76271_a,getRandomItem,2,Returns a random choice from the input items. func_76272_a,getTotalWeight,2,Returns the total weight of all items in a collection. func_76273_a,getRandomItem,2,"Returns a random choice from the input items, with a total weight value." func_76304_a,generateNoiseOctaves,2,"pars:(par2,3,4=noiseOffset ; so that adjacent noise segments connect) (pars5,6,7=x,y,zArraySize),(pars8,10,12 = x,y,z noiseScale)" func_76305_a,generateNoiseOctaves,2,Bouncer function to the main one with some default arguments. func_76308_a,populateNoiseArray,2,noiseArray should be xSize*ySize*zSize in size func_76309_a,grad2,2, func_76310_a,grad,2, func_76311_b,lerp,2, func_76316_a,onInventoryChanged,2,Called by InventoryBasic.onInventoryChanged() on a array that is never filled. func_76317_a,clearProfiling,2,Clear profiling. func_76318_c,endStartSection,2,End current section and start a new section func_76319_b,endSection,2,End section func_76320_a,startSection,2,Start section func_76321_b,getProfilingData,2,Get profiling data func_76322_c,getNameOfLastSection,2, func_76329_a,getColor,0,"Return a color to display the profiler, generated from the hash code of the profiler's name" func_76333_a,smooth,0,Smooths mouse input func_76337_a,ticksToElapsedTime,0,"Returns the time elapsed for the given number of ticks, in ""mm:ss"" format." func_76338_a,stripControlCodes,0, func_76340_b,getSecond,2,Get the second Object in the Tuple func_76341_a,getFirst,2,Get the first Object in the Tuple func_76345_d,getHungerDamage,2,How much satiate(food) is consumed by this DamageSource func_76346_g,getEntity,2, func_76347_k,isFireDamage,2,Returns true if the damage is fire based. func_76348_h,setDamageBypassesArmor,2, func_76349_b,setProjectile,2,Define the damage type as projectile based. func_76350_n,isDifficultyScaled,2,Return whether this damage source will have its damage amount scaled based on the current difficulty. func_76351_m,setDifficultyScaled,2,Set whether this damage source will have its damage amount scaled based on the current difficulty. func_76352_a,isProjectile,2,Returns true if the damage is projectile based. func_76353_a,causeArrowDamage,2,returns EntityDamageSourceIndirect of an arrow func_76354_b,causeIndirectMagicDamage,2, func_76355_l,getDamageType,2,Return the name of damage type. func_76356_a,causeThrownDamage,2, func_76357_e,canHarmInCreative,2, func_76358_a,causeMobDamage,2, func_76359_i,setDamageAllowedInCreativeMode,2, func_76361_j,setFireDamage,2,Define the damage type as fire based. func_76362_a,causeFireballDamage,2,returns EntityDamageSourceIndirect of a fireball func_76363_c,isUnblockable,2, func_76364_f,getSourceOfDamage,2, func_76365_a,causePlayerDamage,2,returns an EntityDamageSource of type player func_76390_b,setPotionName,2,Set the potion name. func_76392_e,getStatusIconIndex,0,Returns the index for the icon to display when the potion is active. func_76393_a,getName,2,returns the name of the potion func_76394_a,performEffect,2, func_76397_a,isReady,2,checks if Potion effect is ready to be applied this tick. func_76398_f,isBadEffect,0,This method returns true if the potion effect is bad - negative - for the entity. func_76399_b,setIconIndex,2,Sets the index for the icon displayed in the player's inventory when the status is active. func_76400_d,hasStatusIcon,0,Returns true if the potion has a associated status icon to display in then inventory when active. func_76401_j,getLiquidColor,2,Returns the color of the potion liquid. func_76403_b,isInstant,2,Returns true if the potion has an instant effect instead of a continuous one (eg Harming) func_76404_a,setEffectiveness,2, func_76445_a,getIntCache,2, func_76446_a,resetIntCache,2,Mark all pre-allocated arrays as available for re-use by moving them to the appropriate free lists. func_76452_a,combine,2,merges the input PotionEffect into this one if this.amplifier <= tomerge.amplifier. The duration in the supplied potion effect is assumed to be greater. func_76453_d,getEffectName,2, func_76454_e,deincrementDuration,2, func_76455_a,onUpdate,2, func_76457_b,performEffect,2, func_76458_c,getAmplifier,2, func_76459_b,getDuration,2, func_76463_a,startSnooper,2,Note issuing start multiple times is not an error. func_76465_c,getCurrentStats,0, func_76467_g,addJvmArgsToSnooper,2, func_76468_d,isSnooperRunning,2, func_76470_e,stopSnooper,2, func_76471_b,addMemoryStatsToSnooper,2, func_76489_a,generateLeafNodeList,2,"Generates a list of leaf nodes for the tree, to be populated by generateLeaves." func_76490_a,layerSize,2,Gets the rough size of a layer of the tree. func_76493_c,leafNodeNeedsBase,2,Indicates whether or not a leaf node requires additional wood to be added to preserve integrity. func_76495_b,leafSize,2, func_76497_e,validTreeLocation,2,"Returns a boolean indicating whether or not the current location for the tree, spanning basePos to to the height limit, is valid." func_76543_b,pickMobSpawner,2,Randomly decides which spawner to use in a dungeon func_76549_c,getChunkInputStream,2,Gets an input stream for the chunk at the specified location. func_76550_a,createOrLoadRegionFile,2, func_76551_a,clearRegionFileReferences,2,clears region file references func_76552_d,getChunkOutputStream,2,Gets an output stream for the specified chunk. func_76556_a,generateLightBrightnessTable,2,Creates the light to brightness table func_76557_i,getAverageGroundLevel,2, func_76558_a,registerWorld,2,"associate an existing world with a World provider, and setup its lightbrightness table" func_76559_b,getMoonPhase,2, func_76560_a,calcSunriseSunsetColors,0,Returns array with sunrise/sunset colors func_76561_g,isSkyColored,0, func_76562_b,getFogColor,0,Return Vec3D with biome specific fog color func_76563_a,calculateCelestialAngle,2,Calculates the angle of sun and moon in the sky relative to a specified time (usually worldTime) func_76565_k,getVoidFogYFactor,0,"Returns a double value representing the Y value relative to the top of the map at which void fog is at its maximum. The default factor of 0.03125 relative to 256, for example, means the void fog will be at its maximum at (256*0.03125), or 8." func_76566_a,canCoordinateBeSpawn,2,"Will check if the x, z position specified is alright to be set as the map spawn point" func_76567_e,canRespawnHere,2,"True if the player can respawn in this dimension (true = overworld, false = nether)." func_76568_b,doesXZShowFog,0,"Returns true if the given X,Z coordinate should show environmental fog." func_76569_d,isSurfaceWorld,2,"Returns 'true' if in the ""main surface world"", but 'false' if in the Nether or End dimensions." func_76571_f,getCloudHeight,0,the y level at which clouds are rendered. func_76572_b,createBiomeProvider,2,creates a new world chunk manager for WorldProvider func_76581_a,set,2,"Arguments are x, y, z, val. Sets the nibble of data at x << 11 | z << 7 | y to val." func_76582_a,get,2,"Returns the nibble of data corresponding to the passed in x, y, z. y is at most 6 bits, z is at most 4." func_76587_i,getBlockStorageArray,2,Returns the ExtendedBlockStorage array for this Chunk. func_76590_a,generateHeightMap,0,Generates the height map for a chunk from scratch func_76594_o,enqueueRelightChecks,2,"Called once-per-chunk-per-tick, and advances the round-robin relight check index by up to 8 blocks at a time. In a worst-case scenario, can potentially take up to 25.6 seconds, calculated via (4096/8)/20, to re-check all blocks in a chunk, which may explain lagging light updates on initial world generation." func_76595_e,propagateSkylightOcclusion,2,Propagates a given sky-visible block's light value downward and upward to neighboring blocks as necessary. func_76599_g,checkSkylightNeighborHeight,2,Checks the height of a block next to a sky-visible block and schedules a lighting update as necessary. func_76600_a,isAtLocation,2,Checks whether the chunk is at the X/Z location specified func_76601_a,needsSaving,2,Returns true if this Chunk needs to be saved func_76602_a,setStorageArrays,2, func_76603_b,generateSkylightMap,2,Generates the initial skylight map for the chunk upon generation or load. func_76605_m,getBiomeArray,2,Returns an array containing a 16x16 mapping on the X/Z of block positions in this Chunk to biome IDs. func_76606_c,getAreLevelsEmpty,2,Returns whether the ExtendedBlockStorages containing levels (in blocks) from arg 1 to arg 2 are fully empty (true) or not (false). func_76608_a,removeEntityAtIndex,2,Removes entity at the specified index from the entity array. func_76609_d,updateSkylightNeighborHeight,2, func_76611_b,getHeightValue,2,"Returns the value in the height map at this x, z coordinate in the chunk" func_76612_a,addEntity,2,Adds an entity to the chunk. func_76613_n,resetRelightChecks,2,Resets the relight check index to 0 for this Chunk. func_76615_h,relightBlock,2,Initiates the recalculation of both the block-light and sky-light for a given block inside a chunk. func_76616_a,setBiomeArray,2,Accepts a 256-entry array that contains a 16x16 mapping on the X/Z plane of block positions in this Chunk to biome IDs. func_76617_a,getRandomWithSeed,2, func_76621_g,isEmpty,2, func_76622_b,removeEntity,2,removes entity using its y chunk coordinate as its index func_76623_d,onChunkUnload,2,Called when this Chunk is unloaded by the ChunkProvider func_76625_h,getTopFilledSegment,2,Returns the topmost ExtendedBlockStorage instance for this Chunk that actually contains a block. func_76630_e,setChunkModified,2,Sets the isModified flag for this Chunk func_76631_c,onChunkLoad,2,Called when this Chunk is loaded by the ChunkProvider func_76632_l,getChunkCoordIntPair,2,Gets a ChunkCoordIntPair representing the Chunk's position. func_76657_c,setExtSkylightValue,2,Sets the saved Sky-light value in the extended block storage structure. func_76659_c,setBlocklightArray,2,Sets the NibbleArray instance used for Block-light values in this particular storage block. func_76661_k,getBlocklightArray,2,Returns the NibbleArray instance containing Block-light data. func_76662_d,getYLocation,2,Returns the Y location of this ExtendedBlockStorage. func_76663_a,isEmpty,2,"Returns whether or not this block storage's Chunk is fully empty, based on its internal reference count." func_76666_d,setSkylightArray,2,Sets the NibbleArray instance used for Sky-light values in this particular storage block. func_76670_c,getExtSkylightValue,2,Gets the saved Sky-light value in the extended block storage structure. func_76671_l,getSkylightArray,2,Returns the NibbleArray instance containing Sky-light data. func_76672_e,removeInvalidBlocks,2, func_76674_d,getExtBlocklightValue,2,Gets the saved Block-light value in the extended block storage structure. func_76675_b,getNeedsRandomTick,2,"Returns whether or not this block storage's Chunk will require random ticking, used to avoid looping through random block ticks when there are no blocks that would randomly tick." func_76677_d,setExtBlocklightValue,2,Sets the saved Block-light value in the extended block storage structure. func_76686_a,get,2, func_76690_a,convertToAnvilFormat,2, func_76691_a,load,2, func_76704_a,getChunkDataInputStream,2,Returns an uncompressed chunk stream from the region file. func_76705_d,outOfBounds,2,Checks if region is out of bounds. func_76706_a,write,2,Writes the specified chunk to disk. func_76707_e,getOffset,2,Gets a chunk's offset in region file. func_76708_c,close,2,close this RegionFile and prevent further writes func_76709_c,isChunkSaved,2,Checks if a chunk has been saved. func_76710_b,getChunkDataOutputStream,2,Returns an output stream used to write chunk data. Data is on disk when the returned stream is closed. func_76711_a,setOffset,2,Sets the chunk's offset in the region file. func_76712_a,write,2,Writes the chunk data to this RegionFile. func_76713_b,setChunkTimestamp,2,Updates the specified chunk's write timestamp. func_76727_i,getRainfall,2,Gets a floating point representation of this biome's rainfall func_76729_a,createBiomeDecorator,2,Allocate a new BiomeDecorator for this BiomeGenBase func_76730_b,getRandomWorldGenForGrass,2,Gets a WorldGen appropriate for this biome. func_76731_a,getSkyColorByTemp,0,"takes temperature, returns color" func_76736_e,isHighHumidity,2,Checks to see if the rainfall level of the biome is extremely high func_76738_d,canRain,2,Check if rain can occur in biome func_76741_f,getSpawningChance,2,returns the chance a creature has to spawn. func_76746_c,getEnableSnow,2,Returns true if the biome have snowfall instead a normal rain. func_76747_a,getSpawnableList,2,Returns the correspondent list of the EnumCreatureType informed. func_76793_b,genStandardOre2,2,Standard ore generation helper. Generates Lapis Lazuli. func_76795_a,genStandardOre1,2,Standard ore generation helper. Generates most ores. func_76797_b,generateOres,2,Generates ores in the current chunk func_76838_a,cleanupCache,2,Removes BiomeCacheBlocks from this cache that haven't been accessed in at least 30 seconds. func_76839_e,getCachedBiomes,2,Returns the array of cached biome types in the BiomeCacheBlock at the given location. func_76840_a,getBiomeCacheBlock,2,Returns a biome cache block at location specified. func_76885_a,getBiome,2,"Returns the BiomeGenBase related to the x, z position from the cache block." func_76931_a,getBiomes,2,Gets a list of biomes for the specified blocks. func_76932_a,getBiomesToSpawnIn,2,Gets the list of valid biomes for the player to spawn in. func_76933_b,getBiomes,2,Gets biomes to use for the blocks and loads the other data like temperature and humidity onto the WorldChunkManager. func_76937_a,getBiomesForGeneration,2,Returns an array of biomes for the location input. func_76938_b,cleanupCache,2,Calls the WorldChunkManager's biomeCache.cleanupCache() func_76939_a,getTemperatureAtHeight,2,Return an adjusted version of a given temperature based on the y height func_76940_a,areBiomesViable,2,checks given Chunk's Biomes against List of allowed ones func_76975_c,renderShadow,0,Renders the entities shadow. func_76977_a,renderEntityOnFire,0,Renders a layer of fire on top of an entity. func_76978_a,renderOffsetAABB,0,Renders a white box with the bounds of the AABB trasnlated by an offset. func_76979_b,doRenderShadowAndFire,0,"Renders the entity's shadow and fire (if its on fire). Args: entity, x, y, z, yaw, partialTickTime" func_76982_b,getWorldFromRenderManager,0,Returns the render manager's world object func_76983_a,getFontRendererFromRenderManager,0,Returns the font renderer from the set render manager func_76986_a,doRender,0,Renders the desired {@code T} type Entity. func_77008_a,setLightmap,0, func_77010_a,renderPainting,0, func_77030_a,getColorMultiplier,0,Gets an RGBA int color multiplier to apply. func_77034_a,interpolateRotation,0,"Returns a rotation angle that is inbetween two other rotation angles. par1 and par2 are the angles between which to interpolate, par3 is probably a float between 0.0 and 1.0 that tells us where ""between"" the two angles we are. Example: par1 = 30, par2 = 50, par3 = 0.5, then return = 40" func_77036_a,renderModel,0,Renders the model in RenderLiving func_77037_a,getDeathMaxRotation,0, func_77039_a,renderLivingAt,0,Sets a simple glTranslate on a LivingEntity. func_77040_d,getSwingProgress,0,"Returns where in the swing animation the living entity is (from 0 to 1). Args : entity, partialTickTime" func_77041_b,preRenderCallback,0,Allows the render to do state modifications necessary before the model is rendered. func_77043_a,rotateCorpse,0, func_77044_a,handleRotationFloat,0,Defines what float the third param in setRotationAngles of ModelBase is func_77124_a,setCanBeCreated,2,"Sets canBeCreated to the provided value, and returns this." func_77125_e,isVersioned,2,Returns true if this world Type has a version associated with it. func_77126_d,getCanBeCreated,0,Gets whether this WorldType can be used to generate a new world. func_77127_a,getWorldTypeName,2, func_77128_b,getTranslateName,0,Gets the translation key for the name of this world type. func_77129_f,setVersioned,2,Flags this world type as having an associated version. func_77130_a,parseWorldType,2, func_77131_c,getGeneratorVersion,2,Returns generatorVersion. func_77132_a,getWorldTypeForGeneratorVersion,2, func_77142_a,getByName,0,"Gets the game type registered with the specified name. If no matches were found, survival will be returned." func_77144_e,isSurvivalOrAdventure,2,Returns true if this is the SURVIVAL or ADVENTURE game type func_77145_d,isCreative,2,Returns true if this is the CREATIVE game type func_77146_a,getByID,2,Gets the game type by it's ID. Will be survival if none was found. func_77147_a,configurePlayerCapabilities,2,Configures the player capabilities based on the game type func_77148_a,getID,2,Returns the ID of this game type func_77149_b,getName,2,Returns the name of this game type func_77158_f,getHardcoreEnabled,2,"Returns true if hardcore mode is enabled, otherwise false" func_77159_a,enableBonusChest,2,Enables the bonus chest. func_77160_d,getSeed,2,Returns the seed for the world. func_77161_a,getGameTypeById,2,Gets the GameType by ID func_77162_e,getGameType,2,Gets the game type. func_77163_i,areCommandsAllowed,2,Returns true if Commands (cheats) are allowed. func_77164_g,isMapFeaturesEnabled,2,Get whether the map features (e.g. strongholds) generation is enabled or disabled. func_77165_h,getTerrainType,2, func_77166_b,enableCommands,0,Enables Commands (cheats). func_77167_c,isBonusChestEnabled,2,Returns true if the Bonus Chest is enabled. func_77176_a,setScheduledTime,2,Sets the scheduled time for this tick entry func_77191_a,performWorldGenSpawning,2,Called during chunk generation to spawn initial creatures. func_77192_a,findChunksForSpawning,2,"adds all chunks within the spawn radius of the players to eligibleChunksForSpawning. pars: the world, hostileCreatures, passiveCreatures. returns number of eligible chunks." func_77201_a,readRecipiesFromTags,2, func_77202_a,getRecipiesAsTags,2, func_77203_a,canRecipeBeUsed,2,"can par1,par2 be used to in crafting recipe par3" func_77272_a,chunkXZ2Int,2,converts a chunk coordinate pair to an integer (suitable for hashing) func_77273_a,getCenterXPos,2, func_77274_b,getCenterZPosition,2, func_77277_b,getPlayerKnockbackMap,2, func_77278_a,doExplosionA,2,Does the first part of the explosion (destroy blocks) func_77279_a,doExplosionB,2,"Does the second part of the explosion (sound, particles, drop spawn)" func_77316_c,getTranslatedName,2,Returns the correct traslated name of the enchantment and the level in roman numbers. func_77317_b,getMaxEnchantability,2,Returns the maximum value of enchantability nedded on the enchantment level passed. func_77318_a,calcModifierDamage,2,Calculates the damage protection of the enchantment based on level and damage source passed. func_77319_d,getMinLevel,2,Returns the minimum level that the enchantment can have. func_77320_a,getName,2,Return the name of key in translation table of this enchantment. func_77321_a,getMinEnchantability,2,Returns the minimal value of enchantability needed on the enchantment level passed. func_77322_b,setName,2,Sets the enchantment name func_77324_c,getRarity,2,Retrieves the weight value of an Enchantment. This weight value is used within vanilla to determine how rare an enchantment is. func_77325_b,getMaxLevel,2,Returns the maximum level that the enchantment can have. func_77326_a,canApplyTogether,2,Determines if the enchantment passed can be applyied together with this enchantment. func_77390_a,readFromTags,2, func_77394_a,getItemToBuy,2,Gets the itemToBuy. func_77395_g,writeToTags,2, func_77396_b,getSecondItemToBuy,2,Gets secondItemToBuy. func_77397_d,getItemToSell,2,Gets itemToSell. func_77398_c,hasSecondItemToBuy,2,Gets if Villager has secondItemToBuy. func_77399_f,incrementToolUses,2, func_77442_b,canUnlockAchievement,2,"Returns true if the parent has been unlocked, or there is no parent" func_77443_a,hasAchievementUnlocked,2,Returns true if the achievement has been unlocked. func_77444_a,readStat,2,Reads the given stat and returns its value as an int. func_77466_a,getFoliageColorPine,0,Gets the foliage color for pine type (metadata 1) trees func_77467_a,setFoliageBiomeColorizer,0, func_77468_c,getFoliageColorBasic,0, func_77469_b,getFoliageColorBirch,0,Gets the foliage color for birch type (metadata 2) trees func_77470_a,getFoliageColor,0,Gets the color modifier to use for foliage. func_77472_b,setClientActiveTexture,0,Sets the current lightmap texture to the specified OpenGL constant func_77473_a,setActiveTexture,0,Sets the current lightmap texture to the specified OpenGL constant func_77474_a,initializeTextures,0,Initializes the texture constants to be used when rendering lightmap values func_77475_a,setLightmapTextureCoords,0,Sets the current coordinates of the given lightmap texture func_77479_a,setGrassBiomeColorizer,0, func_77480_a,getGrassColor,0,Gets the color modifier to use for grass. func_77487_a,getServerMotd,0, func_77488_b,getServerIpPort,0, func_77489_c,updateLastSeen,0,Updates the time this LanServer was last seen. func_77493_a,calculateModifier,2,Generic method use to calculate modifiers of offensive or defensive enchantment values. func_77501_a,getKnockbackModifier,2,Returns the Knockback modifier of the enchantment on the players held item. func_77504_a,addRandomEnchantment,2,Applys a random enchantment to the specified item. func_77506_a,getEnchantmentLevel,2,Returns the level of enchantment on the ItemStack passed. func_77508_a,getEnchantmentModifierDamage,2,Returns the modifier of protection enchantments on armors equipped on player. func_77513_b,buildEnchantmentList,2,"Create a list of random EnchantmentData (enchantments) that can be added together to the ItemStack, the 3rd parameter is the total enchantability level." func_77514_a,calcItemStackEnchantability,2,"Returns the enchantability of itemstack, using a separate calculation for each enchantNum (0, 1 or 2), cutting to the max enchantability power of the table, which is locked to a max of 15." func_77516_a,applyEnchantmentModifierArray,2,Executes the enchantment modifier on the array of ItemStack passed. func_77518_a,applyEnchantmentModifier,2,Executes the enchantment modifier on the ItemStack passed. func_77523_b,getAdFromPingResponse,0, func_77524_a,getMotdFromPingResponse,0, func_77525_a,getPingResponse,0, func_77551_a,addServer,0, func_77552_b,setWasNotUpdated,0, func_77553_a,getWasUpdated,0, func_77554_c,getLanServers,0, func_77557_a,canEnchantItem,2,Return true if the item passed can be enchanted by a enchantment of this type. func_77569_a,matches,2,Used to check if a recipe matches current crafting inventory func_77570_a,getRecipeSize,2,Returns the size of the recipe area func_77571_b,getRecipeOutput,2, func_77572_b,getCraftingResult,2,Returns an Item that is the result of this recipe func_77573_a,checkMatch,2,Checks if the region of a crafting inventory is match for the recipe. func_77583_a,addRecipes,2,Adds the weapon recipes to the CraftingManager. func_77586_a,addRecipes,2,Adds the tool recipes to the CraftingManager. func_77589_a,addRecipes,2,Adds the crafting recipes to the CraftingManager. func_77590_a,addRecipes,2,Adds the ingot recipes to the CraftingManager. func_77592_b,getRecipeList,2,returns the List<> of all recipes func_77594_a,getInstance,2,Returns the static instance of this class func_77596_b,addShapelessRecipe,2,Adds a shapeless crafting recipe to the the game. func_77599_b,getSmeltingList,2, func_77602_a,instance,2,Returns an instance of FurnaceRecipes. func_77607_a,addRecipes,2,Adds the dye recipes to the CraftingManager. func_77608_a,addRecipes,2,Adds the food recipes to the CraftingManager. func_77609_a,addRecipes,2,Adds the armor recipes to the CraftingManager. func_77612_l,getMaxDamage,2,Returns the maximum damage an item can take. func_77613_e,getRarity,2,Return an item rarity from EnumRarity func_77614_k,getHasSubtypes,2, func_77615_a,onPlayerStoppedUsing,2,Called when the player stops using an Item (stops holding the right mouse button). func_77616_k,isItemTool,2,Checks isDamagable and if it cannot be stacked func_77619_b,getItemEnchantability,2,"Return the enchantability factor of the item, most of the time is based on material." func_77621_a,rayTrace,2, func_77622_d,onCreated,2,Called when item is crafted/smelted. Used only by maps so far. func_77624_a,addInformation,0,allows items to add custom lines of information to the mouseover description func_77625_d,setMaxStackSize,2, func_77626_a,getMaxItemUseDuration,2,How long it takes to use or consume an item func_77627_a,setHasSubtypes,2, func_77629_n_,shouldRotateAroundWhenRendering,0,Returns true if this item should be rotated by 180 degrees around the Y axis when being held in an entities hands. func_77634_r,hasContainerItem,2,True if this Item has a container item (a.k.a. crafting result) func_77636_d,hasEffect,0, func_77637_a,setCreativeTab,2,returns this; func_77639_j,getItemStackLimit,2,Returns the maximum size of the stack for a specific item. *Isn't this more a Set than a Get?* func_77640_w,getCreativeTab,0,gets the CreativeTab this item is displayed on func_77642_a,setContainerItem,2, func_77643_m_,isMap,2,false for all Items except sub-classes of ItemMapBase func_77644_a,hitEntity,2,Current implementations of this method in child classes do not use the entry argument beside ev. They just raise the damage on the stack. func_77645_m,isDamageable,2, func_77647_b,getMetadata,2,Converts the given ItemStack damage value into a metadata value to be placed in the world when this Item is placed as a Block (mostly used with ItemBlocks). func_77651_p,getShareTag,2,"If this function returns true (or the item is damageable), the ItemStack's NBT tag will be sent to the client." func_77653_i,getItemStackDisplayName,2, func_77654_b,onItemUseFinish,2,Called when the player finishes using this Item (E.g. finishes eating.). Not called when the player stops using the Item before the action is complete. func_77655_b,setUnlocalizedName,2,"Sets the unlocalized name of this item to the string passed as the parameter, prefixed by ""item.""" func_77656_e,setMaxDamage,2,set max damage of an Item func_77657_g,getUnlocalizedNameInefficiently,2,"Translates the unlocalized name of this item, but without the .name suffix, so the translation fails and the unlocalized name itself is returned." func_77658_a,getUnlocalizedName,2,Returns the unlocalized name of this item. func_77659_a,onItemRightClick,2,Called when the equipped item is right clicked. func_77661_b,getItemUseAction,2,returns the action that specifies what animation to play when the items is being used func_77662_d,isFull3D,0,Returns True is the item is renderer in full 3D when hold. func_77663_a,onUpdate,2,Called each tick as long the item is on a player inventory. Uses by maps to check if is on a player hand and update it's contents. func_77664_n,setFull3D,2,Sets bFull3D to True and return the object. func_77667_c,getUnlocalizedName,2,Returns the unlocalized name of this item. This version accepts an ItemStack so different stacks can have different names based on their damage or NBT. func_77668_q,getContainerItem,2, func_77828_a,validBookTagContents,2, func_77840_a,spawnCreature,2,"Spawns the creature specified by the egg's type in the location specified by the last three parameters. Parameters: world, entityID, x, y, z." func_77842_f,getMaterialName,2,"Returns the name of the material this tool is made from as it is declared in EnumToolMaterial (meaning diamond would return ""EMERALD"")" func_77845_h,isWolfsFavoriteMeat,2,Whether wolves like this food (true for raw and cooked porkchop). func_77848_i,setAlwaysEdible,2,"Set the field 'alwaysEdible' to true, and make the food edible even if the player don't need to eat." func_77849_c,onFoodEaten,2, func_77861_e,getToolMaterialName,2,Return the name for this tool's material. func_77872_a,updateMapData,2, func_77873_a,getMapData,2, func_77942_o,hasTagCompound,2,Returns true if the ItemStack has an NBTTagCompound. Currently used to store enchantments. func_77944_b,copyItemStack,2,"Creates a copy of a ItemStack, a null parameters will return a null." func_77945_a,updateAnimation,2,Called each tick as long the ItemStack in on player inventory. Used to progress the pickup animation and update maps. func_77946_l,copy,2,Returns a new stack with the same properties. func_77948_v,isItemEnchanted,2,True if the item has enchantment data func_77949_a,loadItemStackFromNBT,2, func_77950_b,onItemUseFinish,2,"Called when the item in use count reach 0, e.g. item food eaten. Return the new ItemStack. Args : world, entity" func_77951_h,isItemDamaged,2,returns true when a damageable item is damaged func_77952_i,getItemDamage,2, func_77953_t,getRarity,2, func_77955_b,writeToNBT,2,Write the stack fields to a NBT object. Return the new NBT object. func_77956_u,isItemEnchantable,2,True if it is a tool and has no enchantments to begin with func_77957_a,useItemRightClick,2,Called whenr the item stack is equipped and right clicked. Replaces the item stack with the return value. func_77958_k,getMaxDamage,2,Returns the max damage an item in the stack can take. func_77959_d,isItemStackEqual,2,compares ItemStack argument to the instance ItemStack; returns true if both ItemStacks are equal func_77960_j,getMetadata,2, func_77961_a,hitEntity,2,"Calls the delegated method to the Item to damage the incoming Entity, and if necessary, triggers a stats increase." func_77962_s,hasEffect,0, func_77963_c,readFromNBT,2,Read the stack fields from a NBT object. func_77964_b,setItemDamage,2, func_77966_a,addEnchantment,2,Adds an enchantment with a desired level on the ItemStack. func_77969_a,isItemEqual,2,compares ItemStack argument to the instance ItemStack; returns true if the Items contained in both ItemStacks are equal func_77970_a,areItemStackTagsEqual,2, func_77972_a,damageItem,2,Damages the item in the ItemStack func_77973_b,getItem,2,Returns the object corresponding to the stack. func_77974_b,onPlayerStoppedUsing,2,Called when the player releases the use item button. func_77975_n,getItemUseAction,2, func_77976_d,getMaxStackSize,2,Returns maximum size of the stack. func_77977_a,getUnlocalizedName,2, func_77978_p,getTagCompound,2,Returns the NBTTagCompound of the ItemStack. func_77979_a,splitStack,2,Splits off a stack of the given amount of this stack and reduces this stack by the amount. func_77980_a,onCrafting,2, func_77981_g,getHasSubtypes,2, func_77982_d,setTagCompound,2,"Assigns a NBTTagCompound to the ItemStack, minecraft validates that only non-stackable items can have it." func_77983_a,setTagInfo,2, func_77984_f,isItemStackDamageable,2,true if this itemStack is damageable func_77985_e,isStackable,2,Returns true if the ItemStack can hold 2 or more units of the item. func_77986_q,getEnchantmentTagList,2, func_77988_m,getMaxItemUseDuration,2, func_77989_b,areItemStacksEqual,2,compares ItemStack argument1 with ItemStack argument2; returns true if both ItemStacks are equal func_77995_e,getEnchantability,2,Return the natural enchantability factor of the material. func_77996_d,getHarvestLevel,2,"The level of material this tool can harvest (3 = DIAMOND, 2 = IRON, 1 = STONE, 0 = IRON/GOLD)" func_77997_a,getMaxUses,2,"The number of uses this material allows. (wood = 59, stone = 131, iron = 250, diamond = 1561, gold = 32)" func_77998_b,getEfficiencyOnProperMaterial,2,The strength of this tool material against blocks which it is effective against. func_78000_c,getDamageVsEntity,2,Returns the damage against a given entity. func_78013_b,getTabLabel,0, func_78014_h,setNoTitle,2, func_78015_f,getBackgroundImageName,0, func_78016_d,getTabIconItem,0, func_78017_i,shouldHidePlayerInventory,0, func_78018_a,displayAllRelevantItems,0,only shows items which have tabToDisplayOn == this func_78019_g,drawInForegroundOfTab,0, func_78020_k,getTabColumn,0,returns index % 6 func_78021_a,getTabIndex,0, func_78022_j,setNoScrollbar,2, func_78023_l,isTabInFirstRow,0,returns tabIndex < 6 func_78024_c,getTranslatedTabLabel,0,Gets the translated Label. func_78025_a,setBackgroundImageName,2, func_78044_b,getDamageReductionAmount,2,"Return the damage reduction (each 1 point is a half a shield on gui) of the piece index passed (0 = helmet, 1 = plate, 2 = legs and 3 = boots)" func_78045_a,getEnchantability,2,Return the enchantability factor of the material. func_78046_a,getDurability,2,Returns the durability for a armor slot of for this type. func_78084_a,getTextureOffset,0, func_78085_a,setTextureOffset,0, func_78086_a,setLivingAnimations,0,Used for easily adding entity-dependent animations. The second and third float params here are the same second and third as in the setRotationAngles method. func_78087_a,setRotationAngles,0,"Sets the model's various rotation angles. For bipeds, par1 and par2 are used for animating the movement of arms and legs, where par1 represents the time(so that arms and legs swing back and forth) and par2 represents how ""far"" arms and legs can swing at most." func_78088_a,render,0,Sets the models various rotation angles then renders the model. func_78164_a,renderSign,0,Renders the sign model through TileEntitySignRenderer func_78172_a,triangleWave,0, func_78214_a,updateRotations,0,"Updates the rotations in the parameters for rotations greater than 180 degrees or less than -180 degrees. It adds or subtracts 360 degrees, so that the appearance is the same, although the numbers are then simplified to range -180 to 180" func_78231_a,renderAll,0,This method renders out all parts of the chest model. func_78235_a,flipFace,0, func_78240_a,setTexturePosition,0, func_78244_a,setBoxName,0, func_78255_a,renderStringAtPos,0,"Render a single line string at the current (posX,posY) and update posX" func_78256_a,getStringWidth,0,Returns the width of this string. Equivalent of FontMetrics.stringWidth(String s). func_78257_a,loadGlyphTexture,0,Load one of the /font/glyph_XX.png into a new GL texture and store the texture ID in glyphTextureName array. func_78259_e,sizeStringToWidth,0,Determines how many characters from the string will fit into the specified width. func_78260_a,getBidiFlag,0,Get bidiFlag that controls if the Unicode Bidirectional Algorithm should be run before rendering any string func_78262_a,trimStringToWidth,0,"Trims a string to a specified width, and will reverse it if par3 is set." func_78263_a,getCharWidth,0,Returns the width of this character as rendered. func_78264_a,setUnicodeFlag,0,Set unicodeFlag controlling whether strings should be rendered with Unicode fonts instead of the default.png font. func_78265_b,resetStyles,0,Reset all style flag fields in the class to false; called at the start of string rendering func_78266_a,renderDefaultChar,0,"Render a single character with the default.png font at current (posX,posY) location..." func_78267_b,splitStringWidth,0,Returns the width of the wordwrapped String (maximum length is parameter k) func_78268_b,renderSplitString,0,Perform actual work of rendering a multi-line string with wordwrap and with darker drop shadow color if flag is set func_78269_a,trimStringToWidth,0,Trims a string to fit a specified Width. func_78270_c,isFormatSpecial,0,Checks if the char code is O-K...lLrRk-o... used to set special formatting. func_78271_c,listFormattedStringToWidth,0,Breaks a string into a list of pieces that will fit a specified width. func_78272_b,isFormatColor,0,"Checks if the char code is a hexadecimal character, used to set colour." func_78273_d,trimStringNewline,0,Remove all newline characters from the end of the string func_78274_b,renderStringAligned,0,Render string either left or right aligned depending on bidiFlag func_78275_b,setBidiFlag,0,Set bidiFlag to control if the Unicode Bidirectional Algorithm should be run before rendering any string. func_78276_b,drawString,0,Draws the specified string. func_78277_a,renderUnicodeChar,0,"Render a single Unicode character at current (posX,posY) location using one of the /font/glyph_XX.png files..." func_78279_b,drawSplitString,0,Splits and draws a String with wordwrap (maximum length is parameter k) func_78280_d,wrapFormattedStringToWidth,0,Inserts newline and formatting into a string to wrap it within the specified width. func_78282_e,getFormatFromString,0,Digests a string for nonprinting formatting characters then returns a string containing only that formatting. func_78324_d,getScaledHeight_double,0, func_78325_e,getScaleFactor,0, func_78326_a,getScaledWidth,0, func_78327_c,getScaledWidth_double,0, func_78328_b,getScaledHeight,0, func_78381_a,draw,0,Draws the data set up in this tessellator and resets the state to prepare for new drawing. func_78432_a,parseUserSkin,0, func_78433_b,setAreaOpaque,0,Makes the given area of the image opaque func_78440_a,renderItemInFirstPerson,0,Renders the active item in the player's hand when in first person mode. func_78441_a,updateEquippedItem,0, func_78442_d,renderFireInFirstPerson,0,Renders the fire on the screen for first person mode. Arg: partialTickTime func_78447_b,renderOverlays,0,Renders the overlays. func_78448_c,renderWaterOverlayTexture,0,Renders a texture that warps around based on the direction the player is looking. Texture needs to be bound before being called. Used for the water overlay. func_78464_a,updateRenderer,0,Updates the entity renderer func_78466_h,updateFogColor,0,calculates fog and calls glClearColor func_78467_g,orientCamera,0,sets up player's eye (or camera in third person mode) func_78468_a,setupFog,0,Sets up the fog to be rendered. If the arg passed in is -1 the fog starts at 0 and goes to 80% of far plane distance and is used for sky rendering. func_78469_a,setFogColorBuffer,0,Update and return fogColorBuffer with the RGBA values passed as arguments func_78470_f,updateTorchFlicker,0,Recompute a random value that is applied to block color in updateLightmap() func_78471_a,renderWorld,0, func_78472_g,updateLightmap,0, func_78473_a,getMouseOver,0,Gets the block or object that is being moused over. func_78474_d,renderRainSnow,0,Render rain and snow func_78475_f,setupViewBobbing,0,Updates the bobbing render effect of the player. func_78476_b,renderHand,0,Render player hand func_78477_e,updateFovModifierHand,0,Update FOV modifier hand func_78478_c,setupOverlayRendering,0,Setup orthogonal projection for rendering GUI screen overlays func_78479_a,setupCameraTransform,0,"sets up projection, view effects, camera position/rotation" func_78481_a,getFOVModifier,0,Changes the field of view of the player depending on if they are underwater or not func_78482_e,hurtCameraEffect,0, func_78484_h,addRainParticles,0, func_78546_a,isBoundingBoxInFrustum,0,"Returns true if the bounding box is inside all 6 clipping planes, otherwise returns false." func_78547_a,setPosition,0, func_78548_b,isBoxInFrustum,0,"Calls the clipping helper. Returns true if the box is inside all 6 clipping planes, otherwise returns false." func_78553_b,isBoxInFrustum,0,"Returns true if the box is inside all 6 clipping planes, otherwise returns false." func_78558_a,getInstance,0,Initialises the ClippingHelper object then returns an instance of it. func_78560_b,init,0, func_78713_a,getEntityRenderObject,0, func_78714_a,getDistanceToCamera,0, func_78715_a,getEntityClassRenderObject,0, func_78716_a,getFontRenderer,0,Returns the font renderer func_78717_a,set,0,World sets this RenderManager's worldObj to the world provided func_78745_b,flipPlayer,0,Flips the player around. func_78746_a,setGameType,0,Sets the game type for the player. func_78747_a,isSpectator,0,None func_78748_a,setPlayerCapabilities,0,Sets player capabilities depending on current gametype. params: player func_78749_i,extendedReach,0,true for hitting entities far away. func_78750_j,syncCurrentPlayItem,0,Syncs the current player item with the server func_78752_a,sendPacketDropItem,0,Sends a Packet107 to the server to drop the item on the ground func_78755_b,shouldDrawHUD,0, func_78756_a,sendEnchantPacket,0,GuiEnchantment uses this during multiplayer to tell PlayerControllerMP to send a packet indicating the enchantment action the player has taken. func_78757_d,getBlockReachDistance,0,player reach distance = 4F func_78758_h,isInCreativeMode,0,returns true if player is in creative mode func_78761_a,sendSlotPacket,0,Used in PlayerControllerMP to update the server with an ItemStack in a slot. func_78762_g,isNotCreative,0,"Checks if the player is not creative, used for checking if it should break a block instantly" func_78763_f,gameIsSurvivalOrAdventure,0, func_78764_a,attackEntity,0,Attacks an entity func_78765_e,updateController,0, func_78766_c,onStoppedUsingItem,0, func_78767_c,resetBlockRemoving,0,Resets current block damage and field_78778_j func_78784_a,setTextureOffset,0, func_78785_a,render,0, func_78786_a,addBox,0, func_78787_b,setTextureSize,0,Returns the model renderer with the new texture parameters. func_78788_d,compileDisplayList,0,Compiles a GL display list for this model func_78789_a,addBox,0, func_78790_a,addBox,0,Creates a textured box. func_78791_b,renderWithRotation,0, func_78792_a,addChild,0,Sets the current box's rotation points and rotation angles to another box. func_78793_a,setRotationPoint,0, func_78794_c,postRender,0,Allows the changing of Angles after a box has been rendered func_78822_a,doPlace,2, func_78823_a,isValid,2, func_78836_a,getNBTCompound,0,"Returns an NBTTagCompound with the server's name, IP and maybe acceptTextures." func_78837_a,getServerDataFromNBTCompound,0,"Takes an NBTTagCompound with 'name' and 'ip' keys, returns a ServerData instance." func_78849_a,addServerData,0,Adds the given ServerData instance to the list. func_78850_a,getServerData,0,Gets the ServerData instance stored for the given index in the list. func_78851_b,removeServerData,0,Removes the ServerData instance stored for the given index in the list. func_78853_a,loadServerList,0,"Loads a list of servers from servers.dat, by running ServerData.getServerDataFromNBTCompound on each NBT compound found in the ""servers"" tag list." func_78855_b,saveServerList,0,"Runs getNBTCompound on each ServerData instance, puts everything into a ""servers"" NBT list and writes it to servers.dat." func_78856_c,countServers,0,Counts the number of ServerData instances in the list. func_78857_a,swapServers,0,"Takes two list indexes, and swaps their order around." func_78860_a,fromString,0, func_78861_a,getIP,0, func_78862_a,parseIntWithDefault,0, func_78863_b,getServerAddress,0,"Returns a server's address and port for the specified hostname, looking up the SRV record if possible" func_78864_b,getPort,0, func_78868_a,updateEffects,0, func_78869_b,getStatistics,0, func_78870_a,clearEffects,0, func_78872_b,renderLitParticles,0, func_78873_a,addEffect,0, func_78874_a,renderParticles,0,"Renders all current particles. Args player, partialTickTime" func_78880_d,getZSize,2,Get dimension of the bounding box in the z direction. func_78882_c,getYSize,2,Get dimension of the bounding box in the y direction. func_78883_b,getXSize,2,Get dimension of the bounding box in the x direction. func_78884_a,intersectsWith,2,Discover if bounding box can fit within the current bounding box object. func_78885_a,intersectsWith,2,Discover if a coordinate is inside the bounding box area. func_78886_a,offset,2,Offsets the current bounding box by the specified amount. func_78887_a,getNewBoundingBox,2,returns a new StructureBoundingBox with MAX values func_78888_b,expandTo,2,Expands a bounding box's dimensions to include the supplied bounding box. func_78898_a,updatePlayerMoveState,0, func_78909_a,getColorIndex,0,Gets the color index. func_78914_f,noColor,0,Disables color processing. func_80003_ah,getPlayerUsageSnooper,0, func_80006_f,getUniqueID,0, func_82010_a,registerTickable,1, func_82142_c,setInvisible,2, func_82143_as,getMaxFallHeight,2,The maximum height from where the entity is alowed to jump (used in pathfinder) func_82145_z,getMaxInPortalTime,2,Return the amount of time this entity should stay in a portal before being transported. func_82147_ab,getPortalCooldown,2,Return the amount of cooldown before this entity can use a portal again. func_82149_j,copyLocationAndAnglesFrom,2,Sets this entity's location and angles to the location and angles of the passed in entity. func_82150_aj,isInvisible,2, func_82160_b,dropEquipment,2,Drop the equipment for this entity. func_82166_i,getArmSwingAnimationEnd,2,"Returns an integer indicating the end point of the swing animation, used by {@link #swingProgress} to provide a progress indicator. Takes dig speed enchantments into account." func_82167_n,collideWithEntity,2, func_82168_bl,updateArmSwingProgress,2,Updates the arm swing progress counters and animation progress func_82171_bF,canBeSteered,2,"returns true if all the conditions for steering the entity are met. For pigs, this is true if it is being ridden by a player and the player is holding a carrot-on-a-stick" func_82187_q,setLookingForHome,2, func_82194_d,getWorld,2, func_82195_e,attackDragonFrom,2,Provides a way to cause damage to an ender dragon. func_82196_d,attackEntityWithRangedAttack,2,"Attack the specified entity using a ranged attack.\n \n@param distanceFactor How far the target is, normalized and clamped between 0.1 and 1.0" func_82197_f,setAggressive,2,Set whether this witch is aggressive at an entity. func_82203_t,getWatchedTargetId,2,"Returns the target entity ID if present, or -1 if not @param par1 The target offset, should be from 0-2" func_82204_b,rotlerp,2, func_82205_o,isArmored,2,Returns whether the wither is armored with its boss armor or not by checking whether its health is below half of its maximum. func_82206_m,ignite,2,Initializes this Wither's explosion sequence and makes it invulnerable. Called immediately after spawning. func_82207_a,getHeadYRotation,0, func_82208_v,getHeadY,2, func_82209_a,launchWitherSkullToCoords,2,"Launches a Wither skull toward (par2, par4, par6)" func_82210_r,getHeadXRotation,0, func_82211_c,updateWatchedTargetId,2,Updates the target entity ID func_82212_n,getInvulTime,2, func_82213_w,getHeadZ,2, func_82214_u,getHeadX,2, func_82215_s,setInvulTime,2, func_82216_a,launchWitherSkullToEntity,2, func_82227_f,setChild,2,Set whether this zombie is a child. func_82228_a,startConversion,2,Starts converting this zombie into a villager. The zombie converts into a villager after the specified time in ticks. func_82230_o,isConverting,2,Returns whether this zombie is in the process of converting to a villager func_82231_m,isVillager,2,Return whether this zombie is a villager. func_82232_p,convertToVillager,2,Convert this zombie into a villager. func_82233_q,getConversionTimeBoost,2,Return the amount of time decremented from conversionTime every tick. func_82235_h,getIsBatHanging,2, func_82236_f,setIsBatHanging,2, func_82242_a,addExperienceLevel,2,Add experience levels to this player. func_82243_bO,getArmorVisibility,2,"When searching for vulnerable players, if a player is invisible, the return value of this is the chance of seeing them anyway." func_82245_bX,isSpawnForced,2, func_82329_d,getWidthPixels,2, func_82330_g,getHeightPixels,2, func_82333_j,getRotation,2,Return the rotation of the item currently on this frame. func_82334_a,setDisplayedItem,2, func_82335_i,getDisplayedItem,2, func_82336_g,setItemRotation,2, func_82338_g,setAlphaF,0,Sets the particle alpha (float) func_82341_c,getMotionFactor,2,Return the motion factor for this projectile. The factor is multiplied by the original motion. func_82342_d,isInvulnerable,2,Return whether this skull comes from an invulnerable (aura) wither boss. func_82343_e,setInvulnerable,2,Set whether this skull comes from an invulnerable (aura) wither boss. func_82356_Z,isCommandBlockEnabled,2,Return whether command blocks are enabled. func_82357_ak,getSpawnProtectionSize,1,Return the spawn protection area's size. func_82358_a,isUsernameIndex,2,Return whether the specified command parameter index is a username parameter. func_82362_a,getRequiredPermissionLevel,2,Return the required permission level for this command. func_82370_a,getUsernameIndex,2,Return a command's first parameter index containing a valid username. func_82377_a,matchesMultiplePlayers,2,Returns whether the given pattern can match more than one player. func_82378_b,hasArguments,2,Returns whether the given token has any arguments set. func_82381_h,getArgumentMap,2,"Parses the given argument string, turning it into a HashMap<String, String> of name->value." func_82386_a,matchOnePlayer,2,Returns the one player that matches the given at-token. Returns null if more than one player matches. func_82400_a,getRenderYaw,0, func_82402_b,renderItem,0, func_82422_c,transformHeldFull3DItemLayer,0, func_82427_a,swapArmor,0, func_82448_a,transferEntityToWorld,2,Transfers an entity from a world to another world. func_82482_a,dispense,2,Dispenses the specified ItemStack from a dispenser. func_82485_a,playDispenseSound,2,Play the dispense sound from the specified block. func_82486_a,doDispense,2, func_82487_b,dispenseStack,2,"Dispense the specified stack, play the dispense sound and spawn particles." func_82488_a,getWorldEventDataFrom,2, func_82489_a,spawnDispenseParticles,2,Order clients to display dispense particles from the specified block and facing. func_82498_a,getProjectileInaccuracy,2, func_82499_a,getProjectileEntity,2,Return the projectile entity spawned by this dispense behavior. func_82500_b,getProjectileVelocity,2, func_82566_a,setWorldsForAll,2, func_82567_a,updateDecorations,2, func_82568_a,getMapInfo,2, func_82571_y,getGeneratorOptions,2, func_82572_b,setWorldTotalTime,2, func_82573_f,getWorldTotalTime,2, func_82574_x,getGameRulesInstance,2,Gets the GameRules class Instance. func_82580_o,removeTag,2,Remove the specified tag. func_82581_a,createCrashReport,2,Create a crash report which indicates a NBT read error. func_82582_d,hasNoTags,2,Return whether this compound has no tags. func_82594_a,getObject,2, func_82595_a,putObject,2,Register an object on this registry. func_82599_e,getFrontOffsetZ,2,Returns a offset that addresses the block in front of this facing. func_82600_a,getFront,2,Get a Facing by it's index (0-5). The order is D-U-N-S-W-E. Named getFront for legacy reasons. func_82601_c,getFrontOffsetX,2,Returns a offset that addresses the block in front of this facing. func_82615_a,getX,2, func_82616_c,getZ,2, func_82617_b,getY,2, func_82618_k,getWorld,2, func_82644_b,getWorldFeatures,2,Return the list of world features enabled on this preset. func_82645_d,updateLayers,2, func_82647_a,setBiome,2,Set the biome used on this preset. func_82648_a,getBiome,2,Return the biome used on this preset. func_82649_e,getDefaultFlatGenerator,2, func_82650_c,getFlatLayers,2,Return the list of layers on this preset. func_82651_a,createFlatGeneratorFromString,2, func_82656_d,getMinY,2,"Return the minimum Y coordinate for this layer, set during generation." func_82657_a,getLayerCount,2,Return the amount of layers for this set of layers. func_82658_c,getFillBlockMeta,2,Return the block metadata used on this set of layers. func_82660_d,setMinY,2,Set the minimum Y coordinate for this layer. func_82667_a,getScatteredFeatureSpawnList,2,returns possible spawns for scattered features func_82683_b,setDefaultPlayerReputation,2, func_82684_a,getPlayerReputation,2,Return the village reputation for a player func_82685_c,getNearestTargetPlayer,2, func_82686_i,isMatingSeason,2,Return whether villagers mating refractory period has passed func_82687_d,isPlayerReputationTooLow,2,Return whether this player has a too low reputation with this village. func_82688_a,modifyPlayerReputation,2,Modify a players reputation in the village. Use positive values to increase reputation and negative values to decrease.