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Jon McManus d84cd284fd Improve AlchemyTable potion handling, addPotionRecipe.
The alchemy table recipes are actually split between two locations,
including the registrar found in the API, and then the more "complex"
recipes listed in the AlchemyTableRecipeRegistry.

This means it's impossible to remove the default potions using the
current functions, and while it possible to manually add potions using
NBT, it wouldn't be possible to use lengthening or power catalysts on
them without manually adding recipes.

This commit modifies AlchemyTable.removeRecipe to, if it fails to remove
a recipe from the main API registry, consult the
AlchemyTableRecipeRegistry and remove from there if necessary.

It also adds a convenience function addPotionRecipe which allows the
specification of inputs along with a potion effect, LP cost, tier
requirement and tick time, and from this automatically adds potion
recipes.

A side-effect of this process involves limiting the number of inputs for
addPotionRecipe to 5, as the lengthening/empowering process requires all
the original ingredients (with the base flask replaced by the actual
potion flask) plus a catalyst.
2018-10-23 11:10:37 +10:00
gradle/wrapper updated to gradle 4.2.1 2017-12-29 00:09:01 +02:00
libs update mods 2018-10-19 16:44:50 +02:00
src/main Improve AlchemyTable potion handling, addPotionRecipe. 2018-10-23 11:10:37 +10:00
test_scripts Added a way to set entity aspects. close #642 2018-05-17 11:04:47 +02:00
.gitignore Botania Support (#556) 2017-12-13 13:08:18 +02:00
build.gradle update mods 2018-10-19 16:44:50 +02:00
CONTRIBUTING.md add a (incomplete) Changelog for 0.9.4 2015-10-14 21:53:21 +02:00
gradle.properties Starting anew 2017-05-28 02:04:27 +02:00
gradlew Added Extra Utils and Forestry support back (#527) 2017-09-18 17:23:00 +02:00
gradlew.bat Added Extra Utils and Forestry support back (#527) 2017-09-18 17:23:00 +02:00
ISSUE_TEMPLATE.MD Update ISSUE_TEMPLATE.MD 2017-01-12 05:08:49 +02:00
LICENSE Close #371 2016-10-02 22:47:58 +02:00
README.md Update README.md 2017-02-01 21:41:37 +02:00

ModTweaker2

ModTweaker is an addon for MineTweaker 3. Minetweaker lets you adjust recipes, remove them entirely, or add new recipes. While it has decent mod support, there are many mods that use custom crafting handlers that are not supported natively. ModTweaker plans to provide additional support for as many of these mods over time as possible.

Stable Releases on Curse

https://minecraft.curseforge.com/projects/modtweaker

Development build on jenkins

http://ci.blamejared.com/job/Modtweaker/

Guidelines for Bugreporting

https://github.com/jaredlll08/ModTweaker2/wiki/Bug-Reporting-Guidelines

Supported Mods

  • Actually Additions
  • Applied Energistics 2
  • Auracascade
  • Blood Magic
  • Botania
  • Chisel
  • ExNihilo
  • ExtendedWorkbench
  • Factorization (0.8.95+)
  • Forestry (3.6.0+)
  • Flaxbeard's Steam Power
  • Mariculture
  • Mekanism 8
  • Metallurgy
  • PneumaticCraft
  • Railcraft
  • Tinkers Construct
  • Terrafirmacraft
  • Thaumcraft
  • Thermal Expansion