<models>
    <model file="powersuits:models/armor2.obj"
           textures="powersuits:textures/models/armor2diffuse.png">
        <binding slot="2" target="LeftLeg">
            <part defaultcolor="FFFFFF" defaultglow="false" polygroup="leggray" name="Left Leg Base"/>
            <part defaultcolor="FFFFFF" defaultglow="false" polygroup="legbit" name="Left Leg Protection"/>
            <part defaultcolor="11d2ff" defaultglow="true" polygroup="legglow" name="Left Leg Light"/>
        </binding>
        <binding slot="2" target="RightLeg">
            <part defaultcolor="FFFFFF" defaultglow="false" polygroup="leggray1" name="Right Leg Base"/>
            <part defaultcolor="FFFFFF" defaultglow="false" polygroup="legbit1" name="Right Leg Protection"/>
            <part defaultcolor="11d2ff" defaultglow="true" polygroup="legglow1" name="Right Leg Light"/>
        </binding>
        <binding slot="3" target="RightLeg">
            <part defaultcolor="FFFFFF" defaultglow="false" polygroup="bootmain1" name="Right Boot"/>
            <part defaultcolor="11d2ff" defaultglow="true" polygroup="bootglow1" name="Right Boot Glow"/>
        </binding>
        <binding slot="3" target="LeftLeg">
            <part defaultcolor="FFFFFF" defaultglow="false" polygroup="bootmain" name="Left Boot"/>
            <part defaultcolor="11d2ff" defaultglow="true" polygroup="bootglow" name="Left Boot Glow"/>
        </binding>
        <binding slot="1" target="Body">
            <part defaultcolor="FFFFFF" defaultglow="false" polygroup="chestgray" name="Chest Base"/>
            <part defaultcolor="FFFFFF" defaultglow="false" polygroup="chestmain" name="Front Chest Protection"/>
            <part defaultcolor="FFFFFF" defaultglow="false" polygroup="chestback1" name="Back Chest Protection"/>
            <part defaultcolor="11d2ff" defaultglow="true" polygroup="chestglowfront" name="Frontal Power Crystal"/>
            <part defaultcolor="11d2ff" defaultglow="true" polygroup="chestglowback" name="Spinal Power Crystals"/>
        </binding>
        <binding slot="1" target="RightArm">
            <part defaultcolor="11d2ff" defaultglow="true" polygroup="armglow1" name="Shoulder Light"/>
            <part defaultcolor="FFFFFF" defaultglow="false" polygroup="armmain1" name="Arm and Shoulder Protection"/>
            <part defaultcolor="FFFFFF" defaultglow="false" polygroup="armgray1" name="Arm Base"/>
        </binding>
        <binding slot="1" target="LeftArm">
            <part defaultcolor="11d2ff" defaultglow="true" polygroup="armglow" name="Shoulder Light"/>
            <part defaultcolor="FFFFFF" defaultglow="false" polygroup="armmain" name="Arm and Shoulder Protection"/>
            <part defaultcolor="FFFFFF" defaultglow="false" polygroup="armgray" name="Arm Base"/>
        </binding>
        <binding slot="0" target="Head">
            <part defaultcolor="11d2ff" defaultglow="true" polygroup="helmetglow1" name="Helmet Tubes and Visor"/>
            <part defaultcolor="FFFFFF" defaultglow="false" polygroup="helmetmain" name="Helmet"/>
        </binding>
    </model>
</models>