fixed some deprecated syntax

This commit is contained in:
MachineMuse 2013-09-06 18:46:12 -06:00
parent 50f7f8dd77
commit 0252872b55
4 changed files with 6 additions and 11 deletions

View file

@ -2,14 +2,12 @@ package net.machinemuse.api
import net.minecraft.entity.player.EntityPlayer
import net.minecraft.item.ItemStack
import net.machinemuse.utils.{ElectricItemUtils, MuseItemUtils}
import net.machinemuse.utils.ElectricItemUtils
import net.machinemuse.powersuits.powermodule.armor.{HazmatModule, ApiaristArmorModule}
import forestry.api.apiculture.IArmorApiarist
import net.minecraft.entity.EntityLivingBase
import atomicscience.api.IAntiPoisonArmor
import atomicscience.api.poison.Poison
import net.machinemuse.api.ModuleManager.itemHasActiveModule
import net.machinemuse.api.ModuleManager
/**
* Author: MachineMuse (Claire Semple)

View file

@ -1,7 +1,7 @@
package net.machinemuse.api
import mods.railcraft.api.core.items.IToolCrowbar
import net.machinemuse.utils.{ElectricItemUtils, MuseItemUtils}
import net.machinemuse.utils.ElectricItemUtils
import net.machinemuse.powersuits.powermodule.tool.{MFFSFieldTeleporterModule, OmniWrenchModule}
import net.minecraft.entity.player.EntityPlayer
import net.minecraft.item.ItemStack
@ -11,8 +11,6 @@ import cpw.mods.fml.common.FMLCommonHandler
import mods.mffs.api.IFieldTeleporter
import powercrystals.minefactoryreloaded.api.IToolHammerAdvanced
import net.minecraft.util.ChatMessageComponent
import net.machinemuse.api.ModuleManager.{itemHasActiveModule, itemHasModule}
import net.machinemuse.api.ModuleManager
/**
* Author: MachineMuse (Claire Semple)
@ -54,8 +52,7 @@ trait ModularCrowbar extends IToolCrowbar {
trait ModularWrench
extends IToolWrench // Buildcraft wrench
{
extends IToolWrench // Buildcraft wrench {
def canWrench(player: EntityPlayer, x: Int, y: Int, z: Int): Boolean = {
if (player.getCurrentEquippedItem != null && player.getCurrentEquippedItem.getItem.isInstanceOf[IModularItem]) {

View file

@ -25,9 +25,9 @@ object ElectricConversions {
def museEnergyFromMJ(mj: Double): Double = mj * ModCompatability.getBCRatio
// UE
def museEnergyToElectricityPack(museEnergy: Double, voltage: Float): ElectricityPack = new ElectricityPack(museEnergyToJoules(museEnergy) * 20.F / voltage, voltage)
def museEnergyToElectricityPack(museEnergy: Double, voltage: Float): ElectricityPack = new ElectricityPack(museEnergyToJoules(museEnergy) * 20.0F / voltage, voltage)
def museEnergyFromElectricityPack(pack: ElectricityPack): Double = museEnergyFromJoules(pack.amperes / 20.F * pack.voltage)
def museEnergyFromElectricityPack(pack: ElectricityPack): Double = museEnergyFromJoules(pack.amperes / 20.0F * pack.voltage)
def museEnergyToJoules(energy: Double): Float = (energy / ModCompatability.getUERatio).toFloat

View file

@ -61,7 +61,7 @@ trait ModeChangingModularItem extends ModeChangingItem {
if (modes.size > 0 && dMode != 0) {
val modeIndex: Int = modes.indexOf(mode)
val newMode: String = modes.get(clampMode(modeIndex + dMode, modes.size))
setActiveMode(stack, newMode)
this.setActiveMode(stack, newMode)
ModularPowersuits.proxy.sendModeChange(player, dMode, newMode)
}
}