initial 1.6.2 migration

This commit is contained in:
MachineMuse 2013-08-03 16:47:33 -06:00
parent cdd202a3de
commit 11952d676c
31 changed files with 137 additions and 93 deletions

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@ -4,21 +4,21 @@
<!-- Versions -->
<property name="build.ver" value="0.7.1"/>
<property name="build.ver" value="0.8.0"/>
<property name="fullversion" value="${build.ver}-${env.BUILD_NUMBER}"/>
<property name="scala.version" value="2.10.1"/>
<property name="mcp.version" value="742"/>
<property name="minecraft.version" value="1.5.2"/>
<property name="forgemajor.version" value="7.8.0"/>
<property name="forgebuild" value="712"/>
<property name="mcp.version" value="805"/>
<property name="minecraft.version" value="1.6.2"/>
<property name="forgemajor.version" value="9.10.0"/>
<property name="forgebuild" value="802"/>
<property name="forge.version" value="${minecraft.version}-${forgemajor.version}.${forgebuild}"/>
<property name="forgeant.version" value="${forgemajor.version}.${forgebuild}"/>
<property name="ic2api.version" value="1.116.354-lf"/>
<property name="ueapi.version" value="1.3.1.56"/>
<property name="asapi.version" value="0.5.1.3"/>
<property name="asapi.version" value="0.7.0.114"/>
<property name="icbmapi.version" value="1.1.1.26"/>
<property name="thermexapi.version" value="2.3.0b"/>
<property name="galacticraftapi.version" value="1"/>

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@ -5,9 +5,9 @@ import net.minecraft.item.ItemStack
import net.machinemuse.utils.{ElectricItemUtils, MuseItemUtils}
import net.machinemuse.powersuits.powermodule.armor.{HazmatModule, ApiaristArmorModule}
import forestry.api.apiculture.IArmorApiarist
import net.minecraft.entity.EntityLiving
import atomicscience.api.poison.Poison
import net.minecraft.entity.EntityLivingBase
import atomicscience.api.IAntiPoisonArmor
import atomicscience.api.poison.Poison
/**
* Author: MachineMuse (Claire Semple)
@ -29,9 +29,9 @@ trait ApiaristArmor extends IArmorApiarist {
}
trait RadiationArmor extends IAntiPoisonArmor {
def isProtectedFromPoison(itemStack: ItemStack, entityLiving: EntityLiving, `type`: Poison): Boolean = {
def isProtectedFromPoison(itemStack: ItemStack, EntityLivingBase: EntityLivingBase, `type`: Poison): Boolean = {
MuseItemUtils.itemHasActiveModule(itemStack, HazmatModule.MODULE_HAZMAT)
}
def onProtectFromPoison(itemStack: ItemStack, entityLiving: EntityLiving, `type`: Poison) {}
def onProtectFromPoison(itemStack: ItemStack, EntityLivingBase: EntityLivingBase, `type`: Poison) {}
}

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@ -11,6 +11,7 @@ import universalelectricity.prefab.implement.IToolConfigurator
import cpw.mods.fml.common.FMLCommonHandler
import mods.mffs.api.IFieldTeleporter
import powercrystals.minefactoryreloaded.api.IToolHammerAdvanced
import net.minecraft.util.ChatMessageComponent
/**
* Author: MachineMuse (Claire Semple)
@ -79,7 +80,7 @@ trait ForceFieldManipulator extends IFieldTeleporter {
return true
}
else if (FMLCommonHandler.instance.getEffectiveSide.isServer) {
player.sendChatToPlayer("[Field Security] Could not teleport through forcefield. 20,000J is required to teleport.")
player.sendChatToPlayer(ChatMessageComponent.func_111066_d("[Field Security] Could not teleport through forcefield. 20,000J is required to teleport."))
}
}
return false

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@ -11,6 +11,7 @@ import net.machinemuse.utils.render.MuseRenderer;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.EntityClientPlayerMP;
import net.minecraft.client.settings.KeyBinding;
import net.minecraft.util.ChatMessageComponent;
import org.lwjgl.input.Keyboard;
import java.util.ArrayList;
@ -55,7 +56,7 @@ public class ClickableKeybinding extends ClickableButton {
for (ClickableModule module : boundModules) {
String valstring = toggleval ? " on" : " off";
if (FMLCommonHandler.instance().getEffectiveSide() == Side.CLIENT) {
player.sendChatToPlayer("Toggled " + module.getModule().getDataName() + valstring);
player.sendChatToPlayer(ChatMessageComponent.func_111066_d("Toggled " + module.getModule().getDataName() + valstring));
}
MuseItemUtils.toggleModuleForPlayer(player, module.getModule().getDataName(), toggleval);
MusePacketToggleRequest toggleRequest = new MusePacketToggleRequest((Player) player, module.getModule().getDataName(), toggleval);

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@ -32,7 +32,7 @@ class PartManipSubFrame(val model: ModelSpec, val colourframe: ColourPickerFrame
def getItemTag = MuseItemUtils.getMuseItemTag(getSelectedItem.getItem)
def isValidArmor(clickie: ClickableItem, slot: Int): Boolean = if (clickie == null) false else clickie.getItem.getItem.isValidArmor(clickie.getItem, slot)
def isValidArmor(clickie: ClickableItem, slot: Int): Boolean = if (clickie == null) false else clickie.getItem.getItem.isValidArmor(clickie.getItem, slot, Minecraft.getMinecraft.thePlayer)
def getSpecTag(spec: ModelPartSpec) = getRenderTag.getCompoundTag(ModelRegistry.makeName(spec))

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@ -32,7 +32,7 @@ public class RecipeManager {
ItemStack paper = new ItemStack(Item.paper);
ItemStack glass = new ItemStack(Block.glass);
ItemStack glassPane = new ItemStack(Block.thinGlass);
ItemStack glowstone = new ItemStack(Item.lightStoneDust);
ItemStack glowstone = new ItemStack(Item.glowstone);
ItemStack emerald = new ItemStack(Item.emerald);
ItemStack diamond = new ItemStack(Item.diamond);
ItemStack lapis = new ItemStack(Item.dyePowder, 1, 4);

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@ -13,10 +13,11 @@ import net.machinemuse.powersuits.common.Config
* Handles sound mechanics
*/
object Musique {
def soundsystem = SoundManager.sndSystem
def mcsound = Minecraft.getMinecraft.sndManager
def soundsystem = mcsound.sndSystem
def options = Minecraft.getMinecraft.gameSettings
val soundprefix = "MMMPS"
@ -44,7 +45,7 @@ object Musique {
if (!soundsystem.playing(soundid)) {
val soundfile = getSoundPoolEntry(soundname)
val amp: Float = 16.0F * Math.max(1, volume)
soundsystem.newSource(unknownflag, soundid, soundfile.soundUrl, soundfile.soundName, false, player.posX.toFloat, player.posY.toFloat, player.posZ.toFloat, 2, amp)
soundsystem.newSource(unknownflag, soundid, soundfile.func_110457_b, soundfile.func_110458_a, false, player.posX.toFloat, player.posY.toFloat, player.posZ.toFloat, 2, amp)
soundsystem.setLooping(soundid, continuous)
soundsystem.play(soundid)
}

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@ -37,7 +37,7 @@ public class SoundLoader {
public void onSoundLoad(SoundLoadEvent event) {
for (String soundFile : soundFiles) {
try {
event.manager.soundPoolSounds.addSound(soundFile, ModularPowersuits.class.getResource('/' + soundFile));
event.manager.soundPoolSounds.addSound(soundFile);
MuseLogger.logDebug("MMMPS registered sound: " + soundFile);
} catch (Exception e) {
MuseLogger.logError("Failed to register sound:" + soundFile);

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@ -7,7 +7,7 @@ import net.minecraft.entity.Entity
* Author: MachineMuse (Claire Semple)
* Created: 1:08 PM, 5/8/13
*/
class RenderMultiBlockEntity extends Render {
abstract class RenderMultiBlockEntity extends Render {
def doRender(entity: EntityMultiBlock, x: Double, y: Double, z: Double, yaw: Float, partialTickTime: Float) {

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@ -0,0 +1,14 @@
package net.machinemuse.powersuits.client.render.block;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.util.ResourceLocation;
/**
* Author: MachineMuse (Claire Semple)
* Created: 4:28 PM, 8/3/13
*/
public abstract class MuseTESR extends TileEntitySpecialRenderer {
public void bindTextureByName(String tex) {
this.func_110628_a(new ResourceLocation(tex));
}
}

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@ -17,7 +17,7 @@ import org.lwjgl.opengl.GL11;
import static org.lwjgl.opengl.GL11.*;
public class RenderLuxCapacitorTESR extends TileEntitySpecialRenderer implements ISimpleBlockRenderingHandler {
public class RenderLuxCapacitorTESR extends MuseTESR implements ISimpleBlockRenderingHandler {
protected static WavefrontObject lightmodel;
protected static WavefrontObject framemodel;
protected int renderId;

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@ -17,7 +17,7 @@ import org.lwjgl.opengl.GL11;
*
* @author MachineMuse
*/
public class TinkerTableRenderer extends TileEntitySpecialRenderer implements ISimpleBlockRenderingHandler {
public class TinkerTableRenderer extends MuseTESR implements ISimpleBlockRenderingHandler {
protected TinkerTableModel model;
protected int renderId;

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@ -0,0 +1,17 @@
package net.machinemuse.powersuits.client.render.entity;
import net.minecraft.client.renderer.entity.Render;
import net.minecraft.entity.Entity;
import net.minecraft.util.ResourceLocation;
/**
* Author: MachineMuse (Claire Semple)
* Created: 4:31 PM, 8/3/13
*/
public abstract class MuseRender extends Render {
@Override
protected ResourceLocation func_110775_a(Entity entity) {
return null;
}
}

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@ -4,12 +4,13 @@ import net.machinemuse.powersuits.common.Config;
import net.machinemuse.utils.render.MuseRenderer;
import net.minecraft.client.renderer.entity.Render;
import net.minecraft.entity.Entity;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.model.AdvancedModelLoader;
import net.minecraftforge.client.model.obj.WavefrontObject;
import static org.lwjgl.opengl.GL11.*;
public class RenderLuxCapacitorEntity extends Render {
public class RenderLuxCapacitorEntity extends MuseRender {
protected static WavefrontObject lightmodel;
protected static WavefrontObject framemodel;
@ -42,4 +43,5 @@ public class RenderLuxCapacitorEntity extends Render {
MuseRenderer.popTexture();
}
}

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@ -11,7 +11,7 @@ import org.lwjgl.opengl.GL12;
import java.nio.DoubleBuffer;
public class RenderPlasmaBolt extends Render {
public class RenderPlasmaBolt extends MuseRender {
protected static DrawableMuseCircle circle1;
protected static DrawableMuseCircle circle2;
protected static DrawableMuseCircle circle3;

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@ -7,7 +7,7 @@ import net.minecraft.entity.Entity;
import static org.lwjgl.opengl.GL11.*;
public class RenderSpinningBlade extends Render {
public class RenderSpinningBlade extends MuseRender {
@Override
public void doRender(Entity entity, double x, double y, double z, float yaw, float partialticktime) {

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@ -4,7 +4,7 @@ import net.machinemuse.general.MuseLogger
import net.machinemuse.powersuits.client.render.modelspec._
import net.minecraft.client.model.{ModelBiped, ModelRenderer}
import net.minecraft.entity.Entity
import net.minecraft.entity.EntityLiving
import net.minecraft.entity.EntityLivingBase
import net.minecraft.entity.player.EntityPlayer
import net.minecraft.item.ItemStack
import net.minecraftforge.client.model.obj.WavefrontObject
@ -46,9 +46,9 @@ trait ArmorModel extends ModelBiped {
def setInitialOffsets(r: ModelRenderer, x: Float, y: Float, z: Float) {
r.field_82906_o = x
r.field_82907_q = y
r.field_82908_p = z
r.offsetX = x
r.offsetY = y
r.offsetZ = z
}
/**
@ -56,7 +56,7 @@ trait ArmorModel extends ModelBiped {
*/
override def render(entity: Entity, par2: Float, par3: Float, par4: Float, par5: Float, par6: Float, scale: Float) {
try {
val entLive: EntityLiving = entity.asInstanceOf[EntityLiving]
val entLive: EntityLivingBase = entity.asInstanceOf[EntityLivingBase]
val stack: ItemStack = entLive.getCurrentItemOrArmor(0)
this.heldItemRight = if (stack != null) 1 else 0
this.isSneak = entLive.isSneaking

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@ -1,22 +1,25 @@
package net.machinemuse.powersuits.client.render.item;
import net.machinemuse.general.geometry.Colour;
import net.machinemuse.powersuits.client.render.entity.MuseRender;
import net.machinemuse.powersuits.common.ModularPowersuits;
import net.machinemuse.powersuits.item.ItemPowerFist;
import net.machinemuse.utils.render.MuseRenderer;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.EntityClientPlayerMP;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.RenderEngine;
import net.minecraft.client.renderer.entity.Render;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.client.renderer.entity.RenderPlayer;
import net.minecraft.client.renderer.texture.TextureManager;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.MathHelper;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.storage.MapData;
import net.minecraftforge.client.IItemRenderer;
import org.lwjgl.opengl.GL11;
@ -28,7 +31,7 @@ import org.lwjgl.opengl.GL12;
*
* @author MachineMuse
*/
public class ToolRenderer extends Render implements IItemRenderer {
public class ToolRenderer extends MuseRender implements IItemRenderer {
public ToolModel model = new ToolModel();
/**
@ -73,7 +76,7 @@ public class ToolRenderer extends Render implements IItemRenderer {
break;
case EQUIPPED:
RenderBlocks renderEquipped = (RenderBlocks) data[0];
EntityLiving entityEquipped = (EntityLiving) data[1];
EntityLivingBase entityEquipped = (EntityLivingBase) data[1];
if (entityEquipped instanceof EntityPlayer) {
model.setPoseForPlayer((EntityPlayer) entityEquipped, itemStack);
@ -85,7 +88,7 @@ public class ToolRenderer extends Render implements IItemRenderer {
break;
case FIRST_PERSON_MAP:
EntityPlayer playerFirstPerson = (EntityPlayer) data[0];
RenderEngine engineFirstPerson = (RenderEngine) data[1];
TextureManager engineFirstPerson = (TextureManager) data[1];
MapData mapDataFirstPerson = (MapData) data[2];
model.setPoseForPlayer(playerFirstPerson, itemStack);
@ -93,7 +96,7 @@ public class ToolRenderer extends Render implements IItemRenderer {
break;
case EQUIPPED_FIRST_PERSON:
RenderBlocks renderEquFP = (RenderBlocks) data[0];
EntityLiving entityEquFP = (EntityLiving) data[1];
EntityLivingBase entityEquFP = (EntityLivingBase) data[1];
if (entityEquFP instanceof EntityPlayer) {
model.setPoseForPlayer((EntityPlayer) entityEquFP, itemStack);
} else {
@ -129,7 +132,6 @@ public class ToolRenderer extends Render implements IItemRenderer {
}
public void renderFirstPersonArm(EntityClientPlayerMP entityclientplayermp, float par1) {
Minecraft mc = Minecraft.getMinecraft();
float changeItemProgress = 0;
@ -148,8 +150,8 @@ public class ToolRenderer extends Render implements IItemRenderer {
swingProgressy = MathHelper.sin(MathHelper.sqrt_float(swingProgress) * (float) Math.PI);
GL11.glRotatef(swingProgressy * 70.0F, 0.0F, 1.0F, 0.0F);
GL11.glRotatef(-swingProgressx * 20.0F, 0.0F, 0.0F, 1.0F);
GL11.glBindTexture(GL11.GL_TEXTURE_2D, mc.renderEngine.getTextureForDownloadableImage(mc.thePlayer.skinUrl, mc.thePlayer.getTexture()));
mc.renderEngine.resetBoundTexture();
// GL11.glBindTexture(GL11.GL_TEXTURE_2D, mc.renderEngine.getTextureForDownloadableImage(mc.thePlayer.skinUrl, mc.thePlayer.getTexture()));
// mc.renderEngine.resetBoundTexture();
GL11.glTranslatef(-1.0F, 3.6F, 3.5F);
GL11.glRotatef(120.0F, 0.0F, 0.0F, 1.0F);
GL11.glRotatef(200.0F, 1.0F, 0.0F, 0.0F);

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@ -3,11 +3,13 @@ package net.machinemuse.powersuits.client.render.modelspec
import net.machinemuse.general.geometry.Colour
import net.minecraft.client.Minecraft
import net.machinemuse.powersuits.client.render.item.ArmorModel
import net.machinemuse.utils.render.Render
import net.machinemuse.utils.render.{MuseRenderer, Render}
import net.minecraft.client.model.{ModelBase, ModelRenderer}
import net.machinemuse.general.NBTTagAccessor
import org.lwjgl.opengl.GL11._
import net.minecraft.nbt.NBTTagCompound
import java.net.URI
import net.minecraft.util.ResourceLocation
/**
* Author: MachineMuse (Claire Semple)
@ -30,7 +32,7 @@ class RenderPart(base: ModelBase, val parent: ModelRenderer) extends ModelRender
Render.withPushedMatrix {
Render {
glScaled(scale, scale, scale)
Minecraft.getMinecraft.renderEngine.bindTexture(part.getTexture(nbt))
MuseRenderer.bindTexture(part.getTexture(nbt))
applyTransform
val ix = part.getColourIndex(nbt)
if (ix < colours.size && ix >= 0) {
@ -63,7 +65,7 @@ class RenderPart(base: ModelBase, val parent: ModelRenderer) extends ModelRender
// glRotatef(rotateAngleX * degrad, 1.0F, 0.0F, 0.0F)
glRotatef(180, 1.0F, 0.0F, 0.0F)
glTranslated(field_82906_o, field_82907_q - 26, field_82908_p)
glTranslated(offsetX, offsetY - 26, offsetZ)
}
}

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@ -5,6 +5,7 @@ import java.io._
import net.machinemuse.general.MuseLogger
import java.util.Properties
import cpw.mods.fml.common.registry.LanguageRegistry
import net.minecraft.client.Minecraft
import com.google.common.base.Charsets
/**
@ -15,7 +16,7 @@ object Localization {
val LANG_PATH = "/mods/mmmPowersuits/lang/"
var extractedLanguage = ""
def getCurrentLanguage = StringTranslate.getInstance().getCurrentLanguage
def getCurrentLanguage = Minecraft.getMinecraft.func_135016_M().func_135041_c().func_135034_a()
def loadCurrentLanguage() {
if (getCurrentLanguage != extractedLanguage) {

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@ -3,7 +3,7 @@ package net.machinemuse.powersuits.entity;
import net.machinemuse.powersuits.block.BlockLuxCapacitor;
import net.machinemuse.powersuits.block.TileEntityLuxCapacitor;
import net.minecraft.block.Block;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.projectile.EntityThrowable;
import net.minecraft.util.EnumMovingObjectType;
import net.minecraft.util.MovingObjectPosition;
@ -17,7 +17,7 @@ public class EntityLuxCapacitor extends EntityThrowable {
super(par1World);
}
public EntityLuxCapacitor(World par1World, EntityLiving shootingEntity) {
public EntityLuxCapacitor(World par1World, EntityLivingBase shootingEntity) {
super(par1World, shootingEntity);
Vec3 direction = shootingEntity.getLookVec().normalize();
double speed = 1.0;

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@ -1,7 +1,7 @@
package net.machinemuse.powersuits.entity;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.projectile.EntityThrowable;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.DamageSource;
@ -24,7 +24,7 @@ public class EntityPlasmaBolt extends EntityThrowable {
super(world);
}
public EntityPlasmaBolt(World world, EntityLiving shootingEntity, double explosiveness, double damagingness, int chargeTicks) {
public EntityPlasmaBolt(World world, EntityLivingBase shootingEntity, double explosiveness, double damagingness, int chargeTicks) {
super(world);
this.shootingEntity = shootingEntity;
this.size = ((chargeTicks) > 50 ? 50 : chargeTicks);

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@ -6,7 +6,8 @@ import net.minecraft.block.Block;
import net.minecraft.enchantment.Enchantment;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.projectile.EntityThrowable;
@ -32,7 +33,7 @@ public class EntitySpinningBlade extends EntityThrowable {
super(world);
}
public EntitySpinningBlade(World par1World, EntityLiving shootingEntity) {
public EntitySpinningBlade(World par1World, EntityLivingBase shootingEntity) {
super(par1World, shootingEntity);
this.shootingEntity = shootingEntity;
if (shootingEntity instanceof EntityPlayer) {

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@ -3,7 +3,7 @@ package net.machinemuse.powersuits.item
import net.machinemuse.powersuits.common.Config
import net.machinemuse.powersuits.powermodule.misc.{InvisibilityModule, TransparentArmorModule, TintModule}
import net.machinemuse.utils._
import net.minecraft.entity.{Entity, EntityLiving}
import net.minecraft.entity.{EntityLivingBase, Entity}
import net.minecraft.entity.player.EntityPlayer
import net.minecraft.item.EnumArmorMaterial
import net.minecraft.item.ItemStack
@ -34,7 +34,7 @@ abstract class ItemPowerArmor(id: Int, renderIndex: Int, armorType: Int)
* Inherited from ISpecialArmor, allows significant customization of damage
* calculations.
*/
def getProperties(player: EntityLiving, armor: ItemStack, source: DamageSource, damage: Double, slot: Int): ISpecialArmor.ArmorProperties = {
override def getProperties(player: EntityLivingBase, armor: ItemStack, source: DamageSource, damage: Double, slot: Int): ISpecialArmor.ArmorProperties = {
val priority: Int = 1
if (source.isFireDamage && !(source == MuseHeatUtils.overheatDamage)) {
return new ISpecialArmor.ArmorProperties(priority, 0.25, (25 * damage).toInt)
@ -62,15 +62,17 @@ abstract class ItemPowerArmor(id: Int, renderIndex: Int, armorType: Int)
}
@SideOnly(Side.CLIENT)
override def getArmorModel(entityLiving: EntityLiving, itemstack: ItemStack, armorSlot: Int): ModelBiped = {
override def getArmorModel(entity: EntityLivingBase, itemstack: ItemStack, armorSlot: Int): ModelBiped = {
val model: ArmorModel = ArmorModel.instance
model.visibleSection = armorSlot
if (itemstack != null) {
if (entityLiving.isInstanceOf[EntityPlayer]) {
Option(entityLiving.asInstanceOf[EntityPlayer].getCurrentArmor(2)).map(chest =>
entity match {
case player: EntityPlayer =>
Option(player.getCurrentArmor(2)).map(chest =>
if (MuseItemUtils.itemHasActiveModule(chest, InvisibilityModule.MODULE_ACTIVE_CAMOUFLAGE)) return null)
case _ =>
}
if (MuseItemUtils.itemHasActiveModule(itemstack, TransparentArmorModule.MODULE_TRANSPARENT_ARMOR)) {
return null
@ -123,7 +125,7 @@ abstract class ItemPowerArmor(id: Int, renderIndex: Int, armorType: Int)
* Inherited from ISpecialArmor, allows us to customize how the armor
* handles being damaged.
*/
def damageArmor(entity: EntityLiving, stack: ItemStack, source: DamageSource, damage: Int, slot: Int) {
override def damageArmor(entity: EntityLivingBase, stack: ItemStack, source: DamageSource, damage: Int, slot: Int) {
val itemProperties: NBTTagCompound = MuseItemUtils.getMuseItemTag(stack)
if (entity.isInstanceOf[EntityPlayer]) {
if (source == MuseHeatUtils.overheatDamage) {
@ -145,4 +147,5 @@ abstract class ItemPowerArmor(id: Int, renderIndex: Int, armorType: Int)
}
}
}
}

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@ -1,6 +1,5 @@
package net.machinemuse.powersuits.item
import cpw.mods.fml.common.registry.LanguageRegistry
import cpw.mods.fml.relauncher.Side
import cpw.mods.fml.relauncher.SideOnly
import forestry.api.arboriculture.IToolGrafter
@ -15,8 +14,7 @@ import net.machinemuse.utils.MuseHeatUtils
import net.machinemuse.utils.MuseItemUtils
import net.minecraft.block.Block
import net.minecraft.client.renderer.texture.IconRegister
import net.minecraft.entity.Entity
import net.minecraft.entity.EntityLiving
import net.minecraft.entity.{EntityLivingBase, Entity}
import net.minecraft.entity.player.EntityPlayer
import net.minecraft.item.EnumAction
import net.minecraft.item.EnumToolMaterial
@ -61,7 +59,7 @@ with OmniWrench {
* Current implementations of this method in child classes do not use the
* entry argument beside stack. They just raise the damage on the stack.
*/
override def hitEntity(stack: ItemStack, entityBeingHit: EntityLiving, entityDoingHitting: EntityLiving): Boolean = {
override def hitEntity(stack: ItemStack, entityBeingHit: EntityLivingBase, entityDoingHitting: EntityLivingBase): Boolean = {
if (MuseItemUtils.itemHasActiveModule(stack, OmniWrenchModule.MODULE_OMNI_WRENCH)) {
entityBeingHit.rotationYaw += 90.0F;
entityBeingHit.rotationYaw %= 360.0F;
@ -88,18 +86,20 @@ with OmniWrench {
* <p/>
* Returns: Whether to increment player use stats with this item
*/
override def onBlockDestroyed(stack: ItemStack, world: World, blockID: Int, x: Int, y: Int, z: Int, entity: EntityLiving): Boolean = {
if (entity.isInstanceOf[EntityPlayer]) {
override def onBlockDestroyed(stack: ItemStack, world: World, blockID: Int, x: Int, y: Int, z: Int, entity: EntityLivingBase): Boolean = {
entity match {
case player: EntityPlayer =>
import scala.collection.JavaConversions._
for (module <- ModuleManager.getBlockBreakingModules) {
if (MuseItemUtils.itemHasActiveModule(stack, module.getDataName)) {
if (module.onBlockDestroyed(stack, world, blockID, x, y, z, entity.asInstanceOf[EntityPlayer])) {
if (module.onBlockDestroyed(stack, world, blockID, x, y, z, player)) {
return true
}
}
}
case _ =>
}
return true
true
}
/**
@ -112,8 +112,8 @@ with OmniWrench {
* @param itemStack The itemstack
* @return the damage
*/
override def getDamageVsEntity(par1Entity: Entity, itemStack: ItemStack): Int = {
return ModuleManager.computeModularProperty(itemStack, MeleeAssistModule.PUNCH_DAMAGE).asInstanceOf[Int]
override def getDamageVsEntity(par1Entity: Entity, itemStack: ItemStack): Float = {
ModuleManager.computeModularProperty(itemStack, MeleeAssistModule.PUNCH_DAMAGE).toFloat
}
@SideOnly(Side.CLIENT) override def isFull3D: Boolean = {
@ -124,30 +124,24 @@ with OmniWrench {
* Return the enchantability factor of the item. In this case, 0. Might add
* an enchantability module later :P
*/
override def getItemEnchantability: Int = {
return 0
}
override def getItemEnchantability = 0
/**
* Return the name for this tool's material.
*/
override def getToolMaterialName: String = {
return this.toolMaterial.toString
}
override def getToolMaterialName = this.toolMaterial.toString
/**
* Return whether this item is repairable in an anvil.
*/
override def getIsRepairable(par1ItemStack: ItemStack, par2ItemStack: ItemStack): Boolean = {
return false
}
override def getIsRepairable(par1ItemStack: ItemStack, par2ItemStack: ItemStack) = false
/**
* How long it takes to use or consume an item
*/
override def getMaxItemUseDuration(par1ItemStack: ItemStack): Int = {
return 72000
}
override def getMaxItemUseDuration(par1ItemStack: ItemStack): Int = 72000
/**
* Called when the right click button is pressed

View file

@ -46,7 +46,6 @@ class MusePacketHandler extends IPacketHandler {
packet => FMLCommonHandler.instance.getEffectiveSide match {
case Side.SERVER => packet handleServer player.asInstanceOf[EntityPlayerMP]
case Side.CLIENT => packet handleClient player.asInstanceOf[EntityClientPlayerMP]
case Side.BUKKIT => MuseLogger.logError("Wat O.o")
}
}
}

View file

@ -21,6 +21,7 @@ import java.util.ArrayList
import java.util.List
import net.minecraft.nbt.NBTTagCompound
import net.machinemuse.general.MuseLogger
import net.minecraft.util.ChatMessageComponent
/**
* Packet for requesting to purchase an upgrade. Player-to-server. Server decides whether it is a valid upgrade or not and replies with an associated
@ -52,7 +53,7 @@ class MusePacketInstallModuleRequest(player: Player, itemSlot: Int, moduleName:
val inventory: InventoryPlayer = playerEntity.inventory
val moduleType: IPowerModule = ModuleManager.getModule(moduleName)
if (moduleType == null || !moduleType.isAllowed) {
playerEntity.sendChatToPlayer("Server has disallowed this module. Sorry!")
playerEntity.sendChatToPlayer(ChatMessageComponent.func_111066_d("Server has disallowed this module. Sorry!"))
return
}
val cost: List[ItemStack] = moduleType.getInstallCost

View file

@ -59,7 +59,7 @@ public class JumpAssistModule extends PowerModuleBase implements IToggleableModu
player.motionY += 0.15 * Math.min(multiplier, 1) * MusePlayerUtils.getWeightPenaltyRatio(MuseItemUtils.getPlayerWeight(player), 25000);
MovementManager.setPlayerJumpTicks(player, multiplier - 1);
}
player.jumpMovementFactor = player.landMovementFactor * .7f;
player.jumpMovementFactor = player.getAIMoveSpeed() * .7f;
} else {
MovementManager.setPlayerJumpTicks(player, 0);
}

View file

@ -63,18 +63,18 @@ public class SprintAssistModule extends PowerModuleBase implements IToggleableMo
double sprintMultiplier = ModuleManager.computeModularProperty(item, SPRINT_SPEED_MULTIPLIER);
double exhaustionComp = ModuleManager.computeModularProperty(item, SPRINT_FOOD_COMPENSATION);
ElectricItemUtils.drainPlayerEnergy(player, sprintCost * horzMovement * 5);
player.landMovementFactor *= sprintMultiplier;
player.setAIMoveSpeed((float) (player.getAIMoveSpeed() * sprintMultiplier));
player.getFoodStats().addExhaustion((float) (-0.01 * exhaustion * exhaustionComp));
player.jumpMovementFactor = player.landMovementFactor * .5f;
player.jumpMovementFactor = player.getAIMoveSpeed() * .5f;
}
} else {
double cost = ModuleManager.computeModularProperty(item, WALKING_ENERGY_CONSUMPTION);
if (cost < totalEnergy) {
double walkMultiplier = ModuleManager.computeModularProperty(item, WALKING_SPEED_MULTIPLIER);
ElectricItemUtils.drainPlayerEnergy(player, cost * horzMovement * 5);
player.landMovementFactor *= walkMultiplier;
player.jumpMovementFactor = player.landMovementFactor * .5f;
player.setAIMoveSpeed((float) (player.getAIMoveSpeed() * walkMultiplier));
player.jumpMovementFactor = player.getAIMoveSpeed() * .5f;
}
}

View file

@ -21,7 +21,7 @@ public class LuxCapacitor extends PowerModuleBase implements IRightClickModule {
public LuxCapacitor(List<IModularItem> validItems) {
super(validItems);
addInstallCost(new ItemStack(Item.lightStoneDust, 1));
addInstallCost(new ItemStack(Item.glowstone, 1));
addInstallCost(new ItemStack(Item.ingotIron, 2));
addBaseProperty(ENERGY, 100, "J");
}

View file

@ -14,12 +14,13 @@ import net.minecraft.client.gui.ScaledResolution;
import net.minecraft.client.model.PositionTextureVertex;
import net.minecraft.client.model.TexturedQuad;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.RenderEngine;
import net.minecraft.client.renderer.RenderHelper;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.entity.RenderItem;
import net.minecraft.client.renderer.texture.TextureManager;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Icon;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.Vec3;
import org.lwjgl.BufferUtils;
import org.lwjgl.opengl.GL11;
@ -65,12 +66,16 @@ public abstract class MuseRenderer {
public static void pushTexture(String filename) {
texturestack.push(TEXTURE_MAP);
TEXTURE_MAP = filename;
getRenderEngine().bindTexture(TEXTURE_MAP);
bindTexture(TEXTURE_MAP);
}
public static void popTexture() {
TEXTURE_MAP = texturestack.pop();
getRenderEngine().bindTexture(TEXTURE_MAP);
bindTexture(TEXTURE_MAP);
}
public static void bindTexture(String tex) {
getRenderEngine().func_110577_a(new ResourceLocation(tex));
}
/**
@ -522,7 +527,7 @@ public abstract class MuseRenderer {
/**
* Singleton pattern for RenderEngine
*/
public static RenderEngine getRenderEngine() {
public static TextureManager getRenderEngine() {
return Minecraft.getMinecraft().renderEngine;
}