most features now check for mps items before activating (including energy display)
This commit is contained in:
parent
7df3f423d6
commit
1495460e2b
16 changed files with 4727 additions and 3749 deletions
|
@ -17,3 +17,9 @@ Kd 0.50 0.50 0.50
|
|||
Ka 0.00 0.00 0.00
|
||||
Tf 1.00 1.00 1.00
|
||||
Ni 1.00
|
||||
newmtl lambert6SG
|
||||
illum 4
|
||||
Kd 0.50 0.50 0.50
|
||||
Ka 0.00 0.00 0.00
|
||||
Tf 1.00 1.00 1.00
|
||||
Ni 1.00
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -17,3 +17,9 @@ Kd 0.50 0.50 0.50
|
|||
Ka 0.00 0.00 0.00
|
||||
Tf 1.00 1.00 1.00
|
||||
Ni 1.00
|
||||
newmtl lambert6SG
|
||||
illum 4
|
||||
Kd 0.50 0.50 0.50
|
||||
Ka 0.00 0.00 0.00
|
||||
Tf 1.00 1.00 1.00
|
||||
Ni 1.00
|
||||
|
|
|
@ -72,77 +72,97 @@ vt 0.883716 0.315406
|
|||
vt 0.909915 0.293073
|
||||
vn 0.050064 0.184317 0.981591
|
||||
vn 0.050064 0.184317 0.981591
|
||||
vn 0.517135 0.484043 0.705885
|
||||
vn -0.442634 0.484043 0.754836
|
||||
vn -0.600893 0.645617 0.471281
|
||||
vn 0.645724 0.645617 0.407701
|
||||
vn 0.695677 0.676320 -0.242126
|
||||
vn -0.281682 0.419662 0.862867
|
||||
vn 0.361550 0.652692 0.665789
|
||||
vn -0.402485 0.490936 0.772650
|
||||
vn 0.450035 0.878624 0.159651
|
||||
vn -0.716701 0.676320 -0.170091
|
||||
vn 0.886618 0.427742 -0.175914
|
||||
vn -0.050059 -0.184833 -0.981494
|
||||
vn -0.050059 -0.184833 -0.981494
|
||||
vn -0.050059 -0.184833 -0.981494
|
||||
vn -0.050059 -0.184833 -0.981494
|
||||
vn 0.775735 0.335959 0.534197
|
||||
vn 0.999306 -0.031359 -0.020108
|
||||
vn -0.996166 -0.031359 0.081666
|
||||
vn -0.717360 0.335959 0.610349
|
||||
vn 0.998944 -0.037895 -0.025988
|
||||
vn 0.841555 0.202122 0.500931
|
||||
vn -0.996404 -0.037895 0.075780
|
||||
vn -0.796364 0.368644 0.479485
|
||||
vn 0.001485 -0.999575 0.029125
|
||||
vn 0.001485 -0.999575 0.029125
|
||||
vn 0.001485 -0.999575 0.029125
|
||||
vn 0.001485 -0.999575 0.029125
|
||||
vn 0.997977 -0.062657 0.010759
|
||||
vn -0.991704 -0.062657 0.112238
|
||||
vn 0.998691 -0.024698 0.044792
|
||||
vn -0.988952 -0.024698 0.146168
|
||||
vn -0.050064 0.184317 0.981591
|
||||
vn 0.442634 0.484043 0.754836
|
||||
vn -0.517135 0.484043 0.705885
|
||||
vn 0.281682 0.419662 0.862867
|
||||
vn -0.050064 0.184317 0.981591
|
||||
vn 0.600893 0.645617 0.471281
|
||||
vn -0.361550 0.652692 0.665789
|
||||
vn 0.402485 0.490936 0.772650
|
||||
vn 0.716701 0.676320 -0.170091
|
||||
vn -0.695677 0.676320 -0.242126
|
||||
vn -0.645724 0.645617 0.407701
|
||||
vn -0.450035 0.878624 0.159651
|
||||
vn -0.886618 0.427742 -0.175914
|
||||
vn 0.050059 -0.184833 -0.981494
|
||||
vn 0.050059 -0.184833 -0.981494
|
||||
vn 0.050059 -0.184833 -0.981494
|
||||
vn 0.050059 -0.184833 -0.981494
|
||||
vn -0.775735 0.335959 0.534197
|
||||
vn -0.999306 -0.031359 -0.020108
|
||||
vn 0.717360 0.335959 0.610349
|
||||
vn 0.996166 -0.031359 0.081666
|
||||
vn -0.841555 0.202122 0.500931
|
||||
vn -0.998944 -0.037895 -0.025988
|
||||
vn 0.796364 0.368644 0.479485
|
||||
vn 0.996404 -0.037895 0.075780
|
||||
vn -0.001485 -0.999575 0.029125
|
||||
vn -0.001485 -0.999575 0.029125
|
||||
vn -0.001485 -0.999575 0.029125
|
||||
vn -0.001485 -0.999575 0.029125
|
||||
vn -0.997977 -0.062657 0.010759
|
||||
vn 0.991704 -0.062657 0.112238
|
||||
vn -0.998691 -0.024697 0.044792
|
||||
vn 0.988952 -0.024698 0.146168
|
||||
s 1
|
||||
g booties
|
||||
usemtl initialShadingGroup
|
||||
f 9/1/1 10/2/2 11/3/3 12/4/4
|
||||
f 3/19/5 4/17/6 6/18/7 5/20/8
|
||||
s off
|
||||
f 5/8/9 6/7/10 2/9/11 1/16/12
|
||||
f 9/1/1 10/2/2 12/4/3
|
||||
f 12/4/3 10/2/2 11/3/4
|
||||
f 3/19/5 4/17/6 5/20/7
|
||||
f 5/20/7 4/17/6 6/18/8
|
||||
s 3
|
||||
f 5/8/9 6/7/10 1/16/11
|
||||
f 1/16/11 6/7/10 2/9/12
|
||||
s 1
|
||||
f 7/11/13 2/9/14 6/7/7 4/6/6
|
||||
f 5/21/8 1/22/15 8/12/16 3/5/5
|
||||
f 8/12/16 7/11/13 4/6/6 3/5/5
|
||||
s off
|
||||
f 1/10/17 2/15/18 10/14/19 9/13/20
|
||||
f 2/9/13 6/7/8 7/11/14
|
||||
f 7/11/14 6/7/8 4/6/6
|
||||
f 1/22/15 8/12/16 5/21/7
|
||||
f 5/21/7 8/12/16 3/5/5
|
||||
f 8/12/16 7/11/14 3/5/5
|
||||
f 3/5/5 7/11/14 4/6/6
|
||||
s 5
|
||||
f 1/10/17 2/15/18 9/13/19
|
||||
f 9/13/19 2/15/18 10/14/20
|
||||
s 1
|
||||
f 2/9/14 7/11/13 11/3/3 10/2/21
|
||||
f 7/11/13 8/12/16 12/4/4 11/3/3
|
||||
f 8/12/16 1/22/15 9/1/22 12/4/4
|
||||
s 3
|
||||
f 21/23/23 24/26/24 23/25/25 22/24/26
|
||||
f 15/27/27 17/30/28 18/29/29 16/28/30
|
||||
s off
|
||||
f 17/31/31 13/34/32 14/33/33 18/32/34
|
||||
s 3
|
||||
f 19/35/35 16/36/30 18/32/29 14/33/36
|
||||
f 17/37/28 15/40/27 20/39/37 13/38/38
|
||||
f 20/39/37 15/40/27 16/36/30 19/35/35
|
||||
s off
|
||||
f 13/41/39 21/44/40 22/43/41 14/42/42
|
||||
s 3
|
||||
f 14/33/36 22/24/43 23/25/25 19/35/35
|
||||
f 19/35/35 23/25/25 24/26/24 20/39/37
|
||||
f 20/39/37 24/26/24 21/23/44 13/38/38
|
||||
f 2/9/13 7/11/14 10/2/21
|
||||
f 10/2/21 7/11/14 11/3/4
|
||||
f 7/11/14 8/12/16 11/3/4
|
||||
f 11/3/4 8/12/16 12/4/3
|
||||
f 1/22/15 9/1/22 8/12/16
|
||||
f 8/12/16 9/1/22 12/4/3
|
||||
s 6
|
||||
f 21/23/23 24/26/24 22/24/25
|
||||
f 22/24/25 24/26/24 23/25/26
|
||||
f 15/27/27 17/30/28 16/28/29
|
||||
f 16/28/29 17/30/28 18/29/30
|
||||
s 8
|
||||
f 17/31/31 13/34/32 18/32/33
|
||||
f 18/32/33 13/34/32 14/33/34
|
||||
s 6
|
||||
f 16/36/29 18/32/30 19/35/35
|
||||
f 19/35/35 18/32/30 14/33/36
|
||||
f 15/40/27 20/39/37 17/37/28
|
||||
f 17/37/28 20/39/37 13/38/38
|
||||
f 20/39/37 15/40/27 19/35/35
|
||||
f 19/35/35 15/40/27 16/36/29
|
||||
s 9
|
||||
f 13/41/39 21/44/40 14/42/41
|
||||
f 14/42/41 21/44/40 22/43/42
|
||||
s 6
|
||||
f 14/33/36 22/24/43 19/35/35
|
||||
f 19/35/35 22/24/43 23/25/26
|
||||
f 19/35/35 23/25/26 20/39/37
|
||||
f 20/39/37 23/25/26 24/26/24
|
||||
f 24/26/24 21/23/44 20/39/37
|
||||
f 20/39/37 21/23/44 13/38/38
|
||||
|
|
|
@ -17,3 +17,9 @@ Kd 0.50 0.50 0.50
|
|||
Ka 0.00 0.00 0.00
|
||||
Tf 1.00 1.00 1.00
|
||||
Ni 1.00
|
||||
newmtl lambert6SG
|
||||
illum 4
|
||||
Kd 0.50 0.50 0.50
|
||||
Ka 0.00 0.00 0.00
|
||||
Tf 1.00 1.00 1.00
|
||||
Ni 1.00
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -17,3 +17,9 @@ Kd 0.50 0.50 0.50
|
|||
Ka 0.00 0.00 0.00
|
||||
Tf 1.00 1.00 1.00
|
||||
Ni 1.00
|
||||
newmtl lambert6SG
|
||||
illum 4
|
||||
Kd 0.50 0.50 0.50
|
||||
Ka 0.00 0.00 0.00
|
||||
Tf 1.00 1.00 1.00
|
||||
Ni 1.00
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -17,3 +17,9 @@ Kd 0.50 0.50 0.50
|
|||
Ka 0.00 0.00 0.00
|
||||
Tf 1.00 1.00 1.00
|
||||
Ni 1.00
|
||||
newmtl lambert6SG
|
||||
illum 4
|
||||
Kd 0.50 0.50 0.50
|
||||
Ka 0.00 0.00 0.00
|
||||
Tf 1.00 1.00 1.00
|
||||
Ni 1.00
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -23,10 +23,12 @@ import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
|
|||
public class TinkerTableRenderer extends TileEntitySpecialRenderer implements ISimpleBlockRenderingHandler {
|
||||
protected TinkerTableModel model;
|
||||
protected int renderId;
|
||||
protected ArmorModel armormodel;
|
||||
|
||||
public TinkerTableRenderer(int renderId) {
|
||||
model = new TinkerTableModel();
|
||||
this.renderId = renderId;
|
||||
// armormodel = new ArmorModel();
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -34,6 +36,9 @@ public class TinkerTableRenderer extends TileEntitySpecialRenderer implements IS
|
|||
Minecraft.getMinecraft().renderEngine.bindTexture(Config.TINKERTABLE_TEXTURE_PATH);
|
||||
GL11.glPushMatrix();
|
||||
GL11.glTranslated(x, y, z);
|
||||
|
||||
// armormodel.armorChestplate.renderAll();
|
||||
|
||||
model.doRender(null, x, y, z, partialTickTime, partialTickTime);
|
||||
// float texturex = 80 / 256.0f;
|
||||
// float texturey = 32 / 256.0f;
|
||||
|
|
|
@ -11,15 +11,7 @@ import java.lang.reflect.InvocationTargetException;
|
|||
|
||||
import net.machinemuse.powersuits.common.Config;
|
||||
import net.machinemuse.powersuits.common.MuseLogger;
|
||||
import net.machinemuse.powersuits.network.packets.MusePacketFallDistance;
|
||||
import net.machinemuse.powersuits.network.packets.MusePacketInstallModuleRequest;
|
||||
import net.machinemuse.powersuits.network.packets.MusePacketInventoryRefresh;
|
||||
import net.machinemuse.powersuits.network.packets.MusePacketModeChangeRequest;
|
||||
import net.machinemuse.powersuits.network.packets.MusePacketPlasmaBolt;
|
||||
import net.machinemuse.powersuits.network.packets.MusePacketPlayerUpdate;
|
||||
import net.machinemuse.powersuits.network.packets.MusePacketSalvageModuleRequest;
|
||||
import net.machinemuse.powersuits.network.packets.MusePacketToggleRequest;
|
||||
import net.machinemuse.powersuits.network.packets.MusePacketTweakRequest;
|
||||
import net.machinemuse.powersuits.network.packets.*;
|
||||
import net.minecraft.client.entity.EntityClientPlayerMP;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.player.EntityPlayerMP;
|
||||
|
@ -45,7 +37,6 @@ public class MusePacketHandler implements IPacketHandler {
|
|||
addPacketType(2, MusePacketInstallModuleRequest.class);
|
||||
addPacketType(3, MusePacketSalvageModuleRequest.class);
|
||||
addPacketType(4, MusePacketTweakRequest.class);
|
||||
addPacketType(5, MusePacketFallDistance.class);
|
||||
addPacketType(6, MusePacketPlayerUpdate.class);
|
||||
addPacketType(7, MusePacketToggleRequest.class);
|
||||
addPacketType(8, MusePacketPlasmaBolt.class);
|
||||
|
|
|
@ -1,37 +0,0 @@
|
|||
package net.machinemuse.powersuits.network.packets;
|
||||
|
||||
import java.io.DataInputStream;
|
||||
|
||||
import net.machinemuse.powersuits.network.MusePacket;
|
||||
import net.minecraft.client.entity.EntityClientPlayerMP;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.player.EntityPlayerMP;
|
||||
import cpw.mods.fml.common.network.Player;
|
||||
|
||||
public class MusePacketFallDistance extends MusePacket {
|
||||
|
||||
protected double distance;
|
||||
protected EntityPlayer entityPlayer;
|
||||
|
||||
public MusePacketFallDistance(EntityPlayer player, double distance) {
|
||||
super((Player) player);
|
||||
writeDouble(distance);
|
||||
}
|
||||
|
||||
public MusePacketFallDistance(DataInputStream data, Player player) {
|
||||
super(data, player);
|
||||
distance = readDouble();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void handleClient(EntityClientPlayerMP player) {
|
||||
// TODO Auto-generated method stub
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void handleServer(EntityPlayerMP player) {
|
||||
player.fallDistance = (float) distance;
|
||||
}
|
||||
|
||||
}
|
|
@ -54,7 +54,7 @@ public class ClientTickHandler implements ITickHandler {
|
|||
public void tickEnd(EnumSet<TickType> type, Object... tickData) {
|
||||
EntityClientPlayerMP player = Minecraft.getMinecraft().thePlayer;
|
||||
|
||||
if (player != null) {
|
||||
if (player != null && MuseItemUtils.modularItemsEquipped(player).size() > 0) {
|
||||
if (slotSelected > -1) {
|
||||
player.inventory.currentItem = slotSelected;
|
||||
Minecraft.getMinecraft().playerController.updateController();
|
||||
|
|
|
@ -25,7 +25,8 @@ import cpw.mods.fml.common.ITickHandler;
|
|||
import cpw.mods.fml.common.TickType;
|
||||
|
||||
/**
|
||||
* Tick handler for Player update step. tickStart() is queued before the entity is updated, and tickEnd() is queued afterwards.
|
||||
* Tick handler for Player update step. tickStart() is queued before the entity
|
||||
* is updated, and tickEnd() is queued afterwards.
|
||||
*
|
||||
* Player update step: "Called to update the entity's position/logic."
|
||||
*
|
||||
|
@ -60,8 +61,10 @@ public class PlayerTickHandler implements ITickHandler {
|
|||
// double totalEnergyDrain = 0;
|
||||
double foodAdjustment = 0;
|
||||
|
||||
boolean foundItem = false;
|
||||
for (IPlayerTickModule module : ModuleManager.getPlayerTickModules()) {
|
||||
for (ItemStack itemStack : modularItemsEquipped) {
|
||||
foundItem = true;
|
||||
if (module.isValidForItem(itemStack, player)) {
|
||||
if (MuseItemUtils.itemHasActiveModule(itemStack, module.getName())) {
|
||||
module.onPlayerTickActive(player, itemStack);
|
||||
|
@ -91,14 +94,15 @@ public class PlayerTickHandler implements ITickHandler {
|
|||
torso.getTagCompound().removeTag("ench");
|
||||
}
|
||||
}
|
||||
if (foundItem) {
|
||||
player.getFoodStats().addExhaustion((float) (-foodAdjustment));
|
||||
player.fallDistance = (float) MovementManager.computeFallHeightFromVelocity(MuseMathUtils.clampDouble(player.motionY, -1000.0, 0.0));
|
||||
|
||||
player.getFoodStats().addExhaustion((float) (-foodAdjustment));
|
||||
player.fallDistance = (float) MovementManager.computeFallHeightFromVelocity(MuseMathUtils.clampDouble(player.motionY, -1000.0, 0.0));
|
||||
|
||||
// Weight movement penalty
|
||||
if (totalWeight > weightCapacity) {
|
||||
player.motionX *= weightCapacity / totalWeight;
|
||||
player.motionZ *= weightCapacity / totalWeight;
|
||||
// Weight movement penalty
|
||||
if (totalWeight > weightCapacity) {
|
||||
player.motionX *= weightCapacity / totalWeight;
|
||||
player.motionZ *= weightCapacity / totalWeight;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -51,7 +51,7 @@ public class RenderTickHandler implements ITickHandler {
|
|||
@Override
|
||||
public void tickEnd(EnumSet<TickType> type, Object... tickData) {
|
||||
EntityClientPlayerMP player = Minecraft.getMinecraft().thePlayer;
|
||||
if (player != null) {
|
||||
if (player != null && MuseItemUtils.modularItemsEquipped(player).size() > 0) {
|
||||
double currEnergy = ElectricItemUtils.getPlayerEnergy(player);
|
||||
double maxEnergy = ElectricItemUtils.getMaxEnergy(player);
|
||||
if (maxEnergy > 0) {
|
||||
|
@ -73,85 +73,85 @@ public class RenderTickHandler implements ITickHandler {
|
|||
// lightningCounter = (lightningCounter + 1) % 50;
|
||||
|
||||
}
|
||||
}
|
||||
if (Minecraft.getMinecraft().currentScreen == null) {
|
||||
MuseRenderer.TEXTURE_MAP = MuseRenderer.ITEM_TEXTURE_QUILT;
|
||||
Minecraft mc = Minecraft.getMinecraft();
|
||||
ScaledResolution screen = new ScaledResolution(mc.gameSettings, mc.displayWidth, mc.displayHeight);
|
||||
int i = player.inventory.currentItem;
|
||||
ItemStack stack = player.inventory.mainInventory[i];
|
||||
if (stack != null && stack.getItem() instanceof IModularItem) {
|
||||
MuseRenderer.blendingOn();
|
||||
NBTTagCompound itemTag = MuseItemUtils.getMuseItemTag(stack);
|
||||
int swapTime = (int) Math.min(System.currentTimeMillis() - lastSwapTime, SWAPTIME);
|
||||
Icon currentMode = null;
|
||||
Icon nextMode = null;
|
||||
Icon prevMode = null;
|
||||
List<String> modes = MuseItemUtils.getModes(stack, player);
|
||||
String mode = itemTag.getString("Mode");
|
||||
int modeIndex = modes.indexOf(mode);
|
||||
if (modeIndex > -1) {
|
||||
String prevModeName = modes.get((modeIndex + modes.size() - 1) % modes.size());
|
||||
String nextModeName = modes.get((modeIndex + 1) % modes.size());
|
||||
IPowerModule module = ModuleManager.getModule(mode);
|
||||
IPowerModule nextModule = ModuleManager.getModule(nextModeName);
|
||||
IPowerModule prevModule = ModuleManager.getModule(prevModeName);
|
||||
if (Minecraft.getMinecraft().currentScreen == null) {
|
||||
MuseRenderer.TEXTURE_MAP = MuseRenderer.ITEM_TEXTURE_QUILT;
|
||||
Minecraft mc = Minecraft.getMinecraft();
|
||||
ScaledResolution screen = new ScaledResolution(mc.gameSettings, mc.displayWidth, mc.displayHeight);
|
||||
int i = player.inventory.currentItem;
|
||||
ItemStack stack = player.inventory.mainInventory[i];
|
||||
if (stack != null && stack.getItem() instanceof IModularItem) {
|
||||
MuseRenderer.blendingOn();
|
||||
NBTTagCompound itemTag = MuseItemUtils.getMuseItemTag(stack);
|
||||
int swapTime = (int) Math.min(System.currentTimeMillis() - lastSwapTime, SWAPTIME);
|
||||
Icon currentMode = null;
|
||||
Icon nextMode = null;
|
||||
Icon prevMode = null;
|
||||
List<String> modes = MuseItemUtils.getModes(stack, player);
|
||||
String mode = itemTag.getString("Mode");
|
||||
int modeIndex = modes.indexOf(mode);
|
||||
if (modeIndex > -1) {
|
||||
String prevModeName = modes.get((modeIndex + modes.size() - 1) % modes.size());
|
||||
String nextModeName = modes.get((modeIndex + 1) % modes.size());
|
||||
IPowerModule module = ModuleManager.getModule(mode);
|
||||
IPowerModule nextModule = ModuleManager.getModule(nextModeName);
|
||||
IPowerModule prevModule = ModuleManager.getModule(prevModeName);
|
||||
|
||||
if (module != null) {
|
||||
currentMode = module.getIcon(stack);
|
||||
if (!nextModeName.equals(mode)) {
|
||||
nextMode = nextModule.getIcon(stack);
|
||||
prevMode = prevModule.getIcon(stack);
|
||||
if (module != null) {
|
||||
currentMode = module.getIcon(stack);
|
||||
if (!nextModeName.equals(mode)) {
|
||||
nextMode = nextModule.getIcon(stack);
|
||||
prevMode = prevModule.getIcon(stack);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
double prevX, prevY, currX, currY, nextX, nextY;
|
||||
double sw = screen.getScaledWidth_double();
|
||||
double baroffset = screen.getScaledHeight_double() - 40;
|
||||
if (!player.capabilities.isCreativeMode) {
|
||||
baroffset -= 16;
|
||||
if (ForgeHooks.getTotalArmorValue(player) > 0) {
|
||||
baroffset -= 8;
|
||||
double prevX, prevY, currX, currY, nextX, nextY;
|
||||
double sw = screen.getScaledWidth_double();
|
||||
double baroffset = screen.getScaledHeight_double() - 40;
|
||||
if (!player.capabilities.isCreativeMode) {
|
||||
baroffset -= 16;
|
||||
if (ForgeHooks.getTotalArmorValue(player) > 0) {
|
||||
baroffset -= 8;
|
||||
}
|
||||
}
|
||||
}
|
||||
// Root locations of the mode list
|
||||
prevX = sw / 2.0 - 105.0 + 20.0 * i;
|
||||
prevY = baroffset + 10;
|
||||
currX = sw / 2.0 - 89.0 + 20.0 * i;
|
||||
currY = baroffset;
|
||||
nextX = sw / 2.0 - 73.0 + 20.0 * i;
|
||||
nextY = baroffset + 10;
|
||||
if (swapTime == SWAPTIME || lastSwapDirection == 0) {
|
||||
drawIcon(prevX, prevY, prevMode, 0.4, 0, 0, 16, baroffset - prevY + 16);
|
||||
drawIcon(currX, currY, currentMode, 0.8, 0, 0, 16, baroffset - currY + 16);
|
||||
drawIcon(nextX, nextY, nextMode, 0.4, 0, 0, 16, baroffset - nextY + 16);
|
||||
} else {
|
||||
double r1 = 1 - swapTime / (double) SWAPTIME;
|
||||
double r2 = swapTime / (double) SWAPTIME;
|
||||
if (lastSwapDirection == -1) {
|
||||
nextX = (currX * r1 + nextX * r2);
|
||||
nextY = (currY * r1 + nextY * r2);
|
||||
currX = (prevX * r1 + currX * r2);
|
||||
currY = (prevY * r1 + currY * r2);
|
||||
// Root locations of the mode list
|
||||
prevX = sw / 2.0 - 105.0 + 20.0 * i;
|
||||
prevY = baroffset + 10;
|
||||
currX = sw / 2.0 - 89.0 + 20.0 * i;
|
||||
currY = baroffset;
|
||||
nextX = sw / 2.0 - 73.0 + 20.0 * i;
|
||||
nextY = baroffset + 10;
|
||||
if (swapTime == SWAPTIME || lastSwapDirection == 0) {
|
||||
drawIcon(prevX, prevY, prevMode, 0.4, 0, 0, 16, baroffset - prevY + 16);
|
||||
drawIcon(currX, currY, currentMode, 0.8, 0, 0, 16, baroffset - currY + 16);
|
||||
drawIcon(nextX, nextY, nextMode, 0.8, 0, 0, 16, baroffset - nextY + 16);
|
||||
|
||||
drawIcon(nextX, nextY, nextMode, 0.4, 0, 0, 16, baroffset - nextY + 16);
|
||||
} else {
|
||||
prevX = (currX * r1 + prevX * r2);
|
||||
prevY = (currY * r1 + prevY * r2);
|
||||
currX = (nextX * r1 + currX * r2);
|
||||
currY = (nextY * r1 + currY * r2);
|
||||
// MuseRenderer
|
||||
drawIcon(prevX, prevY, prevMode, 0.8, 0, 0, 16, baroffset - prevY + 16);
|
||||
drawIcon(currX, currY, currentMode, 0.8, 0, 0, 16, baroffset - currY + 16);
|
||||
double r1 = 1 - swapTime / (double) SWAPTIME;
|
||||
double r2 = swapTime / (double) SWAPTIME;
|
||||
if (lastSwapDirection == -1) {
|
||||
nextX = (currX * r1 + nextX * r2);
|
||||
nextY = (currY * r1 + nextY * r2);
|
||||
currX = (prevX * r1 + currX * r2);
|
||||
currY = (prevY * r1 + currY * r2);
|
||||
drawIcon(currX, currY, currentMode, 0.8, 0, 0, 16, baroffset - currY + 16);
|
||||
drawIcon(nextX, nextY, nextMode, 0.8, 0, 0, 16, baroffset - nextY + 16);
|
||||
|
||||
} else {
|
||||
prevX = (currX * r1 + prevX * r2);
|
||||
prevY = (currY * r1 + prevY * r2);
|
||||
currX = (nextX * r1 + currX * r2);
|
||||
currY = (nextY * r1 + currY * r2);
|
||||
// MuseRenderer
|
||||
drawIcon(prevX, prevY, prevMode, 0.8, 0, 0, 16, baroffset - prevY + 16);
|
||||
drawIcon(currX, currY, currentMode, 0.8, 0, 0, 16, baroffset - currY + 16);
|
||||
|
||||
}
|
||||
}
|
||||
// MuseRenderer.blendingOff();
|
||||
GL11.glDisable(GL11.GL_LIGHTING);
|
||||
Colour.WHITE.doGL();
|
||||
}
|
||||
// MuseRenderer.blendingOff();
|
||||
GL11.glDisable(GL11.GL_LIGHTING);
|
||||
Colour.WHITE.doGL();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue