most features now check for mps items before activating (including energy display)
This commit is contained in:
parent
7df3f423d6
commit
1495460e2b
16 changed files with 4727 additions and 3749 deletions
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@ -17,3 +17,9 @@ Kd 0.50 0.50 0.50
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Ka 0.00 0.00 0.00
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Tf 1.00 1.00 1.00
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Ni 1.00
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newmtl lambert6SG
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illum 4
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Kd 0.50 0.50 0.50
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Ka 0.00 0.00 0.00
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Tf 1.00 1.00 1.00
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Ni 1.00
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@ -17,3 +17,9 @@ Kd 0.50 0.50 0.50
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Ka 0.00 0.00 0.00
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Tf 1.00 1.00 1.00
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Ni 1.00
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newmtl lambert6SG
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illum 4
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Kd 0.50 0.50 0.50
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Ka 0.00 0.00 0.00
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Tf 1.00 1.00 1.00
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Ni 1.00
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@ -72,77 +72,97 @@ vt 0.883716 0.315406
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vt 0.909915 0.293073
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vn 0.050064 0.184317 0.981591
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vn 0.050064 0.184317 0.981591
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vn 0.517135 0.484043 0.705885
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vn -0.442634 0.484043 0.754836
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vn -0.999306 -0.031359 -0.020108
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vn 0.717360 0.335959 0.610349
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vn -0.841555 0.202122 0.500931
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vn -0.998944 -0.037895 -0.025988
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vn 0.796364 0.368644 0.479485
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vn -0.001485 -0.999575 0.029125
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vn -0.001485 -0.999575 0.029125
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vn -0.001485 -0.999575 0.029125
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vn -0.001485 -0.999575 0.029125
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vn -0.997977 -0.062657 0.010759
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vn 0.991704 -0.062657 0.112238
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vn -0.998691 -0.024697 0.044792
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vn 0.988952 -0.024698 0.146168
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s 1
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g booties
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usemtl initialShadingGroup
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Ka 0.00 0.00 0.00
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@ -23,10 +23,12 @@ import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
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public class TinkerTableRenderer extends TileEntitySpecialRenderer implements ISimpleBlockRenderingHandler {
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protected TinkerTableModel model;
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protected int renderId;
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protected ArmorModel armormodel;
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public TinkerTableRenderer(int renderId) {
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model = new TinkerTableModel();
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this.renderId = renderId;
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// armormodel = new ArmorModel();
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}
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@Override
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Minecraft.getMinecraft().renderEngine.bindTexture(Config.TINKERTABLE_TEXTURE_PATH);
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GL11.glPushMatrix();
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GL11.glTranslated(x, y, z);
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// armormodel.armorChestplate.renderAll();
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model.doRender(null, x, y, z, partialTickTime, partialTickTime);
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// float texturex = 80 / 256.0f;
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// float texturey = 32 / 256.0f;
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@ -11,15 +11,7 @@ import java.lang.reflect.InvocationTargetException;
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import net.machinemuse.powersuits.common.Config;
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import net.machinemuse.powersuits.common.MuseLogger;
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import net.machinemuse.powersuits.network.packets.MusePacketFallDistance;
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import net.machinemuse.powersuits.network.packets.MusePacketInstallModuleRequest;
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import net.machinemuse.powersuits.network.packets.MusePacketInventoryRefresh;
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import net.machinemuse.powersuits.network.packets.MusePacketModeChangeRequest;
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import net.machinemuse.powersuits.network.packets.MusePacketPlasmaBolt;
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import net.machinemuse.powersuits.network.packets.MusePacketPlayerUpdate;
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import net.machinemuse.powersuits.network.packets.MusePacketSalvageModuleRequest;
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import net.machinemuse.powersuits.network.packets.MusePacketToggleRequest;
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import net.machinemuse.powersuits.network.packets.MusePacketTweakRequest;
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import net.machinemuse.powersuits.network.packets.*;
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import net.minecraft.client.entity.EntityClientPlayerMP;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayerMP;
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addPacketType(2, MusePacketInstallModuleRequest.class);
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addPacketType(3, MusePacketSalvageModuleRequest.class);
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addPacketType(4, MusePacketTweakRequest.class);
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addPacketType(5, MusePacketFallDistance.class);
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addPacketType(6, MusePacketPlayerUpdate.class);
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addPacketType(7, MusePacketToggleRequest.class);
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addPacketType(8, MusePacketPlasmaBolt.class);
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package net.machinemuse.powersuits.network.packets;
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import java.io.DataInputStream;
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import net.machinemuse.powersuits.network.MusePacket;
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import net.minecraft.client.entity.EntityClientPlayerMP;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayerMP;
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import cpw.mods.fml.common.network.Player;
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public class MusePacketFallDistance extends MusePacket {
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protected double distance;
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protected EntityPlayer entityPlayer;
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public MusePacketFallDistance(EntityPlayer player, double distance) {
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super((Player) player);
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writeDouble(distance);
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}
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public MusePacketFallDistance(DataInputStream data, Player player) {
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super(data, player);
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distance = readDouble();
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}
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@Override
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public void handleClient(EntityClientPlayerMP player) {
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// TODO Auto-generated method stub
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}
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@Override
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public void handleServer(EntityPlayerMP player) {
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player.fallDistance = (float) distance;
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}
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}
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public void tickEnd(EnumSet<TickType> type, Object... tickData) {
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EntityClientPlayerMP player = Minecraft.getMinecraft().thePlayer;
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if (player != null) {
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if (player != null && MuseItemUtils.modularItemsEquipped(player).size() > 0) {
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if (slotSelected > -1) {
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player.inventory.currentItem = slotSelected;
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Minecraft.getMinecraft().playerController.updateController();
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import cpw.mods.fml.common.TickType;
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/**
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* Tick handler for Player update step. tickStart() is queued before the entity is updated, and tickEnd() is queued afterwards.
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* Tick handler for Player update step. tickStart() is queued before the entity
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* is updated, and tickEnd() is queued afterwards.
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*
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* Player update step: "Called to update the entity's position/logic."
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*
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// double totalEnergyDrain = 0;
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double foodAdjustment = 0;
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boolean foundItem = false;
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for (IPlayerTickModule module : ModuleManager.getPlayerTickModules()) {
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for (ItemStack itemStack : modularItemsEquipped) {
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foundItem = true;
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if (module.isValidForItem(itemStack, player)) {
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if (MuseItemUtils.itemHasActiveModule(itemStack, module.getName())) {
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module.onPlayerTickActive(player, itemStack);
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torso.getTagCompound().removeTag("ench");
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}
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}
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if (foundItem) {
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player.getFoodStats().addExhaustion((float) (-foodAdjustment));
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player.fallDistance = (float) MovementManager.computeFallHeightFromVelocity(MuseMathUtils.clampDouble(player.motionY, -1000.0, 0.0));
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player.motionZ *= weightCapacity / totalWeight;
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}
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}
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}
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public static void thrust(EntityPlayer player, double thrust, double jetEnergy, boolean flightControl) {
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PlayerInputMap movementInput = PlayerInputMap.getInputMapFor(player.username);
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@Override
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public void tickEnd(EnumSet<TickType> type, Object... tickData) {
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EntityClientPlayerMP player = Minecraft.getMinecraft().thePlayer;
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if (player != null) {
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if (player != null && MuseItemUtils.modularItemsEquipped(player).size() > 0) {
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double currEnergy = ElectricItemUtils.getPlayerEnergy(player);
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double maxEnergy = ElectricItemUtils.getMaxEnergy(player);
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if (maxEnergy > 0) {
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// lightningCounter = (lightningCounter + 1) % 50;
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}
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}
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if (Minecraft.getMinecraft().currentScreen == null) {
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MuseRenderer.TEXTURE_MAP = MuseRenderer.ITEM_TEXTURE_QUILT;
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Minecraft mc = Minecraft.getMinecraft();
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}
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}
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}
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}
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