preliminary armor model work
This commit is contained in:
parent
286a2b6869
commit
5e622f19dc
15 changed files with 4457 additions and 4239 deletions
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@ -5,21 +5,57 @@ Ka 0.00 0.00 0.00
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Tf 1.00 1.00 1.00
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map_Kd diffuse3.psd
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Ni 1.00
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newmtl jetpack1:wire_000214253
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illum 4
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Ka 0.00 0.84 0.99
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Tf 1.00 1.00 1.00
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Ni 1.00
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Ks 0.35 0.35 0.35
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Ns 32.00
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newmtl jetpack1:wire_002002002
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illum 4
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Ka 0.01 0.01 0.01
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Tf 1.00 1.00 1.00
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Ni 1.00
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Ks 0.35 0.35 0.35
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Ns 32.00
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newmtl jetpack1:wire_013013013
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illum 4
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Kd 0.05 0.05 0.05
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Ka 0.05 0.05 0.05
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Tf 1.00 1.00 1.00
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Ni 1.00
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Ks 0.35 0.35 0.35
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Ns 32.00
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illum 4
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Ka 0.14 0.14 0.14
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Tf 1.00 1.00 1.00
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Ni 1.00
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Ks 0.35 0.35 0.35
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Ns 32.00
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newmtl jetpack1:wire_086086086
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illum 4
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Kd 0.34 0.34 0.34
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Ka 0.34 0.34 0.34
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Tf 1.00 1.00 1.00
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Ni 1.00
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Ks 0.35 0.35 0.35
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Ns 32.00
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newmtl jetpack1:wire_115115115
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illum 4
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Kd 0.45 0.45 0.45
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Ka 0.45 0.45 0.45
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Tf 1.00 1.00 1.00
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Ni 1.00
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Ks 0.35 0.35 0.35
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Ns 32.00
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Tf 1.00 1.00 1.00
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Ni 1.00
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Tf 1.00 1.00 1.00
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File diff suppressed because it is too large
Load diff
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@ -5,21 +5,57 @@ Ka 0.00 0.00 0.00
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Tf 1.00 1.00 1.00
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map_Kd diffuse3.psd
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Ni 1.00
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newmtl jetpack1:wire_000214253
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illum 4
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Kd 0.00 0.84 0.99
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Ka 0.00 0.84 0.99
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Tf 1.00 1.00 1.00
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Ni 1.00
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Ks 0.35 0.35 0.35
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Ns 32.00
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newmtl jetpack1:wire_002002002
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illum 4
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Kd 0.01 0.01 0.01
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Ka 0.01 0.01 0.01
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Tf 1.00 1.00 1.00
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Ni 1.00
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Ks 0.35 0.35 0.35
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Ns 32.00
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newmtl jetpack1:wire_013013013
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illum 4
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Kd 0.05 0.05 0.05
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Ka 0.05 0.05 0.05
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Tf 1.00 1.00 1.00
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Ni 1.00
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Ks 0.35 0.35 0.35
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Ns 32.00
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newmtl jetpack1:wire_035035035
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illum 4
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Kd 0.14 0.14 0.14
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Ka 0.14 0.14 0.14
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Tf 1.00 1.00 1.00
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Ni 1.00
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Ks 0.35 0.35 0.35
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Ns 32.00
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newmtl jetpack1:wire_086086086
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illum 4
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Kd 0.34 0.34 0.34
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Ka 0.34 0.34 0.34
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Tf 1.00 1.00 1.00
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Ni 1.00
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Ks 0.35 0.35 0.35
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Ns 32.00
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newmtl jetpack1:wire_115115115
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illum 4
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Kd 0.45 0.45 0.45
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Ka 0.45 0.45 0.45
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Tf 1.00 1.00 1.00
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Ni 1.00
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Ks 0.35 0.35 0.35
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Ns 32.00
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newmtl lambert3SG
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illum 4
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Kd 0.50 0.50 0.50
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Ka 0.00 0.00 0.00
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Tf 1.00 1.00 1.00
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Ni 1.00
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newmtl lambert4SG
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illum 4
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Kd 0.50 0.50 0.50
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Ka 0.00 0.00 0.00
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Tf 1.00 1.00 1.00
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Ni 1.00
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newmtl lambert6SG
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illum 4
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Kd 0.50 0.50 0.50
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Ka 0.00 0.00 0.00
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Tf 1.00 1.00 1.00
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Ni 1.00
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@ -2,18 +2,6 @@
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mtllib mps_boots.mtl
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g default
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@ -27,71 +15,27 @@ v -4.307010 0.101970 6.303234
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@ -115,54 +59,113 @@ vn -0.001485 -0.999575 0.029125
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g booties
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usemtl initialShadingGroup
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||||
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||||
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||||
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||||
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|
||||
f 20/38/38 21/23/44 24/25/25
|
||||
|
|
|
@ -5,21 +5,57 @@ Ka 0.00 0.00 0.00
|
|||
Tf 1.00 1.00 1.00
|
||||
map_Kd diffuse3.psd
|
||||
Ni 1.00
|
||||
newmtl jetpack1:wire_000214253
|
||||
illum 4
|
||||
Kd 0.00 0.84 0.99
|
||||
Ka 0.00 0.84 0.99
|
||||
Tf 1.00 1.00 1.00
|
||||
Ni 1.00
|
||||
Ks 0.35 0.35 0.35
|
||||
Ns 32.00
|
||||
newmtl jetpack1:wire_002002002
|
||||
illum 4
|
||||
Kd 0.01 0.01 0.01
|
||||
Ka 0.01 0.01 0.01
|
||||
Tf 1.00 1.00 1.00
|
||||
Ni 1.00
|
||||
Ks 0.35 0.35 0.35
|
||||
Ns 32.00
|
||||
newmtl jetpack1:wire_013013013
|
||||
illum 4
|
||||
Kd 0.05 0.05 0.05
|
||||
Ka 0.05 0.05 0.05
|
||||
Tf 1.00 1.00 1.00
|
||||
Ni 1.00
|
||||
Ks 0.35 0.35 0.35
|
||||
Ns 32.00
|
||||
newmtl jetpack1:wire_035035035
|
||||
illum 4
|
||||
Kd 0.14 0.14 0.14
|
||||
Ka 0.14 0.14 0.14
|
||||
Tf 1.00 1.00 1.00
|
||||
Ni 1.00
|
||||
Ks 0.35 0.35 0.35
|
||||
Ns 32.00
|
||||
newmtl jetpack1:wire_086086086
|
||||
illum 4
|
||||
Kd 0.34 0.34 0.34
|
||||
Ka 0.34 0.34 0.34
|
||||
Tf 1.00 1.00 1.00
|
||||
Ni 1.00
|
||||
Ks 0.35 0.35 0.35
|
||||
Ns 32.00
|
||||
newmtl jetpack1:wire_115115115
|
||||
illum 4
|
||||
Kd 0.45 0.45 0.45
|
||||
Ka 0.45 0.45 0.45
|
||||
Tf 1.00 1.00 1.00
|
||||
Ni 1.00
|
||||
Ks 0.35 0.35 0.35
|
||||
Ns 32.00
|
||||
newmtl lambert3SG
|
||||
illum 4
|
||||
Kd 0.50 0.50 0.50
|
||||
Ka 0.00 0.00 0.00
|
||||
Tf 1.00 1.00 1.00
|
||||
Ni 1.00
|
||||
newmtl lambert4SG
|
||||
illum 4
|
||||
Kd 0.50 0.50 0.50
|
||||
Ka 0.00 0.00 0.00
|
||||
Tf 1.00 1.00 1.00
|
||||
Ni 1.00
|
||||
newmtl lambert6SG
|
||||
illum 4
|
||||
Kd 0.50 0.50 0.50
|
||||
Ka 0.00 0.00 0.00
|
||||
Tf 1.00 1.00 1.00
|
||||
Ni 1.00
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -5,21 +5,57 @@ Ka 0.00 0.00 0.00
|
|||
Tf 1.00 1.00 1.00
|
||||
map_Kd diffuse3.psd
|
||||
Ni 1.00
|
||||
newmtl jetpack1:wire_000214253
|
||||
illum 4
|
||||
Kd 0.00 0.84 0.99
|
||||
Ka 0.00 0.84 0.99
|
||||
Tf 1.00 1.00 1.00
|
||||
Ni 1.00
|
||||
Ks 0.35 0.35 0.35
|
||||
Ns 32.00
|
||||
newmtl jetpack1:wire_002002002
|
||||
illum 4
|
||||
Kd 0.01 0.01 0.01
|
||||
Ka 0.01 0.01 0.01
|
||||
Tf 1.00 1.00 1.00
|
||||
Ni 1.00
|
||||
Ks 0.35 0.35 0.35
|
||||
Ns 32.00
|
||||
newmtl jetpack1:wire_013013013
|
||||
illum 4
|
||||
Kd 0.05 0.05 0.05
|
||||
Ka 0.05 0.05 0.05
|
||||
Tf 1.00 1.00 1.00
|
||||
Ni 1.00
|
||||
Ks 0.35 0.35 0.35
|
||||
Ns 32.00
|
||||
newmtl jetpack1:wire_035035035
|
||||
illum 4
|
||||
Kd 0.14 0.14 0.14
|
||||
Ka 0.14 0.14 0.14
|
||||
Tf 1.00 1.00 1.00
|
||||
Ni 1.00
|
||||
Ks 0.35 0.35 0.35
|
||||
Ns 32.00
|
||||
newmtl jetpack1:wire_086086086
|
||||
illum 4
|
||||
Kd 0.34 0.34 0.34
|
||||
Ka 0.34 0.34 0.34
|
||||
Tf 1.00 1.00 1.00
|
||||
Ni 1.00
|
||||
Ks 0.35 0.35 0.35
|
||||
Ns 32.00
|
||||
newmtl jetpack1:wire_115115115
|
||||
illum 4
|
||||
Kd 0.45 0.45 0.45
|
||||
Ka 0.45 0.45 0.45
|
||||
Tf 1.00 1.00 1.00
|
||||
Ni 1.00
|
||||
Ks 0.35 0.35 0.35
|
||||
Ns 32.00
|
||||
newmtl lambert3SG
|
||||
illum 4
|
||||
Kd 0.50 0.50 0.50
|
||||
Ka 0.00 0.00 0.00
|
||||
Tf 1.00 1.00 1.00
|
||||
Ni 1.00
|
||||
newmtl lambert4SG
|
||||
illum 4
|
||||
Kd 0.50 0.50 0.50
|
||||
Ka 0.00 0.00 0.00
|
||||
Tf 1.00 1.00 1.00
|
||||
Ni 1.00
|
||||
newmtl lambert6SG
|
||||
illum 4
|
||||
Kd 0.50 0.50 0.50
|
||||
Ka 0.00 0.00 0.00
|
||||
Tf 1.00 1.00 1.00
|
||||
Ni 1.00
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -5,21 +5,57 @@ Ka 0.00 0.00 0.00
|
|||
Tf 1.00 1.00 1.00
|
||||
map_Kd diffuse3.psd
|
||||
Ni 1.00
|
||||
newmtl jetpack1:wire_000214253
|
||||
illum 4
|
||||
Kd 0.00 0.84 0.99
|
||||
Ka 0.00 0.84 0.99
|
||||
Tf 1.00 1.00 1.00
|
||||
Ni 1.00
|
||||
Ks 0.35 0.35 0.35
|
||||
Ns 32.00
|
||||
newmtl jetpack1:wire_002002002
|
||||
illum 4
|
||||
Kd 0.01 0.01 0.01
|
||||
Ka 0.01 0.01 0.01
|
||||
Tf 1.00 1.00 1.00
|
||||
Ni 1.00
|
||||
Ks 0.35 0.35 0.35
|
||||
Ns 32.00
|
||||
newmtl jetpack1:wire_013013013
|
||||
illum 4
|
||||
Kd 0.05 0.05 0.05
|
||||
Ka 0.05 0.05 0.05
|
||||
Tf 1.00 1.00 1.00
|
||||
Ni 1.00
|
||||
Ks 0.35 0.35 0.35
|
||||
Ns 32.00
|
||||
newmtl jetpack1:wire_035035035
|
||||
illum 4
|
||||
Kd 0.14 0.14 0.14
|
||||
Ka 0.14 0.14 0.14
|
||||
Tf 1.00 1.00 1.00
|
||||
Ni 1.00
|
||||
Ks 0.35 0.35 0.35
|
||||
Ns 32.00
|
||||
newmtl jetpack1:wire_086086086
|
||||
illum 4
|
||||
Kd 0.34 0.34 0.34
|
||||
Ka 0.34 0.34 0.34
|
||||
Tf 1.00 1.00 1.00
|
||||
Ni 1.00
|
||||
Ks 0.35 0.35 0.35
|
||||
Ns 32.00
|
||||
newmtl jetpack1:wire_115115115
|
||||
illum 4
|
||||
Kd 0.45 0.45 0.45
|
||||
Ka 0.45 0.45 0.45
|
||||
Tf 1.00 1.00 1.00
|
||||
Ni 1.00
|
||||
Ks 0.35 0.35 0.35
|
||||
Ns 32.00
|
||||
newmtl lambert3SG
|
||||
illum 4
|
||||
Kd 0.50 0.50 0.50
|
||||
Ka 0.00 0.00 0.00
|
||||
Tf 1.00 1.00 1.00
|
||||
Ni 1.00
|
||||
newmtl lambert4SG
|
||||
illum 4
|
||||
Kd 0.50 0.50 0.50
|
||||
Ka 0.00 0.00 0.00
|
||||
Tf 1.00 1.00 1.00
|
||||
Ni 1.00
|
||||
newmtl lambert6SG
|
||||
illum 4
|
||||
Kd 0.50 0.50 0.50
|
||||
Ka 0.00 0.00 0.00
|
||||
Tf 1.00 1.00 1.00
|
||||
Ni 1.00
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -1,45 +1,48 @@
|
|||
package net.machinemuse.powersuits.client.render;
|
||||
|
||||
import net.machinemuse.powersuits.common.MuseLogger;
|
||||
import net.minecraft.client.model.ModelBiped;
|
||||
import net.minecraft.client.model.ModelRenderer;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.util.MathHelper;
|
||||
import net.minecraftforge.client.model.AdvancedModelLoader;
|
||||
import net.minecraftforge.client.model.IModelCustom;
|
||||
import net.minecraftforge.client.model.obj.GroupObject;
|
||||
import net.minecraftforge.client.model.obj.WavefrontObject;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
public class ArmorModel extends ModelBiped {
|
||||
public IModelCustom armorHelmet;
|
||||
public IModelCustom armorLeftArm;
|
||||
public IModelCustom armorRightArm;
|
||||
public IModelCustom armorChestplate;
|
||||
public IModelCustom armorLeftLeg;
|
||||
public IModelCustom armorRightLeg;
|
||||
protected static ArmorModel instance;
|
||||
|
||||
public ModelRenderer bipedHead;
|
||||
public ModelRenderer bipedHeadwear;
|
||||
public ModelRenderer bipedBody;
|
||||
public ModelRenderer bipedRightArm;
|
||||
public ModelRenderer bipedLeftArm;
|
||||
public ModelRenderer bipedRightLeg;
|
||||
public ModelRenderer bipedLeftLeg;
|
||||
public static ArmorModel getInstance() {
|
||||
if (instance == null) {
|
||||
instance = new ArmorModel();
|
||||
}
|
||||
return instance;
|
||||
}
|
||||
|
||||
public WavefrontObject armorHelm;
|
||||
public WavefrontObject armorArms;
|
||||
public WavefrontObject armorChest;
|
||||
public WavefrontObject armorLegs;
|
||||
public WavefrontObject armorBoots;
|
||||
|
||||
/**
|
||||
* Records whether the model should be rendered holding an item in the left
|
||||
* hand, and if that item is a block.
|
||||
*/
|
||||
public int heldItemLeft;
|
||||
// public int heldItemLeft;
|
||||
|
||||
/**
|
||||
* Records whether the model should be rendered holding an item in the right
|
||||
* hand, and if that item is a block.
|
||||
*/
|
||||
public int heldItemRight;
|
||||
public boolean isSneak;
|
||||
// public int heldItemRight;
|
||||
// public boolean isSneak;
|
||||
|
||||
/** Records whether the model should be rendered aiming a bow. */
|
||||
public boolean aimedBow;
|
||||
// public boolean aimedBow;
|
||||
|
||||
public ArmorModel()
|
||||
{
|
||||
|
@ -51,15 +54,31 @@ public class ArmorModel extends ModelBiped {
|
|||
this(par1, 0.0F, 64, 32);
|
||||
}
|
||||
|
||||
private void logModelParts(IModelCustom modelc) {
|
||||
if (modelc instanceof WavefrontObject) {
|
||||
WavefrontObject model = (WavefrontObject) modelc;
|
||||
MuseLogger.logDebug(model.toString() + ":");
|
||||
for (GroupObject group : model.groupObjects) {
|
||||
MuseLogger.logDebug("-" + group.name);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public ArmorModel(float par1, float par2, int par3, int par4)
|
||||
{
|
||||
// New stuff
|
||||
this.armorHelmet = AdvancedModelLoader.loadModel("/mods/mmmPowersuits/models/mps_helm.obj");
|
||||
this.armorLeftArm = AdvancedModelLoader.loadModel("/mods/mmmPowersuits/models/mps_arms.obj");
|
||||
this.armorRightArm = AdvancedModelLoader.loadModel("/mods/mmmPowersuits/models/mps_arms.obj");
|
||||
this.armorChestplate = AdvancedModelLoader.loadModel("/mods/mmmPowersuits/models/mps_legs.obj");
|
||||
this.armorLeftLeg = AdvancedModelLoader.loadModel("/mods/mmmPowersuits/models/mps_boots.obj");
|
||||
this.armorRightLeg = AdvancedModelLoader.loadModel("/mods/mmmPowersuits/models/mps_boots.obj");
|
||||
this.armorHelm = (WavefrontObject) AdvancedModelLoader.loadModel("/mods/mmmPowersuits/models/mps_helm.obj");
|
||||
this.armorArms = (WavefrontObject) AdvancedModelLoader.loadModel("/mods/mmmPowersuits/models/mps_arms.obj");
|
||||
this.armorChest = (WavefrontObject) AdvancedModelLoader.loadModel("/mods/mmmPowersuits/models/mps_chest.obj");
|
||||
this.armorLegs = (WavefrontObject) AdvancedModelLoader.loadModel("/mods/mmmPowersuits/models/mps_pantaloons.obj");
|
||||
this.armorBoots = (WavefrontObject) AdvancedModelLoader.loadModel("/mods/mmmPowersuits/models/mps_boots.obj");
|
||||
|
||||
// logModelParts(armorHelm);
|
||||
// logModelParts(armorArms);
|
||||
// logModelParts(armorChest);
|
||||
// logModelParts(armorLegs);
|
||||
// logModelParts(armorBoots);
|
||||
|
||||
// Old stuff
|
||||
this.heldItemLeft = 0;
|
||||
|
@ -103,36 +122,51 @@ public class ArmorModel extends ModelBiped {
|
|||
public void render(Entity par1Entity, float par2, float par3, float par4, float par5, float par6, float par7)
|
||||
{
|
||||
this.setRotationAngles(par2, par3, par4, par5, par6, par7, par1Entity);
|
||||
|
||||
if (this.isChild)
|
||||
{
|
||||
float f6 = 2.0F;
|
||||
GL11.glPushMatrix();
|
||||
GL11.glScalef(1.5F / f6, 1.5F / f6, 1.5F / f6);
|
||||
GL11.glTranslatef(0.0F, 16.0F * par7, 0.0F);
|
||||
this.bipedHead.render(par7);
|
||||
GL11.glTranslated(0, 1.625, 0);
|
||||
double scale = 0.0625;
|
||||
GL11.glScaled(scale, scale, scale);
|
||||
GL11.glRotatef(180, 1, 0, 0);
|
||||
this.armorChest.renderAll();
|
||||
// this.armorHelm.renderAll();
|
||||
this.armorLegs.renderAll();
|
||||
this.armorArms.renderAll();
|
||||
this.armorBoots.renderAll();
|
||||
this.armorChest.renderPart("default");
|
||||
this.armorHelm.renderPart("default");
|
||||
this.armorLegs.renderPart("default");
|
||||
this.armorArms.renderPart("default");
|
||||
this.armorBoots.renderPart("default");
|
||||
GL11.glPopMatrix();
|
||||
GL11.glPushMatrix();
|
||||
GL11.glScalef(1.0F / f6, 1.0F / f6, 1.0F / f6);
|
||||
GL11.glTranslatef(0.0F, 24.0F * par7, 0.0F);
|
||||
this.bipedBody.render(par7);
|
||||
this.bipedRightArm.render(par7);
|
||||
this.bipedLeftArm.render(par7);
|
||||
this.bipedRightLeg.render(par7);
|
||||
this.bipedLeftLeg.render(par7);
|
||||
this.bipedHeadwear.render(par7);
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
else
|
||||
{
|
||||
this.bipedHead.render(par7);
|
||||
this.bipedBody.render(par7);
|
||||
this.bipedRightArm.render(par7);
|
||||
this.bipedLeftArm.render(par7);
|
||||
this.bipedRightLeg.render(par7);
|
||||
this.bipedLeftLeg.render(par7);
|
||||
this.bipedHeadwear.render(par7);
|
||||
}
|
||||
// if (this.isChild)
|
||||
// {
|
||||
// float f6 = 2.0F;
|
||||
// GL11.glPushMatrix();
|
||||
// GL11.glScalef(1.5F / f6, 1.5F / f6, 1.5F / f6);
|
||||
// GL11.glTranslatef(0.0F, 16.0F * par7, 0.0F);
|
||||
// this.bipedHead.render(par7);
|
||||
// GL11.glPopMatrix();
|
||||
// GL11.glPushMatrix();
|
||||
// GL11.glScalef(1.0F / f6, 1.0F / f6, 1.0F / f6);
|
||||
// GL11.glTranslatef(0.0F, 24.0F * par7, 0.0F);
|
||||
// this.bipedBody.render(par7);
|
||||
// this.bipedRightArm.render(par7);
|
||||
// this.bipedLeftArm.render(par7);
|
||||
// this.bipedRightLeg.render(par7);
|
||||
// this.bipedLeftLeg.render(par7);
|
||||
// this.bipedHeadwear.render(par7);
|
||||
// GL11.glPopMatrix();
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// this.bipedHead.render(par7);
|
||||
// this.bipedBody.render(par7);
|
||||
// this.bipedRightArm.render(par7);
|
||||
// this.bipedLeftArm.render(par7);
|
||||
// this.bipedRightLeg.render(par7);
|
||||
// this.bipedLeftLeg.render(par7);
|
||||
// this.bipedHeadwear.render(par7);
|
||||
// }
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
|
@ -0,0 +1,12 @@
|
|||
package net.machinemuse.powersuits.client.render;
|
||||
|
||||
import net.minecraft.client.model.ModelBase;
|
||||
import net.minecraft.client.model.ModelRenderer;
|
||||
|
||||
public class ArmorPartRenderer extends ModelRenderer {
|
||||
|
||||
public ArmorPartRenderer(ModelBase par1ModelBase) {
|
||||
super(par1ModelBase);
|
||||
}
|
||||
|
||||
}
|
|
@ -28,7 +28,7 @@ public class TinkerTableRenderer extends TileEntitySpecialRenderer implements IS
|
|||
public TinkerTableRenderer(int renderId) {
|
||||
model = new TinkerTableModel();
|
||||
this.renderId = renderId;
|
||||
// armormodel = new ArmorModel();
|
||||
armormodel = new ArmorModel();
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -37,8 +37,6 @@ public class TinkerTableRenderer extends TileEntitySpecialRenderer implements IS
|
|||
GL11.glPushMatrix();
|
||||
GL11.glTranslated(x, y, z);
|
||||
|
||||
// armormodel.armorChestplate.renderAll();
|
||||
|
||||
model.doRender(null, x, y, z, partialTickTime, partialTickTime);
|
||||
// float texturex = 80 / 256.0f;
|
||||
// float texturey = 32 / 256.0f;
|
||||
|
@ -57,7 +55,6 @@ public class TinkerTableRenderer extends TileEntitySpecialRenderer implements IS
|
|||
@Override
|
||||
public void renderInventoryBlock(Block block, int metadata, int modelID, RenderBlocks renderer) {
|
||||
Minecraft.getMinecraft().renderEngine.bindTexture(Config.TINKERTABLE_TEXTURE_PATH);
|
||||
|
||||
GL11.glPushMatrix();
|
||||
GL11.glTranslated(-0.5, -0.5 + -1.0 / 16.0, -0.5);
|
||||
model.doRender(null, 0, 0, 0, 0, 0);
|
||||
|
|
|
@ -9,42 +9,16 @@ import net.machinemuse.api.IPowerModule;
|
|||
import net.machinemuse.api.ModuleManager;
|
||||
import net.machinemuse.general.MuseStringUtils;
|
||||
import net.machinemuse.powersuits.block.BlockTinkerTable;
|
||||
import net.machinemuse.powersuits.item.ItemComponent;
|
||||
import net.machinemuse.powersuits.item.ItemPowerArmorBoots;
|
||||
import net.machinemuse.powersuits.item.ItemPowerArmorChestplate;
|
||||
import net.machinemuse.powersuits.item.ItemPowerArmorHelmet;
|
||||
import net.machinemuse.powersuits.item.ItemPowerArmorLeggings;
|
||||
import net.machinemuse.powersuits.item.ItemPowerGauntlet;
|
||||
import net.machinemuse.powersuits.item.*;
|
||||
import net.machinemuse.powersuits.powermodule.armor.BasicPlatingModule;
|
||||
import net.machinemuse.powersuits.powermodule.armor.DiamondPlatingModule;
|
||||
import net.machinemuse.powersuits.powermodule.armor.EnergyShieldModule;
|
||||
import net.machinemuse.powersuits.powermodule.energy.AdvancedBatteryModule;
|
||||
import net.machinemuse.powersuits.powermodule.energy.BasicBatteryModule;
|
||||
import net.machinemuse.powersuits.powermodule.energy.EliteBatteryModule;
|
||||
import net.machinemuse.powersuits.powermodule.misc.CitizenJoeStyle;
|
||||
import net.machinemuse.powersuits.powermodule.misc.InvisibilityModule;
|
||||
import net.machinemuse.powersuits.powermodule.misc.NightVisionModule;
|
||||
import net.machinemuse.powersuits.powermodule.misc.TintModule;
|
||||
import net.machinemuse.powersuits.powermodule.misc.TransparentArmorModule;
|
||||
import net.machinemuse.powersuits.powermodule.misc.WaterElectrolyzerModule;
|
||||
import net.machinemuse.powersuits.powermodule.movement.BlinkDriveModule;
|
||||
import net.machinemuse.powersuits.powermodule.movement.ClimbAssistModule;
|
||||
import net.machinemuse.powersuits.powermodule.movement.FlightControlModule;
|
||||
import net.machinemuse.powersuits.powermodule.movement.GliderModule;
|
||||
import net.machinemuse.powersuits.powermodule.movement.JetBootsModule;
|
||||
import net.machinemuse.powersuits.powermodule.movement.JetPackModule;
|
||||
import net.machinemuse.powersuits.powermodule.movement.JumpAssistModule;
|
||||
import net.machinemuse.powersuits.powermodule.movement.ParachuteModule;
|
||||
import net.machinemuse.powersuits.powermodule.movement.ShockAbsorberModule;
|
||||
import net.machinemuse.powersuits.powermodule.movement.SprintAssistModule;
|
||||
import net.machinemuse.powersuits.powermodule.movement.SwimAssistModule;
|
||||
import net.machinemuse.powersuits.powermodule.tool.AquaAffinityModule;
|
||||
import net.machinemuse.powersuits.powermodule.tool.AxeModule;
|
||||
import net.machinemuse.powersuits.powermodule.tool.DiamondPickUpgradeModule;
|
||||
import net.machinemuse.powersuits.powermodule.tool.HoeModule;
|
||||
import net.machinemuse.powersuits.powermodule.tool.PickaxeModule;
|
||||
import net.machinemuse.powersuits.powermodule.tool.ShearsModule;
|
||||
import net.machinemuse.powersuits.powermodule.tool.ShovelModule;
|
||||
import net.machinemuse.powersuits.powermodule.misc.*;
|
||||
import net.machinemuse.powersuits.powermodule.movement.*;
|
||||
import net.machinemuse.powersuits.powermodule.tool.*;
|
||||
import net.machinemuse.powersuits.powermodule.weapon.MeleeAssistModule;
|
||||
import net.machinemuse.powersuits.powermodule.weapon.PlasmaCannonModule;
|
||||
import net.machinemuse.powersuits.powermodule.weapon.RailgunModule;
|
||||
|
@ -76,6 +50,7 @@ public class Config {
|
|||
// public static final String WC_ICON_PATH =
|
||||
// "/resources/machinemuse/watericons.png";
|
||||
public static final String TINKERTABLE_TEXTURE_PATH = TEXTURE_PREFIX + "models/tinkertable_tx.png";
|
||||
public static final String ARMOR_TEXTURE_PATH = TEXTURE_PREFIX + "models/diffuse.png";
|
||||
public static final String BLANK_ARMOR_MODEL_PATH = TEXTURE_PREFIX + "models/blankarmor.png";
|
||||
// public static final String MUSE_ICON_PATH =
|
||||
// "/resources/machinemuse/museicons.png";
|
||||
|
|
|
@ -10,11 +10,11 @@ import net.machinemuse.api.MuseItemUtils;
|
|||
import net.machinemuse.api.electricity.ElectricItemUtils;
|
||||
import net.machinemuse.general.MuseStringUtils;
|
||||
import net.machinemuse.general.geometry.Colour;
|
||||
import net.machinemuse.powersuits.client.render.ArmorModel;
|
||||
import net.machinemuse.powersuits.common.Config;
|
||||
import net.machinemuse.powersuits.powermodule.misc.CitizenJoeStyle;
|
||||
import net.machinemuse.powersuits.powermodule.misc.HazmatModule;
|
||||
import net.machinemuse.powersuits.powermodule.misc.TintModule;
|
||||
import net.machinemuse.powersuits.powermodule.misc.TransparentArmorModule;
|
||||
import net.minecraft.client.model.ModelBiped;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLiving;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
|
@ -54,31 +54,36 @@ public abstract class ItemPowerArmor extends ItemElectricArmor
|
|||
|
||||
@Override
|
||||
public String getArmorTexture(ItemStack itemstack, Entity entity, int slot, int layer) {
|
||||
if (itemstack != null) {
|
||||
NBTTagCompound itemTag = MuseItemUtils.getMuseItemTag(itemstack);
|
||||
// MinecraftForgeClient.getRenderPass()? nope
|
||||
if (itemTag.hasKey("didColour")) {
|
||||
|
||||
itemTag.removeTag("didColour");
|
||||
return Config.BLANK_ARMOR_MODEL_PATH;
|
||||
} else {
|
||||
if (MuseItemUtils.itemHasActiveModule(itemstack, TransparentArmorModule.MODULE_TRANSPARENT_ARMOR)) {
|
||||
return Config.BLANK_ARMOR_MODEL_PATH;
|
||||
} else if (itemstack.getItem() instanceof ItemPowerArmorLeggings) {
|
||||
if (MuseItemUtils.itemHasModule(itemstack, CitizenJoeStyle.CITIZEN_JOE_STYLE)) {
|
||||
return Config.CITIZENJOE_ARMORPANTS_PATH;
|
||||
}
|
||||
|
||||
return Config.SEBK_ARMORPANTS_PATH;
|
||||
} else {
|
||||
if (MuseItemUtils.itemHasModule(itemstack, CitizenJoeStyle.CITIZEN_JOE_STYLE)) {
|
||||
return Config.CITIZENJOE_ARMOR_PATH;
|
||||
}
|
||||
return Config.SEBK_ARMOR_PATH;
|
||||
}
|
||||
}
|
||||
}
|
||||
return Config.BLANK_ARMOR_MODEL_PATH;
|
||||
return Config.ARMOR_TEXTURE_PATH;
|
||||
// if (itemstack != null) {
|
||||
// NBTTagCompound itemTag = MuseItemUtils.getMuseItemTag(itemstack);
|
||||
// // MinecraftForgeClient.getRenderPass()? nope
|
||||
// if (itemTag.hasKey("didColour")) {
|
||||
//
|
||||
// itemTag.removeTag("didColour");
|
||||
// return Config.BLANK_ARMOR_MODEL_PATH;
|
||||
// } else {
|
||||
// if (MuseItemUtils.itemHasActiveModule(itemstack,
|
||||
// TransparentArmorModule.MODULE_TRANSPARENT_ARMOR)) {
|
||||
// return Config.BLANK_ARMOR_MODEL_PATH;
|
||||
// } else if (itemstack.getItem() instanceof ItemPowerArmorLeggings) {
|
||||
// if (MuseItemUtils.itemHasModule(itemstack,
|
||||
// CitizenJoeStyle.CITIZEN_JOE_STYLE)) {
|
||||
// return Config.CITIZENJOE_ARMORPANTS_PATH;
|
||||
// }
|
||||
//
|
||||
// return Config.SEBK_ARMORPANTS_PATH;
|
||||
// } else {
|
||||
// if (MuseItemUtils.itemHasModule(itemstack,
|
||||
// CitizenJoeStyle.CITIZEN_JOE_STYLE)) {
|
||||
// return Config.CITIZENJOE_ARMOR_PATH;
|
||||
// }
|
||||
// return Config.SEBK_ARMOR_PATH;
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// return Config.BLANK_ARMOR_MODEL_PATH;
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -259,4 +264,10 @@ public abstract class ItemPowerArmor extends ItemElectricArmor
|
|||
public void onProtectFromPoison(ItemStack itemStack, EntityLiving entityLiving, Poison type) {
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public ModelBiped getArmorModel(EntityLiving entityLiving, ItemStack itemStack, int armorSlot) {
|
||||
return ArmorModel.getInstance();
|
||||
}
|
||||
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue