fixed nullpointer on open gui with no items

This commit is contained in:
Claire 2013-01-08 13:06:04 -07:00
parent 4c6c3f769d
commit 5f17fec300
2 changed files with 2 additions and 2 deletions

View file

@ -72,7 +72,7 @@ public abstract class MuseRenderer {
public static List<Point2D> pointsInLine(int num, Point2D a, Point2D b) {
List<Point2D> points = new ArrayList<Point2D>();
if (num < 1) {
return null;
return points;
} else if (num < 2) {
points.add(b.minus(a).times(0.5F).plus(a));
} else {

View file

@ -36,7 +36,7 @@ import cpw.mods.fml.common.registry.GameRegistry;
// Informs forge that this is a base mod class, and gives it some info for the
// FML mod list. This is also where it looks to see if your client's version
// matches the server's.
@Mod(modid = "mmmPowersuits", name = "MachineMuse Modular Powersuits", version = "0.0.2")
@Mod(modid = "mmmPowersuits", name = "MachineMuse Modular Powersuits", version = "0.0.3")
// Informs forge of the requirements:
//
// clientSideRequired means players can't connect without it. True for things