moved all textures to stack-based system
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parent
dd1ff05c9f
commit
8001699495
9 changed files with 19 additions and 14 deletions
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mods/mmmPowersuits/textures/items/crystalsphere.png
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mods/mmmPowersuits/textures/items/crystalsphere.png
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@ -105,7 +105,7 @@ public class RadialIndicator {
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// Draw background
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GL11.glDrawArrays(GL11.GL_QUAD_STRIP, 0, textures.limit() / 2);
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MuseRenderer.getRenderEngine().bindTexture(textureFile);
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MuseRenderer.pushTexture(textureFile);
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GL11.glEnableClientState(GL11.GL_TEXTURE_COORD_ARRAY);
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GL11.glColorPointer(4, 0, foreground);
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@ -115,6 +115,7 @@ public class RadialIndicator {
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GL11.glDisableClientState(GL11.GL_TEXTURE_COORD_ARRAY);
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MuseRenderer.arraysOff();
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MuseRenderer.popTexture();
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MuseRenderer.blendingOff();
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GL11.glEnable(GL11.GL_CULL_FACE);
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@ -4,7 +4,6 @@ import net.machinemuse.general.geometry.Colour;
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import net.machinemuse.powersuits.common.Config;
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import net.machinemuse.utils.render.MuseRenderer;
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import net.minecraft.block.Block;
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import net.minecraft.client.Minecraft;
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import net.minecraft.util.Icon;
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import org.lwjgl.opengl.GL11;
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@ -39,7 +38,7 @@ public class HeatMeter {
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}
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public void drawGlass(double xpos, double ypos) {
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Minecraft.getMinecraft().renderEngine.bindTexture(Config.GLASS_TEXTURE);
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MuseRenderer.pushTexture(Config.GLASS_TEXTURE);
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GL11.glBegin(GL11.GL_QUADS);
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GL11.glTexCoord2d(0, 0);
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GL11.glVertex2d(xpos, ypos);
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@ -50,5 +49,6 @@ public class HeatMeter {
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GL11.glTexCoord2d(1, 0);
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GL11.glVertex2d(xpos + xsize, ypos);
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GL11.glEnd();
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MuseRenderer.popTexture();
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}
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}
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@ -28,7 +28,7 @@ public class ClickableKeybinding extends ClickableButton {
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super(parseName(keybind), position, true);
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this.keybind = keybind;
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this.position = position;
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this.boundModules = new ArrayList();
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this.boundModules = new ArrayList<ClickableModule>();
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this.enabled = free;
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}
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@ -40,7 +40,7 @@ public class RenderLuxCapacitorTESR extends TileEntitySpecialRenderer implements
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@Override
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public void renderTileEntityAt(TileEntity tileentity, double x, double y, double z, float partialTickTime) {
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MuseRenderer.getRenderEngine().bindTexture(Config.TEXTURE_PREFIX + "models/thusters_uvw_2.png");
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this.bindTextureByName(Config.TEXTURE_PREFIX + "models/thusters_uvw_2.png");
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glPushMatrix();
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glTranslated(x + 0.5, y + 0.5, z + 0.5);
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double scale = 0.0625;
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@ -82,11 +82,10 @@ public class RenderLuxCapacitorTESR extends TileEntitySpecialRenderer implements
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@Override
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public void renderInventoryBlock(Block block, int metadata, int modelID, RenderBlocks renderer) {
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this.bindTextureByName(Config.TINKERTABLE_TEXTURE_PATH);
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this.bindTextureByName(Config.TEXTURE_PREFIX + "models/thusters_uvw_2.png");
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GL11.glPushMatrix();
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GL11.glTranslated(-0.5, -0.5 + -1.0 / 16.0, -0.5);
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MuseRenderer.getRenderEngine().bindTexture(Config.TEXTURE_PREFIX + "models/thusters_uvw_2.png");
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glPushMatrix();
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double scale = 0.0625;
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glScaled(scale, scale, scale);
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@ -29,7 +29,7 @@ public class RenderLuxCapacitorEntity extends Render {
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@Override
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public void doRender(Entity entity, double x, double y, double z, float yaw, float partialTickTime) {
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MuseRenderer.getRenderEngine().bindTexture(Config.TEXTURE_PREFIX + "models/thusters_uvw_2.png");
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MuseRenderer.pushTexture(Config.TEXTURE_PREFIX + "models/thusters_uvw_2.png");
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glPushMatrix();
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glTranslated(x, y, z);
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double scale = 0.0625;
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@ -39,6 +39,7 @@ public class RenderLuxCapacitorEntity extends Render {
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getLightModel().renderAll();
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MuseRenderer.glowOff();
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glPopMatrix();
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MuseRenderer.popTexture();
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}
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}
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@ -15,7 +15,7 @@ public class RenderSpinningBlade extends Render {
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glPushMatrix();
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glPushAttrib(GL_ENABLE_BIT);
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glDisable(GL_CULL_FACE);
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MuseRenderer.getRenderEngine().bindTexture(Config.TEXTURE_PREFIX + "items/spinningblade.png");
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MuseRenderer.pushTexture(Config.TEXTURE_PREFIX + "items/spinningblade.png");
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glTranslated(x, y, z);
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double motionscale = Math.sqrt(entity.motionZ * entity.motionZ + entity.motionX * entity.motionX);
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glRotatef(90, 1, 0, 0);
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@ -36,6 +36,7 @@ public class RenderSpinningBlade extends Render {
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glVertex3d(1, -1, 0);
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glEnd();
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MuseRenderer.popTexture();
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glPopAttrib();
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glPopMatrix();
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}
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@ -13,7 +13,6 @@ import net.machinemuse.powersuits.common.Config;
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import net.machinemuse.powersuits.powermodule.weapon.PlasmaCannonModule;
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import net.machinemuse.utils.MuseItemUtils;
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import net.machinemuse.utils.render.MuseRenderer;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.model.ModelBase;
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import net.minecraft.client.model.ModelRenderer;
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import net.minecraft.entity.Entity;
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@ -368,7 +367,8 @@ public class ToolModel extends ModelBase {
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GL11.glPushMatrix();
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GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
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GL11.glDisable(GL11.GL_CULL_FACE);
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Minecraft.getMinecraft().renderEngine.bindTexture(Config.SEBK_TOOL_TEXTURE);
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MuseRenderer.pushTexture(Config.SEBK_TOOL_TEXTURE);
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if (c1 != null) {
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c1.doGL();
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@ -455,6 +455,7 @@ public class ToolModel extends ModelBase {
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GL11.glPopMatrix();
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}
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MuseRenderer.glowOff();
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MuseRenderer.popTexture();
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GL11.glPopMatrix();
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GL11.glPopAttrib();
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GL11.glPopMatrix();
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@ -65,10 +65,12 @@ public abstract class MuseRenderer {
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public static void pushTexture(String filename) {
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texturestack.push(TEXTURE_MAP);
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TEXTURE_MAP = filename;
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getRenderEngine().bindTexture(TEXTURE_MAP);
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}
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public static void popTexture() {
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TEXTURE_MAP = texturestack.pop();
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getRenderEngine().bindTexture(TEXTURE_MAP);
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}
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/**
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@ -321,7 +323,6 @@ public abstract class MuseRenderer {
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if (colour != null) {
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colour.doGL();
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}
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getRenderEngine().bindTexture(TEXTURE_MAP);
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Tessellator tess = Tessellator.instance;
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tess.startDrawingQuads();
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float u1 = icon.getMinU();
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@ -599,7 +600,7 @@ public abstract class MuseRenderer {
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double jagfactor = 0.3;
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on2D();
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GL11.glEnable(GL11.GL_DEPTH_TEST);
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getRenderEngine().bindTexture(Config.LIGHTNING_TEXTURE);
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pushTexture(Config.LIGHTNING_TEXTURE);
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blendingOn();
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colour.doGL();
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GL11.glBegin(GL11.GL_QUADS);
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@ -624,7 +625,7 @@ public abstract class MuseRenderer {
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}
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public static void drawLightningBetweenPoints(double x1, double y1, double z1, double x2, double y2, double z2, int index) {
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getRenderEngine().bindTexture(Config.LIGHTNING_TEXTURE);
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pushTexture(Config.LIGHTNING_TEXTURE);
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double u1 = index / 50.0;
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double u2 = u1 + 0.02;
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double px = (y1 - y2) * 0.125;
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@ -637,6 +638,7 @@ public abstract class MuseRenderer {
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GL11.glVertex3d(x2 - px, y2 - py, z2);
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GL11.glTexCoord2d(u2, 1);
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GL11.glVertex3d(x2 + px, y2 + py, z2);
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popTexture();
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}
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public static void drawLightningBetweenPointsFast(double x1, double y1, double z1, double x2, double y2, double z2, int index) {
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