Disabled incomplete modules (blade launcher & sonic weapon)

This commit is contained in:
MachineMuse 2013-04-02 14:55:30 -06:00
parent c065f2d3bc
commit 8ae4e8e10b

View file

@ -45,11 +45,9 @@ import net.machinemuse.powersuits.powermodule.tool.HoeModule;
import net.machinemuse.powersuits.powermodule.tool.PickaxeModule;
import net.machinemuse.powersuits.powermodule.tool.ShearsModule;
import net.machinemuse.powersuits.powermodule.tool.ShovelModule;
import net.machinemuse.powersuits.powermodule.weapon.BladeLauncherModule;
import net.machinemuse.powersuits.powermodule.weapon.MeleeAssistModule;
import net.machinemuse.powersuits.powermodule.weapon.PlasmaCannonModule;
import net.machinemuse.powersuits.powermodule.weapon.RailgunModule;
import net.machinemuse.powersuits.powermodule.weapon.SonicWeaponModule;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.ItemStack;
import net.minecraftforge.common.Configuration;
@ -221,8 +219,8 @@ public class Config {
addModule(new MeleeAssistModule(TOOLONLY));
addModule(new PlasmaCannonModule(TOOLONLY));
addModule(new RailgunModule(TOOLONLY));
addModule(new SonicWeaponModule(TOOLONLY));
addModule(new BladeLauncherModule(TOOLONLY));
// addModule(new SonicWeaponModule(TOOLONLY));
// addModule(new BladeLauncherModule(TOOLONLY));
// Energy
addModule(new BasicBatteryModule(ALLITEMS));