more armor model experimentation

This commit is contained in:
MachineMuse 2013-08-06 20:25:39 -06:00
parent 5a0b5c4930
commit 8e5c4bfab9
2 changed files with 2 additions and 2 deletions

View file

@ -88,7 +88,7 @@ class ItemModelViewFrame(itemSelector: ItemSelectionFrame, topleft: MusePoint2D,
glRotatef(rotx.toFloat, 1, 0, 0)
glRotatef(roty.toFloat, 0, 1, 0)
glTranslated(0, -getArmorSlot / 2.0, 0)
ArmorModel.instance.render(mc.thePlayer, 0, 0, 0, 0, 0, 0.0625f)
ArmorModel.instance.render(mc.thePlayer, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625f)
glPopMatrix()
}

View file

@ -6,4 +6,4 @@ import net.minecraft.client.model.ModelBiped
* Author: MachineMuse (Claire Semple)
* Created: 9:24 PM, 11/07/13
*/
class VanillaArmorModel extends ModelBiped(0) with ArmorModel
class VanillaArmorModel extends ArmorModel