Removed unused Omnitools & Basic Components code. Closes #587

This commit is contained in:
MachineMuse 2015-08-28 23:16:03 -06:00
parent 2e36168b13
commit bb40be7775
2 changed files with 0 additions and 111 deletions

View file

@ -19,10 +19,6 @@ public class ModCompatibility {
return Loader.isModLoaded("gregtech_addon");
}
public static boolean isBasicComponentsLoaded() {
return Loader.isModLoaded("BasicComponents");
}
public static boolean isIndustrialCraftLoaded() {
return Loader.isModLoaded("IC2");
}
@ -47,10 +43,6 @@ public class ModCompatibility {
return Loader.isModLoaded("Forestry");
}
public static boolean isOmniToolsLoaded() {
return Loader.isModLoaded("OmniTools");
}
public static boolean enableThaumGogglesModule() {
boolean defaultval = isThaumCraftLoaded();
return Config.getConfig().get("Special Modules", "Thaumcraft Goggles Module", defaultval).getBoolean(defaultval);
@ -96,19 +88,5 @@ public class ModCompatibility {
ModuleManager.addModule(new ApiaristArmorModule(Arrays.<IModularItem>asList(MPSItems.powerArmorHead(), MPSItems.powerArmorTorso(), MPSItems.powerArmorLegs(), MPSItems.powerArmorFeet())));
}
}
//
//
// public static ItemStack getForestryItem(String name, int quantity) {
// try {
// ItemStack item = forestry.api.core.ItemInterface.getItem(name);
// if (item != null) {
// item.stackSize = quantity;
// return item;
// }
// } catch (Exception e) {
// }
// MuseLogger.logError("Failed to get Forestry item " + name);
// return null;
// }
}

View file

@ -1,89 +0,0 @@
package net.machinemuse.powersuits.powermodule.tool;
import net.machinemuse.api.IModularItem;
import net.machinemuse.api.moduletrigger.IRightClickModule;
import net.machinemuse.powersuits.item.ItemComponent;
import net.machinemuse.powersuits.powermodule.PowerModuleBase;
import net.machinemuse.utils.MuseCommonStrings;
import net.machinemuse.utils.MuseItemUtils;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import java.util.List;
public class MultimeterModule extends PowerModuleBase implements IRightClickModule {
public static final String MODULE_MULTIMETER = "Multimeter";
public MultimeterModule(String name, List<IModularItem> validItems) {
super(name, validItems); // Add UE multimeter module
addInstallCost(MuseItemUtils.copyAndResize(ItemComponent.wiring, 2)).addInstallCost(MuseItemUtils.copyAndResize(ItemComponent.solenoid, 1));
}
public MultimeterModule(List<IModularItem> validItems) {
super(validItems);
}
@Override
public String getCategory() {
return MuseCommonStrings.CATEGORY_TOOL;
}
@Override
public String getDataName() {
return MODULE_MULTIMETER;
}
@Override
public String getLocalizedName() {
return MODULE_MULTIMETER;
}
@Override
public String getDescription() {
return "A tool addon that reads the Universal Electricity power generation in a wire.";
}
@Override
public String getTextureFile() {
return "redplate";
}
@Override
public boolean onItemUseFirst(ItemStack itemStack, EntityPlayer player, World worldObj, int x, int y, int z, int side, float hitX, float hitY,
float hitZ) {
/* if (ModCompatibility.isBasicComponentsLoaded()) {
if (!worldObj.isRemote) {
TileEntity tileEntity = worldObj.getBlockTileEntity(x, y, z);
if (tileEntity instanceof IConductor) {
IConductor wireTile = (IConductor) tileEntity;
ElectricityPack getProduced = wireTile.getNetwork().getProduced();
player.addChatMessage("Reading: " + ElectricityDisplay.getDisplay(getProduced.amperes, ElectricUnit.AMPERE) + ", "
+ ElectricityDisplay.getDisplay(getProduced.voltage, ElectricUnit.VOLTAGE) + ", "
+ ElectricityDisplay.getDisplay(getProduced.getWatts() * 20, ElectricUnit.WATT));
return true;
}
}
}*/
return false;
}
@Override
public void onRightClick(EntityPlayer playerClicking, World world, ItemStack item) {
}
@Override
public void onItemUse(ItemStack itemStack, EntityPlayer player, World world, int x, int y, int z, int side, float hitX, float hitY, float hitZ) {
}
@Override
public void onPlayerStoppedUsing(ItemStack itemStack, World world, EntityPlayer player, int par4) {
}
@Override
public boolean isAllowed() {
//This module can't work with the current state of UE
return false;
}
}