Hello? Jenkins? What are you doing, honey?
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@ -274,6 +274,8 @@ public class PlayerTickHandlerClient implements ITickHandler {
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player.motionZ = 0;
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}
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}
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// Thrusting, finally :V
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double vx = thrust * desiredDirection.xCoord;
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double vy = thrust * desiredDirection.yCoord;
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double vz = thrust * desiredDirection.zCoord;
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