From f338f4429a0c6f37aad0db784f135a79d4e57159 Mon Sep 17 00:00:00 2001 From: Geoffrey McRae Date: Tue, 29 Nov 2016 18:22:11 +1100 Subject: [PATCH] onPlayerLogin should not be static `onPlayerLogin` should not be static, this prevents players joining a dedicated server. --- .../powersuits/event/PlayerLoginHandlerThingy.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/main/java/net/machinemuse/powersuits/event/PlayerLoginHandlerThingy.java b/src/main/java/net/machinemuse/powersuits/event/PlayerLoginHandlerThingy.java index a89676f..1b12d52 100644 --- a/src/main/java/net/machinemuse/powersuits/event/PlayerLoginHandlerThingy.java +++ b/src/main/java/net/machinemuse/powersuits/event/PlayerLoginHandlerThingy.java @@ -15,8 +15,8 @@ import net.minecraft.entity.player.EntityPlayerMP; */ public class PlayerLoginHandlerThingy { @SubscribeEvent - public static void onPlayerLogin(PlayerEvent.PlayerLoggedInEvent e) { + public void onPlayerLogin(PlayerEvent.PlayerLoggedInEvent e) { EntityPlayer player = e.player; PacketSender.sendTo(new MusePacketPropertyModifierConfig(player, null), (EntityPlayerMP)player); } -} \ No newline at end of file +}