fixed npe case on server gui
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b95beaabc8
commit
fcd3439afc
3 changed files with 4 additions and 6 deletions
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@ -139,7 +139,7 @@ public class ModuleManager {
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// playerEntity.sendChatToPlayer("Server has disallowed this module. Sorry!");
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return false;
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}
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if (module instanceof IRightClickModule) {
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if (module instanceof IRightClickModule && itemStack.getItem() instanceof ModeChangingModularItem) {
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// MuseLogger.logDebug("Module: " + moduleName + " vs Mode: " +
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// MuseItemUtils.getActiveMode(itemStack));
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ModeChangingModularItem item = (ModeChangingModularItem) itemStack.getItem();
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@ -106,7 +106,7 @@ public class BlockTinkerTable extends Block {
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if (player.isSneaking()) {
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return false;
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}
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player.openGui(ModularPowersuits.INSTANCE, Config.Guis.GuiTinkerTable.ordinal(), world, x, y, z);
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player.openGui(ModularPowersuits.INSTANCE, 0, world, x, y, z);
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return true;
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}
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@ -10,7 +10,7 @@ import net.minecraft.client.entity.EntityClientPlayerMP
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import net.minecraft.entity.player.EntityPlayer
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import net.minecraft.stats.AchievementList
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import net.minecraft.world.World
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import cpw.mods.fml.relauncher.{SideOnly, Side}
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import net.machinemuse.numina.scala.OptionCast
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/**
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* Gui handler for this mod. Mainly just takes an ID according to what was
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@ -25,11 +25,9 @@ class GuiHandler extends IGuiHandler {
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}
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}
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@SideOnly(Side.CLIENT)
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override def getClientGuiElement(ID: Int, player: EntityPlayer, world: World, x: Int, y: Int, z: Int): AnyRef = {
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Minecraft.getMinecraft.thePlayer.addStat(AchievementList.openInventory, 1)
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val cplayer = if (player.isInstanceOf[EntityClientPlayerMP]) Some(player.asInstanceOf[EntityClientPlayerMP]) else None
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cplayer.map(p =>
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OptionCast[EntityClientPlayerMP](player) map (p =>
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ID match {
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case 0 => new GuiTinkerTable(p)
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case 1 => new KeyConfigGui(p)
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