MachineMuse
e2904f860e
See extended description
...
Changed module architecture again
Added rounded corners / borders to gui
Moved all packages into /net/
2012-12-27 08:49:34 -07:00
MachineMuse
b9ecec9b43
See extended description
...
Added glow-in-dark effect to tinker table
Included sprites from SebK and adjusted gui to use them
Changed module architecture (again) to be more scaleable in the future
and more closely resemble existing energynet designs (mostly UE)
A few packet handling tweaks
2012-12-26 11:55:54 -07:00
MachineMuse
7e9c970731
work on tinker table model
2012-12-25 01:36:18 -07:00
MachineMuse
7b87d1e9c3
Emptied trash, upgraded Forge, added blockrender
2012-12-24 15:45:26 -07:00
MachineMuse
7d6f51620d
more work on packet handling and gui
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gui now refreshes when update packet is received
2012-12-24 07:27:21 -07:00
MachineMuse
5b5317a32c
Converted Augmentation architecture to use nbt
2012-12-24 04:12:52 -07:00
MachineMuse
eaba708c88
Gui updated to send the packet properly
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and not pause the game in SSP
2012-12-22 23:29:00 -07:00
MachineMuse
fe1ff6d838
More packet and tick handling
2012-12-22 21:38:39 -07:00
MachineMuse
d845c9d33f
Initial work on packet handling
2012-12-22 14:50:04 -07:00
MachineMuse
7ead7c3854
Improved tick handler and gui
2012-12-22 01:36:32 -07:00
MachineMuse
eaa79d8b5c
Lots of changes
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Mostly refactoring and gui work
2012-12-21 16:00:49 -07:00
MachineMuse
4fd2db5f4a
Added documentation to almost everything
2012-12-18 11:00:10 -07:00
MachineMuse
9ec7f69873
Started work on the modular data structure
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also changed my mind a lot
2012-12-18 01:20:55 -07:00
MachineMuse
2c513b230a
Added tick handlers and packet handlers
2012-12-17 21:59:06 -07:00
MachineMuse
d43a78dcf8
More changes, reorganization
2012-12-17 21:17:28 -07:00
MachineMuse
b958f0d07f
Doing it right dot jpeg
2012-12-17 14:24:42 -07:00