MachineMuse
d1d8c29de7
eliminated special cooling behaviour until sided behaviour is resolved
2013-05-03 10:08:41 -06:00
MachineMuse
708fa860a5
changed gui clicker sound and selection reticle
2013-05-03 09:57:46 -06:00
Claire
4ead8970af
Merge pull request #230 from Andrew2448/heattweaks
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Added variable passive cooling amounts depending on what biome the player is currently in.
2013-05-02 16:44:48 -07:00
Claire
35dbaf31e0
Merge pull request #229 from Andrew2448/omniwrench
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Some minor tweaks to the OmniWrench module.
2013-05-02 16:33:23 -07:00
Andrew2448
4b713c66c5
Some bugfixes for the variable biome cooling.
2013-05-02 19:30:16 -04:00
MachineMuse
6125ebcc0a
added armor2diffuse to the package ??
2013-05-02 17:03:53 -06:00
MachineMuse
bd6057bd99
debug info off by default
2013-05-02 15:26:31 -06:00
MachineMuse
1254d7555f
nullchecks for everyone~
2013-05-02 15:18:52 -06:00
Andrew2448
546fe5f9c0
Changed to using vanilla biome temperature values for cooling and implemented some of DZCreeper's suggestions.
2013-05-02 17:18:25 -04:00
MachineMuse
e6fc355aea
another nullpointer check in sound
2013-05-02 15:18:16 -06:00
MachineMuse
fd9d4b82a4
more work on gui, catch nullpointerexception in stopsound
2013-05-02 14:32:09 -06:00
Andrew2448
30f0193a2a
Added variable passive cooling amounts depending on what biome the player is currently in.
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The initials values are not balanced, they are simply placeholders.
2013-05-01 23:27:13 -04:00
Andrew2448
04cd286a5b
Some minor tweaks to the OmniWrench module.
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These include requiring the OmniWrench to actually install the module if
OmniTools is installed, and the new entity collision stuff in latest
OmniTools.
2013-05-01 22:51:09 -04:00
MachineMuse
a7a001f23f
model parts can now be enable/disable/glowed at will. colours to follow
2013-05-01 12:44:49 -06:00
MachineMuse
7d4857067b
fonts now support most of the formatting tags
2013-05-01 05:38:07 -06:00
MachineMuse
61c205f0fe
font loading tweaks
2013-05-01 03:36:44 -06:00
MachineMuse
693518c7ec
models now render directly from nbt data. custom colour modules removed pending new customization ui, but should render a lot faster
2013-05-01 03:04:44 -06:00
MachineMuse
58ef3d409d
another server crash fix in guihandler
2013-05-01 00:40:55 -06:00
MachineMuse
1a973f8658
removed all references to clientplayer in guihandler
2013-04-30 23:28:07 -06:00
MachineMuse
06591d47a0
Night vision goggles => vision category
2013-04-30 22:38:50 -06:00
MachineMuse
40dff988ff
fix for crash relating to mffs field teleporter module and egos the size of montana
2013-04-30 22:30:30 -06:00
MachineMuse
db1be62085
Better custom font and tweaked sizes and stuff :)
2013-04-30 21:37:14 -06:00
MachineMuse
c2abae1ba8
use custom fonts by default
2013-04-30 20:31:25 -06:00
MachineMuse
9c5b558fac
more slick-util buildscript messing
2013-04-30 20:29:54 -06:00
MachineMuse
606ce38f99
Moved the rest of the copyandresize() refs to MuseItemUtils where they belong
2013-04-30 20:23:21 -06:00
MachineMuse
5fe37e3468
Added custom font rendering with slick-util
2013-04-30 20:22:56 -06:00
MachineMuse
f8648f7d28
actually fixed keybind frame this time
2013-04-30 17:48:33 -06:00
MachineMuse
f4b2fd0fec
sounds are go
2013-04-30 17:46:00 -06:00
MachineMuse
9c7e135ff2
fix for gl push errors in keybind config frame
2013-04-30 17:45:32 -06:00
MachineMuse
af64ab2d37
added field tinker module
2013-04-30 17:45:03 -06:00
MachineMuse
274a15f165
right-justify the energy/heat readout
2013-04-30 15:08:01 -06:00
MachineMuse
d42dcdb475
initial work on appearance config gui
2013-04-30 07:52:02 -06:00
Claire
91fb020291
Merge pull request #226 from Andrew2448/master
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Add ore dictionary support for gears in Thermex recipes.
2013-04-30 03:13:35 -07:00
Andrew2448
89dd8cd1e1
Add ore dictionary support for gears in Thermex recipes.
2013-04-29 23:22:47 -04:00
MachineMuse
4299fa642b
swapped old interface for new one
2013-04-29 17:52:30 -06:00
MachineMuse
1f626135ab
upgraded MFR api
2013-04-29 17:49:23 -06:00
MachineMuse
a75b51004b
implemented new MFR wrench interface
2013-04-29 17:44:46 -06:00
MachineMuse
5b605675f1
can now change away from power tool while sneaking with number keys
2013-04-29 16:59:30 -06:00
MachineMuse
196d37e204
max energy now limits current energy
2013-04-29 12:23:46 -06:00
MachineMuse
2b367083aa
added possibility to use extra mouse buttons to bind to modules
2013-04-29 12:14:29 -06:00
MachineMuse
39b435ae38
fix for infinite loop on tier
2013-04-29 12:02:26 -06:00
MachineMuse
9fb20a256c
Changed to a URL-based loader to allow for jarred modelspecs
2013-04-29 11:23:25 -06:00
MachineMuse
d41e13aa0f
modelspec.xml file wasn't added to git for some reason -.-
2013-04-29 11:16:17 -06:00
MachineMuse
7053cbde8b
xml parsing is go! 1 hardcoded file for now...but it should give you an idea of what the format should be
2013-04-29 11:14:27 -06:00
MachineMuse
6861f7e882
Complete model system rewrite, works perfectly >:3 now just need a gui for it
2013-04-29 10:42:51 -06:00
MachineMuse
dcc57b2e7c
fix for shears module dropping leaves when no energy
2013-04-29 00:22:02 -06:00
MachineMuse
a2834c3f3e
more model refactoring to unify rendering
2013-04-28 15:53:11 -06:00
MachineMuse
736d93b860
added new modelformatexception for obj loader
2013-04-28 14:30:46 -06:00
MachineMuse
a979bfff53
Merge remote-tracking branch 'origin/master'
2013-04-28 14:28:05 -06:00
MachineMuse
57b66488d9
more mussing about with model loading, nothing usable yet
2013-04-28 14:27:47 -06:00