MachineMuse
ad77d418b4
Changed packet handler to not use lambdas for now (concurrency issue)
2013-05-18 16:07:33 -06:00
MachineMuse
70235bf129
possible fix for omniwrench rotation issue
2013-05-16 23:30:28 -06:00
MachineMuse
505a0427e0
better glsl usage and added default config options
2013-05-16 23:15:06 -06:00
MachineMuse
016925f507
safety checks on shaders & unified format
2013-05-16 22:52:45 -06:00
MachineMuse
9a520fbe2c
get thaumcraft api from alternate host?
2013-05-16 11:05:41 -06:00
MachineMuse
d43850e804
behold the future of glowy shit in minecraft
2013-05-16 10:58:09 -06:00
MachineMuse
ed34f3ae7d
Initial glow effect and random other stuff, incomplete and bad do not use
2013-05-15 23:51:10 -06:00
MachineMuse
999bf4b71c
fixed small crash case for empty nbt tags
2013-05-15 22:48:11 -06:00
MachineMuse
caf7d8fe00
Merge branch 'master' of https://github.com/MachineMuse/MachineMusePowersuits
2013-05-15 15:56:56 -06:00
MachineMuse
2fe90080af
drain electricity from top of inventory instead of bottom
2013-05-15 15:55:12 -06:00
MachineMuse
0b114b258f
fix lux capacitor block bounds
2013-05-15 00:21:53 -06:00
MachineMuse
862ec32906
use forge 700
2013-05-14 17:13:13 -06:00
MachineMuse
80aa75d3b7
changed more things to use scissors test, should make text look better in scrollable frames.
2013-05-14 17:11:39 -06:00
MachineMuse
8e3488c4dd
transitioned render tick handler to use scissors test instead of weird inefficient partial icon drawing stuff
2013-05-14 16:56:57 -06:00
MachineMuse
1a67d392b9
safety check on omniwrench module
2013-05-14 11:27:53 -06:00
MachineMuse
de920767ab
safety wrapper on extra variable types for packets
2013-05-14 11:09:57 -06:00
MachineMuse
135a8f1f1b
added packet to overwrite client-side config settings when connecting
2013-05-12 20:16:12 -06:00
MachineMuse
ac46bbf5c2
sidedness fix
2013-05-09 00:50:38 -06:00
MachineMuse
ac9092c8e6
Merge branch 'master' of https://github.com/MachineMuse/MachineMusePowersuits
2013-05-09 00:27:55 -06:00
MachineMuse
096af67ed9
enhanced build.xml to show required forge version
2013-05-09 00:24:05 -06:00
MachineMuse
78c01a6a4a
converted packet management to more robust scala-oriented design
2013-05-09 00:23:31 -06:00
Claire
e27b5de285
Merge pull request #238 from Andrew2448/heattweaks
...
Removed an unnecessary step from the cooling algorithm and added a littl...
2013-05-08 18:18:38 -07:00
Claire
2e698a2648
Merge pull request #252 from Andrew2448/master
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Added a config option for sounds.
2013-05-08 17:18:19 -07:00
Andrew2448
cca74f55c5
Added a config option for sounds.
2013-05-08 20:11:36 -04:00
MachineMuse
4889a7889d
possible fix for nullpointer in colour packet
2013-05-08 12:17:29 -06:00
MachineMuse
e35a7f7efd
added jetpack model
2013-05-07 11:37:12 -06:00
MachineMuse
b7ec31ba32
added textures WHOOPS
2013-05-07 06:46:11 -06:00
MachineMuse
6beeeb7093
disabled transparent armor as well since it's now on the cosmetic screen
2013-05-06 14:54:18 -06:00
MachineMuse
56c4e219cc
colours now decrement accordingly when one is removed
2013-05-06 14:49:44 -06:00
MachineMuse
4bfecdec03
colour picker working roughly as intended
2013-05-06 14:14:41 -06:00
MachineMuse
537e194604
better colour picker behaviour...still not perfect
2013-05-06 13:49:22 -06:00
MachineMuse
408e76aa7a
preliminary colour picker behaviour
2013-05-06 10:01:00 -06:00
MachineMuse
f24bb143f2
fix for MFFS NPE
2013-05-06 06:39:48 -06:00
Andrew2448
c80464f2ae
Removed an unnecessary step from the cooling algorithm and added a little more cooling if it's raining.
2013-05-04 16:47:37 -04:00
MachineMuse
703746aa28
fix try/catch fail what the hell java
2013-05-04 01:40:00 -06:00
MachineMuse
c4ea42b917
fixed weird sided access issue
2013-05-03 10:14:06 -06:00
MachineMuse
d1d8c29de7
eliminated special cooling behaviour until sided behaviour is resolved
2013-05-03 10:08:41 -06:00
MachineMuse
708fa860a5
changed gui clicker sound and selection reticle
2013-05-03 09:57:46 -06:00
Claire
4ead8970af
Merge pull request #230 from Andrew2448/heattweaks
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Added variable passive cooling amounts depending on what biome the player is currently in.
2013-05-02 16:44:48 -07:00
Claire
35dbaf31e0
Merge pull request #229 from Andrew2448/omniwrench
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Some minor tweaks to the OmniWrench module.
2013-05-02 16:33:23 -07:00
Andrew2448
4b713c66c5
Some bugfixes for the variable biome cooling.
2013-05-02 19:30:16 -04:00
MachineMuse
6125ebcc0a
added armor2diffuse to the package ??
2013-05-02 17:03:53 -06:00
MachineMuse
bd6057bd99
debug info off by default
2013-05-02 15:26:31 -06:00
MachineMuse
1254d7555f
nullchecks for everyone~
2013-05-02 15:18:52 -06:00
Andrew2448
546fe5f9c0
Changed to using vanilla biome temperature values for cooling and implemented some of DZCreeper's suggestions.
2013-05-02 17:18:25 -04:00
MachineMuse
e6fc355aea
another nullpointer check in sound
2013-05-02 15:18:16 -06:00
MachineMuse
fd9d4b82a4
more work on gui, catch nullpointerexception in stopsound
2013-05-02 14:32:09 -06:00
Andrew2448
30f0193a2a
Added variable passive cooling amounts depending on what biome the player is currently in.
...
The initials values are not balanced, they are simply placeholders.
2013-05-01 23:27:13 -04:00
Andrew2448
04cd286a5b
Some minor tweaks to the OmniWrench module.
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These include requiring the OmniWrench to actually install the module if
OmniTools is installed, and the new entity collision stuff in latest
OmniTools.
2013-05-01 22:51:09 -04:00
MachineMuse
a7a001f23f
model parts can now be enable/disable/glowed at will. colours to follow
2013-05-01 12:44:49 -06:00