Andrew2448
1a8ea90bb3
Fix ItemComponent localization.
2013-06-25 14:21:25 -04:00
MachineMuse
79f4f0e8fc
sanity check on tessellator in lux capacitor & some tidying
2013-06-25 12:06:13 -06:00
Andrew2448
3e927089f9
Undo some of the previous changes.
2013-06-25 12:56:11 -04:00
MachineMuse
8f4397576f
Rebased ArmorModel on ModelPlayer and changed reobf to not use SRG names since it doesn't work with base files (ModelPlayer counts as this unfortunately)
2013-06-25 09:36:14 -06:00
MachineMuse
52f519287c
Added modelplayer to build.xml
2013-06-25 09:16:15 -06:00
MachineMuse
b00b051bd9
Added RenderPlayerAPI's ModelPlayer to src tree...hope this works
2013-06-25 09:12:05 -06:00
MachineMuse
b338937626
change instance to INSTANCE for new forge version
2013-06-25 09:06:19 -06:00
Andrew2448
68b8a28103
Some more localization stuff.
2013-06-25 01:11:08 -04:00
Andrew2448
4767976271
Added in en_US localization for basic blocks and items.
2013-06-25 00:25:22 -04:00
Andrew2448
657cd24cc7
Added some background code for localizations.
2013-06-24 23:31:59 -04:00
MachineMuse
349a48b834
fixed reversed matrices
2013-06-23 23:49:20 -06:00
Claire
30b472b144
Merge pull request #336 from Andrew2448/ic2fix
...
Fix for crashes with people using the latest IC versions. Will be backwards compatible until ICustomElectricItem is removed. Also includes Omniwrench module bugfixes.
2013-06-22 01:25:02 -07:00
Andrew2448
008945ad08
Bugfixes for Omniwrench module.
2013-06-21 16:19:14 -04:00
Andrew2448
781206917c
Should fix crashes with people using the latest IC versions.
...
This will require
https://dl.dropboxusercontent.com/u/66472801/industrialcraft-2-api_1.116.354-lf.zip
to be uploaded to machinemuse.minecraftforge.net to work.
2013-06-21 15:04:55 -04:00
MachineMuse
b93cd68690
fixed syntax confusion
2013-06-15 05:03:31 -06:00
Claire
2557bada7c
Merge pull request #325 from jlmwas/fixgl
...
Explicitly save GL_SCISSOR_TEST to workaround driver bugs
2013-06-15 03:49:00 -07:00
MachineMuse
36965d957d
reduced default apiarist armor cost
2013-06-15 04:39:39 -06:00
MachineMuse
46bf295d2f
nother framebuffer safety fix
2013-06-15 04:39:01 -06:00
hg
6db8b0b31f
Explicitly save GL_SCISSOR_TEST to workaround driver bugs
2013-06-14 13:02:33 -04:00
MachineMuse
681329ee37
axe aoe now only chops blocks that extend BlockLog
2013-06-07 09:16:43 -06:00
MachineMuse
d199e91f09
possible fix for nei chunk boundary issue with thaumic goggles
2013-06-07 09:13:14 -06:00
MachineMuse
75978198ff
fix glowbuffer initializer exception
2013-06-07 09:02:24 -06:00
MachineMuse
b34d25d84a
revert bad keymanager fix
2013-05-28 01:04:14 -06:00
MachineMuse
9b4df68723
renamed power gauntlet to power fist
2013-05-28 00:26:47 -06:00
MachineMuse
8768e4d4d9
allow conflicting keybinds to save/load
2013-05-28 00:21:07 -06:00
Claire
b21f87da20
Merge pull request #294 from leftyde/master
...
Fix Gregtech/UE recipes
2013-05-27 18:56:43 -07:00
Martin
2cc918ad23
Update RecipeManager.java
...
more fixes
2013-05-28 01:21:12 +03:00
Martin
949941c2f3
Update RecipeManager.java
...
more fixes
2013-05-28 01:15:30 +03:00
Martin
473606d0a5
Update RecipeManager.java
2013-05-27 15:01:30 +02:00
MachineMuse
e2d84f4765
Took afterdeps back out
2013-05-26 23:42:48 -06:00
MachineMuse
e52a13d8dc
change required forge version
2013-05-26 22:14:58 -06:00
MachineMuse
74c981db80
added first person arm render
2013-05-23 05:29:42 -06:00
MachineMuse
4de6e2c091
moved keybind readin to postinit
2013-05-22 20:15:01 -06:00
MachineMuse
540beb8480
fix a boolderp
2013-05-22 18:55:35 -06:00
MachineMuse
716dae3fac
put a popattrib back in after disabling culling
2013-05-21 22:37:53 -06:00
MachineMuse
b71456f607
added depth test to power tool render flags
2013-05-20 19:08:11 -06:00
MachineMuse
8001699495
moved all textures to stack-based system
2013-05-20 19:04:56 -06:00
MachineMuse
dd1ff05c9f
fix gregtech recipes (again)
2013-05-20 16:43:36 -06:00
MachineMuse
483192697f
stop people from removing all colours
2013-05-20 03:40:08 -06:00
MachineMuse
2033586390
small render tweaks
2013-05-18 19:56:09 -06:00
MachineMuse
a866afa628
change texture binding to use pushTexture wherever possible
2013-05-18 18:39:37 -06:00
MachineMuse
8db5470084
fix first person rendering for new forge version
2013-05-18 17:14:41 -06:00
MachineMuse
3f8d3c57e8
fix for fast graphics screen black
2013-05-18 16:24:51 -06:00
MachineMuse
ad77d418b4
Changed packet handler to not use lambdas for now (concurrency issue)
2013-05-18 16:07:33 -06:00
MachineMuse
70235bf129
possible fix for omniwrench rotation issue
2013-05-16 23:30:28 -06:00
MachineMuse
505a0427e0
better glsl usage and added default config options
2013-05-16 23:15:06 -06:00
MachineMuse
016925f507
safety checks on shaders & unified format
2013-05-16 22:52:45 -06:00
MachineMuse
9a520fbe2c
get thaumcraft api from alternate host?
2013-05-16 11:05:41 -06:00
MachineMuse
d43850e804
behold the future of glowy shit in minecraft
2013-05-16 10:58:09 -06:00
MachineMuse
ed34f3ae7d
Initial glow effect and random other stuff, incomplete and bad do not use
2013-05-15 23:51:10 -06:00