ModularPowersuits/assets/powersuits/models/modelspec.xml
2013-08-06 17:09:18 -06:00

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3.5 KiB
XML

<models>
<model file="/assets/powersuits/models/mps_pantaloons.obj" textures="powersuits:textures/models/diffuse.png">
<binding slot="2" target="LeftLeg">
<part defaultcolor="FFFFFF" defaultglow="false" polygroup="leg2" name="Left Leg"/>
</binding>
<binding slot="2" target="RightLeg">
<part defaultcolor="FFFFFF" defaultglow="false" polygroup="leg1" name="Right Leg"/>
</binding>
</model>
<model file="/assets/powersuits/models/mps_boots.obj" textures="powersuits:textures/models/diffuse.png">
<binding slot="3" target="RightLeg">
<part defaultcolor="FFFFFF" defaultglow="false" polygroup="boots1" name="Right Boot"/>
</binding>
<binding slot="3" target="LeftLeg">
<part defaultcolor="FFFFFF" defaultglow="false" polygroup="boots2" name="Left Boot"/>
</binding>
</model>
<model file="/assets/powersuits/models/mps_chest.obj" textures="powersuits:textures/models/diffuse.png">
<binding slot="1" target="Body">
<part defaultcolor="FFFFFF" defaultglow="false" polygroup="backpack" name="Backpack"/>
<part defaultcolor="FFFFFF" defaultglow="false" polygroup="polySurface36" name="Accessory"/>
<part defaultcolor="FFFFFF" defaultglow="false" polygroup="belt" name="Belt"/>
<part defaultcolor="FFFFFF" defaultglow="false" polygroup="chest_padding" name="Chest Padding"/>
<part defaultcolor="114EFF" defaultglow="true" polygroup="crystal_belt" name="Belt Crystal"/>
<part defaultcolor="FFFFFF" defaultglow="false" polygroup="chest_main" name="Chest Plating"/>
</binding>
</model>
<model file="/assets/powersuits/models/mps_arms.obj" textures="powersuits:textures/models/diffuse.png">
<binding slot="1" target="RightArm">
<part defaultcolor="114EFF" defaultglow="true" polygroup="crystal_shoulder_2"
name="Right Shoulder Crystal"/>
<part defaultcolor="FFFFFF" defaultglow="false" polygroup="arms3" name="Right Arm"/>
</binding>
<binding slot="1" target="LeftArm">
<part defaultcolor="114EFF" defaultglow="true" polygroup="crystal_shoulder_1" name="Left Shoulder Crystal"/>
<part defaultcolor="FFFFFF" defaultglow="false" polygroup="arms2" name="Left Arm"/>
</binding>
</model>
<model file="/assets/powersuits/models/mps_helm.obj" textures="powersuits:textures/models/diffuse.png">
<binding slot="0" target="Head">
<part defaultcolor="FFFFFF" defaultglow="false" polygroup="helm_main" name="Helmet"/>
<part defaultcolor="114EFF" defaultglow="true" polygroup="visor" name="Visor"/>
<part defaultcolor="FFFFFF" defaultglow="false" polygroup="helm_tubes" name="Tubes"/>
<part defaultcolor="FFFFFF" defaultglow="false" polygroup="helm_tube_entry2" name="Right Tube Entry"/>
<part defaultcolor="FFFFFF" defaultglow="false" polygroup="helm_tube_entry1" name="Left Tube Entry"/>
</binding>
</model>
<model file="/assets/powersuits/models/jetpack.obj" textures="powersuits:textures/models/jetpack.png">
<binding slot="1" target="Body">
<part defaultcolor="FFFFFF" defaultglow="false" polygroup="default" name="Main"/>
<part defaultcolor="114EFF" defaultglow="false" polygroup="jetpack5" name="Secondary"/>
<part defaultcolor="114EFF" defaultglow="true" polygroup="jetpack_glow" name="Lights"/>
</binding>
</model>
</models>